Quarterlytics / Technology / Electronic Gaming & Multimedia / Activision Blizzard

Activision Blizzard

atvi · NASDAQ Technology
Claim this profile
Ticker atvi
Exchange NASDAQ
Sector Technology
Industry Electronic Gaming & Multimedia
Employees 5001-10,000
← All annual reports
FY2002 Annual Report · Activision Blizzard
Sign in to download
Loading PDF…
>>

>>

>>

>>

>>

>>

Activision
’02

>> ANNUAL REPORT

Medieval: Total War
Spider-Man(cid:2)
Blade(cid:2) II
Street  Hoops(cid:2)
Bloody  Roar(cid:2) 3
Stuart  Little(cid:2)
Medieval:  Total  War(cid:2)
X-Men(cid:2) Next Dimension(cid:2)
Lost  Kingdoms(cid:2)
Mat  Hoffman’s  Pro  BMX(cid:2) 2
Bomberman(cid:2) Tournament
Bloody  Roar(cid:2) :  Primal  Fury
Cabela’s  Big  Game  Hunter(cid:2)
Minority  Report(cid:2)
Kelly  Slater’s  Pro  Surfer(cid:3)
Mat  Hoffman’s  Pro  BMX(cid:2)
Medieval:  Total  War(cid:2)
Spider-Man(cid:2): Mysterio’s  Menace(cid:2)
Pinobee:  Wings  of  Adventure(cid:2)
Star  Trek(cid:3) Star  Fleet  Command  III(cid:2)
Rally  Fusion(cid:2) :  Race  of  Champions(cid:2)
Return  to  Castle  Wolfenstein(cid:2)
X-Men(cid:2) Mutant  Academy(cid:2) 2
Star  Trek(cid:3) Elite  Force  II(cid:2)
Shaun  Murrary’s  Pro  Wakeboarder(cid:2)
Soldier  of  Fortune(cid:3) II:  Double  Helix(cid:2)
Spider-Man(cid:2) 2:  Enter:  Electro(cid:2)
Shaun  Palmer’s  Pro  Snowboarder(cid:2)
Bomberman(cid:2) Tournament
Kelly  Slater’s  Pro  Surfer(cid:3)
Star  Trek(cid:3) :  Armada  II(cid:2)
Spider-Man(cid:2) :  Mysterio’s  Menace(cid:2)
Return  to  Castle  Wolfenstein(cid:2) :  Game  of  the  Year(cid:2)
Star  Trek(cid:3) Bridge  Commander(cid:2)
Tony  Hawk’s  Pro  Skater(cid:2) 4
Star  Trek(cid:3) Elite  Force  II(cid:2)
Stuart  Little(cid:2)
Disney’s  Tarzan(cid:2) :  Return  to  the  Jungle
Tenchu(cid:2) 3:  Wrath  of  Heaven(cid:2)
X-Men(cid:2) Wolverine’s(cid:2) Revenge
Star  Trek(cid:3) Star  Fleet  Command  III(cid:2)
World’s  Scariest  Police  Chases(cid:2)
True  Crime(cid:2) :  Streets  of  L.A.(cid:2)
Tony  Hawk’s  Pro  Skater(cid:2) 3
X-Men(cid:2) :  Reign  of  Apocalypse(cid:2)
Travis  Pastarana’s  Pro  MotoX(cid:2)
Mat  Hoffman’s  Pro  BMX(cid:2) 2
Tony  Hawk’s  Pro  Skater(cid:2) 4
Star  Trek(cid:3) :  Armada  II(cid:2)

where the action is

Travis  Pastarana’s  Pro  MotoX(cid:2)
X-Men(cid:2) Mutant  Academy(cid:2) 2
Kelly  Slater’s  Pro  Surfer(cid:3)
Shaun  Murrary’s  Pro  Wakeboarder(cid:2)
Soldier  of  Fortune(cid:3) II:  Double  Helix(cid:2)
Spider-Man(cid:2) 2:  Enter:  Electro(cid:2)
Shaun  Palmer’s  Pro  Snowboarder(cid:2)
Wreckless:  The  Yakuza  Missions(cid:2)
Spider-Man(cid:2) :  Mysterio’s  Menace(cid:2)
Return  to  Castle  Wolfenstein(cid:2) :  Game  of  the  Year(cid:2)
Star  Trek(cid:3) Bridge  Commander(cid:2)
Tony  Hawk’s  Pro  Skater(cid:2) 4
Star  Trek(cid:3) Elite  Force  II(cid:2)
Stuart  Little  2(cid:2)
Disney’s  Tarzan(cid:2) :  Return  to  the  Jungle
Tenchu(cid:2) 3:  Wrath  of  Heaven(cid:2)
X-Men(cid:2) Wolverine’s(cid:2) Revenge
Star  Trek(cid:3) Star  Fleet  Command  III(cid:2)
X-Men(cid:2) Next  Dimension(cid:2)
Lost  Kingdoms(cid:2)
Mat  Hoffman’s  Pro  BMX(cid:2) 2
Bomberman(cid:2) Tournament
Minority  Report(cid:2)
X X X (cid:2)
Blade(cid:2) II
Spider-Man(cid:2)
Street  Hoops(cid:2)
Bloody  Roar(cid:2) 3
Stuart  Little(cid:2)
Spider-Man(cid:2)
Street  Hoops(cid:2)
Stuart  Little  2(cid:2)
Mat  Hoffman’s  Pro  BMX(cid:2)
Kelly  Slater’s  Pro  Surfer(cid:3)
Medieval:  Total  War(cid:2)
Spider-Man(cid:2) :  Mysterio’s  Menace(cid:2)
Pinobee:  Wings  of  Adventure(cid:2)
Star  Trek(cid:3) Star  Fleet  Command  III(cid:2)
Rally  Fusion(cid:2) :  Race  of  Champions(cid:2)
Return  to  Castle  Wolfenstein(cid:2)
X-Men(cid:2) Mutant  Academy(cid:2) 2
Tony  Hawk’s  Pro  Skater(cid:2) 3
X-Men(cid:2) :  Reign  of  Apocalypse(cid:2)
Travis  Pastarana’s  Pro  MotoX(cid:2)
True  Crime(cid:2) :  Streets  of  L.A.(cid:2)
World’s  Scariest  Police  Chases(cid:2)
Wreckless:  The  Yakuza  Missions(cid:2)

F I N A N C I A L   H I G H L I G H T S
In thousands of dollars, except per share data

1

Net revenues

$786,434 $620,183 $572,205

$583,930 $436,526 $312,906

2002

2001

2000

2000*

1999

1998

Operating income (loss)

Net earnings (loss)

Earnings per common share:

80,574

52,238

39,807

20,507

(30,325)

(34,088)

39,867

19,817

26,667

14,891

Basic earnings (loss) per share

Diluted earnings (loss) per share

1.03

0.88

0.55

0.50

(0.92)

(0.92)

0.54

0.49

0.43

0.41

9,218

4,970

0.15

0.14

Fiscal Highlights**

#2

Independent U.S. Publisher 

#1 Video Game Franchise — Tony Hawk

#1 Action Sports Market Share

#1 Nintendo Publisher — All Platforms

Net Revenues
(in millions of dollars)

Net Earnings
(in millions of dollars)

Diluted Earnings Per Share
(per common share)

$  800

$  640

$  480

$  320

$  160

$      0

$    60

$    48

$    36

$    24

$    12

$      0

$  1.00

$  0.80

$  0.60

$  0.40

$  0.20

$      0

’98

’99

’00*

’01

’02

’98

’99

’00*

’01

’02

’98

’99

’00*

’01

’02

*Excludes charges incurred in conjunction with the implementation of the company’s strategic restructuring
plan in the fourth quarter of fiscal 2000.

**Source: NPD Funworld

achieving record performance
despite a market transition

To Our Shareholders:

Fiscal year 2002 was one of the best years in Activision’s
history.  With  a  portfolio  of  some  of  the  strongest  fran-
chises  in  interactive  entertainment  and  a  management
team unified around a strategy designed to maximize the
value  of  these  brands,  we  were  able  to  capitalize  on
the  market  opportunities  in  our  industry  and  build
shareholder  value.  This  fiscal  year,  the  company’s  stock
price rose 84% as compared to a nominal return for the
Nasdaq Composite Index during the same period.

Our operating results were outstanding. Our net revenues
increased  27%  and  our  earnings  per  share  grew  76%.
Over the past five years, we have grown our net revenues
at an average annual rate of 33% and our net earnings at
an average annual rate of more than 47%.

Along  with  posting  strong  growth,  we  significantly
strengthened our business. During the year, our operating
performance grew at a double-digit pace and our company-
wide program to reduce costs enabled us to improve our
operating margin 380 basis points. We finished the fiscal
year with $279 million of cash, lower inventories and all
time  low  days  sales  outstanding  of  42  days.  Today,  we
have one of the strongest balance sheets in our industry.

>>> Strategically Focused:

Our  ongoing  goal  is  to  equip  the  company  with  the
competitive resources required to provide superior returns
to shareholders. During fiscal 2002, we completed three
acquisitions strengthening our core product development
capabilities. Each of these talented production teams has
developed a game that has shipped in excess of one mil-
lion  units.  These  companies  are  comprised  of  more  than
200 of the industry’s most talented designers, artists and
programmers and are a great addition to our other devel-
opment studios.

console  systems,  drove  our  growth.  Our  solid  progress
spanned all facets of our business, both domestically and
internationally.

>>> Another Year of Successful Performance:

Despite the uncertainty at the beginning of the fiscal year
resulting from the impending launches of new hardware
platforms,  overall  industry  revenues  increased  year 
over  year.  Consistent  with  our  historical  performance,
Activision outperformed the overall software market by a
factor  of  more  than  two  times.  The  company’s  revenues
grew  27%  over  the  prior  year,  as  compared  to  the  U.S.
and European software market’s growth of 12% and we
ended the fiscal year as the #2 independent U.S. software
publisher.  Our  success  can  be  attributed  to  our  careful
planning  and  the  solid  performance  of  our  games  across
the old and new generation console systems, the handheld
platforms and the PC.

Our  understanding  of  the  hardware  and  software  cycles
enabled us to match the right brands with the appropriate
hardware platforms to maximize our financial results. By
aligning  our  broad  portfolio  of  brands  against  the
age-appropriate  demographic  for  both  old  and  new
generation  console  systems,  we  were  able  to  successfully
manage the hardware transition better than most of our
competitors. 

Fiscal  2003  marks  the  beginning  of  what  we  expect  will
be  a  three-year  growth  phase  for  the  industry  driven 
by  the  new  hardware  platforms.  According  to  NPD
Funworld, at the end of June 2002, there was an installed
base of 21.2 million new console and handheld systems in
the U.S., more than three times the installed base of 6.6
million units for the same period in the previous genera-
tion of hardware.

The  power  of  our  operations,  coupled  with  our  prudent
financial discipline and our ability to successfully leverage
our  brands  across  a  mix  of  old  and  new  generation

Today  video  games  are  a  well-established  mass-market
medium.  Millions  of  new  consumers  enter  the  market
each  year,  while  many  consumers  who  played  video 

2/3

Robert A. Kotick

Brian G. Kelly

Ronald Doornink

games  in  the  1980s  and  1990s  are  still  playing  games.
Console  owners  are  now  able  to  watch  DVD  movies,
listen  to  CD  music,  connect  to  the  Internet  and  play
games  with  production  values  that  rival  big-budget  fea-
ture  films  through  one  easy-to-use  device.  As  micro-
processors continue to be incorporated into a number of
easy-access mass-market devices, the reach of interactive
entertainment will continue to broaden.

With the tremendous market growth in video games there
is  even  greater  value  in  the  brand  franchises  we  control.
Consumers  find  their  way  amid  the  proliferation  of
choices by first turning to the names they know and trust.
Few interactive entertainment companies have the num-
ber of premier brands that Activision controls.

The  vast  majority  of  Activision’s  games  are  based  on
well-established  consumer  franchises.  Recognized  brands
provide  us  with  consistency  and  predictability  in  our
financial results. The remainder of our portfolio is based
on emerging brands that offer us growth and significant
potential financial upside.

During fiscal 2002, we launched more than 50 products
across multiple platforms. Our balanced portfolio includes
action  sports,  super  heroes,  driving/racing,  mass-market
and enthusiast-targeted games. We continued our market
leadership  in  action  sports,  with  our  Tony  Hawk’s  Pro
Skater(cid:2) franchise being cited as the single largest inde-
pendent  U.S.  video  game  franchise  for  the  fiscal  year  by
NPD  Funworld.  The  scope  and  breadth  of  our  product
line  has  been  a  key  component  to  our  success  and  we
believe that the strength of our franchises, coupled with
our  cross-platform  release  strategy,  will  enable  us  to
maintain our market leadership for years to come.

>>> Continuing as a Global Leader:

For more than 20 years, Activision has been revolutionizing
video games. We were the first independent video game
developer  and  publisher  and  introduced  several  of  the
brands  that  forged  the  industry’s  success.  Today  the

momentum  for  growth  is  greater  than  ever  before  and
Activision’s  worldwide  market  position  has  never  been
stronger.  We  have  a  product  portfolio  based  on  some  of
the  world’s  most  recognized  brands,  excellent  product
development  capabilities  and  the  financial  flexibility  to
capitalize on the near-term opportunities afforded by the
new  console  systems,  as  well  as  future  opportunities
presented by the advent of new technologies.

The spirit of our company will always reside in a refusal
to settle for things as they are. Our culture is one of inno-
vation, a continual search for finding better ways to serve
our  customers,  strategic  partners  and  shareholders.  All
that we accomplished reflects the imagination and intel-
lectual and creative talents of the people who work here.

We remain steadfast in our commitment to operate a highly
disciplined  company  that  makes  the  necessary  invest-
ments  and  takes  selective  creative  risks  while  remaining
focused on industry leading profitability. We are confident
that  we  will  continue  to  meet  this  responsibility  and  be
tomorrow what we are today—one of the world’s leading
interactive entertainment companies.

Sincerely,

Robert A. Kotick
Chairman and Chief Executive Officer

Brian G. Kelly
Co-Chairman

Ronald Doornink
President, Activision, Inc. and Chief Executive Officer,
Activision Publishing, Inc.

Powerful

4/5

leveraging our skills and product mix
to expand our market position

>>> Leadership Through Great Brands:

>>> Super Heroes:

Activision  continues  to  bring  great  brands  to  all  of  the
gaming  platforms.  The  company’s  balanced  product
portfolio  includes  action  sports,  super  heroes,  driving/
racing, mass-market and enthusiast-targeted games. Our
product portfolio is based on globally recognized brands
with broad consumer appeal. Recognized brands provide
us with the financial stability and predictability important
to  our  investors,  while  at  the  same  time  giving  us  the
flexibility  to  investigate  and  develop  new  properties  and
original  game  concepts  that  can  provide  us  with  addi-
tional financial upside.

>>> Action Sports:

According to NPD Funworld, Activision is the #1 pub-
lisher  of  action  sports  games  with  a  63%  market  share.
The  company’s  action  sports  umbrella  brand,  Activision
O2,  features  some  of  the  best-selling  action  sports 
franchises  to  date  including  Tony  Hawk’s  Pro  Skater(cid:2),
Mat  Hoffman’s  Pro  BMX(cid:2) and  Shaun  Palmer’s  Pro
Snowboarder(cid:2), as well as such highly anticipated games 
as  Kelly  Slater’s  Pro  Surfer(cid:3),  Shaun  Murray’s  Pro
Wakeboarder(cid:2) and Travis Pastrana’s Pro MotoX(cid:2).

With four action sports games set to be released in fiscal
2003, Activision O2 is poised to continue to be the brand
of  choice  among  both  hardcore  gamers  and  sports
gaming enthusiasts.

In longevity, awareness and reputation, few other entertain-
ment brands can rival the success of Marvel Comics’ Super
Heroes(cid:2)—Spider-Man(cid:2), the X-Men(cid:2) and Blade(cid:2). With
a  59%  market  share  as  measured  by  NPD  Funworld,
Activision is the leader in the super heroes category and is
set  to  further  expand  its  market  position  through  the
success  of  Spider-Man(cid:2),  which  is  based  on  Columbia
Pictures/Marvel Entertainment’s blockbuster feature film.

On  April  16,  2002,  Activision  shipped  more  than  one
million units of the Spider-Man game to North American
retail  outlets,  making  it  the  largest  one-day  launch  in
the  company’s  history.  The  high-flying,  web-slinging
title  is  the  first  game  ever  to  ship  on  five  platforms
simultaneously and continues to top domestic and inter-
national retail sell-through charts.

Additionally,  during  the  fiscal  year,  Activision  signed  an
agreement with Marvel Entertainment to bring Marvel’s
“First Family,” The Fantastic Four(cid:3), and “The Invincible”
Iron Man(cid:3) to the interactive arena. Both of these proper-
ties have entertained fans around the world in the form of
comic books and other media for more than 35 years and
are currently in development as theatrical films.

>>> Driving/Racing:

Earlier this year, Activision established its presence in the
large  and  profitable  driving  genre  with  WRECKLESS:
The Yakuza Missions(cid:2), a top-selling title for the Xbox(cid:2)
video game system from Microsoft. Activision is continuing

brands

6/7

capitalizing on explosive growth and
emerging global opportunities

to  broaden  its  reach  in  the  genre  with  new  titles  that
focus  on  mission-based  driving  and  off-road  racing—
WRECKLESS: The Yakuza Missions for the PlayStation(cid:3)
2  computer  entertainment  system;  Rally  Fusion(cid:2):  Race
of  Champions(cid:2),  a  visually  explosive,  all  action  racing
game set across 20 interactive environments and based on
the  infamous  European  rally  race—Race  of  Champions;
and  True  Crime(cid:2):  Streets  of  L.A.(cid:2),  which  blends  high-
speed mission-based driving action with full impact mar-
tial arts action.

>>> Mass Market:

With sales of more than $786 million, Activision was the
#2 independent U.S. game publisher during fiscal 2002.
The  company  was  one  of  only  two  U.S.  publishers  with
worldwide revenues in excess of $500 million. As a result
of  its  strong  financial  and  market  position,  Activision
has  been  able  to  bring  some  of  the  most  recognized
entertainment brands to audiences of all ages.

During  fiscal  2002,  Activision  released  a  number  of
games  based  on  broadly  recognized  entertainment
properties including World’s Scariest Police Chases(cid:2), Star
Trek(cid:3) Bridge Commander(cid:2), Star Trek(cid:3): Armada II(cid:2), and
The Weakest Link(cid:2).

In  fiscal  2003,  the  company  will  continue  to  excite  the
imagination of audiences around the world with a number
of  new  games  including  Star  Trek(cid:3) Elite  Force  II(cid:2)  and
Star  Trek(cid:3) Starfleet  Command  III(cid:2),  sequels  to  popular
Star  Trek  games;  Stuart  Little  2(cid:2),  which  is  based  on

Columbia  Pictures’  hit  feature  film;  Minority  Report(cid:2),
which  is  based  on  Steven  Spielberg’s  blockbuster  sci-fi
thriller;  Disney’s  Tarzan(cid:2):  Return  to  the  Jungle,  the
action-adventure  sequel  to  the  wildly  successful  Tarzan
Game  Boy(cid:3) Color  game;  and  XXX(cid:2),  based  on  this
summer’s  action  movie  starring  Vin  Diesel  of  “The  Fast
and The Furious” fame.

>>> Enthusiast Games:

All of Activision’s games are based on bringing innovative
interactive entertainment experiences to audiences world-
wide. The company’s success relies on its ability to identify
new  market  opportunities  and  establish  franchises  that
stand  for  quality  entertainment.  During  the  fiscal  year,
Activision  released  id  Software’s  Return  to  Castle
Wolfenstein(cid:2), which has shipped more than one million
units  and  topped  retail  sell-through  charts  during  the
holiday season in the U.S., U.K. and Germany.

In the upcoming fiscal year, Activision will release a num-
ber of new and exciting games that span a broad spectrum
of genres across multiple platforms. These titles include a
console  version  of  id  Software’s  blockbuster  action  game
Return  to  Castle  Wolfenstein;  Tenchu  3(cid:2):  Wrath  of
Heaven,  the  first  sequel  to  the  popular  Tenchu(cid:2) video
game  franchise;  Street  Hoops(cid:2), a  gritty,  “in  your  face”
street-style  basketball  game  that  encompasses  the  look,
speed, energy and attitude of blacktop competition; and
Medieval: Total War(cid:2), the sequel to the highly acclaimed
Shogun: Total War(cid:3).

extreme

8/9

development focus on products that
will become franchise properties

>>> Leadership Through Process:

Activision’s  success  depends  on  the  company’s  ability
to  consistently  develop  high-quality,  innovative  games
that  appeal  to  consumers  around  the  world.  To  ensure
this  consistency,  we  have  implemented  a  disciplined
methodology  for  the  selection,  development,  production
and quality assurance of our titles that is referred to as
the  “Greenlight  Process.”  This  unique  five-step  process
focuses on ensuring quality and efficiency in our product
development capabilities and is applied to products under
development with both internal and external resources.

The  “Greenlight  Process”  consists  of  in-depth  reviews
of  each product  at  five  key  intervals:  concept  review,

Maintain Disciplined Product Development Process—Greenlight Process

assessment,  prototype,  first  playable  and  alpha.  These
steps  focus  on  identifying  any  potential  risks  associated
with the product, improving productivity, and controlling
our capital outlays to ensure that the games fit our overall
strategy and that poor performers are eliminated early in
the process when the capital expenditures are low.

Our proprietary “Greenlight Process” has been at the core
of Activision’s success. This methodology, combined with
our heritage of creativity, innovation and high standards,
is moving us closer to being a $1 billion global leader.

YES / GO

YES / GO

YES / GO

YES / GO

Concept Review

Assessment

Prototype

First Playable

Alpha

NO / STOP

NO / STOP

NO / STOP

NO / STOP

Purpose:
Is the game concept
valid and marketable?

Deliverables:
• Game concept/treatment
• Team identification
• Preliminary 

• Budget & schedule
• Market analysis
• Product P & L

Purpose:
Does the game design
prove the concept’s
validity, marketability, 
and technical feasibility?

Deliverables:
• Game design overview
• First on-screen view
• Recommended market

positioning 

• Updated 

• Budget & schedule
• Product P & L

Purpose:
Based on development 
of a prototype, should the
game be approved for 
production?

Deliverables:
• Working prototype
• Preliminary marketing

plan and creative strategy

• Final

• Game design
• Production budget 

& schedule
• Product P & L

Purpose:
Is production progressing
according to budget,
schedule, and quality?

Deliverables:
• First playable 

version of game

• Final marketing plan
• Packaged concept/
advertising concept

• Revised 

• Production budget
• Product P & L

Purpose:
Is the game being com-
pleted in a timely manner
consistent with creative
and technical goals?

Deliverables:
• Alpha version of game
• Trade marketing
plan summary 

• Final packaging/rough TV

boards

• Revised product P & L
• Consumer play

test results

action

S E L E C T E D   C O N S O L I D A T E D   F I N A N C I A L   D A TA

In thousands, except per share data

10/11

producing results that meet
our financial objectives

The following table summarizes certain selected consolidated financial data, which should be read in con-
junction with our Consolidated Financial Statements and Notes thereto and with Management’s Discussion
and Analysis of Financial Condition and Results of Operations included elsewhere herein. The selected con-
solidated financial data presented below as of and for each of the fiscal years in the five-year period ended
March 31, 2002 are derived from our audited consolidated financial statements. The Consolidated Balance
Sheets as of March 31, 2002 and 2001 and the Consolidated Statements of Operations and Consolidated
Statements of Cash Flows for each of the fiscal years in the three-year period ended March 31, 2002, and
the reports thereon, are included elsewhere in this Annual Report.

Restated(1)

Fiscal years ended March 31,

2002(2)

2001

2000

1999

1998

>>> Leadership Through Financial Discipline:
Fiscal  2002  was  not  only  a  record  year  for  Activision  in
terms of financial performance, but it was also a year in
which  we  significantly  strengthened  our  business.  We
finished  the  fiscal  year  with  $279  million  of  cash,  lower
inventories and reduced our days sales outstanding to an
all time low of 42 days.

We  are  pleased  with  the  improvements  we  made  to  our
balance  sheet  and  we  continue  to  focus  on  our  margin
expansion program. Operating margin, a critical measure
of  our  business  efficiency  and  profitability,  was  6.4%  at
the  end  of  fiscal  2001.  As  a  result  of  our  worldwide
program  to  optimize  our  business  model,  in  fiscal  2002
Activision  increased  its  operating  margin  by  more  than
380 basis points to 10.2%. This increase is an indicator of
the  progress  of  our  company-wide  activities  and  we  are
optimistic about continuing to improve on this metric.

On June 7, 2002, we completed an offering of common
stock that generated net proceeds of approximately $247
million. This new capital combined with $279 million of
existing cash will enable us to take full advantage of our
industry’s impending three-year growth cycle. We intend
to  use  our  strengthened  financial  position  to  prudently
acquire  proven  high-quality  product  development 
resources  and  long-term  intellectual  property  rights.  We
believe that during past growth phases, independent com-
panies that consolidated the most valuable assets and rela-
tionships gained the most strength during growth cycles.

Today, Activision’s market position has never been better.
We  have  one  of  the  strongest  balance  sheets  in  our
industry  and  the  financial  flexibility  to  capitalize  on  the
opportunities afforded by the new console platforms. This
financial flexibility, coupled with our superb management
team, scale and exciting product slate should enable us to
maintain our global leadership for years to come.

>>> Financial Review

pg. 11

• Selected Consolidated Financial Data

pg. 12

• Management’s Discussion and Analysis of

Financial Condition and Results of Operations

pg. 23

• Report of Independent Accountants

PricewaterhouseCoopers LLP

pg. 24

• Report of Independent Accountants

KPMG LLP

pg. 25

• Consolidated Balance Sheets

pg. 26

• Consolidated Statements of Operations

pg. 27

• Consolidated Statements of Cash Flows

pg. 28

• Consolidated Statements of Changes

in Shareholders’ Equity

pg. 30

• Notes to Consolidated Financial Statements

pg. 50

• Market for Registrant’s Common Equity

and Related Stockholder Matters

Statement of Operations Data:
Net revenues
Cost of sales—product costs
Cost of sales—intellectual property licenses 
and software royalties and amortization

Income (loss) from operations
Income (loss) before income tax provision
Net income (loss)
Basic earnings (loss) per share
Diluted earnings (loss) per share
Basic weighted average common shares 

$786,434 $620,183 $572,205 $436,526 $312,906
176,188
319,422

324,907

435,725

260,041

99,006
80,574
83,120
52,238
1.03
0.88

89,702
39,807
32,544
20,507
0.55
0.50

91,238
(30,325)
(38,736)
(34,088)
(0.92)
(0.92)

36,990
26,667
23,636
14,891
0.43
0.41

29,840
9,218
8,106
4,970
0.15
0.14

outstanding

50,651

37,298

37,037

34,292

33,057

Diluted weighted average common shares 

outstanding

Selected Operating Data:
EBITDA(3)
Cash provided by (used in):
Operating activities
Investing activities
Financing activities

59,455

41,100

37,037

35,898

34,364

86,791

46,075

15,541

33,155

14,564

111,792
(8,701)
50,402

81,565
(8,631)
2,547

2,883
(25,041)
42,028

(42,341)
(3,800)
7,220

(1,986)
(10,158)
62,862

Restated(1)

As of March 31,

2002(2)

2001

2000

1999

1998

Balance Sheet Data:
$333,199 $182,980 $158,225 $136,355 $115,782
Working capital
74,319
Cash and cash equivalents
23,473
Goodwill
229,366
Total assets
61,192
Long-term debt
Shareholders’ equity
97,475
(1) Consolidated  financial  information  for  fiscal  years  2001–1998  has  been  restated  for  the  effect  of  our  three-for-two  stock  split

33,037
21,647
283,345
61,143
127,190

49,985
12,347
309,737
73,778
132,009

125,550
10,316
359,957
63,401
181,306

279,007
35,992
556,887
3,122
430,091

effected in the form of a 50% stock dividend to shareholders of record as of November 6, 2001, paid November 20, 2001.

(2) Effective April 1, 2001, we adopted the provisions of Statement of Financial Accounting Standards (“SFAS”) No. 142, “Goodwill
and  Other  Intangibles.”  SFAS  No.  142  addresses  financial  accounting  and  reporting  requirements  for  acquired  goodwill  and
other intangible assets. Under SFAS No. 142, goodwill is deemed to have an indefinite useful life and should not be amortized but
rather tested at least annually for impairment. In accordance with SFAS No. 142, we have not amortized goodwill during the year
ended March 31, 2002.

(3) EBITDA represents income (loss) before interest, income taxes and depreciation and amortization on property and equipment
and goodwill. We believe that EBITDA provides useful information regarding our ability to service our debt; however, EBITDA
does not represent cash flow from operations as defined by generally accepted accounting principles and should not be consid-
ered as a substitute for net income (loss), as an indicator of our operating performance, or cash flow as a measure of liquidity.

M A N A G E M E N T ’ S   D I S C U S S I O N   A N D   A N A L Y S I S

of Financial Condition and Results of Operations

Overview
We are a leading international publisher of interactive enter tainment software products. We have built a
company with a diverse por tfolio of products that spans a wide range of categories and target markets
and  that  is  used  on  a  variety  of  game  hardware  platforms  and  operating  systems.  We  have  created,
licensed  and  acquired  a  group  of  highly  recognizable  brands  which  we  market  to  a  growing  variety  of 
consumer demographics.

Our products cover the action, adventure, action-sports, racing, role-playing, simulation and strategy game
categories.  Historically,  we  have  offered  our  products  in  versions  that  operate  on  the  Sony  PlayStation
(“PS1”),  Sony  PlayStation  2  (“PS2”),  Nintendo  64  (“N64”),  Nintendo  GameCube  (“GameCube”)  and
Microsoft Xbox (“Xbox”) console systems, Nintendo Game Boy Advance (“GBA”) and Game Boy Color
(“GBC”)  hand  held  devices,  as  well  as  on  personal  computers  (“PC”).  Driven  par tly  by  the  enhanced 
capabilities of the next generation of platforms, we believe that in the next few years there will be significant
growth in the market for interactive entertainment software and we plan to leverage our skills, experience
and resources to extend our leading position in the industry.

Our publishing business involves the development, marketing and sale of products, either directly, by license
or through our affiliate label program with third party publishers. In the United States, our products are sold
primarily on a direct basis to major computer and software retailing organizations, mass market retailers,
consumer electronic stores, discount warehouses and mail order companies. We conduct our international
publishing activities through offices in the United Kingdom, Germany, France, Australia, Sweden, Canada and
Japan. Our products are sold internationally on a direct to retail basis and through third party distribution
and  licensing  arrangements  and  through  our  wholly-owned  distribution  subsidiaries  located  in  the  United
Kingdom,  the  Netherlands  and  Germany.  In  addition  to  publishing,  we  maintain  distribution  operations 
in  Europe  that  provide  logistical  and  sales  services  to  third  party  publishers  of  interactive  entertainment 
software, our own publishing operations and manufacturers of interactive entertainment hardware.

Our profitability is directly affected by the mix of revenues from our publishing and distribution segments.
Publishing operating margins are substantially higher than margins realized from our distribution segment.
Operating margins in our distribution segment are also affected by the mix of hardware and software sales,
with software producing higher margins than hardware.

Critical Accounting Policies
We have identified the policies below as critical to our business operations and the understanding of our
financial results. The impact and any associated risks related to these policies on our business operations 
is  discussed  throughout  Management’s  Discussion  and  Analysis  of  Financial  Condition  and  Results  of
Operations  where  such  policies  affect  our  repor ted  and  expected  financial  results.  The  preparation  of
financial  statements  in  conformity  with  generally  accepted  accounting  principles  requires  management  to
make estimates and assumptions that affect the reported amounts of assets and liabilities at the date of the
financial  statements  and  the  repor ted  amounts  of  revenues  and  expenses  during  the  repor ting  period.
Actual results could differ from those estimates.

Revenue Recognition. We recognize revenue from the sale of our products upon the transfer of title and risk
of loss to our customers. We may permit product returns from or grant price protection to our customers
on  unsold  merchandise  under  certain  conditions.  Price  protection  policies,  when  granted  and  applicable,
allow customers a credit against amounts they owe us with respect to merchandise unsold by them. With
respect  to  license  agreements  that  provide  customers  the  right  to  make  multiple  copies  in  exchange  for
guaranteed amounts, revenue is recognized upon delivery of such copies. Per copy royalties on sales that
exceed the guarantee are recognized as earned. In addition, in order to recognize revenue for both product
sales  and  licensing  transactions,  persuasive  evidence  of  an  arrangement  must  exist  and  collection  of  the

12/13

related receivable must be probable. Revenue recognition also determines the timing of certain expenses,
including cost of sales—intellectual property licenses and cost of sales—software royalties and amortization.

Allowances  for  Returns,  Price  Protection,  Doubtful  Accounts  and  Inventory  Obsolescence. We  may  permit  product
returns  from  or  grant  price  protection  to  our  customers  under  cer tain  conditions.  The  conditions  our 
customers  must  meet  to  be  granted  the  right  to  return  products  or  price  protection  are,  among  other
things,  compliance  with  applicable  payment  terms,  deliver y  to  us  of  weekly  inventor y  and  sell-through
reports, and consistent participation in the launches of our premium title releases. We may also consider
other  factors,  including  the  facilitation  of  slow  moving  inventory  and  other  market  factors.  Management
must  make  estimates  of  potential  future  product  returns  and  price  protection  related  to  current  period
product  revenue.  Revenue  from  product  sales  is  recognized  after  deducting  the  estimated  allowance  for
returns and price protection. We estimate the amount of future returns and price protection based upon
historical experience, customer inventory levels, current economic trends and changes in the demand and
acceptance of our products by the end consumer. Significant management judgments and estimates must be
made  and  used  in  connection  with  establishing  the  allowance  for  returns  and  price  protection  in  any
accounting period. Material differences may result in the amount and timing of our revenue for any period
if management made different judgments or utilized different estimates.

Similarly, management must make estimates of the uncollectibility of our accounts receivable. In estimating
allowance for doubtful accounts, we analyze historical bad debts, customer concentrations, customer credit
worthiness,  current  economic  trends  and  changes  in  our  customers’  payment  terms  and  their  economic
condition. Any significant changes in any of these criteria would impact management’s estimates in estab-
lishing our allowance for doubtful accounts.

We value inventory at the lower of cost or market. We regularly review inventory quantities on hand and
in the retail channel and record a provision for excess or obsolete inventory based on the future expected
demand  for  our  products.  Significant  changes  in  demand  for  our  products  would  impact  management’s 
estimates in establishing our inventory provision.

Software  Development  Costs. Software  development  costs  include  payments  made  to  independent  software
developers under development agreements, as well as direct costs incurred for the internal development 
of products.

We  account  for  software  development  costs  in  accordance  with  Statement  of  Financial  Accounting
Standards  (“SFAS”)  No.  86,  “Accounting  for  the  Costs  of  Computer  Software  to  be  Sold,  Leased,  or
Otherwise Marketed.” Software development costs are capitalized once technological feasibility of a prod-
uct  is  established  and  such  costs  are  determined  to  be  recoverable.  For  products  where  proven  game
engine technology exists, this may occur early in the development cycle. Technological feasibility is evaluated
on a product-by-product basis. Prior to a product’s release, we expense, as part of product development
costs, capitalized costs when we believe such amounts are not recoverable. Amounts related to software
development which are not capitalized are charged immediately to product development expense.

We  evaluate  the  future  recoverability  of  capitalized  amounts  on  a  quarterly  basis.  The  following  criteria 
is  used  to  evaluate  recoverability  of  software  development  costs:  historical  performance  of  comparable
products;  the  commercial  acceptance  of  prior  products  released  on  a  given  game  engine;  orders  for  the
product  prior  to  its  release;  estimated  performance  of  a  sequel  product  based  on  the  performance  of 
the product on which the sequel is based; and actual development costs of a product as compared to our
budgeted amount.

Commencing  upon  product  release,  capitalized  software  development  costs  are  amor tized  to  cost  of
sales—software  royalties  and  amor tization  based  on  the  ratio  of  current  revenues  to  total  projected 
revenues, generally resulting in an amortization period of six months or less. For products that have been
released in prior periods, we evaluate the future recoverability of capitalized amounts on a quarterly basis.
The primary evaluation criterion is actual title performance.

Significant  management  judgment  and  estimates  are  utilized  in  the  assessment  of  when  technological 
feasibility is established, as well as in the ongoing assessment of the recoverability of capitalized costs.

Intellectual  Property  Licenses. Intellectual  proper ty  license  costs  represent  license  fees  paid  to  intellectual 
property rights holders for use of their trademarks or copyrights in the development of our products.

We  evaluate  the  future  recoverability  of  capitalized  amounts  on  a  quar terly  basis.  The  recoverability  of 
capitalized  intellectual  proper ty  license  costs  is  evaluated  based  on  the  expected  performance  of  the 
specific  products  in  which  the  licensed  trademark  or  copyright  is  used.  The  following  criteria  is  used  to 
evaluate  expected  product  performance:  historical  performance  of  comparable  products;  the  commercial
acceptance of prior products released on a given game engine; orders for the product prior to its release;
estimated performance of a sequel product based on the performance of the product on which the sequel
is based; and actual development costs of a product as compared to our budgeted amount.

Commencing  upon  the  related  product’s  release,  capitalized  intellectual  proper ty  license  costs  are 
amortized to cost of sales—intellectual property licenses based on the ratio of current revenues to total
projected revenues. For products that have been released, we evaluate the future recoverability of capital-
ized amounts on a quarterly basis. The primary evaluation criterion is actual title performance.

Significant  management  judgment  and  estimates  are  utilized  in  the  assessment  of  the  recoverability  of 
capitalized costs.

The following table sets forth certain consolidated statements of operations data for the periods indicated
as a percentage of total net revenues and also breaks down net revenues by territory and platform, as well
as operating income (loss) by business segment:

Fiscal years ended March 31, (In thousands)

2002

2001

2000

Net revenues
Costs and expenses:

Cost of sales—product costs
Cost of sales—intellectual property licenses
Cost of sales—software royalties and amortization
Product development
Sales and marketing
General and administrative
Amortization of intangibles

Total costs and expenses

Income (loss) from operations
Interest income (expense), net

Income (loss) before income tax provision

Income tax provision (benefit)

Net income (loss)

Net Revenues by Territory:

United States
Europe
Other

Total net revenues

Segment/Platform Mix:

Publishing:
Console
PC

$786,434

100% $620,183

100% $572,205

100%

435,725
40,114
58,892
40,960
86,161
44,008

56
5
7
5
11
6
— —

705,860

80,574
2,546

83,120
30,882

90

10
1

11
4

52
324,907
6
39,838
8
49,864
8
41,396
14
85,378
37,491
6
1,502 —

580,376

39,807
(7,263)

32,544
12,037

94

6
(1)

5
2

319,422
49,174
42,064
26,275
87,303
36,674
41,618

56
9
7
5
15
6
7

602,530

105

(30,325)
(8,411)

(38,736)
(4,648)

(5)
(2)

(7)
(1)

$ 52,238

7% $ 20,507

3% $ (34,088)

(6%)

$404,905
368,799
12,730

51% $352,893
256,228
47
11,062
2

57% $282,847
277,485
41
11,873
2

49%
49
2

$786,434

100% $620,183

100% $572,205

100%

$432,163
117,345

79% $349,528
116,534
21

75% $281,204
115,487
25

71%
29

Total publishing net revenues

549,508

70

466,062

75

396,691

69

Distribution:
Console
PC

Total distribution net revenues

Total net revenues

Operating Income (Loss) by Segment:

Publishing
Distribution

207,574
29,352

236,926

88
12

30

117,365
36,756

154,121

76
24

25

129,073
46,441

175,514

74
26

31

$786,434

100% $620,183

100% $572,205

100%

Total operating income (loss)

$ 80,574

10% $ 39,807

6% $ (30,325)

$ 68,675
11,899

9% $ 35,687
4,120
1

5% $ (35,049)
4,724
1

(6%)
1

(5%)

Results of Operations—Fiscal Years Ended March 31, 2002 and 2001
Net income for fiscal year 2002 was $52.2 million or $0.88 per diluted share, as compared to $20.5 million
or $0.50 per diluted share in fiscal year 2001.

14/15

Net  Revenues. Net  revenues  for  the  year  ended  March  31,  2002  increased  27%  from  the  prior  fiscal  year,
from $620.2 million to $786.4 million. This increase was driven by the performance of both our publishing 
segment and our distribution segment.

Publishing net revenues for the year ended March 31, 2002 increased 18% from $466.1 million to $549.5
million.  This  increase  primarily  was  due  to  publishing  console  net  revenues  increasing  24%  from  $349.5 
million  to  $432.2  million.  The  increase  in  publishing  console  net  revenues  was  attributable  to  the  release 
in fiscal 2002 of several titles for next-generation platforms that sold very well in both the domestic and
international marketplaces, as well as continuing strong worldwide sales for titles released on existing plat-
forms. Such titles included Tony Hawk’s Pro Skater 3 for PS2, GameCube and PS1, Tony Hawk’s Pro Skater 2
for GBA, N64 and PS1, Wreckless: The Yakuza Missions for Xbox, as well as Mat Hoffman’s Pro BMX for PS1,
GBA and GBC. A significant portion of our revenues is derived from products based on a relatively small
number of popular brands each year. In fiscal 2002, 50% of our worldwide net publishing revenues (35% of
consolidated net revenues) was derived from two brands, one of which accounted for 44% and the other of
which accounted for 6% of worldwide net publishing revenues (31% and 4%, respectively, of consolidated
net revenues). In fiscal 2001, two brands accounted for 49% of our worldwide net publishing revenues (37%
of consolidated net revenues), one of which accounted for 39% and the other of which accounted for 10%
of worldwide net publishing revenues (29% and 8%, respectively, of consolidated net revenues). We expect
that a limited number of popular brands will continue to produce a disproportionately large amount of our
revenues. In fiscal 2002, 56% of publishing console net revenues were derived from sales of titles for next-
generation platforms while 44% were derived from sales of titles for existing platforms. When new console
platforms are announced or introduced into the market, consumers typically reduce their purchases of game
console  entertainment  software  products  for  current  console  platforms  in  anticipation  of  new  platforms
becoming available. We expect sales from existing generation platform titles to decline and sales from next-
generation  platform  titles  to  increase  as  the  installed  base  of  next-generation  platforms  grows.  Publishing 
PC  net  revenues  for  the  year  ended  March  31,  2002  remained  relatively  consistent  with  the  prior  year,
increasing  from  $116.5  million  to  $117.3  million.  Our  PC  business  was  flat  primarily  due  to  the  fact  that,
despite the successful launch of Return to Castle Wolfenstein for the PC in the third quarter of fiscal 2002,
there was a lower number of premium PC titles released in the year ended March 31, 2002, as compared
to the year ended March 31, 2001.

Distribution  net  revenues  for  the  year  ended  March  31,  2002  increased  54%  from  the  prior  fiscal  year, 
from  $154.1  million  to  $236.9  million,  primarily  driven  by  an  increase  in  our  distribution  console  net 
revenues.  Distribution  console  net  revenues  for  the  year  ended  March  31,  2002  increased  77%  over  the
prior fiscal year, from $117.4 million to $207.6 million. We are the sole distributor of Sony products in the
independent  channel  in  the  United  Kingdom  (“UK”).  Accordingly,  we  benefited  from  the  price  reduction 
on  PS2  hardware  that  was  effective  September  2001,  as  this  resulted  in  both  an  increase  in  sales  of  PS2
hardware, as well as an increase in sales of PS2 software due to the corresponding larger installed hardware
base.  Additionally,  in  fiscal  2002,  we  began  distributing  Nintendo  products  within  the  UK .  These  items, 
along with the improved market conditions in Europe, have resulted in the continued improvements in our
distribution business.

Domestic  net  revenues  grew  15%  from  $352.9  million  to  $404.9  million.  International  net  revenues
increased by 43% from $267.3 million to $381.5 million. The increase in domestic net revenues is reflective
of  the  improvements  in  our  publishing  segment  as  described  above,  and  the  increase  in  international  net
revenues is reflective of the improvements in our publishing and distribution segments as described above.

Costs and Expenses. Cost of sales—product costs represented 56% and 52% of consolidated net revenues for
the year ended March 31, 2002 and 2001, respectively. The increase in cost of sales—product costs as a
percentage  of  consolidated  net  revenues  for  the  year  ended  March  31,  2002  was  due  to  the  increase  in 
distribution  net  revenues  as  a  percentage  of  total  consolidated  net  revenues,  as  well  as  a  change  in  the
product mix of our publishing business. Distribution net revenues have a higher per unit cost as compared
to publishing net revenues. The product mix of our publishing business for the year ended March 31, 2002
reflects  a  heavier  concentration  of  console  products  and  hand  held  devices.  Console  products  generally
have a higher manufacturing per unit cost than PCs. Hand held devices generally have the highest manufac-
turing per unit cost of all platforms.

Cost of sales—intellectual property licenses decreased as a percentage of publishing net revenues to 7% for
the year ended March 31, 2002, from 9% for the year ended March 31, 2001. The decrease is reflective of

the fact that in the year ended March 31, 2001, several of our top performing titles were products with high
intellectual property royalty rates.

Cost of sales—software royalties and amortization remained flat at 11% of publishing net revenues for the
years ended March 31, 2002 and 2001.

Product  development  expenses  of  $41.0  million  and  $41.4  million  represented  7%  and  9%  of  publishing 
net revenues for the year ended March 31, 2002 and 2001, respectively. The decrease in product develop-
ment expenses as a percentage of publishing net revenue is reflective of the fact that during the year ended
March 31, 2002, a higher proportion of product development expenditures were incurred subsequent to 
the  establishment  of  technological  feasibility  as  compared  to  the  prior  fiscal  year  in  which  more  product
development expenditures were incurred prior to the establishment of technological feasibility and were,
accordingly, charged directly to product development expense. In addition, our “Greenlight Process” for the
selection,  development,  production  and  quality  assurance  of  our  products  has  exercised  rigorous  control
over product development expenditures.

Sales and marketing expenses of $86.2 million and $85.4 million represented 11% and 14% of consolidated
net revenues for the year ended March 31, 2002 and 2001, respectively. This decrease as a percentage of
consolidated  net  revenues  reflects  our  ability  to  generate  savings  by  building  on  the  existing  awareness 
of  our  branded  products  and  sequel  titles  sold  during  fiscal  2002.  It  also  reflects  the  savings  we  receive 
from  the  increased  success  of  releasing  a  higher  proportion  of  our  branded  products  simultaneously  on 
multiple platforms.

General and administrative expense for the year ended March 31, 2002 increased 17%, from $37.5 million
to  $44.0  million.  As  a  percentage  of  consolidated  net  revenues,  general  and  administrative  expenses
remained relatively constant at approximately 6%. The increase in the dollar amount of general and admin-
istrative  expenses  was  due  to  an  increase  in  worldwide  administrative  suppor t  needs  and  headcount 
related expenses.

Amortization of intangibles decreased from $1.5 million for the year ended March 31, 2001 to zero for the
year ended March 31, 2002. Effective April 1, 2001, we adopted the provisions of SFAS No. 142, “Goodwill
and  Other  Intangibles.”  SFAS  No.  142  addresses  financial  accounting  and  repor ting  requirements  for
acquired goodwill and other intangible assets. Under SFAS No. 142, goodwill is deemed to have an indefi-
nite useful life and should not be amortized but rather tested at least annually for impairment. As such, we
did not record goodwill amortization for the year ended March 31, 2002.

Operating  Income. Operating  income  for  the  year  ended  March  31,  2002  was  $80.6  million,  compared  to
$39.8 million in the prior fiscal year. The increase in operating income for the year ended March 31, 2002
over the prior fiscal year was primarily due to an increase in the success of our publishing business due to
branding, cross platform releases and operating efficiencies obtained via the leveraging of our infrastructure
and,  to  a  lesser  degree,  an  increase  in  our  distribution  business  resulting  from  the  growth  of  the  next-
generation hardware and software markets.

Interest Income (Expense), Net. Interest income (expense), net changed to $2.5 million of interest income for
the year ended March 31, 2002, from $(7.3) million of interest expense for the year ended March 31, 2001.
This change was due to our improved cash position resulting in higher investment income, the elimination of
bank borrowings and the conversion and/or redemption of our $60.0 million convertible subordinated notes
in the first quarter of fiscal 2002.

Provision  for  Income  Taxes. The  income  tax  provision  of  $30.9  million  for  the  year  ended  March  31,  2002
reflects our effective income tax rate of approximately 37%. The significant items generating the variance 
between our effective rate and our statutory rate of 35% are state taxes and an increase in our deferred
tax  asset  valuation  allowance  which  is  par tially  offset  by  research  and  development  tax  credits  and  the
impact of foreign tax rate differentials. The realization of deferred tax assets is dependent on the generation
of future taxable income. Management believes that it is more likely than not that we will generate sufficient
taxable income to realize the benefit of net deferred tax assets recognized.

Results of Operations—Fiscal Years Ended March 31, 2001 and 2000
Net income (loss) for fiscal year 2001 was $20.5 million or $0.50 per diluted share, as compared to net loss
of $(34.1) million or $(0.92) per diluted share in fiscal year 2000. The 2000 results were negatively impacted
by a strategic restructuring charge totaling $70.2 million, approximately $61.8 million net of tax, or $(1.67)
per diluted share.

16/17

Strategic Restructuring Plan. In the fourth quarter of fiscal 2000, we finalized a strategic restructuring plan to
accelerate the development and sale of interactive entertainment products for the next-generation consoles
and the Internet. Costs associated with this plan amounted to $70.2 million, approximately $61.8 million net
of taxes, and were recorded in the consolidated statement of operations in the fourth quarter of fiscal year
2000 and classified as follows (amounts in millions):
Net revenues
Cost of sales—intellectual property licenses and software royalties and amortization
Product development
General and administrative
Amortization of intangible assets

$11.7
11.9
4.2
5.2
37.2

$70.2

The  component  of  the  charge  included  in  amortization  of  intangible  assets  represented  a  write-down  of
intangibles  including  goodwill,  relating  to  Exper t  Software,  Inc.  (“Exper t”),  one  of  our  value  publishing 
subsidiaries, totaling $26.3 million. We consolidated Expert into our Head Games subsidiary, forming one
integrated  business  unit,  Activision  Value  Publishing,  Inc.  As  par t  of  this  consolidation,  we  discontinued 
substantially  all  of  Exper t’s  product  lines,  terminated  substantially  all  of  Exper t’s  employees  and  phased 
out  the  use  of  the  Expert  name.  In  addition,  a  $10.9  million  write-down  of  goodwill  relating  to  TDC,  an
OEM business unit, was recorded. During fiscal 2000, the OEM market went through radical changes due to
price  declines  of  PCs  and  hardware  accessories.  The  sum  of  the  undiscounted  future  cash  flow  of  these
assets was not sufficient to cover the carrying value of these assets and as such was written down to fair
market value.

The component of the charge included in net revenues and general and administrative expense represents
costs  associated  with  the  planned  termination  of  a  substantial  number  of  our  third  par ty  distributor 
relationships  in  connection  with  our  realignment  of  our  worldwide  publishing  business  to  leverage  our 
existing  sales  and  marketing  organizations  and  improve  the  control  and  management  of  our  products. 
These actions resulted in an increase in the allowance for sales returns of $11.7 million and the allowance
for doubtful accounts of $3.4 million. The plan also included a severance charge of $1.2 million for employee
redundancies.

The components of the $11.9 million charge included in cost of sales included the write-down of capitalized
software  costs  and  licensor  warrants  granted  in  connection  with  the  development  of  software  and  the
acquisition of licensing rights for intellectual property. The product lines to which these write-downs related,
for example Heavy Gear, Interstate 82 and Battlezone, were strictly PC lines that appealed primarily to a
smaller  subset  of  gaming  enthusiasts.  Based  upon  the  growth  of  the  console  market  and  the  upcoming
release of the next-generation console platforms, we determined not to exploit these titles going forward as
we did not believe that they would have a viable future with the next-generation platforms. Of the $11.9
million charge, approximately $8.6 million was related to future releases of products and approximately $3.3
million was related to the cessation of certain existing product lines.

During fiscal 2001, we completed the restructuring initiatives associated with the fiscal 2000 restructuring
plan without any significant adjustments.

Details of activity in the restructuring plan during fiscal 2001 were as follows (amounts in millions):

Non-Cash Components:

Goodwill
Software development costs and intellectual 

property licenses write-downs
Allowance for doubtful accounts
Allowance for sales returns

Cash Components:

Severance
Lease costs

Balance
March 31, 2000

Adjustments

Activity

Balance
March 31, 2001

$37.2

$ — $(37.2)

$—

16.1
3.4
11.7

68.4

1.2
0.6

1.8

—
—
0.8

0.8

—
—

—

(16.1)
(3.4)
(12.5)

(69.2)

(1.2)
(0.6)

(1.8)

—
—
—

—

—
—

—

$70.2

$0.8

$(71.0)

$—

Net Revenues. Net revenues for the year ended March 31, 2001 increased 8% from the prior fiscal year, from
$572.2 million to $620.2 million. This increase was driven by the performance of our publishing segment,
partially offset by declines experienced in our distribution segment.

Publishing net revenues for the year ended March 31, 2001 increased 17%, from $396.7 million to $466.1
million.  This  increase  primarily  was  due  to  publishing  console  net  revenues  increasing  24%  from  $281.2 
million to $349.5 million. The increase in publishing console net revenues was attributable to the release in
fiscal 2001 of several titles that sold very well in the marketplace, including Tony Hawk’s Pro Skater 2 (PS1,
Sega  Dreamcast  and  GBC),  Spiderman (PS1,  N64  and  GBC),  X-Men  Mutant  Academy (PS1  and  GBC),  as
well  as  continuing  strong  sales  of  the  original  Tony  Hawk’s  Pro  Skater (PS1  and  N64).  Publishing  PC  net 
revenues  for  the  year  ended  March  31,  2001  remained  relatively  constant  with  the  prior  year,  increasing
from $115.5 million to $116.5 million.

For the year ended March 31, 2001, distribution net revenues decreased 12% from prior fiscal year, from
$175.5  million  to  $154.1  million.  The  decrease  was  mainly  attributable  to  the  continued  weakness  in  the
European  console  market  as  a  result  of  the  transition  to  next-generation  console  systems.  Based  on 
previous new hardware launches, we expect that our distribution business will benefit in future periods from
the introduction of PS2 and other next-generation consoles. In the fourth quarter of fiscal 2001, distribution
had its best results in eight quarters, reflecting the accelerating opportunities from the introduction of new
console systems.

Domestic  net  revenues  grew  25%,  from  $282.8  million  to  $352.9  million.  International  net  revenues
decreased by 8% from $289.4 million to $267.3 million. The increase in domestic net revenues is reflective
of the increases in our publishing segment as described above and the decrease in international net revenues
is reflective of the declines in our distribution segment as described above.

Costs and Expenses. Cost of sales—product costs represented 52% and 56% of consolidated net revenues for
the year ended March 31, 2001 and 2000, respectively. The decrease in cost of sales—product costs as a
percentage of consolidated net revenues for the year ended March 31, 2001 was due to the decrease in 
distribution  net  revenues,  par tially  offset  by  a  higher  publishing  console  net  revenue  mix.  Distribution 
products have a higher per unit product cost than publishing products, and console products have a higher
per unit product cost than PC products.

Cost  of  sales—intellectual  proper ty  licenses  and  cost  of  sales—software  royalties  and  amor tization, 
combined, represented 19% and 23% of publishing net revenues for the year ended March 31, 2001 and
2000, respectively. The decrease in cost of sales—intellectual property licenses and cost of sales—software
royalties and amortization, combined, as a percentage of publishing net revenues is reflective of the $11.9
million  of  write-offs  recorded  in  the  four th  quar ter  of  fiscal  2000  relating  to  our  restructuring  plan  as 
previously described.

Product  development  expenses  of  $41.4  million  and  $26.3  million  represented  9%  and  7%  of  publishing 
net revenues for the fiscal year ended March 31, 2001 and 2000, respectively. These increases in product
development expenses in dollars and as a percentage of publishing net revenues reflect our investment in
the  development  of  products  for  next-generation  console  and  hand  held  devices,  including  PS2,  Xbox,
GameCube and GBA. The increases are also reflective of the increase in the number of titles expected to
be  released  in  fiscal  2002,  52  titles,  compared  to  fiscal  2001,  35  titles.  Of  the  52  titles  expected  to  be
released  in  fiscal  2002,  19  titles  are  for  next-generation  platforms,  which  have  higher  development  costs
than existing platform titles.

Sales and marketing expenses of $85.4 million and $87.3 million represented 14% and 15% of consolidated
net revenues for the fiscal year ended March 31, 2001 and 2000, respectively. This decrease reflects our
ability to generate savings by building on the existing awareness of our branded products and sequel titles
sold during fiscal 2001.

General and administrative expenses for the year ended March 31, 2001 remained constant with the prior
fiscal year, increasing 2% from $36.7 million to $37.5 million. As a percentage of consolidated net revenues,
fiscal 2001 general and administrative expenses also remained relatively constant with the prior fiscal year at
approximately 6%.

18/19

Amortization of intangibles decreased substantially from $41.6 million in fiscal 2000 to $1.5 million in fiscal
2001. This was due to the write-off in fiscal 2000 of goodwill acquired in purchase acquisitions in conjunc-
tion with our restructuring plan as previously described.

Operating  Income  (Loss). Operating  income  (loss)  for  the  year  ended  March  31,  2001  was  $39.8  million, 
compared to $(30.3) million in fiscal 2000. This increase in consolidated operating income is primarily the
result of increased operating income in our publishing business.

Publishing operating income (loss) for the year ended March 31, 2001 increased to $35.7 million, compared
to $(35.0) million in the prior fiscal year. The increase reflects the charges incurred in fiscal 2000 in con-
junction with our restructuring plan as previously described, which predominantly impacted our publishing
segment. Distribution operating income for the year ended March 31, 2001 remained flat at $4.1 million,
compared to $4.7 million in the prior fiscal year.

Interest Income (Expense), Net. Interest income (expense), net decreased to $(7.3) million for the year ended
March 31, 2001, from $(8.4) million for the year ended March 31, 2000. This decrease in interest expense
was due to lower average borrowings on the revolving portion of our $125.0 million term loan and revolv-
ing  credit  facility  (the  “U.S.  Facility”)  during  fiscal  2001  when  compared  to  prior  fiscal  year,  as  well  as
increased interest earned as a result of higher investable cash balances throughout the year.

Provision for Income Taxes. The income tax provision of $12.0 million for the fiscal year ended March 31, 2001
reflects our effective income tax rate of approximately 37%. The significant items generating the vari-
ance between our effective rate and our statutory rate of 35% are state taxes and nondeductible goodwill 
amortization, partially offset by a decrease in our deferred tax asset valuation allowance and research and
development tax credits. The realization of deferred tax assets primarily is dependent on the generation of
future  taxable  income.  Management  believes  that  it  is  more  likely  than  not  that  we  will  generate  taxable
income sufficient to realize the benefit of net deferred tax assets recognized.

Quarterly Operating Results
Our quarterly operating results have in the past varied significantly and will likely vary significantly in the
future,  depending  on  numerous  factors,  several  of  which  are  not  under  our  control.  See  “Management’s
Discussion  and  Analysis  of  Financial  Conditions  and  Results—Strategic  Restructuring  Plan.”  Our  business
also  has  experienced  and  is  expected  to  continue  to  experience  significant  seasonality,  in  par t  due  to 
consumer buying patterns. Net revenues typically are significantly higher during the fourth calendar quarter,
primarily due to the increased demand for consumer software during the year-end holiday buying season.
Accordingly,  we  believe  that  period-to-period  comparisons  of  our  operating  results  are  not  necessarily
meaningful and should not be relied upon as indications of future performance.

The following table is a comparative breakdown of our quarterly results for the immediately preceding eight
quarters (amounts in thousands, except per share data):

Restated(1)

Quarter ended

Net revenues
Operating income (loss)
Net income (loss)
Basic earnings (loss) 

per share

Diluted earnings (loss) 

March 31,
2002

$164,912
16,862
10,884

Dec. 31,
2001

Sept. 30,
2001

June 30, March 31,
2001

2001

Dec. 31,
2000

Sept. 30,
2000

June 30,
2000

$371,341
61,801
39,110

$139,604
3,144
2,215

$110,577
(1,235)
29

$126,789
2,015
875

$264,473
34,754
20,505

$144,363
9,536
4,306

$84,558
(6,498)
(5,179)

0.20

0.75

0.04

0.00

0.02

0.56

0.12

(0.14)

per share

(0.14)
(1) Per share amounts have been restated to give effect to our three-for-two stock split effected in the form of a 50% stock dividend

0.17

0.66

0.04

0.00

0.02

0.47

0.11

for shareholders of record as of November 6, 2001, paid November 20, 2001.

Liquidity and Capital Resources
Our cash and cash equivalents were $279.0 million at March 31, 2002, compared to $125.6 million at March
31,  2001.  This  $153.4  million  increase  in  cash  and  cash  equivalents  for  the  year  ended  March  31,  2002
resulted from $111.8 million and $50.4 million provided by operating and financing activities, respectively,
offset by $8.7 million utilized in investing activities. The principle components comprising cash flows from 

operating activities included favorable operating results, tax benefits from stock option and warrant exer-
cises and reductions in inventory levels, partially offset by our continued investment in software develop-
ment and intellectual property licenses. Approximately $77.0 million was utilized in fiscal 2002 in connection
with  the  acquisition  of  publishing  or  distribution  rights  to  products  being  developed  by  third  parties,  the
execution of new license agreements granting us long-term rights to intellectual property of third parties, as
well as the capitalization of product development costs relating to internally developed products. The cash
used in investing activities primarily was the result of equipment purchases. The cash provided by financing
activities primarily was the result of proceeds from the issuance of common stock pursuant to employee
stock option and stock purchase plans and common stock warrants, offset by the accelerated repayment of
our term loan.

In  connection  with  our  purchases  of  Nintendo  64,  Nintendo  GameCube  and  Game  Boy  hardware  and 
software cartridges for distribution in North America and Europe, Nintendo requires us to provide either
irrevocable or standby letters of credit prior to accepting purchase orders. Furthermore, Nintendo main-
tains a policy of not accepting returns of Nintendo 64, Nintendo GameCube or Game Boy hardware and
software  car tridges.  Because  of  these  and  other  factors,  the  carrying  of  an  inventory  of  Nintendo  64,
Nintendo GameCube and Game Boy hardware and software cartridges entails significant capital and risk.
As of March 31, 2002, we had approximately $1.0 million of Nintendo 64 and Nintendo GameCube and
$5.9 million of Game Boy hardware and software cartridge inventory on hand, which represented approxi-
mately 5% and 29%, respectively, of all inventory.

In December 1997, we completed the private placement of $60.0 million principal amount of 63⁄4% convert-
ible subordinated notes due 2005 (the “Notes”). During the fiscal year ended March 31, 2002, we called for
the redemption of the Notes. In connection with that call, holders converted to common stock approxi-
mately  $58.7  million  aggregate  principal  amount  of  their  Notes,  net  of  conversion  costs.  The  remaining
Notes were redeemed for cash.

In  June  1999,  we  obtained  a  $100.0  million  revolving  credit  facility  and  a  $25.0  million  term  loan  with  a 
syndicate of banks (the “U.S. Facility”). The revolving portion of the U.S. Facility provided us with the ability
to  borrow  up  to  $100.0  million,  including  issuing  letters  of  credit  up  to  $80  million,  on  a  revolving  basis
against  eligible  accounts  receivable  and  inventory.  The  term  loan  had  a  three-year  term  with  principal 
amortization on a straight-line quarterly basis beginning December 31, 1999, a borrowing rate based on the
banks’ base rate (which is generally equivalent to the published prime rate) plus 2% or LIBOR plus 3% and
was to expire June 2002. The revolving portion of the U.S. Facility had a borrowing rate based on the banks’
base rate plus 1.75% or LIBOR plus 2.75%. In May 2001, we accelerated our repayment of the outstanding
balance under the term loan portion of the U.S. Facility. In connection with the accelerated repayment, we
amended  the  U.S.  Facility  (the  “Amended  and  Restated  U.S.  Facility”).  The  Amended  and  Restated  U.S.
Facility eliminated the term loan, reduced the revolver to $78.0 million and reduced the interest rate to the
banks’  base  rate  plus  1.25%  or  LIBOR  plus  2.25%.  We  pay  a  commitment  fee  of  1⁄4%  on  the  unused 
portion of the revolver. The Amended and Restated U.S. Facility contains various covenants that limit our
ability to incur additional indebtedness, pay dividends or make other distributions, create certain liens, sell
assets,  or  enter  into  certain  mergers  or  acquisitions. We  are  also  required  to  maintain  specified  financial
ratios related to net worth and fixed charges. We were in compliance with these covenants as of March 31,
2002.  As  of  March  31,  2002,  there  were  no  borrowings  and  $5.8  million  of  letters  of  credit  outstanding
under the Amended and Restated U.S. Facility. The Amended and Restated U.S. Facility is collateralized by
substantially all of our assets and was scheduled to expire in June 2002. In June 2002, we obtained an exten-
sion of the maturity date for the Amended and Restated U.S. Facility to August 21, 2002.

20/21

We have a revolving credit facility through our CD Contact subsidiary in the Netherlands (the “Netherlands
Facility”).  The  Netherlands  Facility  permits  revolving  credit  loans  and  letters  of  credit  up  to  Euro  dollars
(“EUR”) 4.5 million ($3.9 million) as of March 31, 2002, based upon eligible accounts receivable and inven-
tory balances. The Netherlands Facility is due on demand, bears interest at a Eurocurrency rate plus 1.5%
and  expires  August  2003.  There  were  no  borrowings  and  no  letters  of  credit  outstanding  under  the
Netherlands Facility as of March 31, 2002.

We also have revolving credit facilities with our CentreSoft subsidiary located in the United Kingdom (the
“UK Facility”) and our NBG subsidiary located in Germany (the “German Facility”). The UK Facility provides
for British Pounds (“GBP”) 7.0 million ($10.0 million) of revolving loans and GBP 1.5 million ($2.1 million) of
letters of credit as of March 31, 2002. The UK Facility bears interest at LIBOR plus 2%, is collateralized by
substantially all of the assets of the subsidiary and expires in October 2002. The UK Facility also contains
various covenants that require the subsidiary to maintain specified financial ratios related to, among others,
fixed charges. As of March 31, 2002, we were in compliance with these covenants. No borrowings were
outstanding against the UK facility as of March 31, 2002. Letters of credit of GBP 1.5 million ($2.1 million)
were outstanding against the UK Facility as of March 31, 2002. As of March 31, 2002, the German Facility
provides for revolving loans up to EUR 2.5 million ($2.2 million), bears interest at a Eurocurrency rate plus
2.5%, is collateralized by a cash deposit of approximately GBP 650,000 ($926,000) made by our CentreSoft
subsidiary and has no expiration date. There were no borrowings outstanding against the German Facility
as of March 31, 2002.

In the normal course of business, we enter into contractual arrangements with third parties for the devel-
opment of products, as well as for the rights to intellectual property (“IP”). Under these agreements, we
commit to provide specified payments to a developer or IP holder, based upon contractual arrangements.
Assuming all contractual provisions are met, the total future minimum contract commitment for contracts in
place  as  of  March  31,  2002  is  approximately  $63.7  million  and  is  scheduled  to  be  distributed  as  follows
(amounts in thousands):

Year ending March 31,

2003
2004
2005
2006
2007

Total

$44,236
11,785
3,550
1,675
2,500

$63,746

We  have  historically  financed  our  acquisitions  through  the  issuance  of  shares  of  common  stock.  During 
fiscal  2002,  we  separately  completed  the  acquisition  of  three  privately  held  interactive  software  develop-
ment companies for common stock. We additionally acquired a fourth privately held interactive software
development company in May 2002 for the issuance of a combination of cash and common stock. We will
continue to evaluate potential acquisition candidates as to the benefit they bring to us and as to our ability
to make such acquisitions.

On December 4, 2001, we filed a shelf registration statement on Form S-3 with the Securities and Exchange
Commission to register 7,500,000 shares of our common stock. On June 4, 2002, we issued the 7,500,000
shares of common stock in an underwritten public offering for proceeds, before issuance costs, of approxi-
mately  $248.3  million.  The  proceeds  from  this  offering  will  be  used  for  general  corporate  purposes, 
including,  among  other  things,  additions  to  working  capital  and  financing  of  capital  expenditures,  joint 
ventures and/or strategic acquisitions.

We believe that we have sufficient working capital ($333.2 million at March 31, 2002), as well as proceeds
available from the Amended and Restated U.S. Facility, the UK Facility, the Netherlands Facility, the German
Facility and our recent equity offering, to finance our operational requirements for at least the next twelve
months,  including  acquisitions  of  inventory  and  equipment,  the  funding  of  the  development,  production,
marketing and sale of new products and the acquisition of intellectual property rights for future products
from third parties.

R E P O R T   O F   I N D E P E N D E N T   A C C O U N TA N T S

22/23

To the Board of Directors and Shareholders 
of Activision, Inc.:

In our opinion, the accompanying consolidated balance sheets and the related consolidated statements of
operations, shareholders’ equity and cash flows present fairly, in all material respects, the financial position
of Activision, Inc. and its subsidiaries at March 31, 2002 and March 31, 2001, and the results of their opera-
tions and their cash flows for each of the two years in the period ended March 31, 2002 in conformity with
accounting principles generally accepted in the United States of America. These financial statements are the
responsibility of the Company’s management; our responsibility is to express an opinion on these financial
statements based on our audits. We conducted our audits of these statements in accordance with auditing
standards generally accepted in the United States of America, which require that we plan and perform the
audit to obtain reasonable assurance about whether the financial statements are free of material misstatement.
An audit includes examining, on a test basis, evidence supporting the amounts and disclosures in the financial
statements,  assessing  the  accounting  principles  used  and  significant  estimates  made  by  management,  and
evaluating  the  overall  financial  statement  presentation.  We  believe  that  our  audits  provide  a  reasonable
basis for our opinion.

PricewaterhouseCoopers LLP
Century City, California
May 6, 2002

Inflation
Our management currently believes that inflation has not had a material impact on continuing operations.

Recently Issued Accounting Standards
In August 2001, SFAS No. 144, “Accounting for the Impairment or Disposal of Long-Lived Assets” was issued,
which supersedes SFAS No. 121, “Accounting for the Impairment of Long-Lived Assets and for Long-Lived
Assets  to  be  Disposed  of,”  and  the  accounting  and  repor ting  provisions  of  Accounting  Principles  Board
(“APB”) No. 30, “Reporting the Results of Operations—Reporting the Effects of Disposal of a Segment of a
Business,  and  Extraordinary,  Unusual  and  Infrequently  Occurring  Events  and  Transactions.”  SFAS  No.  144
addresses  financial  accounting  and  repor ting  for  the  impairment  or  disposal  of  long-lived  assets  and  is 
effective  for  fiscal  years  beginning  after  December  15,  2001,  and  interim  periods  within  those  fiscal  years. 
We believe the adoption of SFAS No. 144 will not have a material impact on our financial statements.

Quantitative and Qualitative Disclosures About Market Risk
Market risk is the potential loss arising from fluctuations in market rates and prices. Our market risk expo-
sures primarily include fluctuations in interest rates and foreign currency exchange rates. Our market risk
sensitive instruments are classified as “other than trading.” Our exposure to market risk as discussed below
includes “forward-looking statements” and represents an estimate of possible changes in fair value or future
earnings  that  would  occur  assuming  hypothetical  future  movements  in  interest  rates  or  foreign  currency
exchange rates. Our views on market risk are not necessarily indicative of actual results that may occur and
do not represent the maximum possible gains and losses that may occur, since actual gains and losses will 
differ from those estimated, based upon actual fluctuations in foreign currency exchange rates, interest rates
and the timing of transactions.

Interest Rate Risk. We have had a number of variable rate and fixed rate debt obligations, denominated both
in U.S. dollars and various foreign currencies as detailed in Note 11 of the Notes to Consolidated Financial
Statements appearing elsewhere in this Annual Report. We manage interest rate risk by monitoring our ratio
of fixed and variable rate debt obligations in view of changing market conditions. Additionally, in the future,
we may consider the use of interest rate swap agreements to further manage potential interest rate risk.

As of March 31, 2001, the carrying value of our variable rate debt was approximately $10.3 million, which
included the U.S. Facility ($8.5 million) and the Netherlands Facility ($1.8 million). As of March 31, 2001, we
additionally had 63⁄4% convertible subordinated notes due 2005 (the “Notes”) with a carrying value of $60.0
million. During the year ended March 31, 2002, our holdings of market risk sensitive instruments changed.
During that year, we called for the redemption of the Notes. In connection with that call, holders converted
to common stock approximately $58.7 million aggregate principal amount of their Notes, net of conversion
costs. The remaining Notes were redeemed for cash. Additionally, in May 2001, we repaid in full the remain-
ing $8.5 million balance of the term loan portion of the U.S. Facility. As such, as of March 31, 2002, we had
no variable rate debt and no material fixed rate debt outstanding.

Foreign  Currency  Exchange  Rate  Risk. We  transact  business  in  many  different  foreign  currencies  and  may  be
exposed to financial market risk resulting from fluctuations in foreign currency exchange rates, particularly
GBP  and  EUR.  The  volatility  of  GBP  and  EUR  (and  all  other  applicable  currencies)  will  be  monitored 
frequently throughout the coming year. When appropriate, we enter into hedging transactions in order to
mitigate our risk from foreign currency fluctuations. We will continue to use hedging programs in the future
and  may  use  currency  forward  contracts,  currency  options  and/or  other  derivative  financial  instruments
commonly utilized to reduce financial market risks if it is determined that such hedging activities are appro-
priate to reduce risk. We do not hold or purchase any foreign currency contracts for trading purposes. As
of March 31, 2002, assuming a change in currency rates of 10% of period end market rates, the potential
gain or loss on outstanding hedging contracts would be approximately $300,000. However, any such gain or
loss would in turn be offset by the potential gain or loss on the hedged receivable and/or payable.

R E P O R T   O F   I N D E P E N D E N T   A C C O U N TA N T S

24/25

C O N S O L I D A T E D   B A L A N C E   S H E E T S

In thousands, except share data

The Board of Directors and Shareholders
Activision, Inc.:

We have audited the accompanying consolidated statements of operations, changes in shareholders’ equity
and cash flows of Activision, Inc. and subsidiaries for the year ended March 31, 2000. These consolidated
financial statements are the responsibility of the Company’s management. Our responsibility is to express
an opinion on these consolidated financial statements based on our audit.

We conducted our audit in accordance with auditing standards generally accepted in the United States of
America. Those standards require that we plan and perform the audit to obtain reasonable assurance about
whether the financial statements are free of material misstatement. An audit includes examining, on a test
basis, evidence supporting the amounts and disclosures in the financial statements. An audit also includes
assessing the accounting principles used and significant estimates made by management, as well as evaluat-
ing the overall financial statement presentation. We believe that our audit provides a reasonable basis for
our opinion.

In our opinion, the consolidated financial statements referred to above present fairly, in all material respects,
the  results  of  operations  and  cash  flows  of  Activision,  Inc.  and  subsidiaries  for  the  year  ended  March  31,
2000, in conformity with accounting principles generally accepted in the United States of America.

KPMG LLP

Los Angeles, California
May 5, 2000,
except as to Note 6,
which is as of April 1, 2001,
and the first paragraph of Note 14,
which is as of November 6, 2001

March 31,

Assets

Current assets:

Cash and cash equivalents
Accounts receivable, net of allowances of $42,019 and $28,461 at 

March 31, 2002 and 2001, respectively

Inventories
Software development
Intellectual property licenses
Deferred income taxes
Other current assets

Total current assets

Software development
Intellectual property licenses
Property and equipment, net
Deferred income taxes
Other assets
Goodwill

Total assets

Liabilities and Shareholders’ Equity

Current liabilities:

Current portion of long-term debt
Accounts payable
Accrued expenses

Total current liabilities
Long-term debt, less current portion
Convertible subordinated notes

Total liabilities

Commitments and contingencies (Note 12)
Shareholders’ equity:

Preferred stock, $.000001 par value, 3,750,000 and 5,000,000 shares 

authorized, no shares issued at March 31, 2002 and 2001, respectively
Series A Junior Preferred stock, $.000001 par value, 1,250,000 and no shares 
authorized, no shares issued at March 31, 2002 and 2001, respectively
Common stock, $.000001 par value, 125,000,000 and 50,000,000 shares 

authorized, 61,034,263 and 45,249,683 shares issued and 56,705,504 and 
40,923,714 shares outstanding at March 31, 2002 and 2001, respectively

Additional paid-in capital
Retained earnings
Accumulated other comprehensive loss
Less: Treasury stock, at cost, 4,328,759 and 4,325,969 shares at 

March 31, 2002 and 2001, respectively

Total shareholders’ equity

Total liabilities and shareholders’ equity

The accompanying notes are an integral part of these consolidated financial statements.

2002

2001

$279,007

$125,550

76,733
20,736
36,263
6,326
22,608
15,200

456,873
3,254
10,899
17,832
28,795
3,242
35,992

73,802
43,888
21,265
6,237
14,292
13,196

298,230
2,154
12,549
15,240
13,759
7,709
10,316

$556,887

$359,957

$

168
64,410
59,096

123,674
3,122
—

126,796

$ 10,231
60,980
44,039

115,250
3,401
60,000

178,651

—

—

—

—

—
397,528
64,384
(11,498)

—
200,786
12,146
(11,377)

(20,323)

(20,249)

430,091

181,306

$556,887

$359,957

C O N S O L I D A T E D   S TA T E M E N T S   O F   O P E R A T I O N S

In thousands, except per share data

C O N S O L I D A T E D   S TA T E M E N T S   O F   C A S H   F L O W S

In thousands

26/27

For the years ended March 31,

Net revenues
Costs and expenses:

Cost of sales—product costs
Cost of sales—intellectual property licenses
Cost of sales—software royalties and amortization
Product development
Sales and marketing
General and administrative
Amortization of intangibles

Total costs and expenses

Income (loss) from operations
Interest income (expense), net

Income (loss) before income tax provision

Income tax provision (benefit)

Net income (loss)

Basic earnings (loss) per share

Weighted average common shares outstanding

Diluted earnings (loss) per share

2002

2001

2000

$786,434

$620,183

$572,205

435,725
40,114
58,892
40,960
86,161
44,008
—

705,860

80,574
2,546

83,120
30,882

324,907
39,838
49,864
41,396
85,378
37,491
1,502

580,376

39,807
(7,263)

32,544
12,037

319,422
49,174
42,064
26,275
87,303
36,674
41,618

602,530

(30,325)
(8,411)

(38,736)
(4,648)

$ 52,238

$ 20,507

$ (34,088)

$

$

1.03

50,651

0.88

$

$

0.55

37,298

0.50

$

$

(0.92)

37,037

(0.92)

Weighted average common shares outstanding—assuming dilution

59,455

41,100

37,037

The accompanying notes are an integral part of these consolidated financial statements.

For the years ended March 31,

Cash flows from operating activities:

Net income (loss)
Adjustments to reconcile net income (loss) to net cash 

provided by operating activities:

2002

2001

2000

$ 52,238

$ 20,507

$ (34,088)

Deferred income taxes
Depreciation and amortization
Amortization of capitalized software development costs 

and intellectual property licenses

Expense related to common stock warrants
Tax benefit of stock options and warrants exercised

(23,352)
6,217

(6,597)
6,268

(4,311)
45,866

62,456
1,133
48,513

68,925
1,406
11,832

78,714
5,769
3,017

Change in operating assets and liabilities 

(net of effects of acquisitions):

Accounts receivable
Inventories
Software development and intellectual property licenses
Other assets
Accounts payable
Accrued expenses and other liabilities

Net cash provided by operating activities

Cash flows from investing activities:

Cash used in purchase acquisitions (net of cash acquired)
Capital expenditures
Proceeds from disposal of property and equipment
Other

Net cash used in investing activities

Cash flows from financing activities:

Proceeds from issuance of common stock to employees
Proceeds from issuance of common stock pursuant to warrants
Borrowing under line-of-credit agreements
Payment under line-of-credit agreements
Payment on term loan
Proceeds from term loan
Notes payable, net
Cash paid to secure line of credit and term loan
Redemption of convertible subordinated notes
Purchase of treasury stock

Net cash provided by financing activities

Effect of exchange rate changes on cash

Net increase in cash and cash equivalents
Cash and cash equivalents at beginning of period

(2,010)
23,152
(76,993)
(1,753)
3,357
18,834

111,792

—
(9,150)
639
(190)

(8,701)

30,027
(5,283)
(65,964)
6,062
21,361
(6,979)

81,565

—
(9,780)
1,149
—

(8,631)

32,538
59,836
1,050
1,044
—
577,590
— (581,618)
(11,450)
—
(592)
—
—
(14,971)

(8,550)
—
(1,792)
—
(62)
(74)

50,402

(36)

153,457
125,550

2,547

84

75,565
49,985

9,900
(7,342)
(74,506)
(6,307)
(8,038)
(5,791)

2,883

(20,523)
(4,518)
—
—

(25,041)

22,480
—
361,161
(355,156)
(1,645)
25,000
(6,457)
(3,355)
—
—

42,028

(2,922)

16,948
33,037

Cash and cash equivalents at end of period

$279,007

$ 125,550

$ 49,985

The accompanying notes are an integral part of these consolidated financial statements.

C O N S O L I D A T E D   S TA T E M E N T S   O F   C H A N G E S   I N   S H A R E H O L D E R S ’   E Q U I T Y

In thousands

For the years ended March 31, 2002, 2001 and 2000

Balance, March 31, 1999
Components of comprehensive income:

Net loss for the year
Foreign currency translation adjustment

Total comprehensive loss

Issuance of common stock and common stock warrants
Issuance of common stock and common stock options to employees
Tax benefit attributable to employee stock options and common stock warrants
Tax benefit derived from net operating loss carryforward utilization
Issuance of common stock to effect business combinations

Balance, March 31, 2000
Components of comprehensive income:

Net income for the year
Foreign currency translation adjustment

Total comprehensive income

Issuance of common stock and common stock warrants
Issuance of common stock and common stock options to employees
Tax benefit attributable to employee stock options and common stock warrants
Tax benefit derived from net operating loss carryforward utilization
Purchase of treasury shares

Balance, March 31, 2001
Components of comprehensive income:

Net income for the year
Foreign currency translation adjustment

Total comprehensive income

Issuance of common stock and common stock warrants
Issuance of common stock and common stock options to employees
Tax benefit attributable to employee stock options and common stock warrants
Issuance of common stock pursuant to conversion of convertible subordinated notes
Issuance of common stock to effect business combinations
Purchase of treasury shares

Balance, March 31, 2002

The accompanying notes are an integral part of these consolidated financial statements.

28/29

Common Stock

Shares

Amount

Additional
Paid-In
Capital

Retained
Earnings
(Deficit)

Treasury Stock

Shares

Amount

Accumulated
Other
Comprehensive
Loss

Shareholders’
Equity

35,706

$— $109,251

$ 25,727

(750) $ (5,278)

$ (2,510)

$127,190

—
—

—
3,605
—
—
421

—
—

—
—
—
—
—

— (34,088)
—
—

8,529
22,480
3,017
1,266
7,171

—
—
—
—
—

—
—

—
—
—
—
—

—
—

—
—
—
—
—

—
(3,556)

—
—
—
—
—

(34,088)
(3,556)

(37,644)

8,529
22,480
3,017
1,266
7,171

39,732

— 151,714

(8,361)

(750)

(5,278)

(6,066)

132,009

—
—

150
5,368
—
—
—

—
—

—
—
—
—
—

—
—

20,507
—

—
—

—
—

—
(5,311)

1,050
32,538
11,832
3,652
—

—
—
—
—
—
—
—
—
— (3,576)

—
—
—
—
(14,971)

—
—
—
—
—

20,507
(5,311)

15,196

1,050
32,538
11,832
3,652
(14,971)

45,250

— 200,786

12,146

(4,326)

(20,249)

(11,377)

181,306

—
—

1,037
8,773
—
4,763
1,211
—

—
—

—
—
—
—
—
—

—
—

52,238
—

1,044
63,053
48,513
58,651
25,481
—

—
—
—
—
—
—

—
—

—
—
—
—
—
(3)

—
—

—
—
—
—
—
(74)

—
(121)

—
—
—
—
—
—

52,238
(121)

52,117

1,044
63,053
48,513
58,651
25,481
(74)

61,034

$— $397,528

$ 64,384

(4,329) $(20,323)

$(11,498)

$430,091

N O T E S   T O   C O N S O L I D A T E D   F I N A N C I A L   S TA T E M E N T S

1. Summary of Significant Accounting Policies

Business. Activision,  Inc.  (“Activision”  or  “we”)  is  a  leading  international  publisher  of  interactive  entertain-
ment software products. We have a diverse portfolio of products that spans a wide range of categories and 
target markets and that is used on a variety of game hardware platforms and operating systems. We have
created,  licensed  and  acquired  a  group  of  recognizable  brands  which  we  market  to  a  growing  variety  of 
consumer demographics.

Our products cover the action, adventure, action-sports, racing, role-playing, simulation and strategy game
categories.  Historically,  we  have  offered  our  products  in  versions  that  operate  on  the  Sony  PlayStation
(“PS1”),  Sony  PlayStation  2  (“PS2”),  Nintendo  64  (“N64”),  Nintendo  GameCube  (“GameCube”)  and
Microsoft Xbox (“Xbox”) console systems, Nintendo Game Boy hand held devices, as well as on personal
computers  (“PC”).  Our  target  audiences  range  from  game  enthusiasts  and  children  to  mass-market 
consumers and “value priced” buyers.

Our publishing business involves the development, marketing and sale of products, either directly, by license
or  through  our  affiliate  label  program  with  third  par ty  publishers.  In  addition  to  publishing,  we  maintain 
distribution  operations  in  Europe  that  provide  logistical  and  sales  ser vices  to  third  par ty  publishers  of 
interactive entertainment software, our own publishing operations and manufacturers of interactive enter-
tainment hardware.

We  maintain  operations  in  the  U.S.,  Canada,  the  United  Kingdom,  France,  Germany,  Japan,  Australia,
Sweden,  Belgium  and  the  Netherlands.  In  fiscal  year  2002,  international  operations  contributed  approxi-
mately 49% of net revenues.

Principles  of  Consolidation. The  consolidated  financial  statements  include  the  accounts  of  Activision,  Inc.,  a
Delaware corporation, and its wholly-owned subsidiaries. All intercompany accounts and transactions have
been eliminated in consolidation.

Basis of Presentation. The consolidated financial statements have been restated for the effect of our three-for-
two stock split effected in the form of a 50% stock dividend to shareholders of record as of November 6,
2001, paid November 20, 2001.

Cash  and  Cash  Equivalents. Cash  and  cash  equivalents  include  cash,  money  markets  and  short-term  invest-
ments with original maturities of not more than 90 days.

Our  cash  and  cash  equivalents  were  comprised  of  the  following  at  March  31,  2002  and  2001  (amounts 
in thousands):

March 31,

Cash
Money market funds

2002

2001

$ 61,310
217,697

$ 63,018
62,532

$279,007

$125,550

Concentration of Credit Risk. Financial instruments which potentially subject us to concentration of credit risk
consist principally of temporary cash investments and accounts receivable. We place our temporary cash
investments with financial institutions. At various times during the fiscal years ended March 31, 2002 and
2001,  we  had  deposits  in  excess  of  the  Federal  Deposit  Insurance  Corporation  (“FDIC”)  limit  at  these 
financial institutions.

Our  customer  base  includes  retail  outlets  and  distributors,  including  consumer  electronics  and  computer
specialty  stores,  discount  chains,  video  rental  stores  and  toy  stores  in  the  United  States  and  countries
worldwide. We perform ongoing credit evaluations of our customers and maintain allowances for potential
credit losses. We generally do not require collateral or other security from our customers. As of and for the

30/31

year ended March 31, 2002, we had one customer that accounted for 14% of our consolidated net revenues
and 22% of our consolidated accounts receivable, net. This customer was a customer of both our publishing
and distribution businesses. As of and for the year ended March 31, 2001, our publishing business had one
customer that accounted for 10% of our consolidated net revenues and 9% of our consolidated accounts
receivable,  net.  For  the  year  ended  March  31,  2000,  no  single  customer  accounted  for  10%  or  more  of 
consolidated net revenues.

Financial Instruments. The estimated fair values of financial instruments have been determined using available
market  information  and  valuation  methodologies  described  below.  However,  considerable  judgment  is
required  in  interpreting  market  data  to  develop  the  estimates  of  fair  value.  Accordingly,  the  estimates 
presented herein may not be indicative of the amounts that we could realize in a current market exchange.
The  use  of  different  market  assumptions  or  valuation  methodologies  may  have  a  material  effect  on  the 
estimated fair value amounts.

The  carrying  amounts  of  cash  and  cash  equivalents,  accounts  receivable,  accounts  payable  and  accrued 
liabilities approximate fair value due to their short-term nature.

The carrying amounts of our variable rate debt approximate fair value because the interest rates are based
on floating rates identified by reference to market rates. The fair value of our fixed rate debt is based on
quoted market prices, where available, or discounted future cash flows based on our current incremental
borrowing  rates  for  similar  types  of  borrowing  arrangements  as  of  the  balance  sheet  date.  The  carrying
amount  of  our  long-term  debt  and  conver tible  subordinated  notes  of  $13.6  million  and  $60.0  million,
respectively, approximated fair value as of March 31, 2001. As of March 31, 2002, we had no variable rate
debt and no material fixed rate debt outstanding.

Effective  July  1,  2000,  we  adopted  SFAS  No.  133,  “Accounting  for  Derivative  Instruments  and  Hedging
Activities,”  and  SFAS  No.  138,  “Accounting  for  Cer tain  Derivative  Instruments  and  Cer tain  Hedging
Activities, an amendment of SFAS 133.” SFAS No. 133 and 138 require that all derivatives, including foreign
exchange contracts, be recognized in the balance sheet at their fair value.

We utilize forward contracts in order to reduce financial market risks. These instruments are used to hedge
foreign currency exposures of underlying assets, liabilities, or certain forecasted foreign currency denomi-
nated  transactions.  Our  accounting  policies  for  these  instruments  are  based  on  whether  they  meet  the 
criteria  for  designation  as  hedging  transactions.  Changes  in  fair  value  of  derivatives  that  are  designated  as
cash flow hedges, are highly effective, and qualify as hedging instruments, are recorded in other compre-
hensive  income  until  the  underlying  hedged  item  is  recognized  in  earnings.  Any  ineffective  por tion  of  a
derivative change in fair value is immediately recognized in earnings. Changes in fair value of derivatives that
do not qualify as hedging instruments are recorded in earnings. The fair value of foreign currency contracts
is  estimated  based  on  the  spot  rate  of  the  various  hedged  currencies  as  of  the  end  of  the  period.  As  of
March 31, 2002, the fair value of our foreign exchange contracts was immaterial.

Equity  Investments. From  time  to  time,  we  may  make  a  capital  investment  and  hold  a  minority  interest  in 
a  third  par ty  developer  in  connection  with  enter tainment  software  products  to  be  developed  by  such
developer for us. We account for those capital investments in which we have a 20% or greater ownership
interest  or  over  which  we  have  the  ability  to  exercise  significant  influence  using  the  equity  method.  For
those investments in which we hold less than a 20% ownership interest or over which we do not have the
ability to exercise significant influence, we account for our investment using the cost method.

Software Development Costs and Intellectual Property Licenses. Software development costs include payments made
to independent software developers under development agreements as well as direct costs incurred for the
internal development of products.

We  account  for  software  development  costs  in  accordance  with  Statement  of  Financial  Accounting
Standards  (“SFAS”)  No.  86,  “Accounting  for  the  Costs  of  Computer  Software  to  be  Sold,  Leased,  or
Otherwise  Marketed.”  Software  development  costs  are  capitalized  once  technological  feasibility  of  a 
product is established and such costs are determined to be recoverable. For products where proven game
engine technology exists, this may occur early in the development cycle. Technological feasibility is evaluated
on a product-by-product basis. Prior to a product’s release, we expense, as part of product development
costs, capitalized costs when we believe such amounts are not recoverable. Amounts related to software
development which are not capitalized are charged immediately to product development expense.

We  evaluate  the  future  recoverability  of  capitalized  amounts  on  a  quarterly  basis.  The  following  criteria 
is  used  to  evaluate  recoverability  of  software  development  costs:  historical  performance  of  comparable
products;  the  commercial  acceptance  of  prior  products  released  on  a  given  game  engine;  orders  for  the
product  prior  to  its  release;  estimated  performance  of  a  sequel  product  based  on  the  performance  of 
the product on which the sequel is based; and actual development costs of a product as compared to our
budgeted amount.

Commencing upon product release, capitalized software development costs are amor tized to cost of
sales—software  royalties  and  amor tization  based  on  the  ratio  of  current  revenues  to  total  projected 
revenues, generally resulting in an amortization period of six months or less. For products that have been
released in prior periods, we evaluate the future recoverability of capitalized amounts on a quarterly basis.
The primary evaluation criterion is actual title performance.

Intellectual property license costs represent license fees paid to intellectual property rights holders for use
of their trademarks or copyrights in the development of our products.

We evaluate the future recoverability of capitalized intellectual property licenses on a quarterly basis. The
recoverability of capitalized intellectual property license costs is evaluated based on the expected perform-
ance of the specific products in which the licensed trademark or copyright is used. The following criteria 
is  used  to  evaluate  expected  product  performance:  historical  performance  of  comparable  products;  the
commercial acceptance of prior products released on a given game engine; orders for the product prior to
its release; estimated performance of a sequel product based on the performance of the product on which
the sequel is based; and actual development costs of a product as compared to our budgeted amount.

Commencing  upon  the  related  product’s  release,  capitalized  intellectual  property  license  costs  are  amor-
tized to cost of sales—intellectual property licenses based on the ratio of current revenues to total projected
revenues. For products that have been released, we evaluate the future recoverability of capitalized amounts
on a quarterly basis. The primary evaluation criterion is actual title performance.

As of March 31, 2002, capitalized software development costs included $16.0 million of internally generated
software  development  costs  and  $23.5  million  of  payments  made  to  independent  software  developers. 
As of March 31, 2001, capitalized software development costs included $3.9 million of internally generated
software  development  costs  and  $19.5  million  of  payments  made  to  independent  software  developers.
Capitalized  intellectual  property  licenses  were  $17.2  million  and  $18.8  million  as  of  March  31,  2002  and
2001, respectively. Amor tization of capitalized software development costs and intellectual proper ty
licenses  was  $62.5  million,  $68.9  million  and  $78.7  million  for  the  year  ended  March  31,  2002,  2001  and
2000, respectively.

Inventories. Inventories are valued at the lower of cost (first-in, first-out) or market.

Property and Equipment. Property  and  equipment  are  recorded  at  cost.  Depreciation  and  amortization  are
provided  using  the  straight-line  method  over  the  shorter  of  the  estimated  useful  lives  or  the  lease  term:
buildings,  25  to  33  years;  computer  equipment,  office  furniture  and  other  equipment,  3  to  5  years; 
leasehold  improvements,  through  the  life  of  the  lease.  When  assets  are  retired  or  disposed  of,  the  cost 
and  accumulated  depreciation  thereon  are  removed  and  any  resultant  gains  or  losses  are  recognized  in 
current operations.

Revenue Recognition. We recognize revenue from the sale of our products upon the transfer of title and risk
of loss to our customers. We may permit product returns from or grant price protection to our customers
on  unsold  merchandise  under  certain  conditions.  Price  protection  policies,  when  granted  and  applicable,
allow customers a credit against amounts they owe us with respect to merchandise unsold by them. With
respect  to  license  agreements  that  provide  customers  the  right  to  make  multiple  copies  in  exchange  for
guaranteed amounts, revenue is recognized upon delivery of such copies. Per copy royalties on sales that
exceed the guarantee are recognized as earned. In addition, in order to recognize revenue for both product
sales  and  licensing  transactions,  persuasive  evidence  of  an  arrangement  must  exist  and  collection  of  the
related receivable must be probable.

Revenue  from  product  sales  is  reflected  after  deducting  the  estimated  allowance  for  returns  and  price 
protection.  Management  must  make  estimates  of  potential  future  product  returns  and  price  protection
related to current period product revenue. We estimate the amount of future returns and price protection
based upon historical experience, customer inventory levels, current economic trends and changes in the
demand and acceptance of our products by the end consumer.

32/33

Shipping and Handling. Shipping and handling costs, which consist primarily of packaging and transportation
charges incurred to move finished goods to customers, are included in cost of sales—product costs.

Advertising Expenses. We expense advertising as incurred. Advertising expenses for the year ended March 31,
2002, 2001 and 2000 were approximately $18.9 million, $16.5 million and $18.6 million, respectively, and
are included in sales and marketing expense in the consolidated statements of operations.

Goodwill. Effective  April  1,  2001,  we  adopted  the  provisions  of  SFAS  No.  142,  “Goodwill  and  Other
Intangibles.” SFAS No. 142 addresses financial accounting and reporting requirements for acquired goodwill
and other intangible assets. Under SFAS No. 142, goodwill is deemed to have an indefinite useful life and
should not be amortized but rather tested at least annually for impairment. An impairment loss should be
recognized if the carrying amount of goodwill is not recoverable and its carrying amount exceeds its fair value.
In accordance with SFAS No. 142, we have not amortized goodwill during the year ended March 31, 2002.

Interest  Income  (Expense),  net.
in thousands):

March 31,

Interest expense
Interest income

Interest income (expense), net

Interest  income  (expense),  net  is  comprised  of  the  following  (amounts 

2002

2001

2000

$(1,188)
3,734

$(9,399)
2,136

$(9,375)
964

$ 2,546

$(7,263)

$(8,411)

Income Taxes. We account for income taxes using SFAS No. 109, “Accounting for Income Taxes.” Under SFAS
No.  109,  income  taxes  are  accounted  for  under  the  asset  and  liability  method.  Deferred  tax  assets  and 
liabilities are recognized for the future tax consequences attributable to differences between the financial
statement carrying amounts of existing assets and liabilities and their respective tax bases and operating loss
and  tax  credit  carryforwards.  Deferred  tax  assets  and  liabilities  are  measured  using  enacted  tax  rates
expected to apply to taxable income in the years in which those temporary differences are expected to be
recovered or settled. The effect on deferred tax assets and liabilities of a change in tax rates is recognized
in income in the period that includes the enactment date.

Foreign Currency Translation. The functional currencies of our foreign subsidiaries are their local currencies. All
assets and liabilities of our foreign subsidiaries are translated into U.S. dollars at the exchange rate in effect
at the end of the period, and revenue and expenses are translated at weighted average exchange rates dur-
ing the period. The resulting translation adjustments are reflected as a component of shareholders’ equity.

Accumulated  Other  Comprehensive  Income  (Loss). Comprehensive  income  (loss)  includes  net  income  (loss), 
foreign currency translation adjustments, and the effective portion of gains or losses on cash flow hedges
that are currently presented as a component of shareholders’ equity. For the years ended March 31, 2002
and 2001, the accumulated other comprehensive loss balance primarily consisted of foreign currency trans-
lation adjustments.

Estimates. The  preparation  of  financial  statements  in  conformity  with  accounting  principles  generally
accepted in the United States of America requires management to make estimates and assumptions that
affect  the  reported  amounts  of  assets  and  liabilities  or  the  disclosure  of  gain  or  loss  contingencies  at  the
date of the financial statements and the reported amounts of revenues and expenses during the reporting
period. Actual results could differ from those estimates.

Earnings  Per  Common  Share. Basic  earnings  per  share  is  computed  by  dividing  income  (loss)  available  to 
common  shareholders  by  the  weighted  average  number  of  common  shares  outstanding  for  all  periods.
Diluted earnings per share is computed by dividing income (loss) available to common shareholders by the
weighted  average  number  of  common  shares  outstanding,  increased  by  common  stock  equivalents.
Common  stock  equivalents  are  calculated  using  the  treasury  stock  method  and  represent  incremental
shares issuable upon exercise of our outstanding options and warrants and, if applicable in the period, con-
version of our convertible debt. However, potential common shares are not included in the denominator of
the diluted earnings per share calculation when inclusion of such shares would be anti-dilutive, such as in a
period in which a net loss is recorded.

Stock-Based Compensation. Under SFAS No. 123, “Accounting for Stock-Based Compensation,” compensation
expense is recorded for the issuance of stock options and other stock-based compensation based on the 
fair value of the stock options and other stock-based compensation on the date of grant or measurement
date. Alternatively, SFAS No. 123 allows companies to continue to account for the issuance of stock options

and  other  stock-based  compensation  in  accordance  with  Accounting  Principles  Board  (“APB”)  Opinion 
No. 25, “Accounting for Stock Issued to Employees.” Under APB No. 25, compensation expense is recorded
for the issuance of stock options and other stock-based compensation based on the intrinsic value of the
stock options and other stock-based compensation on the date of grant or measurement date. Under the
intrinsic value method, compensation expense is recorded on the date of grant or measurement date only
if  the  current  market  price  of  the  underlying  stock  exceeds  the  stock  option  or  other  stock-based 
compensation  exercise  price.  We  have  elected  to  continue  to  account  for  stock  options  and  other 
stock-based compensation in accordance with APB No. 25. In accordance with SFAS No. 123, we provide 
pro  forma  net  income  and  pro  forma  earnings  (loss)  per  share  disclosures  for  employee  stock  option 
and other stock-based compensation grants as if the fair value method as prescribed by SFAS No. 123 had
been applied.

Stock warrants are granted to non-employees in connection with the development of software and acquisi-
tion  of  licensing  rights  for  intellectual  proper ty.  In  accordance  with  the  Financial  Accounting  Standards
Board’s Emerging Issues Task Force (“EITF”) No. 96-18, “Accounting for Equity Instruments that are Issued
to Other Than Employees for Acquiring or in Connection With Selling Goods or Services,” the fair value of
stock warrants granted is determined as of the measurement date and is capitalized, expensed and amor-
tized consistent with our policies relating to software development and intellectual property license costs.

Related Parties. As of March 31, 2002 and 2001, we had $3.1 million and $4.3 million, respectively, of loans
due  from  employees.  The  loans  bear  interest  at  6.75%  and  are  primarily  due  from  Activision  executives.

In August 2001, we elected to our Board of Directors an individual who is a partner in a law firm that has
provided  legal  services  to  Activision  for  more  than  ten  years.  We  paid  approximately  $600,000  in  fiscal
2002 during the period in which the individual served upon our Board of Directors for legal services ren-
dered by the law firm. Total payments made to this law firm represent less than 1% of that firm’s revenue.

Recently  Issued  Accounting  Standards. In  August  2001,  SFAS  No.  144,  “Accounting  for  the  Impairment  or
Disposal  of  Long-Lived  Assets”  was  issued,  which  supersedes  SFAS  No.  121,  “Accounting  for  the
Impairment  of  Long-Lived  Assets  and  for  Long-Lived  Assets  to  be  Disposed  of,”  and  the  accounting  and
repor ting  provisions  of  APB  No.  30,  “Repor ting  the  Results  of  Operations—Repor ting  the  Effects  of
Disposal  of  a  Segment  of  a  Business,  and  Extraordinary,  Unusual  and  Infrequently  Occurring  Events  and
Transactions.” SFAS No. 144 addresses financial accounting and reporting for the impairment or disposal of
long-lived  assets  and  is  effective  for  fiscal  years  beginning  after  December  15,  2001,  and  interim  periods
within those fiscal years. We believe the adoption of SFAS No. 144 will not have a material impact on our
consolidated financial statements.

Reclassifications. Certain amounts in the consolidated financial statements have been reclassified to conform
with  the  current  year’s  presentation.  These  reclassifications  had  no  effect  on  net  income  (loss),  share-
holders’ equity or net increase in cash and cash equivalents.

2. Acquisitions

Fiscal 2002 Transactions
During  the  year  ended  March  31,  2002,  we  separately  completed  the  acquisition  of  three  privately  held
interactive software development companies. We accounted for those acquisitions in accordance with SFAS
No.  141,  “Business  Combinations.”  SFAS  No.  141  was  issued  on  July  20,  2001  and  addresses  financial
accounting and reporting for business combinations, requiring that the purchase method be used to account
and  repor t  for  all  business  combinations.  These  acquisitions  fur ther  enable  us  to  implement  our  multi-
platform  development  strategy  by  bolstering  our  internal  product  development  capabilities  for  the  next-
generation console systems and personal computers and strengthen our position in the first person action,
action and action-sports genres.

Acquisition of Treyarch. Effective October 1, 2001, we acquired all of the outstanding ownership interests of
Treyarch  Invention,  LLC  (“Treyarch”),  a  privately  held  interactive  software  development  company,  in
exchange for 818,961 shares of our common stock. Treyarch is a console software developer with a focus
on action and action-sports video games. The purchase price of the transaction, including the forgiveness of
a note receivable and acquisition costs, was valued at approximately $15.6 million with approximately $14.5 
million of the purchase price being assigned to goodwill. This goodwill has been included in the publishing
segment of our business and is non-deductible for tax purposes. The results of operations of Treyarch are
included in our consolidated statement of operations beginning October 1, 2001.

34/35

Additional shares of our common stock also may be issued to Treyarch’s equity holders and employees over
the course of several years, depending on the satisfaction of certain product performance requirements and
other criteria. This contingent consideration will be recorded as an additional element of the purchase price
for Treyarch when those contingencies are resolved.

Acquisition  of  Gray  Matter. On  December  30,  1999,  we  acquired  a  40%  interest  in  the  outstanding  capital
stock  of  Gray  Matter  Interactive  Studios,  Inc.,  formerly  known  as  Video  Games  West  (“Gray  Matter”),  a 
privately  held  software  development  company,  as  well  as  an  option  to  purchase  the  remaining  60%  of 
outstanding  capital  stock.  Gray  Matter  was  the  developer  for  our  first  person  action  PC  product, Return 
to  Castle  Wolfenstein. Effective  January  9,  2002,  we  exercised  our  option  to  acquire  the  remaining  60% 
of  outstanding  capital  stock  of  Gray  Matter  in  exchange  for  133,690  shares  of  our  common  stock.  The 
purchase price of the transaction, including acquisition costs, was valued at approximately $3.6 million with
a significant portion of the purchase price being assigned to goodwill. This goodwill has been included in the
publishing segment of our business and is non-deductible for tax purposes. The results of operations of Gray
Matter are included in our consolidated statement of operations beginning January 9, 2002.

Acquisition  of  Shaba. On  March  27,  2002,  we  acquired  all  of  the  outstanding  ownership  interests  of  Shaba
Games, LLC (“Shaba”), a privately held interactive software development company, in exchange for 258,621
shares  of  our  common  stock.  Shaba  is  a  console  software  developer  with  a  focus  on  action  and  action-
sports video games. The purchase price of the transaction, including acquisition costs, was valued at approx-
imately $7.4 million with approximately $6.2 million of the purchase price being assigned to goodwill. This
goodwill has been included in the publishing segment of our business and is non-deductible for tax purposes.
The  results  of  operations  of  Shaba  are  included  in  our  consolidated  statement  of  operations  beginning
March 27, 2002.

Additional shares of our common stock also may be issued to Shaba’s equity holders and employees over
the course of several years, depending on the satisfaction of certain product performance requirements and
other criteria. This contingent consideration will be recorded as an additional element of the purchase price
for Shaba when those contingencies are resolved.

A significant portion of the purchase price for each of these acquisitions was assigned to goodwill as the 
primary  asset  we  acquired  in  each  transaction  was  an  assembled  workforce  with  proven  technical  and 
design talent with a history of high quality product creation. Pro forma consolidated statements of operations
reflecting these acquisitions are not shown, as they would not differ materially from reported results.

Fiscal 2000 Transactions
Acquisition of Neversoft. On September 30, 1999, we acquired Neversoft, a privately held console software
developer,  in  exchange  for  1,048,253  shares  of  our  common  stock.  The  acquisition  was  accounted  for  as 
a pooling of interests. Accordingly, in fiscal 2000, we restated the consolidated financial statements for all
periods prior to the closing of the transaction.

The following table represents the results of operations of the previously separate companies for the period
before  the  combination  was  consummated  which  are  included  in  fiscal  year  2000  combined  net  income
(loss) (amounts in thousands).

Fiscal Year 2000

Revenues
Net income (loss)

Activision
Six Months Ended
Sept. 30, 1999

Neversoft
Six Months Ended
Sept. 30, 1999

Total
Six Months Ended
Sept. 30, 1999

$199,505
$ (3,028)

$ —
$(484)

$199,505
$ (3,512)

Acquisition of Elsinore Multimedia. On June 29, 1999, we acquired Elsinore Multimedia, Inc. (“Elsinore”), a pri-
vately held interactive software development company, in exchange for 306,672 shares of our common stock.

The  acquisition  was  accounted  for  using  the  purchase  method  of  accounting.  Accordingly,  the  results  of
operations of Elsinore have been included in our consolidated financial statements from the date of acquisi-
tion. The aggregate purchase price has been allocated to the assets and liabilities acquired, consisting mostly
of goodwill of $3.0 million. Pro forma statements of operations reflecting the acquisition of Elsinore are not
shown, as they would not differ materially from reported results.

Acquisition of Expert Software. On  June  22,  1999,  we  acquired  all  of  the  outstanding  capital  stock  of  Expert
Software, Inc. (“Expert”), a publicly held developer and publisher of value-line interactive leisure products,
for approximately $24.7 million. The aggregate purchase price of approximately $24.7 million consisted of 

$20.3 million in cash payable to the former shareholders of Expert, the valuation of employee stock options
in the amount of $3.3 million, and other acquisition costs.

The acquisition was accounted for using the purchase method of accounting. Accordingly, the results of opera-
tions of Expert have been included in our consolidated financial statements from the date of acquisition.

The aggregate purchase price was allocated to the fair values of the assets and liabilities acquired as follows
(amounts in thousands):
Tangible assets
Existing products
Goodwill
Liabilities

$ 4,743
1,123
28,335
(9,532)

$24,669

However, as more fully described in Note 3, in the fourth quarter of fiscal 2000, we implemented a strate-
gic  restructuring  plan  to  accelerate  the  development  of  games  for  the  next-generation  consoles  and  the
Internet.  In  conjunction  with  that  plan,  we  consolidated  Expert  and  our  Head  Games  subsidiary,  forming
one integrated business unit, Activision Value Publishing, Inc., in the value software category. As part of this
consolidation, we discontinued substantially all of Expert’s product lines and terminated substantially all of
Expert’s employees. In addition, we phased out the use of the Expert name. As a result of these initiatives,
in fiscal 2000 we incurred a nonrecurring charge of $26.3 million resulting from the write-down of intan-
gibles acquired, including goodwill.

3. Strategic Restructuring Plan

In the fourth quarter of fiscal 2000, we finalized a strategic restructuring plan to accelerate the development
and  sale  of  interactive  entertainment  products  for  the  next-generation  consoles  and  the  Internet.  Costs
associated  with  this  plan  amounted  to  $70.2  million,  approximately  $61.8  million  net  of  taxes,  and  were 
recorded in the consolidated statement of operations in the fourth quarter of fiscal year 2000 and classified
as follows (amounts in millions):
Net revenues
Cost of sales—intellectual property licenses and software royalties and amortization
Product development
General and administrative
Amortization of intangible assets

$11.7
11.9
4.2
5.2
37.2

$70.2

The  component  of  the  charge  included  in  amortization  of  intangible  assets  represented  a  write-down  of
intangibles  including  goodwill,  relating  to  Exper t  Software,  Inc.  (“Exper t”),  one  of  our  value  publishing 
subsidiaries, totaling $26.3 million. We consolidated Expert into our Head Games subsidiary, forming one
integrated business unit, Activision Value Publishing, Inc. As part of this consolidation, we discontinued sub-
stantially all of Expert’s product lines, terminated substantially all of Expert’s employees and phased out the
use of the Expert name. In addition, a $10.9 million write-down of goodwill relating to TDC, an OEM busi-
ness unit, was recorded. In fiscal 2000, the OEM market went through radical changes due to price declines
of PCs and hardware accessories. The sum of the undiscounted future cash flow of these assets was not 
sufficient to cover the carrying value of these assets and as such was written down to fair market value.

The component of the charge included in net revenues and general and administrative expense represents
costs associated with the planned termination of a substantial number of our third party distributor rela-
tionships in connection with our realignment of our worldwide publishing business to leverage our existing
sales and marketing organizations and improve the control and management of our products. These actions
resulted  in  an  increase  in  the  allowance  for  sales  returns  of  $11.7  million  and  the  allowance  for  doubtful
accounts of $3.4 million. The plan also included a severance charge of $1.2 million for employee redundancies.

The components of the $11.9 million charge included in cost of sales included the write-down of capitalized
software  costs  and  licensor  warrants  granted  in  connection  with  the  development  of  software  and  the
acquisition of licensing rights for intellectual property. The product lines to which these write-downs related,
for example Heavy Gear, Interstate 82 and Battlezone, were strictly PC lines that appealed primarily to a
smaller  subset  of  gaming  enthusiasts.  Based  upon  the  growth  of  the  console  market  and  the  upcoming
release of the next-generation console platforms, we determined not to exploit these titles going forward as

we did not believe that they would have a viable future with the next-generation platforms. Of the $11.9
million charge, approximately $8.6 million was related to future releases of products and approximately $3.3
million was related to the cessation of certain existing product lines.

During fiscal 2001, we completed the restructuring initiatives associated with the fiscal 2000 restructuring
plan without any significant adjustments.

Details of activity in the restructuring plan during fiscal 2001 were as follows (amounts in millions):

36/37

Non-Cash Components:

Goodwill
Software development costs and intellectual 

property licenses write-downs
Allowance for doubtful accounts
Allowance for sales returns

Cash Components:

Severance
Lease costs

4. Inventories

Balance
March 31, 2000

Adjustments

Activity

Balance
March 31, 2001

$37.2

$ — $(37.2)

$—

16.1
3.4
11.7

68.4

1.2
0.6

1.8

—
—
0.8

0.8

—
—

—

(16.1)
(3.4)
(12.5)

(69.2)

(1.2)
(0.6)

(1.8)

—
—
—

—

—
—

—

$70.2

$0.8

$(71.0)

$—

Our inventories consist of the following (amounts in thousands):

March 31,

Purchased parts and components
Finished goods

5. Property and Equipment, Net

Property and equipment, net was comprised of the following (amounts in thousands):

March 31,

Land
Buildings
Computer equipment
Office furniture and other equipment
Leasehold improvements

Total cost of property and equipment

Less accumulated depreciation

Property and equipment, net

2002

2001

$

892
19,844

$ 1,885
42,003

$ 20,736

$ 43,888

$

2002

214
4,236
27,618
6,884
3,740

$

2001

214
4,004
21,512
5,585
3,713

42,692
(24,860)

35,028
(19,788)

$ 17,832

$ 15,240

Depreciation expense for the year ended March 31, 2002, 2001 and 2000 was $6.2 million, $4.8 million and
$4.2 million, respectively.

6. Goodwill

We adopted SFAS No. 142 effective April 1, 2001. The following table reconciles net income (loss) and earnings
per share as reported for the year ended March 31, 2002, 2001 and 2000 to net income (loss) and earnings
per share as adjusted to exclude goodwill amortization (amounts in thousands, except per share data).

Year ended March 31,

Reported net income (loss)
Add back: Goodwill amortization

Adjusted net income (loss)

Basic earnings per share:

Reported net income (loss)
Goodwill amortization

Adjusted net income (loss)

2002

2001

2000

$52,238
—

$ 20,507
1,502

$(34,088)
4,465

$52,238

$ 22,009

$(29,623)

$ 1.03
—

$ 1.03

$

$

0.55
0.04

0.59

$ (0.92)
0.12

$ (0.80)

Year ended March 31,

Diluted earnings per share:

Reported net income (loss)
Goodwill amortization

Adjusted net income (loss)

2002

2001

2000

Year ended March 31, 2001

$0.88
—

$0.88

$0.50
0.04

$0.54

$(0.92)
0.12

$(0.80)

As discussed in Note 3, in the year ended March 31, 2000, we additionally recorded a charge relating to the
impairment of goodwill of $37.2 million.

The changes in the carrying amount of goodwill for the year ended March 31, 2002 are as follows (amounts
in thousands):

Balance as of March 31, 2001

Goodwill acquired during the year
Effect of foreign currency exchange rates

Balance as of March 31, 2002

7. Accrued Expenses

Publishing

Distribution

Total

$ 5,941
25,685
—

$31,626

$4,375
—
(9)

$10,316
25,685
(9)

$4,366

$35,992

Accrued expenses were comprised of the following (amounts in thousands):

March 31,

Accrued royalties payable
Affiliate label payable
Accrued selling and marketing costs
Income tax payable
Accrued bonus and vacation pay
Other

Total

2002

2001

$13,824
2,472
9,169
3,055
13,863
16,713

$14,764
733
4,603
859
11,958
11,122

$59,096

$44,039

8. Operations by Reportable Segments and Geographic Area

Based  upon  our  organizational  structure,  we  operate  two  business  segments:  (i)  publishing  of  interactive
entertainment software and (ii) distribution of interactive entertainment software and hardware products.

Publishing refers to the development, marketing and sale of products, either directly, by license or through
our affiliate label program with third party publishers. In the United States, our products are sold primarily
on a direct basis to major computer and software retailing organizations, mass market retailers, consumer
electronic stores, discount warehouses and mail order companies. We conduct our international publishing
activities  through  offices  in  the  United  Kingdom,  Germany,  France,  Australia,  Sweden,  Canada  and  Japan.
Our  products  are  sold  internationally  on  a  direct  to  retail  basis  and  through  third  party  distribution  and
licensing  arrangements  and  through  our  wholly-owned  distribution  subsidiaries  located  in  the  United
Kingdom, the Netherlands and Germany.

Distribution refers to our operations in the United Kingdom, the Netherlands and Germany that provide
logistical and sales services to third party publishers of interactive entertainment software, our own pub-
lishing operations and manufacturers of interactive entertainment hardware.

Resources are allocated to each of these segments using information on their respective net revenues and
operating profits before interest and taxes. The segments are not evaluated based on assets or depreciation.

The accounting policies of these segments are the same as those described in the Summary of Significant
Accounting Policies. Transactions between segments are eliminated in consolidation.

Information on the reportable segments for the three years ended March 31, 2002 is as follows (amounts
in thousands):

Year ended March 31, 2002

Total segment revenues
Revenue from sales between segments

Revenues from external customers

Operating income

Goodwill

Total assets

Publishing

Distribution

Total

$549,508
(50,632)

$236,926
50,632

$786,434
—

$498,876

$287,558

$786,434

$ 68,675

$ 11,899

$ 80,574

$ 31,626

$ 4,366

$ 35,992

$455,432

$101,455

$556,887

Total segment revenues
Revenue from sales between segments

Revenues from external customers

Operating income

Goodwill

Total assets

Year ended March 31, 2000

Total segment revenues
Revenue from sales between segments

Revenues from external customers

Operating income (loss)

Goodwill

Total assets

38/39

Publishing

Distribution

Total

$466,062
(39,331)

$426,731

$ 35,687

$ 5,941

$271,488

$154,121
39,331

$620,183
—

$193,452

$620,183

$ 4,120

$ 39,807

$ 4,375

$ 10,316

$ 88,469

$359,957

Publishing

Distribution

Total

$396,691
(40,255)

$175,514
40,255

$572,205
—

$356,436

$215,769

$572,205

$ (35,049)

$ 4,724

$ (30,325)

$ 7,147

$230,961

$ 5,200

$ 12,347

$ 78,776

$309,737

Geographic information for the three years ended March 31, 2002 is based on the location of the selling
entity. Revenues from external customers by geographic region were as follows (amounts in thousands):

Year ended March 31,

United States
Europe
Other

Total

Revenues by platform were as follows (amounts in thousands):

Year ended March 31,

Console
PC

Total

2002

2001

2000

$404,905
368,799
12,730

$786,434

$352,893
256,228
11,062

$282,847
277,485
11,873

$620,183

$572,205

2002

2001

2000

$639,737
146,697

$786,434

$466,893
153,290

$410,277
161,928

$620,183

$572,205

9. Computation of Earnings (Loss) Per Share

The following table sets forth the computations of basic and diluted earnings (loss) per share, (amounts in
thousands, except per share data):

Year ended March 31,

Numerator

Numerator for basic and diluted earnings per share—
income (loss) available to common shareholders

Denominator

Denominator for basic earnings (loss) per share—
weighted average common shares outstanding

Effect of dilutive securities:

Employee stock options and stock purchase plan
Warrants to purchase common stock

Potential dilutive common shares

2002

2001

2000

$ 52,238

$ 20,507

$ (34,088)

50,651

37,298

37,037

8,288
516

8,804

3,531
271

3,802

—
—

—

Denominator for diluted earnings (loss) per share—weighted average 

common shares outstanding plus assumed conversions

59,455

41,100

37,037

Basic earnings (loss) per share

Diluted earnings (loss) per share

$

$

1.03

0.88

$

$

0.55

0.50

$

$

(0.92)

(0.92)

Outstanding stock options of 105,301, 3,508,262 and 3,833,096 for the year ended March 31, 2002, 2001
and 2000, respectively, were not included in the calculation of diluted earnings (loss) per share because their
effect would be antidilutive. Convertible subordinated notes were also not included in the calculations of
diluted earnings per share, for the years applicable, because their effect would be antidilutive.

On December 4, 2001, we filed a shelf registration statement on Form S-3 with the Securities and Exchange
Commission to register 7,500,000 shares of our common stock. On June 4, 2002, we issued the 7,500,000
shares of common stock in an underwritten public offering for proceeds, before issuance costs, of approxi-
mately $248.3 million.

10. Income Taxes

Domestic and foreign income (loss) before income taxes and details of the income tax provision (benefit)
are as follows (amounts in thousands):

Year ended March 31,

Income (loss) before income taxes:

Domestic
Foreign

Income tax expense (benefit):

Current:

Federal
State
Foreign

Total current

Deferred:
Federal
State
Foreign

Total deferred

Add back benefit credited to additional paid-in capital:

Tax benefit related to stock option and warrant exercises
Tax benefit related to utilization of pre-bankruptcy net operating 

loss carryforwards

Income tax provision (benefit)

2002

2001

2000

$ 67,553
15,567

$24,276
8,268

$(37,115)
(1,621)

$ 83,120

$32,544

$(38,736)

$

648
20
5,053

5,721

$

394
112
4,351

4,857

$

(383)
337
2,610

2,564

(18,751)
(4,555)
(46)

(5,610)
(1,761)
(479)

(10,047)
(1,448)
—

(23,352)

(7,850)

(11,495)

48,513

11,378

3,017

—

3,652

48,513

15,030

1,266

4,283

$ 30,882

$12,037

$ (4,648)

The  items  accounting  for  the  difference  between  income  taxes  computed  at  the  U.S.  federal  statutory
income tax rate and the income tax provision for each of the years are as follows:

Year ended March 31,

Federal income tax provision (benefit) at statutory rate
State taxes, net of federal benefit
Nondeductible amortization
Research and development credits
Incremental (decremental) effect of foreign tax rates
Increase of valuation allowance
Rate changes
Other

2002

2001

2000

35.0%
3.5
—
(1.8)
(1.8)
2.4
—
(0.1)

37.2%

35.0%
3.3
1.3
(5.7)
0.5
4.0
(1.5)
0.1

(34.0%)
(4.5)
18.6
(8.6)
2.8
13.8
—
(0.1)

37.0%

(12.0%)

Deferred income taxes reflect the net tax effects of temporary differences between the amounts of assets
and liabilities for accounting purposes and the amounts used for income tax purposes. The components of
the net deferred tax asset and liability are as follows (amounts in thousands):

March 31,

Deferred asset:

Allowance for doubtful accounts
Allowance for sales returns
Inventory reserve
Vacation and bonus reserve
Amortization and depreciation
Tax credit carryforwards
Net operating loss carryforwards
Other

Deferred asset
Valuation allowance

Net deferred asset

2002

2001

$

542
10,670
971
2,316
4,129
17,193
55,127
2,925

$

716
3,900
992
1,663
6,816
14,224
12,362
1,813

93,873
(30,479)

42,486
(9,895)

$ 63,394

$ 32,591

March 31,

Deferred liability:

Capitalized research expenses
State taxes

Deferred liability

Net deferred asset

40/41

2002

2001

$ 9,105
2,886

$ 3,087
1,453

11,991

4,540

$ 51,403

$ 28,051

In accordance with Statement of Position (“SOP”) 90-7, “Financial Reporting by Entities in Reorganization
Under the Bankruptcy Code,” issued by the AICPA, benefits from loss carryforwards arising prior to our
reorganization  are  recorded  as  additional  paid-in  capital.  During  the  year  ended  March  31,  2001,  $3.7 
million was recorded as additional paid-in capital.

As of March 31, 2002, our available federal net operating loss carryforward of $130.3 million is subject to
cer tain  limitations  as  defined  under  Section  382  of  the  Internal  Revenue  Code.  The  net  operating  loss 
carryforwards  expire  between  2006  and  2022.  We  have  various  state  net  operating  loss  carryforwards
which are not subject to limitations under Section 382 of the Internal Revenue Code. We have tax credit
carryforwards  of  $11.2  million  and  $6.1  million  for  federal  and  state  purposes,  respectively,  which  expire
between 2006 and 2022.

At  March  31,  2002,  our  deferred  income  tax  asset  for  tax  credit  carryforwards  and  net  operating  loss 
carryforwards  was  reduced  by  a  valuation  allowance  of  $30.5  million  as  compared  to  $9.9  million  in  the
prior  fiscal  year.  Realization  of  the  deferred  tax  assets  is  dependent  upon  the  continued  generation  of 
sufficient taxable income prior to expiration of tax credits and loss carryforwards. Although realization is
not assured, management believes it is more likely than not that the net carrying value of the deferred tax
asset will be realized.

Cumulative undistributed earnings of foreign subsidiaries for which no deferred taxes have been provided
approximated  $34.0  million  at  March  31,  2002.  Deferred  income  taxes  on  these  earnings  have  not  been
provided as these amounts are considered to be permanent in duration.

11. Long-Term Debt

Bank Lines of Credit and Other Debt. Our long-term debt consists of the following (amounts in thousands):

March 31,

U.S. Facility
The Netherlands Facility
Mortgage notes payable and other

Less current portion

Long-term debt, less current portion

2002

2001

$

— $ 8,432
1,759
—
3,441
3,290

3,290
(168)

13,632
(10,231)

$ 3,122

$ 3,401

In  June  1999,  we  obtained  a  $100.0  million  revolving  credit  facility  and  a  $25.0  million  term  loan  with  a 
syndicate of banks (the “U.S. Facility”). The revolving portion of the U.S. Facility provided us with the ability
to  borrow  up  to  $100.0  million,  including  issuing  letters  of  credit  up  to  $80  million,  on  a  revolving  basis
against eligible accounts receivable and inventory. The term loan had a three-year term with principal amor-
tization  on  a  straight-line  quar terly  basis  beginning  December  31,  1999,  a  borrowing  rate  based  on  the
banks’ base rate (which is generally equivalent to the published prime rate) plus 2% or LIBOR plus 3% and
was to expire June 2002. The revolving portion of the U.S. Facility had a borrowing rate based on the banks’
base rate plus 1.75% or LIBOR plus 2.75%. In May 2001, we accelerated our repayment of the outstanding
balance under the term loan portion of the U.S. Facility. In connection with the accelerated repayment, we
amended  the  U.S.  Facility  (the  “Amended  and  Restated  U.S.  Facility”).  The  Amended  and  Restated  U.S.
Facility eliminated the term loan, reduced the revolver to $78.0 million and reduced the interest rate to the
banks’  base  rate  plus  1.25%  or  LIBOR  plus  2.25%.  We  pay  a  commitment  fee  of  1⁄4%  on  the  unused 
portion of the revolver. The Amended and Restated U.S. Facility is collateralized by substantially all of our
assets and was scheduled to expire in June 2002. However, in June 2002, we obtained an extension of the
expiration date to August 21, 2002.

The original U.S. Facility had a weighted average interest rate of approximately 9.70% for the year ended
March  31,  2001.  During  the  year  ended  March  31,  2002,  we  did  not  borrow  against  the  Amended  and
Restated  U.S.  Facility.  The  Amended  and  Restated  U.S.  Facility  contains  various  covenants  that  limit  our 

ability to incur additional indebtedness, pay dividends or make other distributions, create certain liens, sell
assets,  or  enter  into  certain  mergers  or  acquisitions. We  are  also  required  to  maintain  specified  financial
ratios related to net worth and fixed charges. As of March 31, 2002 and 2001, we were in compliance with
these covenants. As of March 31, 2002, there were no borrowings outstanding and $5.8 million of letters of
credit outstanding against the revolving portion of the Amended and Restated U.S. Facility. As of March 31,
2001, approximately $8.5 million was outstanding under the term loan portion of the original U.S. Facility.
As  of  March  31,  2001,  there  were  no  borrowings  outstanding  and  $18.2  million  of  letters  of  credit  out-
standing against the revolving portion of the original U.S. Facility.

We have a revolving credit facility through our CD Contact subsidiary in the Netherlands (the “Netherlands
Facility”). The Netherlands Facility permitted revolving credit loans and letters of credit up to Euro dollars
(“EUR”) 4.5 million ($3.9 million) and Netherlands Guilders (“NLG”) 26 million ($10.4 million) as of March
31,  2002  and  2001,  respectively,  based  upon  eligible  accounts  receivable  and  inventor y  balances.  The
Netherlands Facility is due on demand, bears interest at a Eurocurrency rate plus 1.50% and expires August
2003.  As  of  March  31,  2002,  there  were  no  borrowings  and  no  letters  of  credit  outstanding  under  the
Netherlands Facility. As of March 31, 2001, there were $1.8 million of borrowings and no letters of credit
outstanding under the Netherlands Facility.

We also have revolving credit facilities with our CentreSoft subsidiary located in the United Kingdom (the
“UK Facility”) and our NBG subsidiary located in Germany (the “German Facility”). The UK Facility provided
for British Pounds (“GBP”) 7.0 million ($10.0 million) of revolving loans and GBP 1.5 million ($2.1 million) of
letters of credit as of March 31, 2002 and GBP 7.0 million ($10.0 million) of revolving loans and GBP 3.0 
million ($4.3 million) of letters of credit as of March 31, 2001. The UK Facility bears interest at LIBOR plus
2%, is collateralized by substantially all of the assets of the subsidiary and expires in October 2002. The UK
Facility  also  contains  various  covenants  that  require  the  subsidiary  to  maintain  specified  financial  ratios
related to, among others, fixed charges. As of March 31, 2002 and 2001, we were in compliance with these
covenants. No borrowings were outstanding against the UK Facility at March 31, 2002 or 2001. Letters of
credit of GBP 1.5 million ($2.1 million) and GBP 3.0 million ($4.3 million) were outstanding against the UK
Facility at March 31, 2002 and 2001, respectively. The German Facility provided for revolving loans up to
EUR 2.5 million ($2.2 million) and Deutsche Marks (“DM”) 4.0 million ($1.8 million) as of March 31, 2002
and 2001, respectively, bears interest at a Eurocurrency rate plus 2.5%, is collateralized by a cash deposit of
approximately GBP 650,000 ($926,000) made by our CentreSoft subsidiary and has no expiration date. No
borrowings were outstanding against the German Facility as of March 31, 2002 and 2001.

Mortgage notes payable relate to the land, office and warehouse facilities of our German and Netherlands
subsidiaries. The notes bear interest at 5.45% and 5.35%, respectively, and are collateralized by the related
assets. The Netherlands mortgage note payable is due in quarterly installments of EUR 11,300 ($9,900) and
matures January 2019. The German mortgage note payable is due in bi-annual installments of EUR 74,100
($64,500) beginning June 2002 and matures December 2019.

Annual maturities of long-term debt are as follows (amounts in thousands):

Year ending March 31,

2003
2004
2005
2006
2007
Thereafter

Total

$ 168
168
168
168
168
2,450

$3,290

Private Placement of Convertible Subordinated Notes. In December 1997, we completed the private placement of
$60.0 million principal amount of 63⁄4% convertible subordinated notes due 2005 (the “Notes”). The Notes
were convertible, in whole or in part, at the option of the holder at any time after December 22, 1997 (the
date of original issuance) and prior to the close of business on the business day immediately preceding the
maturity date, unless previously redeemed or repurchased, into our common stock at a conversion price of
$12.583 per share, post split, subject to adjustment in certain circumstances. During the year ended March
31,  2002,  we  called  for  the  redemption  of  the  Notes.  In  connection  with  that  call,  holders  converted  to
common  stock  approximately  $58.7  million  aggregate  principal  amount  of  their  Notes,  net  of  conversion
costs. The remaining Notes were redeemed for cash.

12. Commitments and Contingencies

Developer  and  Intellectual  Property  Contracts. In  the  normal  course  of  business,  we  enter  into  contractual
arrangements  with  third  parties  for  the  development  of  products,  as  well  as  for  the  rights  to  intellectual
property (“IP”). Under these agreements, we commit to provide specified payments to a developer, or IP
holder, based upon contractual arrangements. Assuming all contractual provisions are met, the total future
minimum contract commitment for contracts in place as of March 31, 2002 is approximately $63.7 million,
which is scheduled to be paid as follows (amounts in thousands):

42/43

Year ending March 31,

2003
2004
2005
2006
2007

$44,236
11,785
3,550
1,675
2,500

$63,746

Lease Obligations. We lease certain of our facilities under non-cancelable operating lease agreements. Total
future minimum lease commitments as of March 31, 2002 are as follows (amounts in thousands):

Year ending March 31,

2003
2004
2005
2006
2007
Thereafter

Total

$ 5,277
4,901
4,174
3,290
3,073
4,072

$24,787

Facilities rent expense for the years ended March 31, 2002, 2001 and 2000 was approximately $5.3 million,
$4.7 million and $4.4 million, respectively.

Legal  Proceedings. We  are  par ty  to  routine  claims  and  suits  brought  against  us  in  the  ordinary  course  of 
business, including disputes arising over the ownership of intellectual property rights and collection matters.
In the opinion of management, the outcome of such routine claims will not have a material adverse effect on
our business, financial condition, results of operations or liquidity.

13. Stock Compensation and Employee Benefit Plans

Stock Options. We sponsor five stock option plans for the benefit of officers, employees, consultants and others.

On February 28, 1992, the shareholders of Activision approved the Activision 1991 Stock Option and Stock
Award  Plan,  as  amended,  (the  “1991  Plan”)  which  permits  the  granting  of  “Awards”  in  the  form  of  non-
qualified stock options, incentive stock options (“ISOs”), stock appreciation rights (“SARs”), restricted stock
awards, deferred stock awards and other common stock-based awards. The total number of shares of com-
mon  stock  available  for  distribution  under  the  1991  Plan  is  11,350,000.  The  1991  Plan  requires  available
shares to consist in whole or in part of authorized and unissued shares or treasury shares. There were no
shares remaining available for grant under the 1991 Plan as of March 31, 2002.

On  September  23,  1998,  the  shareholders  of  Activision  approved  the  Activision  1998  Incentive  Plan,  as
amended (the “1998 Plan”). The 1998 Plan permits the granting of “Awards” in the form of non-qualified
stock options, ISOs, SARs, restricted stock awards, deferred stock awards and other common stock-based
awards to directors, officers, employees, consultants and others. The total number of shares of common
stock available for distribution under the 1998 Plan is 4,500,000. The 1998 Plan requires available shares to
consist in whole or in part of authorized and unissued shares or treasury shares. There were approximately
21,000 shares remaining available for grant under the 1998 Plan as of March 31, 2002.

On April 26, 1999, the Board of Directors approved the Activision 1999 Incentive Plan, as amended (the
“1999 Plan”). The 1999 Plan permits the granting of “Awards” in the form of non-qualified stock options,
ISOs,  SARs,  restricted  stock  awards,  deferred  share  awards  and  other  common  stock-based  awards  to
directors, officers, employees, consultants and others. The total number of shares of common stock avail-
able for distribution under the 1999 Plan is 7,500,000. The 1999 Plan requires available shares to consist in
whole or in part of authorized and unissued shares or treasury shares. As of March 31, 2002, there were no
shares remaining available for grant under the 1999 Plan.

On  August  23,  2001,  the  shareholders  of  Activision  approved  the  Activision  2001  Incentive  Plan,  as
amended (the “2001 Plan”). The 2001 Plan permits the granting of “Awards” in the form of non-qualified
stock options, ISOs, SARs, restricted stock awards, deferred stock awards and other common stock-based
awards to directors, officers, employees, consultants and others. The total number of shares of common
stock available for distribution under the 2001 Plan is 2,250,000. The 2001 Plan requires available shares to
consist in whole or in part of authorized and unissued shares or treasury shares. There were approximately
694,000 shares remaining available for grant under the 2001 Plan as of March 31, 2002.

On April 4, 2002, the Board of Directors approved the Activision 2002 Incentive Plan (the “2002 Plan”).
The  2002  Plan  permits  the  granting  of  “Awards”  in  the  form  of  non-qualified  stock  options,  ISOs,  SARs,
restricted stock awards, deferred share awards and other common stock-based awards to officers (other
than executive officers), employees, consultants, advisors and others. The total number of shares of com-
mon  stock  available  for  distribution  under  the  2002  Plan  is  2,350,000.  The  2002  Plan  requires  available
shares to consist in whole or in part of authorized and unissued shares or treasury shares.

The exercise price for Awards issued under the 1991 Plan, 1998 Plan, 1999 Plan, 2001 Plan and 2002 Plan
(collectively, the “Plans”) is determined at the discretion of the Board of Directors (or the Compensation
Committee of the Board of Directors, which administers the Plans), and for ISOs, is not to be less than the
fair market value of our common stock at the date of grant, or in the case of non-qualified options, must
exceed or be equal to 85% of the fair market value at the date of grant. Options typically become exercis-
able in installments over a period not to exceed five years and must be exercised within 10 years of the
date of grant. However, certain options granted to executives vest immediately. Historically, stock options
have been granted with exercise prices equal to or greater than the fair market value at the date of grant.

In  connection  with  prior  employment  agreements  between  Activision  and  Robert  A.  Kotick,  Activision’s
Chairman and Chief Executive Officer, and Brian G. Kelly, Activision’s Co-Chairman, Mr. Kotick and Mr. Kelly
were granted options to purchase common stock. The Board of Directors approved the granting of these
options.  Relating  to  such  grants,  as  of  March  31,  2002,  4,142,300  and  3,267,300  shares  with  weighted 
average exercise prices of $6.31 and $6.90 were outstanding and exercisable, respectively.

We additionally have approximately 390,000 options outstanding to employees as of March 31, 2002, with
a  weighted  average  exercise  price  of  $13.92.  The  Board  of  Directors  approved  the  granting  of  these
options. Such options have terms similar to those options granted under the Plans.

We  also  issued  stock  options  in  conjunction  with  acquisition  transactions.  For  the  year  ended  March  31,
2002, 12,000 options with a weighted average exercise price of $6.67 were outstanding relating to options
issued in conjunction with acquisitions completed in fiscal 1999 and 1998. The Board of Directors approved
the granting of these options. None of these shares were exercisable as of March 31, 2002.

Director Warrants. The Director Warrant Plan, which expired on December 19, 1996, provided for the auto-
matic  granting  of  warrants  (“Director  Warrants”)  to  purchase  25,000  shares  of  common  stock  to  each
director of Activision who was not an officer or employee of Activision or any of its subsidiaries. Director
Warrants granted under the Director Warrant Plan vest 25% on the first anniversary of the date of grant,
and 12.5% each six months thereafter. The expiration of the Plan had no effect on the outstanding Director
Warrants. As of March 31, 2002, there were no shares of common stock available for distribution nor were
there any warrants outstanding under the Director Warrant Plan.

During the fiscal year ended March 31, 1997, we issued warrants to purchase 60,000 shares of our common
stock, at exercise prices ranging from $7.87 to $9.25 to two of our outside directors in connection with
their  election  to  the  Board.  Such  warrants  have  vesting  terms  identical  to  the  Directors  Warrants  and
expire  within  10  years.  Relating  to  such  warrants,  as  of  March  31,  2002,  30,000  shares  with  a  weighted 
average exercise price of $9.02 were outstanding and exercisable.

Employee  Stock  Purchase  Plan. We  have  an  employee  stock  purchase  plan  for  all  eligible  employees  (the
“Purchase Plan”). Under the Purchase Plan, shares of our common stock may be purchased at six-month
intervals at 85% of the lower of the fair market value on the first or last day of each six-month period (the 

44/45

“Offering  Period”).  Employees  may  purchase  shares  having  a  value  not  exceeding  10%  of  their  gross 
compensation during an Offering Period. Employees purchased approximately 44,900 and 51,900 shares at
a price of $13.64 and $6.31 per share during the Purchase Plan’s offering period ended September 30, 2001
and  2000,  respectively,  and  approximately  48,000  and  65,900  shares  at  a  price  of  $14.23  and  $7.86  per
share during the Purchase Plan’s offering period ended March 31, 2002 and 2001, respectively.

Activity  of  Employee  and  Director  Options  and  Warrants. Activity  of  all  employee  and  director  options  and 
warrants during the last three fiscal years was as follows (amounts in thousands, except weighted average
exercise price amounts):

Outstanding at beginning of year

Granted
Exercised
Forfeited

Outstanding at end of year

Exercisable at end of year

2002

2001

2000

Shares

17,916
4,109
(8,681)
(481)

Wtd. Avg.
Ex. Price

$ 6.45
16.30
6.74
7.35

Shares

15,498
10,151
(5,250)
(2,483)

12,863

$ 9.37

17,916

6,334

$ 8.25

9,816

Wtd. Avg.
Ex. Price

$7.38
4.61
6.04
6.49

$6.45

$6.66

Shares

14,924
5,651
(3,497)
(1,580)

15,498

7,073

Wtd. Avg.
Ex. Price

$7.03
7.68
6.10
7.94

$7.38

$6.83

For the year ended March 31, 2002, 4,108,900 options with a weighted average exercise price of $16.30
were granted at an exercise price equal to the fair market value on the date of grant.

For  the  year  ended  March  31,  2001,  6,513,000  options  with  a  weighted  average  exercise  price  of  $4.79
were granted at an exercise price equal to the fair market value on the date of grant and 3,637,500 options
with a weighted average exercise price of $4.29 were granted at an exercise price greater than fair market
value on the date of grant.

For  the  year  ended  March  31,  2000,  3,751,500  options  with  a  weighted  average  exercise  price  of  $8.59
were granted at an exercise price equal to the fair market value on the date of grant and 1,057,500 options
with a weighted average exercise price of $7.14 were granted at an exercise price greater than fair market
value on the date of grant. Additionally, in conjunction with the acquisition of Expert, 841,500 options with
a weighted average exercise price of $4.32 were granted at an exercise price less than market value on the
date of grant. Options granted to Expert were outside any of the Plans.

The  following  tables  summarize  information  about  all  employee  and  director  stock  options  and  warrants
outstanding as of March 31, 2002 (share amounts in thousands):

Outstanding Options

Exercisable Options

Range of exercise prices:
$ 3.17 to $ 4.08
$ 4.09 to $ 6.83
$ 6.88 to $ 7.00
$ 7.04 to $ 8.91
$ 8.92 to $11.29
$11.50 to $13.92
$14.12 to $16.67
$16.81 to $28.60
$28.61 to $28.61
$31.29 to $31.29

Remaining
Wtd. Avg.
Contractual
Life
(in years)

8.06
7.07
7.05
6.65
6.23
8.90
8.26
9.68
9.97
9.95

7.55

Shares

1,812
1,692
3,074
1,380
1,331
1,612
1,394
565
1
2

12,863

Wtd. Avg.
Exercise Price

Shares

Wtd. Avg.
Exercise Price

$ 4.04
5.73
6.99
7.65
9.70
13.73
15.99
24.74
28.61
31.29

$ 9.37

328
887
2,915
608
630
499
467
—
—
—

6,334

$ 3.99
6.40
7.00
7.37
10.14
13.89
15.12
—
—
—

$ 8.25

Pro  Forma  Information. Pro  forma  information  regarding  net  income  (loss)  and  earnings  (loss)  per  share  is
required by SFAS No. 123. This information is required to be determined as if we had accounted for our
employee stock options (including shares issued under the Purchase Plan and Director Warrant Plan and
other  employee  option  grants,  collectively  called  “options”)  granted  during  fiscal  2002,  2001  and  2000
under the fair value method. The fair value of options granted in the years ended March 31, 2002, 2001 and
2000 reported below has been estimated at the date of grant using a Black-Scholes option-pricing model
with the following weighted average assumptions:

Expected life (in years)
Risk-free interest rate
Volatility
Dividend yield

Option Plans and Other
Employee Options

Purchase Plan

Director Warrant Plan

2002

2001

2000

2002

2001

2000

2002

2001

2000

2
3.24%
70%
—

2
4.09%
70%
—

3
6.15%
67%
—

0.5
2.16%
70%
—

0.5
4.09%
70%
—

0.5
6.15%
67%
—

2
3.24%
70%
—

2
4.09%
70%
—

3
6.15%
67%
—

The  Black-Scholes  option  valuation  model  was  developed  for  use  in  estimating  the  fair  value  of  traded
options  that  have  no  vesting  restrictions  and  are  fully  transferable.  In  addition,  option  valuation  models
require the input of highly subjective assumptions, including the expected stock price volatility. Because our
options have characteristics significantly different from those of traded options, and because changes in the
subjective input assumptions can materially affect the fair value estimate, in the opinion of management, the
existing  models  do  not  necessarily  provide  a  reliable  single  measure  of  the  fair  value  of  our  options.  For
options granted during fiscal 2002, the per share weighted average fair value of options with exercise prices
equal  to  market  value  on  date  of  grant  was  $6.86.  For  options  granted  during  fiscal  2001,  the  per  share
weighted  average  fair  value  of  options  with  exercise  prices  equal  to  market  value  on  date  of  grant  and 
exercise prices greater than market value were $2.08, and $0.89, respectively. For options granted during
fiscal 2000, the per share weighted average fair value of options with exercise prices equal to market value
on date of grant, exercise prices greater than market value and exercise prices less than market value were
$3.94, $1.76 and $5.33, respectively. The per share weighted average estimated fair value of Employee Stock
Purchase Plan shares granted during the year ended March 31, 2002, 2001 and 2000 were $4.41, $2.32 and
$2.23, respectively.

For purposes of pro forma disclosures, the estimated fair value of the options is amortized to expense over
the  options’  vesting  period.  Had  we  determined  compensation  cost  based  on  the  fair  value  of  the  stock
options at their date of grant as prescribed by SFAS No. 123, our net income (loss) and earnings (loss) per 
share  would  have  been  reported  as  the  pro  forma  amounts  as  below  (amounts  in  thousands  except  for 
per share information):

Year ended March 31,

Net income (loss)
As reported
Pro forma

Basic earnings (loss) per share

As reported
Pro forma

Diluted earnings (loss) per share

As reported
Pro forma

2002

2001

2000

$52,238
39,616

$20,507
11,531

$(34,088)
(45,355)

1.03
0.78

0.88
0.67

0.55
0.31

0.50
0.28

(0.92)
(1.22)

(0.92)
(1.22)

The effects on pro forma disclosures of applying SFAS No. 123 are not likely to be representative of the
effects on pro forma disclosures of future years.

Non-Employee Warrants. In prior years, we have granted stock warrants to third parties in connection with the
development  of  software  and  the  acquisition  of  licensing  rights  for  intellectual  proper ty.  The  warrants 
generally  vest  upon  grant  and  are  exercisable  over  the  term  of  the  warrant.  The  exercise  price  of  third
party warrants is generally greater than or equal to the fair market value of our common stock at the date
of grant. No non-employee warrants were granted during the years ended March 31, 2002 or 2001. As of
March  31,  2002,  777,000  third  par ty  warrants  to  purchase  common  stock  were  outstanding  with  a
weighted average exercise price of $17.58 per share. As of March 31, 2001, 1,974,000 third party warrants
to purchase common stock were outstanding with a weighted average exercise price of $7.26 per share.

46/47

During the fiscal year ended March 31, 2000, we granted warrants to a third party to purchase 150,000
shares of our common stock at an exercise price of $7.75 per share in connection with, and as partial con-
sideration for, a license agreement that allows us to utilize the third party’s name in conjunction with certain
Activision  products.  The  warrants  vested  upon  grant,  have  a  seven-year  term  and  become  exercisable 
ratably in annual installments over the warrant term. The fair value of the warrants was determined using
the Black-Scholes pricing model, assuming a risk-free rate of 4.77%, a volatility factor of 66% and expected
term as noted above. The weighted average estimated fair value of third party warrants granted during the
year ended March 31, 2000 was $5.26 per share. As of March 31, 2000, 2,370,000 third party warrants to
purchase common stock were outstanding with a weighted average exercise price of $7.35 per share.

In accordance with EITF 96-18, we measure the fair value of the securities on the measurement date. The
fair value of each warrant is capitalized and amortized to expense when the related product is released and
the related revenue is recognized. During fiscal year 2002, 2001 and 2000, $1.1 million, $1.4 million and $5.8
million, respectively, was amortized and included in royalty expense relating to warrants.

Employee Retirement Plan. We have a retirement plan covering substantially all of our eligible employees. The
retirement  plan  is  qualified  in  accordance  with  Section  401(k)  of  the  Internal  Revenue  Code.  Under  the
plan,  employees  may  defer  up  to  15%  of  their  pre-tax  salary,  but  not  more  than  statutory  limits.  We 
contribute  5%  of  each  dollar  contributed  by  a  participant.  Our  matching  contributions  to  the  plan  were
$82,000, $62,000 and $46,000 during the year ended March 31, 2002, 2001 and 2000, respectively.

14. Shareholders’ Equity

Stock  Split. In  October  2001,  the  Board  of  Directors  approved  a  three-for-two  stock  split  effected  in  the
form of a 50% stock dividend. The stock split was paid at the close of business on November 20, 2001 to
shareholders of record as of November 6, 2001. The consolidated financial statements, including all share
and per share data, have been restated to give effect to the stock split.

Repurchase Plan. As of May 9, 2000, the Board of Directors authorized the purchase of up to $15.0 million of
our common stock as well as our convertible subordinated notes. The shares and notes could be purchased
from time to time through the open market or in privately negotiated transactions. During the year ended
March 31, 2001, we repurchased 3.6 million shares of our common stock for approximately $15.0 million.
We financed the purchase of such shares with available cash.

Shareholders’ Rights Plan. On April 18, 2000, our Board of Directors approved a shareholders’ rights plan (the
“Rights Plan”). Under the Rights Plan, each common shareholder at the close of business on April 19, 2000,
received  a  dividend  of  one  right  for  each  share  of  common  stock  held.  Each  right  represents  the  right  to 
purchase one one-hundredth (1/100) of a share of our Series A Junior Preferred stock at an exercise price of
$40.00. Initially, the rights are represented by our common stock certificates and are neither exercisable nor
traded  separately  from  our  common  stock.  The  rights  will  only  become  exercisable  if  a  person  or  group
acquires 15% or more of the common stock of Activision, or announces or commences a tender or exchange
offer which would result in the bidder’s beneficial ownership of 15% or more of our common stock.

In the event that any person or group acquires 15% or more of our outstanding common stock each holder
of a right (other than such person or members of such group) will thereafter have the right to receive upon
exercise of such right, in lieu of shares of Series A Junior Preferred stock, the number of shares of common
stock of Activision having a value equal to two times the then current exercise price of the right. If we are
acquired in a merger or other business combination transaction after a person has acquired 15% or more of
our common stock, each holder of a right will thereafter have the right to receive upon exercise of such
right a number of the acquiring company’s common shares having a market value equal to two times the
then current exercise price of the right. For persons who, as of the close of business on April 18, 2000, ben-
eficially own 15% or more of the common stock of Activision, the Rights Plan “grandfathers” their current
level of ownership, so long as they do not purchase additional shares in excess of certain limitations.

We may redeem the rights for $.01 per right at any time until the first public announcement of the acquisi-
tion of beneficial ownership of 15% of our common stock. At any time after a person has acquired 15% or
more (but before any person has acquired more than 50%) of our common stock, we may exchange all or
part of the rights for shares of common stock at an exchange ratio of one share of common stock per right.
The rights expire on April 18, 2010.

15. Supplemental Cash Flow Information

Non-cash investing and financing activities and supplemental cash flow information is as follows (amounts 
in thousands):

Years ended March 31,

2002

2001

2000

Non-cash investing and financing activities:

Issuance of stock, options and warrants in exchange for 

licensing rights and other services

Tax benefit derived from net operating loss carryforward utilization
Common stock issued to effect business combinations
Conversion of Notes to common stock, net of conversion costs

Supplemental cash flow information:

Cash paid for income taxes

Cash paid (received) for interest

$ 3,217
—
25,481
58,651

$ — $ 8,529
1,266
7,171
—

3,652
—
—

$ 3,041

$6,753

$ 6,333

$ (2,942)

$5,720

$10,519

16. Quarterly Financial and Market Information—Restated (Unaudited)

Quarter Ended

(Amounts in thousands, except per share data)

June 30

Sept. 30

Dec. 31

Mar. 31

Year
Ended

Fiscal 2002:

Net revenues
Operating income (loss)
Net income
Basic earnings per share
Diluted earnings per share
Common stock price per share

High
Low

Fiscal 2001:

Net revenues
Operating income (loss)
Net income (loss)
Basic earnings (loss) per share
Diluted earnings (loss) per share
Common stock price per share

High
Low

$110,577
(1,235)
29
0.00
0.00

$139,604
3,144
2,215
0.04
0.04

$371,341
61,801
39,110
0.75
0.66

$164,912
16,862
10,884
0.20
0.17

$786,434
80,574
52,238
1.03
0.88

27.43
13.92

27.00
15.07

28.72
16.35

32.75
22.77

32.75
13.92

$ 84,558
(6,498)
(5,179)
(0.14)
(0.14)

$144,363
9,536
4,306
0.12
0.11

$264,473
34,754
20,505
0.56
0.47

$126,789
2,015
875
0.02
0.02

$620,183
39,807
20,507
0.55
0.50

8.10
3.58

10.42
4.21

10.17
6.88

16.83
9.08

16.83
3.58

Per share amounts have been restated to give effect to our three-for-two stock split effected in the form of
a 50% stock dividend for shareholders of record as of November 6, 2001, paid November 20, 2001.

17. Subsequent Events—Unaudited

On December 4, 2001, we filed a shelf registration statement on Form S-3 with the Securities and Exchange
Commission to register 7,500,000 shares of our common stock. On June 4, 2002, we issued the 7,500,000
shares of common stock in an underwritten public offering for proceeds, before issuance costs, of approxi-
mately $248.3 million. The proceeds from this offering will be used for general corporate purposes, includ-
ing,  among  other  things,  additions  to  working  capital  and  financing  of  capital  expenditures,  joint  ventures
and/or strategic acquisitions.

48/49

On May 20, 2002, we acquired all of the outstanding capital of Z-Axis Ltd. (“Z-Axis”), a privately held inter-
active  software  development  company,  in  exchange  for  $12.5  million  in  cash  and  249,190  shares  of  our
common stock. Additional shares of our common stock also may be issued to Z-Axis’ equity holders and
employees over the course of several years, depending on the satisfaction of certain product performance
requirements and other criteria. Z-Axis is a console software developer with a focus on action and action-
sports video games.

On May 10, 2002, we acquired 30% of the outstanding capital stock of Infinity Ward, Inc. (“Infinity Ward”),
as well as an option to purchase the remaining 70% of the outstanding capital stock of Infinity Ward. Infinity
Ward  is  a  privately  held  interactive  software  development  company  with  a  focus  on  first  person  action
games for personal computers.

On July 22, 2002, the Board of Directors approved the Activision, Inc. 2002 Executive Incentive Plan (the
“2002 Executive Plan”). The 2002 Executive Plan permits the granting of “Awards” in the form of non-qualified
stock options, ISOs, SARs, restricted stock awards, deferred stock awards, performance-based awards and
other common stock-based awards to directors, officers, employees, consultants, advisors and others. The
total  number  of  shares  of  common  stock  available  for  distribution  under  the  2002  Executive  Plan  is
2,500,000. The purpose of the 2002 Executive Plan is to supplement the 2002 Plan permitting the grant of
Awards  to  directors  and  executive  officers  who  are  ineligible  under  the  2002  Plan  as  well  as  any  other
employees, consultants, advisors and others. The 2002 Executive Plan generally prohibits us from reducing
the  exercise  prices  of  stock  options  after  they  are  issued.  Although  it  became  effective  on  July  22,  2002
without shareholder approval, the Board is submitting the 2002 Executive Plan to the shareholders for their
approval at the 2002 Annual Meeting.

On  July  22,  2002,  the  Board  of  Directors  approved  the  2002  Employee  Stock  Purchase  Plan  (the  “2002
ESPP”)  and  the  reservation  of  500,000  shares  of  our  common  stock  for  issuance  thereunder,  subject  to
shareholder approval. Under the 2002 ESPP, with certain limitations, shares of our common stock may be
purchased by eligible employees at six-month intervals at 85% of the lower of the fair market value on the
first day of the offering period or 85% of the fair market value on the date of purchase. In general, employ-
ees may purchase shares using amounts (up to 15%) of their compensation that is withheld by us, subject to
an aggregate annual limitation of $25,000 per calendar year. The 2002 ESPP will be put before our share-
holders for approval in connection with our 2002 Annual Meeting.

M A R K E T   F O R   R E G I S T R A N T ’ S   C O M M O N   E Q U I T Y

and Related Stockholder Matters

C O R P O R A T E   I N F O R M A T I O N

Our common stock is quoted on the Nasdaq National Market(cid:4) under the symbol “ATVI.”
The following table sets forth for the periods indicated the high and low reported sale prices for our com-
mon stock. As of June 18, 2002, there were approximately 3,200 holders of record of our common stock.

Fiscal 2001

First Quarter ended June 30, 2000
Second Quarter ended September 30, 2000
Third Quarter ended December 31, 2000
Fourth Quarter ended March 31, 2001

Fiscal 2002

First Quarter ended June 30, 2001
Second Quarter ended September 30, 2001
Third Quarter ended December 31, 2001
Fourth Quarter ended March 31, 2002

High

Low

$ 8.10
10.42
10.17
16.83

$27.43
27.00
28.72
32.75

$ 3.58
4.21
6.88
9.08

$13.92
15.07
16.35
22.77

On June 18, 2002, the last reported sales price of our common stock was $29.59.

Dividends
We paid no cash dividends in 2002 or 2001 and we do not intend to pay any cash dividends at any time in
the foreseeable future. We expect that earnings will be retained for the continued growth and development
of the business. In addition, our bank credit facility currently prohibits us from paying cash dividends on our
common  stock.  Future  dividends,  if  any,  will  depend  upon  our  earnings,  financial  condition,  cash  require-
ments, future prospects and other factors deemed relevant by our Board of Directors.

Stock Split
In October 2001, the Board of Directors approved a three-for-two stock split effected in the form of a 50%
stock dividend. The stock split was paid at the close of business on November 20, 2001 to shareholders of
record  as  of  November  6,  2001.  All  share  and  per  share  data  included  in  this  Annual  Report  has  been
restated as if the stock split had occurred as of the earliest period presented.

Officers

Transfer Agent

Forward-Looking Statements

Robert A. Kotick
Chairman and 
Chief Executive Officer
Brian G. Kelly
Co-Chairman
Ronald Doornink
President, Activision, Inc. and 
Chief Executive Officer, 
Activision Publishing, Inc.
William J. Chardavoyne
Executive Vice President and
Chief Financial Officer
Lawrence Goldberg
Executive Vice President,
Worldwide Studios
Daniel J. Hammett
President, Activision Value Publishing
and Executive Vice President,
Activision, Inc.
Michael J. Rowe
Executive Vice President,
Human Resources
Richard A. Steele
President, Activision Distribution 
and Executive Vice President,
International Distribution
Kathy P. Vrabeck
Executive Vice President,
Global Publishing and
Brand Management
George L. Rose
Senior Vice President, Business and
Legal Affairs, General Counsel 
and Secretary

Board of Directors

Robert A. Kotick
Chairman and Chief Executive Officer
Brian G. Kelly
Co-Chairman
Kenneth L. Henderson
Partner, Bryan Cave Robinson Silverman
Barbara S. Isgur
Former Senior Vice President, Stratagem
Steven T. Mayer
Former Chairman, Digital F/X, Inc.
Robert J. Morgado
Chairman, Maroley Media Group

m
o
c
.
s
r
o
n
n
o
c
-
n
a
r
r
u
c
.
w
w
w

/

.
c
n
I

,
s
r
o
n
n
o
C
&
n
a
r
r
u
C
y
b

d
e
n
g
i
s
e
D

Continental Stock Transfer
& Trust Company
17 Battery Place
New York, New York 10004
(212) 509-4000

Auditor

PricewaterhouseCoopers LLP
Century City, California

Bank

US Bank
Los Angeles, California

The statements contained in this report
that are not historical facts are “forward-
looking statements.” The company
cautions readers of this report that a
number of important factors could cause
Activision’s actual future results to differ
materially from those expressed in any
such forward-looking statements. These
important factors, and other factors 
that could affect Activision, are
described in the company’s Annual
Report on Form 10-K for the fiscal 
year ended March 31, 2002, which
was filed with the United States
Securities and Exchange Commission.
Readers of this Annual Report are
referred to such filings.

Corporate Counsel

Bryan Cave Robinson Silverman
New York, New York

World Wide Web Site

www.activision.com

Corporate Headquarters

E-Mail

IR@activision.com

Annual Meeting

September 19, 2002
The Peninsula Hotel
9882 South Santa Monica Blvd.
Beverly Hills, California 90212

Annual Report on Form 10-K

The company’s Annual Report 
on Form 10-K for the year
ended March 31, 2002 
is available to shareholders
via our website and without
charge upon request from
our corporate offices.

Activision, Inc.
3100 Ocean Park Boulevard 
Santa Monica, California 90405
(310) 255-2000    

Offices

Dallas, Texas
Eden Prairie, Minnesota
Eagan, Minnesota
Hayward, California
Los Angeles, California
Madison, Wisconsin
New York, New York
Ontario, Canada
Santa Monica, California
Sausalito, California
Woodland Hills, California

Berkshire, United Kingdom
Bezons, France
Birmingham, United Kingdom
Breda, The Netherlands
Burglengenfeld, Germany
Eemnes, The Netherlands
Stockholm, Sweden
Sydney, Australia
Tokyo, Japan
Venlo, The Netherlands

 
 
 
 
 
 
 
3100 Ocean Park Boulevard
Santa Monica, CA 90405
phone: (310) 255-2000
fax: (310) 255-2100
www.activision.com