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Take-Two Interactive

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Ticker ttwo
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Industry Electronic Gaming & Multimedia
Employees 1001-5000
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FY2014 Annual Report · Take-Two Interactive
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TAKE-TWO INTERACTIVE SOFTWARE, INC.
2014 ANNUAL REPORT

 
 
 
 
 
 
 
 
 
A leading global producer and  
distributor of interactive entertainment, 
the strongest growth segment of the 
entertainment industry

10 94%

Franchises with at 
least one five-million 
unit selling release

Net revenue growth 
in fiscal year 2014

$1,000,000,000

Grand Theft Auto V reached $1 billion in retail sales faster than any entertainment release in history

#1

Achieved highest average 
Metacritic score of any 
publisher from 2010-2013

1,900

Employees working in game 
development and 14 studios 
around the world

Became the top-selling  
release in the history of 2K

9M

units sold-in to date

NBA 2K14 is the top-selling and top-rated  
NBA simulation video game selling more than  
6.5 million units to date

4

TAKE-TWO INTERACTIVE SOFTWARE, INC.  2014 ANNUAL REPORT

DEAR
SHAREHOLDERS,

Fiscal year 2014 was a record-breaking year for Take-Two, both commercially 

and financially. Driven by our unique ability to produce consistently the 

highest-quality entertainment experiences, our Company delivered 94% net 

revenue growth, along with record net income and cash flow. These results 

illustrate the innovation and talent of our creative teams, the depth of our 

portfolio of intellectual property, and the strength of our marketing and 

distribution capabilities. Today, Take-Two has a strong financial foundation and 

is better positioned than ever for long-term growth and consistent profitability.

OUR KEY ACHIEVEMENTS

Over the past year, our team:

n   Earned the position of top console and 

handheld video game publisher of 2013  
in North America and Latin America*. 

n   Launched Grand Theft Auto V, which 

received more than 300 perfect scores 
and shattered numerous industry records, 
including reaching $1 billion in retail sales 
faster than any entertainment release in 
history. Developed by Rockstar Games, 
the title has sold-in more than 33 million 
units worldwide and continues to attract 
new fans as millions of players enrich 
their experience through the dynamic and 
evolving world of Grand Theft Auto Online. 
More than 70% of those who have played 
Grand Theft Auto V while connected to 
the Internet have played Grand Theft 
Auto Online, which was the single largest 
contributor to our digitally-delivered 
revenue in fiscal 2014.

n   Delivered the highest-rated and top-

selling basketball video game for the 13th 
consecutive year with NBA 2K14. The 
title was our first for next-gen and has 
surpassed NBA 2K13 as our highest- 

selling sports release, with sell-in of  
more than 6.5 million units to date.  
The success of NBA 2K14 was enhanced 
by strong demand for the game’s virtual 
currency, sales of which increased 150% 
versus NBA 2K13.

n   Launched WWE 2K14, which has sold more 
units than its predecessor and proven to 
be a successful addition to our portfolio.

n   Released 8 new downloadable content 
packs for Borderlands 2, which has 
become the top-selling release in the 
history of 2K, with over 9 million units  
sold-in to date. 

n   Launched numerous titles for tablets and 
smartphones, including core titles such 
as Grand Theft Auto San Andreas, XCOM: 
Enemy Unknown and NBA 2K14.

n   Generated record digitally-delivered 

revenue, nearly half of which was derived 
from recurrent consumer spending, 
including virtual currency, downloadable 
add-on content, and online games. 

n    Ended the year with nearly $1 billion 
in cash, after spending $277 million to 
repurchase our stock at a meaningful 
discount to today’s share price.

1

 
 
 
 
 
 
 
 
 
 
TAKE-TWO INTERACTIVE SOFTWARE, INC.  2014 ANNUAL REPORT

PROVEN ORGANIC GROWTH STRATEGY

Take-Two’s strategy is to develop the highest-quality, most compelling interactive entertainment 
franchises and deliver them through all relevant platforms and distribution channels. Creating 
opportunities to drive ongoing engagement with our titles after their initial release is a key strategic 
focus for our Company, and we have started to generate significant revenue and profits from 
recurrent consumer spending. Our record fiscal 2014 results demonstrate that our strategy works.

World-class creative teams: Take-Two has 14 studios around the world and approximately 1,900 
employees working in game development, including some of the most talented visionaries in our 
industry. Our creative teams at Rockstar Games and 2K are renowned for their ability to deliver 
games that consistently set new benchmarks for excellence, with Rockstar Games recently being 
awarded the BAFTA Fellowship for their contributions to the games industry. High quality games 
tend to have prolonged lifecycles, which is reflected in the strong catalog sales that our titles enjoy. 

Diverse portfolio of industry-leading intellectual property: We have built one of the most valuable 
collections of intellectual property in our industry. Take-Two has 10 franchises with individual titles 
that have sold-in 5 million or more units. These franchises are diversified across a range of genres. 
To date, we have released more than 40 distinct titles that are each multi-million unit sellers. We 
continually strive to balance our development efforts between new intellectual property and new 
offerings from our established franchises. Since 2007, we have added 7 new franchises, including 
such hits as BioShock, Borderlands, WWE 2K and XCOM.

Capitalizing on growth of digital distribution: Our expanding portfolio of digitally-delivered content 
is contributing significantly to our growth and profitability, both as video game distribution shifts 
towards full game downloads and we introduce additional offerings that drive recurrent consumer 
spending. During fiscal 2014, digitally-delivered revenue grew 45% and accounted for 16% of our 
total net revenue. The majority of this growth was driven by recurrent consumer spending within 
Grand Theft Auto Online, NBA 2K14 and NBA 2K Online in China, and downloadable add-on content 
for Borderlands 2, BioShock Infinite and Sid Meier’s Civilization V. We will continue to focus on 
developing additional offerings that promote engagement with our titles, deepen our relationships 
with consumers and boost profits over time.

Expanding offerings for tablets and smartphones: We believe that the popularity of video games on 
smaller screens, especially tablets, will grow at a rapid pace. This represents an exciting opportunity 
for Take-Two. Our releases to date have focused primarily on popular catalog titles from both 
Rockstar Games and 2K, as well as current sports titles. As mobile technology continues to evolve, 
we fully expect to release our most groundbreaking and immersive new titles on every mobile  
device that core gamers choose to embrace. 

Innovative marketing and global distribution: Creating great games is only part of our formula  
for success. Our marketing teams roll-out well-coordinated global campaigns that leverage  
both traditional and online media. And, we work in lockstep with our key retail partners to drive  
promotions when they matter the most – at point of sale. Our global distribution network ensures 
that our products are available to consumers wherever they want them – physically or digitally. 

Sound financial foundation: Take-Two has a strong balance sheet and ample capital to pursue a 
variety of investments. As of March 31, 2014, we had $935 million in cash and no borrowings on our 
$100 million credit line. Going forward, we are very excited about our opportunities for growth, and 
our first priority is to invest in our business, both organically and potentially through acquisitions.  
We may also consider returning additional cash to shareholders through share repurchases  
and/or dividends.

2

TAKE-TWO INTERACTIVE SOFTWARE, INC.  2014 ANNUAL REPORT

ROBUST LINEUP OF NEW RELEASES

Fiscal 2015 is poised to be another strong year for our organization, highlighted by a diverse array 
of the highest-quality new releases and innovative offerings that drive incremental profits from 
recurrent consumer spending. To date, we have announced the following titles planned for release 
during the current fiscal year:

n   On October 7, 2K will enhance their unparalleled basketball legacy with the launch of  

NBA 2K15, featuring four-time NBA scoring champion and 2014 NBA Most Valuable Player, 
Kevin Durant, as its cover athlete. We’re confident that NBA 2K15 will once again set new 
benchmarks for sports realism and gameplay.

n   On October 14, 2K will release Borderlands: The-Pre-Sequel that will continue the franchise’s 

tradition of innovative, cooperative multiplayer action. 

n   On October 21, 2K will release Evolve, an exciting new intellectual property for next-gen  

and PC developed by Turtle Rock Studios, the creators of the cooperative shooter classic,  
Left 4 Dead. The title blends first-person and third-person shooter action with cooperative  
and competitive multiplayer in a unique, 4 versus 1 gameplay experience. Evolve is one of  
this year’s most eagerly anticipated games and won more than 50 editorial honors at the  
2014 Electronic Entertainment Expo, including the coveted Best of Show from the E3  
2014 Game Critics. 

n   On October 24, 2K will build on their successful Civilization franchise that has entertained 

audiences for nearly a quarter of a century and sold-in more than 24 million units worldwide, 
with the release of Sid Meier’s Civilization: Beyond Earth for PC. The title will feature the core 
and tactical elements for which the series is famous, while propelling players beyond the 
traditional timeline of a Civilization game by exploring humanity’s future on an alien world.   

n   On October 28, 2K’s WWE franchise will make its next-gen debut with the release of  

WWE 2K15, which promises to take this series to new heights. 14-time WWE Champion,  
John Cena, will be its cover athlete and Sting – one of wrestling’s most beloved superstars – 
will play a key role in the title’s pre-order campaign.

n   This fall, Rockstar Games will bring their blockbuster hit, Grand Theft Auto V, to PS4,  

Xbox One and PC, bringing across-the-board graphical and technical enhancements to  
the game’s already breathtaking open world experience. In addition, the current community 
of players will have the ability to transfer their Grand Theft Auto Online characters and 
progression to their choice of next-gen platforms. All new content and gameplay created  
for both Grand Theft Auto V and Grand Theft Auto Online since launch will also be available  
for the PS4, Xbox One and PC with more to come. Rockstar Games will continue to support 
both Grand Theft Auto V and Grand Theft Auto Online with new offerings throughout the  
year, including regular content drops, limited-time event updates and additional Story  
Mode content.

3

 
 
 
 
 
 
TAKE-TWO INTERACTIVE SOFTWARE, INC.  2014 ANNUAL REPORT

Our robust pipeline extends far beyond fiscal 2015. For example, in fiscal 2016 2K plans to  
introduce Battleborn, an all-new intellectual property developed for next-gen and PC by  
Gearbox Software, the creative team behind our Borderlands franchise. Battleborn is a highly  
stylized blended-genre game, combining frenetic first-person shooting, cooperative combat,  
and an expansive collection of diverse heroes to deliver a never-before-played hero-shooter 
experience. We also have numerous, yet-to-be-announced next-gen titles in development,  
including both groundbreaking new intellectual properties and offerings from our established 
franchises that promise to delight consumers. 

OUR FUTURE

Over the past several years, Take-Two has been transformed into a financially strong, global 
interactive entertainment enterprise with numerous successful franchises encompassing a variety  
of genres. Today, our Company is defined by its top creative talent; unwavering commitment to 
quality; and world-class marketing that turns product launches into pop-culture events. 

The successful evolution of Take-Two and its vast potential is reflected in our significant  
profit outlook for fiscal 2015 and our expectation for continued positive momentum. 

We’d like to thank our colleagues for delivering a record year and setting the foundation for  
our consistent long-term success. To our shareholders, we want to express our appreciation  
for your continued support. 

Sincerely,

Strauss Zelnick
Chairman and 
Chief Executive Officer

Karl Slatoff
President

July 15, 2014

* According to The NPD Group and International Development Group

4

 
 
UNITED STATES
SECURITIES AND EXCHANGE COMMISSION

WASHINGTON, D.C. 20549

FORM 10-K
(cid:1) Annual Report  Pursuant to  Section 13  or 15(d) of  the Securities  Exchange Act

of 1934

For the fiscal year ended March 31, 2014

OR
(cid:2) Transition Report Pursuant to Section  13 or  15(d) of  the  Securities  Exchange Act

of 1934

For the transition period from 

 to 

.

Commission file number 0-29230

TAKE-TWO INTERACTIVE SOFTWARE, INC.

(Exact name of registrant as specified in its charter)

Delaware
(State or Other Jurisdiction of
Incorporation or Organization)

622 Broadway
New York, New York
(Address of principal executive offices)

51-0350842
(I.R.S. Employer
Identification No.)

10012
(Zip Code)

Registrant’s Telephone Number, Including Area Code: (646) 536-2842

Securities registered pursuant to Section 12(b) of  the Act:

Title of each class
Common Stock, $.01 par value

Name of each exchange on which registered
NASDAQ Global Select Market

Securities registered pursuant to Section 12(g)  of the Act:  None

Indicate  by check mark if the registrant is a well-known  seasoned issuer,  as defined  in Rule  405 of  the  Securities  Act. Yes (cid:1) No (cid:2)

Indicate  by  check  mark  if  the  registrant  is  not  required  to  file  reports  pursuant  to  Section  13  or  Section  15(d)  of  the  Act. Yes  (cid:2)  No  (cid:1)

Indicate by check mark whether the Registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange
Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has
been subject to such filing requirements for the past 90  days. Yes (cid:1) No (cid:2)

Indicate  by  check  mark  whether  the  registrant  has  submitted  electronically  and  posted  on  its  corporate  Website,  if  any,  every  Interactive
Data  File  required  to  be  submitted  and  posted  pursuant  to  Rule  405  of  Regulation  S-T  (§232.405  of  this  chapter)  during  the  preceding
12 months (or for such shorter period that the registrant was  required  to submit and post such files). Yes (cid:1) No (cid:2)

Indicate  by  check  mark  if  disclosure  of  delinquent  filers  pursuant  to  Item  405  of  Regulation  S-K  is  not  contained  herein,  and  will  not  be
contained, to the best of the Registrant’s knowledge, in definitive proxy or information statements incorporated by reference in Part III of
this Form  10-K or any amendment to this Form 10-K. (cid:1)

Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, a non-accelerated filer, or a smaller reporting
company.  See  the  definitions  of  ‘‘large  accelerated  filer,’’  ‘‘accelerated  filer,’’  and  ‘‘smaller  reporting  company’’  in  Rule  12b-2  of  the
Exchange Act. (Check one):

Large accelerated filer (cid:1)

Accelerated filer (cid:2)

Non-accelerated filer (cid:2)
(Do not check if a smaller
reporting company)

Smaller reporting company (cid:2)

Indicate  by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act). Yes (cid:2) No (cid:1)

The aggregate market value of the voting and non-voting common equity held by non-affiliates computed by reference to the price at which
the common equity was last sold, or the average bid and asked price of such common equity, as of the last business day of the Registrant’s
most recently completed second fiscal quarter was approximately $1,690,851,000.

As of May  7, 2014, there were 98,970,156 shares of the Registrant’s  Common Stock outstanding.

Documents Incorporated by Reference:
Portions of the registrant’s definitive  proxy statement for the 2014 Annual Meeting of Stockholders
are incorporated by reference into Part  III herein.

[THIS PAGE INTENTIONALLY LEFT BLANK]

Item 1.

Business

Item 1A. Risk Factors

Item 1B. Unresolved Staff Comments

Item 2.

Properties

Item 3.

Legal Proceedings

Item 4.

Mine Safety Disclosures

INDEX

PART I

PART II

Item 5.

Market for Registrant’s Common Equity,  Related Stockholder Matters  and Issuer
Purchases of Equity Securities

Item 6.

Selected Financial Data

Item 7.

Management’s Discussion  and Analysis of  Financial Condition and Results of
Operations

Item 7A. Quantitative and Qualitative  Disclosures  About  Market Risk

Item 8.

Financial Statements and Supplementary Data

Item 9.

Changes in and Disagreements with Accountants on Accounting and Financial
Disclosure

Item 9A. Controls and Procedures

Item 9B. Other Information

Item 10. Directors, Executive Officers and Corporate Governance

Item 11.

Executive Compensation

PART III

Item 12.

Security Ownership of Certain Beneficial Owners and Management and  Related
Stockholder Matters

Item 13.

Certain Relationships and Related Transactions, and Director Independence

Item 14.

Principal Accounting Fees and Services

Item 15.

Exhibits, Financial Statement  Schedules

PART IV

Index to Financial Statements

Signatures

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[THIS PAGE INTENTIONALLY LEFT BLANK]

EXPLANATORY NOTE

On  October  25,  2010,  the  Board  of  Directors  of  Take-Two  Interactive  Software,  Inc.  (the  ‘‘Company,’’
‘‘we,’’ ‘‘us,’’ or similar pronouns) approved a change in the Company’s fiscal year end from October 31 to
March  31,  as  reported  in  the  Company’s  Current  Report  on  Form  8-K  filed  on  October  25,  2010.  As
required by the Securities Exchange Act of 1934, the Company filed a Transition Report on Form 10-KT
on  December  20,  2010  covering  the  period  from,  and  including  the  financial  information  for,  the
five-month period from November 1, 2009 to March 31,  2010.

CAUTIONARY NOTE ABOUT FORWARD-LOOKING STATEMENTS

The statements contained herein which are not historical facts are considered forward-looking statements under
federal securities laws and may be identified by words such as ‘‘anticipates,’’ ‘‘believes,’’ ‘‘estimates,’’ ‘‘expects,’’
‘‘intends,’’  ‘‘plans,’’  ‘‘potential,’’  ‘‘predicts,’’  ‘‘projects,’’  ‘‘seeks,’’  ‘‘will,’’  or  words  of  similar  meaning  and
include, but are not limited to, statements regarding the outlook for the Company’s future business and financial
performance. Such forward-looking statements are based on the current beliefs of our management as well as
assumptions made by and information currently available to them, which are subject to inherent uncertainties,
risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially
from these forward-looking statements based on a variety of risks and uncertainties including, but not limited to,
those  discussed  under  the  heading  ‘‘Risk  Factors’’  included  in  Part  I,  Item  1A  herein.  All  forward-looking
statements  are  qualified  by  these  cautionary  statements  and  speak  only  as  of  the  date  they  are  made.  The
Company  undertakes  no  obligation  to  update  any  forward-looking  statement,  whether  as  a  result  of  new
information, future events or otherwise.

PART I

Item 1. Business

General

We are a leading developer, publisher and marketer of interactive entertainment for consumers around the
globe.  We  develop  and  publish  products  through  our  two  wholly-owned  labels  Rockstar  Games  and  2K.
Our products are currently designed for console gaming systems such as Sony’s PlayStation(cid:4)3 (‘‘PS3’’) and
PlayStation(cid:4)4  (‘‘PS4’’),  Microsoft’s  Xbox 360(cid:4)  (‘‘Xbox 360’’)  and  Xbox  One(cid:4)  (‘‘Xbox  One’’)  and
Nintendo’s Wii(cid:5) (‘‘Wii’’) and Wii U (‘‘Wii U’’); handheld gaming systems such as Nintendo’s DS (‘‘DS’’)
and Sony’s PlayStation Portable (‘‘PSP’’); and personal computers, including smartphones and tablets. We
deliver  our  products  through  physical  retail,  digital  download,  online  platforms  and  cloud  streaming
services.

As a result of the widening popularity of interactive entertainment, the video game market is expected to
continue to grow in coming years. Growth is expected to be driven by continuing increases in the installed
base  of  traditional  consoles,  along  with  the  growing  popularity  of  games  played  on  emerging  platforms
such as tablets and smartphones, and online including through social networks. According to the ‘‘Global
Video Game Market’’ published by International Development Group (‘‘IDG’’) in April 2014, the installed
base  of  console  systems  and  handhelds  devices  grew  to  579.1  million  units  as  of  December  2013,  an
increase of 38.7 million units or 7% from December 2012, and forecasts that the number will increase to an
estimated  723.2  million  units  in  calendar  2018.  Further,  according  to  IDG,  global  sales  of  console,
handheld,  PC  software  and  digital  gaming  segments,  inclusive  of  mobile  gaming  platforms  and  online,
surpassed $66.4 billion in calendar 2013 and forecasts that their annual sales will increase to an estimated
$84.1 billion in calendar 2018.

The  demographics  of  the  interactive  entertainment  industry  audience  have  broadened  significantly  in
recent  years,  with  video  games  becoming  an  increasingly  popular  form  of  mainstream  entertainment.
According  to  the  ‘‘2014  Essential  Facts  about  the  Computer  and  Video  Game  Industry’’  published  by

1

Entertainment  Software  Association  (‘‘ESA’’),  51%  of  U.S.  households  own  at  least  one  dedicated  game
console. The average game player is 31 years old and has been actively  playing for 14  years.

Our  core  strategy  is  to  capitalize  on  the  popularity  of  video  games  by  developing  and  publishing
high-quality  interactive  entertainment  experiences  across  a  range  of  genres.  We  focus  on  building
compelling  franchises  by  publishing  a  select  number  of  titles  for  which  we  can  create  sequels  and
incremental revenue opportunities through add-on content, microtransactions and online play. We support
the  success  of  our  products  in  the  marketplace  through  innovative  marketing  programs  and  global
distribution on all  platforms and through all channels that are relevant  to  our target  audience.

We  were  incorporated  under  the  laws  of  the  State  of  Delaware  in  1993  and  are  headquartered  in  New
York,  New  York  with  approximately  2,530  employees  globally.  Our  telephone  number  is  (646)  536-2842
and  our  website  address  is  www.take2games.com.  We  make  all  of  our  filings  with  the  Securities  and
Exchange Commission (‘‘SEC’’) available free of charge on our website under the caption ‘‘Corporate—
SEC  Filings.’’  Included  in  these  filings  are  our  annual  reports  on  Form  10-K,  quarterly  reports  on
Form 10-Q, current reports on Form 8-K and amendments to those reports, which are available as soon as
reasonably  practicable  after  we  electronically  file  or  furnish  such  materials  with  the  SEC  pursuant  to
Section 13(a) or 15(d) of the Securities  Exchange Act of 1934.

Our  website  and  the  information  contained  therein  or  connected  thereto  are  not  intended  to  be
incorporated  into  this  Annual  Report  on  Form  10-K.  You  may  also  obtain  copies  of  our  reports  without
charge  by writing to:

Take-Two Interactive Software, Inc.
622 Broadway
New York, NY 10012
Attn: Investor Relations

You  may  read  and  copy  any  document  we  file  with  the  SEC  at  the  SEC’s  public  reference  room  at
100  F  Street,  NE,  Room  1580,  Washington,  DC  20549.  Please  call  the  SEC  at  1-800-SEC-0330  for
information  on  the  public  reference  room.  The  SEC  maintains  a  website  that  contains  annual,  quarterly
and  current  reports,  proxy  and  information  statements  and  other  information  that  issuers  (including  the
Company) file electronically with the  SEC.  The  SEC’s website is www.sec.gov.

Strategy

Overview. We  endeavor  to  be  the  most  creative,  innovative  and  efficient  company  in  our  industry.  Our
core  strategy  is  to  capitalize  on  the  popularity  of  video  games  by  developing  and  publishing  high-quality
interactive entertainment experiences across a range of genres. We focus on building compelling franchises
by  publishing  a  select  number  of  titles  for  which  we  can  create  sequels  and  incremental  revenue
opportunities through add-on content, microtransactions and online play. Most of our intellectual property
is  internally  owned  and  developed,  which  we  believe  best  positions  us  financially  and  competitively.  We
have  established  a  portfolio  of  proprietary  software  content  for  the  major  hardware  platforms  in  a  wide
range  of  genres,  including  action,  adventure,  family/casual,  racing,  role-playing,  shooter,  sports  and
strategy, which we distribute worldwide. We believe that our commitment to creativity and innovation is a
distinguishing  strength,  enabling  us  to  differentiate  our  products  in  the  marketplace  by  combining
advanced technology with compelling storylines and characters that provide unique gameplay experiences
for consumers. We have created, acquired or licensed a group of highly recognizable brands to match the
broad  consumer  demographics  we  serve,  ranging  from  adults  to  children  and  game  enthusiasts  to  casual
gamers. Another cornerstone of our strategy is to support the success of our products in the marketplace
through innovative marketing programs and global distribution on all platforms and through all channels
that are relevant to our target audience.

2

Support Label Structure to Target Distinct Market Segments. Our business consists of our wholly-owned labels
Rockstar Games and 2K. Rockstar Games is the developer and publisher of the interactive entertainment
industry’s  most  iconic  and  critically  acclaimed  brand,  Grand  Theft  Auto,  as  well  as  other  successful
franchises, including L.A. Noire, Max Payne, Midnight Club, and Red Dead. We expect Rockstar Games to
continue  to  be  a  leader  in  the  action  /  adventure  product  category  and  create  groundbreaking
entertainment  by  leveraging  our  existing  franchises  as  well  as  developing  new  brands.  2K  publishes
high-quality,  owned  and  licensed  titles  across  a  range  of  genres  including  shooter,  action,  role-playing,
strategy, sports and family/casual. 2K is the publisher of a number of critically acclaimed, multi-million unit
selling  franchises  including  BioShock,  Borderlands,  Carnival  Games,  Mafia,  NBA  2K,  Sid  Meier’s
Civilization,  WWE  2K  and  XCOM.  We  expect  2K  to  continue  to  be  a  leader  by  building  on  its  existing
brands, as well as developing new franchises in the future. We also have expansion initiatives in the Asia
markets, where our strategy is to broaden the distribution of our existing products, expand our business in
Japan, and establish an online gaming presence, especially in China and South Korea.

Focus on Core Strength of Producing Select, High Quality Titles. We focus on publishing a select number of
high-quality titles based on internally- owned and developed intellectual property, which typically provide
higher margins than licensed products. We currently own the intellectual property rights of 20 proprietary
brands.  In  addition,  we  will  selectively  develop  titles  based  on  licensed  properties,  including  sports,  and
also publish externally developed titles.

We use a product investment review process to evaluate potential titles for investment, to review existing
titles in development, and to assess titles after release to measure their performance in the market and the
return  on  our  investment.  We  apply  this  process  to  all  of  our  products,  whether  internally  or  externally
developed.  The  product  investment  review  process  includes  reviews  of  each  project  at  various  stages  of
development  by  our  executive  management  team  and  senior  management  of  our  publishing  labels,  and
includes  coordination  between  our  sales  and  marketing  personnel  before  the  launch  of  the  titles.  This
disciplined approach to product investment is expected to enhance the competitiveness and profitability of
our  titles.

We develop our products using a combination of our internal and external development resources acting
under  contract  with  us.  We  typically  select  our  external  developers  based  on  their  track  record  and
expertise in developing products in the same category or genre. One developer will generally produce the
same  game  for  multiple  platforms  and  will  also  produce  sequels  to  an  original  game.  We  believe  that
selecting and using development resources in this manner allows us to leverage the particular expertise of
our internal and external development resources, which we believe increases the quality of our products.

Leverage  Emerging  Technologies,  Platforms  and  Distribution  Channels,  Including  Digitally  Delivered  Content.
Interactive  entertainment  played  on  mobile  platforms,  including  tablets  and  smartphones,  and  online
platforms,  including  social  networks,  represent  exciting  opportunities  to  enhance  our  growth  and
profitability. In addition, the interactive entertainment software industry is delivering a growing amount of
content for traditional platforms through digital download on the Internet. We provide a variety of online
delivered products and offerings. A number of our titles that are available through retailers as packaged
goods  products  are  also  available  through  direct  digital  download  on  the  Internet  (from  third-party
websites).  We  aim  to  drive  recurrent  consumer  spending,  by  generating  incremental  revenues  from  our
titles  through  downloadable  offerings,  including  add-on  content,  microtransactions  and  online  play.  In
addition, we are publishing an expanding variety of titles for tablets and smartphones, which are delivered
to  consumers  through  digital  download  through  the  Internet.  We  will  continue  to  invest  in  emerging
opportunities  in  mobile  and  online  gameplay,  particularly  for  our  wholly-owned  franchises,  as  well  as
downloadable  content  and  microtransactions,  where  gamers  can  pay  to  download  additional  content  to
enhance their game playing experience.

Expand International Business. The global market for interactive entertainment continues to grow and we
seek to increase our presence internationally, particularly in Asia, Eastern Europe and Latin America. We

3

have  expansion  initiatives  in  the  Asian  markets,  where  our  strategy  is  to  broaden  the  distribution  of  our
existing  products,  expand  our  business  in  Japan,  and  establish  an  online  gaming  presence,  especially  in
China and South Korea. We are a direct publisher in Japan and South Korea. Historically, we distributed
our  products  in  Asia  through  license  agreements  with  local  publishers  in  Japan  and  South  Korea,  and
distribution agreements with local distributors of finished goods elsewhere in Asia. While we retain title to
all  intellectual  property,  under  license  agreements  local  publishers  are  responsible  for  localization  of
software content, distribution and marketing of the products in their respective local markets. We intend to
continue to build upon our licensing relationships and also expand finished goods distribution strategies to
grow our international business.

Our Businesses

Our  revenue  is  primarily  derived  from  the  sale  of  internally  developed  software  titles  and  software  titles
developed  by  third-parties  for  our  benefit.  Operating  margins  are  dependent  in  part  upon  our  ability  to
continually  release  new,  commercially  successful  products  and  to  manage  software  product  development
costs.  We  have  internal  development  studios  located  in  Australia,  Canada,  China,  Czech  Republic,  the
United Kingdom and the United States. As of March 31, 2014, we had a research and development staff of
approximately  1,860  employees  with  the  technical  capabilities  to  develop  software  titles  for  all  major
current  and  prior  generation  consoles,  handheld  hardware  platforms  and  PCs  in  multiple  languages  and
territories.

Agreements  with  third-party  developers  generally  give  us  exclusive  publishing  and  marketing  rights  and
require  us  to  make  development  payments,  pay  royalties  based  on  product  sales  and  satisfy  other
conditions. Development payments for software titles are typically recoupable against royalties otherwise
due to developers based on software sales. Our agreements with third-party developers generally provide
us with the right to monitor development efforts and to cease making development payments if specified
development milestones are not satisfied. We also regularly monitor the level of development payments in
light  of expected sales for the related  titles.

We  continue  to  explore  evolving  business  models  such  as  downloadable  content,  online  gaming  and
microtransactions.  We  expect  growth  and  incremental  revenue  opportunities  through  add-on  content,
microtransactions  and  online  play.  We  also  have  expansion  initiatives  in  the  Asia  markets,  where  our
strategy is to broaden the distribution of our existing products, expand our business in Japan, and establish
an online gaming presence, especially  in China  and  South  Korea.

Rockstar Games. Software titles published by our Rockstar Games label are primarily internally developed.
We  expect  Rockstar  Games,  our  wholly-owned  publisher  of  the  Grand  Theft  Auto,  Max  Payne,  Midnight
Club, Red Dead and other popular franchises, to continue to be a leader in the action / adventure product
category  and  create  groundbreaking  entertainment  by  leveraging  our  existing  titles  as  well  as  developing
new  brands.  Rockstar  continues  to  expand  on  our  established  franchises  by  developing  sequels,  offering
downloadable episodes and content, and releasing titles for smartphones and tablets. Rockstar is also well
known for developing brands in other genres, including the L.A. Noire, Bully and Manhunt franchises. We
believe  that  Rockstar  has  established  a  uniquely  original,  popular  cultural  phenomenon  with  its  Grand
Theft  Auto  series,  which  is  the  interactive  entertainment  industry’s  most  iconic  and  critically  acclaimed
brand and has sold-in over 185 million units. The latest installment, Grand Theft Auto V, was released in
September  2013.  Grand  Theft  Auto  V  includes  access  to  Grand  Theft  Auto  Online  which  launched  in
October 2013.

2K. Our 2K label has published a variety of popular entertainment properties across all key platforms and
across  a  range  of  genres  including  shooter,  action,  role-playing,  strategy,  sports  and  family/casual
entertainment. We expect 2K to continue  to  develop  new and successful franchises  in the future.

2K’s  internally  owned  and  developed  shooter,  action,  role-playing  and  strategy  franchises  include  the
critically  acclaimed,  multi-million  unit  selling  BioShock,  Mafia,  Sid  Meier’s  Civilization  and  XCOM  series.

4

2K  also  publishes  highly  successful  externally  developed  franchises,  such  as  Borderlands.  2K  successfully
launched Borderlands 2 in September 2012 and continued to support the title throughout fiscal year 2014
with robust add-on content offerings. In March 2013, 2K released the critically acclaimed BioShock Infinite,
which  was  also  supported  with  add-on  content  during  fiscal  year  2014.  In  August  2013,  2K  released  The
Bureau: XCOM Declassified.

2K publishes a range of realistic sports simulation titles, including our flagship NBA 2K series, which has
been the top-ranked NBA basketball video game for 13 years running and the WWE 2K series. We develop
most  of  our  sports  simulation  software  titles  through  our  internal  development  studios.  2K  has  secured
long-term  licensing  agreements  with  the  National  Basketball  Association  (‘‘NBA’’).  In  addition,  in
February 2013, 2K entered into an exclusive multi-year agreement with WWE to publish the WWE video
game  franchise  worldwide.  Our  licenses  with  Major  League  Baseball  Properties,  the  Major  League
Baseball Players Association and Major  League  Baseball Advanced  Media  expired in December 2013.

2K also develops and publishes titles for the casual and family-friendly games market. Internally developed
titles  include  Carnival  Games  and  Let’s  Cheer!.  2K  also  had  an  agreement  with  Nickelodeon  to  publish
video games based on its top rated Nick Jr. titles such as Dora the Explorer, Go, Diego, Go!, Ni Hao, Kai-lan
and The Backyardigans, which expired in December 2013. Throughout fiscal year 2014, 2K released a slate
of new titles designed exclusively for smartphones and tablets, including Haunted Hollow, Sid Meier’s Ace
Patrol for iOS, Beejumbled, Turd Birds, 2K Drive and Sensei Wars.

We also have expansion initiatives in the Asia markets, where our strategy is to broaden the distribution of
our existing products, expand our business in Japan, and establish an online gaming presence, especially in
China and South Korea. 2K has secured a multi-year license from the NBA to develop an online version of
the NBA simulation game in China, Taiwan, South Korea and Southeast Asia. In October 2012, NBA 2K
Online, our free-to-play NBA simulation game co-developed by 2K and Tencent, launched commercially on
the  Tencent  Games  portal  in  China.  In  May  2013,  Pro  Baseball  2K,  our  online  baseball  simulation  game
co-developed  by  2K  and  Nexon  Corporation,  launched  commercially  in  South  Korea.  In  addition,  South
Korean-based  studio  XLGAMES  is  presently  developing  Civilization  Online,  a  new  online  game  for  the
Asian market.

Discontinued operations

In February 2010, we completed the sale to SYNNEX Corporation (‘‘Synnex’’) of our Jack of All Games
third-party  distribution  business,  which  primarily  distributed  third-party  interactive  entertainment
software,  hardware  and  accessories  in  North  America.  The  financial  results  of  this  business,  which  were
previously  reported  as  our  distribution  business,  have  been  classified  as  discontinued  operations  in  our
Consolidated Statements of Operations for all periods presented. The assets and liabilities of this business
are reflected as assets and liabilities of discontinued operations in the Consolidated Balance Sheets for all
periods  presented.  See  Note  2  to  our  Consolidated  Financial  Statements  for  additional  information
regarding discontinued operations.

Intellectual Property

Our  business  is  highly  dependent  on  the  creation,  acquisition,  licensing  and  protection  of  intellectual
property.  Some  of  the  intellectual  property  rights  we  have  created  or  acquired  for  our  internally-owned
portfolio  of  brands  are:  BioShock,  Bully,  Carnival  Games,  Evolve,  Grand  Theft  Auto,  L.A.  Noire,  Mafia,
Manhunt,  Max  Payne,  Midnight  Club,  Red  Dead,  Rockstar  Games  Presents  Table  Tennis,  Sid  Meier’s
Civilization,  Sid  Meier’s  Pirates!,  Spec  Ops,  Top  Spin  and  XCOM.  We  believe  that  content  ownership
facilitates our internal product development efforts and maximizes profit potential. We attempt to protect
our software and production techniques under copyright, patent, trademark and trade secret laws as well as
through contractual restrictions on disclosure, copying and distribution.

5

We  also  enter  into  content  license  agreements,  such  as  those  with  sports  leagues,  players  associations,
music labels and musicians. These licenses are typically limited to use of the licensed rights in products for
specific time periods. In addition, we license and include console manufacturer technology in our products
on a non-exclusive basis, which allows our games to be played on their respective hardware systems.

Manufacturing

Sony,  Microsoft  and  Nintendo  either  manufacture  or  control  selection  of  approved  manufacturers  of
software products sold for use on their respective hardware platforms. We place a purchase order for the
manufacture  of  our  products  with  Sony,  Microsoft  or  Nintendo  and  then  send  software  code  and  a
prototype  of  the  product  to  the  manufacturer,  together  with  related  artwork,  user  instructions,  warranty
information,  brochures  and  packaging  designs  for  approval,  defect  testing  and  manufacture.  Games  are
generally shipped within two to three  weeks of receipt of our  purchase  order and all materials.

Production of PC software is performed by third-party vendors in accordance with our specifications and
includes  CD-ROM  /  DVD-ROM  pressing,  assembly  of  components,  printing  of  packaging  and  user
manuals and shipping of finished goods. We send software code and a prototype of a title, together with
related  artwork,  user  instructions,  warranty  information,  brochures  and  packaging  designs  to  the
manufacturers. Games are generally  shipped within  two weeks of receipt of our manufacturing  order.

We occasionally experience difficulties or delays in the manufacture of our titles; however such delays have
not  significantly  harmed  our  business  to  date.  We  have  not  experienced  material  delays  due  to
manufacturing defects. Our software titles  typically carry a 90-day  limited warranty.

Sales

We sell software titles both physically and digitally in the United States, Europe, Canada, Latin America
and Asia Pacific through direct relationships with large retail customers and third-party distributors. Our
customers  in  the  United  States  include,  among  others,  Wal-Mart,  GameStop,  Steam,  Best  Buy  and
Amazon. Our international customers include, among others, Game, GameStop, Media Markt, Tesco, and
Nordic  Game  Supply.  We  have  sales  operations  in  Australia,  Canada,  France,  Germany,  Japan,  South
Korea,  the  Netherlands,  New  Zealand,  Singapore,  Spain,  Switzerland,  Taiwan,  the  United  Kingdom  and
the United States.

We  are  dependent  on  a  limited  number  of  customers  that  account  for  a  significant  portion  of  our  sales.
Sales  to  our  five  largest  customers  during  the  fiscal  year  ended  March  31,  2014  accounted  for
approximately  39.4%  of  our  net  revenue,  with  GameStop  accounting  for  18.4%.  No  other  customer
accounted for more than 10.0% of our net  revenue during the  fiscal  year ended March 31, 2014.

We  also  digitally  distribute  our  titles,  add-on  content  and  microtransactions  direct  to  consoles  and  PCs,
including smartphones and tablets. We view digital distribution as an important growth opportunity for our
industry and Company; however, we continue to expect that packaged goods and traditional retailers will
be the primary channel for the sale of our products  for  the foreseeable  future.

Marketing

Our marketing and promotional efforts are intended to maximize consumer interest in our titles, promote
brand name recognition of our franchises, assist retailers and properly position, package and merchandise
our  titles.  From  time  to  time,  we  also  receive  marketing  support  from  hardware  manufacturers  in
connection with their own promotional efforts.

We  market titles by:

(cid:127) Implementing public relations campaigns, using print and online advertising, television, radio spots
and outdoor advertising. We believe that we label and market our products in accordance with the

6

applicable principles and guidelines of the Entertainment Software Rating Board, or the ESRB, an
independent  self-regulatory  body  that  assigns  ratings  and  enforces  advertising  guidelines  for  the
interactive software industry.

(cid:127) Satisfying  certain  shelf  life  and  sales  requirements  under  our  agreements  with  hardware
manufacturers in order to qualify for Sony’s Greatest Hits Programs and Microsoft’s Platinum Hits
Program.  In  connection  with  these  programs,  we  receive  manufacturing  discounts  from  Sony  and
Microsoft.

(cid:127) Stimulating continued sales by reducing the wholesale prices of our products to retailers at various
times during the life of a product. Price concessions may occur at any time in a product’s life cycle,
but  typically  occur  three  to  nine  months  after  a  product’s  initial  launch.  In  certain  international
markets, we also provide volume rebates to stimulate continued product sales. Sales returns, price
protection  and  other  allowances  amounted  to  $138.1  million,  $109.1  million  and  $119.5  million
during the fiscal years ended March 31, 2014,  2013 and 2012, respectively.

(cid:127) Employing  various  other  marketing  methods  designed  to  promote  consumer  awareness,  including
social  media,  in-store  promotions  and  point-of-purchase  displays,  direct  mail,  co-operative
advertising, attendance at trade shows as well as product sampling through demonstration software
distributed through the Internet or the digital online services.

In  addition  to  our  media,  retail  and  public  relations  campaigns,  an  important  part  of  our  marketing
strategy leverages evolving business models, such as downloadable add-on content and online play for our
front line titles. Add-on content and online play generate incremental revenues and also helps to prolong
consumer engagement with our titles, which extends the life of each new release and enhances the value of
our  franchises. As of March 31, 2014,  we  had  a sales and marketing  staff  of  approximately  320 people.

Product  Procurement

We procure products from suppliers principally using standard purchase orders based on our assessment of
market demand. We carry inventory quantities that we believe are necessary to provide rapid response to
retailer  orders.  We  utilize  electronic  data  interchange  with  many  of  our  customers  to  enhance  the
efficiency of placing and shipping orders  and  receiving  payments.

Competition

In our business, we compete with:

(cid:127) Companies that range in size and cost structure from very small with limited resources to very large
companies with greater financial, marketing and technical personnel and other resources than ours,
including  Activision  Blizzard,  Electronic  Arts,  and  international  companies,  such  as  Capcom,
SEGA, Square Enix, and Ubisoft.

(cid:127) Sony,  Microsoft  and  Nintendo  for  the  sale  of  interactive  entertainment  software.  Each  of  these
competitors  is  a  large  developer  and  marketer  of  software  for  their  own  platforms,  and  has  the
financial  resources  to  withstand  significant  price  competition  and  to  implement  extensive
advertising campaigns.

(cid:127) Other software, hardware, entertainment and media for limited retail shelf space and promotional
resources.  The  competition  is  intense  among  an  increasing  number  of  newly  introduced
entertainment  software  titles  and  hardware  for  adequate  levels  of  shelf  space  and  promotional
support.

(cid:127) Other  forms  of  entertainment  such  as  motion  pictures,  television  and  audio,  social  networking,
online  computer  programs,  mobile  games  and  other  forms  of  entertainment  which  may  be  less
expensive or provide other advantages  to  consumers.

7

Competition  in  the  entertainment  software  industry  is  based  on  innovation,  features,  playability,  and
product  quality;  brand  name  recognition;  compatibility  with  popular  platforms;  access  to  distribution
channels;  price;  marketing;  and  customer  service.  Our  business  is  driven  by  hit  titles,  which  require
increasing budgets for development and marketing. Competition for our titles is influenced by the timing
of competitive product releases and the similarity of such products to our titles and may result in loss of
shelf space or a reduction in sell-through of our titles  at retail stores.

Trends and Factors Affecting our Business

Product Release Schedule. Our financial results are affected by the timing of our product releases and the
commercial success of those titles. Our Grand Theft Auto products in particular have historically accounted
for  a  substantial  portion  of  our  revenue.  Sales  of  Grand  Theft  Auto  products  generated  approximately
68.9% of the Company’s net revenue for the fiscal year ended March 31, 2014. The timing of our Grand
Theft Auto releases varies significantly, which in turn may affect our financial performance on a quarterly
and  annual basis.

Economic Environment and Retailer Performance. We continue to monitor economic conditions that may
unfavorably  affect  our  businesses,  such  as  deteriorating  consumer  demand,  pricing  pressure  on  our
products, credit quality of our receivables, and foreign currency exchange rates. Our business is dependent
upon a limited number of customers who account for a significant portion of our revenue. Our five largest
customers accounted for 39.4%, 52.5% and 43.9% of net revenue during the fiscal years ended March 31,
2014, 2013 and 2012, respectively. As of March 31, 2014 and 2013, five customers comprised approximately
68.3% and 57.2% of our gross accounts receivable, respectively, with our significant customers (those that
individually  comprised  more  than  10%  of  our  gross  accounts  receivable  balance)  accounting  for
approximately 59.8% and 30.5% of such balance at March 31, 2014 and 2013, respectively. The economic
environment  has  affected  our  customers  in  the  past,  and  may  do  so  in  the  future.  Bankruptcies  or
consolidations of our large retail customers could seriously hurt our business, due to uncollectible accounts
receivables and the concentration of purchasing power among the remaining large retailers. Certain of our
large  customers  sell  used  copies  of  our  games,  which  may  negatively  affect  our  business  by  reducing
demand for new copies of our games. While the downloadable content that we now offer for certain of our
titles may serve to reduce used game sales, we expect used game sales to continue to adversely affect our
business.

Hardware  Platforms. We  derive  most  of  our  revenue  from  the  sale  of  products  made  for  video  game
platforms manufactured by third-parties, such as Sony’s PS3 and PS4, Microsoft’s Xbox 360 and Xbox One,
and  Nintendo’s  Wii,  which  comprised  approximately  91.4%  of  the  Company’s  net  revenue  by  product
platform  for  the  fiscal  year  ended  March  31,  2014.  The  success  of  our  business  is  dependent  upon  the
consumer acceptance of these platforms and the continued growth in the installed base of these platforms.
When  new  hardware  platforms  are  introduced,  demand  for  software  based  on  older  platforms  typically
declines,  which  may  negatively  affect  our  business  during  the  market  transition  to  the  new  consoles.
Additionally, our development costs are generally higher for titles during platform transition periods, and
we  have  limited  ability  to  predict  the  consumer  acceptance  of  the  new  platforms,  which  may  affect  our
sales and profitability. Accordingly, our strategy is to focus our development efforts on a select number of
the  highest  quality  titles  for  these  platforms,  while  also  expanding  our  offerings  for  emerging  platforms
such as mobile and online games.

Online  Content  and  Digital  Distribution. The  interactive  entertainment  software  industry  is  delivering  a
growing  amount  of  content  through  digital  online  delivery  methods.  We  provide  a  variety  of  online
delivered products and offerings. A number of our titles that are available through retailers as packaged
goods products are also available through direct digital download through the Internet (from websites we
own  and  others  owned  by  third-parties).  We  aim  to  drive  recurrent  consumer  spending  by  generating
incremental  revenues  from  our  titles  through  downloadable  offerings,  including  add-on  content,

8

microtransactions and online play. In addition, we are publishing an expanding variety of titles for tablets
and  smartphones,  which  are  delivered  to  consumers  through  digital  download  through  the  Internet.
Note 14 to our Consolidated Financial Statements, ‘‘Segment and Geographic Information,’’ discloses that
net revenue from digital online channels comprised approximately 15.8% of the Company’s net revenue by
distribution  channel  for  the  fiscal  year  ended  March  31,  2014.  We  expect  online  delivery  of  games  and
game offerings to become an increasing part of our  business  over the long-term.

International Operations

International sales are a significant part of our business. For the fiscal years ended March 31, 2014, 2013
and 2012, approximately 53.5%, 41.5% and 45.6%, respectively, of our net revenue was earned outside the
United States. We have also expanded our Asian operations in an effort to increase our geographical scope
and diversify our revenue base. We are subject to risks inherent in foreign trade, including increased credit
risks, tariffs and duties, fluctuations in foreign currency exchange rates, shipping delays and international
political, regulatory and economic developments, all of which can have a significant effect on our operating
results. See Notes 1 and 14 to the Consolidated  Financial Statements.

Segment and Geographic Information

See Note 14 to the Consolidated Financial  Statements.

Employees

As of March 31, 2014, we had approximately 2,530 full-time employees, of which approximately 1,190 were
employed  outside  of  the  United  States.  None  of  our  employees  is  subject  to  collective  bargaining
agreements. We consider our relations  with employees to be satisfactory.

9

Item 1A. Risk Factors

Our  business  is  subject  to  many  risks  and  uncertainties,  which  may  affect  our  future  financial  performance.
Because  of  the  risks  and  uncertainties  described  below,  as  well  as  other  factors  affecting  our  operating  results
and financial condition, past financial performance should not be considered to be a reliable indicator of future
performance  and  our  business  and  financial  performance  could  be  harmed  and  the  market  value  of  our
securities could decline.

Risks relating to our business

We are dependent on the future success of our Grand Theft Auto products and we must continue to publish ‘‘hit’’
titles or sequels to such ‘‘hit’’ titles in order to compete  successfully in our industry.

Grand Theft Auto and certain of our other titles are ‘‘hit’’ products and have historically accounted for a
substantial portion of our revenue. Sales of Grand Theft Auto products generated approximately 68.9% of
the  Company’s  net  revenue  for  the  fiscal  year  ended  March  31,  2014  and  the  ten  best-selling  franchises
(including Grand Theft Auto) that significantly contributed to the Company’s net revenue for the fiscal year
ended March 31, 2014 in the aggregate accounted for approximately 98.3% of the Company’s net revenue.
If we fail to continue to develop and sell new commercially successful ‘‘hit’’ titles or sequels to such ‘‘hit’’
titles or experience any delays in product releases or disruptions following the commercial release of our
‘‘hit’’ titles or their sequels, our revenue and profits may decrease substantially and we may incur losses. In
addition,  competition  in  our  industry  is  intense  and  a  relatively  small  number  of  hit  titles  account  for  a
large portion of total revenue in our industry. Hit products offered by our competitors may take a larger
share of consumer spending than we anticipate, which could cause revenue generated from our products to
fall below our expectations. If our competitors develop more successful products or services at lower price
points or based on payment models perceived as offering better value, or if we do not continue to develop
consistently  high  quality  and  well-received  products  and  services,  our  revenue  and  profitability  may
decline. In addition, both the online and mobile games marketplaces are characterized by frequent product
introductions,  relatively  low  barriers  to  entry,  and  new  and  evolving  business  methods,  technologies  and
platforms  for  development.  Widespread  consumer  adoption  of  these  new  platforms  for  games  and  other
technological advances in online or mobile game offerings could negatively affect our sales of console and
traditional PC products before we have an opportunity to develop profitable businesses in such markets.

We are subject to product development risks which could result in delays and additional costs, and we must adapt to
changes in software technologies.

We  depend  on  our  internal  development  studios  and  third-party  software  developers  to  develop  new
interactive  entertainment  software  within  anticipated  release  schedules  and  cost  projections.  The
development  cycle  for  new  titles  generally  ranges  from  12  to  more  than  24  months,  and  our  top-selling
titles could take more than 3 years to develop. Therefore our development costs can be substantial. If we
or  our  third  party  developers  experience  unanticipated  development  delays,  financial  difficulties  or
additional  costs,  we  may  not  be  able  to  release  titles  according  to  our  schedule  and  at  budgeted  costs.
There  can  be  no  assurance  that  our  products  will  be  sufficiently  successful  so  that  we  can  recoup  these
costs or make a profit on these products.

Additionally, in order to stay competitive, our internal development studios must anticipate and adapt to
rapid  technological  changes  affecting  software  development.  Any  inability  to  respond  to  technological
advances and implement new technologies could render our products obsolete or less marketable.

10

The inability of our products to achieve significant market acceptance, delays in product releases or disruptions
following  the  commercial  release  of  our  products  may  have  a  material  adverse  effect  on  our  business,  financial
condition and operating results.

New products may not achieve significant market acceptance, generate sufficient sales or be introduced in
a timely manner to permit us to recover development, manufacturing and marketing costs associated with
these products. The life cycle of a title generally involves a relatively high level of sales during the first few
months after introduction followed by a rapid decline in sales. Because revenue associated with an initial
product  launch  generally  constitutes  a  high  percentage  of  the  total  revenue  associated  with  the  life  of  a
product,  delays  in  product  releases  or  disruptions  following  the  commercial  release  of  one  or  more  new
products  could  have  a  material  adverse  effect  on  our  business,  financial  condition  and  operating  results
and cause our operating results to be materially different from our expectations.

Our business is subject to our ability to develop commercially successful products for the current generation video
game platforms and our ability to transition  our business  model and strategy to  the next generation platforms.

We derive most of our revenue from the sale of products made for video game platforms manufactured by
third-parties, such as Sony’s PS3 and PS4, Microsoft’s Xbox 360 and Xbox One, and Nintendo’s Wii, which
comprised  approximately  91.4%  of  the  Company’s  net  revenue  by  product  platform  for  the  fiscal  year
ended March 31, 2014. The success of our business is subject to the continued popularity of these platforms
and our ability to develop commercially  successful  products for these  platforms.

Video game hardware platforms have historically had a life cycle of four to six years and are experiencing a
transition to new console platforms. During any such transitional period, our success will depend on our
ability to develop our products and services for these next-generation consoles. This transition may require
significant costs and management resources. There can be no assurance that we will be able to successfully
transition  our  business  model  and  strategy  to  these  new  platforms.  Further,  the  hardware  manufacturers
are not required to enter into agreements with us with respect to new consoles and these manufacturers
may choose to impose more restrictive terms or adopt very different business models and fee structures. In
addition, the demand for next-generation consoles may not grow as rapidly as the decline of the previous
generation consoles. As a result, the transition to new platforms could have a material adverse effect on
our  business, financial condition and operating results.

Connectivity issues related to digital delivery platforms could affect our ability to sell and provide online services for
our products and could affect our profitability.

We  rely  upon  third-party  digital  delivery  platforms,  such  as  Steam,  Microsoft’s  Xbox  Live  and  Sony
Entertainment Network, to provide connectivity from the consumer to our digital products and our online
services.  Connectivity  issues  could  prevent  customers  from  accessing  this  content  and  our  ability  to
successfully  market  and  sell  our  products  could  be  adversely  affected.  In  addition,  we  could  experience
similar issues related to services we host on our internal servers. Such issues also could affect our ability to
provide online services and could have a material adverse effect on our business, financial condition and
operating results.

Our business could be adversely affected if our consumer data protection measures are not seen as adequate or there
are breaches of our security measures or unintended disclosures  of our  consumer data.

We  are  collecting  and  storing  consumer  information,  including  personal  information  and  credit  card
information. We take measures to protect our consumer data from unauthorized access or disclosure. It is
possible that our security controls over consumer data may not prevent the improper access or disclosure
of personally identifiable information. In addition, due to the high profile nature of our products, we may
draw  a  disproportionately  higher  amount  of  attention  and  attempts  to  breach  our  security  controls  than
companies  with  lower  profile  products.  A  security  breach  that  leads  to  disclosure  of  consumer  account

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information  (including  personally  identifiable  information)  could  harm  our  reputation,  compel  us  to
comply with disparate breach notification laws in various jurisdictions and otherwise subject us to liability
under  laws  that  protect  personal  data,  resulting  in  increased  costs  or  loss  of  revenue.  A  resulting
perception  that  our  products  or  services  do  not  adequately  protect  the  privacy  of  personal  information
could  result  in  a  loss  of  current  or  potential  consumers  and  business  partners.  In  addition,  if  any  of  our
business partners experience a security breach that leads to disclosure of consumer account information,
our  reputation could be harmed, resulting in loss of revenue.

The  interpretation  and  application  of  consumer  and  data  protection  laws  in  the  U.S.,  Europe  and
elsewhere are often uncertain, contradictory and in flux. It is possible that these laws may be interpreted
and applied in a manner that is inconsistent with our data practices. If so, this could result in government
imposed fines or orders requiring that we change our data practices, which could have an adverse effect on
our business. Complying with these various laws could cause us to incur substantial costs or require us to
change  our  business  practices  in  a  manner  adverse  to  our  business,  financial  condition  and  operating
results.

In  addition,  certain  of  our  products  are  online-enabled.  The  ability  of  our  products  to  offer  online
functionality, and our ability to offer content through a video game platform’s digital distribution channel,
is  dependent  upon  the  continued  operation  and  security  of  such  platform’s  online  network.  These  third-
party networks, as well as our own internal systems and websites, and the security measures related thereto
may be breached as a result of third-party action, including intentional misconduct by computer hackers,
employee  error,  malfeasance  or  otherwise,  and  result  in  someone  obtaining  unauthorized  access  to  our
customers’  data  or  our  data,  including  our  intellectual  property  and  other  confidential  business
information, or our information technology systems. Because the techniques used to obtain unauthorized
access, or to sabotage systems, change frequently and generally are not recognized until launched against a
target, we may be unable to anticipate these techniques or to implement adequate preventative measures.
If an actual or perceived breach of our security occurs, we may lose business, suffer irreparable damage to
our  reputation,  and/or  incur  significant  costs  and  expenses  relating  to  the  investigation  and  possible
litigation of claims relating to such event.

Security  breaches  involving  the  source  code  for  our  products  could  adversely  affect  our  business.

We securely store the source code for our interactive entertainment software products as it is created. A
breach,  whether  physical,  electronic  or  otherwise,  of  the  systems  on  which  such  source  code  and  other
sensitive data are stored could lead to damage or piracy of our software. If we are subject to data security
breaches, we may have a loss in sales or increased costs arising from the restoration or implementation of
additional security measures which could materially and adversely affect our business, financial condition
and  operating  results.  Any  theft  and/or  unauthorized  use  or  publication  of  our  trade  secrets  and  other
confidential  business  information  as  a  result  of  such  an  event  could  adversely  affect  our  competitive
position, reputation, brand, and future sales of our products. Our business could be subject to significant
disruption,  and  we  could  suffer  monetary  and  other  losses  and  reputational  harm,  in  the  event  of  such
incidents and claims.

Our efforts to expand into new products  and services  may subject us  to additional risks.

In recent years, we have invested in emerging opportunities in interactive entertainment played on mobile
platforms,  including  tablets  and  smartphones,  and  online  platforms,  including  social  networks.  We  have
also grown our product offerings that are available through digital download. We are actively investing to
capitalize on these trends in order to diversify our product mix, reduce our operating risks, and increase
our revenue. There are risks and uncertainties associated with these efforts, particularly in instances where
the markets are not fully developed. There is no assurance that we will be able to attract a sufficiently large
number  of  customers  or  recover  costs  incurred  for  developing  and  marketing  these  new  products  or
services.  External  factors,  such  as  competitive  alternatives  and  shifting  market  preferences,  may  also

12

impact the successful implementation of any new products or services. Failure to successfully manage these
risks  in  the  development  and  implementation  of  new  products  or  services  could  have  a  material  adverse
effect  on  our  business,  financial  condition  and  operating  results.

We depend on our key management and product development personnel.

Our  continued  success  will  depend  to  a  significant  extent  on  our  senior  management  team  and  our
relationship  with  ZelnickMedia  Corporation  (‘‘ZelnickMedia’’).  Our  Executive  Chairman  and  Chief
Executive  Officer  and  President  are  partners  of  ZelnickMedia.  We  are  also  highly  dependent  on  the
expertise,  skills  and  knowledge  of  certain  of  our  Rockstar  employees  and  other  key  creative  personnel
responsible for content creation and development of our Grand Theft Auto titles and titles based on other
brands. We may not be able to continue to retain these personnel at current compensation levels, or at all.

The loss of the services of our executive officers, ZelnickMedia, our key Rockstar employees or other key
creative personnel could significantly harm our business. In addition, if one or more key employees were to
join  a  competitor  or  form  a  competing  company,  we  may  lose  additional  personnel,  experience  material
interruptions  in  product  development,  delays  in  bringing  products  to  market  and  difficulties  in  our
relationships with licensors, suppliers and customers, which would significantly harm our business. Failure
to continue to attract and retain other qualified management and creative personnel could adversely affect
our  business and prospects.

Declines in consumer spending and other adverse changes in the economy could have a material adverse effect on
our business, financial condition and operating results.

Most of our products involve discretionary spending on the part of consumers. We believe that consumer
spending  is  influenced  by  general  economic  conditions  and  the  availability  of  discretionary  income.  This
makes  our  products  particularly  sensitive  to  general  economic  conditions  and  economic  cycles  as
consumers  are  generally  more  willing  to  make  discretionary  purchases,  including  purchases  of  products
like  ours,  during  periods  in  which  favorable  economic  conditions  prevail.  Adverse  economic  conditions
such  as  a  prolonged  U.S.  or  international  general  economic  downturn,  including  periods  of  increased
inflation,  unemployment  levels,  tax  rates,  interest  rates,  energy  prices  or  declining  consumer  confidence
could  also  reduce  consumer  spending.  Reduced  consumer  spending  has  and  may  continue  to  result  in
reduced demand for our products and may also require increased selling and promotional expenses, which
has  had  and  may  continue  to  have  an  adverse  effect  on  our  business,  financial  condition  and  operating
results. In addition, during periods of relative economic weakness, our consolidated credit risk, reflecting
our counterparty dealings with distributors, customers, capital providers and others may increase, perhaps
materially so. Furthermore, uncertainty and adverse changes in the economy could also increase the risk of
material losses on our investments, increase costs associated with developing and publishing our products,
increase the cost and availability of sources of financing, and increase our exposure to material losses from
bad  debts,  any  of  which  could  have  a  material  adverse  effect  on  our  business,  financial  condition  and
operating  results.  If  economic  conditions  worsen,  our  business,  financial  condition  and  operating  results
could be adversely affected.

Changes in our tax rates or exposure to additional tax liabilities could adversely affect our earnings and financial
condition.

We  are  subject  to  income  taxes  in  the  U.S.  and  in  various  other  jurisdictions.  Significant  judgment  is
required in determining our worldwide provision for income taxes, and in the ordinary course of business
there  are  many  transactions  and  calculations  where  the  ultimate  tax  determination  is  uncertain.  We  are
required  to  estimate  future  taxes.  Although  we  currently  believe  our  tax  estimates  are  reasonable,  the
estimate process is inherently uncertain, and such estimates are not binding on tax authorities. Further, our
effective  tax  rate  could  be  adversely  affected  by  a  variety  of  factors,  including  changes  in  the  business,
including the mix of earnings in countries with differing statutory tax rates, changes in tax elections, and

13

changes  in  applicable  tax  laws.  Additionally,  tax  determinations  are  regularly  subject  to  audit  by  tax
authorities and developments in those audits could adversely affect our income tax provision. Should the
ultimate tax liability exceed estimates, our income tax provision and net income or loss could be adversely
affected.

Historically, we recorded a valuation allowance against most of our U.S. deferred tax assets. We expect to
provide a valuation allowance on future U.S. tax benefits until we can sustain a level of profitability or until
other  significant  positive  evidence  arises  that  suggest  that  these  benefits  are  more  likely  than  not  to  be
realized. Further, our tax determinations are regularly subject to audit by tax authorities and developments
in those audits could adversely affect our income tax provision. Should our ultimate tax liability exceed our
estimates, our income tax provision and net income or loss could be materially affected.

We earn a significant amount of our operating income, and hold a significant portion of our cash, outside
the U.S. Any repatriation of funds currently held in foreign jurisdictions may result in higher effective tax
rates  for  the  Company.  In  addition,  there  have  been  proposals  to  change  U.S.  tax  laws  that  would
significantly  impact  how  U.S.  multinational  corporations  are  taxed  on  foreign  earnings.  Although  we
cannot  predict  whether  or  in  what  form  this  proposed  legislation  will  pass,  if  enacted  it  could  have  a
material adverse impact on our income tax provision and financial condition.

We  are  also  required  to  pay  taxes  other  than  income  taxes,  such  as  payroll,  sales,  use,  value-added,  net
worth, property and goods and services taxes, in both the U.S. and foreign jurisdictions. We are regularly
under examination by tax authorities with respect to these non-income taxes. There can be no assurance
that the outcomes from these examinations, changes in our business or changes in applicable tax rules will
not have an adverse effect on our net income or loss  and financial condition.

Our quarterly operating results are dependent on the release of ‘‘hit’’ titles and are highly seasonal which may cause
our quarterly operating results to fluctuate significantly.

We have experienced and may continue to experience wide fluctuations in quarterly operating results. The
release of a ‘‘hit’’ title typically leads to a high level of sales during the first few months after introduction
followed by a rapid decline in sales. In addition, the interactive entertainment industry is highly seasonal,
with sales typically higher during the fourth calendar quarter, due primarily to increased demand for games
during  the  holiday  season.  Demand  for  and  sales  of  our  sports  titles  are  also  seasonal  in  that  they  are
typically  released  just  prior  to  the  start  of  the  sport  season  which  they  depict.  If  a  key  event  or  sports
season to which our product release schedule is tied were to be delayed or cancelled, our sales would also
suffer disproportionately. Our failure or inability to produce ‘‘hit’’ titles or introduce products on a timely
basis to meet seasonal fluctuations in demand could adversely affect our business, financial condition and
operating  results.  The  uncertainties  associated  with  software  development,  manufacturing  lead  times,
production  delays  and  the  approval  process  for  products  by  hardware  manufacturers  and  other  licensors
make it difficult to predict the quarter in which our products will ship and therefore may cause us to fail to
meet financial expectations.

Returns of our published titles by our customers and price concessions granted to our customers may adversely affect
our operating results.

We  are  exposed  to  the  risk  of  product  returns  and  price  concessions  with  respect  to  our  customers.  Our
distribution arrangements with customers generally do not give them the right to return titles to us or to
cancel  firm  orders.  However,  we  sometimes  accept  product  returns  from  our  distribution  customers  for
stock  balancing  and  negotiate  accommodations  for  customers,  which  include  credits  and  returns,  when
demand  for  specific  products  falls  below  expectations.  We  accept  returns  and  grant  price  concessions  in
connection with our publishing arrangements and revenue is recognized after deducting estimated reserves
for returns and price concessions. While we believe that we can reliably estimate future returns and price
concessions, if return rates and price concessions for our products exceed our reserves, our revenue could

14

decline,  which  could  have  a  material  adverse  effect  on  our  business,  financial  condition  and  operating
results.

Increased sales of used video game products could lower our  sales.

Certain  of  our  larger  customers  sell  used  video  games,  which  are  generally  priced  lower  than  new  video
games. If our customers increase their sales of used video games, it could negatively affect our sales of new
video games and have an adverse influence on our business, financial condition and operating results.

A limited number of customers account for a significant portion of our sales. The loss of a principal customer or
other significant business relationship could  seriously hurt our business.

A  substantial  portion  of  our  product  sales  are  made  to  a  limited  number  of  customers.  Sales  to  our  five
largest customers during the fiscal year ended March 31, 2014 accounted for approximately 39.4% of our
net  revenue,  with  GameStop  accounting  for  18.4%.  Our  sales  are  made  primarily  pursuant  to  purchase
orders  without  long-term  agreements  or  other  commitments,  and  our  customers  may  terminate  their
relationship with us at any time. Certain of our customers may decline to carry products containing mature
content. The loss of our relationships with principal customers or a decline in sales to principal customers,
including as a result of a product being rated ‘‘AO’’ (age 18 and over) could materially adversely affect our
business, financial condition and operating results.

Furthermore, our customers may also be placed into bankruptcy, become insolvent or be liquidated due to
economic downturns, global contractions of credit or for other factors. Bankruptcies or consolidations of
certain  large  retail  customers  could  seriously  hurt  our  business,  including  as  a  result  of  uncollectible
accounts  receivable  from  such  customers  and  the  concentration  of  purchasing  power  among  remaining
large retailers. In addition, our results of operations may be adversely affected if certain of our customers
who  purchase  on  credit  terms  are  no  longer  eligible  to  purchase  on  such  terms  due  to  their  financial
distress, which may reduce the quantity of products  they  demand from us.

If our marketing and advertising efforts fail to resonate with our customers, our business, financial condition and
operating results could be adversely affected.

Our  products  are  marketed  worldwide  through  a  diverse  spectrum  of  advertising  and  promotional
programs  such  as  television  and  online  advertising,  print  advertising,  retail  merchandising,  website
development and event sponsorship. Our ability to sell our products and services is dependent in part on
the  success  of  these  programs.  If  the  marketing  for  our  products  and  services  fails  to  resonate  with  our
customers,  particularly  during  the  holiday  season  or  other  key  selling  periods,  or  if  advertising  rates  or
other  media  placement  costs  increase,  these  factors  could  have  a  material  adverse  influence  on  our
business, financial condition and operating results.

The interactive entertainment software industry is highly  competitive.

We compete for both licenses to properties and the sale of interactive entertainment software with Sony,
Microsoft and Nintendo, each of which is a large developer and marketer of software for its own platforms.
We  also  compete  with  domestic  game  publishers,  such  as  Activision  Blizzard  and  Electronic  Arts  and
international publishers, such as Capcom, SEGA, Square Enix and Ubisoft. As our business is dependent
upon our ability to develop hit titles, which require increasing budgets for development and marketing, the
availability  of  significant  financial  resources  has  become  a  major  competitive  factor  in  developing  and
marketing software games. Some of our competitors have greater financial, technical, personnel and other
resources  than  we  do  and  are  able  to  finance  larger  budgets  for  development  and  marketing  and  make
higher  offers  to  licensors  and  developers  for  commercially  desirable  properties.  Our  titles  also  compete
with other forms of entertainment, such as social media and casual games, in addition to motion pictures,

15

television  and  audio  and  video  products  featuring  similar  themes,  online  computer  programs  and  other
entertainment, which may be less expensive  or provide other  advantages  to  consumers.

A  number  of  software  publishers  who  compete  with  us  have  developed  and  commercialized  or  are
currently  developing  online  games  for  use  by  consumers  over  the  Internet.  If  technological  advances
significantly increase the availability of online games and if consumer acceptance of online gaming grows
substantially, it could result in a decline in our platform-based software sales and negatively affect sales of
such products.

Increased competition for limited shelf space and promotional support from retailers could affect the success of our
business and require us to incur greater expenses  to market our titles.

Retailers  have  limited  shelf  space  and  promotional  resources  and  competition  is  intense  among  newly
introduced  interactive  entertainment  software  titles  for  adequate  levels  of  shelf  space  and  promotional
support.  Competition  for  retail  shelf  space  is  expected  to  continue  to  increase,  which  may  require  us  to
increase our marketing expenditures to maintain desirable sales levels of our titles. Competitors with more
extensive lines and more popular titles may have greater bargaining power with retailers. Accordingly, we
may  not  be  able,  or  we  may  have  to  pay  more  than  our  competitors,  to  achieve  similar  levels  of
promotional support and shelf space.

Our business is partly dependent on our ability to enter into successful software development arrangements with
third-parties.

Our success depends on our ability to continually identify and develop new titles on a timely basis. We rely
on  third-party  software  developers  for  the  development  of  some  of  our  titles.  Quality  third-party
developers  are  continually  in  high  demand.  Software  developers  who  have  developed  titles  for  us  in  the
past may not be available to develop software for us in the future. Due to the limited number of third-party
software developers and the limited control that we exercise over them, these developers may not be able
to complete titles for us on a timely basis or within acceptable quality standards, if at all. We have entered
into agreements with third-parties to acquire the rights to publish and distribute interactive entertainment
software as well as to use licensed intellectual properties in our titles. These agreements typically require
us to make development payments, pay royalties and satisfy other conditions. Our development payments
may  not  be  sufficient  to  permit  developers  to  develop  new  software  successfully,  which  could  result  in
material  delays  and  significantly  increase  our  costs  to  bring  particular  products  to  market.  Software
development  costs,  promotion  and  marketing  expenses  and  royalties  payable  to  software  developers  and
third-party licensors have increased significantly in recent years and reduce potential profits derived from
sales of our software. Future sales of our titles may not be sufficient to recover development payments and
advances  to  software  developers  and  licensors,  and  we  may  not  have  adequate  financial  and  other
resources  to  satisfy  our  contractual  commitments  to  such  developers.  If  we  fail  to  satisfy  our  obligations
under  agreements  with  third-  party  developers  and  licensors,  the  agreements  may  be  terminated  or
modified in ways that are burdensome to us, and have a material adverse effect on our business, financial
condition and operating results.

We cannot publish our titles without the approval of hardware licensors that are also our  competitors.

We are required to obtain licenses from Sony, Microsoft and Nintendo, which are also our competitors, to
develop and publish titles for their respective hardware platforms. Our existing platform licenses require
that we obtain approval for the publication of new titles on a title-by-title basis. As a result, the number of
titles we are able to publish for these hardware platforms, our ability to manage the timing of the release of
these titles and, accordingly, our net revenue from titles for these hardware platforms, may be limited. If a
licensor  chooses  not  to  renew  or  extend  our  license  agreement  at  the  end  of  its  current  term,  or  if  a
licensor were to terminate our license for any reason or does not approve one or more of our titles, we may
be  unable  to  publish  that  title  as  well  as  additional  titles  for  that  licensor’s  platform.  Termination  of  any

16

such agreements or disapproval of titles could seriously hurt our business and prospects. We may be unable
to continue to enter into license agreements for certain current generation platforms on satisfactory terms
or at all. Failure to enter into any such  agreement could also seriously  hurt our business.

We rely on a limited number of channel partners who influence the fee structures for online distribution of our games
on their platforms.

We rely on a limited number of channel partners, including Sony (Play Station), Microsoft (Xbox), Apple,
Android  and  Steam.  Certain  platform  licensors  have  retained  the  right  to  change  the  fee  structures  for
online  distribution  of  both  paid  content  and  free  content  (including  patches  and  corrections)  on  their
platforms. Each channel partner’s ability to set or influence royalty rates may increase costs, which could
negatively affect our operating margins. We may be unable to distribute our content in a cost-effective or
profitable  manner  through  this  distribution  channel,  which  could  adversely  affect  our  business,  financial
condition and operating results.

Outside  of  fee  arrangements,  our  agreements  with  our  channel  partners  typically  give  them  significant
control  over  other  aspects  of  the  distribution  of  our  products  and  services  that  we  develop  for  their
platform.  If  our  channel  partners  establish  terms  that  restrict  our  offerings  through  their  channels,  or
significantly impact the financial terms on which these products or services are offered to our customers,
we may be unable to distribute our product offerings or be forced to do so on a materially worse financial
or business terms.

We may not be able to adequately adjust our cost structure in a timely fashion in response to a sudden decrease in
demand.

In  the  event  of  a  significant  decline  in  revenue,  we  may  not  be  able  to  dispose  of  facilities,  reduce
personnel  or  make  other  changes  to  our  cost  structure  without  disruption  to  our  operations  or  without
significant termination and exit costs. Management may not be able to implement such actions in a timely
manner,  if  at  all,  to  offset  an  immediate  shortfall  in  revenue  and  profit.  Moreover,  reducing  costs  may
impair our ability to produce and develop software  titles at sufficient levels in the  future.

The potential increasing importance of digital sales to our business exposes us to the risks of that business model,
including greater competition.

The  proportion  of  our  revenues  derived  from  digital  content  delivery,  as  compared  to  traditional  retail
sales,  may  continue  to  increase.  The  increased  importance  of  digital  content  delivery  in  our  industry
increases  our  potential  competition,  as  the  minimum  capital  needed  to  produce  and  publish  a  digitally
delivered game is significantly less than that needed to produce and publish one that is purchased through
retail  distribution  and  is  played  on  a  game  console.  This  will  also  require  us  to  dedicate  capital  to
developing and implementing alternative marketing strategies, which we may not do successfully. If either
occurs,  we  may  be  unable  to  effectively  market  and  distribute  our  products,  which  could  materially
adversely  affect  our  business,  financial  condition  and  operating  results.  In  addition,  a  continuing  shift  to
digital delivery could result in a deprioritization of our products by traditional retailers.

We depend on servers and Internet bandwidth to operate our games and digital services with online features. If we
were to lose server capacity or lack sufficient Internet bandwidth for any  reason, our business could suffer.

We rely on data servers, including those owned or controlled by third parties, to enable our customers to
download our games and other downloadable content, and to operate our online games and other products
with  online  functionality.  Events  such  as  limited  hardware  failure,  any  broad-based  catastrophic  server
malfunction, a significant intrusion by hackers that circumvents security measures, or a failure of disaster
recovery services would likely interrupt the functionality of our games with online services and could result

17

in  a  loss  of  sales  for  games  and  related  services.  An  extended  interruption  of  service  could  materially
adversely affect our business, financial  condition  and  operating results.

We expect a significant portion of our games to be on-line enabled in the future, and therefore we must
project our future server needs and make advance purchases of servers or server capacity to accommodate
expected business demands. If we underestimate the amount of server capacity our business requires or if
our business were to grow more quickly than expected, our consumers may experience service problems,
such as slow or interrupted gaming access. Insufficient server capacity may result in decreased sales, a loss
of  our  consumer  base  and  adverse  consequences  to  our  reputation.  Conversely,  if  we  overestimate  the
amount of server capacity required by our business, we may incur  additional operating costs.

Because of the potential importance of our online business to our revenues and results of operations, our
ability to access adequate Internet bandwidth and online computational resources to support our business
is  critical.  If  the  price  of  either  such  resource  increases,  we  may  not  be  able  to  increase  our  prices  or
subscriber  levels  to  compensate  for  such  costs,  which  could  materially  adversely  affect  our  business,
financial  condition  and  operating  results.

We submit our products for rating by the Entertainment Software Rating Board (‘‘ESRB’’) in the United States and
other  voluntary  or  government  ratings  organizations  in  foreign  countries.  Failure  to  obtain  a  target  rating  for
certain of our products could negatively affect our ability to distribute and sell those games, as could the re-rating of
a game for any reason.

We voluntarily submit our game products to the ESRB, a U.S.-based non-profit and independent ratings
organization. The ESRB system provides consumers with information about game content using a rating
symbol that generally suggests the appropriate player age group and specific content descriptors, such as
graphic  violence,  profanity  or  sexually  explicit  material.  The  ESRB  may  impose  significant  penalties  on
game publishers for violations of its rules related to rating or marketing games, including revocation of a
rating or monetary fines up to $1 million. Other countries require voluntary or government backed ratings
as  prerequisites  for  product  sales.  In  some  instances,  we  may  have  to  modify  our  products  in  order  to
market them under the target rating, which could delay or disrupt the release of our products. In addition,
some of our titles may not be sold at all or without extensive edits in certain countries, such as Germany.

In  the  United  States,  if  the  ESRB  rates  a  game  as  ‘‘AO’’  (age  18  and  older),  platform  licensors  may  not
certify the game and retailers may refuse to sell it. In addition, some consumers have reacted to re-ratings
or controversial game content by refusing to purchase such games, demanding refunds for games that they
had  already  purchased,  and  refraining  from  buying  other  games  published  by  us.  Many  of  our  Rockstar
titles and certain of our 2K titles have been rated ‘‘M’’ (age 17 and older) by the ESRB. If we are unable to
obtain ‘‘M’’ ratings and instead receive ‘‘AO’’ ratings on future versions of those or similar titles as a result
of  changes  in  the  ESRB’s  ratings  standards  or  for  other  reasons,  including  the  adoption  of  legislation  in
this area, our business and prospects could be negatively affected. If any of our games are re-rated by the
ESRB or other foreign based ratings organizations, we could be exposed to litigation, administrative fines
and  penalties  and  other  potential  liabilities,  and  our  operating  results  and  financial  condition  could  be
significantly affected.

We  have  implemented  processes  to  comply  with  the  requirements  of  the  ESRB  and  other  ratings
organizations  and  properly  display  the  designated  rating  symbols  and  content  descriptions.  Nonetheless,
these processes are subject to human error, circumvention, overriding and reasonable resource constraints.
If a video game we published were found to contain undisclosed pertinent content, the ESRB could re-rate
a  game,  retailers  could  refuse  to  sell  it  and  demand  that  we  accept  the  return  of  any  unsold  copies  or
returns from customers, and consumers could refuse to buy it or demand that we refund their money. This
could have a material negative affect on our operating results and financial condition. In addition, we may
be  exposed  to  litigation,  administrative  fines  and  penalties  and  our  reputation  could  be  harmed,  which
could affect sales of other video games we sell. If any of these consequences were to occur, our business
and financial performance could be significantly harmed.

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Content  policies  adopted  by  retailers,  consumer  opposition  and  litigation  could  negatively  affect  sales  of  our
products.

Retailers may decline to sell interactive entertainment software containing what they judge to be graphic
violence or sexually explicit material or other content that they deem inappropriate for their businesses. If
retailers  decline  to  sell  our  products  based  upon  their  opinion  that  they  contain  objectionable  themes,
graphic  violence  or  sexually  explicit  material  or  other  generally  objectionable  content,  or  if  any  of  our
previously  ‘‘M’’  rated  series  products  are  rated  ‘‘AO,’’  we  might  be  required  to  significantly  change  or
discontinue  particular  titles  or  series,  which  in  the  case  of  our  best-selling  Grand  Theft  Auto  titles  could
seriously affect our business. Consumer advocacy groups have opposed sales of interactive entertainment
software  containing  objectionable  themes,  violence  or  sexual  material  or  other  objectionable  content  by
pressing  for  legislation  in  these  areas  and  by  engaging  in  public  demonstrations  and  media  campaigns.
Additionally, although lawsuits seeking damages for injuries allegedly suffered by third-parties as a result
of  video  games  have  generally  been  unsuccessful  in  the  courts,  claims  of  this  kind  have  been  asserted
against us from time to time and may  be  asserted and be successful in the future.

We are subject to risks and uncertainties of international trade, including fluctuations in the values of local foreign
currencies against the dollar.

Sales  in  international  markets,  primarily  in  Europe,  have  accounted  for  a  significant  portion  of  our  net
revenue.  For  the  fiscal  year  ended  March  31,  2014,  approximately  53.5%  of  our  net  revenue  was  earned
outside  the  United  States.  We  have  also  expanded  our  Asian  operations  in  an  effort  to  increase  our
geographical  scope  and  diversify  our  revenue  base.  We  are  subject  to  risks  inherent  in  foreign  trade,
including increased credit risks, tariffs and duties, fluctuations in foreign currency exchange rates, shipping
delays,  and  international  political,  regulatory  and  economic  developments,  all  of  which  can  have  a
significant influence on our operating results. Many of our international sales are made in local currencies,
which could fluctuate against the dollar. While we may use forward exchange contracts to a limited extent
to seek to mitigate foreign currency risk, our operating results could be adversely affected by unfavorable
foreign currency fluctuations.

We face risks from our international operations.

We are subject to certain risks because of our international operations, particularly as we continue to grow
our business and presence in Asia, Latin America and other parts of the world. Changes to and compliance
with a variety of foreign laws and regulations may increase our cost of doing business and our inability or
failure to obtain required approvals could harm our international and domestic sales. Trade legislation in
either the United States or other countries, such as a change in the current tariff structures, import/export
compliance laws or other trade laws or policies, could adversely affect our ability to sell or to distribute in
international  markets.  We  incur  additional  legal  compliance  costs  associated  with  our  international
operations and could become subject to legal penalties in foreign countries if we do not comply with local
laws and regulations which may be substantially different from those in the United States. In many foreign
countries,  particularly  in  those  with  developing  economies,  it  may  be  common  to  engage  in  business
practices that are prohibited by United States laws and regulations, such as the Foreign Corrupt Practices
Act,  and  by  local  laws,  such  as  laws  prohibiting  corrupt  payments  to  government  officials.  Although  we
implement  policies  and  procedures  designed  to  ensure  compliance  with  these  laws,  there  can  be  no
assurance  that  all  of  our  employees,  contractors  and  agents,  as  well  as  those  companies  to  which  we
outsource  certain  of  our  business  operations,  including  those  based  in  or  from  countries  where  practices
which  violate  such  laws  may  be  customary,  will  not  take  actions  in  violation  of  our  policies.  Any  such
violation, even if prohibited by our policies, could have  a material adverse effect on our  business.

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If we are unable to protect the intellectual property relating to our software, the commercial value of our products
will be adversely affected and our competitive position could be  harmed.

We develop proprietary software and have obtained the rights to publish and distribute software developed
by  third-parties.  We  attempt  to  protect  our  software  and  production  techniques  under  copyright,
trademark  and  trade  secret  laws  as  well  as  through  contractual  restrictions  on  disclosure,  copying  and
distribution.  Our  software  is  susceptible  to  piracy  and  unauthorized  copying.  Unauthorized  third-parties
may  be  able  to  copy  or  to  reverse  engineer  our  software  to  obtain  and  use  programming  or  production
techniques that we regard as proprietary. Well organized piracy operations have also proliferated in recent
years,  resulting  in  the  ability  to  download  pirated  copies  of  our  software  over  the  Internet.  Although  we
attempt  to  incorporate  protective  measures  into  our  software,  piracy  of  our  products  could  negatively
affect our future profitability.

If we infringe on or are alleged to infringe on the intellectual property rights of third-parties, our business could be
adversely affected.

As  our  industry  grows,  we  may  be  subject  to  an  increasing  amount  of  litigation  that  is  common  in  the
software  industry  based  on  allegations  of  infringement  or  other  alleged  violations  of  patent,  copyright
and/or trademarks. In addition, we believe that interactive entertainment software will increasingly become
the subject of claims that such software infringes on the intellectual property rights of others with both the
growth of online functionality and advances in technology, game content and software graphics as games
become more realistic. From time to time, we receive notices from third-parties or are named in lawsuits
by  third-parties  alleging  infringement  of  their  proprietary  rights.  Although  we  believe  that  our  software
and technologies and the software and technologies of third-party developers and publishers with whom we
have contractual relations do not and will not infringe or violate proprietary rights of others, it is possible
that  infringement  of  proprietary  rights  of  others  may  occur.  Any  claims  of  infringement,  with  or  without
merit, could be time consuming, costly and difficult to defend. Moreover, intellectual property litigation or
claims  could  require  us  to  discontinue  the  distribution  of  products,  obtain  a  license  or  redesign  our
products, which could result in additional substantial costs and  material delays.

Our software is susceptible to errors, which can harm  our  financial results  and  reputation.

The  technological  advancements  of  new  hardware  platforms  result  in  the  development  of  more  complex
software  products.  As  software  products  become  more  complex,  the  risk  of  undetected  errors  in  new
products increases. We may need to produce and distribute patches in order to repair such errors, which
could be costly and may distract our developers from working on new products. If, despite testing, errors
are found in new products or releases after shipments have been made, we could experience a loss of or
delay in timely market acceptance, product returns, loss of revenue, increases in costs relating to the repair
of such errors and damage to our reputation.

If we acquire or invest in other businesses, intellectual properties or other assets, we may be unable to integrate them
with our business, our financial performance may be impaired and/or we may not realize the anticipated financial
and strategic goals for such transactions.

If  appropriate  opportunities  present  themselves,  we  may  acquire  or  make  investments  in  businesses,
intellectual  properties  and  other  assets  that  we  believe  are  strategic.  We  may  not  be  able  to  identify,
negotiate or finance any future acquisition or investment successfully. Even if we do succeed in acquiring
or investing in a business, intellectual property or other asset, such acquisitions and investments involve a
number of risks, including:

(cid:127) retaining  key  employees  and  maintaining  the  key  business  and  customer  relationships  of  the

businesses we acquire;

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(cid:127) cultural  challenges  associated  with  integrating  employees  from  an  acquired  company  or  business

into our organization;

(cid:127) the possibility that the combined company would not achieve the expected benefits, including any
anticipated operating and product synergies, of the acquisition as quickly as anticipated or that the
costs  of,  or  operational  difficulties  arising  from,  an  acquisition  would  be  greater  than  anticipated;

(cid:127) significant  acquisition-related  accounting  adjustments,  particularly  relating  to  an  acquired
company’s  deferred  revenue,  that  may  cause  reported  revenue  and  profits  of  the  combined
company to be lower than the sum of their stand-alone revenue  and  profits;

(cid:127) significant  accounting  charges  resulting  from  the  completion  and  integration  of  a  sizeable
acquisition and increased capital expenditures, including potential impairment charges incurred to
write down the carrying amount of intangible  assets generated  as a result  of  an acquisition;

(cid:127) the  possibility  that  we  will  not  discover  important  facts  during  due  diligence  that  could  have  a
material  adverse  effect  on  the  value  of  the  businesses  we  acquire,  including  the  possibility  that  a
change  of  control  of  a  company  we  acquire  triggers  a  termination  of  contractual  or  intellectual
property rights important to the operation  of  its  business;

(cid:127) the need to integrate an acquired company’s accounting, management information, human resource
and  other  administrative  systems  to  permit  effective  management  and  timely  reporting,  and  the
need to implement or remediate controls, procedures and policies appropriate for a public company
in  an  acquired  company  that,  prior  to  the  acquisition,  lacked  these  controls,  procedures  and
policies;

(cid:127) litigation or other claims in connection with, or inheritance of claims or litigation risks as a result of,
an acquisition, including claims from terminated employees, customers or other third-parties; and

(cid:127) to  the  extent  that  we  engage  in  strategic  transactions  outside  of  the  United  States,  we  face
additional  risks,  including  risks  related  to  integration  of  operations  across  different  cultures  and
languages, currency risks and the particular economic, political and regulatory risks associated with
specific countries.

Future  acquisitions  and  investments  could  also  involve  the  issuance  of  our  equity  and  equity-linked
securities  (potentially  diluting  our  existing  stockholders),  the  incurrence  of  debt,  contingent  liabilities  or
amortization  expenses,  write-offs  of  goodwill,  intangibles,  or  acquired  in-process  technology,  or  other
increased  cash  and  non-cash  expenses  such  as  stock-  based  compensation.  Any  of  the  foregoing  factors
could harm our financial condition or prevent us from achieving improvements in our financial condition
and  operating  performance  that  could  have  otherwise  been  achieved  by  us  on  a  stand-alone  basis.  Our
stockholders  may  not  have  the  opportunity  to  review,  vote  on  or  evaluate  future  acquisitions  or
investments.

Our ability to acquire and maintain licenses to intellectual property, especially for sports titles, affects our revenue
and profitability. Competition for these  licenses may make them more  expensive and  increase  our costs.

Certain of our products are based on or incorporate intellectual property owned by others. For example,
certain  of  our  2K  products  include  rights  licensed  from  major  sports  leagues  and  players’  associations.
Similarly, some of our other titles are based on licenses of popular entertainment products. Competition
for  these  licenses  is  intense.  If  we  are  unable  to  maintain  these  licenses  or  obtain  additional  licenses  on
reasonable  economic  terms  or  with  significant  commercial  value,  our  revenue  and  profitability  could
decline  significantly.  Competition  for  these  licenses  may  also  increase  the  advances,  guarantees  and
royalties that we must pay to the licensor, which could significantly increase our costs and adversely affect
our  profitability.  In  addition,  on  certain  intellectual  property  licenses,  we  are  subject  to  guaranteed
minimum  payments,  royalties  or  standards  of  performance  and  may  not  be  able  to  terminate  these

21

agreements prior to their stated expiration. If such licensed products do not generate revenues in excess of
such minimum guarantees, our profitability will be adversely affected.

We are subject to contractual covenants which place  certain  limitations on how we  manage our business.

Our  Credit  Agreement  (as  defined  herein)  and  the  indentures  governing  our  Convertible  Notes  (as
defined  herein)  may  limit  our  ability  to  take  various  actions,  including  incurring  additional  debt,  paying
dividends,  repurchasing  shares  and  acquiring  or  disposing  of  assets  or  businesses.  In  addition,  we  have
granted a security interest in connection with certain compensatory arrangements which limits our ability
to  incur  senior  debt  in  excess  of  certain  amounts.  Accordingly,  we  may  be  restricted  from  taking  actions
that  management  believes  would  be  desirable  and  in  the  best  interests  of  us  and  our  stockholders.  Our
Credit  Agreement  and  the  indentures  also  require  us  to  satisfy  specified  financial  and  non-financial
covenants. A breach of any of the covenants contained in our Credit Agreement could result in an event of
default under the agreement and under the indentures governing our Convertible Notes and would allow
our  lenders  and  noteholders  to  pursue  various  remedies,  including  accelerating  the  repayment  of  any
outstanding indebtedness.

Our business and products are subject to potential legislation. The adoption of such proposed legislation could limit
the retail market for our products.

Several proposals have been made for federal legislation to regulate our industry. Such proposals seek to
prohibit  the  sale  of  products  containing  certain  content  included  in  some  of  our  games.  If  any  such
proposals  are  enacted  into  law,  it  may  limit  the  potential  market  for  some  of  our  games  in  the  United
States, and adversely affect our business, financial condition and operating results. Other countries, such as
Germany,  have  adopted  laws  regulating  content  both  in  packaged  games  and  those  transmitted  over  the
Internet that are stricter than current United States laws. In the United States, proposals have also been
made by numerous state legislators to regulate and prohibit the sale of interactive entertainment software
products containing certain types of violent or sexual content to under 17 or 18 audiences, such as the State
of California’s ‘‘ultraviolent video games law’’ that sought to ban the sale or rental of violent video games
to  minors.  While  such  legislation  to  date  has  been  enjoined  by  industry  and  retail  groups  or  been  found
unconstitutional, the adoption into law of such legislation in federal and/or in state jurisdictions in which
we do significant business could severely  limit  the retail  market  for some of our games.

We may  need additional capital if we incur  losses.

If  we  incur  losses  in  the  future,  we  may  be  required  to  raise  additional  capital  in  order  to  fund  our
operations. We could seek to raise capital in a number of ways, including through the issuance of debt or
equity, or through other financing arrangements. In October 2011, we entered into a Second Amended and
Restated Credit Agreement (the ‘‘Credit Agreement’’) which amended and restated our July 2007 Credit
Agreement  (as  defined  herein),  which  requires  us  to  make  periodic  interest  or  other  debt  service
payments.  In  addition,  we  issued  1.75%  Convertible  Notes  due  2016  in  November  2011  and  1.00%
Convertible  Notes  due  2018  in  June  2013  (the  ‘‘1.75%  Convertible  Notes’’  and  together  with  the  1.00%
Convertible Notes, the ‘‘Convertible Notes’’), which require us to make periodic interest payments to the
holders  of  the  Convertible  Notes.  If  we  borrow  additional  funds,  further  debt  service  payments  would
probably be necessary. In addition, the terms of additional debt may impose significant restrictions on our
ability  to  operate  our  business.  If  we  seek  financing  through  the  sale  of  equity  or  equity-based  securities
(such as our Convertible Notes), our current stockholders will suffer dilution in their percentage ownership
of common stock. We cannot be certain as to our ability to raise additional capital in the future or under
what terms capital would be available. If we need to raise capital and are not successful in doing so, we will
have to consider other options that may include, but are not limited to, a reduction in our expenditures for
internal and external new product development, reductions in overhead expenses, and sales of intellectual

22

property and other assets. These actions, should they become necessary, will likely result in a reduction in
the size of our operations and could materially  affect the  prospects of our business.

We may  be required to record a significant  charge to  earnings if our goodwill becomes impaired.

We  are  required  under  U.S.  generally  accepted  accounting  principles  to  review  our  goodwill  for
impairment  at  least  annually  or  more  frequently  when  events  or  changes  in  circumstances  indicate  the
carrying  value  may  not  be  recoverable.  Factors  that  may  be  considered  a  change  in  circumstances,
indicating  a  requirement  to  reevaluate  whether  our  goodwill  continues  to  be  recoverable,  include  a
significant  decline  in  stock  price  and  market  capitalization,  slower  growth  rates  in  our  industry  or  other
materially adverse events. We may be required to record a significant charge to earnings in our financial
statements during the period in which any impairment of our goodwill is determined. This may adversely
affect our operating results.

Our  reported  financial  results  could  be  adversely  affected  by  the  application  of  existing  or  future  accounting
standards to our business as it evolves.

Our reported financial results are affected by the accounting policies promulgated by the SEC and national
accounting  standards  bodies  and  the  methods,  estimates,  and  judgments  that  we  use  in  applying  our
accounting policies. For example, standards regarding software revenue recognition have and could further
significantly affect the way we account for revenue related to our products and services. As we enhance,
expand  and  diversify  our  business  and  product  offerings,  the  application  of  existing  or  future  financial
accounting  standards,  particularly  those  relating  to  the  way  we  account  for  revenue,  could  have  a
significant adverse effect on our reported  results although  not  necessarily on our cash  flows.

Risks relating to our common stock

For  purposes  of  this  section  ‘‘Risks  relating  to  our  common  stock,’’  references  to  ‘‘the  Company,’’  ‘‘we,’’
‘‘our,’’ and ‘‘us’’ refer only to Take-Two  Interactive  Software, Inc.  and not  to  its subsidiaries.

Additional issuances of equity securities by  us would dilute the ownership of our existing stockholders.

We may issue equity or equity-based securities (such as our Convertible Notes) in the future in connection
with  acquisitions  or  strategic  transactions,  to  adjust  our  ratio  of  debt  to  equity,  including  through
repayment of outstanding debt, to fund expansion of our operations or for other purposes. To the extent
we  issue  additional  equity  securities,  the  percentage  ownership  of  our  existing  stockholders  would  be
reduced.

There is no guarantee that we will do additional share repurchases in the future.

The share repurchase program authorized by the Board of Directors, which authorized the repurchase of
up  to  7,500,000  shares  of  our  common  stock  and  had  3,283,000  shares  available  for  repurchase  as  of
March 31, 2014, does not obligate the Company to make any purchases at any specific time or situation.
Discontinuing repurchases could adversely affect the price of the Company’s common stock. The program
may be suspended or discontinued at  any  time for any reason.

Future sales or other issuances of our common stock  could adversely  affect its market price.

The  sale  of  substantial  amounts  of  our  common  stock  could  adversely  affect  its  price.  The  sale  or  the
availability for sale of a large number of shares of our common stock in the public market could cause the
price of our common stock to decline. The issuance of shares of our common stock upon conversion of our
Convertible Notes could also adversely affect  the price of our common stock.

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Our stock price has been volatile and may  continue to fluctuate significantly.

The market price of our common stock historically has been, and we expect will continue to be, subject to
significant fluctuations. These fluctuations may be due to factors specific to us including those discussed in
the  risk  factors  in  this  section  as  well  as  others  not  currently  known  to  us  or  that  we  currently  do  not
believe are material, to changes in securities analysts’ earnings estimates or ratings, to our results or future
financial  guidance  falling  below  our  expectations  and  analysts’  and  investors’  expectations,  to  factors
affecting  the  computer,  software,  entertainment,  media  or  electronics  industries,  or  to  national  or
international economic conditions.

Stock  markets,  in  general,  have  experienced  over  the  years,  and  continue  to  experience  significant  price
and  volume  fluctuations  that  have  affected  market  prices  for  companies  such  as  ours  and  that  may  be
unrelated  or  disproportionate  to  the  operating  performance  of  the  affected  companies.  These  broad
market  and  industry  fluctuations  may  adversely  affect  the  price  of  our  stock,  regardless  of  our  operating
performance.

Delaware law, our charter documents and provisions of our debt agreements may impede or discourage a takeover,
which could cause the market price of  our shares to decline.

We  are  a  Delaware  corporation,  and  the  anti-takeover  provisions  of  Delaware  law  impose  various
impediments to the ability of a third-party to acquire control of us, even if a change in control would be
beneficial  to  our  existing  stockholders.  Our  Board  of  Directors  has  the  power,  without  stockholder
approval,  to  adopt  a  stockholder  rights  plan  and/or  to  designate  the  terms  of  one  or  more  series  of
preferred  stock  and  issue  shares  of  preferred  stock.  In  addition,  we  may  under  certain  circumstances
involving a change of control, be obligated to repurchase all or a portion of our Convertible Notes and any
potential  acquirer  would  be  required  to  assume  our  obligations  related  to  any  outstanding  Convertible
Notes.  We  or  any  possible  acquirer  may  not  have  available  financial  resources  necessary  to  repurchase
those notes. The ability of our Board of Directors to create and issue a new series of preferred stock and
certain  provisions  of  Delaware  law,  our  certificate  of  incorporation  and  bylaws  and  the  indenture
governing  our  notes  could  impede  a  merger,  takeover  or  other  business  combination  involving  us  or
discourage  a  potential  acquirer  from  making  a  tender  offer  for  our  common  stock,  which,  under  certain
circumstances, could reduce the market price of our common stock and the value of any outstanding notes.

Our ability to use net operating loss carryforwards to reduce future years’ taxes could be substantially limited if we
experience an ownership change as defined in  the Internal Revenue  Code.

Section 382 of the Internal Revenue Code contains rules that limit the ability of a company to use its net
operating loss carryforwards in years after an ownership change, which is generally defined as any change
in ownership of more than 50% of its stock over a three-year testing period. These rules generally operate
by  focusing  on  ownership  changes  among  stockholders  owning  directly  or  indirectly  5%  or  more  of  the
stock of a company and/or any change in ownership arising from a new issuance of stock by the company.
If, as a result of future transactions involving our common stock, including purchases or sales of stock by
5%  stockholders,  we  undergo  cumulative  ownership  changes  which  exceed  50%  over  the  testing  period,
our  ability  to  use  our  net  operating  loss  carryforwards  would  be  subject  to  additional  limitations  under
Section 382.

Generally, if an ownership change occurs, the annual taxable income limitation on the use of net operating
loss carryforwards is equal to the product of the applicable long-term tax exempt rate and the value of the
company’s  stock  immediately  before  the  ownership  change.  Depending  on  the  resulting  limitation,  a
portion of our net operating loss carryforwards  could  expire before we would be able to use them.

Our inability to fully utilize our net operating losses to offset taxable income generated in the future could
have a material and negative affect on  our future financial position and results of operations.

24

We  are  implementing  a  new  enterprise  resource  planning  (ERP)  system,  and  we  may  encounter  technical  or
operational difficulties during the transition that could disrupt our  operations.

We are implementing a new enterprise resource planning (ERP) system, and we may encounter technical
and  operating  difficulties  during  the  transition  to  that  new  system.  We  may  experience  problems  in
implementing  the  new  system  as  our  employees  learn  the  new  system,  transfer  data  from  our  existing
system to the new system and operate with the new system. The transition may not be completed promptly
or at all, or could require us to revert to the currently existing system. Any difficulties that we encounter in
implementing  the  new  system  may  disrupt  our  ability  to  deal  effectively  with  our  employees,  vendors,
customers  and  other  companies  with  which  we  have  commercial  relationships  and  also  may  prevent  us
from effectively closing a quarterly period and reporting our financial results in a timely manner. If we are
unable to produce accurate and timely financial statements, our stock price may be adversely affected and
we may be unable to maintain compliance  with the  listing requirements of the Nasdaq Global  Market.

Item 1B. Unresolved Staff Comments

None.

Item 2. Properties

Our principal executive offices are located at 622 Broadway, New York, New York in approximately 64,000
square  feet of space under a lease expiring in  March 2023.

Take-Two Interactive Software Europe Ltd, our wholly-owned subsidiary, leases 12,500 square feet of office
space in Windsor, United Kingdom, which expires in December 2021. Rockstar North, our wholly-owned
subsidiary, leases 42,000 square feet of  office space in Edinburgh, Scotland. That lease expires in 2015.

2K  corporate  offices  and  two  development  studios  occupy  approximately  84,000  square  feet  of  leased
office space in Novato, California. The  lease  expires in 2019.

In addition, our other subsidiaries lease office space in Sydney and Canberra, Australia; Toronto, Canada;
Chengdu,  Hanghzhou  and  Shanghai,  China;  Brno,  Czech  Republic;  Paris,  France;  Munich,  Germany;
Tokyo,  Japan;  Seoul,  South  Korea;  Breda,  Netherlands;  Auckland,  New  Zealand;  Singapore;  Madrid,
Spain; Taipei, Taiwan; London, Lincoln, and Leeds, United Kingdom and, in the United States, San Diego,
and  Northridge,  California;  Sparks,  Maryland;  Andover  and  Quincy,  Massachusetts;  Las  Vegas,  Nevada;
Glen Cove, New York; Cincinnati, Ohio;  Kirkland, Washington.

For  information  regarding  our  lease  commitments,  see  Note  11  of  the  Notes  to  Consolidated  Financial
Statements, included in Item 15 in this  report.

Item 3. Legal Proceedings

We  are,  or  may  become,  subject  to  demands  and  claims  (including  intellectual  property  claims)  and  are
involved in routine litigation in the ordinary course of business which we do not believe to be material to
our  business  or  financial  statements.  We  have  appropriately  accrued  amounts  related  to  certain  of  these
claims and legal and other proceedings. While it is reasonably possible that a loss may be incurred in excess
of the amounts accrued in our financial statements, we believe that such losses, unless otherwise disclosed,
would not be material.

Item 4. Mine Safety Disclosures

Not applicable.

25

PART II

Item 5. Market for Registrant’s Common  Equity,  Related Stockholder Matters  and Issuer Purchases

of Equity Securities

Market Information and Holders

Our  common  stock  trades  on  the  NASDAQ  Global  Select  Market  under  the  symbol  ‘‘TTWO.’’  The
following  table  sets  forth,  for  the  periods  indicated,  the  range  of  the  high  and  low  sale  prices  for  our
common stock as reported by NASDAQ.

High

Low

Fiscal Year Ended March 31, 2014

First Quarter ended June 30, 2013 . . . . . . . . . . . . . . . . . . . . . . . .
Second Quarter ended September 30, 2013 . . . . . . . . . . . . . . . . . .
Third Quarter ended December 31, 2013 . . . . . . . . . . . . . . . . . . .
Fourth Quarter ended March 31, 2014 . . . . . . . . . . . . . . . . . . . . .

$17.54
19.25
18.59
22.41

$14.08
15.05
16.00
16.40

Fiscal Year Ended March 31, 2013

First Quarter ended June 30, 2012 . . . . . . . . . . . . . . . . . . . . . . . .
Second Quarter ended September 30, 2012 . . . . . . . . . . . . . . . . . .
Third Quarter ended December 31, 2012 . . . . . . . . . . . . . . . . . . .
Fourth Quarter ended March 31, 2013 . . . . . . . . . . . . . . . . . . . . .

$15.67
11.36
13.38
16.16

$ 9.13
7.37
10.01
11.11

The number of record holders of our  common  stock was 71  as of May 7,  2014.

Dividend Policy

We  have  never  declared  or  paid  cash  dividends.  We  currently  anticipate  that  all  future  earnings  will  be
retained to finance the growth of our business and we do not expect to declare or pay any cash dividends in
the  foreseeable  future.  The  payment  of  dividends  in  the  future  is  within  the  discretion  of  our  Board  of
Directors  and  will  depend  upon  future  earnings,  capital  requirements  and  other  relevant  factors.  Our
Credit Agreement restricts the payment of dividends on our stock. See ‘‘Liquidity and Capital Resources’’
under Item 7 for a fuller description  of  the  Credit Agreement.

Securities Authorized for Issuance under  Equity  Compensation  Plans

The  table  setting  forth  this  information  is  included  in  Part  III—Item  12,  Security  Ownership  of  Certain
Beneficial Owners  and Management and  Related Stockholder Matters.

Stock Performance Graph

The following line graph compares, from October 31, 2008 through March 31, 2014, the cumulative total
stockholder  return  on  our  common  stock  with  the  cumulative  total  return  on  the  stocks  comprising  the
NASDAQ Composite Index and the stocks comprising a peer group index consisting of Activision Blizzard
and Electronic Arts. The comparison assumes $100 was invested on October 31, 2008 in our common stock
and in each of the following indices and assumes reinvestment of all cash dividends, if any, paid on such
securities. We have not paid any cash dividends and, therefore, our cumulative total return calculation is
based solely upon stock price appreciation and not upon reinvestment of cash dividends. Historical stock
price is not necessarily indicative of future stock price  performance.

26

Comparison of 65 Month Cumulative Total  Return*
Among Take-Two Interactive Software,  Inc., The  NASDAQ Composite Index and a  Peer  Group
March 2014

300.00

250.00

200.00

150.00

100.00

50.00

0.00

10/31/2008

10/31/2009

3/31/2010

3/31/2011

3/31/2012

3/31/2013

3/31/2014

Peer Group
8MAY201404300470
$100 invested on October 31, 2008  in stock  or index- including reinvestment of  dividends.

Take-Two Interactive Software Inc

NASDAQ Composite Index

*

Take-Two Interactive
Software, Inc.

NASDAQ Composite-Total

Returns
Peer Group

Issuer Purchases of Equity Securities

October 31, October 31, October 31, March 31, March 31, March 31, March 31,

2008

2009

2010

2011

2012

2013

2014

$100.00

$ 92.50

$ 83.22

$129.60 $129.76 $136.17 $184.91

100.00
100.00

120.08
83.71

141.43
91.70

165.73
88.00

186.22
94.25

200.00
106.49

260.48
156.69

In January 2013, our Board of Directors authorized the repurchase of up to 7,500,000 shares of our common
stock.  The  authorization  permits  the  Company  to  purchase  shares  from  time  to  time  through  a  variety  of
methods,  including  in  the  open  market  or  through  privately  negotiated  transactions,  in  accordance  with
applicable  securities  laws.  It  does  not  obligate  the  Company  to  make  any  purchases  at  any  specific  time  or
situation. Repurchases are subject to the availability of stock, prevailing market conditions, the trading price of
the  stock,  the  Company’s  financial  performance  and  other  conditions.  The  program  may  be  suspended  or
discontinued  at  any  time  for  any  reason.  During  the  fiscal  year  ended  March  31,  2014,  the  Company
repurchased  approximately  4,217,000  shares  of  our  common  stock  in  the  open  market  for  approximately
$73.3 million,  including  commissions  of  $0.04 million,  as  part  of  the  program.  No  repurchases  were  made
during the fiscal quarter ended March 31, 2014. As of March 31, 2014, up to approximately 3,283,000 shares of
our common  stock remain available for repurchase under the  Company’s share repurchase authorization.

Repurchase from Icahn Group

In  November  2013,  the  Company  entered  into  a  Purchase  Agreement  with  High  River  Limited
Partnership,  Icahn  Partners  LP,  Icahn  Partners  Master  Fund  LP,  Icahn  Partners  Master  Fund  II  LP  and
Icahn  Partners  Master  Fund  III  LP  (collectively,  the  ‘‘Icahn  Group’’),  pursuant  to  which  the  Company
repurchased approximately 12,021,000 shares of the Company’s common stock owned by the Icahn Group,
at a price per share of $16.93, resulting in an aggregate purchase price of approximately $203.5 million (the
‘‘Repurchase Transaction’’). The closing of the Repurchase Transaction occurred on November 26, 2013.
The  Repurchase  Transaction  was  conducted  outside  the  Company’s  share  repurchase  program  described
above.

27

STATEMENT OF OPERATIONS
DATA:
Net revenue
Cost of goods sold

Gross profit

Selling and marketing
General and administrative
Research and development
Depreciation and
amortization

Income (loss) from operations
Interest and other, net
Loss on extinguishment of debt
Gain on convertible note hedge

and warrants, net

Income (loss) from continuing
operations before income
taxes

Income (loss) from continuing

operations

(Loss) income from

discontinued operations, net
of taxes

Earnings (loss) per share:
Continuing operations
Discontinued operations

Basic earnings (loss) per share

Continuing operations
Discontinued operations

Diluted earnings (loss) per

share

Weighted average shares

$

$

$

$

outstanding:
Basic
Diluted

Item 6. Selected Financial Data

The  following  tables  present  selected  financial  data  for  the  four  fiscal  years  ended  March  31,  2014,  five
months ended March 31, 2010 and the fiscal year ended October 31, 2009 (in thousands, except per share
data).

Fiscal Year Ended
March 31,

2014

2013

2012

2011

Five Months Ended Fiscal Year Ended
October 31,  2009

March  31, 2010

$2,350,568 $1,214,483 $ 825,823 $1,136,876
689,381
1,414,327

528,855

715,837

936,241

240,996
161,374
105,256

498,646

296,968

257,329
147,260
78,184

183,749
121,200
64,162

447,495

176,294
109,484
69,576

13,359

10,634

12,123

14,999

415,256
(33,553)
(9,014)

5,239
(31,351)
—

(84,266)
(19,571)
—

77,142
(13,519)
—

$359,231
222,396

136,835

72,402
43,466
25,279

6,622

147,769

(10,934)
(11,352)
—

$ 701,057
467,576

233,481

141,962
130,376
63,748

17,574

353,660

(120,179)
(5,771)
—

3,461

—

—

—

—

—

Total operating expenses

520,985

493,407

381,234

370,353

Provision for income taxes

14,459

5,050

3,863

376,150

(26,112)

(103,837)

63,623

9,819

(22,286)

4,266

(125,950)

4,487

361,691

(31,162)

(107,700)

53,804

(26,552)

(130,437)

Net income (loss)

$ 361,605 $ (29,491) $(108,816) $

48,458

$ (28,802)

(86)

1,671

(1,116)

(5,346)

(2,250)

3.79 $
—

3.79 $

3.20 $
—

(0.36) $
0.02

(1.30) $
(0.01)

(0.34) $

(1.31) $

(0.36) $
0.02

(1.30) $
(0.01)

0.62
(0.06)

0.56

0.62
(0.06)

$

$

$

(0.34)
(0.03)

(0.37)

(0.34)
(0.03)

3.20 $

(0.34) $

(1.31) $

0.56

$

(0.37)

(10,017)

$(140,454)

$

$

$

$

(1.70)
(0.13)

(1.83)

(1.70)
(0.13)

(1.83)

84,519
113,882

85,581
85,581

83,356
83,356

86,127
86,139

78,453
78,453

76,815
76,815

BALANCE SHEET DATA:
Cash and cash
equivalents
Working capital
Total assets
Long-term debt
Total liabilities
Stockholders’ equity

2014

2013

2012

2011

2010

As of March 31,

As of October 31,
2009

$ 935,400
924,620
1,799,630
454,031
997,824
801,806

$ 402,502
529,153
1,277,839
335,202
689,844
587,995

$ 420,279
524,892
1,149,427
316,340
553,700
595,727

$280,359
335,715
971,659
107,239
356,380
615,279

$145,838
216,733
839,276
99,865
318,653
520,623

$ 102,083
274,274
1,007,128
97,063
461,502
545,626

28

Item 7. Management’s Discussion and Analysis of Financial  Condition and  Results of Operations

Overview

Our Business

We are a leading developer, publisher and marketer of interactive entertainment for consumers around the
globe.  We  develop  and  publish  products  through  our  two  wholly-owned  labels  Rockstar  Games  and  2K.
Our products are currently designed for console gaming systems such as Sony’s PlayStation(cid:4)3 (‘‘PS3’’) and
PlayStation(cid:4)4  (‘‘PS4’’)  and  Microsoft’s  Xbox 360(cid:4)  (‘‘Xbox 360’’)  and  Xbox  One(cid:4)  (‘‘Xbox  One’’)  and
Nintendo’s Wii(cid:5) (‘‘Wii’’) and Wii U (‘‘Wii U’’); handheld gaming systems such as Nintendo’s DS (‘‘DS’’)
and Sony’s PlayStation Portable (‘‘PSP’’); and personal computers, including smartphones and tablets. We
deliver  our  products  through  physical  retail,  digital  download,  online  platforms  and  cloud  streaming
services.

We endeavor to be the most creative, innovative and efficient company in our industry. Our core strategy is
to  capitalize  on  the  popularity  of  video  games  by  developing  and  publishing  high-quality  interactive
entertainment  experiences  across  a  range  of  genres.  We  focus  on  building  compelling  entertainment
franchises by publishing a select number of titles for which we can create sequels and incremental revenue
opportunities through add-on content, microtransactions and online play. Most of our intellectual property
is  internally  owned  and  developed,  which  we  believe  best  positions  us  financially  and  competitively.  We
have  established  a  portfolio  of  proprietary  software  content  for  the  major  hardware  platforms  in  a  wide
range  of  genres,  including  action,  adventure,  family/casual,  racing,  role-playing,  shooter,  sports  and
strategy, which we distribute worldwide. We believe that our commitment to creativity and innovation is a
distinguishing  strength,  enabling  us  to  differentiate  our  products  in  the  marketplace  by  combining
advanced technology with compelling storylines and characters that provide unique gameplay experiences
for consumers. We have created, acquired or licensed a group of highly recognizable brands to match the
broad  consumer  demographics  we  serve,  ranging  from  adults  to  children  and  game  enthusiasts  to  casual
gamers. Another cornerstone of our strategy is to support the success of our products in the marketplace
through innovative marketing programs and global distribution on all platforms and through all channels
that are relevant to our target audience.

Our  revenue  is  primarily  derived  from  the  sale  of  internally  developed  software  titles  and  software  titles
developed  by  third-parties  for  our  benefit.  Operating  margins  are  dependent  in  part  upon  our  ability  to
release new, commercially successful software products and to manage effectively their development costs.
We  have  internal  development  studios  located  in  Australia,  Canada,  China,  Czech  Republic,  the  United
Kingdom, and the United States.

Software  titles  published  by  our  Rockstar  Games  label  are  primarily  internally  developed.  We  expect
Rockstar  Games,  our  wholly-owned  publisher  of  the  Grand  Theft  Auto,  Max  Payne,  Midnight  Club,  Red
Dead and other popular franchises, to continue to be a leader in the action / adventure product category
and  create  groundbreaking  entertainment  by  leveraging  our  existing  titles  as  well  as  developing  new
brands.  Rockstar  continues  to  expand  on  our  established  franchises  by  developing  sequels,  offering
downloadable episodes and content, and releasing titles for smartphones and tablets. Rockstar is also well
known for developing brands in other genres, including the L.A. Noire, Bully and Manhunt franchises. We
believe  that  Rockstar  has  established  a  uniquely  original,  popular  cultural  phenomenon  with  its  Grand
Theft  Auto  series,  which  is  the  interactive  entertainment  industry’s  most  iconic  and  critically  acclaimed
brand and has sold-in over 185 million units. The latest installment, Grand Theft Auto V, was released in
September  2013.  Grand  Theft  Auto  V  includes  access  to  Grand  Theft  Auto  Online,  which  launched  in
October 2013.

Our  2K  label  has  published  a  variety  of  popular  entertainment  properties  across  all  key  platforms  and
across  a  range  of  genres  including  shooter,  action,  role-playing,  strategy,  sports  and  family/casual
entertainment. We expect 2K to continue to develop new  and successful franchises  in the future.

29

2K’s internally owned and developed franchises include the critically acclaimed, multi-million unit selling
BioShock, Mafia, Sid Meier’s Civilization and XCOM series. 2K also publishes highly successful externally
developed franchises, such as Borderlands. 2K successfully launched Borderlands 2 in September 2012 and
continued to support the title throughout fiscal year 2014 with robust add-on content offerings. In March
2013, 2K released the critically acclaimed BioShock Infinite, which has since been supported with add-on
content. In August 2013, 2K released The Bureau: XCOM Declassified.

2K publishes a range of realistic sports simulation titles, including our flagship NBA 2K series, which has
been the top-ranked NBA basketball video game for 13 years running and the WWE 2K series. NBA 2K14
was  our  first  title  for  the  Xbox  One  and  PS4.  2K  has  secured  long-term  licensing  agreements  with  the
National  Basketball  Association  (‘‘NBA’’).  In  addition,  in  February  2013,  2K  entered  into  an  exclusive
multi-year agreement with WWE to publish the WWE video game franchise worldwide. Our licenses with
Major  League  Baseball  Properties,  the  Major  League  Baseball  Players  Association  and  Major  League
Baseball Advanced Media expired in December 2013.

2K  also  developed  and  published  titles  for  the  casual  and  family-friendly  games  market.  Internally
developed titles include Carnival Games and Let’s Cheer!. 2K also had an agreement with Nickelodeon to
publish video games based on its top rated Nick Jr. titles such as Dora the Explorer, Go, Diego, Go!, Ni Hao,
Kai-lan and The Backyardigans, which expired in December 2013. Throughout fiscal year 2014, 2K released
a slate of new titles designed exclusively for smartphones and tablets, including Haunted Hollow, Sid Meier’s
Ace Patrol for iOS, Beejumbled, Turd  Birds, 2K  Drive and Sensei Wars.

We also have expansion initiatives in the Asia markets, where our strategy is to broaden the distribution of
our existing products, expand our business in Japan, and establish an online gaming presence, especially in
China and South Korea. 2K has secured a multi-year license from the NBA to develop an online version of
the  NBA  simulation  game  in  China,  Taiwan,  South  Korea  and  Southeast  Asia.  In  October  2012,
NBA  2K  Online,  our  free-to-play  NBA  simulation  game  co-developed  by  2K  and  Tencent,  launched
commercially  on  the  Tencent  Games  portal  in  China.  In  May  2013,  Pro  Baseball  2K,  our  online  baseball
simulation game co-developed by 2K and Nexon Corporation, launched commercially in South Korea. In
addition, South Korean-based studio XLGAMES is presently developing Civilization Online, a new online
game for the Asian market.

Discontinued operations

In February 2010, we completed the sale to SYNNEX Corporation (‘‘Synnex’’) of our Jack of All Games
third-party  distribution  business,  which  primarily  distributed  third-party  interactive  entertainment
software,  hardware  and  accessories  in  North  America  for  approximately  $44.0  million,  including
$37.3 million in cash, subject to purchase price adjustments, and up to an additional $6.7 million, subject to
the  achievement  of  certain  items,  which  were  not  met.  In  April  2011,  we  settled  on  the  purchase  price
adjustments and as a result the purchase price was lowered by $1.5 million. Consequently, the net purchase
price  after  the  settlement  was  $35.8  million.  The  financial  results  of  this  business,  which  were  previously
reported as our distribution business, have been classified as discontinued operations in our Consolidated
Statements of Operations for all periods presented. The assets and liabilities of this business are reflected
as  assets  and  liabilities  of  discontinued  operations  in  the  Consolidated  Balance  Sheets  for  all  periods
presented.  See  Note  2  to  our  Consolidated  Financial  Statements  for  additional  information  regarding
discontinued operations.

Trends and Factors Affecting our Business

Product Release Schedule. Our financial results are affected by the timing of our product releases and the
commercial success of those titles. Our Grand Theft Auto products in particular have historically accounted
for  a  substantial  portion  of  our  revenue.  Sales  of  Grand  Theft  Auto  products  generated
approximately 68.9% of the Company’s net revenue for the fiscal year ended March 31, 2014. The timing

30

of our Grand Theft Auto releases varies significantly, which in turn may affect our financial performance on
a quarterly and annual basis.

Economic Environment and Retailer Performance. We continue to monitor economic conditions that may
unfavorably  affect  our  businesses,  such  as  deteriorating  consumer  demand,  pricing  pressure  on  our
products, credit quality of our receivables, and foreign currency exchange rates. Our business is dependent
upon a limited number of customers who account for a significant portion of our revenue. Our five largest
customers accounted for 39.4%, 52.5% and 43.9% of net revenue during the fiscal years ended March 31,
2014,  2013  and  2012,  respectively.  As  of  March  31,  2014  and  2013,  five  customers  comprised
approximately  68.3%  and  57.2%  of  our  gross  accounts  receivable,  respectively,  with  our  significant
customers  (those  that  individually  comprised  more  than  10%  of  our  gross  accounts  receivable  balance)
accounting for approximately 59.8% and 30.5% of such balance at March 31, 2014 and 2013, respectively.
The  economic  environment  has  affected  our  customers  in  the  past,  and  may  do  so  in  the  future.
Bankruptcies  or  consolidations  of  our  large  retail  customers  could  seriously  hurt  our  business,  due  to
uncollectible accounts receivables and the concentration of purchasing power among the remaining large
retailers.  Certain  of  our  large  customers  sell  used  copies  of  our  games,  which  may  negatively  affect  our
business by reducing demand for new copies of our games. While the downloadable content that we now
offer for certain of our titles may serve to reduce used game sales, we expect used game sales to continue
to adversely affect our business.

Hardware  Platforms. We  derive  most  of  our  revenue  from  the  sale  of  products  made  for  video  game
platforms manufactured by third-parties, such as Sony’s PS3 and PS4, Microsoft’s Xbox 360 and Xbox One
and Nintendo’s Wii and Wii U, which comprised approximately 91.4% of  the Company’s  net revenue by
product platform for the fiscal year ended March 31, 2014. The success of our business is dependent upon
the  consumer  acceptance  of  these  platforms  and  the  continued  growth  in  the  installed  base  of  these
platforms. When new hardware platforms are introduced, demand for software based on older platforms
typically  declines,  which  may  negatively  affect  our  business  during  the  market  transition  to  the  new
consoles. We continually monitor console hardware sales. We manage our product delivery on each current
and  future  platform  in  a  manner  we  believe  to  be  most  effective  to  maximize  our  revenue  opportunities
and achieve the desired return on our investments in product development. Additionally, our development
costs  are  generally  higher  for  titles  during  platform  transition  periods,  and  we  have  a  limited  ability  to
predict  the  consumer  acceptance  of  the  future  platforms,  which  may  affect  our  sales  and  profitability.
Accordingly,  our  strategy  is  to  focus  our  development  efforts  on  a  select  number  of  the  highest  quality
titles  for  these  platforms,  while  also  expanding  our  offerings  for  emerging  platforms  such  as  mobile  and
online games.

Online  Content  and  Digital  Distribution. The  interactive  entertainment  software  industry  is  delivering  a
growing  amount  of  content  through  digital  online  delivery  methods.  We  provide  a  variety  of  online
delivered products and offerings. A number of our titles that are available through retailers as packaged
goods products are also available through direct digital download through the Internet (from websites we
own  and  others  owned  by  third-parties).  We  aim  to  drive  recurrent  consumer  spending,  by  generating
incremental  revenues  from  our  titles  through  downloadable  offerings,  including  add-on  content,
microtransactions and online play. In addition, we are publishing an expanding variety of titles for tablets
and  smartphones,  which  are  delivered  to  consumers  through  digital  download  through  the  Internet.
Note 14 to our Consolidated Financial Statements, ‘‘Segment and Geographic Information,’’ discloses that
net revenue from digital online channels comprised approximately 15.8% of the Company’s net revenue by
distribution  channel  for  the  fiscal  year  ended  March  31,  2014.  We  expect  online  delivery  of  games  and
game offerings to become an increasing part of our  business  over the long-term.

31

Product Releases

We  released the following key titles in  fiscal year 2014:

Title

Sid Meier’s  Civilization V: Brave New World
The Bureau:  XCOM Declassified
Grand  Theft Auto V
Grand  Theft Auto Online
NBA 2K14
WWE 2K14
NBA 2K14
NBA 2K14

Product Pipeline

Publishing Label

2K
2K
Rockstar Games
Rockstar Games
2K
2K
2K
2K

Internal or
External
Development

Internal
Internal
Internal
Internal
Internal
External
Internal
Internal

Platform(s)

Date Released

PC, Mac
PS3, Xbox 360, PC
PS3, Xbox 360
PS3, Xbox 360
PS3, Xbox 360, PC
PS3, Xbox 360
PS4
Xbox One

July 9, 2013
August 20, 2013
September 17, 2013
October  1, 2013
October 1,  2013
October 29, 2013
November 15, 2013
November 22, 2013

We  have  announced  the  following  key  titles  to  date  (this  list  does  not  represent  all  titles  currently  in
development):

Title

Publishing Label

Borderlands:  The Pre-Sequel
Evolve
Sid Meier’s  Civilization: Beyond Earth
NBA 2K15

WWE 2K15

Fiscal 2014 Financial Summary

2K
2K
2K
2K

2K

Internal or
External
Development

Platform(s)

Expected  Release  Date

Both
External
Internal
Internal

Both

Xbox 360, PS3, PC
PS4, Xbox One, PC
PC, Mac, Linux
PS4, Xbox One,
PS3, Xbox 360, PC
TBA

Fall 2014
Fall 2014
Fall 2014
October 7, 2014

Fiscal Year 2015

Our  fiscal  year  ended  March  31,  2014  net  revenue  was  led  by  titles  from  a  variety  of  our  top  franchises,
mainly Grand Theft Auto, followed by NBA, Borderlands, WWE and BioShock. Our net revenue increased
to  $2,350.6  million,  an  increase  of  $1,136.1  million  or  93.5%  from  the  fiscal  year  ended  March  31,  2013.

For the fiscal year ended March 31, 2014, our net income was $361.6 million, as compared to a net loss of
$29.5  million  in  the  prior  year.  Diluted  earnings  per  share  for  the  fiscal  year  ended  March  31,  2014  was
$3.20, as compared to a net loss per share for the fiscal year ended March 31, 2013 of $0.34. The increase
in our earnings was primarily driven by an increase of $1,136.1 million in net revenue and a decrease of 19
points in our operating expenses as a  percent of net revenue.

At  March  31,  2014  we  had  $935.4  million  of  cash  and  cash  equivalents,  compared  to  $402.5  million  at
March 31, 2013. The increase in cash and cash equivalents from March 31, 2013 was primarily a result of
cash  provided  by  operating  activities,  due  to  cash  generated  from  the  September  2013  release  of  Grand
Theft  Auto  V  and  the  collection  of  accounts  receivable  balances  primarily  attributable  to  the  release  of
Bioshock Infinite near the end of the previous fiscal year. The increase in cash was partially offset by cash
used in financing and investing activities, as a result of $276.8 million for the repurchase of common stock
(including the Repurchase Transaction), payments of $166.0 million for the extinguishment of the 4.375%
Convertible Notes, $55.7 million for the termination of our convertible note warrant transactions and the
purchase of fixed assets partially offset by proceeds of $283.2 million from the issuance of $287.5 million
aggregate  principal  amount  of  1.00%  Convertible  Notes  and  $84.4  million  from  the  termination  of  our
convertible note hedge transactions.

32

Critical Accounting Policies and Estimates

The preparation of financial statements in conformity with U.S. generally accepted accounting principles
(‘‘U.S. GAAP’’) requires management to make estimates and assumptions about future events and apply
judgments that affect the reported amounts of assets and liabilities and the disclosure of contingent assets
and  liabilities  at  the  dates  of  the  financial  statements  and  the  reported  amounts  of  net  revenues  and
expenses  during  the  reporting  periods.  We  base  our  estimates,  assumptions  and  judgments  on  historical
experience,  current  trends  and  other  factors  that  management  believes  to  be  relevant  at  the  time  our
Consolidated Financial Statements are prepared. On a regular basis, management reviews the accounting
policies, assumptions, estimates and judgments to ensure that our financial statements are fairly presented
in  accordance  with  U.S.  GAAP.  However,  because  future  events  and  their  effects  cannot  be  determined
with certainty, actual amounts could differ significantly from these estimates.

We have identified the policies below as critical to our business operations and the understanding of our
financial results and they require management’s most difficult, subjective or complex judgments, resulting
from the need to make estimates about the effect of matters that are inherently uncertain. The effect and
any  associated  risks  related  to  these  policies  on  our  business  operations  is  discussed  throughout
Management’s  Discussion  and  Analysis  of  Financial  Condition  and  Results  of  Operations  where  such
policies affect our reported and expected financial results. For a detailed discussion on the application of
these  and  other  accounting  policies,  see  Note  1  to  the  Consolidated  Financial  Statements  included  in
Item  8.  Management  has  reviewed  these  critical  accounting  estimates  and  related  disclosures  with  the
Audit Committee of our Board of Directors.

Revenue Recognition

We recognize revenue on the sales of software products upon the transfer of title and risk of loss to our
customers. Accordingly, we recognize revenue for software titles when there is (1) persuasive evidence that
an arrangement with the customer exists, which is generally based on a customer purchase order, (2) the
product  is  delivered,  (3)  the  selling  price  is  fixed  or  determinable  and  (4)  collection  of  the  customer
receivable is deemed probable. Certain products are sold to customers with a street date (i.e., the earliest
date these products may be sold by retailers). For these products we recognize revenue on the later of the
street  date  or  the  sale  date.  In  addition,  some  of  our  software  products  are  sold  as  full  game  digital
downloads and digital add-on content for which the consumer takes possession of the digital content for a
fee.  Revenue  from  product  downloads  is  generally  recognized  when  the  download  is  made  available
(assuming all other recognition criteria are met).

In providing credit terms to our customers, our payment arrangements typically provide net 30 and 60 day
terms.  Advances  received  for  licensing  and  exclusivity  arrangements  are  reported  on  our  Consolidated
Balance  Sheets  as  deferred  revenue  until  we  meet  our  performance  obligations,  at  which  point  we
recognize the revenue.

For some of our software products, we enter into multiple element revenue arrangements in which we may
provide a combination of full game software, additional add-on content, maintenance or support. When all
other recognition criteria are met, for our software and software-related multiple element arrangements,
we  determine  the  fair  value  of  each  delivered  and  undelivered  element  using  vendor-specific  objective
evidence  (‘‘VSOE’’)  and  allocate  the  total  price  among  the  various  elements.  Absent  VSOE  for  each
element,  revenue  is  deferred  until  the  earlier  of  the  point  at  which  VSOE  of  fair  value  exists  for  any
undelivered element or until all elements of the arrangement have been delivered. For arrangements which
require  that  revenue  recognition  is  deferred,  the  cost  of  goods  sold  is  deferred  and  recognized  as  the
related  net  revenue  is  recognized.  Deferred  cost  of  goods  sold  includes  product  costs,  software
development costs and royalties and licenses. However, if the only undelivered element is maintenance and
support,  the  entire  arrangement  fee  is  recognized  ratably  over  the  performance  period.  Changes  in
assumptions  or  judgments  or  changes  to  the  elements  in  a  software  arrangement  could  cause  a  material

33

increase or decrease in the amount of revenue that we report in a particular period. We determine VSOE
for each element based on historical stand-alone sales to third parties. In determining VSOE, we require
that  a  substantial  majority  of  the  selling  prices  for  a  product  or  service  fall  within  a  reasonably  narrow
pricing range.

We  establish  whether  our  software  products  contain  more-than-inconsequential  online  functionality  by
evaluating the significance of the development effort and the nature of the online features, the extent of
anticipated  marketing  focus  on  the  online  features,  the  significance  of  the  online  features  to  the
consumers’  anticipated  overall  gameplay  experience,  and  the  significance  of  our  post  sale  obligations  to
consumers. Determining whether the online functionality for a particular game constitutes more-than-an-
inconsequential deliverable is subjective and requires  management’s  judgment.

When  our  software  products  provide  online  functionality  that  has  a  more-than-inconsequential  separate
service  deliverable,  we  recognize  the  software-related  revenues  and  the  related  cost  of  sales  ratably  over
the  estimated  service  period  of  the  title  (assuming  all  other  recognition  criteria  are  met).  When  our
software products provide limited online functionality at no additional cost to the consumer, we generally
consider such features to be incidental to the overall product offering and an inconsequential deliverable.
Accordingly, we do not defer revenue related to products  containing such  online  features.

Certain of our software products include in-game advertising for third- party products. Advance payments
received for in-game advertising are reported on the balance sheet as deferred revenue until we meet our
performance  obligations,  at  which  point  we  recognize  the  revenue,  which  is  generally  at  the  time  of  the
initial release of the product.

Revenue  is  recognized  after  deducting  estimated  reserves  for  returns,  price  concessions  and  other
allowances.  In  circumstances  when  we  do  not  have  a  reliable  basis  to  estimate  returns  and  price
concessions  or  are  unable  to  determine  that  collection  of  a  receivable  is  probable,  we  defer  the  revenue
until  such  time  as  we  can  reliably  estimate  any  related  returns  and  allowances  and  determine  that
collection of the receivable is probable.

Allowances for Returns, Price Concessions and  Other Allowances

We accept returns and grant price concessions in connection with our publishing arrangements. Following
reductions  in  the  price  of  our  products,  we  grant  price  concessions  to  permit  customers  to  take  credits
against  amounts  they  owe  us  with  respect  to  merchandise  unsold  by  them.  Our  customers  must  satisfy
certain  conditions  to  entitle  them  to  return  products  or  receive  price  concessions,  including  compliance
with applicable payment terms and confirmation of field inventory levels.

Generally  our  distribution  arrangements  with  customers  do  not  give  them  the  right  to  return  titles  or  to
cancel firm orders. However, we occasionally accept returns from our customers for stock balancing and
make  accommodations  to  customers,  which  include  credits  and  returns,  when  demand  for  specific  titles
falls below expectations.

We  make  estimates  of  future  product  returns  and  price  concessions  related  to  current  period  product
revenue. We estimate the amount of future returns and price concessions for published titles based upon,
among  other  factors,  historical  experience  and  performance  of  the  titles  in  similar  genres,  historical
performance of the hardware platform, customer inventory levels, analysis of sell-through rates, sales force
and retail customer feedback, industry pricing, market conditions and changes in demand and acceptance
of our products by consumers.

Significant management judgments and estimates must be made and used in connection with establishing
the allowance for returns and price concessions in any accounting period. We believe we can make reliable
estimates of returns and price concessions. However, actual results may differ from initial estimates as a
result  of  changes  in  circumstances,  market  conditions  and  assumptions.  Adjustments  to  estimates  are
recorded  in the period in which they  become known.

34

Software Development Costs and Licenses

Capitalized  software  development  costs  include  direct  costs  incurred  for  internally  developed  titles  and
payments made to third-party software  developers under development agreements.

We  capitalize  internal  software  development  costs  (including  stock-based  compensation,  specifically
identifiable  employee  payroll  expense  and  incentive  compensation  costs  related  to  the  completion  and
release of titles), third-party production and other content costs, subsequent to establishing technological
feasibility  of  a  software  title.  Technological  feasibility  of  a  product  includes  the  completion  of  both
technical design documentation and game design documentation. Significant management judgments and
estimates are utilized in the assessment of when technological feasibility is established. For products where
proven  technology  exists,  this  may  occur  early  in  the  development  cycle.  Technological  feasibility  is
evaluated on a product by product basis.

We  enter  into  agreements  with  third-party  developers  that  require  us  to  make  payments  for  game
development and production services. In exchange for these payments, we receive the exclusive publishing
and  distribution  rights  to  the  finished  game  title  as  well  as,  in  some  cases,  the  underlying  intellectual
property rights. Such agreements typically allow us to fully recover these payments to the developers at an
agreed upon royalty rate earned on the subsequent retail sales of such software, net of any agreed upon
costs. Prior to establishing technological feasibility of a product we record any costs incurred by third- party
developers as research and development expenses. Subsequent to establishing technological feasibility of a
product  we  capitalize  all  development  and  production  service  payments  to  third-party  developers  as
software  development  costs  and  licenses.  We  typically  enter  into  agreements  with  third-party  developers
after  completing  the  technical  design  documentation  for  our  products  and  therefore  record  the  design
costs  leading  up  to  a  signed  development  contract  as  research  and  development  expense.  When  we
contract with third-party developers, we generally select those that have proven technology and experience
in  the  genre  of  the  software  being  developed,  which  often  allows  for  the  establishment  of  technological
feasibility  early  in  the  development  cycle.  In  instances  where  the  documentation  of  the  design  and
technology are not in place prior to an executed contract, we monitor the software development process
and require our third-party developers to adhere to the same technological feasibility standards that apply
to our internally developed products.

Licenses consist of payments and guarantees made to holders of intellectual property rights for use of their
trademarks,  copyrights  or  other  intellectual  property  rights  in  the  development  of  our  products.
Agreements  with  license  holders  generally  provide  for  guaranteed  minimum  payments  for  use  of  their
intellectual property. Guaranteed minimum payments are initially recorded as an asset (licenses) and as a
liability  (accrued  licenses)  upon  execution  of  a  licensing  agreement,  provided  that  no  significant
performance  remains  to  be  completed  by  the  licensor.  When  significant  performance  remains  to  be
completed by the licensor, we record  payments when actually paid.

Certain  licenses,  especially  those  related  to  our  sports  products,  extend  over  multi-year  periods  and
encompass  multiple  game  titles.  In  addition  to  guaranteed  minimum  payments,  these  licenses  frequently
contain  provisions  that  could  require  us  to  pay  royalties  to  the  license  holder  based  on  pre-agreed  unit
sales thresholds.

Amortization  of  capitalized  software  development  costs  and  licenses  commences  when  a  product  is
released and is recorded on a title-by-title basis in cost of goods sold. For capitalized software development
costs,  amortization  is  calculated  using  (1)  the  proportion  of  current  year  revenues  to  the  total  revenues
expected  to  be  recorded  over  the  life  of  the  title  or  (2)  the  straight-line  method  over  the  remaining
estimated useful life of the title, whichever is greater. For capitalized licenses, amortization is calculated as
a ratio of (1) current period revenues to the total revenues expected to be recorded over the remaining life
of the title or (2) the contractual royalty rate based on actual net product sales as defined in the licensing
agreement, whichever is greater.

35

We evaluate the future recoverability of capitalized software development costs and licenses on a quarterly
basis.  Recoverability  is  primarily  assessed  based  on  the  actual  title’s  performance.  For  products  that  are
scheduled to be released in the future, recoverability is evaluated based on the expected performance of
the  specific  products  to  which  the  cost  or  license  relates.  We  utilize  a  number  of  criteria  in  evaluating
expected product performance, including: historical performance of comparable products developed with
comparable  technology;  market  performance  of  comparable  titles;  orders  for  the  product  prior  to  its
release; general market conditions; and, past performance of the franchise. When management determines
that the value of the title is unlikely to be recovered by product sales, capitalized costs are charged to cost
of goods sold in the period in which such determination is  made.

We have established profit and unit sales based internal royalty programs that provide for certain of our
employees to participate in the success of software titles that they assist in developing. Royalties earned by
employees under this program are recorded as a component of cost of goods sold as the related revenues
are recognized.

Fair Value Estimates

The preparation of financial statements in conformity with U.S. GAAP often requires us to determine the
fair  value  of  a  particular  item  to  fairly  present  our  Consolidated  Financial  Statements.  Without  an
independent market or another representative transaction, determining the fair value of a particular item
requires  us  to  make  several  assumptions  that  are  inherently  difficult  to  predict  and  can  have  a  material
influence on the conclusion of the appropriate accounting.

There are various valuation techniques used to estimate fair value. These include (1) the market approach
where  market  transactions  for  identical  or  comparable  assets  or  liabilities  are  used  to  determine  the  fair
value, (2) the income approach, which uses valuation techniques to convert future amounts (for example,
future cash flows or future earnings) to a single present amount, and (3) the cost approach, which is based
on the amount that would be required to replace an asset. For many of our fair value estimates, including
our estimates of the fair value of acquired intangible assets, we use the income approach. Using the income
approach requires the use of financial models, which require us to make various estimates including, but
not  limited  to  (1)  the  potential  future  cash  flows  for  the  asset,  liability  or  equity  instrument  being
measured,  (2)  the  timing  of  receipt  or  payment  of  those  future  cash  flows,  (3)  the  time  value  of  money
associated with the delayed receipt or payment of such cash flows, and (4) the inherent risk associated with
the  cash  flows  (risk  premium).  Making  these  cash  flow  estimates  are  inherently  difficult  and  subjective,
and,  if  any  of  the  estimates  used  to  determine  the  fair  value  using  the  income  approach  turns  out  to  be
inaccurate, our financial results may be negatively affected. Furthermore, relatively small changes in many
of these estimates can have a significant influence on the estimated fair value resulting from the financial
models  or  the  related  accounting  conclusion  reached.  For  example,  a  relatively  small  change  in  the
estimated fair value of an asset may change a conclusion as to whether an asset is impaired. While we are
required  to  make  certain  fair  value  assessments  associated  with  the  accounting  for  several  types  of
transactions, the following areas are the  most sensitive  to  the assessments:

Inventory Obsolescence. We regularly review inventory quantities on-hand and in the retail channels and
record  an  inventory  provision  for  excess  or  obsolete  inventory  based  on  the  future  expected  demand  for
our  products.  Significant  changes  in  demand  for  our  products  would  affect  management’s  estimates  in
establishing  our  inventory  provision.  We  write  down  inventory  based  on  excess  or  obsolete  inventories
determined primarily by future anticipated demand for our products. Inventory write-downs are measured
as the difference between the cost of the inventory and market value, based upon assumptions about future
demand that are inherently difficult to assess.

36

Business  Combinations—Goodwill  and  Intangible  Assets. We  must  estimate  the  fair  value  of  assets
acquired and liabilities assumed in a business combination. Our assessment of the estimated fair value of
each  of  these  can  have  a  material  effect  on  our  reported  results  as  intangible  assets  are  amortized  over
various  lives.  Furthermore,  a  change  in  the  estimated  fair  value  of  an  asset  or  liability  often  has  a  direct
influence  on  the  amount  to  recognize  as  goodwill,  which  is  an  asset  that  is  not  amortized.  Often
determining the fair value of these assets and liabilities assumed requires an assessment of expected use of
the  asset,  the  expected  cost  to  extinguish  the  liability  or  our  expectations  related  to  the  timing  and  the
successful completion of development of an acquired in-process technology. Such estimates are inherently
difficult and subjective and can have a material influence on our financial statements.

We use either the income, cost or market approach to aid in our conclusions of such fair values and asset
lives.  The  income  approach  presumes  that  the  value  of  an  asset  can  be  estimated  by  the  net  economic
benefit to be received over the life of the asset, discounted to present value. The cost approach presumes
that  an  investor  would  pay  no  more  for  an  asset  than  its  replacement  or  reproduction  cost.  The  market
approach estimates value based on what other participants in the market have paid for reasonably similar
assets.  Although  each  valuation  approach  is  considered  in  valuing  the  assets  acquired,  the  approach
ultimately selected is based on the characteristics  of  the asset and the availability  of information.

We  evaluate  our  goodwill  annually  for  impairment  or  whenever  events  or  changes  in  circumstances
indicate the fair value of a reporting unit is below its carrying amount. The determination of whether or
not goodwill has become impaired involves a significant level of judgment in the assumptions underlying
the approach used to determine the value of our reporting units. Changes in our strategy and/or market
conditions  could  significantly  affect  these  judgments  and  require  reductions  to  recorded  intangible  asset
balances.

Long-lived  assets. We  review  long-lived  assets  for  impairment  whenever  events  or  changes  in
circumstances  indicate  that  the  related  carrying  amounts  may  not  be  recoverable.  Determining  whether
impairment  has  occurred  typically  requires  various  estimates  and  assumptions,  including  determining
which cash flows are directly related to the potentially impaired asset, the useful life over which cash flows
will occur, their amount and the asset’s residual value, if any. In turn, measurement of an impairment loss
requires  a  determination  of  fair  value,  which  is  based  on  the  best  information  available.  We  use  internal
discounted  cash  flow  estimates,  quoted  market  prices  when  available  and  independent  appraisals,  as
appropriate,  to  determine  fair  value.  We  derive  the  required  cash  flow  estimates  from  our  historical
experience and our internal business  plans and apply an appropriate discount rate.

Stock-based Compensation

Stock-based compensation expense is measured at the grant date based on the fair value of the award and
is recognized as expense over the vesting period. Determining the fair value of stock-based awards at the
grant date requires judgment in estimating expected stock volatility and the amount of stock-based awards
that  are  expected  to  be  forfeited.  If  actual  results  differ  significantly  from  these  estimates,  stock-based
compensation expense and our results  of  operations could  be  materially affected.

We  have  granted  stock  options  to  non-employees,  which  were  subject  to  variable  accounting.  When
variable accounting is applied to stock option grants, we re-measured the fair value of the unvested options
at the end of each reporting period or until the options are cancelled or expire unexercised. Compensation
expense in any given period was calculated as the difference between total earned compensation at the end
of the period, less total earned compensation at the beginning of the period, both of which was based on
the price of our common stock at such dates. As a result, fluctuations in the price of our common stock
changed compensation expense recognized  by  us  from period to period.

We  have  also  granted  time  and  market-based  restricted  stock  awards  to  employees  and  non-employees.
Time-based  and  market-based  awards  to  non-employees  are  subject  to  variable  accounting.  For  the
time-based restricted stock awards to non-employees, we cumulatively remeasure the fair value at the end

37

of every period based on the month end closing price of our common stock. Market-based restricted stock
awards vest based on the relative performance of our common stock to a composite index. We calculate the
fair value of market-based restricted stock awards using a Monte Carlo Simulation method, which requires
a  substantial  number  of  inputs  and  estimates  of  future  market  conditions  and  considers  the  range  of
various  vesting  probabilities.  As  a  result,  expense  recorded  for  our  non-employee  awards  can  fluctuate
substantially from period to period.

Income Taxes

We record a tax provision for the anticipated tax consequences of the reported results of operations. The
provision for income taxes is computed using the asset and liability method, under which deferred income
taxes are recognized for differences between the financial statement and tax bases of assets and liabilities
at currently enacted statutory tax rates for the years in which the differences are expected to reverse. The
effect  on  deferred  taxes  of  a  change  in  tax  rates  is  recognized  in  income  in  the  period  that  includes  the
enactment.

We record a valuation allowance to reduce our deferred tax assets to the amount that is more likely than
not to be realized. Our history of pre-tax losses in fiscal years prior to the current year represents sufficient
evidence for us to determine that the establishment of a valuation allowance against the deferred tax asset
is appropriate. This valuation allowance offsets deferred tax assets associated with future tax deductions as
well as carryforward items.

Our  future  effective  tax  rates  could  be  adversely  affected  by  earnings  being  lower  than  anticipated  in
countries  where  we  have  lower  statutory  rates,  changes  in  the  valuation  of  our  deferred  tax  assets  or
liabilities, or changes in tax laws or interpretations thereof. In addition, our filed tax returns are subject to
examination by the Internal Revenue Service and other tax authorities. We regularly assess the likelihood
of  adverse  outcomes  resulting  from  these  examinations  to  determine  the  adequacy  of  our  provision  for
income taxes.

We recognize and measure uncertain tax positions and record tax benefits when it is more likely than not
that  the  tax  position  will  be  sustained  on  examination  by  the  taxing  authorities,  based  on  the  technical
merits of the position. The tax benefits recognized in the financial statements from such positions are then
measured  based  on  the  largest  benefit  that  has  a  greater  than  50%  likelihood  of  being  realized  upon
ultimate settlement.

At  each  period  end,  it  is  necessary  for  us  to  make  certain  estimates  and  assumptions  to  compute  the
provision  for  income  taxes  including  allocations  of  certain  transactions  to  different  tax  jurisdictions,
amounts  of  permanent  and  temporary  differences,  the  likelihood  of  deferred  tax  assets  being  recovered
and the outcome of contingent tax risks. These estimates and assumptions are revised as new events occur,
more  experience  is  acquired  and  additional  information  is  obtained.  The  effect  of  these  revisions  is
recorded  in income tax expense or benefit  in the period in which they become known.

Recently Issued Accounting Pronouncements

Reclassification of Accumulated Other Comprehensive  Income

In  February  2013,  new  guidance  was  issued  requiring  new  disclosures  about  reclassifications  from
accumulated other comprehensive income to net income. This new guidance requires an entity to provide
information  about  the  amounts  reclassified  out  of  accumulated  other  comprehensive  income  by
component.  In  addition,  an  entity  is  required  to  present,  either  on  the  face  of  the  statement  where  net
income  is  presented  or  in  the  notes,  significant  amounts  reclassified  out  of  accumulated  other
comprehensive  income  by  the  respective  line  items  of  net  income  but  only  if  the  amount  reclassified  is
required under U.S. GAAP to be reclassified to net income in its entirety in the same reporting period. For
other amounts that are not required under U.S. GAAP to be reclassified in their entirety to net income, an

38

entity  is  required  to  cross-reference  to  other  disclosures  required  under  U.S.  GAAP  that  provide
additional  detail  about  those  amounts.  This  new  guidance  became  effective  prospectively  for  annual  and
interim periods beginning after December 15, 2012 (April 1, 2013 for the Company). Since there were no
reclassifications during the year ending March 31, 2014, the adoption of this new guidance did not have an
effect on our Consolidated Financial  Statements.

Presentation of Unrecognized Tax Benefits

In July 2013, new guidance was issued requiring that entities that have an unrecognized tax benefit and a
net operating loss carryforward or similar tax loss or tax credit carryforward in the same jurisdiction as the
uncertain tax position present the unrecognized tax benefit as a reduction of the deferred tax asset for the
loss or tax credit carryforward rather than as a liability when the uncertain tax position would reduce the
loss or tax credit carryforward under the tax law. The disclosure requirements will be effective for annual
periods  (and  interim  periods  within  those  annual  periods)  beginning  after  December  15,  2013  (April  1,
2014 for the Company), and will require prospective application. While early adoption is permitted, we will
adopt the guidance beginning April 1, 2014. The adoption is not expected to have a material effect on our
Consolidated Financial Statements.

Fluctuations in Operating Results and  Seasonality

We have experienced fluctuations in quarterly and annual operating results as a result of: the timing of the
introduction  of  new  titles;  variations  in  sales  of  titles  developed  for  particular  platforms;  market
acceptance of our titles; development and promotional expenses relating to the introduction of new titles,
sequels  or  enhancements  of  existing  titles;  projected  and  actual  changes  in  platforms;  the  timing  and
success of title introductions by our competitors; product returns; changes in pricing policies by us and our
competitors;  the  size  and  timing  of  acquisitions;  the  timing  of  orders  from  major  customers;  order
cancellations; and delays in product shipment. Sales of our products are also seasonal, with peak shipments
typically  occurring  in  the  fourth  calendar  quarter  as  a  result  of  increased  demand  for  titles  during  the
holiday  season.  Quarterly  and  annual  comparisons  of  operating  results  are  not  necessarily  indicative  of
future operating results.

39

Results of Operations

The  following  table  sets  forth,  for  the  periods  indicated,  the  percentage  of  net  revenue  represented  by
certain  line  items  in  our  statements  of  operations,  net  revenue  by  geographic  region,  net  revenue  by
platform and net revenue by distribution  channel:

Net revenue
Cost of goods sold

Gross profit

Selling and marketing
General and administrative
Research and development
Depreciation and amortization

Total operating expenses

Income (loss) from operations
Interest and other, net
Loss on extinguishment of debt
Gain on convertible note hedge and warrants, net

Income (loss) from continuing operations before income taxes

Provision for income taxes

Income (loss) from continuing operations
(Loss) income from discontinued operations, net  of  taxes

Net income (loss)

Net revenue by geographic region:

United States
International

Net revenue by platform:

Console
PC and other
Handheld

Net revenue by distribution channel:

Physical  retail and other
Digital online

Fiscal Year Ended March 31,

2014

2013

2012

100.0% 100.0% 100.0%
64.0%
58.9%

60.2%

39.8%

10.2%
6.9%
4.5%
0.6%

22.2%

17.7%
(1.4)%
(0.4)%
0.1%

16.0%

0.6%

15.4%
0.0%

15.4%

41.1%

21.2%
12.1%
6.4%
1.0%

40.7%

36.0%

22.3%
14.7%
7.8%
1.4%

46.2%

0.4% (10.2)%
(2.6)% (2.4)%
0.0%
0.0%
0.0%
0.0%

(2.2)% (12.6)%

0.4%

0.4%

(2.6)% (13.0)%
(0.2)%
0.2%

(2.4)% (13.2)%

46.5%
53.5%

58.5%
41.5%

54.4%
45.6%

91.4%
8.2%
0.4%

80.4%
17.8%
1.8%

85.1%
10.6%
4.3%

84.2%
15.8%

78.9%
21.1%

87.1%
12.9%

40

Fiscal Years Ended March 31, 2014 and 2013

(thousands of dollars)

Net revenue

Internal royalties
Product costs
Software development costs

and royalties(1)

Licenses

Cost of goods sold

Gross  profit

2014

%

2013

%

Increase/
(decrease)

% Increase/
(decrease)

$2,350,568
538,604
477,861

100.0% $1,214,483
24,724
316,072

22.9%
20.3%

100.0% $1,136,085
2.0% 513,880
26.0% 161,789

93.5%
2078.5%
51.2%

333,450
64,412

1,414,327

14.2%
2.8%

60.2%

317,756
57,285

715,837

26.2%
4.7%

15,694
7,127

58.9% 698,490

$ 936,241

39.8% $ 498,646

41.1% $ 437,595

4.9%
12.4%

97.6%

87.8%

(1)

Includes  $30,124 and $10,060 of stock-based compensation expense in 2014 and 2013, respectively.

Net revenue increased $1,136.1 million for the fiscal year ended March 31, 2014 as compared to the prior
year.  This  increase  is  primarily  due  to  an  increase  of  approximately  $1,481.5  million  in  sales  from  our
Grand  Theft  Auto  franchise,  primarily  related  to  the  releases  of  Grand  Theft  Auto  V,  and  higher  sales  of
$139.5 million mainly driven by the October 2013 release of WWE 2K14 and higher sales of our NBA 2K
franchise. These increases were partially offset by a $446.0 million decrease in net sales primarily due to
prior  year  releases  of  Borderlands  2,  Max  Payne  3,  BioShock  Infinite,  XCOM:  Enemy  Unknown  and  Spec
Ops: The Line.

Net revenue on consoles increased to 91.4% of our total net revenue for the fiscal year ended March 31,
2014 as compared to 80.4% for the same period in the prior year primarily due to the current year release
of Grand Theft Auto V on the Xbox 360 and PS3 console gaming systems. PC and other sales decreased to
$192.4 million or 8.2% of our total net revenue for the fiscal year ended March 31, 2014 as compared to
$216.3 million or 17.8% for the prior year. The decrease was primarily due to the prior year PC release of
Borderlands 2. Handheld sales decreased to $9.7 million or 0.4% of our total net revenue for the fiscal year
ended March 31, 2014 as compared to $22.2 million or 1.8% for the prior year primarily due to the prior
year releases of various Nick Jr. titles.

Net revenue from physical retail and other channels increased to 84.2% of our total net revenue for the
fiscal year ended March 31, 2014 as compared to 78.9% for the same period in the prior year primarily due
to the current year release of Grand Theft Auto V on the Xbox 360 and PS3 console gaming systems. Net
revenue from digital online channels of $372.0 million for the fiscal year ended March 31, 2014 increased
$115.8 million, or 45.2%, as compared to the same period in the prior year. The increase was mainly driven
by digital offerings from our Grand Theft Auto and NBA  2K franchises  as well as  Bioshock Infinite.

Gross  profit  as  a  percentage  of  net  revenue  was  39.8%  for  the  fiscal  year  ended  March  31,  2014,  a
decreased of 1.3 percentage points as compared to the prior year, primarily due to higher internal royalties
mainly due to higher income generated from our Grand Theft Auto franchise, partially offset by (i) lower
product  costs  in  the  current  year  as  a  percentage  of  net  revenue  as  a  result  of  a  greater  share  of  net
revenue  in  the  current  year  being  generated  from  a  product  mix  with  higher  average  selling  price  points
and (ii) lower software development costs and royalties as a percentage of net revenue for the fiscal year
ended  March  31,  2014  primarily  due  to  the  prior  year  release  of  Borderlands  2,  which  was  externally
developed.

Net  revenue  earned  outside  of  the  United  States  accounted  for  53.5%  of  our  total  net  revenue  for  the
fiscal year ended March 31, 2014, as compared to 41.5% in the prior year. The year-over-year percentage
increase  was  primarily  due  to  the  global  release  of  Grand  Theft  Auto  V,  which  generated  higher  sales
outside  the  United  States  during  the  fiscal  year  ended  March  31,  2014.  Foreign  currency  exchange  rates

41

decreased  net  revenue  and  decreased  gross  profit  by  $5.7  million  and  $2.3  million,  respectively,  for  the
fiscal year ended March 31, 2014 as  compared to the prior year.

Operating Expenses

(thousands of dollars)

Selling and marketing
General and administrative
Research and development
Depreciation and amortization

2014

$240,996
161,374
105,256
13,359

Total  operating expenses(1)

$520,985

22.2% $493,407

(1)

Includes  stock-based compensation expense, as follows:

Selling  and  marketing
General and  administrative
Research and development

2014

$10,136
$28,991
$ 8,867

2013

$ 5,562
$17,824
$ 2,319

% of net
revenue

2013

% of net
revenue

Increase/
(decrease)

% Increase/
(decrease)

10.2% $257,329
6.9% 147,260
78,184
4.5%
10,634
0.6%

21.2%
12.1%
6.4%
1.0%

40.7%

$(16,333)
14,114
27,072
2,725

$ 27,578

(6.3)%
9.6%
34.6%
25.6%

5.6%

Foreign  currency  exchange  rates  increased  total  operating  expenses  by  approximately  $0.4  million  in  the
fiscal year ended March 31, 2014 as  compared to the prior year.

Selling and marketing

Selling  and  marketing  expenses  decreased  $16.3  million  for  the  fiscal  year  ended  March  31,  2014,  as
compared  to  the  prior  year,  primarily  due  to  a  decrease  in  advertising  expenses  of  $31.5  million.  In  the
prior year, advertising expenses had increased due to the releases of Borderlands 2 in September 2012, Max
Payne  3  in  May  2012  and  BioShock  Infinite  in  March  2013  as  compared  to  expenses  incurred  for  the
September  2013  release  of  Grand  Theft  Auto  V.  This  net  decrease  was  partially  offset  by  a  $14.0  million
increase  primarily  due  to  higher  personnel  costs  related  to  stock-based  compensation  expense  and
headcount, and higher third-party commissions.

General and administrative

General and administrative expenses increased $14.1 million for the fiscal year ended March 31, 2014, as
compared to the prior year primarily due to an increase of $12.1 million in personnel costs primarily due to
higher headcount and higher severance costs related to current year restructuring activities, $11.2 million
of  higher  stock-based  compensation  expense  primarily  for  previously  granted  stock-based  awards  to
ZelnickMedia and $5.3 million of higher legal fees and IT-related costs, partially offset by the absence of a
$15.0 million contractual provision that was triggered in June 2012.

General and administrative expenses for the fiscal years ended March 31, 2014 and 2013 include occupancy
expense  (primarily  rent,  utilities  and  office  expenses)  of  $16.4  million  and  $15.9  million,  respectively,
related to our development studios.

Research and development

Research and development expenses increased $27.1 million for the fiscal year ended March 31, 2014, as
compared to the prior year primarily due to an increase of $20.9 million in personnel costs due mainly to
higher stock-based compensation related to the current year issuance of restricted stock awards to certain
employees  and  lower  capitalization  rates  at  our  development  studios  due  mainly  to  resources  being
transitioned to new projects following the September 2013 release of Grand Theft Auto V and an increase
of $6.6 million in production expenses primarily due to work on titles that have not reached technological
feasibility.

42

Depreciation and amortization

Depreciation and amortization expenses increased $2.7 million for the fiscal year ended March 31, 2014, as
compared to the prior year primarily  due  to  higher purchases of fixed assets during recent years.

Interest and other, net

(thousands of dollars)

Interest expense, net
Foreign currency exchange gain (loss)
Other

2014

$(33,961)
209
199

% of net
revenue

2013

% of net
revenue

Increase/
(decrease)

% Increase/
(decrease)

(1.4)% $(30,763)
(778)
0.0%
190
0.0%

(2.5)% $(3,198)
987
(0.1)%
9
0.0%

10.4%
(126.9)%
4.7%

Interest and other, net

$(33,553)

(1.4)% $(31,351)

(2.6)% $(2,202)

7.0%

Interest  and  other,  net  was  an  expense  of  $33.6  million  for  the  fiscal  year  ended  March  31,  2014,  as
compared  to  an  expense  of  $31.4  million  for  the  fiscal  year  ended  March  31,  2013.  The  increase  of
$2.2 million in interest and other, net was primarily related to an increase in our long-term debt associated
with our June 2013 issuance of $287.5 million of 1.00% Convertible Notes partially offset by the August 29,
2013  redemption  of  our  4.375%  Convertible  Notes  which  had  an  aggregate  principal  amount  of
$138.0 million.

Loss on  extinguishment of debt

Loss  on  extinguishment  of  debt  was  $9.0  million  for  the  fiscal  year  ended  March  31,  2014  due  to  the
conversion  and  redemption  of  our  4.375%  Convertible  Notes.  See  Liquidity  and  Capital  Resources  for
additional information regarding loss on  extinguishment of debt.

Gain on convertible note hedge and warrants, net

Gain on convertible note hedge and warrants, net was $3.5 million for the fiscal year ended March 31, 2014
due to the increase in the Company’s share price during the period from June 2013 to the net settlement of
the  hedge  and  warrants  in  August  2013.  See  Liquidity  and  Capital  Resources  for  additional  information
regarding settlement and related net  gain on  the convertible note  hedge  and warrant  transactions.

Provision for income taxes

Income tax expense was $14.5 million for the fiscal year ended March 31, 2014, as compared to $5.1 million
for  the  fiscal  year  ended  March  31,  2013.  The  increase  in  tax  expense  was  primarily  attributable  to  an
increase  in  pre-tax  income  from  operations  in  excess  of  remaining  net  operating  losses  available  in  the
fiscal year ended March 31, 2014. Our effective tax rate differed from the federal statutory rate primarily
due  to  changes  in  valuation  allowances  during  the  period.  Our  valuation  allowances  decreased  by
$92.1 million and $1.3 million during fiscal years ended March 31, 2014 and 2013, respectively, due to the
utilization  of  net  operating  loss  carryforwards  from  prior  years  against  income  earned  during  each  year.

As  of  March  31,  2014,  we  had  gross  unrecognized  tax  benefits,  including  interest  and  penalties,  of
$24.9 million, of which $24.9 million would affect our effective tax rate if realized. For the fiscal year ended
March  31,  2014,  gross  unrecognized  tax  benefits  increased  by  $3.2  million.  We  are  generally  no  longer
subject to audit for U.S. federal income tax returns for periods prior to our fiscal year ended October 31,
2010  and  state  income  tax  returns  for  periods  prior  to  fiscal  year  ended  October  31,  2007.  With  few
exceptions, we are no longer subject to income tax examinations in non-U.S. jurisdictions for years prior to
fiscal year ended October 31, 2010. U.S. federal taxing authorities have completed their audit through the
fiscal  years  ended  October  31,  2009.  Certain  U.S.  state  taxing  authorities  are  currently  examining  our
income tax returns from fiscal years ended October 31, 2007 through October 31, 2010. The determination

43

as  to  further  adjustments  to  our  gross  unrecognized  tax  benefits  during  the  next  12  months  is  not
practicable.

We are regularly audited by domestic and foreign taxing authorities. Audits may result in tax assessments
in excess of amounts claimed and the payment of additional taxes. We believe that our tax positions comply
with applicable tax law, and that we have adequately provided for reasonably foreseeable tax assessments.

Discontinued operations

Income  (loss)  from  discontinued  operations,  net  of  taxes,  reflects  the  results  of  our  former  distribution
business  which  was  sold  in  February  2010.  For  the  fiscal  year  ended  March  31,  2014,  there  was  an
immaterial net loss from discontinued operations, net of taxes, compared to net income of $1.7 million for
the  prior  year.  The  net  income  during  the  fiscal  year  ended  March  31,  2013  was  primarily  due  to  the
maturity of a remaining contract and changes in estimates of sublease income as a result of the Company
entering into a new sublease.

Net income (loss) and earnings (loss) per share

For the fiscal year ended March 31, 2014, our net income was $361.6 million, as compared to a net loss of
$29.5 million in the prior year. Earnings per share for the fiscal year ended March 31, 2014 were $3.79 for
basic and $3.20 for diluted earnings per share as compared to a loss per share of $0.34 for basic and diluted
earnings for the fiscal year ended March 31, 2013. Basic and diluted weighted average shares outstanding
were  lower  compared  to  the  prior  year  period  primarily  due  to  the  shares  repurchased  during  the  fiscal
year  ended  March  31,  2014  partially  offset  by  the  vesting  of  restricted  stock  awards  over  the  last  twelve
months and the issuance of shares upon the conversion of 4.375% Convertible Notes. See Note 1 to our
consolidated financial statements for  additional information regarding earnings (loss) per share.

Fiscal Years Ended March 31, 2013 and 2012

(thousands of dollars)

Net revenue

Software development costs and

royalties(1)
Product costs
Licenses
Internal royalties

Cost of goods sold

Gross  profit

2013

%

2012

%

Increase/
(decrease)

% Increase/
(decrease)

$1,214,483

100.0% $825,823

100.0% $388,660

47.1%

317,756
316,072
57,285
24,724

26.2% 164,487
26.0% 255,236
4.7% 74,976
2.0% 34,156

19.9% 153,269
30.9% 60,836
9.1% (17,691)
4.1% (9,432)

715,837

58.9% 528,855

64.0% 186,982

$ 498,646

41.1% $296,968

36.0% $201,678

93.2%
23.8%
(23.6)%
(27.6)%

35.4%

67.9%

(1)

Includes  $10,060 and $5,144 of stock-based compensation expense in 2013 and 2012, respectively.

Net revenue increased $388.7 million for  the fiscal year ended March 31, 2013  as compared to the  prior
year. This increase was driven primarily by $681.2 million in net revenue from the releases of Borderlands 2
in September 2012, BioShock Infinite in March 2013, Max Payne 3 in May 2012, XCOM: Enemy Unknown in
October  2012  and  SpecOps:  The  Line  in  June  2012,  as  well  as  higher  sales  of  our  NBA  2K  franchise  and
approximately  $23.4  million  in  higher  sales  of  our  Grand  Theft  Auto  franchise.  These  increases  were
partially  offset  by  $267.6  million  in  lower  sales  of  L.A.  Noire,  which  released  in  May  2011,  Duke  Nukem
Forever, which released in June 2011  and  The Darkness  II, which  released in February 2012.

Net revenue on consoles decreased to 80.4% of our total net revenue for the fiscal year ended March 31,
2013 as compared to 85.1% for the same period in the prior year primarily due to the increased proportion
of  total  net  revenue  on  PC  and  other  platforms.  PC  and  other  sales  increased  to  17.8%  of  our  total  net

44

revenue for the fiscal year ended March 31, 2013 as compared to 10.6% for the prior year primarily due to
an increase in net revenue resulting from the September 2012 PC release of Borderlands 2, the March 2013
PC  release  of  BioShock  Infinite,  the  October  2012  PC  release  of  XCOM:  Enemy  Unknown  and  the  June
2012  PC  releases  of  Max  Payne  3  and  Sid  Meier’s  Civilization(cid:4)  V:  Gods  &  Kings,  partially  offset  by  the
decrease in net revenue from the June 2011 PC release of Duke Nukem Forever. Handheld sales accounted
for 1.8% of our total net revenue for the fiscal year ended March 31, 2013 as compared to 4.3% for the
prior year primarily due to the increased  proportion of total net revenue on PC and other platforms.

Net revenue from physical retail and other channels decreased to 78.9% of our total net revenue for the
fiscal year ended March 31, 2013 as compared to 87.1% for the same period in the prior year primarily due
to  the  increased  proportion  of  total  net  revenue  from  digital  online  channels.  Net  revenue  from  digital
online channels increased to 21.1% of our total net revenue for the fiscal year ended March 31, 2013 as
compared  to  12.9%  for  the  prior  year  primarily  due  to  the  releases  of  Borderlands  2  in  September  2012,
XCOM: Enemy Unknown in October 2012 and BioShock Infinite in March 2013, as well as higher sales of
our NBA 2K and Grand Theft Auto franchises.

Gross  profit  as  a  percentage  of  net  revenue  increased  for  the  fiscal  year  ended  March  31,  2013,  as
compared to the prior year. The increase was primarily due to lower product costs as a percentage of net
revenue  primarily  associated  with  improved  pricing  mix  and  a  greater  proportion  of  net  revenue  from
digital online channels, lower license expense primarily associated with the renegotiated licenses for Major
League Baseball 2K13 as well as lower internal royalty expense, which was primarily due to higher income
generated  in  the  prior  year  from  the  May  2011  release  of  L.A.  Noire.  Partially  offsetting  the  increase  in
gross profit was higher software development costs and royalties primarily associated with the September
2012 release of Borderlands 2 and the  May 2012 release  of  Max Payne 3.

Net  revenue  earned  outside  of  the  United  States  accounted  for  41.5%  of  our  total  net  revenue  for  the
fiscal year ended March 31, 2013, as compared to 45.6% in the prior year. The year-over-year decrease as a
percentage of net revenue earned outside of the United States was primarily due to the September 2012
global release of Borderlands 2, which had proportionally higher net revenue in the United States. Foreign
currency  exchange  rates  decreased  net  revenue  and  gross  profit  by  approximately  $11.1  million  and
$5.9 million, respectively, for the fiscal  year ended March  31, 2013 as compared to the  prior year.

Operating Expenses

(thousands of dollars)

Selling and marketing
General and administrative
Research and development
Depreciation and amortization

2013

$257,329
147,260
78,184
10,634

% of net
revenue

2012

% of net
revenue

Increase/
(decrease)

% Increase/
(decrease)

21.2% $183,749
12.1% 121,200
64,162
6.4%
12,123
1.0%

22.3% $ 73,580
14.7% 26,060
7.8% 14,022
(1,489)
1.4%

40.0%
21.5%
21.9%
(12.3)%

Total  operating expenses(1)

$493,407

40.7% $381,234

46.2% $112,173

29.4%

(1)

Includes  stock-based compensation expense, as follows:

Selling  and  marketing
General and  administrative
Research and development

2013

$ 5,562
$17,824
$ 2,319

2012

$ 5,042
$19,963
$ 3,345

Foreign currency exchange rates decreased total operating expenses by approximately $4.3 million in the
fiscal year ended March 31, 2013 as  compared to the prior year.

45

Selling and marketing

Selling  and  marketing  expenses  increased  $73.6  million  for  the  fiscal  year  ended  March  31,  2013,  as
compared  to  the  prior  year,  primarily  due  to  a  $62.2  million  increase  in  advertising  expenses  primarily
incurred for the releases of Borderlands 2 in September 2012, BioShock Infinite in March 2013, Max Payne 3
in May 2012, Spec Ops: The Line in June 2012 and XCOM: Enemy Unknown in October 2012, as compared
to  advertising  expenses  incurred  in  the  prior  year  for  the  releases  of  L.A.  Noire  in  May  2011  and  Duke
Nukem Forever in June 2011.

General and administrative

General and administrative expenses increased $26.1 million for the fiscal year ended March 31, 2013, as
compared to the prior year primarily due to a $15.0 million contractual provision that was triggered in June
2012  and  an  increase  of  $8.0  million  for  personnel  costs  primarily  due  to  higher  performance-based
incentive compensation as a result of the  Company’s performance.

General and administrative expenses for the fiscal years ended March 31, 2013 and 2012 include occupancy
expense  (primarily  rent,  utilities  and  office  expenses)  of  $15.9  million  and  $15.7  million,  respectively,
related to our development studios.

Research and development

Research and development expenses increased $14.0 million for the fiscal year ended March 31, 2013, as
compared to the prior year primarily due to an $11.3 million increase in personnel-related costs primarily
due  to  increased  headcount  and  higher  performance-based  incentive  compensation  as  a  result  of  the
Company’s performance.

Depreciation and amortization

Depreciation and amortization expenses decreased $1.5 million for the fiscal year ended March 31, 2013,
as compared to the prior year primarily  due to lower purchases of  fixed  assets during recent years.

Interest and other, net

(thousands of dollars)

Interest (expense) income, net
Gain on sale
Foreign exchange loss
Other

2013

(30,763)
—
(778)
190

% of net
revenue

2012

% of net
revenue

Increase/
(decrease)

% Increase/
(decrease)

(2.5)% $(20,616)
2,200
0.0%
(1,311)
(0.1)%
156
0.0%

(2.5)% $(10,147)
(2,200)
0.3%
533
(0.2)%
34
0.0%

49.2%
(100.0)%
(40.7)%
21.8%

Interest and other, net

$(31,351)

(2.6)% $(19,571)

(2.4)% $(11,780)

60.2%

Interest  and  other,  net  was  an  expense  of  $31.4  million  for  the  fiscal  year  ended  March  31,  2013,  as
compared  to  an  expense  of  $19.6  million  for  the  fiscal  year  ended  March  31,  2012,  primarily  due  to
$9.4  million  in  higher  interest  expense  associated  with  the  November  2011  issuance  of  the  1.75%
Convertible Notes and the $2.2 million gain we recorded on the sale of certain intellectual property assets
during the fiscal year ended March 31,  2012.

Provision for income taxes

Income tax expense was $5.1 million for the fiscal year ended March 31, 2013, as compared to $3.9 million
for the fiscal year ended March 31, 2012. The increase in tax expense was primarily attributable to discrete
tax  benefits  during  the  fiscal  year  ended  March  31,  2012,  partially  offset  by  a  reduction  in  uncertain  tax
positions  during  the  fiscal  year  ended  March  31,  2013.  Our  effective  tax  rate  differed  from  the  federal
statutory  rate  primarily  due  to  changes  in  valuation  allowances  and  reductions  in  gross  unrecognized  tax

46

benefits  during  the  periods.  Our  valuation  allowances  decreased  by  $1.3  million  during  the  fiscal  year
ended March 31, 2013 primarily due to the application of prior years’ net operating losses against domestic
income  earned  during  the  fiscal  year  ended  March  31,  2013,  while  our  valuation  allowance  increased  by
$19.5 million during the same period in the prior year primarily due to a loss before income taxes without
tax benefit in the fiscal year ended March 31, 2012.

As  of  March  31,  2013,  we  had  gross  unrecognized  tax  benefits,  including  interest  and  penalties,  of
$21.7 million, of which $14.3 million would affect our effective tax rate if realized. For the fiscal year ended
March 31, 2013, gross unrecognized tax benefits decreased by $0.7 million, which was comprised primarily
of a decrease of $4.6 million related to the resolution of certain foreign tax audits for fiscal years through
March 31, 2011, offset by an increase of $3.6 million related to federal domestic issues. We are generally no
longer  subject  to  audit  for  U.S.  federal  income  tax  returns  for  periods  prior  to  our  fiscal  year  ended
October 31, 2010 and state income tax returns for periods prior to fiscal year ended October 31, 2004. With
few  exceptions,  we  are  no  longer  subject  to  income  tax  examinations  in  non-U.S.  jurisdictions  for  years
prior  to  fiscal  year  ended  October  31,  2010.  U.S.  federal  taxing  authorities  have  completed  their  audit
through  the  fiscal  years  ended  October  31,  2009.  Certain  U.S.  state  taxing  authorities  are  currently
examining our income tax returns from fiscal years ended October 31, 2004 through October 31, 2009. The
determination as to further adjustments to our gross unrecognized tax benefits during the next 12 months
is not practicable.

We are regularly audited by domestic and foreign taxing authorities. Audits may result in tax assessments
in excess of amounts claimed and the payment of additional taxes. We believe that our tax positions comply
with applicable tax law, and that we have adequately provided for reasonably foreseeable tax assessments.

Discontinued operations

Income  (loss)  from  discontinued  operations,  net  of  taxes,  reflects  the  results  of  our  former  distribution
business  which  was  sold  in  February  2010.  For  the  fiscal  year  ended  March  31,  2013,  the  income  from
discontinued operations, net of taxes, was $1.7 million as compared to a loss of $1.1 million for the prior
year. The net income during the fiscal year ended March 31, 2013 was primarily due to the maturity of a
remaining contract and changes in estimates of sublease income as a result of the Company entering into a
new  sublease.  The  net  loss  during  the  fiscal  year  ended  March  31,  2012  was  primarily  due  to  changes  in
estimates of sublease income primarily as a result of deteriorating market conditions.

Net loss and loss per share

For  the  fiscal  year  ended  March  31,  2013,  our  net  loss  was  $29.5  million,  as  compared  to  a  net  loss  of
$108.8 million in the prior year. Net loss per share for the fiscal year ended March 31, 2013 was $0.34, as
compared  to  a  net  loss  per  share  of  $1.31  for  the  fiscal  year  ended  March  31,  2012.  Basic  and  diluted
weighted average shares outstanding increased compared to the prior year, primarily due to the vesting of
restricted stock awards over the last twelve months. See Note 1 to our consolidated financial statements for
additional information regarding net loss  per  share.

Liquidity and Capital Resources

Our primary cash requirements have been to fund (i) the development, manufacturing and marketing of
our published products, (ii) working capital, (iii) acquisitions and (iv) capital expenditures. We expect to
rely  on  funds  provided  by  our  operating  activities,  our  Credit  Agreement  and  our  Convertible  Notes  to
satisfy our working capital needs.

Credit Agreement

In  October  2011,  we  entered  into  a  Second  Amended  and  Restated  Credit  Agreement  (the  ‘‘Credit
Agreement’’)  which  amended  and  restated  our  July  2007  Credit  Agreement.  The  Credit  Agreement

47

provides for borrowings of up to $100.0 million, which may be increased by up to $40.0 million pursuant to
the terms of the Credit Agreement, and is secured by substantially all of our assets and the equity of our
subsidiaries.  The  Credit  Agreement  expires  on  October  17,  2016.  Revolving  loans  under  the  Credit
Agreement  bear  interest  at  our  election  of  (a)  1.50%  to  2.00%  above  a  certain  base  rate  (4.75%  at
March 31, 2014), or (b) 2.50% to 3.00% above the LIBOR Rate (approximately 2.65% at March 31, 2014),
with the margin rate subject to the achievement of certain average liquidity levels. We are also required to
pay a monthly fee on the unused available balance, ranging from 0.375% to 0.50% based on availability.

Availability  under  the  Credit  Agreement  is  restricted  by  our  United  States  and  United  Kingdom  based
accounts receivable and inventory balances. The Credit Agreement also allows for the issuance of letters of
credit in an aggregate amount of up to  $25.0 million.

As  of  March  31,  2014,  there  was  $63.6  million  available  to  borrow  under  the  Credit  Agreement.  At
March  31,  2014,  we  had  no  outstanding  borrowings  related  to  the  Credit  Agreement  and  $1.7  million  of
letters  of credit outstanding.

The Credit Agreement contains covenants that substantially limit us and our subsidiaries’ ability to: create,
incur,  assume  or  be  liable  for  indebtedness;  dispose  of  assets  outside  the  ordinary  course  of  business;
acquire, merge or consolidate with or into another person or entity; create, incur or allow any lien on any
of their respective properties; make investments; or pay dividends or make distributions (each subject to
certain  limitations);  or  optionally  prepay  any  indebtedness  (subject  to  certain  exceptions,  including  an
exception  permitting  the  redemption  of  the  Company’s  Convertible  Notes  upon  the  meeting  of  certain
minimum liquidity requirements). In addition, the Credit Agreement provides for certain events of default
such as nonpayment of principal and interest, breaches of representations and warranties, noncompliance
with  covenants,  acts  of  insolvency,  default  on  indebtedness  held  by  third-parties  and  default  on  certain
material contracts (subject to certain limitations and cure periods). The Credit Agreement also contains a
requirement  that  we  maintain  an  interest  coverage  ratio  of  more  than  one  to  one  for  the  trailing  twelve
month period, if certain average liquidity levels fall below $30.0 million. As of March 31, 2014, we were in
compliance with all covenants and requirements  outlined in  the Credit Agreement.

4.375% Convertible Notes Due 2014

In June 2009, we issued $138.0 million aggregate principal amount of 4.375% Convertible Notes due 2014
(the ‘‘4.375% Convertible Notes’’). The issuance of the 4.375% Convertible Notes included $18.0 million
related to the exercise of an over-allotment option by the underwriters. Interest on the 4.375% Convertible
Notes was paid semi-annually in arrears on June 1st and December 1st of each year, and commenced on
December  1,  2009.  The  4.375%  Convertible  Notes  were  scheduled  to  mature  on  June  1,  2014,  unless
earlier redeemed or repurchased by the Company or converted. As further described below, on June 12,
2013,  we  issued  a  notice  of  redemption  calling  all  of  our  outstanding  4.375%  Convertible  Notes  for
redemption on August 29, 2013.

The  4.375%  Convertible  Notes  were  convertible  at  an  initial  conversion  rate  of  93.6768  shares  of  our
common  stock  per  $1,000  principal  amount  of  4.375%  Convertible  Notes  (representing  an  initial
conversion  price  of  approximately  $10.675  per  share  of  common  stock  for  a  total  of  approximately
12,927,000  underlying  conversion  shares)  subject  to  adjustment  in  certain  circumstances.  Holders  could
have converted the 4.375% Convertible Notes at their option prior to the close of business on the business
day  immediately  preceding  December  1,  2013  only  if  certain  conditions  were  met.  Upon  conversion,  the
4.375% Convertible Notes could have been settled, at our election, in cash, shares of our common stock, or
a combination of cash and shares of the  Company’s  common  stock.

At  any  time  on  or  after  June  5,  2012,  the  Company  could  have  redeemed  all  of  the  outstanding  4.375%
Convertible Notes for cash, but only if the last reported sale of our common stock for 20 or more trading
days  in  a  period  of  30  consecutive  trading  days  ending  on  the  trading  day  prior  to  the  date  we  provided
notice of redemption to holders of the 4.375% Convertible Notes exceeded 150% of the conversion price

48

in effect on each such trading day. This condition was met on June 12, 2013. The redemption price equaled
100%  of  the  principal  amount  of  the  4.375%  Convertible  Notes  to  be  redeemed,  plus  all  accrued  and
unpaid  interest (including additional interest, if any)  to,  but excluding,  the redemption date.

On  June  12,  2013,  we  issued  a  notice  of  redemption  calling  all  of  our  outstanding  4.375%  Convertible
Notes,  in  the  aggregate  principal  amount  of  $138.0  million,  for  redemption  on  August  29,  2013  at  a
redemption price of $1,000 per $1,000 principal amount, plus accrued and unpaid interest up to, but not
including, the redemption date (the period from June 12, 2013 to August 29, 2013 is the ‘‘Notice Period’’).
Holders who elected to convert during the Notice Period were entitled to make-whole shares in addition to
such  shares  they  would  otherwise  be  entitled  to  receive  upon  conversion.  The  notice  of  redemption
specified  that  we  would  settle  any  4.375%  Convertible  Notes  surrendered  for  conversion  in  connection
with  the  redemption  on  a  combination  settlement  basis  by  paying  cash  up  to  a  cash  amount  equal  to
$166.0 million in the aggregate of converted notes and delivering shares of our common stock in respect of
the  amount,  if  any,  by  which  our  conversion  obligation  exceeded  such  cash  amount.  During  the  Notice
Period,  $138.0  million  of  4.375%  Convertible  Notes  were  converted  for  $166.0  million  in  cash  and
3,217,000  shares  of  our  common  stock.  On  August  29,  2013,  we  paid  $7,000  in  cash  and  we  redeemed
$7,000  of  4.375%  Convertible  Notes.  During  the  fiscal  year  end  March  31,  2014,  we  recorded  a  loss  on
extinguishment,  net  of  capitalized  debt  issuance  costs,  totaling  $9.0  million  related  to  these  transactions.

On  June  12,  2013,  the  Company  entered  into  Unwind  Agreements  with  respect  to  the  convertible  note
hedge  transactions  and  Unwind  Agreements  with  respect  to  the  warrant  transactions  with  each  of  the
hedge  counterparties  (collectively,  the  ‘‘Unwind  Agreements’’).  Pursuant  to  the  terms  of  the  Unwind
Agreements, and in connection with the Company’s issuance of a notice of redemption for all the 4.375%
Convertible Notes, the Company had the right to deliver a notice to the hedge counterparties, prior to the
redemption  date  set  forth  in  such  redemption  notice,  designating  an  early  termination  date  for  the
convertible  note  hedge  transactions  and  warrant  transactions.  The  hedge  counterparties  owed  a  cash
payment  to  the  Company  as  a  result  of  the  early  termination  of  the  convertible  note  hedge  transactions
that  was  calculated  based  on  its  current  fair  market  value.  The  Company  owed  a  cash  payment  to  the
warrant  holders,  as  applicable,  as  a  result  of  the  early  termination  of  the  warrant  transactions  that  was
calculated based on its current fair market value. As a result of the Unwind Agreements, the convertible
note hedge transactions and warrant transactions were accounted for as derivatives whereby the fair values
of  these  transactions  were  reported  as  a  convertible  note  hedge  receivable  and  as  a  convertible  note
warrant liability with an offsetting impact to additional paid-in capital. Gains and losses on the derivatives
resulting from their unwinding were reported in gain on convertible note hedge and warrants, net, in our
Consolidated  Statements  of  Operations.  In  August  2013,  the  payment  received  from  unwinding  the
associated convertible note hedge transactions resulted in proceeds to us of approximately $84.4 million,
offset by $55.7 million we paid the warrant holders.

During  the  fiscal  year  end  March  31,  2014,  we  recorded  a  gain  of  approximately  $17.3  million  resulting
from the unwinding of our convertible note hedge transactions and a loss of approximately $13.8 million
resulting  from  unwinding  of  the  convertible  note  warrant  liability  to  gain  on  convertible  note  hedge  and
warrants, net, in our Consolidated Statements  of  Operations.

1.75% Convertible Notes Due 2016

On November 16, 2011, we issued $250.0 million aggregate principal amount of 1.75% Convertible Notes
due  2016  (the  ‘‘1.75%  Convertible  Notes’’).  Interest  on  the  1.75%  Convertible  Notes  is  payable
semi-annually  in  arrears  on  June  1st  and  December  1st  of  each  year,  commencing  on  June  1,  2012.  The
1.75%  Convertible  Notes  mature  on  December  1,  2016,  unless  earlier  repurchased  by  the  Company  or
converted.  The  Company  does  not  have  the  right  to  redeem  the  1.75%  Convertible  Notes  prior  to
maturity.

49

The 1.75% Convertible Notes are convertible at an initial conversion rate of 52.3745 shares of our common
stock per $1,000 principal amount of 1.75% Convertible Notes (representing an initial conversion price of
approximately  $19.093  per  share  of  common  stock  for  a  total  of  approximately  13,094,000  underlying
conversion  shares)  subject  to  adjustment  in  certain  circumstances.  Holders  may  convert  the  1.75%
Convertible Notes at their option prior to the close of business on the business day immediately preceding
June  1,  2016  only  under  the  following  circumstances:  (1)  during  any  fiscal  quarter  commencing  after
March 31, 2012, if the last reported sale price of the common stock for at least 20 trading days (whether or
not  consecutive)  during  a  period  of  30  consecutive  trading  days  ending  on  the  last  trading  day  of  the
preceding  fiscal  quarter  is  greater  than  or  equal  to  130%  of  the  applicable  conversion  price  on  each
applicable trading day; (2) during the five business day period after any 10 consecutive trading day period
(the ‘‘measurement period’’) in which the trading price per $1,000 principal amount of 1.75% Convertible
Notes for each day of that measurement period was less than 98% of the product of the last reported sale
price  of  our  common  stock  and  the  applicable  conversion  rate  on  each  such  day;  or  (3)  upon  the
occurrence  of  specified  corporate  events.  On  and  after  June  1,  2016  until  the  close  of  business  on  the
business day immediately preceding the maturity date, holders may convert their 1.75% Convertible Notes
at any time, regardless of the foregoing circumstances. Upon conversion, the 1.75% Convertible Notes may
be settled, at our election, in cash, shares of our common stock, or a combination of cash and shares of the
Company’s common stock.

The indenture governing the 1.75% Convertible Notes contains customary terms and covenants and events
of default. As of March 31, 2014, we were in compliance with all covenants and requirements outlined in
the indenture governing the 1.75% Convertible Notes.

1.00% Convertible Notes Due 2018

On June 18, 2013, we issued $250.0 million aggregate principal amount of 1.00% Convertible Notes due
2018  (the  ‘‘1.00%  Convertible  Notes’’  and  together  with  the  4.375%  Convertible  Notes  and  the  1.75%
Convertible Notes, the ‘‘Convertible Notes’’). The 1.00% Convertible Notes were issued at 98.5% of par
value for proceeds of $246.3 million. Interest on the 1.00% Convertible Notes is payable semi-annually in
arrears on July 1st and January 1st of each year, commencing on January 1, 2014. The 1.00% Convertible
Notes  mature  on  July  1,  2018,  unless  earlier  repurchased  by  the  Company  or  converted.  The  Company
does  not  have  the  right  to  redeem  the  1.00%  Convertible  Notes  prior  to  maturity.  The  Company  also
granted the underwriters a 30-day option to purchase up to an additional $37.5 million principal amount of
1.00% Convertible Notes to cover overallotments, if any. On July 17, 2013, the Company closed its public
offering  of  $37.5  million  principal  amount  of  the  Company’s  1.00%  Convertible  Notes  as  a  result  of  the
underwriters  exercising  their  overallotment  option  in  full  on  July  12,  2013,  bringing  the  proceeds  to
$283.2 million.

The 1.00% Convertible Notes are convertible at an initial conversion rate of 46.4727 shares of our common
stock per $1,000 principal amount of 1.00% Convertible Notes (representing an initial conversion price of
approximately  $21.52  per  share  of  common  stock  for  a  total  of  approximately  13,361,000  underlying
conversion  shares)  subject  to  adjustment  in  certain  circumstances.  Holders  may  convert  the  1.00%
Convertible Notes at their option prior to the close of business on the business day immediately preceding
January  1,  2018  only  under  the  following  circumstances:  (1)  during  any  fiscal  quarter  commencing  after
September  30,  2013,  if  the  last  reported  sale  price  of  the  common  stock  for  at  least  20  trading  days
(whether or not consecutive) during a period of 30 consecutive trading days ending on the last trading day
of the preceding fiscal quarter is greater than or equal to 130% of the applicable conversion price on each
applicable trading day; (2) during the five business day period after any 10 consecutive trading day period
(the ‘‘measurement period’’) in which the trading price per $1,000 principal amount of 1.00% Convertible
Notes for each day of that measurement period was less than 98% of the product of the last reported sale
price  of  our  common  stock  and  the  applicable  conversion  rate  on  each  such  day;  or  (3)  upon  the
occurrence of specified corporate events. On and after January 1, 2018 until the close of business on the

50

business day immediately preceding the maturity date, holders may convert their 1.00% Convertible Notes
at any time, regardless of the foregoing circumstances. Upon conversion, the 1.00% Convertible Notes may
be settled, at our election, in cash, shares of our common stock, or a combination of cash and shares of the
Company’s common stock.

The indenture governing the 1.00% Convertible Notes contains customary terms and covenants and events
of  default.  As  of  the  fiscal  year  end  March  31,  2014,  we  were  in  compliance  with  all  covenants  and
requirements outlined in the indenture  governing the  1.00% Convertible Notes.

Financial Condition

We  are  subject  to  credit  risks,  particularly  if  any  of  our  receivables  represent  a  limited  number  of
customers  or  are  concentrated  in  foreign  markets.  If  we  are  unable  to  collect  our  accounts  receivable  as
they become due, it could adversely affect our  liquidity and  working capital position.

Generally, we have been able to collect our accounts receivable in the ordinary course of business. We do
not hold any collateral to secure payment from customers. We have trade credit insurance on the majority
of our customers to mitigate accounts  receivable  risk.

A  majority  of  our  trade  receivables  are  derived  from  sales  to  major  retailers  and  distributors.  Our  five
largest  customers  accounted  for  39.4%,  52.5%,  and  43.9%  of  net  revenue  during  the  fiscal  years  ended
March 31, 2014, 2013 and 2012, respectively. As of March 31, 2014 and 2013, five customers accounted for
68.3% and 57.2% of our gross accounts receivable, respectively. Customers that individually accounted for
more than 10% of our gross accounts receivable balance comprised 59.8% and 30.5% of such balances at
March  31,  2014  and  2013,  respectively.  Based  upon  performing  ongoing  credit  evaluations,  maintaining
trade credit insurance on a majority of our customers and our past collection experience, we believe that
the receivable balances from these largest customers do not represent a significant credit risk, although we
actively monitor each customer’s credit worthiness and economic conditions that may affect our customers’
business and access to capital. We are monitoring the current global economic conditions, including credit
markets  and  other  factors  as  it  relates  to  our  customers  in  order  to  manage  the  risk  of  uncollectible
accounts receivable.

We  believe  our  current  cash  and  cash  equivalents  and  projected  cash  flow  from  operations,  along  with
availability  under  our  Credit  Agreement  will  provide  us  with  sufficient  liquidity  to  satisfy  our  cash
requirements  for  working  capital,  capital  expenditures  and  commitments  through  at  least  the  next
12 months.

As  of  March  31,  2014,  the  amount  of  cash  and  cash  equivalents  held  outside  of  the  U.S.  by  our  foreign
subsidiaries  was  approximately  $212.9  million.  These  balances  are  dispersed  across  various  locations
around  the  world.  We  believe  that  such  dispersion  meets  the  business  and  liquidity  needs  of  our  foreign
affiliates.  In  addition,  the  Company  expects  in  the  foreseeable  future  to  have  the  ability  to  generate
sufficient cash domestically to support ongoing operations. Consequently, it is the Company’s intention to
indefinitely reinvest undistributed earnings of its foreign subsidiaries. In the event the Company needed to
repatriate funds outside of the U.S., such repatriation may be subject to local laws and tax consequences
including foreign withholding taxes or U.S. income taxes. It is not practicable to estimate the tax liability
and  the  Company  would  try  to  minimize  the  tax  effect  to  the  extent  possible.  However,  any  repatriation
may not result in significant cash payments as the taxable event would likely be offset by the utilization of
the then available tax credits.

In  January  2013,  our  Board  of  Directors  authorized  the  repurchase  of  up  to  7,500,000  shares  of  our
common stock. The authorization permits the Company to purchase shares from time to time through a
variety  of  methods,  including  in  the  open  market  or  through  privately  negotiated  transactions,  in
accordance with applicable securities laws. It does not obligate the Company to make any purchases at any
specific time or situation. Repurchases are subject to the availability of stock, prevailing market conditions,

51

the  trading  price  of  the  stock,  the  Company’s  financial  performance  and  other  conditions.  The  program
may be suspended or discontinued at any time for any reason. During the fiscal year end March 31, 2014,
the  Company  repurchased  approximately  4,217,000  shares  of  our  common  stock  in  the  open  market  for
approximately $73.3 million, including commissions of approximately $0.04 million, as part of the program.
As  of  March  31,  2014,  up  to  approximately  3,283,000  shares  of  our  common  stock  remain  available  for
repurchase under the Company’s share repurchase authorization.

In  November  2013,  the  Company  entered  into  a  Purchase  Agreement  with  High  River  Limited
Partnership,  Icahn  Partners  LP,  Icahn  Partners  Master  Fund  LP,  Icahn  Partners  Master  Fund  II  LP  and
Icahn  Partners  Master  Fund  III  LP  (collectively,  the  ‘‘Icahn  Group’’),  pursuant  to  which  the  Company
repurchased approximately 12,021,000 shares of the Company’s common stock owned by the Icahn Group,
at a price per share of $16.93, resulting in an aggregate purchase price of approximately $203.5 million (the
‘‘Repurchase Transaction’’). The closing of the Repurchase Transaction occurred on November 26, 2013.
The  Repurchase  Transaction  was  conducted  outside  the  Company’s  share  repurchase  program  described
above.

Our changes in cash flows were as follows:

(thousands of dollars)

Net cash provided by (used in) operating activities
Net cash used in investing activities
Net cash (used in) provided by financing activities
Effects of foreign currency exchange  rates on  cash and cash

equivalents

Fiscal Year Ended March 31,

2014

2013

2012

$ 700,262
(30,813)
(133,684)

$ (4,567) $ (84,964)
(14,162)
(16,820)
— 243,364

(2,867)

3,610

(4,318)

Net increase (decrease) in cash and cash equivalents

$ 532,898

$(17,777) $139,920

At  March  31,  2014  we  had  $935.4  million  of  cash  and  cash  equivalents,  compared  to  $402.5  million  at
March 31, 2013. The increase in cash and cash equivalents from March 31, 2013 was primarily a result of
cash provided by operating activities. Net cash provided by operating activities was primarily due to cash
generated  from  the  September  2013  release  of  Grand  Theft  Auto  V  and  the  collection  of  accounts
receivable balances primarily attributable to the release of Bioshock Infinite near the end of the previous
fiscal year. The increase in cash was partially offset by cash used in financing and investing activities. Net
cash  used  by  financing  and  investing  activities  related  to  $276.8  million  for  the  repurchase  of  common
stock, payments of $166.0 million for the extinguishment of the 4.375% Convertible Notes, $55.7 million
for the termination of our convertible note warrant transactions and the purchase of fixed assets partially
offset  by  proceeds  of  $283.2  million  from  the  issuance  of  $287.5  million  aggregate  principal  amount  of
1.00%  Convertible  Notes  and  $84.4  million  from  the  termination  of  our  convertible  note  hedge
transactions.

Contractual Obligations and Commitments

We have entered into various agreements in the ordinary course of business that require substantial cash
commitments over the next several years.  Generally,  these include:

(cid:127) Agreements  to  acquire  licenses  to  intellectual  property  such  as  trademarks,  copyrights  and
technology for use in the publishing, marketing and distribution of our software titles. In addition,
we  have  certain  minimum  marketing  support  commitments  where  we  commit  to  spend  specified
amounts  related  to  marketing  our  products.  Our  licensing  and  marketing  commitments  primarily
reflect agreements with major sports leagues and players’ associations and expire at various times
through September 2018;

52

(cid:127) Contractual  payments  to  third-party  software  developers  that  expire  at  various  times  through

September 2017. Guaranteed minimum payments assume satisfactory performance;

(cid:127) Operating leases, primarily related to occupancy, furniture and equipment, expiring at various times
through fiscal year 2025. Included in the cash commitments for operating leases below is a liability
for a lease assumption without economic benefit, which was approximately $0.6 million at March 31,
2014, and is recorded in liabilities of discontinued operations on the consolidated balance sheet. See
Note 2 to our Consolidated Financial Statements for additional information regarding discontinued
operations; and

(cid:127) Purchase obligations primarily related to agreements to purchase services that are enforceable and
legally  binding  on  the  Company  that  specifies  all  significant  terms,  including  fixed,  minimum  or
variable pricing provisions; and the approximate timing of the transactions, expiring at various times
through August 2016.

A  summary  of  annual  minimum  contractual  obligations  and  commitments  as  of  March  31,  2014  is  as
follows (in thousands of dollars):

Fiscal Year Ending March 31,

Licensing and
Marketing

Software
Development

Operating
Leases

Purchase

Convertible Convertible

Obligations Notes Interest

Notes

Total

2015
2016
2017
2018
2019
Thereafter

Total

$ 36,830
20,096
38,632
14,632
11,920
—

12,210
9,345

$ 82,113 $ 22,180 $ 9,890
4,238
639
—
—
—

18,723
16,315
— 14,440
— 15,119
— 43,986

$ 8,688
7,250
7,250
2,875
1,438
—

$

— $159,701
— 62,517
322,181
— 31,947
315,977
— 43,986

250,000

287,500

$122,110

$103,668 $130,763 $14,767

$27,501

$537,500 $936,309

In addition to the cash commitments above, we have also entered into acquisition agreements that contain
provisions  for  us  to  pay  contingent  cash  consideration,  typically  contingent  on  the  acquired  company
achieving  certain  financial,  unit  sales,  or  performance  conditions.  The  amount  and  timing  of  these
payments are currently not fixed or determinable. See Note 11 to the Consolidated Financial Statements
for a full discussion of our potential acquisition commitments.

Income  Taxes. At  March  31,  2014,  the  Company  had  recorded  a  liability  for  gross  unrecognized  tax
benefits of $24.9 million for which we are unable to make a reasonable and reliable estimate of the period
in which these liabilities will be settled with the respective tax authorities, therefore, these liabilities have
not been included in the contractual obligations table.

Off-Balance Sheet Arrangements

As of March 31, 2014 and 2013, we did not have any material relationships with unconsolidated entities or
financial parties, such as entities often referred to as structured finance or variable interest entities, which
would  have  been  established  for  the  purpose  of  facilitating  off-balance  sheet  arrangements  or  other
contractually narrow or limited purposes. As such, we are not exposed to any financing, liquidity, market or
credit risk that could arise if we had engaged in such relationships.

International Operations

Net  revenue  earned  outside  of  the  United  States  is  principally  generated  by  our  operations  in  Europe,
Asia,  Australia,  Canada  and  Latin  America.  For  the  fiscal  years  ended  March  31,  2014,  2013  and  2012,
approximately  53.5%,  41.5%  and  45.6%,  respectively,  of  our  net  revenue  was  earned  outside  the  United
States. We are subject to risks inherent in foreign trade, including increased credit risks, tariffs and duties,
fluctuations in foreign currency exchange rates, shipping delays and international political, regulatory and
economic developments, all of which can have  a significant  effect on our  operating results.

53

Fluctuations in Quarterly Operating  Results  and Seasonality

We have experienced fluctuations in quarterly operating results as a result of the timing of the introduction
of new titles; variations in sales of titles developed for particular platforms; market acceptance of our titles;
development and promotional expenses relating to the introduction of new titles; sequels or enhancements
of existing titles; projected and actual changes in platforms; the timing and success of title introductions by
our  competitors;  product  returns;  changes  in  pricing  policies  by  us  and  our  competitors;  the  accuracy  of
retailers’  forecasts  of  consumer  demand;  the  size  and  timing  of  acquisitions;  the  timing  of  orders  from
major  customers;  and  order  cancellations  and  delays  in  product  shipment.  Sales  of  our  titles  are  also
seasonal,  with  peak  shipments  typically  occurring  in  the  fourth  calendar  quarter  as  a  result  of  increased
demand for titles during the holiday season. Quarterly comparisons of operating results are not necessarily
indicative of future operating results.

54

Item 7A. Quantitative and Qualitative Disclosures About Market Risk

Market  risk  is  the  potential  loss  arising  from  fluctuations  in  market  rates  and  prices.  Our  market  risk
exposures primarily include fluctuations  in interest rates and foreign currency exchange rates.

Interest Rate Risk

Historically, fluctuations in interest rates have not had a significant effect on our operating results. Under
our Credit Agreement, outstanding balances bear interest at our election of (a) 1.50% to 2.00% above a
certain base rate (4.75% at March 31, 2014), or (b) 2.50% to 3.00% above the LIBOR rate (approximately
2.65%  at  March  31,  2014),  with  the  margin  rate  subject  to  the  achievement  of  certain  average  liquidity
levels. Changes in market rates may affect our future interest expense if there is an outstanding balance on
our  line  of  credit.  The  1.75%  Convertible  Notes  and  the  1.00%  Convertible  Notes  pay  interest
semi-annually at a fixed rate of 1.75% and 1.00%, respectively, per annum and we expect that there will be
no  fluctuation  related  to  the  Convertible  Notes  affecting  our  cash  component  of  interest  expense.  For
additional details on our Convertible Notes see Note 10 to our Consolidated Financial  Statements.

Foreign Currency Exchange Rate Risk

We transact business in foreign currencies and are exposed to risks resulting from fluctuations in foreign
currency exchange rates. Accounts relating to foreign operations are translated into United States dollars
using  prevailing  exchange  rates  at  the  relevant  period  end.  Translation  adjustments  are  included  as  a
separate  component  of  stockholders’  equity.  For  the  fiscal  year  ended  March  31,  2014  and  2013,  our
foreign  currency  translation  adjustment  was  approximately  $6.4  million  gain  and  $11.6  million  loss,
respectively. We recognized a foreign currency exchange transaction gain of $0.2 million for the fiscal year
ended  March  31,  2014,  and  a  foreign  currency  exchange  transaction  loss  for  the  fiscal  years  ended
March  31,  2013  and  2012  of  $0.8  million  and  $1.3  million,  respectively,  in  interest  and  other,  net  in  our
Consolidated Statements of Operations.

Cash Flow Hedging Activities

We use foreign currency forward contracts to mitigate foreign currency exchange rate risk associated with
forecasted  transactions  involving  non-functional  currency  denominated  expenditures.  These  contracts,
which  are  designated  and  qualify  as  cash  flow  hedges,  are  accounted  for  as  derivatives  whereby  the  fair
value  of  the  contracts  is  reported  as  either  assets  or  liabilities  on  our  Consolidated  Balance  Sheets.  The
effective  portion  of  gains  or  losses  resulting  from  changes  in  the  fair  value  of  these  hedges  is  initially
reported, net of tax, as a component of accumulated other comprehensive income (loss) in stockholders’
equity. The gross amount of the effective portion of gains or losses resulting from changes in the fair value
of these hedges is subsequently reclassified into cost of goods sold or research and development expenses,
as appropriate, in the period when the forecasted transaction is recognized in our Consolidated Statements
of Operations. In the event that the gains or losses in accumulated other comprehensive income (loss) are
deemed to be ineffective, the ineffective portion of gains or losses resulting from changes in fair value, if
any, is reclassified to interest and other, net, in our Consolidated Statements of Operations. In the event
that the underlying forecasted transactions do not occur, or it becomes probable that they will not occur,
within the defined hedge period, the gains or losses on the related cash flow hedges are reclassified from
accumulated other comprehensive income (loss) to interest and other, net, in our Consolidated Statements
of  Operations.  During  the  reporting  periods,  all  forecasted  transactions  occurred,  and  therefore,  there
were  no  such  gains  or  losses  reclassified  into  interest  and  other,  net.  We  do  not  enter  into  derivative
financial contracts for speculative or trading purposes. At March 31, 2014 and 2013, we had $0.9 million
and $7.9 million, respectively, of forward contracts outstanding to buy foreign currencies in exchange for
U.S.  dollars  all  of  which  have  maturities  of  less  than  one  year.  As  of  March  31,  2014  and  2013,  the  fair
value of these outstanding forward contracts was immaterial and is included in prepaid expenses and other.

55

The fair value of these outstanding forward contracts is estimated based on the prevailing exchange rates
of the various hedged currencies as of  the end of  the period.

Balance Sheet Hedging Activities

We use foreign currency forward contracts to mitigate foreign currency exchange rate risk associated with
non-functional  currency  denominated  cash  balances  and  inter-company  funding  loans,  non-functional
currency  denominated  accounts  receivable  and  non-functional  currency  denominated  accounts  payable.
These transactions are not designated as hedging instruments and are accounted for as derivatives whereby
the fair value of the contracts is reported as either assets or liabilities on our Consolidated Balance Sheets,
and gains and losses resulting from changes in the fair value are reported in interest and other, net, in our
Consolidated Statements of Operations. We do not enter into derivative financial contracts for speculative
or  trading  purposes.  At  March  31,  2014,  we  had  $68.5  million  of  forward  contracts  outstanding  to  sell
foreign  currencies  in  exchange  for  U.S.  dollars  all  of  which  have  maturities  of  less  than  one  year.  At
March  31,  2013,  we  had  $55.4  million  of  forward  contracts  outstanding  to  sell  foreign  currencies  in
exchange  for  U.S.  dollars  all  of  which  have  maturities  of  less  than  one  year.  For  the  fiscal  years  ended
March 31, 2014, 2013 and 2012, we recorded a loss of $18.4 million, gain of $2.2 million and gain of $0.7,
respectively, related to foreign currency forward contracts in interest and other, net on the Consolidated
Statements  of  Operations.  As  of  March  31,  2014  and  2013,  the  fair  value  of  these  outstanding  forward
contracts  was  immaterial  and  is  included  in  prepaid  expenses  and  other  at  March 31,  2014  and  accrued
expenses  and  other  current  liabilities  at  March 31,  2013.  The  fair  value  of  these  outstanding  forward
contracts  is  estimated  based  on  the  prevailing  exchange  rates  of  the  various  hedged  currencies  as  of  the
end of the period.

Our  hedging  programs  are  designed  to  reduce,  but  do  not  entirely  eliminate,  the  effect  of  currency
exchange rate movements. We believe the counterparties to these foreign currency forward contracts are
creditworthy  multinational  commercial  banks  and  that  the  risk  of  counterparty  nonperformance  is  not
material. Notwithstanding our efforts to mitigate some foreign currency exchange rate risks, there can be
no assurance that our hedging activities will adequately protect us against the risks associated with foreign
currency  fluctuations.  For  the  fiscal  year  ended  March  31,  2014,  53.5%  of  the  Company’s  revenue  was
generated outside the United States. Using sensitivity analysis, a hypothetical 10% increase in the value of
the U.S. dollar against all currencies would decrease revenues by 5.4%, while a hypothetical 10% decrease
in  the  value  of  the  U.S.  dollar  against  all  currencies  would  increase  revenues  by  5.4%.  In  the  opinion  of
management, a substantial portion of this fluctuation would be offset by cost of goods sold and operating
expenses incurred in local currency.

Item 8. Financial Statements and Supplementary Data

The  financial  statements  and  supplementary  data  appear  in  a  separate  section  of  this  report  following
Part  IV.  We  provide  details  of  our  valuation  and  qualifying  accounts  in  ‘‘Note  17—Supplementary
Financial Information’’ to the Consolidated Financial Statements. All schedules have been omitted since
the information required to be submitted has been included on the Consolidated Financial Statements or
notes thereto or has been omitted as not applicable  or not required.

Item 9. Changes in and Disagreements with  Accountants on Accounting  and Financial Disclosure

None.

Item 9A. Controls and Procedures

Definition and Limitations of Disclosure Controls and Procedures

Our disclosure controls and procedures (as defined in Rules 13a-15(e) and 15d-15(e) under the Securities
Exchange  Act  of  1934,  as  amended  (the  ‘‘Exchange  Act’’))  are  designed  to  reasonably  ensure  that

56

information required to be disclosed in our reports filed under the Exchange Act is (i) recorded, processed,
summarized, and reported within the time periods specified in the Securities and Exchange Commission’s
rules and forms and (ii) accumulated and communicated to management, including our principal executive
officer  and  principal  financial  officer,  as  appropriate,  to  allow  timely  decisions  regarding  required
disclosures.

There  are  inherent  limitations  to  the  effectiveness  of  any  system  of  disclosure  controls  and  procedures.
These  limitations  include  the  possibility  of  human  error,  the  circumvention  or  overriding  of  the  controls
and procedures and reasonable resource constraints. In addition, because we have designed our system of
controls  based  on  certain  assumptions,  which  we  believe  are  reasonable,  about  the  likelihood  of  future
events,  our  system  of  controls  may  not  achieve  its  desired  purpose  under  all  possible  future  conditions.
Accordingly,  our  disclosure  controls  and  procedures  provide  reasonable  assurance,  but  not  absolute
assurance, of achieving their objectives.

Evaluation of Disclosure Controls and  Procedures

Our management, with the participation of our principal executive officer and principal financial officer,
has evaluated the effectiveness of our disclosure controls and procedures at March 31, 2014, the end of the
period  covered  by  this  report.  Based  on  this  evaluation,  the  principal  executive  officer  and  principal
financial officer concluded that, at March 31, 2014, our disclosure controls and procedures were effective
to provide reasonable assurance that information required to be disclosed by the Company in the reports
that it files or submits under the Exchange Act is (i) recorded, processed, summarized, and reported on a
timely  basis,  and  (ii)  accumulated  and  communicated  to  management,  including  our  principal  executive
officer  and  principal  financial  officer,  as  appropriate  to  allow  timely  decisions  regarding  required
disclosures.

Management’s Report on Internal Control Over Financial Reporting

Our management is responsible for establishing and maintaining adequate internal control over financial
reporting (as defined in Rule 13a-15(f) under the Exchange Act). Management conducted an evaluation of
the effectiveness of our internal control over financial reporting based on the criteria set forth in Internal
Control—Integrated  Framework  issued  by  the  Committee  of  Sponsoring  Organizations  of  the  Treadway
Commission  (‘‘COSO’’).  Based  on  this  evaluation,  management  has  concluded  that  our  internal  control
over financial reporting was effective as  of March 31, 2014.

Our independent registered public accounting firm, Ernst & Young LLP, has issued an audit report on our
internal  control  over  financial  reporting.  The  report  on  the  audit  of  internal  control  over  financial
reporting is included in this Form 10-K.

Changes in Internal Control Over Financial  Reporting

There  were  no  changes  in  our  internal  control  over  financial  reporting  during  the  fiscal  quarter  ended
March  31,  2014,  which  were  identified  in  connection  with  management’s  evaluation  required  by
paragraph (d) of Rules 13a-15 and 15d-15 under the Exchange Act, that have materially affected, or are
reasonably likely to materially affect,  our internal control  over  financial reporting.

Item 9B. Other Information

None.

57

PART III

Item 10. Directors, Executive Officers  and  Corporate Governance

The  information  required  by  this  Item  is  incorporated  herein  by  reference  to  the  sections  entitled
‘‘Proposal 1—Election of Directors’’ and ‘‘Executive Compensation—Section 16(a) Beneficial Ownership
Reporting  Compliance’’  in  the  Company’s  definitive  Proxy  Statement  (the  ‘‘Proxy  Statement’’)  for  the
Annual  Meeting  of  Stockholders  to  be  held  in  2014.  The  Company  intends  to  file  the  Proxy  Statement
within 120 days after the end of the fiscal year (i.e. on or before July 29, 2014). The Company’s Code of
Business  Conduct  and  Ethics  applicable  to  its  directors  and  all  employees,  including  senior  financial
officers,  is  available  on  the  Company’s  website  at  www.take2games.com.  If  the  Company  makes  any
amendment  to  its  Code  of  Business  Conduct  and  Ethics  that  is  required  to  be  disclosed  pursuant  to  the
Exchange Act, the Company will make  such  disclosures on  its  website.

Item 11. Executive Compensation

The  information  required  by  this  Item  is  incorporated  herein  by  reference  to  the  section  entitled
‘‘Executive Compensation’’ in the Company’s  Proxy Statement.

Item 12. Security Ownership of Certain Beneficial Owners and Management  and Related Stockholder

Matters

The information required by this Item is incorporated herein by reference to the sections entitled ‘‘Voting
Security  Ownership  of  Certain  Beneficial  Owners  and  Management’’  and  ‘‘Equity  Compensation  Plan
Information’’ in the Company’s Proxy Statement.

Item 13. Certain Relationships and Related  Transactions, and Director Independence

The information required by this Item is incorporated herein by reference to the section entitled ‘‘Certain
Relationships and Related Transactions’’ in  the Company’s Proxy Statement.

Item 14. Principal Accounting Fees and Services

The  information  required  by  this  Item  is  incorporated  herein  by  reference  to  the  section  entitled
‘‘Independent Auditor Fee Information’’ in the Company’s Proxy Statement.

58

PART IV

Item 15. Exhibits, Financial Statement Schedules

(a) The following documents are filed  as part of this Report:

(i) Financial Statements. See Index to Financial Statements  on page 65  of this Report.

(ii) Financial Statement Schedule. See Note 17 to the  Consolidated  Financial Statements.

(iii) Index to Exhibits:

Exhibit
Number

3.1

3.1.1

3.1.2

3.1.3

3.1.4

3.2

3.3

3.4

3.5

4.1

4.2

4.3

Exhibit Description

Form Filing Date

Exhibit

Filed
Herewith

Incorporated by Reference

Restated Certificate of Incorporation

10-K 2/12/2004 3.1

Certificate of Amendment of Restated
Certificate of Incorporation, dated April 30,
1998

Certificate of Amendment of Restated
Certificate of Incorporation, dated
November 17, 2003

Certificate of Amendment of Restated
Certificate of Incorporation, dated April 23,
2009.

Certificate of Amendment of Restated
Certificate of Incorporation, dated
September 21, 2012

Certificate of Designation of Series A
Preferred Stock, dated March 11, 1998

Certificate of Designation of Series B
Preferred Stock, dated March 24, 2008

Amended and Restated Bylaws of the
Company

10-K 2/12/2004 3.1.2

10-K 2/12/2004 3.1.3

8-K 4/23/2009 3.1

8-K 8/24/2012 3.1

10-K 2/12/2004 3.1.1

8-K 3/26/2008 3.2

8-K 2/24/2010 3.1

Amendment to Amended and Restated Bylaws
of the Company

8-K 11/18/2010 3(ii)

Indenture, dated as of November 16, 2011, by
and between the Company and The Bank of
New York Mellon, as Trustee, relating to
1.75% Convertible Notes

Form of 1.75% Convertible Note  (included in
Exhibit 4.1)

Indenture, dated as of June 18, 2013,  by  and
between the Company and The Bank of  New
York Mellon, as Trustee

8-K 11/18/2011 4.1

8-K 11/18/2011 4.1

8-K 6/18/2013 4.1

59

Exhibit
Number

4.4

4.5

10.1

10.2

10.3

10.4

10.5

10.6

10.7

10.8

10.9

10.10

10.11

10.12

10.13

10.14

10.15

Exhibit Description

Form Filing Date

Exhibit

Filed
Herewith

Incorporated by Reference

Supplemental Indenture, dated as  of  June  18,
2013, between the Company and The Bank  of
New York Mellon, as Trustee, to Indenture,
dated as of June 18, 2013, between the
Company and The Bank of New York Mellon,
as Trustee

8-K 6/18/2013 4.2

Form of Global Note (included in Exhibit 4.4)

8-K 6/18/2013 4.2

Take-Two Interactive Software, Inc.  Change in
Control  Employee Severance Plan+

Amended and Restated Take-Two Interactive
Software, Inc. 2009 Stock Incentive Plan+

Form of Employee Restricted Stock
Agreement+

8-K

3/7/2008 10.1

14A 7/29/2013 Annex A

10-Q 6/5/2009 10.2

Form of Non-Employee Director Restricted
Stock Agreement+

10-Q 6/5/2009 10.3

Form of Employee Restricted Unit
Agreement+

Form of Employee Restricted Unit
Agreement+

Form of Employee Restricted Unit
Agreement+

Form of Employee Restricted Unit
Agreement+

Form of Employee Restricted Unit
Agreement+

Form of Employee Restricted Unit
Agreement+

Employment Agreement, dated  June 4, 2010,
between the Company and Seth Krauss+

Amendment to Employment Agreement, dated
October 25, 2010, between the Company  and
Seth Krauss+

Second Amendment to Employment
Agreement, dated September 14, 2012,
between the Company and Seth Krauss+

Employment Agreement, dated  May  12, 2010,
between the Company and Lainie Goldstein+

Amendment to Employment Agreement, dated
October 25, 2010, between the Company and
Lainie Goldstein+

10-Q 8/1/2012 10.1

10-Q 10/30/2013 10.1

10-Q 10/30/2013 10.2

10-Q 10/30/2013 10.3

10-Q 10/30/2013 10.4

10-Q 10/30/2013 10.5

10-Q 6/9/2010 10.2

8-K 10/25/2010 10.2

10-Q 10/31/2012 10.3

8-K 5/14/2010 10.1

8-K 10/25/2010 10.1

60

Exhibit Description

Form Filing Date

Exhibit

Filed
Herewith

Incorporated by Reference

Exhibit
Number

10.16

10.17

Second Amendment to Employment
Agreement, dated August 27, 2012, between
the Company and Lainie Goldstein+

Employment Agreement, dated  February 14,
2008, by and between the Company and Karl
Slatoff+

10.18 Management Agreement between the

Company and ZelnickMedia Corporation
dated March 30, 2007+

10.19

10.20

Amendment dated July 26,  2007 to the
Management Agreement dated March  30, 2007
between the Company and ZelnickMedia
Corporation+

Second Amendment, dated  February  14, 2008,
to the Management Agreement dated
March 30, 2007 between the Company and
ZelnickMedia Corporation+

10.21 Management Agreement, dated as of  May 20,

2011, by and between Take-Two Interactive
Software, Inc. and  ZelnickMedia Corporation+

10.22

Amendment to Non-Qualified Stock  Option
Agreement with ZelnickMedia Corporation,
dated as of November 18, 2013+

10.23 Management Agreement, dated as of

10-Q 10/31/2012 10.6

8-K 2/15/2008 10.3

8-K

4/4/2007 99.1

8-K 7/27/2007 99.1

8-K 2/15/2008 10.1

8-K 5/24/2011 10.1

8-K 11/18/2013 10.1

March 10, 2014, by and between the Company
and ZelnickMedia Corporation.+

8-K 3/10/2014 10.1

10.24

10.25

Security Agreement dated as of July 3, 2007,
made by each of the Grantors listed on  the
signature pages thereof and Wells Fargo
Foothill, Inc. in its capacity as administrative
agent for the Lender Group and the  Bank
Product Providers

Supplement to Security Agreement  dated  as of
November 16, 2007, made by each of the
grantors listed on the signature pages  thereof
and Wells Fargo Foothill, Inc. in its capacity as
administrative agent for the Lender Group and
the Bank Product Providers

8-K

7/9/2007 10.2

8-K 11/20/2007 99.2

61

Exhibit
Number

10.26

10.27

10.28

10.29

10.30

10.31

10.32

10.33

10.34

10.35

10.36

Exhibit Description

Form Filing Date

Exhibit

Filed
Herewith

Incorporated by Reference

X

X

Second Amended and Restated  Credit
Agreement, dated as of October 17, 2011, by
and among the Company, each of its
Subsidiaries identified on the signature  pages
thereto as Borrowers, each of its Subsidiaries
identified on the signature pages thereto as
Guarantors, the lender parties thereto, and
Wells Fargo Capital Finance, Inc., as
administrative agent

First Amendment to Second  Amended  and
Restated Credit Agreement, dated June 12,
2013

Second Amendment to Second  Amended and
Restated Credit Agreement, dated April  28,
2014

Xbox 360 Publisher License  Agreement dated
November 17, 2006, between Microsoft
Licensing, GP and the Company*

Amendment to Xbox 360 Publisher License
Agreement, dated December 4, 2008,  between
Microsoft Licensing, GP and the Company*

Amendment to the Xbox 360 Publisher
License Agreement, dated November 22,  2011,
between the Company and Microsoft
Licensing, GP*

Amendment to the Xbox 360 Publisher
License Agreement, dated December 11,  2012,
between the Company and Microsoft
Licensing, GP*

Amendment to the Xbox 360 Publisher
License Agreement, dated November 13,  2013,
between the Company and Microsoft
Licensing, GP.*

Xbox One Publisher License Agreement dated
October 31, 2013, between Microsoft
Licensing, GP and the Company*

Global Playstation 3 Format Licensed
Publisher Agreement, dated May 18, 2010,
between Take-Two International S.A.  and Sony
Computer Entertainment Europe Limited*

Global Playstation 3 Format Licensed
Publisher Agreement, dated May 20, 2010,
between the Company and Sony Computer
Entertainment America LLC*

62

8-K 10/17/2011 10.1

10-Q 11/8/2011 10.3

10-Q 6/5/2009 10.1

10-Q 2/3/2012 10.1

10-Q 2/6/2013 10.2

10-Q 2/4/2014 10.2

10-Q 2/4/2014 10.1

10-Q 11/8/2011 10.2

10-Q 11/8/2011 10.1

Exhibit Description

Form Filing Date

Exhibit

Filed
Herewith

Incorporated by Reference

Exhibit
Number

10.37

10.38

10.39

10.40

21.1

23.1

31.1

31.2

32.1

32.2

10-Q 9/16/2002 10.2

10-K 5/23/2012 10.45

8-K

11/27/14 10.1

Lease Agreement between the Company  and
Moklam Enterprises, Inc. dated July 1, 2002

Sixth Lease Modification Agreement, dated
January 18, 2012, between the Company and
Moklam Enterprises, Inc.

Seventh Lease Modification Agreement, dated
April 8, 2014, between the Company  and
Moklam Enterprises, Inc.

Purchase Agreement, dated November  26,
2013, by and among the Company and the
Icahn Group.

Subsidiaries of the Company

Consent of Ernst & Young LLP

Chief Executive Officer Certification Pursuant
to Rules 13a-15(e) and 15d-15(e) under the
Securities and Exchange Act of 1934, as
adopted pursuant to Section 302 of the
Sarbanes-Oxley Act of 2002

Chief Financial Officer Certification Pursuant
to Rules 13a-15(e) and 15d-15(e) under the
Securities and Exchange Act of 1934, as
adopted pursuant to Section 302 of the
Sarbanes-Oxley Act of 2002

Chief Executive Officer Certification pursuant
to 18 U.S.C. Section 1350, as adopted
Pursuant to Section 906 of the Sarbanes-Oxley
Act of 2002

Chief Financial Officer Certification pursuant
to 18 U.S.C. Section 1350, as adopted
Pursuant to Section 906 of the Sarbanes-Oxley
Act of 2002

101.INS XBRL Instance Document.

101.SCH XBRL Taxonomy Extension Schema

Document.

101.CAL XBRL Taxonomy Calculation Linkbase

Document.

101.LAB XBRL Taxonomy Label Linkbase Document.

101.PRE XBRL Taxonomy Presentation Linkbase

Document.

101.DEF XBRL Taxonomy Extension Definition

Document.

X

X

X

X

X

X

X

X

X

X

X

X

X

+

*

Represents a management contract or compensatory plan or  arrangement.

Portions  thereof  were  omitted  and  filed  separately  with  the  Securities  and  Exchange  Commission  pursuant  to  a  request  for
confidential treatment that was granted in accordance with Exchange Act Rule 24b-2.

63

Attached  as  Exhibit  101  to  this  report  are  the  following  formatted  in  XBRL  (Extensible  Business
Reporting  Language):  (i)  Consolidated  Balance  Sheets  at  March  31,  2014  and  2013,  (ii)  Consolidated
Statements  of  Operations  for  the  fiscal  years  ended  March  31,  2014,  2013  and  2012,  (iii)  Consolidated
Statements  of  Comprehensive  Income  (Loss)  for  the  fiscal  years  ended  March  31,  2014,  2013  and  2012,
(iv)  Consolidated  Statements  of  Cash  Flows  for  the  fiscal  years  ended  March  31,  2014,  2013  and  2012,
(v) Consolidated Statements of Stockholders’ Equity for the fiscal years ended March 31, 2014, 2013 and
2012; and (vi) Notes to the Consolidated  Financial Statements.

64

TAKE-TWO INTERACTIVE SOFTWARE,  INC.
FISCAL YEAR ENDED MARCH 31,  2014

INDEX TO FINANCIAL STATEMENTS

Reports of Independent Registered Public Accounting Firm

Consolidated Balance Sheets—At March  31, 2014 and 2013

Consolidated Statements of Operations—For the  fiscal  years ended March  31, 2014, 2013  and

2012

Consolidated Statements of Comprehensive Income (Loss)—For  the fiscal years ended March  31,

2014, 2013 and 2012

Consolidated Statements of Cash Flows—For the fiscal years  ended  March 31,  2014, 2013 and

2012

Consolidated Statements of Stockholders’  Equity—For  the fiscal years ended  March 31, 2014,

2013 and 2012

Notes to the Consolidated Financial  Statements

(All other items in this report are inapplicable)

Page

66

68

69

70

71

72

73

65

REPORT OF INDEPENDENT REGISTERED  PUBLIC  ACCOUNTING FIRM

The Board of Directors and Stockholders of  Take-Two Interactive  Software, Inc.

We have audited the accompanying consolidated balance sheets of Take-Two Interactive Software, Inc. as
of March 31, 2014 and 2013, and the related consolidated statements of operations, comprehensive income
(loss), cash flows and stockholders’ equity for each of the three years in the period ended March 31, 2014.
These  financial  statements  are  the  responsibility  of  the  Company’s  management.  Our  responsibility  is  to
express an opinion on these financial statements based on our  audits.

We conducted our audits in accordance with the standards of the Public Company Accounting Oversight
Board (United States). Those standards require that we plan and perform the audit to obtain reasonable
assurance  about  whether  the  financial  statements  are  free  of  material  misstatement.  An  audit  includes
examining, on a test basis, evidence supporting the amounts and disclosures in the financial statements. An
audit  also  includes  assessing  the  accounting  principles  used  and  significant  estimates  made  by
management, as well as evaluating the overall financial statement presentation. We believe that our audits
provide a reasonable basis for our opinion.

In  our  opinion,  the  financial  statements  referred  to  above  present  fairly,  in  all  material  respects,  the
consolidated financial position of Take-Two Interactive Software, Inc. at March 31, 2014 and 2013, and the
consolidated  results  of  its  operations  and  its  cash  flows  for  each  of  the  three  years  in  the  period  ended
March 31, 2014, in conformity with U.S. generally accepted accounting principles.

We  also  have  audited,  in  accordance  with  the  standards  of  the  Public  Company  Accounting  Oversight
Board (United States), Take-Two Interactive Software, Inc.’s internal control over financial reporting as of
March  31,  2014,  based  on  criteria  established  in  Internal  Control  Integrated  Framework  issued  by  the
Committee  of  Sponsoring  Organizations  of  the  Treadway  Commission  (1992  framework)  and  our  report
dated May 13, 2014 expressed an unqualified opinion  thereon.

/s/ Ernst & Young LLP

New York, New York

May 13, 2014

66

REPORT OF INDEPENDENT REGISTERED  PUBLIC  ACCOUNTING FIRM

The Board of Directors and Stockholders of  Take-Two Interactive  Software, Inc.

We  have  audited  Take-Two  Interactive  Software,  Inc.’s  internal  control  over  financial  reporting  as  of
March  31,  2014,  based  on  criteria  established  in  Internal  Control—Integrated  Framework  issued  by  the
Committee  of  Sponsoring  Organizations  of  the  Treadway  Commission  (1992  framework)  (the  COSO
criteria).  Take-Two  Interactive  Software,  Inc.’s  management  is  responsible  for  maintaining  effective
internal control over financial reporting, and for its assessment of the effectiveness of internal control over
financial  reporting  included  in  the  accompanying  Management’s  Report  on  Internal  Control  Over
Financial  Reporting.  Our  responsibility  is  to  express  an  opinion  on  the  company’s  internal  control  over
financial reporting based on our audit.

We  conducted  our  audit  in  accordance  with  the  standards  of  the  Public  Company  Accounting  Oversight
Board (United States). Those standards require that we plan and perform the audit to obtain reasonable
assurance about whether effective internal control over financial reporting was maintained in all material
respects.  Our  audit  included  obtaining  an  understanding  of  internal  control  over  financial  reporting,
assessing  the  risk  that  a  material  weakness  exists,  testing  and  evaluating  the  design  and  operating
effectiveness of internal control based on the assessed risk, and performing such other procedures as we
considered necessary in the circumstances. We believe that our audit provides a reasonable basis for our
opinion.

A  company’s  internal  control  over  financial  reporting  is  a  process  designed  to  provide  reasonable
assurance  regarding  the  reliability  of  financial  reporting  and  the  preparation  of  financial  statements  for
external  purposes  in  accordance  with  generally  accepted  accounting  principles.  A  company’s  internal
control over financial reporting includes those policies and procedures that (1) pertain to the maintenance
of  records  that,  in  reasonable  detail,  accurately  and  fairly  reflect  the  transactions  and  dispositions  of  the
assets  of  the  company;  (2)  provide  reasonable  assurance  that  transactions  are  recorded  as  necessary  to
permit  preparation  of  financial  statements  in  accordance  with  generally  accepted  accounting  principles,
and that receipts and expenditures of the company are being made only in accordance with authorizations
of management and directors of the company; and (3) provide reasonable assurance regarding prevention
or timely detection of unauthorized acquisition, use, or disposition of the company’s assets that could have
a material effect on the financial statements.

Because  of  its  inherent  limitations,  internal  control  over  financial  reporting  may  not  prevent  or  detect
misstatements. Also, projections of any evaluation of effectiveness to future periods are subject to the risk
that controls may become inadequate because of changes in conditions, or that the degree of compliance
with the policies or procedures may deteriorate.

In our opinion, Take-Two Interactive Software, Inc. maintained, in all material respects, effective internal
control over financial reporting as of  March  31, 2014, based  on  the COSO criteria.

We  also  have  audited,  in  accordance  with  the  standards  of  the  Public  Company  Accounting  Oversight
Board  (United  States),  the  consolidated  balance  sheets  of  Take-Two  Interactive  Software,  Inc.  as  of
March 31, 2014 and 2013, and the related consolidated statements of operations, comprehensive income
(loss), cash flows and stockholders’ equity for each of the three years in the period ended March 31, 2014
of Take-Two Interactive Software, Inc. and our report dated May 13, 2014 expressed an unqualified opinion
thereon.

/s/ Ernst & Young LLP

New York, New York

May 13, 2014

67

TAKE-TWO INTERACTIVE SOFTWARE,  INC.
CONSOLIDATED BALANCE SHEETS
(in thousands, except per share amounts)

Current assets:

ASSETS

Cash and cash equivalents
Restricted cash
Accounts receivable, net of allowances  of $75,518 and $64,081 at  March 31,

$ 935,400
193,839

$ 402,502
7,489

March 31,
2014

March  31,
2013

2014 and 2013, respectively

Inventory
Software development costs and licenses
Prepaid expenses and other

Total current assets

Fixed assets, net
Software development costs and licenses, net of current portion
Goodwill
Other intangibles, net
Other assets

53,143
29,780
116,203
71,075

1,399,440

42,572
109,506
226,705
5,113
16,294

189,596
30,218
198,955
37,392

866,152

25,362
95,241
225,992
8,827
56,265

Total assets

$1,799,630

$1,277,839

LIABILITIES AND STOCKHOLDERS’ EQUITY

Current liabilities:

Accounts payable
Accrued expenses and other current  liabilities
Deferred revenue
Liabilities of discontinued operations

Total current liabilities

Long-term debt
Other long-term liabilities
Liabilities of discontinued operations,  net of current  portion

Total liabilities

Commitments and contingencies
Stockholders’ equity:

Preferred stock, $.01 par value, 5,000  shares authorized
Common stock, $.01 par value, 200,000 shares  authorized; 105,156  and
93,743 shares issued and 88,918 and 93,743 outstanding  at March  31,
2014 and 2013, respectively

Additional paid-in capital
Treasury stock, at cost (16,238 common shares at March 31, 2014)
Retained earnings (accumulated deficit)
Accumulated other comprehensive income  (loss)

Total stockholders’ equity

Total liabilities and stockholders’ equity

See accompanying Notes.

68

$

16,452
396,617
61,195
556

474,820

454,031
68,973
—

997,824

$

79,932
228,916
26,919
1,232

336,999

335,202
17,087
556

689,844

—

—

1,052
954,699
(276,836)
120,775
2,116

937
832,460
—
(240,830)
(4,572)

801,806

587,995

$1,799,630

$1,277,839

TAKE-TWO INTERACTIVE SOFTWARE,  INC.
CONSOLIDATED STATEMENTS OF OPERATIONS
(in thousands, except per share amounts)

Net revenue
Cost of goods sold

Gross profit

Selling and marketing
General and administrative
Research and development
Depreciation and amortization

Total operating expenses

Income (loss) from operations
Interest and other, net
Loss on extinguishment of debt
Gain on convertible note hedge and warrants, net

Income (loss) from continuing operations  before  income  taxes

Provision for income taxes

Income (loss) from continuing operations
(Loss) income from discontinued operations, net  of  taxes

Net income (loss)

Earnings (loss) per share:
Continuing operations
Discontinued operations

Basic earnings (loss) per share

Continuing operations
Discontinued operations

Diluted earnings (loss) per share

Fiscal Year Ended March 31,

2014

2013

2012

$2,350,568
1,414,327

$1,214,483
715,837

$ 825,823
528,855

936,241
240,996
161,374
105,256
13,359

520,985

415,256
(33,553)
(9,014)
3,461

376,150

14,459

361,691
(86)

498,646
257,329
147,260
78,184
10,634

493,407

5,239
(31,351)
—
—

296,968
183,749
121,200
64,162
12,123

381,234

(84,266)
(19,571)
—
—

(26,112)

(103,837)

5,050

3,863

(31,162)
1,671

(107,700)
(1,116)

$ 361,605

$ (29,491) $(108,816)

$

$

$

$

3.79
—

3.79

3.20
—

3.20

$

$

$

$

(0.36) $
0.02

(1.30)
(0.01)

(0.34) $

(1.31)

(0.36) $
0.02

(1.30)
(0.01)

(0.34) $

(1.31)

See accompanying Notes.

69

TAKE-TWO INTERACTIVE SOFTWARE,  INC.
CONSOLIDATED STATEMENTS OF COMPREHENSIVE INCOME (LOSS)
(in thousands)

Net income (loss)

Other comprehensive income (loss):

Foreign currency translation adjustment
Change in unrealized gains on cash flow hedges,  net

Other comprehensive income (loss)

Comprehensive income (loss)

Fiscal Year Ended March 31,

2014

2013

2012

$361,605

$(29,491) $(108,816)

6,447
241

6,688

(11,590)
285

(11,305)

(3,785)
59

(3,726)

$368,293

$(40,796) $(112,542)

See accompanying Notes.

70

TAKE-TWO INTERACTIVE SOFTWARE,  INC.
CONSOLIDATED STATEMENTS OF CASH FLOWS
(in thousands)

Fiscal Year Ended March 31,

2014

2013

2012

$ 361,605 $ (29,491) $(108,816)

265,533
13,359
86
3,558
78,118
—
(19,036)
22,801
1,947
9,014
(3,461)
(208)

230,748
10,634
(1,671)
7,000
35,765
—
(841)
18,862
2,021
—
—
778

150,700
12,123
1,116
983
33,494
(2,200)
1,878
11,728
1,527
—
—
1,231

(186,350)
136,453
438
(192,357)
(18,424)
34,276
194,228
(1,318)

8,975
(144,561)
(7,741)
(216,893)
(14,669)
13,055
83,734
(272)

3,627
39,182
2,101
(191,223)
(1,090)
430
(39,748)
(2,007)

700,262

(4,567)

(84,964)

(29,813)
—
—
(1,000)

(16,820)
—
—
—

(10,786)
(1,475)
2,200
(4,101)

(30,813)

(16,820)

(14,162)

—
(276,836)
283,188
(165,999)
84,429
(55,651)
(2,815)

(133,684)

—
239
—
—
— 250,000
—
—
—
—
—
—
(6,875)
—

— 243,364

(2,867)

3,610

(4,318)

532,898
402,502

(17,777)
420,279

139,920
280,359

$ 935,400 $ 402,502 $ 420,279

$
$ 10,025 $

9,095 $ 11,230 $
4,702 $

6,992
1,018

Operating  activities:
Net income  (loss)

Adjustments to reconcile net income (loss) to net cash provided  by (used in) operating

activities:
Amortization and impairment of software development costs and licenses
Depreciation and amortization
Loss (income) from discontinued operations
Amortization and impairment of intellectual property
Stock-based compensation
Gain on sale of intellectual property
Deferred income taxes
Amortization of discount on Convertible Notes
Amortization of debt issuance costs
Loss on extinguishment of debt
Gain on convertible note hedge and warrants, net
Other, net

Changes in assets and liabilities:

Restricted cash
Accounts receivable
Inventory
Software development costs and licenses
Prepaid  expenses, other current and other non-current assets
Deferred revenue
Accounts payable, accrued expenses and other liabilities
Net cash used in discontinued operations

Net cash provided by (used in) operating activities

Investing activities:

Purchase  of fixed assets
Net cash used in discontinued operations
Cash received from sale of intellectual property
Payments in  connection with business combinations,  net of  cash acquired

Net cash used in investing activities

Financing activities:

Proceeds from exercise of employee stock options
Repurchase of common stock
Proceeds from issuance of Convertible Notes
Payment for extinguishment of 4.375% Convertible Notes
Proceeds from termination of convertible note hedge  transactions
Payment for termination of convertible note warrant transactions
Payment of  debt issuance costs

Net cash (used in) provided by financing activities

Effects  of foreign currency exchange rates on cash and cash equivalents

Net increase (decrease) in cash and cash equivalents
Cash and  cash equivalents, beginning of year

Cash and  cash equivalents, end of year

Supplemental  data:
Interest  paid
Income taxes paid

See accompanying Notes.

71

TAKE-TWO INTERACTIVE SOFTWARE,  INC.
CONSOLIDATED STATEMENTS OF STOCKHOLDERS’ EQUITY
(in thousands)

Common Stock

Additional
Paid-in
Shares Amount Capital

Treasury Stock

Shares Amount

Retained
Earnings
(Accumulated
Deficit)

Accumulated
Other
Comprehensive
Income
(Loss)

Total
Stockholders’
Equity

Balance, March 31, 2011

86,119

$ 861

$706,482

— $

— $(102,523)

$ 10,459

$ 615,279

(108,816)

(108,816)

Net loss
Change in cumulative foreign currency

translation adjustment

Proceeds from exercise of stock options
Change in unrealized gains on derivative

instruments, net

Stock-based compensation
Issuance of 1.75% Convertible Notes
Issuance of restricted stock, net of
forfeitures and cancellations

Issuance of common stock in connection

with acquisition

—
21

—
—
—

3,947

128

—
1

—
—
—

39

1

—
238

—
39,571
51,180

(39)

1,999

Balance, March 31, 2012

90,215

902

799,431

Net loss
Change in cumulative foreign currency

translation adjustment

Change in unrealized gains on derivative

instruments, net

Stock-based compensation
Issuance of restricted stock, net of
forfeitures and cancellations

Issuance of common stock in connection

with acquisition

—

—
—

3,497

31

—

—
—

35

—

—

—
32,664

(35)

400

Balance, March 31, 2013

93,743

937

832,460

Net income
Change in cumulative foreign currency

translation adjustment

Change in unrealized gains on derivative

instruments, net

Exercise  of stock options
Stock-based compensation
Tax  benefit associated with stock awards
Issuance of 1.00% Convertible Notes
Extinguishment of 4.375% Convertible

Notes

Termination of convertible note hedge

transactions

Termination of convertible note warrant

transactions

Issuance of restricted stock, net of
forfeitures and cancellations

Repurchased common stock

—

—
557
—
—
—

3,217

—

—

7,639
—

—

—
6
—
—
—

32

—

—

77
—

—

—
(6)
80,285
7,416
35,784

(26,480)

67,170

(41,853)

—
—

—
—
—

—

—

—

—

—
—

—

—

—

—

—
—
—
—
—

—

—

—

—
—

—
—
—

—

—

—

—

—
—

—

—

—

—

—
—
—
—
—

—

—

—

—
—

—
—
—

—

—

(211,339)

(29,491)

—

—
—

—

—

(3,785)
—

59
—
—

—

—

6,733

(3,785)
239

59
39,571
51,180

—

2,000

595,727

(29,491)

(11,590)

(11,590)

285
—

—

—

(240,830)

(4,572)

361,605

—

—
—
—
—
—

—

—

—

—
—

6,447

241
—
—
—
—

—

—

—

—
—

285
32,664

—

400

587,995

361,605

6,447

241
—
80,285
7,416
35,784

(26,448)

67,170

(41,853)

—
(276,836)

(77)
—
— (16,238)

—
(276,836)

Balance,  March 31, 2014

105,156

$1,052

$954,699

(16,238) $(276,836)

$ 120,775

$ 2,116

$ 801,806

See accompanying Notes.

72

TAKE-TWO INTERACTIVE SOFTWARE,  INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(Dollars in thousands, except share and per share amounts)

1. BASIS OF PRESENTATION AND SIGNIFICANT ACCOUNTING POLICIES

Take-Two Interactive Software, Inc. (the ‘‘Company,’’ ‘‘we,’’ ‘‘us,’’ or similar pronouns) was incorporated in
the  state  of  Delaware  in  1993.  We  are  a  leading  developer,  publisher  and  marketer  of  interactive
entertainment for consumers around the globe. The Company develops and publishes products through its
two  wholly-owned  labels  Rockstar  Games  and  2K.  Our  products  are  designed  for  console  systems,
handheld gaming systems and personal computers, including smart phones and tablets, and are delivered
through physical retail, digital download,  online platforms and cloud streaming  services.

Principles of Consolidation

The  Consolidated  Financial  Statements  include  the  financial  statements  of  the  Company  and  its  wholly-
owned  subsidiaries.  All  material  inter-company  balances  and  transactions  have  been  eliminated  in
consolidation.

Reclassifications

Certain  amounts  in  the  financial  statements  of  the  prior  years  have  been  reclassified  to  conform  to  the
current year presentation for comparative  purposes.

Discontinued Operations

In February 2010, we completed the sale to SYNNEX Corporation (‘‘Synnex’’) of our Jack of All Games
third-party  distribution  business,  which  primarily  distributed  third-party  interactive  entertainment
software,  hardware  and  accessories  in  North  America.  The  financial  results  of  our  distribution  business
have been classified as discontinued operations in the Consolidated Statements of Operations for all of the
periods presented. The liabilities of this business are reflected as liabilities of discontinued operations in
the  Consolidated  Balance  Sheets  for  all  periods  presented.  See  Note  2  for  additional  information
regarding discontinued operations. Unless otherwise noted, amounts and disclosures throughout the Notes
to Consolidated Financial Statements relate to the Company’s  continuing  operations.

Use of Estimates

The preparation of financial statements in conformity with U.S. generally accepted accounting principles
(‘‘U.S.  GAAP’’)  requires  management  to  make  estimates  and  assumptions  that  affect  the  reported
amounts of assets and liabilities and the disclosure of contingent assets and liabilities at the dates of the
financial statements and the reported amounts of net revenue and expenses during the reporting periods.
Our most significant estimates and assumptions relate to the recoverability of software development costs,
licenses  and  intangibles,  valuation  of  inventories,  realization  of  deferred  income  taxes,  the  adequacy  of
allowances for sales returns, price concessions and doubtful accounts, accrued liabilities, the service period
for deferred net revenue, fair value estimates, the valuation of stock-based compensation and assumptions
used in our goodwill impairment test. These estimates generally involve complex issues and require us to
make  judgments,  involve  analysis  of  historical  and  the  prediction  of  future  trends,  and  are  subject  to
change  from  period  to  period.  Actual  amounts  could  differ  significantly  from  these  estimates.  The
Company considers transactions or events that occur after the balance sheet date, but before the financial
statements  are  issued,  to  provide  additional  evidence  relative  to  certain  estimates  or  to  identify  matters
that require additional disclosures.

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Financial Instruments

The  carrying  amounts  of  our  financial  instruments,  including  cash  and  cash  equivalents,  accounts
receivable, restricted cash, accounts payable and accrued liabilities, approximate fair value because of their
short  maturities.  We  consider  all  highly  liquid  instruments  purchased  with  original  maturities  of  three
months  or  less  to  be  cash  equivalents.  Our  restricted  cash  balance  is  primarily  related  to  a  dedicated
account limited to  the payment of certain royalty obligations.

As of March 31, 2014, the estimated fair value of the Company’s 1.75% Convertible Notes due 2016 and
the Company’s 1.00% Convertible Notes due 2018 was $328,825 and $352,763, respectively. See Note 10
for  additional  information  regarding  our  Convertible  Notes.  The  fair  value  was  determined  using
observable market data for the Convertible Notes and its  embedded option feature.

We  transact  business  in  various  foreign  currencies  and  have  significant  sales  and  purchase  transactions
denominated in foreign currencies, subjecting us to foreign currency exchange rate risk. From time to time,
we use hedging programs in an effort  to  mitigate the effect  of  currency exchange  rate movements.

Cash Flow Hedging Activities

We use foreign currency forward contracts to mitigate foreign currency exchange rate risk associated with
forecasted  transactions  involving  non-functional  currency  denominated  expenditures.  These  transactions,
which  are  designated  and  qualify  as  cash  flow  hedges,  are  accounted  for  as  derivatives  whereby  the  fair
value  of  the  contracts  is  reported  as  either  assets  or  liabilities  on  our  Consolidated  Balance  Sheets.  The
effective  portion  of  gains  or  losses  resulting  from  changes  in  the  fair  value  of  these  hedges  is  initially
reported, net of tax, as a component of accumulated other comprehensive income (loss) in stockholders’
equity. The gross amount of the effective portion of gains or losses resulting from changes in the fair value
of these hedges is subsequently reclassified into cost of goods sold or research and development expenses,
as appropriate, in the period when the forecasted transaction is recognized in our Consolidated Statements
of Operations. In the event that the gains or losses in accumulated other comprehensive income (loss) are
deemed to be ineffective, the ineffective portion of gains or losses resulting from changes in fair value, if
any, is reclassified to interest and other, net, in our Consolidated Statements of Operations. In the event
that the underlying forecasted transactions do not occur, or it becomes probable that they will not occur,
within the defined hedge period, the gains or losses on the related cash flow hedges are reclassified from
accumulated other comprehensive income (loss) to interest and other, net, in our Consolidated Statements
of Operations. During the reporting periods presented, all forecasted transactions occurred, and therefore,
there were no such gains or losses reclassified into interest and other, net. We do not enter into derivative
financial  contracts  for  speculative  or  trading  purposes.  At  March  31,  2014  and  2013,  we  had  $890  and
$7,906, respectively, of forward contracts outstanding to buy foreign currencies in exchange for U.S. dollars
all of which have maturities of less than one year. As of March 31, 2014 and 2013, the fair value of these
outstanding forward contracts was immaterial and is included in prepaid expenses and other. The fair value
of these outstanding forward contracts is estimated based on the prevailing exchange rates of the various
hedged currencies as of the end of the period.

Balance Sheet Hedging Activities

We use foreign currency forward contracts to mitigate foreign currency exchange rate risk associated with
non-functional  currency  denominated  cash  balances  and  inter-company  funding  loans,  non-functional
currency  denominated  accounts  receivable  and  non-functional  currency  denominated  accounts  payable.
These transactions are not designated as hedging instruments and are accounted for as derivatives whereby
the fair value of the contracts is reported as either assets or liabilities on our Consolidated Balance Sheets,
and gains and losses resulting from changes in the fair value are reported in interest and other, net, in our
Consolidated Statements of Operations. We do not enter into derivative financial contracts for speculative
or  trading  purposes.  At  March  31,  2014,  we  had  $68,520  of  forward  contracts  outstanding  to  sell  foreign

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currencies  in  exchange  for  U.S.  dollars  all  of  which  have  maturities  of  less  than  one  year.  At  March  31,
2013,  we  had  $55,397  of  forward  contracts  outstanding  to  sell  foreign  currencies  in  exchange  for  U.S.
dollars all of which have maturities of less than one year. For the fiscal years ended March 31, 2014, 2013
and 2012, we recorded a loss of $18,425, gain of $2,163 and gain of $746, respectively, related to foreign
currency forward contracts in interest and other, net on the Consolidated Statements of Operations. As of
March  31,  2014  and  2013,  the  fair  value  of  these  outstanding  forward  contracts  was  immaterial  and  is
included  in  prepaid  expenses  and  other  at  March 31,  2014  and  accrued  expenses  and  other  current
liabilities at March 31, 2013. The fair value of these outstanding forward contracts is estimated based on
the prevailing exchange rates of the various hedged currencies as  of the end  of the period.

Concentration of Credit Risk and Accounts  Receivable

We  maintain  cash  balances  at  several  major  financial  institutions.  While  we  attempt  to  limit  credit
exposure with any single institution, balances often exceed insurable  amounts.

If the financial condition and operations of our customers deteriorate, our risk of collection could increase
substantially. A majority of our trade receivables are derived from sales to major retailers and distributors.
Our five largest customers accounted for 39.4%, 52.5%, and 43.9% of net revenue during the fiscal years
ended  March  31,  2014,  2013  and  2012,  respectively.  As  of  March  31,  2014  and  2013,  five  customers
accounted for 68.3% and 57.2% of our gross accounts receivable, respectively. Customers that individually
accounted  for  more  than  10%  of  our  gross  accounts  receivable  balance  comprised  59.8%  and  30.5%  of
such  balances  at  March  31,  2014  and  2013,  respectively.  Based  upon  performing  ongoing  credit
evaluations,  maintaining  trade  credit  insurance  on  a  majority  of  our  customers  and  our  past  collection
experience,  we  believe  that  the  receivable  balances  from  these  largest  customers  do  not  represent  a
significant credit risk.

Inventory

Inventory  consists  of  materials,  including  manufacturing  royalties  paid  to  console  manufacturers,  and  is
stated  at  the  lower  of  average  cost  or  market.  Estimated  product  returns  are  included  in  the  inventory
balance  at  their  cost.  We  regularly  review  inventory  quantities  on-hand  and  in  the  retail  channels  and
record  an  inventory  provision  for  excess  or  obsolete  inventory  based  on  the  future  expected  demand  for
our  products.  Significant  changes  in  demand  for  our  products  would  affect  management’s  estimates  in
establishing our inventory provision.

Software Development Costs and Licenses

Capitalized  software  development  costs  include  direct  costs  incurred  for  internally  developed  titles  and
payments made to third-party software  developers under development agreements.

We  capitalize  internal  software  development  costs  (including  stock-based  compensation,  specifically
identifiable  employee  payroll  expense  and  incentive  compensation  costs  related  to  the  completion  and
release of titles), third-party production and other content costs, subsequent to establishing technological
feasibility  of  a  software  title.  Technological  feasibility  of  a  product  includes  the  completion  of  both
technical design documentation and game design documentation. Significant management judgments and
estimates are utilized in the assessment of when technological feasibility is established. For products where
proven  technology  exists,  this  may  occur  early  in  the  development  cycle.  Technological  feasibility  is
evaluated on a product by product basis.

We  enter  into  agreements  with  third-party  developers  that  require  us  to  make  payments  for  game
development and production services. In exchange for our payments, we receive the exclusive publishing
and  distribution  rights  to  the  finished  game  title  as  well  as,  in  some  cases,  the  underlying  intellectual
property rights. Such agreements typically allow us to fully recover these payments to the developers at an
agreed upon royalty rate earned on the subsequent retail sales of such software, net of any agreed upon

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costs. Prior to establishing technological feasibility of a product we record any costs incurred by third-party
developers as research and development expenses. Subsequent to establishing technological feasibility of a
product  we  capitalize  all  development  and  production  service  payments  to  third-party  developers  as
software  development  costs  and  licenses.  We  typically  enter  into  agreements  with  third-party  developers
after  completing  the  technical  design  documentation  for  our  products  and  therefore  record  the  design
costs  leading  up  to  a  signed  development  contract  as  research  and  development  expense.  When  we
contract with third-party developers, we generally select those that have proven technology and experience
in  the  genre  of  the  software  being  developed,  which  often  allows  for  the  establishment  of  technological
feasibility  early  in  the  development  cycle.  In  instances  where  the  documentation  of  the  design  and
technology are not in place prior to an executed contract, we monitor the software development process
and require our third-party developers to adhere to the same technological feasibility standards that apply
to our internally developed products.

Licenses consist of payments and guarantees made to holders of intellectual property rights for use of their
trademarks,  copyrights  or  other  intellectual  property  rights  in  the  development  of  our  products.
Agreements  with  license  holders  generally  provide  for  guaranteed  minimum  payments  for  use  of  their
intellectual property. Guaranteed minimum payments are initially recorded as an asset (licenses) and as a
liability  (accrued  licenses)  upon  execution  of  a  licensing  agreement,  provided  that  no  significant
performance  remains  to  be  completed  by  the  licensor.  When  significant  performance  remains  to  be
completed by the licensor, we record  payments when actually paid.

Certain  licenses,  especially  those  related  to  our  sports  products,  extend  over  multi-year  periods  and
encompass  multiple  game  titles.  In  addition  to  guaranteed  minimum  payments,  these  licenses  frequently
contain  provisions  that  could  require  us  to  pay  royalties  to  the  license  holder  based  on  pre-agreed  unit
sales thresholds.

Amortization  of  capitalized  software  development  costs  and  licenses  commences  when  a  product  is
released and is recorded on a title-by-title basis in cost of goods sold. For capitalized software development
costs,  amortization  is  calculated  using  (1)  the  proportion  of  current  year  revenues  to  the  total  revenues
expected  to  be  recorded  over  the  life  of  the  title  or  (2)  the  straight-line  method  over  the  remaining
estimated useful life of the title, whichever is greater. For capitalized licenses, amortization is calculated as
a ratio of (1) current period revenues to the total revenues expected to be recorded over the remaining life
of the title or (2) the contractual royalty rate based on actual net product sales as defined in the licensing
agreement, whichever is greater.

We evaluate the future recoverability of capitalized software development costs and licenses on a quarterly
basis.  Recoverability  is  primarily  assessed  based  on  the  actual  title’s  performance.  For  products  that  are
scheduled to be released in the future, recoverability is evaluated based on the expected performance of
the  specific  products  to  which  the  cost  or  license  relates.  We  utilize  a  number  of  criteria  in  evaluating
expected product performance, including: historical performance of comparable products developed with
comparable  technology;  market  performance  of  comparable  titles;  orders  for  the  product  prior  to  its
release; general market conditions; and, past performance of the franchise. When management determines
that the value of the title is unlikely to be recovered by product sales, capitalized costs are charged to cost
of goods sold in the period in which such determination is  made.

We have established profit and unit sales based internal royalty programs that allow selected employees to
each  participate  in  the  success  of  software  titles  that  they  assist  in  developing.  Royalties  earned  by
employees under this program are recorded as a component of cost of goods sold as the related revenues
are recognized.

Fixed Assets, net

Office  equipment,  furniture  and  fixtures  are  depreciated  using  the  straight-line  method  over  their
estimated useful life of five years. Computer equipment and software are generally depreciated using the

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straight-line method over three to five years. Leasehold improvements are amortized over the lesser of the
term of the related lease or seven years. The cost of additions and betterments are capitalized, and repairs
and  maintenance  costs  are  charged  to  operations,  in  the  periods  incurred.  When  depreciable  assets  are
retired  or  sold,  the  cost  and  related  allowances  for  depreciation  are  removed  from  the  accounts  and  the
gain or loss is recognized. The carrying amounts of these assets  are  recorded at historical  cost.

Goodwill and Intangible Assets

Goodwill is the excess of purchase price paid over identified intangible and tangible net assets of acquired
companies.  Intangible  assets  consist  of  trademarks,  intellectual  property,  non-compete  agreements,
customer  lists  and  acquired  technology.  Certain  intangible  assets  acquired  in  a  business  combination  are
recognized as assets apart from goodwill.

We use either the income, cost or market approach to aid in our conclusions of such fair values and asset
lives.  The  income  approach  presumes  that  the  value  of  an  asset  can  be  estimated  by  the  net  economic
benefit to be received over the life of the asset, discounted to present value. The cost approach presumes
that  an  investor  would  pay  no  more  for  an  asset  than  its  replacement  or  reproduction  cost.  The  market
approach estimates value based on what other participants in the market have paid for reasonably similar
assets.  Although  each  valuation  approach  is  considered  in  valuing  the  assets  acquired,  the  approach
ultimately selected is based on the characteristics  of  the asset and the availability  of information.

Identified intangibles other than goodwill are generally amortized using the straight-line method over the
period of expected benefit ranging from two to ten years, except for intellectual property, which is a usage-
based intangible asset that is amortized  using the shorter of the  useful life or  expected revenue stream.

We perform an annual test for impairment of goodwill as of the beginning of August, or whenever events
or changes in circumstances indicate the fair value of a reporting unit is below its carrying amount. In the
evaluation of goodwill for impairment, we first perform a qualitative assessment to determine whether it is
more  likely  than  not  that  the  fair  value  of  the  reporting  unit  is  less  than  the  carrying  amount.  If  it  is
determined  through  the  qualitative  assessment  that  a  reporting  unit’s  fair  value  is  more  likely  than  not
greater  than  its  carrying  value,  the  remaining  impairment  steps  would  be  unnecessary.  If  however  it  is
determined through the qualitative assessment that a reporting unit’s fair value is more likely than not less
than its carrying value, we perform a quantitative assessment and compare the fair value of the reporting
unit to the carrying value.

In  performing  the  quantitative  assessment  we  measure  the  fair  value  of  the  reporting  unit  using  a
combination of the income approach, which uses discounted cash flows, and the market approach, which
uses market capitalization and comparable companies’ data. Each step requires us to make judgments and
involves  the  use  of  significant  estimates  and  assumptions.  These  estimates  and  assumptions  include
long-term growth rates and operating margins used to calculate projected future cash flows, risk-adjusted
discount rates based on our weighted average cost of capital, future economic and market conditions and
the determination of appropriate market comparables. These estimates and assumptions have to be made
for each reporting unit evaluated for impairment. Our estimates for market growth are based on historical
data,  various  internal  estimates  and  observable  external  sources  when  available,  and  are  based  on
assumptions that are consistent with the plans and estimates we use to manage the underlying business. If
the carrying value of a reporting unit exceeds its fair value, the goodwill of that reporting unit is potentially
impaired and we proceed to step two of the impairment analysis. In step two of the analysis, we will record
an impairment loss equal to the excess of the carrying value of the reporting unit’s goodwill over its implied
fair value should such a circumstance  arise.

Long-lived Assets

We  review  all  long-lived  assets  whenever  events  or  changes  in  circumstances  indicate  that  the  carrying
amount of an asset may not be recoverable. We compare the carrying amount of the asset to the estimated

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undiscounted future cash flows expected to result from the use of the asset. If the carrying amount of the
asset exceeds estimated expected undiscounted future cash flows, we record an impairment charge for the
difference between the carrying amount of the asset and its fair value. The estimated fair value is generally
measured by discounting expected future cash flows using our incremental borrowing rate or fair value, if
available.

Income Taxes

We record a tax provision for the anticipated tax consequences of the reported results of operations. Our
provision for income taxes is computed using the asset and liability method, under which deferred income
taxes are recognized for differences between the financial statement and tax bases of assets and liabilities
at currently enacted statutory tax rates for the years in which the differences are expected to reverse. The
effect  on  deferred  taxes  of  a  change  in  tax  rates  is  recognized  in  income  in  the  period  that  includes  the
enactment.

Valuation allowances are established when we determine that it is more likely than not that such deferred
tax assets will not be realized. We do not record income tax expense related to foreign withholding taxes or
United States income taxes which may become payable upon the repatriation of undistributed earnings of
foreign  subsidiaries,  as  such  earnings  are  expected  to  be  reinvested  indefinitely  outside  of  the  United
States.

We  use  estimates  and  assumptions  to  compute  the  provision  for  income  taxes  including  allocations  of
certain  transactions  to  different  tax  jurisdictions,  amounts  of  permanent  and  temporary  differences,  the
likelihood of deferred tax assets being recovered and the outcome of contingent tax risks. These estimates
and assumptions are revised as new events occur, more experience is acquired and additional information
is  obtained.  The  effect  of  these  revisions  is  recorded  in  income  tax  expense  or  benefit  in  the  period  in
which  they become known.

We recognize and measure uncertain tax positions and record tax benefits when it is more likely than not
that  the  tax  position  will  be  sustained  on  examination  by  the  taxing  authorities,  based  on  the  technical
merits of the position. The tax benefits recognized in the financial statements from such positions are then
measured  based  on  the  largest  benefit  that  has  a  greater  than  50%  likelihood  of  being  realized  upon
ultimate settlement.

Revenue Recognition

We earn our revenue from the sale of internally developed interactive software titles and from the sale of
titles developed by and/or licensed from  third-party  developers.

We recognize revenue on the sales of software products upon the transfer of title and risk of loss to our
customers. Accordingly, we recognize revenue for software titles when there is (1) persuasive evidence that
an arrangement with the customer exists, which is generally based on a customer purchase order, (2) the
product  is  delivered,  (3)  the  selling  price  is  fixed  or  determinable  and  (4)  collection  of  the  customer
receivable is deemed probable. Certain products are sold to customers with a street date (i.e., the earliest
date these products may be sold by retailers). For these products we recognize revenue on the later of the
street date or the sale date. In addition, some of our software products are sold as full game downloads and
digital add-on content for which the consumer takes possession of the digital content for a fee. Revenue
from product downloads is generally recognized when the download is made available (assuming all other
recognition criteria are met).

In providing credit terms to our customers, our payment arrangements typically provide net 30 and 60 day
terms. Advances received for licensing and exclusivity arrangements are reported on the balance sheet as
deferred revenue until we meet our performance obligations, at which  point we  recognize the revenue.

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For some of our software products, we enter into multiple element revenue arrangements in which we may
provide a combination of full game software, additional add-on content, maintenance or support. When all
other recognition criteria are met, for our software and software- related multiple element arrangements,
we  determine  the  fair  value  of  each  delivered  and  undelivered  element  using  vendor-specific  objective
evidence  (‘‘VSOE’’)  and  allocate  the  total  price  among  the  various  elements.  Absent  VSOE  for  each
element,  revenue  is  deferred  until  the  earlier  of  the  point  at  which  VSOE  of  fair  value  exists  for  any
undelivered element or until all elements of the arrangement have been delivered. For arrangements which
require  that  revenue  recognition  is  deferred,  the  cost  of  goods  sold  is  deferred  and  recognized  as  the
related  net  revenue  is  recognized.  Deferred  cost  of  goods  sold  includes  product  costs,  software
development costs and royalties and licenses. However, if the only undelivered element is maintenance and
support,  the  entire  arrangement  fee  is  recognized  ratably  over  the  performance  period.  Changes  in
assumptions  or  judgments  or  changes  to  the  elements  in  a  software  arrangement  could  cause  a  material
increase or decrease in the amount of revenue that we report in a particular period. We determine VSOE
for each element based on historical stand-alone sales to third parties. In determining VSOE, we require
that  a  substantial  majority  of  the  selling  prices  for  a  product  or  service  fall  within  a  reasonably  narrow
pricing range.

We  establish  whether  our  software  products  contain  more-than-inconsequential  online  functionality  by
evaluating the significance of the development effort and the nature of the online features, the extent of
anticipated  marketing  focus  on  the  online  features,  the  significance  of  the  online  features  to  the
consumers’  anticipated  overall  gameplay  experience,  and  the  significance  of  our  post  sale  obligations  to
consumers. Determining whether the online functionality for a particular game constitutes more-than-an-
inconsequential deliverable is subjective and requires  management’s  judgment.

When  software  products  provide  online  functionality  that  has  a  more-than-inconsequential  separate
service  deliverable,  we  recognize  the  software-related  revenues  and  the  related  cost  of  sales  ratably  over
the  estimated  service  period  of  the  title  (assuming  all  other  recognition  criteria  are  met). When  our
software products provide limited online functionality at no additional cost to the consumer, we generally
consider such features to be incidental to the overall product offering and an inconsequential deliverable.
Accordingly, we do not defer revenue related to products  containing such  online  features.

Certain of our software products include in-game advertising for third-party products. Advance payments
received  for  in-game  advertising  are  reported  on  our  Consolidated  Balance  Sheets  as  deferred  revenue
until we meet our performance obligations, at which point we recognize the revenue, which is generally at
the time of the initial release of the product.

Revenue  is  recognized  after  deducting  estimated  reserves  for  returns,  price  concessions  and  other
allowances.  In  circumstances  when  we  do  not  have  a  reliable  basis  to  estimate  returns  and  price
concessions  or  are  unable  to  determine  that  collection  of  a  receivable  is  probable,  we  defer  the  revenue
until  such  time  as  we  can  reliably  estimate  any  related  returns  and  allowances  and  determine  that
collection of the receivable is probable.

Allowances for Returns, Price Concessions and  Other Allowances

We accept returns and grant price concessions in connection with our publishing arrangements. Following
reductions  in  the  price  of  our  products,  we  grant  price  concessions  to  permit  customers  to  take  credits
against  amounts  they  owe  us  with  respect  to  merchandise  unsold  by  them.  Our  customers  must  satisfy
certain  conditions  to  entitle  them  to  return  products  or  receive  price  concessions,  including  compliance
with applicable payment terms and confirmation of field inventory levels.

Generally, our distribution arrangements with customers do not give them the right to return titles or to
cancel firm orders. However, we occasionally accept returns from our customers for stock balancing and
make  accommodations  to  customers,  which  include  credits  and  returns,  when  demand  for  specific  titles
falls below expectations.

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We  make  estimates  of  future  product  returns  and  price  concessions  related  to  current  period  product
revenue. We estimate the amount of future returns and price concessions for published titles based upon,
among  other  factors,  historical  experience  and  performance  of  the  titles  in  similar  genres,  historical
performance of the hardware platform, customer inventory levels, analysis of sell-through rates, sales force
and retail customer feedback, industry pricing, market conditions and changes in demand and acceptance
of our products by consumers.

Significant management judgments and estimates must be made and used in connection with establishing
the allowance for returns and price concessions in any accounting period. We believe we can make reliable
estimates of returns and price concessions. However, actual results may differ from initial estimates as a
result  of  changes  in  circumstances,  market  conditions  and  assumptions.  Adjustments  to  estimates  are
recorded  in the period in which they  become known.

Consideration Given to Customers and Received from  Vendors

We have various marketing arrangements with retailers and distributors of our products that provide for
cooperative advertising and market development funds, among others, which are generally based on single
exchange transactions. Such amounts are accrued as a reduction to revenue at the later of: (1) the date at
which the related revenue is recognized by us, or (2) the date at which the sales incentive is offered, except
for  cooperative  advertising  which  is  included  in  selling  and  marketing  expense  if  there  is  a  separate
identifiable benefit and the benefit’s fair value  can be established.

We receive various incentives from our manufacturers, including up-front cash payments as well as rebates
based on a cumulative level of purchases. Such amounts are generally accounted for as a reduction in the
price of the manufacturer’s product and included as a reduction of inventory or cost of goods sold, based
on (1) a ratio of current period revenue to the total revenue expected to be recorded over the remaining
life of the product or (2) an agreed upon per unit rebate, based on actual units manufactured during the
period.

Advertising

We expense advertising costs as incurred. Advertising expense for the fiscal years ended March 31, 2014,
2013 and 2012 amounted to $153,732, $185,162 and $122,932, respectively, and are included in ‘‘Selling and
marketing expense’’ in the Consolidated Statements of  Operations.

Earnings (Loss) per Share (‘‘EPS’’)

Basic EPS is computed by dividing the net income (loss) applicable to common stockholders for the period
by the weighted average number of shares of common stock outstanding during the same period. Diluted
EPS is computed by dividing the net income (loss) applicable to common stockholders for the period by
the weighted average number of shares of common stock and common stock  equivalents outstanding.

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The following table sets forth the computation of basic  and diluted  EPS (shares in thousands):

Computation of Basic EPS:

Net income (loss)

Fiscal Year Ended March 31,

2014

2013

2012

$361,605

$(29,491) $(108,816)

Less: net income allocated to participating securities

(41,065)

—

—

Net income (loss) for basic EPS calculation

$320,540

$(29,491) $(108,816)

Total weighted average shares outstanding—basic
Less: weighted average participating securities outstanding

Weighted average common shares outstanding—basic

Basic EPS

Computation of Diluted EPS:

Net income (loss)
Less: net income allocated to participating securities
Add: interest expense, net of tax, on  Convertible Notes

Net income (loss) for diluted EPS calculation

Weighted average shares outstanding—basic
Add: dilutive effect of common stock equivalents

Weighted average common shares outstanding—diluted

Diluted EPS

95,347
(10,828)

84,519

85,581
—

85,581

83,356
—

83,356

$

3.79

$ (0.34) $

(1.31)

$361,605
(31,397)
33,718

$(29,491) $(108,816)
—
—

—
—

$363,926

$(29,491) $(108,816)

84,519
29,363

113,882

85,581
—

85,581

83,356
—

83,356

$

3.20

$ (0.34) $

(1.31)

The Company incurred a net loss for the fiscal years ended March 31, 2013 and 2012; therefore, the basic
and  diluted  weighted  average  shares  outstanding  exclude  the  effect  of  unvested  share-based  awards  that
are  considered  participating  securities  and  all  common  stock  equivalents  because  their  effect  would  be
antidilutive.

Our  unvested  restricted  stock  awards  (including  restricted  stock  units,  time-based  and  market-based
restricted stock awards) are considered participating securities since these securities have non-forfeitable
rights to dividends or dividend equivalents during the contractual period of the award, and thus require the
two-class method of computing EPS. The calculation of EPS for common stock shown above excludes the
income attributable to the unvested restricted stock awards from the numerator and excludes the dilutive
effect of those awards from the denominator. For the fiscal years ended March 31, 2013 and 2012, we had
7,357,000  and  5,724,000,  respectively,  of  unvested  share-based  awards  that  are  considered  participating
securities which are excluded due to  the  net loss for those periods.

The Company defines common stock equivalents as unexercised stock options, common stock equivalents
underlying  the  Convertible  Notes  (see  Note  10)  and  warrants  outstanding  during  the  period.  Common
stock equivalents are measured using the treasury stock method, except for the Convertible Notes, which
are  assessed  for  their  effect  on  diluted  EPS  using  the  more  dilutive  of  the  treasury  stock  method  or  the
if-converted method. Under the provisions of the if-converted method, the Convertible Notes are assumed
to be converted and included in the denominator of the EPS calculation and the interest expense, net of
tax, recorded in connection with the  Convertible Notes  is added  back to the numerator.

In connection with the issuance of our 4.375% Convertible Notes in June 2009, the Company purchased
convertible note hedges (see Note 10) which were excluded from the calculation of diluted EPS because
their effect is always considered antidilutive since the call option would be exercised by the Company when
the  exercise  price  is  lower  than  the  market  price.  Also  in  connection  with  the  issuance  of  our  4.375%

81

Convertible Notes, the Company entered into warrant transactions (see Note 10). On June 12, 2013, the
Company  entered  into  Unwind  Agreements  with  respect  to  the  convertible  note  hedge  transactions  and
Unwind Agreements with respect to the warrant transactions with each of the hedge counterparties (see
Note 10).

Other common stock equivalents excluded from the diluted EPS calculation were unexercised stock option
awards of approximately 2,009,000 and 2,164,000 for the fiscal years ended March 31, 2013 and 2012 due to
the net loss for those periods.

Stock-based Compensation

We  have  issued  stock-based  compensation  to  employees  and  non-employee  consultants,  such  as
ZelnickMedia Corporation.

We  value  time-based  restricted  stock  awards  to  employees  using  our  closing  stock  price  on  the  date  of
grant. Time-based restricted stock awards are amortized and recorded as expense on a straight-line basis
over their expected vesting period, which is typically three years, and reduced for estimated forfeitures. We
apply variable accounting to our non-employee time-based restricted stock awards, whereby we remeasure
the value of such awards at each balance sheet date and adjust the value of the awards based on the closing
price  of  our  common  stock  at  the  end  of  the  reporting  period.  Changes  in  the  value  of  the  awards  from
period  to  period  are  recorded  as  stock-  based  compensation  expense  over  the  vesting  period,  which
typically ranges from three to four years.

Estimated forfeitures are adjusted, if necessary, in subsequent periods if actual forfeitures differ from our
estimates.

Market-based  restricted  stock  awards  are  typically  awarded  to  executives  and  non-employee  consultants.
We estimate the fair value of market-based awards using the Monte Carlo Simulation method which takes
into account the probability that the market conditions of the awards will be achieved. We apply variable
accounting  to  our  non-employee  market-based  awards.  We  have  granted  market-based  awards  that  vest
based  on  a  variety  of  conditions.  Our  employee  and  non-employee  market-based  awards  are  amortized
over their estimated derived service period, which typically ranges from three to four  years.

See Note 13 for a full discussion of our  stock-based  compensation  arrangements.

Foreign Currency

The functional currency for our foreign operations is primarily the applicable local currency. Accounts of
foreign  operations  are  translated  into  U.S.  dollars  using  exchange  rates  for  assets  and  liabilities  at  the
balance sheet date and average prevailing exchange rates for the period for revenue and expense accounts.
Adjustments  resulting  from  translation  are  included  in  accumulated  other  comprehensive  income  (loss).
Realized  and  unrealized  transaction  gains  and  losses  are  included  in  our  Consolidated  Statements  of
Operations  in  the  period  in  which  they  occur,  except  on  inter-company  balances  considered  to  be  long
term.  Transaction  gains  and  losses  on  inter-company  balances  which  are  considered  to  be  long  term  are
recorded  in accumulated other comprehensive income (loss).

Comprehensive Income (Loss)

Comprehensive  income  (loss)  is  defined  to  include  all  changes  in  equity  except  those  resulting  from
investments  by  owners  and  distributions  to  owners.  The  Company’s  items  of  accumulated  other
comprehensive income (loss) include foreign currency translation adjustments, which relate to investments
that are permanent in nature and therefore do not require tax adjustments, and the net of tax amounts for
unrealized gains (losses) on derivative  instruments designated as cash flow hedges.

82

Recently Issued Accounting Pronouncements

Reclassification of Accumulated Other Comprehensive  Income

In  February  2013,  new  guidance  was  issued  requiring  new  disclosures  about  reclassifications  from
accumulated other comprehensive income to net income. This new guidance requires an entity to provide
information  about  the  amounts  reclassified  out  of  accumulated  other  comprehensive  income  by
component.  In  addition,  an  entity  is  required  to  present,  either  on  the  face  of  the  statement  where  net
income  is  presented  or  in  the  notes,  significant  amounts  reclassified  out  of  accumulated  other
comprehensive  income  by  the  respective  line  items  of  net  income  but  only  if  the  amount  reclassified  is
required under U.S. GAAP to be reclassified to net income in its entirety in the same reporting period. For
other amounts that are not required under U.S. GAAP to be reclassified in their entirety to net income, an
entity  is  required  to  cross-reference  to  other  disclosures  required  under  U.S.  GAAP  that  provide
additional  detail  about  those  amounts.  This  new  guidance  became  effective  prospectively  for  annual  and
interim periods beginning after December 15, 2012 (April 1, 2013 for the Company). Since there were no
reclassifications during the year ending March 31, 2014, the adoption of this new guidance did not have an
effect on our Consolidated Financial  Statements.

Presentation of Unrecognized Tax Benefits

In July 2013, new guidance was issued requiring that entities that have an unrecognized tax benefit and a
net operating loss carryforward or similar tax loss or tax credit carryforward in the same jurisdiction as the
uncertain tax position present the unrecognized tax benefit as a reduction of the deferred tax asset for the
loss or tax credit carryforward rather than as a liability when the uncertain tax position would reduce the
loss or tax credit carryforward under the tax law. The disclosure requirements will be effective for annual
periods  (and  interim  periods  within  those  annual  periods)  beginning  after  December  15,  2013  (April  1,
2014 for the Company), and will require prospective application. While early adoption is permitted, we will
adopt the guidance beginning April 1, 2014. The adoption is not expected to have a material effect on our
Consolidated Financial Statements.

2. DISCONTINUED OPERATIONS

In February 2010, we completed the sale of our Jack of All Games third-party distribution business, which
primarily  distributed  third-party  interactive  entertainment  software,  hardware  and  accessories  in  North
America, for approximately $44,000, including $37,250 in cash, subject to purchase price adjustments, and
up to an additional $6,750, subject to the achievement of certain items, which were not met. In April 2011,
we  settled  on  the  purchase  adjustments  and  as  a  result  the  purchase  price  was  lowered  by  $1,475.
Consequently, the net purchase price after the settlement was $35,775. The sale has allowed us to focus our
resources  on  our  publishing  operations.  The  financial  information  of  our  distribution  business  has  been
classified  as  discontinued  operations  in  the  Consolidated  Financial  Statements  for  all  of  the  periods
presented.

The following is a summary of the results  of the discontinued operations:

(Loss) income before income taxes
Gain on sale

Net (loss) income

Fiscal Year Ended
March 31,

2014

2013

2012

$(86) $ 355
— 1,316

$(1,116)
—

$(86) $1,671

$(1,116)

83

The following is a summary of the liabilities of discontinued operations primarily related to a liability for a
lease  assumption  without  economic  benefit  less  estimates  of  sublease  income.  The  lease  matures  on
September 30, 2014.

Liabilities of discontinued operations:
Current:
Accrued expenses and other current  liabilities

Total current liabilities
Other non-current liabilities

Total liabilities of discontinued operations

3. MANAGEMENT AGREEMENT

March 31, 2014 March 31, 2013

$556

556
—

$556

$1,232

1,232
556

$1,788

In  March  2007,  we  entered  into  a  management  services  agreement  (as  amended,  the  ‘‘Management
Agreement’’) with ZelnickMedia Corporation (‘‘ZelnickMedia’’), whereby ZelnickMedia provides us with
certain  management,  consulting  and  executive  level  services.  In  May  2011,  we  entered  into  an  amended
management  agreement  (the  ‘‘2011  Management  Agreement’’)  with  ZelnickMedia  pursuant  to  which
ZelnickMedia  will  continue  to  provide  management,  consulting  and  executive  level  services  to  the
Company through May 2015. As part of the 2011 Management Agreement, Strauss Zelnick, the President
of ZelnickMedia, continues to serve as Executive Chairman and Chief Executive Officer and Karl Slatoff,
a  partner  of  ZelnickMedia,  serves  as  President.  In  September  2011,  the  2011  Management  Agreement,
which  upon  effectiveness,  superseded  and  replaced  the  Management  Agreement  was  approved  by  the
Company’s  stockholders  at  the  Company’s  2011  Annual  Meeting.  The  2011  Management  Agreement
provides for the annual management fee to remain at $2,500, subject to annual increases in the amount of
3% over the term of the agreement, and the maximum annual bonus was increased to $3,500 from $2,500,
subject to annual increases in the amount of 3% over the term of the agreement, based on the Company
achieving  certain  performance  thresholds.  In  consideration  for  ZelnickMedia’s  services,  we  recorded
consulting expense (a component of general and administrative expenses) of $6,365, $6,180 and $2,500 for
the fiscal years ended March 31, 2014,  2013 and 2012, respectively.

In  March  2014,  we  entered  into  a  Management  Agreement,  (the  ‘‘New  Management  Agreement’’),  with
ZelnickMedia  pursuant  to  which  ZelnickMedia  will  continue  to  provide  management,  consulting  and
executive  level  services  to  the  Company  through  March  13,  2019.  As  part  of  the  New  Management
Agreement, Strauss Zelnick will continue to serve as Executive Chairman and Chief Executive Officer and
Karl Slatoff will continue to serve as President of the Company. The New Management Agreement, which
became  effective  April  1,  2014  will  supersede  and  replace  the  2011  Management  Agreement.  The  New
Management Agreement provides for an annual management fee of $2,970 which will not be increased or
decreased  over  the  term  of  the  agreement,  and  a  maximum  annual  bonus  of  $4,752  which  will  not  be
increased  or  decreased  over  the  term  of  the  agreement,  based  on  the  Company  achieving  certain
performance  thresholds.  In  connection  with  the  New  Management  Agreement,  on  April  1,  2014  the
Company granted ZelnickMedia 619,490 restricted units that are eligible to vest on April 1, 2016, subject
to adjustment, forfeiture and the other terms and conditions of the New Management Agreement and the
related restricted unit agreement.

Pursuant  to  the  Management  Agreement  and  2011  Management  Agreement,  we  also  issued  stock-based
awards to ZelnickMedia. See Note 13 for  a discussion of such awards.

84

4.

FAIR VALUE MEASUREMENTS

We  follow  a  three-level  fair  value  hierarchy  that  prioritizes  the  inputs  used  to  measure  fair  value.  This
hierarchy  requires  entities  to  maximize  the  use  of  ‘‘observable  inputs’’  and  minimize  the  use  of
‘‘unobservable inputs.’’ The three levels of inputs  used  to  measure  fair value are as follows:

(cid:127) Level 1—Quoted prices in active markets  for  identical  assets  or liabilities.

(cid:127) Level 2—Observable inputs other than quoted prices included in Level 1, such as quoted prices for
markets that are not active or other inputs that are observable or can be corroborated by observable
market data.

(cid:127) Level  3—Unobservable  inputs  that  are  supported  by  little  or  no  market  activity  and  that  are
significant  to  the  fair  value  of  the  assets  or  liabilities.  This  includes  certain  pricing  models,
discounted cash flow methodologies and similar techniques that use significant unobservable inputs.

The  table  below  segregates  all  assets  that  are  measured  at  fair  value  on  a  recurring  basis  (which  is
measured  at  least  annually)  into  the  most  appropriate  level  within  the  fair  value  hierarchy  based  on  the
inputs used to determine the fair value  at the measurement  date.

Quoted prices
in active markets
for identical assets observable inputs

Significant other unobservable

Significant

March 31, 2014

(level 1)

(level 2)

inputs
(level 3)

Balance Sheet
Classification

Money market funds
Bank-time deposits

$683,087
$ 88,525

$683,087
$ 88,525

$—
$—

$—
$—

Cash and cash equivalents
Cash and cash equivalents

5.

INVENTORY

Inventory balances by category are as  follows:

Finished products
Parts and supplies

Inventory

March 31,

2014

2013

$28,418
1,362

$28,026
2,192

$29,780

$30,218

Estimated  product  returns  included  in  inventory  at  March  31,  2014  and  2013  were  $578  and  $1,505,
respectively.

6.

SOFTWARE DEVELOPMENT COSTS  AND  LICENSES

Details of our capitalized software development  costs and licenses are as  follows:

March 31, 2014

March 31, 2013

Current

Non-current

Current

Non-current

Software development costs, internally developed
Software development costs, externally  developed
Licenses

$ 53,041
51,643
11,519

$ 60,196
49,310
—

$178,297
10,469
10,189

$38,592
53,649
3,000

Software development costs and licenses

$116,203

$109,506

$198,955

$95,241

Software development costs and licenses as of March 31, 2014 and 2013 included $211,302 and $270,488,
respectively, related to titles that have  not been  released.

85

Amortization and impairment of software development costs and licenses are as follows:

Amortization of software development  costs  and licenses
Impairment of software development costs and licenses
Less: Portion representing stock-based  compensation

Fiscal Year Ended March 31,

2014

2013

2012

$236,759
52,863
(24,089)

$231,423
9,385
(10,060)

$144,385
11,459
(5,144)

Amortization and impairment, net of stock-based  compensation

$265,533

$230,748

$150,700

7.

FIXED ASSETS, NET

Fixed asset balances by category are as follows:

Computer equipment
Computer software
Leasehold improvements
Office equipment
Furniture and fixtures

Less: accumulated depreciation

Fixed assets, net

March 31,

2014

2013

$ 55,751
38,111
33,968
5,672
5,865

139,367
96,795

$ 36,152
31,466
31,339
5,819
5,334

110,110
84,748

$ 42,572

$ 25,362

Depreciation expense related to fixed assets for the fiscal years ended March 31, 2014, 2013 and 2012 was
$13,203, $10,200 and $11,467, respectively.

8. GOODWILL AND INTANGIBLE  ASSETS, NET

We perform an annual test for impairment of goodwill as of the beginning of August or whenever events or
changes  in  circumstances  indicate  the  fair  value  of  a  reporting  unit  is  below  its  carrying  amount.  In  the
evaluation of goodwill for impairment, we first perform a qualitative assessment to determine whether it is
more  likely  than  not  that  the  fair  value  of  the  reporting  unit  is  less  than  the  carrying  amount.  If  it  is
determined  through  the  qualitative  assessment  that  a  reporting  unit’s  fair  value  is  more  likely  than  not
greater  than  its  carrying  value,  the  remaining  impairment  steps  would  be  unnecessary.  If  however  it  is
determined through the qualitative assessment that a reporting unit’s fair value is more likely than not less
than its carrying value, we must then perform a quantitative assessment and compare the fair value of the
reporting unit to the carrying value. The first step of the quantitative assessment measures impairment by
applying  fair  value-based  tests  at  the  reporting  unit  level.  The  second  step  (if  necessary)  measures  the
amount  of  impairment  by  applying  fair  value-based  tests  to  individual  assets  and  liabilities  within  each
reporting unit. Prior to the sale of our Jack of All Games third-party distribution business, which closed in
February 2010 (see Note 2), we managed our business primarily based on our publishing and distribution
businesses. Accordingly, after the sale of the assets of our distribution business, the Company operates as a
single reporting unit.

In  performing  the  quantitative  assessment  we  measure  the  fair  value  of  the  reporting  unit  using  a
combination of the income approach, which uses discounted cash flows, and the market approach, which
uses market capitalization and comparable companies’ data. Each step requires us to make judgments and
involves  the  use  of  significant  estimates  and  assumptions.  These  estimates  and  assumptions  include
long-term growth rates and operating margins used to calculate projected future cash flows, risk-adjusted
discount rates based on our weighted average cost of capital, future economic and market conditions and
the  determination  of  appropriate  market  comparables.  Our  estimates  for  market  growth  are  based  on
historical data, various internal estimates and observable external sources when available, and are based on
assumptions that are consistent with  the  plans and estimates we use to manage  the underlying business.

86

For  the  fiscal  years  ended  March  31,  2014,  2013  and  2012,  we  did  not  recognize  an  impairment  loss  on
goodwill.

The change in our goodwill balance is  as follows:

Balance at March 31, 2012
Additions and adjustments
Currency translation adjustment

Balance at March 31, 2013

Additions and adjustments
Currency translation adjustment

Balance at March 31, 2014

The following table sets forth the components of the  intangible assets subject to amortization:

Total

$228,169
1,500
(3,677)

225,992

—
713

$226,705

Estimated
Useful
Lives
(Years)

March 31, 2014

March 31, 2013

Gross

Gross

Carrying Accumulated Net  Book Carrying Accumulated Net Book
Amount Amortization

Amount Amortization

Value

Value

Intellectual property
Trademarks
Technology
Non-compete

2-6
7-10
3
5-10

$26,949
13,839
3,200
5,249

$(21,836) $5,113 $26,949
— 13,838
— 3,200
— 5,160

(13,839)
(3,200)
(5,249)

$(18,718) $8,231
156
(13,682)
440
(2,760)
—
(5,160)

$49,237

$(44,124) $5,113 $49,147

$(40,320) $8,827

Amortization of intangible assets is included in our Consolidated Statements of Operations  as follows:

Cost of goods sold
Depreciation and amortization

Total amortization of intangible assets

Fiscal Year Ended March 31,

2014

2013

2012

$3,558
156

$7,000
434

$ 983
656

$3,714

$7,434

$1,639

Estimated future amortization of intangible assets that will be recorded in cost of goods sold and operating
expenses for the years ending March  31,  are as follows:

2015
2016
2017
2018
2019

Total

$ 425
79
4,023
561
25

$5,113

87

9. ACCRUED EXPENSES AND OTHER CURRENT  LIABILITIES

Accrued expenses and other current  liabilities  consisted of:

Software development royalties
Compensation and benefits
Licenses
Marketing and promotions
Income tax payable and deferred tax liability
Professional fees
Rent and deferred rent obligations
Sales tax liability
Deferred consideration for acquisitions
Other

March 31,

2014

2013

$258,129
44,255
16,917
16,552
15,362
8,781
8,111
6,592
1,498
20,420

64,840
33,564
12,268
21,601
53,261
7,733
8,456
3,950
2,498
20,745

Accrued expenses and other current  liabilities

$396,617

$228,916

10. LONG-TERM DEBT

Credit Agreement

In  October  2011,  we  entered  into  a  Second  Amended  and  Restated  Credit  Agreement  (the  ‘‘Credit
Agreement’’)  which  amended  and  restated  our  July  2007  Credit  Agreement.  The  Credit  Agreement
provides for borrowings of up to $100,000 which may be increased by up to $40,000 pursuant to the terms
of the Credit Agreement, and is secured by substantially all of our assets and the equity of our subsidiaries.
The  Credit  Agreement  expires  on  October  17,  2016.  Revolving  loans  under  the  Credit  Agreement  bear
interest  at  our  election  of  (a)  1.50%  to  2.00%  above  a  certain  base  rate  (4.75%  at  March  31,  2014),  or
(b) 2.50% to 3.00% above the LIBOR Rate (approximately 2.65% at March 31, 2014), with the margin rate
subject to the achievement of certain average liquidity levels. We are also required to pay a monthly fee on
the unused available balance, ranging from 0.375% to 0.50% based on availability. We had no outstanding
borrowings at March 31, 2014 and 2013.

Availability  under  the  Credit  Agreement  is  restricted  by  our  United  States  and  United  Kingdom  based
accounts receivable and inventory balances. The Credit Agreement also allows for the issuance of letters of
credit in an aggregate amount of up to  $25,000.

Information  related to availability on  our  Credit  Agreement is as  follows:

Available borrowings
Outstanding letters of credit

March 31, 2014 March 31, 2013

$63,630
1,664

$73,565
1,664

We recorded interest expense and fees related to the Credit Agreement of $637, $638 and $1,248 for the
fiscal years ended March 31, 2014, 2013 and 2012, respectively.

The Credit Agreement contains covenants that substantially limit us and our subsidiaries’ ability to: create,
incur,  assume  or  be  liable  for  indebtedness;  dispose  of  assets  outside  the  ordinary  course  of  business;
acquire, merge or consolidate with or into another person or entity; create, incur or allow any lien on any
of their respective properties; make investments; or pay dividends or make distributions (each subject to
certain  limitations);  or  optionally  prepay  any  indebtedness  (subject  to  certain  exceptions,  including  an
exception  permitting  the  redemption  of  the  Company’s  Convertible  Notes  (as  defined  herein)  upon  the
meeting  of  certain  minimum  liquidity  requirements).  In  addition,  the  Credit  Agreement  provides  for

88

certain  events  of  default  such  as  nonpayment  of  principal  and  interest,  breaches  of  representations  and
warranties, noncompliance with covenants, acts of insolvency, default on indebtedness held by third-parties
and  default  on  certain  material  contracts  (subject  to  certain  limitations  and  cure  periods).  The  Credit
Agreement also contains a requirement that we maintain an interest coverage ratio of more than one to
one  for  the  trailing  twelve  month  period,  if  certain  average  liquidity  levels  fall  below  $30,000.  As  of
March  31,  2014,  we  were  in  compliance  with  all  covenants  and  requirements  outlined  in  the  Credit
Agreement.

4.375% Convertible Notes Due 2014

In June 2009, we issued $138,000 aggregate principal amount of 4.375% Convertible Notes due 2014 (the
‘‘4.375% Convertible Notes’’). The issuance of the 4.375% Convertible Notes included $18,000 related to
the  exercise  of  an  over-allotment  option  by  the  underwriters.  Interest  on  the  4.375%  Convertible  Notes
was  paid  semi-annually  in  arrears  on  June  1st  and  December  1st  of  each  year,  and  commenced  on
December  1,  2009.  The  4.375%  Convertible  Notes  were  scheduled  to  mature  on  June  1,  2014,  unless
earlier redeemed or repurchased by the Company or converted. As further described below, on June 12,
2013,  we  issued  a  notice  of  redemption  calling  all  of  our  outstanding  4.375%  Convertible  Notes  for
redemption on August 29, 2013.

The  4.375%  Convertible  Notes  were  convertible  at  an  initial  conversion  rate  of  93.6768  shares  of  our
common  stock  per  $1  principal  amount  of  4.375%  Convertible  Notes  (representing  an  initial  conversion
price  of  approximately  $10.675  per  share  of  common  stock  for  a  total  of  approximately  12,927,000
underlying  conversion  shares)  subject  to  adjustment  in  certain  circumstances.  Holders  could  have
converted the 4.375% Convertible Notes at their option prior to the close of business on the business day
immediately  preceding  December  1,  2013  only  if  certain  conditions  were  met.  Upon  conversion,  the
4.375% Convertible Notes could have been settled, at our election, in cash, shares of our common stock, or
a combination of cash and shares of the  Company’s  common  stock.

We  recorded  approximately  $3,410  of  banking,  legal  and  accounting  fees  related  to  the  issuance  of  the
4.375%  Convertible  Notes  which  were  capitalized  as  debt  issuance  costs  and  were  being  amortized  to
interest and other, net over the term of  the 4.375% Convertible Notes.

At  any  time  on  or  after  June  5,  2012,  the  Company  could  have  redeemed  all  of  the  outstanding  4.375%
Convertible Notes for cash, but only if the last reported sale of our common stock for 20 or more trading
days  in  a  period  of  30  consecutive  trading  days  ending  on  the  trading  day  prior  to  the  date  we  provided
notice of redemption to holders of the 4.375% Convertible Notes exceeded 150% of the conversion price
in effect on each such trading day. This condition was met on June 12, 2013. The redemption price equaled
100%  of  the  principal  amount  of  the  4.375%  Convertible  Notes  to  be  redeemed,  plus  all  accrued  and
unpaid  interest (including additional interest, if any)  to,  but excluding,  the redemption date.

On  June  12,  2013,  we  issued  a  notice  of  redemption  calling  all  of  our  outstanding  4.375%  Convertible
Notes, in the aggregate principal amount of $138,000, for redemption on August 29, 2013 at a redemption
price  of  $1  per  $1  principal  amount,  plus  accrued  and  unpaid  interest  up  to,  but  not  including,  the
redemption date (the period from June 12, 2013 to August 29, 2013 is the ‘‘Notice Period’’). Holders who
elected to convert during the Notice Period were entitled to make-whole shares in addition to such shares
they would otherwise be entitled to receive upon conversion. The notice of redemption specified that we
would settle any 4.375% Convertible Notes surrendered for conversion in connection with the redemption
on a combination settlement basis by paying cash up to a cash amount equal to $166,000 in the aggregate
of converted notes and delivering shares of our common stock in respect of the amount, if any, by which
our  conversion  obligation  exceeded  such  cash  amount.  During  the  Notice  Period,  $137,993  of  4.375%
Convertible  Notes  were  converted  for  $165,992  in  cash  and  3,217,000  shares  of  our  common  stock.  On
August 29, 2013, we paid $7 in cash and we redeemed $7 of 4.375% Convertible Notes. During the fiscal

89

year ended March 31, 2014, we recorded a loss on extinguishment, net of capitalized debt issuance costs,
totaling $9,014 related to these transactions.

In connection with the offering of the 4.375% Convertible Notes, we entered into convertible note hedge
transactions which were expected to reduce the potential dilution to our common stock upon conversion of
the  4.375%  Convertible  Notes.  The  transactions  included  options  to  purchase  approximately  12,927,000
shares of common stock at $10.675 per share, expiring on June 1, 2014, for a total cost of approximately
$43,600, which was charged to additional paid-in  capital.

Separately,  the  Company  entered  into  warrant  transactions  with  a  strike  price  of  $14.945  per  share.  The
warrants covered approximately 12,927,000 shares of the Company’s common stock and were scheduled to
expire on August 30, 2014, for total proceeds of approximately $26,300, which was credited to additional
paid-in capital.

On  June  12,  2013,  the  Company  entered  into  Unwind  Agreements  with  respect  to  the  convertible  note
hedge  transactions  and  Unwind  Agreements  with  respect  to  the  warrant  transactions  with  each  of  the
hedge  counterparties  (collectively,  the  ‘‘Unwind  Agreements’’).  Pursuant  to  the  terms  of  the  Unwind
Agreements, and in connection with the Company’s issuance of a notice of redemption for all the 4.375%
Convertible Notes, the Company had the right to deliver a notice to the hedge counterparties, prior to the
redemption  date  set  forth  in  such  redemption  notice,  designating  an  early  termination  date  for  the
convertible  note  hedge  transactions  and  warrant  transactions.  The  hedge  counterparties  owed  a  cash
payment  to  the  Company  as  a  result  of  the  early  termination  of  the  convertible  note  hedge  transactions
that  was  calculated  based  on  its  current  fair  market  value.  The  Company  owed  a  cash  payment  to  the
warrant  holders,  as  applicable,  as  a  result  of  the  early  termination  of  the  warrant  transactions  that  was
calculated based on its current fair market value. As a result of the Unwind Agreements, the convertible
note hedge transactions and warrant transactions were accounted for as derivatives whereby the fair values
of  these  transactions  were  reported  as  a  convertible  note  hedge  receivable  and  as  a  convertible  note
warrant liability with an offsetting impact to additional paid-in capital. Gains and losses on the derivatives
resulting from their unwinding were reported in gain on convertible note hedge and warrants, net, in our
Consolidated  Statements  of  Operations.  In  August  2013,  the  payment  received  from  unwinding  the
associated convertible note hedge transactions resulted in proceeds to us of $84,429, offset by $55,651 we
paid the warrant holders.

During the fiscal year ended March 31, 2014, we recorded a gain of approximately $17,259 resulting from
the  unwinding  of  our  convertible  note  hedge  transactions  and  a  loss  of  approximately  $13,798  resulting
from  the  unwinding  of  our  convertible  note  warrant  transactions  to  gain  on  convertible  note  hedge  and
warrants, net, in our Consolidated Statements  of  Operations.

The following table provides additional information related to our 4.375% Convertible Notes:

Additional paid-in capital

Principal amount of 4.375% Convertible  Notes
Unamortized discount of the liability  component

Net carrying amount of 4.375% Convertible Notes

Carrying amount of debt issuance costs

March 31,  2013

$ 42,018

$138,000
12,819

$125,181

$

797

90

The following table provides the components of interest expense related to our 4.375% Convertible Notes:

Cash interest expense (coupon interest expense)
Non-cash amortization of discount on 4.375%  Convertible Notes
Amortization of debt issuance costs

Total interest expense related to 4.375%  Convertible Notes

Fiscal Year Ended March 31,

2014

2013

2012

$2,516
4,358
284

$ 6,038
9,550
682

$ 6,038
$ 8,392
682
$

$7,158

$16,270

$15,112

1.75% Convertible Notes Due 2016

On November 16, 2011, we issued $250,000 aggregate principal amount of 1.75% Convertible Notes due
2016  (the  ‘‘1.75%  Convertible  Notes’’).  The  issuance  of  the  1.75%  Convertible  Notes  included  $30,000
related to the exercise of an over-allotment option by the underwriters. Interest on the 1.75% Convertible
Notes  is  payable  semi-annually  in  arrears  on  June  1st  and  December  1st  of  each  year,  commencing  on
June  1,  2012.  The  1.75%  Convertible  Notes  mature  on  December  1,  2016,  unless  earlier  repurchased  by
the Company or converted. The Company does not have the right to redeem the 1.75% Convertible Notes
prior to maturity.

The 1.75% Convertible Notes are convertible at an initial conversion rate of 52.3745 shares of our common
stock  per  $1  principal  amount  of  1.75%  Convertible  Notes  (representing  an  initial  conversion  price  of
approximately  $19.093  per  share  of  common  stock  for  a  total  of  approximately  13,094,000  underlying
conversion  shares)  subject  to  adjustment  in  certain  circumstances.  Holders  may  convert  the  1.75%
Convertible Notes at their option prior to the close of business on the business day immediately preceding
June  1,  2016  only  under  the  following  circumstances:  (1)  during  any  fiscal  quarter  commencing  after
March 31, 2012, if the last reported sale price of the common stock for at least 20 trading days (whether or
not  consecutive)  during  a  period  of  30  consecutive  trading  days  ending  on  the  last  trading  day  of  the
preceding  fiscal  quarter  is  greater  than  or  equal  to  130%  of  the  applicable  conversion  price  on  each
applicable trading day; (2) during the five business day period after any 10 consecutive trading day period
(the  ‘‘measurement  period’’)  in  which  the  trading  price  per  $1  principal  amount  of  1.75%  Convertible
Notes for each day of that measurement period was less than 98% of the product of the last reported sale
price  of  our  common  stock  and  the  applicable  conversion  rate  on  each  such  day;  or  (3)  upon  the
occurrence  of  specified  corporate  events.  On  and  after  June  1,  2016  until  the  close  of  business  on  the
business day immediately preceding the maturity date, holders may convert their 1.75% Convertible Notes
at any time, regardless of the foregoing circumstances. Upon conversion, the 1.75% Convertible Notes may
be settled, at our election, in cash, shares of our common stock, or a combination of cash and shares of the
Company’s common stock.

Upon  the  occurrence  of  certain  fundamental  changes  involving  the  Company,  holders  of  the  1.75%
Convertible Notes may require us to purchase all or a portion of their 1.75% Convertible Notes for cash at
a  price  equal  to  100%  of  the  principal  amount  of  the  notes  to  be  purchased,  plus  accrued  and  unpaid
interest (including additional interest, if any) to, but excluding,  the fundamental change purchase date.

The indenture governing the 1.75% Convertible Notes contains customary terms and covenants and events
of default. If an event of default (as defined therein) occurs and is continuing, the Trustee by notice to the
Company,  or  the  holders  of  at  least  25%  in  aggregate  principal  amount  of  the  1.75%  Convertible  Notes
then outstanding by notice to the Company and the Trustee, may, and the Trustee at the request of such
holders  shall,  declare  100%  of  the  principal  of  and  accrued  and  unpaid  interest  (including  additional
interest,  if  any)  on  all  the  1.75%  Convertible  Notes  to  be  due  and  payable.  In  the  case  of  an  event  of
default arising out of certain bankruptcy events, 100% of the principal of and accrued and unpaid interest
(including additional interest, if any), on the 1.75% Convertible Notes will automatically become due and
payable immediately. As of March 31, 2014, we were in compliance with all covenants and requirements
outlined in the indenture governing the  1.75%  Convertible Notes.

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The 1.75% Convertible Notes are senior unsecured obligations and rank senior in right of payment to our
existing  and  future  indebtedness  that  is  expressly  subordinated  in  right  of  payment  to  the  1.75%
Convertible  Notes;  equal  in  right  of  payment  to  our  existing  and  future  indebtedness  that  is  not  so
subordinated; effectively junior in right of payment to any of our secured indebtedness to the extent of the
value  of  the  assets  securing  such  indebtedness;  and  structurally  junior  to  all  existing  and  future
indebtedness incurred by our subsidiaries.

In  accounting  for  the  $6,875  of  banking,  legal  and  accounting  fees  related  to  the  issuance  of  the  1.75%
Convertible  Notes,  we  allocated  $5,428  to  the  liability  component  and  $1,447  to  the  equity  component.
Debt issuance costs attributable to the liability component are being amortized to interest and other, net
over  the  term  of  the  1.75%  Convertible  Notes,  and  issuance  costs  attributable  to  the  equity  component
were netted with the equity component in additional  paid-in capital.

The following table provides additional information related to our 1.75% Convertible Notes:

Additional paid-in capital

Principal amount of 1.75% Convertible  Notes
Unamortized discount of the liability  component

Net carrying amount of 1.75% Convertible Notes

Carrying amount of debt issuance costs

March 31, 2014 March 31, 2013

$ 51,180

$250,000
30,025

$219,975

$

2,716

$ 51,180

$250,000
39,979

$210,021

$

3,821

The following table provides the components of interest expense related to our 1.75% Convertible Notes:

Cash interest expense (coupon interest expense)
Non-cash amortization of discount on 1.75%  Convertible Notes
Amortization of debt issuance costs

Total interest expense related to 1.75%  Convertible Notes

1.00% Convertible Notes Due 2018

Fiscal Year Ended March 31,

2014

2013

2012

$ 4,375
9,954
1,105

$ 4,375
$ 9,312
$ 1,158

$1,641
$3,336
$ 449

$15,434

$14,845

$5,426

On  June  18,  2013,  we  issued  $250,000  aggregate  principal  amount  of  1.00%  Convertible  Notes  due  2018
(the  ‘‘1.00%  Convertible  Notes’’  and  together  with  the  4.375%  Convertible  Notes  and  the  1.75%
Convertible Notes, the ‘‘Convertible Notes’’). The 1.00% Convertible Notes were issued at 98.5% of par
value  for  proceeds  of  $246,250.  Interest  on  the  1.00%  Convertible  Notes  is  payable  semi-annually  in
arrears on July 1st and January 1st of each year, commencing on January 1, 2014. The 1.00% Convertible
Notes  mature  on  July  1,  2018,  unless  earlier  repurchased  by  the  Company  or  converted.  The  Company
does  not  have  the  right  to  redeem  the  1.00%  Convertible  Notes  prior  to  maturity.  The  Company  also
granted  the  underwriters  a  30-day  option  to  purchase  up  to  an  additional  $37,500  principal  amount  of
1.00% Convertible Notes to cover overallotments, if any. On July 17, 2013, the Company closed its public
offering  of  $37,500  principal  amount  of  the  Company’s  1.00%  Convertible  Notes  as  a  result  of  the
underwriters exercising their overallotment option in full on July 12, 2013, bringing the total proceeds to
$283,188.

The 1.00% Convertible Notes are convertible at an initial conversion rate of 46.4727 shares of our common
stock  per  $1  principal  amount  of  1.00%  Convertible  Notes  (representing  an  initial  conversion  price  of
approximately  $21.52  per  share  of  common  stock  for  a  total  of  approximately  13,361,000  underlying
conversion  shares)  subject  to  adjustment  in  certain  circumstances.  Holders  may  convert  the  1.00%
Convertible Notes at their option prior to the close of business on the business day immediately preceding

92

January  1,  2018  only  under  the  following  circumstances:  (1)  during  any  fiscal  quarter  commencing  after
September  30,  2013,  if  the  last  reported  sale  price  of  the  common  stock  for  at  least  20  trading  days
(whether or not consecutive) during a period of 30 consecutive trading days ending on the last trading day
of the preceding fiscal quarter is greater than or equal to 130% of the applicable conversion price on each
applicable trading day; (2) during the five business day period after any 10 consecutive trading day period
(the  ‘‘measurement  period’’)  in  which  the  trading  price  per  $1  principal  amount  of  1.00%  Convertible
Notes for each day of that measurement period was less than 98% of the product of the last reported sale
price  of  our  common  stock  and  the  applicable  conversion  rate  on  each  such  day;  or  (3)  upon  the
occurrence of specified corporate events. On and after January 1, 2018 until the close of business on the
business day immediately preceding the maturity date, holders may convert their 1.00% Convertible Notes
at any time, regardless of the foregoing circumstances. Upon conversion, the 1.00% Convertible Notes may
be settled, at our election, in cash, shares of our common stock, or a combination of cash and shares of the
Company’s common stock.

Upon  the  occurrence  of  certain  fundamental  changes  involving  the  Company,  holders  of  the  1.00%
Convertible Notes may require us to purchase all or a portion of their 1.00% Convertible Notes for cash at
a  price  equal  to  100%  of  the  principal  amount  of  the  notes  to  be  purchased,  plus  accrued  and  unpaid
interest (including additional interest, if any) to, but excluding,  the fundamental change purchase date.

The indenture governing the 1.00% Convertible Notes contains customary terms and covenants and events
of default. If an event of default (as defined therein) occurs and is continuing, the Trustee by notice to the
Company,  or  the  holders  of  at  least  25%  in  aggregate  principal  amount  of  the  1.00%  Convertible  Notes
then outstanding by notice to the Company and the Trustee, may, and the Trustee at the request of such
holders  shall,  declare  100%  of  the  principal  of  and  accrued  and  unpaid  interest  (including  additional
interest,  if  any)  on  all  the  1.00%  Convertible  Notes  to  be  due  and  payable.  In  the  case  of  an  event  of
default arising out of certain bankruptcy events, 100% of the principal of and accrued and unpaid interest
(including additional interest, if any), on the 1.00% Convertible Notes will automatically become due and
payable immediately. As of March 31, 2014, we were in compliance with all covenants and requirements
outlined in the indenture governing the  1.00%  Convertible Notes.

The 1.00% Convertible Notes are senior unsecured obligations and rank senior in right of payment to our
existing  and  future  indebtedness  that  is  expressly  subordinated  in  right  of  payment  to  the  1.00%
Convertible  Notes;  equal  in  right  of  payment  to  our  existing  and  future  indebtedness  that  is  not  so
subordinated; effectively junior in right of payment to any of our secured indebtedness to the extent of the
value  of  the  assets  securing  such  indebtedness;  and  structurally  junior  to  all  existing  and  future
indebtedness incurred by our subsidiaries.

We separately account for the liability and equity components of the 1.00% Convertible Notes in a manner
that reflects the Company’s nonconvertible debt borrowing rate. We estimated the fair value of the 1.00%
Convertible  Notes  to  be  $225,567  upon  issuance  of  our  1.00%  Convertible  Notes,  assuming  a  6.15%
non-convertible  borrowing  rate.  The  carrying  amount  of  the  equity  component  was  determined  to  be
approximately $57,621 by deducting the fair value of the liability component from the net proceeds of the
1.00% Convertible Notes. The excess of the principal amount of the liability component over its carrying
amount  is  amortized  to  interest  and  other,  net  over  the  term  of  the  1.00%  Convertible  Notes  using  the
effective  interest  method.  The  equity  component  is  not  remeasured  as  long  as  it  continues  to  meet  the
conditions  for  equity  classification.  In  accounting  for  the  $2,815  of  banking,  legal  and  accounting  fees
related to the issuance of the 1.00% Convertible Notes, we allocated $2,209 to the liability component and
$606  to  the  equity  component.  Debt  issuance  costs  attributable  to  the  liability  component  are  being
amortized  to  interest  and  other,  net  over  the  term  of  the  1.00%  Convertible  Notes,  and  issuance  costs
attributable to the equity component were netted with the equity component in additional paid-in capital.

93

The following table provides additional information related to our 1.00% Convertible Notes:

Additional paid-in capital

Principal amount of 1.00% Convertible  Notes
Unamortized discount of the liability  component

Net carrying amount of 1.00% Convertible Notes

Carrying amount of debt issuance costs

March 31,  2014

$ 35,784

$287,500
53,444

$234,056

$

1,831

The following table provides the components of interest expense related to our 1.00% Convertible Notes:

Cash interest expense (coupon interest expense)
Non-cash amortization of discount on 1.00%  Convertible Notes
Amortization of debt issuance costs

Total interest expense related to 1.00%  Convertible Notes

11. COMMITMENTS AND CONTINGENCIES

Fiscal Year Ended
March 31, 2014

$ 2,259
8,489
378

$11,126

A  summary  of  annual  minimum  contractual  obligations  and  commitments  as  of  March  31,  2014  is  as
follows:

Fiscal Year  Ending March 31,

Marketing Development

Licensing
and

Software

Operating
Leases

Purchase

Convertible Convertible

Obligations Notes  Interest

Notes

Total

2015
2016
2017
2018
2019
Thereafter

Total

12,210
9,345

$ 36,830 $ 82,113 $ 22,180 $ 9,890
4,238
639
—
—
—

18,723
16,315
— 14,440
— 15,119
— 43,986

20,096
38,632
14,632
11,920
—

$

$ 8,688
7,250
7,250
2,875
1,438
—

— $159,701
— 62,517
322,181
— 31,947
315,977
— 43,986

250,000

287,500

$122,110 $103,668 $130,763 $14,767

$27,501

$537,500 $936,309

Licensing  and  Marketing  Agreements: Our  licensing  commitments  primarily  consist  of  obligations  to
holders  of  intellectual  property  rights  for  use  of  their  trademarks,  copyrights,  technology  or  other
intellectual  property  rights  in  the  development  of  our  products.  In  addition,  we  have  certain  minimum
marketing  support  commitments  where  we  commit  to  spend  specified  amounts  related  to  marketing  our
products.  Licensing  and  marketing  commitments  expire  at  various  times  through  September  2018  and
primarily reflect our agreements with  major sports leagues and players’ associations.

Software  Development  Agreements: We  make  payments  to  third-party  software  developers  that  include
contractual payments to developers under several software development agreements that expire at various
times  through  September  2016.  Our  aggregate  outstanding  software  development  commitments  assume
satisfactory performance by third-party  software developers.

Lease Commitments: Our offices are occupied under non-cancelable operating leases expiring at various
times  through  fiscal  year  2025.  We  also  lease  certain  furniture,  equipment  and  automobiles  under
non-cancelable leases expiring through fiscal year 2020. Some of the leases have fixed rent increases and
also include inducements to enter into the lease. The effect of such amounts are deferred and recognized
on a straight-line basis over the related lease term. Included in the cash commitments for operating leases

94

above is a lease assumption without economic benefit related to our discontinued operations. See Note 2
to  our  Consolidated  Financial  Statements  for  additional  information  regarding  discontinued  operations.
Rent expense amounted to $15,574, $15,107 and $16,018 for the fiscal years ended March 31, 2014, 2013
and 2012, respectively.

Purchase obligations: These obligations are primarily related to agreements to purchase services that are
enforceable  and  legally  binding  on  the  Company  that  specifies  all  significant  terms,  including  fixed,
minimum or variable pricing provisions; and the approximate timing of the transactions, expiring at various
times through August 2016.

Contingent  Consideration: Part  of  our  business  acquisition  strategy  has  been  to  make  a  portion  of  the
purchase price of certain acquisitions dependent on product delivery or future product sales. The amounts
and  timing  of  these  payments  are  currently  not  fixed  or  determinable.  Our  acquisition  of  2K  Czech  a.s.,
formerly known as Illusion Softworks, a.s, in December 2007, had contingent payments in cash and stock
based on future product sales of up to $10,000, of which $8,601 was paid as of March 31, 2014. Under the
terms  of  our  acquisition  of  the  assets  of  Rockstar  New  England,  Inc.,  formerly  known  as  Mad  Doc
Software  LLC,  in  March  2008  up  to  $15,000  payable  in  cash  or  stock,  based  on  meeting  certain
employment provisions and future product sales, of which $2,650 was paid as of March 31, 2014. During
the  fiscal  years  ended  March  31,  2014  and  2012,  we  paid  contingent  consideration  of  $1,000  and  $4,101,
respectively,  for  our  prior  acquisitions.  During  the  fiscal  years  ended  March  31,  2013  and  2012,  we  paid
$400 and $2,000 by issuing 30,726 and 128,439 shares, respectively, of our unregistered common stock as
contingent consideration for our prior  year acquisitions.

Employee Savings Plans: For our United States employees we maintain a 401(k) retirement savings plan
and  trust.  Our  401(k)  plan  is  offered  to  all  eligible  employees  and  participants  may  make  voluntary
contributions. We also have various pension plans for our non-U.S. employees, some of which are required
by  local  laws,  and  allow  or  require  Company  contributions.  Employer  contributions  under  all  defined
contribution and pension plans during the fiscal years ended March 31, 2014, 2013 and 2012 were $7,476,
$6,089 and $5,570, respectively.

Income  Taxes: At  March  31,  2014,  the  Company  had  recorded  a  liability  for  gross  unrecognized  tax
benefits  of  $24,880  for  which  we  are  unable  to  make  a  reasonable  and  reliable  estimate  of  the  period  in
which these liabilities will be settled with the respective tax authorities, therefore, these liabilities have not
been included in the contractual obligations table.

Legal  and  Other  Proceedings: We  are,  or  may  become,  subject  to  demands  and  claims  (including
intellectual property claims) and are involved in routine litigation in the ordinary course of business which
we  do  not  believe  to  be  material  to  our  business  or  financial  statements.  We  have  appropriately  accrued
amounts related to certain of these claims and legal and other proceedings. While it is reasonably possible
that a loss may be incurred in excess of the amounts accrued in our financial statements, we believe that
such losses, unless otherwise disclosed, would not be material.

12. INCOME TAXES

Components of income (loss) before  income taxes are  as follows:

Domestic
Foreign

Fiscal Year Ended March 31,

2014

2013

2012

$197,992
178,158

$ 16,924
(43,036)

$ (62,655)
(41,182)

Income (loss) from continuing operations  before  income  taxes

$376,150

$(26,112) $(103,837)

95

Provision for current and deferred income taxes consists of the following:

Current:

U.S. federal
U.S. state and local
Foreign

Total current income taxes
Deferred:

U.S. federal
U.S. state and local
Foreign

Total deferred income taxes

Provision for income taxes

Fiscal Year Ended March 31,

2014

2013

2012

$ 16,340
4,527
12,628

$ 3,705
456
1,730

$ (729)
(55)
2,769

33,495

5,891

1,985

(14,216)
(3,462)
(1,358)

(1,821)
134
846

1,712
126
40

(19,036)

(841)

1,878

$ 14,459

$ 5,050

$3,863

A reconciliation of our effective tax rate to the U.S.  statutory federal income  tax rate is  as follows:

U.S. federal statutory rate
Foreign tax rate differential
Tax  amortization of goodwill
Foreign earnings
State and local taxes, net of U.S. federal  benefit
Valuation allowance—domestic
Valuation allowance—foreign
Other

Effective tax rate

Fiscal Year Ended
March 31,

2014

2013

2012

0.5%
1.6%
0.3%

35.0% (35.0)% (35.0)%
(10.4)% 41.5% 10.6%
7.7% 1.8%
4.0% (2.3)%
2.3% 0.0%
(19.8)% (28.4)% 20.5%
(5.1)% 22.2% 5.0%
5.0% 3.1%
1.7%

3.8% 19.3% 3.7%

96

The effects of temporary differences that gave rise to our deferred tax assets and liabilities were as follows:

Deferred tax assets:
Current deferred tax assets:

Sales returns and allowances (including bad debt)
Inventory reserves
Deferred rent
Deferred revenue
Bonus
Equity compensation
Other

Total current deferred tax assets
Less: Valuation allowance

Net current deferred tax assets

Noncurrent deferred tax assets:

Equity compensation
Domestic net operating loss carryforward
Tax  credit carryforward
Foreign net operating loss carryforwards

Total noncurrent deferred tax assets
Less: Valuation allowance

Net noncurrent deferred tax assets

Deferred tax liabilities:
Current deferred tax liabilities:

Capitalized software and depreciation

Total current deferred tax liabilities

Net current deferred tax asset (liability)

Noncurrent deferred tax liabilities:

Convertible debt
Intangible amortization
Capitalized software and depreciation

Total noncurrent deferred tax liabilities

Net noncurrent deferred tax (liability) asset

March 31,

2014

2013

$ 8,757
1,120
3,364
15,157
20,586
17,232
6,545

$

7,823
1,054
4,017
6,790
2,159
17,605
(2,001)

72,761
(26,689)

37,447
(20,858)

46,072

16,589

2,552
3,645
17,368
8,083

2,598
142,385
8,724
29,682

31,648
(14,085)

183,389
(112,054)

17,563

71,335

(25,806)

(65,808)

(25,806)

(65,808)

$ 20,266

$ (49,219)

(29,222)
(4,408)
(6,983)

(19,471)
(2,703)
(3,940)

(40,613)

(26,114)

$(23,050) $ 45,221

The valuation allowance is primarily attributable to deferred tax assets for which no benefit is provided due
to  uncertainty  with  respect  to  their  realization.  The  net  deferred  tax  liability  is  primarily  the  result  of
deferred  tax  liabilities  related  to  indefinite  lived  intangibles,  which  cannot  be  used  to  offset  deferred  tax
assets.

At March 31, 2014, we had domestic net operating loss carryforwards totaling $9,788, which will begin to
expire in 2015. In addition, we had foreign net operating loss carryforwards of $63,280, of which $4,607 will
begin to expire in 2015, $45,248 will expire in 2020, and the remainder may be carried forward indefinitely.

The  total  amount  of  undistributed  earnings  of  foreign  subsidiaries  was  approximately  $315,700  at
March 31, 2014 and $104,100 at March 31, 2013. It is our intention to reinvest undistributed earnings of
our foreign subsidiaries and thereby indefinitely postpone their remittance. Accordingly, no provision has

97

been made for foreign withholding taxes or U.S. income taxes which may become payable if undistributed
earnings of foreign subsidiaries are repatriated. It is not practicable to estimate the tax liability that would
arise if these earnings were remitted.

We are regularly audited by domestic and foreign taxing authorities. Audits may result in tax assessments
in excess of amounts claimed and the payment of additional taxes. We believe that our tax return positions
comply  with  applicable  tax  law  and  that  we  have  adequately  provided  for  reasonably  foreseeable
assessments  of  additional  taxes.  Additionally,  we  believe  that  any  assessments  in  excess  of  the  amounts
provided for will not have a material adverse effect on the Consolidated Financial  Statements.

As of March 31, 2014 and 2013, we had gross unrecognized tax benefits, including interest and penalties, of
$24,880 and $21,712, respectively, of which $24,880 and 14,302, respectively, would affect our effective tax
rate if realized.

The  aggregate  changes  to  the  liability  for  gross  uncertain  tax  positions,  excluding  interest  and  penalties,
were as follows:

Balance, beginning of period
Additions:

Current year tax positions
Prior year tax positions

Reduction of prior year tax positions
Lapse of statute of limitations
Other, net

Balance, end of period

Fiscal Year Ended March 31,

2014

2013

2012

$20,400

$20,328

$13,352

5,069
2,008
(3,219)
(667)
(55)

73
2,812
(2,605)
(81)
(127)

1,741
5,805
—
(750)
180

$23,536

$20,400

$20,328

We recognize interest and penalties related to uncertain tax positions in the provision for income taxes in
our  Consolidated  Statements  of  Operations.  For  the  fiscal  years  ended  March  31,  2014  and  2012,  we
recognized an increase in interest and penalties of approximately $32 and $339, respectively. For the fiscal
year ended March 31, 2013, we recognized a decrease in interest and penalties of approximately $766. The
gross amount of interest and penalties accrued as of March 31, 2014 and 2013 was approximately $1,344
and $1,312, respectively.

We  are  generally  no  longer  subject  to  audit  for  U.S.  federal  income  tax  returns  for  periods  prior  to  our
fiscal year ended October 31, 2010 and state income tax returns for periods prior to the fiscal year ended
October 31, 2007. With few exceptions, we are no longer subject to income tax examinations in non-U.S.
jurisdictions for years prior to our fiscal year ended October 31, 2010. U.S. federal taxing authorities have
completed  examinations  of  our  income  tax  returns  through  the  fiscal  years  ended  October  31,  2009.
Certain U.S. state taxing authorities are currently examining our income tax returns for fiscal years ending
October  31,  2004  through  October  31,  2010.  The  determination  as  to  further  adjustments  to  our  gross
unrecognized tax benefits during the  next 12  months is  not  practicable.

We believe that we have provided for any reasonably foreseeable outcomes related to our tax audits and
that  any  settlement  will  not  have  a  material  adverse  effect  on  our  consolidated  financial  statements.
However, there can be no assurances  as to the  possible outcomes.

13. STOCK-BASED COMPENSATION

Our  stock-based  compensation  plans  are  broad-based,  long-term  retention  programs  intended  to  attract
and retain talented employees and align stockholder and employee interests. For similar reasons, we also
granted  non-employee  equity  awards,  which  are  subject  to  variable  accounting,  to  ZelnickMedia  in

98

connection  with  their  contract  to  provide  executive  management  services  to  us.  We  issue  shares  to
employees  on  the  date  the  restricted  stock  awards  are  granted  and  therefore  shares  granted  have  voting
rights, participate in dividends and are  considered  issued  and outstanding.

In April 2009, our stockholders approved our 2009 Stock Incentive Plan (the ‘‘2009 Plan’’). The aggregate
number of shares issuable under this plan was 6,409,000, representing 4,900,000 new shares available for
grant approved by our stockholders and 1,509,000 shares allocated from the Incentive Stock Plan and 2002
Stock Option Plan. Our stockholders have further approved amendments to the 2009 Plan to increase the
available shares for issuance by 2,750,000 in April 2010, by 5,000,000 in September 2011, by 2,800,000 in
September 2012, and by 5,250,000 in September 2013. The 2009 Plan is administered by the Compensation
Committee of the Board of Directors and allows for awards of restricted stock, deferred stock and other
stock-based awards of our common stock to employees and non-employees. As of March 31, 2014, there
were approximately 4,694,000 shares available for issuance under the 2009  Plan.

Subject to the provisions of the plans, the Board of Directors or any Committee appointed by the Board of
Directors, has the authority to determine the individuals to whom the equity awards are to be granted, the
number of shares to be covered by each equity award, the vesting period, restrictions, if any, on the equity
award, the terms and conditions of the  equity award.

The  following  table  summarizes  stock-based  compensation  expense  included  in  our  Consolidated
Statements of Operations:

Cost of goods sold
Selling and marketing
General and administrative
Research and development

Stock-based compensation expense

Capitalized stock-based compensation  expense

Fiscal Year Ended March 31,

2014

2013

2012

$30,124
10,136
28,991
8,867

$10,060
5,562
17,824
2,319

$ 5,144
5,042
19,963
3,345

$78,118

$35,765

$33,494

$26,156

$ 6,964

$11,220

During  the  fiscal  years  ended  March  31,  2014,  2013  and  2012,  we  recorded  $16,807,  $8,789  and  $13,365,
respectively,  of  stock-based  compensation  expense  for  non-employee  awards,  which  was  included  in
general and administrative expenses.

We  capitalize  and  amortize  stock-based  compensation  awards  in  accordance  with  our  software
development cost accounting policy.

Restricted Stock

Restricted  stock  awards  granted  to  employees  under  our  stock-based  compensation  plans  generally  vest
over  3  years  from  the  date  of  grant.  Certain  restricted  stock  awards  granted  to  key  officers,  senior-level
employees,  and  key  employees  vest  based  on  market  conditions,  primarily  related  to  the  performance  of
the price of our common stock.

In  June  2008,  pursuant  to  the  Management  Agreement,  we  granted  600,000  shares  of  restricted  stock  to
ZelnickMedia that vested annually over a three year period and 900,000 shares of market-based restricted
stock that could have vested over a four year period through June 2012, provided that the Company’s Total
Shareholder Return (as defined in the relevant grant agreements) was at or higher than the 75th percentile
of  the  NASDAQ  Industrial  Index  measured  annually  on  a  cumulative  basis.  Because  the  price  of  our
common stock did not achieve its performance targets, the 900,000 shares of market-based restricted stock
were  forfeited  in  June  2012.  For  the  fiscal  year  ended  March  31,  2012,  we  recorded  expenses  of  $499  of
stock-based compensation (a component of general and administrative expenses) related to the shares of
restricted stock granted pursuant to the Management  Agreement.

99

In  April  2011,  pursuant  to  the  2011  Management  Agreement,  we  granted  1,100,000  shares  of  restricted
stock to ZelnickMedia that will vest annually through April 1, 2015 and 1,650,000 shares of market-based
restricted  stock  that  will  be  eligible  to  vest  through  April  1,  2015,  based  on  the  Company’s  Total
Shareholder Return (as defined in the relevant grant agreements) relative to the Total Shareholder Return
of the companies that constitute the NASDAQ Composite Index measured annually on a cumulative basis.
To  earn  all  of  the  shares  of  market-based  restricted  stock,  the  Company  must  perform  at  the
75th percentile, or top quartile, of the NASDAQ Composite Index. The unvested portion of the shares of
restricted stock granted pursuant to the 2011 Management Agreement as of March 31, 2014 and 2013 was
1,894,750 and 2,169,750 shares, respectively. For the fiscal years ended March 31, 2014, 2013 and 2012, we
recorded expenses of $16,807, $8,789 and $12,866 of stock-based compensation (a component of general
and  administrative  expenses)  related  to  the  shares  of  restricted  stock  granted  pursuant  to  the  2011
Management Agreement.

We measure the fair value of our market-based awards to employees and non-employees using the Monte
Carlo  Simulation  method,  which  takes  into  account  assumptions  such  as  the  expected  volatility  of  our
common stock, the risk-free interest rate based on the contractual term of the award, expected dividend
yield, vesting schedule and the probability that the market conditions of the award will be achieved. The
estimated  value  of  market-based  restricted  stock  awards  granted  to  employees  during  the  fiscal  years
ended March 31, 2014, 2013 and 2012  was  $15.73, $9.36  and $16.29 per share, respectively.

Each reporting period, we remeasure the fair value of the unvested portion of the market-based restricted
stock  awards  granted  to  ZelnickMedia.  For  the  fiscal  years  ended  March  31,  2014,  2013  and  2012,  the
estimated value of the awards granted to ZelnickMedia during the fiscal year ended March 31, 2012 was
$11.83, $7.65 and $12.10 per share, respectively. For the fiscal year ended March 31, 2012, the estimated
value of the awards granted to ZelnickMedia during the fiscal year ended October 31, 2008 was $0.02 per
share.

The  following  table  summarizes  the  weighted-average  assumptions  used  in  the  Monte  Carlo  Simulation
method:

Fiscal Year Ended March 31,

2014

2013

2012

Employee

Non-Employee
Market-Based Market-Based Market-Based Market-Based Market-Based Market-Based

Non-Employee

Non-Employee

Employee

Employee

Risk-free interest rate
Expected stock price

volatility

Expected service period

(years)
Dividends

0.6%

0.2%

0.6%

0.3%

0.4%

0.4%

39.1%

36.5%

49.3%

40.0%

58.2%

46.3%

2.0
None

3.4
None

2.8
None

3.3
None

2.0
None

3.1
None

The  following  table  summarizes  the  activity  in  non-vested  restricted  stock  awards  to  employees  and
ZelnickMedia under our stock-based  compensation plans:

Non-vested restricted stock at March  31,  2013
Granted
Vested
Forfeited

Non-vested restricted stock at March  31, 2014

100

Shares
(in thousands)

Weighted
Average  Fair
Value on
Grant Date

7,357
8,035
(3,863)
(374)

11,155

$11.33
16.87
14.18
12.42

$11.38

As  of  March  31,  2014,  the  total  future  unrecognized  compensation  cost,  net  of  estimated  forfeitures,
related  to  outstanding  unvested  restricted  stock  awards  were  approximately  $125,984  and  will  be
recognized  as  compensation  expense  on  a  straight-line  basis  over  the  remaining  vesting  period,  or
capitalized as software development costs.

Stock Options

Pursuant  to  the  Management  Agreement,  in  August  2007,  we  issued  stock  options  to  ZelnickMedia  to
acquire 2,009,075 shares of our common stock at an exercise price of $14.74 per share, which vested over
36 months and expire 10 years from the date of grant. In November 2013, we entered into an amendment
to the stock option agreement permitting ZelnickMedia to exercise the stock options on a ‘‘net exercise’’
basis.  Each  month,  we  remeasured  the  fair  value  of  the  unvested  portion  of  such  options  and  recorded
compensation expense for the difference between total earned compensation at the end of the period and
total earned compensation at the beginning of the period. As a result, changes in the price of our common
stock  affected  compensation  expense  or  benefit  recognized  from  period  to  period.  In  a  net  exercise  of
stock options, an optionee receives the number of shares equal to the number of options being exercised
less  the  number  of  shares  necessary  to  satisfy  the  cost  to  exercise  the  options.  A  net  exercise  of  stock
options  results  in  fewer  shares  being  issued  and  no  cash  proceeds  provided  to  us  when  the  net  exercise
option  is  exercised.  On  February  18,  2014,  ZelnickMedia  exercised  its  2,009,075  stock  options  on  a  net
exercise basis in exchange for 557,410 shares  of  the Company’s common  stock.

The  following  table  summarizes  the  activity  in  stock  options  awarded  to  employees  and  ZelnickMedia
under our stock-based compensation  plans and  also includes  non-plan options:

Fiscal Year Ended March 31,

2014

2013

2012

(options in  thousands)

Outstanding at beginning of period

Exercised(1)
Forfeited

Outstanding at end of period

Exercisable at period-end

Weighted
Average
Exercise
Price

Options

Weighted
Average
Exercise
Price

Options

Options

2,009 $14.74
14.74
(2,009)
—

2,164
—
— (155)

$15.16

2,317
— (22)
(131)

20.59

Weighted
Average
Exercise
Price

$15.37
10.96
19.52

— $ — 2,009

$14.74

2,164

$15.16

— $ — 2,009

$14.74

2,164

$15.16

Remaining weighted average contractual  life  of  options

exercisable (years)
Aggregate intrinsic value

—
$ —

4.4
$2,833

5.0
$1,296

(1)

Includes options that were exercised through net share settlement. As a result, only 557 thousand shares were issued with no
corresponding option cost in fiscal year ending March 31, 2014.

Valuation Assumptions

Generally, our assumptions are based on historical information and judgment is required to determine if
historical trends could be indicators of future outcomes. For the fiscal years ended March 31, 2014, 2013
and 2012, we estimated stock price volatility of all stock-based compensation awards using a combination
of historical volatility and implied volatility for publicly traded options on our common stock. In addition,
stock-based  compensation  expense  is  calculated  based  on  the  number  of  awards  that  are  ultimately
expected to vest, and therefore are reduced for estimated forfeitures. Our estimate of expected forfeitures
is based on our historical annual forfeiture rate of 5%. The estimated forfeiture rate, which is evaluated at
each  balance  sheet  date  throughout  the  life  of  the  award,  provides  a  time-based  adjustment  of  forfeited

101

shares. The estimated forfeiture rate is reassessed at each balance sheet date and may have changed based
on new facts and circumstances.

Share Repurchase Program

In  January  2013,  our  Board  of  Directors  authorized  the  repurchase  of  up  to  7,500,000  shares  of  our
common stock. The authorization permits the Company to purchase shares from time to time through a
variety  of  methods,  including  in  the  open  market  or  through  privately  negotiated  transactions,  in
accordance with applicable securities laws. It does not obligate the Company to make any purchases at any
specific time or situation. Repurchases are subject to the availability of stock, prevailing market conditions,
the  trading  price  of  the  stock,  the  Company’s  financial  performance  and  other  conditions.  The  program
may be suspended or discontinued at any time for any reason. During the fiscal year ended March 31, 2014,
the  Company  repurchased  approximately  4,217,000  shares  of  our  common  stock  in  the  open  market  for
approximately $73,325, including commissions of $42, as part of the program. As of March 31, 2014, up to
approximately  3,283,000  shares  of  our  common  stock  remain  available  for  repurchase  under  the
Company’s share repurchase authorization.

Repurchase from Icahn Group

In  November  2013,  the  Company  entered  into  a  Purchase  Agreement  with  High  River  Limited
Partnership,  Icahn  Partners  LP,  Icahn  Partners  Master  Fund  LP,  Icahn  Partners  Master  Fund  II  LP  and
Icahn  Partners  Master  Fund  III  LP  (collectively,  the  ‘‘Icahn  Group’’),  pursuant  to  which  the  Company
repurchased approximately 12,021,000 shares of the Company’s common stock owned by the Icahn Group,
at  a  price  per  share  of  $16.93,  resulting  in  an  aggregate  purchase  price  of  approximately  $203,511  (the
‘‘Repurchase Transaction’’). The closing of the Repurchase Transaction occurred on November 26, 2013.
The  Repurchase  Transaction  was  conducted  outside  the  Company’s  share  repurchase  program  described
above.

All  of  the  repurchased  shares  described  in  this  note  have  been  classified  as  treasury  stock  in  our
Consolidated Balance Sheets.

14. SEGMENT AND GEOGRAPHIC  INFORMATION

We operate in one reportable segment in which we are a publisher of interactive software games designed
for  console  systems,  handheld  gaming  systems  and  personal  computers,  including  smart  phones  and
tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming
services. Our reporting segment is based upon our internal organizational structure, the manner in which
our  operations  are  managed  and  the  criteria  used  by  our  Chief  Executive  Officer,  our  Chief  Operating
Decision Maker (‘‘CODM’’) to evaluate performance. The Company’s operations involve similar products
and customers worldwide. We are centrally managed and the CODM primarily uses consolidated financial
information supplemented by sales information by product category, major product title and platform to
make  operational  decisions  and  assess  financial  performance.  Our  business  consists  of  our  Rockstar
Games  and  2K  labels  which  have  been  aggregated  into  a  single  reportable  segment  (the  ‘‘publishing
segment’’) based upon their similar economic characteristics, products and distribution methods. Revenue
earned  from  our  publishing  segment  is  primarily  derived  from  the  sale  of  internally  developed  software
titles and software titles developed on  our  behalf by third-parties.

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We attribute net revenue to geographic regions based on product destination. Net revenue by geographic
region  was as follows:

Net  revenue  by  geographic region:

United States
Europe
Canada and Latin America
Asia Pacific

Total  net revenue

Net revenue by product platform was  as follows:

Net  revenue  by  product platform:

Console
PC and other
Handheld

Total  net revenue

Fiscal Year Ended March 31,

2014

2013

2012

$1,093,918
903,610
178,816
174,224

$ 710,488
328,003
88,427
87,565

$449,189
246,260
61,773
68,601

$2,350,568

$1,214,483

$825,823

Fiscal Year Ended March 31,

2014

2013

2012

$2,148,494
192,361
9,713

$ 975,994
216,321
22,168

$703,188
87,318
35,317

$2,350,568

$1,214,483

$825,823

Our  products  are  delivered  through  physical  retail  and  digital  online  services  (digital  download,  online
platforms and cloud streaming). Net  revenue by distribution  channel was as follows:

Net  revenue  by  distribution channel:

Physical  retail and other
Digital online

Total  net revenue

15. INTEREST AND OTHER, NET

Interest expense, net
Gain on sale
Foreign currency exchange gain (loss)
Other

Interest and other, net

Fiscal Year Ended March 31,

2014

2013

2012

$1,978,598
371,970

$ 958,355
256,128

$719,179
106,644

$2,350,568

$1,214,483

$825,823

Fiscal Year Ended March 31,

2014

2013

2012

$(33,961) $(30,763) $(20,616)
2,200
(1,311)
156

—
(778)
190

—
209
199

$(33,553) $(31,351) $(19,571)

During the fiscal year ended March 31, 2012, we sold certain intellectual property assets for $2,200 in cash
and additional contingent royalties, resulting in a gain on sale of $2,200. The disposition did not involve a
significant amount of assets or materially affect  our operating results.

103

16. OTHER COMPREHENSIVE INCOME

The following table provides the components  of accumulated other comprehensive  income  (loss):

Balance at March 31, 2013

Other comprehensive income before reclassifications
Amounts reclassified from accumulated other

comprehensive income (loss)

Balance at March 31, 2014

Balance at March 31, 2012

Other comprehensive income before reclassifications
Amounts reclassified from accumulated other

comprehensive income (loss)

Balance at March 31, 2013

Foreign currency
translation
adjustments

Unrealized gain
on derivative
instruments

$(4,916)
6,447

—

$ 1,531

$344
241

—

$585

Foreign currency
translation
adjustments

Unrealized gain
on derivative
instruments

$ 6,674
(11,590)

—

$ (4,916)

$ 59
285

—

$344

Total

$(4,572)
6,688

—

$ 2,116

Total

$ 6,733
(11,305)

—

$ (4,572)

17. SUPPLEMENTARY FINANCIAL  INFORMATION

The following table provides details of  our valuation and  qualifying  accounts:

Beginning
Balance

Additions(1)

Deductions

Other

Ending
Balance

Fiscal Year Ended March 31, 2014

Valuation allowance for deferred income  taxes

$132,912

$

— $ (92,138) $ — $ 40,774

Sales returns, price protection and other

allowances

Allowance for doubtful accounts

$ 62,880
1,201

$138,050
736

$(127,458) $
(497)

Total  accounts receivable allowances

$ 64,081

$138,786

$(127,955) $

606
—

606

$ 74,078
1,440

$ 75,518

Fiscal Year Ended March 31, 2013

Valuation allowance for deferred income taxes

$134,168

$

— $

(1,256) $ — $132,912

Sales returns, price protection and other

allowances

Allowance for doubtful accounts

$ 50,290
712

$109,107
487

$ (95,901) $ (616) $ 62,880
1,201

—

2

Total accounts receivable allowances

$ 51,002

$109,594

$ (95,901) $ (614) $ 64,081

Fiscal Year Ended March 31, 2012

Valuation allowance for deferred income taxes

$114,643

$ 19,525

$

— $ — $134,168

Sales returns, price protection and other

allowances

Allowance for doubtful accounts

$ 42,104
796

$119,462
—

$(110,085) $(1,191) $ 50,290
712

(84)

—

Total accounts receivable allowances

$ 42,900

$119,462

$(110,169) $(1,191) $ 51,002

(1)

Includes price concessions of $65,996, $66,207 and $85,977; returns of $23,299, $14,976 and $9,608; and other sales allowances
including rebates, discounts and cooperative advertising of $48,755, $27,924 and $23,877 for the fiscal years ended March 31,
2014, 2013 and 2012, respectively.

104

18. QUARTERLY FINANCIAL INFORMATION  (UNAUDITED)

The  following  tables  set  forth  quarterly  supplementary  data  for  each  of  the  years  in  the  two-year  period
ended March 31, 2014:

Fiscal Year  Ended March 31, 2014

First

Second

Third

Fourth

Quarter

Net revenue

Software development costs and royalties
Product costs
Licenses
Internal royalties

Cost of goods sold

Gross profit

Selling and marketing
General and administrative
Research and development
Depreciation and amortization

Total operating expenses

(Loss) income from operations
Interest and other, net
Loss on extinguishment of debt
Gain on convertible note hedge and warrants, net

(Loss) income from continuing operations before

$142,667
53,728
30,987
6,187
2,940

$ 148,824
51,090
33,142
2,969
5,262

93,842

48,825

41,601
32,860
20,871
3,057

98,389

92,463

56,361

101,342
43,023
26,520
3,367

174,252

(49,564)
(9,322)
—
(1,911)

(117,891)
(10,747)
(9,014)
5,372

$1,863,869
200,333
374,710
42,522
502,169

$195,208
28,299
39,022
12,734
28,233

1,119,734

108,288

744,135

70,476
34,718
29,233
3,413

86,920

27,577
50,773
28,632
3,522

137,840

110,504

606,295
(5,949)
—
—

(23,584)
(7,535)
—
—

income taxes

(60,797)

(132,280)

600,346

(31,119)

Provision (benefit) for income taxes

1,087

(8,185)

21,902

(345)

Loss (income) from continuing operations
Loss from  discontinued operations, net of taxes

(61,884)
(30)

(124,095)
(25)

578,444
(18)

(30,774)
(13)

Net (loss) income

Earnings (loss) per share:
Continuing operations
Discontinued operations

Basic earnings (loss) per share

Continuing operations
Discontinued operations

Diluted earnings  (loss) per share

$ (61,914) $(124,120) $ 578,426

$ (30,787)

$

$

$

$

(0.71) $
—

(1.40) $
—

(0.71) $

(1.40) $

(0.71) $
—

(1.40) $
—

(0.71) $

(1.40) $

5.88
—

5.88

4.69
—

4.69

$

$

$

$

(0.40)
—

(0.40)

(0.40)
—

(0.40)

105

Fiscal Year  Ended March 31, 2013

First

Second

Third

Fourth

Quarter

Net revenue

Software development costs and royalties
Product costs
Licenses
Internal royalties

Cost of goods sold

Gross profit

Selling and marketing
General and administrative
Research and development
Depreciation and amortization

Total operating expenses

(Loss) income from operations
Interest and other, net

(Loss) income from continuing operations  before  income

taxes

Provision for income taxes

$ 226,139
105,004
72,259
8,520
948

$273,084
77,535
73,314
7,228
410

$415,773
77,641
99,020
31,735
7,903

$299,487
57,576
71,479
9,802
15,463

186,731

158,487

216,299

154,320

39,408

79,007
43,202
15,312
2,769

114,597

199,474

145,167

65,851
30,809
19,320
2,550

60,724
32,880
22,369
2,509

51,747
40,369
21,183
2,806

140,290

118,530

118,482

116,105

(100,882)
(8,049)

(3,933)
(7,419)

80,992
(8,094)

29,062
(7,789)

(108,931)

(11,352)

72,898

21,273

1,841

1,085

2,021

70,877
488

103

21,170
1,303

(Loss) income from continuing operations
(Loss) income from discontinued operations, net  of  taxes

(110,772)
(66)

(12,437)
(54)

Net (loss) income

Earnings (loss) per share:
Continuing operations
Discontinued operations

Basic earnings (loss) per share

Continuing operations
Discontinued operations

Diluted earnings (loss) per share

$(110,838) $ (12,491) $ 71,365

$ 22,473

$

$

$

$

(1.30) $
—

(0.15) $
—

(1.30) $

(0.15) $

(1.30) $
—

(0.15) $
—

(1.30) $

(0.15) $

0.76
—

0.76

0.66
—

0.66

$

$

$

$

0.23
0.01

0.24

0.23
0.01

0.24

Basic  and  diluted  earnings  per  share  are  computed  independently  for  each  of  the  quarters  presented.
Therefore,  the  sum  of  quarterly  basic  and  diluted  earnings  per  share  information  may  not  equal  annual
basic and diluted earnings per share.

106

Pursuant to the requirements of Section 13 or 15(d) of the Securities Exchange Act of 1934 the registrant
has duly caused this report to be signed  on its  behalf  by the undersigned, thereunto duly authorized.

SIGNATURES

TAKE-TWO INTERACTIVE SOFTWARE,  INC.

By: /s/ STRAUSS ZELNICK

Strauss Zelnick
Chairman and Chief Executive Officer

May 13, 2014

Pursuant to the requirements of the Securities Exchange Act of 1934, this report has been signed below by
the following persons on behalf of the Registrant  in  the capacities  and on the date indicated.

Signature

Title

Date

/s/ STRAUSS ZELNICK

Strauss Zelnick

/s/ LAINIE GOLDSTEIN

Lainie Goldstein

/s/ MICHAEL DORNEMANN

Michael  Dornemann

/s/ ROBERT A. BOWMAN

Robert A. Bowman

/s/ J MOSES

J Moses

/s/ MICHAEL SHERESKY

Michael  Sheresky

/s/ SUSAN TOLSON

Susan Tolson

Chairman and Chief Executive
Officer (Principal Executive Officer)

May 13, 2014

Chief Financial Officer (Principal
Financial and Accounting Officer)

May 13, 2014

Lead Independent Director

May 13, 2014

May 13, 2014

May 13, 2014

May 13, 2014

May 13, 2014

Director

Director

Director

Director

107

[THIS PAGE INTENTIONALLY LEFT BLANK]

Name

2K Australia Pty. Ltd.
2K Czech s.r.o.
2K Games (Chengdu) Co., Ltd.
2K Games (Hangzhou) Co. Ltd.
2K Games (Shanghai) Co., Ltd.
2K Games, Inc.
2K, Inc.
2K Marin, Inc.
2K Play, Inc.
2K Songs LLC
2K Sounds LLC
2K Tunes LLC
2K Vegas, Inc.
2KSports, Inc.
Cat  Daddy Games L.L.C.
Digital Productions S.A.
DMA Design Holdings Limited
Firaxis Games, Inc.
Frog City Software, Inc.
Gathering of Developers, Inc.
Gearhead Entertainment, Inc.
Indie Built, Inc.
Inventory Management Systems, Inc.
Irrational Games, LLC
Jack of All Games Norge A.S.
Jack of All Games Scandinavia A.S.
Joytech Europe Limited
Joytech Ltd.
Kush Games, Inc.
Maxcorp Ltd.
Rockstar Events Inc.
Rockstar Games, Inc.
Rockstar Games Songs LLC
Rockstar Games Sounds LLC
Rockstar Games Toronto ULC
Rockstar Games Tunes LLC
Rockstar Games Vancouver ULC
Rockstar International Limited
Rockstar Leeds Limited
Rockstar Lincoln, Limited
Rockstar London Limited
Rockstar New England, Inc.
Rockstar North Limited
Rockstar San Diego, Inc.
T2 Developer, Inc.
Take 2 Interactive Software Pty. Ltd.
Take 2 Productions, Inc.
Take-Two Asia Pte. Ltd.

Subsidiaries of the Company

Exhibit 21.1

Jurisdiction of Incorporation

Australia
Czech Republic
China
China
China
Delaware
New York
Delaware
Delaware
Delaware
Delaware
Delaware
Delaware
Delaware
Washington
Luxembourg
United Kingdom
Delaware
Delaware
Texas
Pennsylvania
Delaware
Delaware
Delaware
Norway
Norway
United Kingdom
Hong Kong
California
Bermuda
New York
Delaware
Delaware
Delaware
British Columbia
Delaware
British Columbia
United Kingdom
United Kingdom
United Kingdom
United Kingdom
Delaware
United Kingdom
Virginia
Delaware
Australia
Delaware
Singapore

Name

Jurisdiction of Incorporation

Take-Two Europe (Holdings) Limited
Take-Two GB Limited.
Take-Two Interactive Austria GmbH
Take-Two Interactive Benelux B.V.
Take-Two Interactive Canada Holdings, Inc.
Take-Two Interactive Canada, Inc.
Take-Two Interactive Espana S.L.
Take-Two Interactive France SAS
Take-Two Interactive GmbH
Take-Two Interactive Japan G.K.
Take-Two Interactive Korea Ltd.
Take-Two Interactive Software Europe Limited
Take Two International SA
Talonsoft, Inc.
Techcorp Ltd.
Venom Games Limited
Visual Concepts Entertainment
VLM Entertainment Group, Inc.
WC Holdco, Inc.

United Kingdom
United Kingdom
Austria
Netherlands
Ontario
Ontario
Spain
France
Germany
Japan
South Korea
United Kingdom
Switzerland
Delaware
Hong Kong
United Kingdom
California
Delaware
New York

Exhibit 23.1

CONSENT OF INDEPENDENT REGISTERED PUBLIC ACCOUNTING FIRM

We  consent  to  the  incorporation  by  reference  in  the  Registration  Statements  (Form  S-8  File
Nos, 333-158735, 333-177822 and 333-191993 and Form S-3 File No. 333-189246) of Take-Two Interactive
Software, Inc., of our reports dated May 13, 2014, with respect to the consolidated financial statements of
Take-Two  Interactive  Software,  Inc.  and  the  effectiveness  of  internal  control  over  financial  reporting  of
Take-Two  Interactive  Software, Inc.  included  in  its  Annual  Report  (Form  10-K)  for  the  year  ended
March 31, 2014 filed with the Securities and Exchange  Commission.

/s/  ERNST & YOUNG LLP

New York, New York

May 13, 2014

TAKE-TWO INTERACTIVE SOFTWARE,  INC. and SUBSIDIARIES

CERTIFICATION OF CHIEF EXECUTIVE OFFICER
Section 302 Certification

Exhibit 31.1

I, Strauss Zelnick, certify that:

1. I  have  reviewed  this  Annual  Report  on  Form  10-K  of  Take-Two  Interactive  Software,  Inc.  (the

‘‘registrant’’);

2. Based  on  my  knowledge,  this  report  does  not  contain  any  untrue  statement  of  a  material  fact  or
omit to state a material fact necessary to make the statements made, in light of the circumstances under
which  such statements were made, not misleading  with  respect to the period covered  by  this report;

3. Based on my knowledge, the financial statements, and other financial information included in this
report, fairly present in all material respects the financial condition, results of operations and cash flows of
the registrant as of, and for, the periods  presented in this report;

4. The  registrant’s  other  certifying  officer  and  I  are  responsible  for  establishing  and  maintaining
disclosure  controls  and  procedures  (as  defined  in  Exchange  Act  Rules  13a-15(e)  and  15d-15(e))  and
internal control over financial reporting (as defined in Exchange Act Rules 13a-15(f) and 15d-15(f)) for the
registrant and have:

a) designed  such  disclosure  controls  and  procedures,  or  caused  such  disclosure  controls  and
procedures to be designed under our supervision, to ensure that material information relating to the
registrant, including its consolidated subsidiaries, is made known to us by others within those entities,
particularly during the period in which this report is being prepared;

b) designed  such  internal  control  over  financial  reporting,  or  caused  such  internal  control  over
financial reporting to be designed under our supervision, to provide reasonable assurance regarding
the reliability of financial reporting and the preparation of financial statements for external purposes
in accordance with generally accepted  accounting principles;

c) evaluated  the  effectiveness  of  the  registrant’s  disclosure  controls  and  procedures  and
presented  in  this  report  our  conclusions  about  the  effectiveness  of  the  disclosure  controls  and
procedures, as of the end of the period covered  by this  report based on such evaluation; and

d) disclosed in this report any change in the registrant’s internal control over financial reporting
that occurred during the registrant’s most recent fiscal quarter (the registrant’s fourth fiscal quarter in
the case of an annual report) that has materially affected, or is reasonably likely to materially affect,
the registrant’s internal control over financial  reporting;  and

5. The registrant’s other certifying officer and I have disclosed, based on our most recent evaluation
of  internal  control  over  financial  reporting,  to  the  registrant’s  auditors  and  the  audit  committee  of  the
registrant’s board of directors (or persons performing the  equivalent functions):

a) All  significant  deficiencies  and  material  weaknesses  in  the  design  or  operation  of  internal
control over financial reporting which are reasonably likely to adversely affect the registrant’s ability
to record, process, summarize and report financial information; and

b) Any fraud, whether or not material, that involves management or other employees who have a

significant role in the registrant’s internal control over  financial reporting.

May 13, 2014

/s/ STRAUSS ZELNICK

Strauss Zelnick
Chairman and Chief Executive Officer

TAKE-TWO INTERACTIVE SOFTWARE,  INC. and SUBSIDIARIES

CERTIFICATION OF CHIEF FINANCIAL OFFICER
Section 302 Certification

Exhibit 31.2

I, Lainie Goldstein, certify that:

1. I  have  reviewed  this  Annual  Report  on  Form  10-K  of  Take-Two  Interactive  Software,  Inc.  (the

‘‘registrant’’);

2. Based  on  my  knowledge,  this  report  does  not  contain  any  untrue  statement  of  a  material  fact  or
omit to state a material fact necessary to make the statements made, in light of the circumstances under
which  such statements were made, not misleading  with  respect to the period covered  by  this report;

3. Based on my knowledge, the financial statements, and other financial information included in this
report, fairly present in all material respects the financial condition, results of operations and cash flows of
the registrant as of, and for, the periods  presented in this report;

4. The  registrant’s  other  certifying  officer  and  I  are  responsible  for  establishing  and  maintaining
disclosure  controls  and  procedures  (as  defined  in  Exchange  Act  Rules  13a-15(e)  and  15d-15(e))  and
internal control over financial reporting (as defined in Exchange Act Rules 13a-15(f) and 15d-15(f)) for the
registrant and have:

a) designed  such  disclosure  controls  and  procedures,  or  caused  such  disclosure  controls  and
procedures to be designed under our supervision, to ensure that material information relating to the
registrant, including its consolidated subsidiaries, is made known to us by others within those entities,
particularly during the period in which this report is being prepared;

b) designed  such  internal  control  over  financial  reporting,  or  caused  such  internal  control  over
financial reporting to be designed under our supervision, to provide reasonable assurance regarding
the reliability of financial reporting and the preparation of financial statements for external purposes
in accordance with generally accepted  accounting principles;

c) evaluated  the  effectiveness  of  the  registrant’s  disclosure  controls  and  procedures  and
presented  in  this  report  our  conclusions  about  the  effectiveness  of  the  disclosure  controls  and
procedures, as of the end of the period covered  by this  report based on such evaluation; and

d) disclosed in this report any change in the registrant’s internal control over financial reporting
that occurred during the registrant’s most recent fiscal quarter (the registrant’s fourth fiscal quarter in
the case of an annual report) that has materially affected, or is reasonably likely to materially affect,
the registrant’s internal control over financial  reporting;  and

5. The registrant’s other certifying officer and I have disclosed, based on our most recent evaluation
of  internal  control  over  financial  reporting,  to  the  registrant’s  auditors  and  the  audit  committee  of  the
registrant’s board of directors (or persons performing the  equivalent functions):

a) All  significant  deficiencies  and  material  weaknesses  in  the  design  or  operation  of  internal
control over financial reporting which are reasonably likely to adversely affect the registrant’s ability
to record, process, summarize and report financial information; and

b) Any fraud, whether or not material, that involves management or other employees who have a

significant role in the registrant’s internal control over  financial reporting.

May 13, 2014

/s/ LAINIE GOLDSTEIN

Lainie Goldstein
Chief Financial Officer

TAKE-TWO INTERACTIVE SOFTWARE,  INC. and SUBSIDIARIES

CERTIFICATION PURSUANT TO
18 U. S. C. SECTION 1350,
AS ADOPTED PURSUANT TO
SECTION 906 OF THE SARBANES-OXLEY ACT OF 2002

EXHIBIT 32.1

In  connection  with  the  Annual  Report  of  Take-Two  Interactive  Software,  Inc.  (the  ‘‘Company’’)  on
Form 10-K for the period ended March 31, 2014 as filed with the Securities and Exchange Commission on
the  date  hereof  (the  ‘‘Report’’),  I,  Strauss  Zelnick,  as  Chairman  and  Chief  Executive  Officer  of  the
Company, certify, pursuant to 18 U.S.C. Section 1350, as adopted pursuant to Section 906 of the Sarbanes-
Oxley Act of 2002, that:

(1) The  Report  fully  complies  with  the  requirements  of  Section  13(a)  or  15(d)  of  the  Securities

Exchange Act of 1934; and

(2) The  information  contained  in  the  Report  fairly  presents,  in  all  material  respects,  the  financial

condition and results of operations of  the Company.

May 13, 2014

/s/ STRAUSS ZELNICK

Strauss Zelnick
Chairman and Chief Executive Officer

TAKE-TWO INTERACTIVE SOFTWARE,  INC. and SUBSIDIARIES

CERTIFICATION PURSUANT TO
18 U. S. C. SECTION 1350,
AS ADOPTED PURSUANT TO
SECTION 906 OF THE SARBANES-OXLEY ACT OF 2002

EXHIBIT 32.2

In  connection  with  the  Annual  Report  of  Take-Two  Interactive  Software,  Inc.  (the  ‘‘Company’’)  on
Form 10-K for the period ended March 31, 2014 as filed with the Securities and Exchange Commission on
the  date  hereof  (the  ‘‘Report’’),  I,  Lainie  Goldstein,  as  Chief  Financial  Officer  of  the  Company,  certify,
pursuant to 18 U.S.C. Section 1350, as adopted pursuant to Section 906 of the Sarbanes-Oxley Act of 2002,
that:

(1) The  Report  fully  complies  with  the  requirements  of  Section  13(a)  or  15(d)  of  the  Securities

Exchange Act of 1934; and

(2) The  information  contained  in  the  Report  fairly  presents,  in  all  material  respects,  the  financial

condition and results of operations of  the Company.

May 13, 2014

/s/ LAINIE GOLDSTEIN

Lainie Goldstein
Chief Financial Officer

[THIS PAGE INTENTIONALLY LEFT BLANK]

OFFICERS 

CORPORATE OFFICERS 

CORPORATE INFORMATION

STRAUSS ZELNICK
Chairman and  
Chief Executive Officer

KARL SLATOFF 
President

LAINIE GOLDSTEIN 
Chief Financial Officer

BOARD OF DIRECTORS 

STRAUSS ZELNICK
Chairman

MICHAEL DORNEMANN
Lead Independent Director

ROBERT BOWMAN
J  MOSES
MICHAEL SHERESKY
SUSAN TOLSON

CORPORATE HEADQUARTERS

Take-Two Interactive Software, Inc.
622 Broadway
New York, NY 10012
(646) 536-2842

Take-Two Interactive  
Software Europe, Ltd.
Saxon House
2-4 Victoria Street
Windsor, Berkshire SL4 1EN

Take-Two Asia Pte. Ltd.
47 Scotts Road
#11-01 Goldbell Towers
Singapore 228233

PRINCIPAL OPERATING OFFICES

Rockstar Games, Inc.
622 Broadway
New York, NY 10012

2K Games, Inc.
2K Sports, Inc.
10 Hamilton Landing
Novato, CA 94949

STOCKHOLDER INFORMATION
A copy of the Company’s Annual 
Report on Form 10-K, as filed with 
the Securities and Exchange  
Commission, will be furnished  
without charge upon written  
request to Investor Relations at  
the Corporate Headquarters.

INVESTOR RELATIONS
IR@take2games.com

INDEPENDENT AUDITORS
Ernst & Young LLP
5 Times Square
New York, NY 10036

TRANSFER AGENT
American Stock Transfer  
& Trust Company, LLC 
6201 15th Avenue
Brooklyn, NY 11219

COMMON STOCK INFORMATION
The Company’s common  
stock is listed on the NASDAQ  
Global Select Market under  
the symbol TTWO.

www.take2games.com

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TAKE-TWO INTERACTIVE SOFTWARE, INC.
622 Broadway
New York, NY 10012
(646) 536-2842

www.take2games.com

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