Quarterlytics / Consumer Cyclical / Gambling, Resorts & Casinos / Inspired Entertainment, Inc. / FY2020 Annual Report

Inspired Entertainment, Inc.
Annual Report 2020

INSE · NASDAQ Consumer Cyclical
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Ticker INSE
Exchange NASDAQ
Sector Consumer Cyclical
Industry Gambling, Resorts & Casinos
Employees 1420
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FY2020 Annual Report · Inspired Entertainment, Inc.
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UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
Washington, D.C. 20549

FORM 10-K

(Mark One) 
☒ ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

For the fiscal year ended December 31, 2020

or

☐ TRANSITION REPORT UNDER SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

For the transition period from _____ to _____

COMMISSION FILE NUMBER: 001-36689

INSPIRED ENTERTAINMENT, INC.
(Exact name of registrant as specified in its charter)

Delaware
(State or other jurisdiction of
incorporation or organization)

47-1025534
(I.R.S. Employer
Identification Number)

250 West 57th Street, Suite 415
New York, New York 10107
(646) 565-3861
(Address, including zip code, of principal executive offices
and telephone number, including area code)

Securities registered pursuant to Section 12(b) of the Exchange Act:

Title of each class
Common Stock, par value $0.0001 per share

Trading Symbol
INSE

Name of each exchange on which registered
The Nasdaq Stock Market LLC

Securities registered under Section 12(g) of the Exchange Act: None

Indicate by check mark if the registrant is a well-known seasoned issuer, as defined in Rule 405 of the Securities Act. Yes ☐ No ☒

Indicate by check mark if the registrant is not required to file reports pursuant to Section 13 or Section 15(d) of the Exchange Act. Yes ☐ No ☒

Indicate by check mark whether the registrant: (1) has filed all reports required to be filed by Section 13 or 15(d) of the Exchange Act during the preceding
12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past
90 days. Yes ☒ No ☐

Indicate by check mark whether the registrant has submitted electronically every Interactive Date File required to be submitted pursuant to Rule 405 of
Regulation S-T (Section 232.405 of the chapter) during the preceding 12 months (or for such shorter period that the registrant was required to submit such
files). Yes ☒ No ☐

Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, a non-accelerated filer, a smaller reporting company, or an
emerging  growth  company.  See  the  definitions  of  “large  accelerated  filer,”  “accelerated  filer,”  “smaller  reporting  company,”  and  “emerging  growth
company” in Rule 12b-2 of the Exchange Act.

Large accelerated filer
Non-accelerated filer

☐
☒

Accelerated filer
Smaller reporting company
Emerging growth company

☐
☒
☐

If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new
or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. ☐

Indicate by check mark whether the registrant has filed a report on and attestation to its management’s assessment of the effectiveness of its internal control
over  financial  reporting  under  Section  404(b)  of  the  Sarbanes-Oxley  Act  (15  U.S.C.  7262(b))  by  the  registered  public  accounting  firm  that  prepared  or
issued its audit report. ☐

Indicate by check mark whether the registrant is a shell company (as defined in Rule 126-2 of the act): Yes ☐ No ☒

The  aggregate  market  value  of  the  registrant’s  common  stock,  other  than  shares  held  by  persons  who  may  be  deemed  to  be  affiliates  of  the  registrant,
computed by reference to the closing sales price for the registrant’s common stock on June 30, 2020, the last business day of the registrant’s most recently
completed second fiscal quarter, as reported on the Nasdaq Capital Market, was approximately $25.9 million. For the purpose of this disclosure, executive
officers, directors and holders of 10% or more of the registrant’s common stock are considered to be affiliates of the registrant.

As of March 22, 2021, there were 23,218,323 shares of the registrant’s common stock, par value $0.0001 per share, outstanding.

DOCUMENTS INCORPORATED BY REFERENCE

Portions  of  the  registrant’s  proxy  statement  relating  to  the  2021  annual  meeting  of  stockholders  are  incorporated  by  reference  in  Part  III.  The  proxy
statement  will  be  filed  with  the  Securities  and  Exchange  Commission  no  later  than  120  days  after  the  conclusion  of  the  registrant’s  fiscal  year  ended
December  31,  2020.  If  such  proxy  statement  is  not  filed  on  or  before  April  30,  2021,  the  information  called  for  by  Part  III  will  be  filed  as  part  of  an
amendment to this Annual Report on Form 10-K on or before such date.

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
TABLE OF CONTENTS

PART I
Business
Risk Factors
Unresolved Staff Comments
Properties
Legal Proceedings
Mine Safety Disclosures

PART II
Market for Registrant’s Common Equity, Related Stockholder Matters and Issuer Purchases of Equity Securities
Selected Financial Data
Management’s Discussion and Analysis of Financial Condition and Results of Operations
Quantitative and Qualitative Disclosures About Market Risk
Financial Statements and Supplementary Data
Changes in and Disagreements with Accountants on Accounting and Financial Disclosure
Controls and Procedures
Other Information

PART III
Directors, Executive Officers and Corporate Governance
Executive Compensation
Security Ownership of Certain Beneficial Owners and Management and Related Stockholder Matters
Certain Relationships and Related Transactions, and Director Independence
Principal Accounting Fees and Services

PART IV
Exhibits, Financial Statement Schedules
Form 10-K Summary

ITEM 1.
ITEM 1A.
ITEM 1B.
ITEM 2.
ITEM 3.
ITEM 4.

ITEM 5.
ITEM 6.
ITEM 7.
ITEM 7A.
ITEM 8.
ITEM 9.
ITEM 9A.
ITEM 9B.

ITEM 10.
ITEM 11.
ITEM 12.
ITEM 13.
ITEM 14.

ITEM 15.
ITEM 16.

SIGNATURES

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CAUTIONARY NOTE REGARDING FORWARD-LOOKING STATEMENTS

Certain statements and other information set forth in this report, including in Item 7, “Management’s Discussion and Analysis of Financial Condition
and Results of Operations” and elsewhere herein, may relate to future events and expectations, and as such constitute “forward-looking statements” within
the meaning of Section 21E of the Securities Exchange Act of 1934, as amended (the “Exchange Act”), and Section 27A of the Securities Act of 1933, as
amended  (the  “Securities Act”).  Our  forward-looking  statements  include,  but  are  not  limited  to,  statements  regarding  our  business  strategy,  plans  and
objectives and our expected or contemplated future operations, results, financial condition, beliefs and intentions. In addition, any statements that refer to
projections,  forecasts  or  other  characterizations  or  predictions  of  future  events  or  circumstances,  including  any  underlying  assumptions  on  which  such
statements  are  expressly  or  implicitly  based,  are  forward-looking  statements. The  words  “anticipate”,  “believe”,  “continue”,  “can”,  “could”,  “estimate”,
“expect”, “intend”, “may”, “might”, “plan”, “possible”, “potential”, “predict”, “project”, “scheduled”, “seek”, “should”, “would” and similar expressions,
among others, and negatives expressions including such words, may identify forward-looking statements.

Our  forward-looking  statements  reflect  our  current  expectations  about  our  future  results,  performance,  liquidity,  financial  condition,  prospects  and
opportunities, and are based upon information currently available to us, our interpretation of what we believe to be significant factors affecting our business
and  many  assumptions  regarding  future  events.  Actual  results,  performance,  liquidity,  financial  condition,  prospects  and  opportunities  could  differ
materially from those expressed in, or implied by, our forward-looking statements. This could occur as a result of various risks and uncertainties, including
the following:

● the persistence of the ongoing global coronavirus (COVID-19) pandemic on our business with respect to the potential duration and frequency of
the various Government-ordered emergency measures including travel restrictions, social distancing and/or shelter in place orders and closure of
retail  and  leisure,  resurgences  in  various  regions  and  appearances  of  new  variants  requiring  ongoing  reinstitution  of  such  Government-ordered
emergency measures;

● government regulation of our industries;

● our ability to compete effectively in our industries;

● the effect of evolving technology on our business;

● our ability to renew long-term contracts and retain customers, and secure new contracts and customers;

● our ability to maintain relationships with suppliers;

● our ability to protect our intellectual property;

● our ability to protect our business against cybersecurity threats;

● our ability to successfully grow by acquisition as well as organically;

● fluctuations due to seasonality;

● our ability to attract and retain key members of our management team;

● our need for working capital;

● our ability to secure capital for growth and expansion;

● changing consumer, technology and other trends in our industries;

● our ability to successfully operate across multiple jurisdictions and markets around the world;

● changes in local, regional and global economic and political conditions; and

● other factors.

In light of these risks and uncertainties, and others discussed in this report, there can be no assurance that any matters covered by our forward-looking
statements will develop as predicted, expected or implied. Readers should not place undue reliance on any forward-looking statements. Except as expressly
required by the federal securities laws, we undertake no obligation to publicly update or revise any forward-looking statements, whether as a result of new
information, future events, changed circumstances or any other reason. We advise you to carefully review the reports and documents we file from time to
time with the U.S. Securities and Exchange Commission (the “SEC”).

ii

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
ITEM 1. BUSINESS.

Recent Developments

PART I

On March 11, 2020, the World Health Organization declared COVID-19 to be a global pandemic. From mid-March to mid-June, the Company’s retail

venues were closed in the UK, Italy and Greece owing to government-mandated shutdowns.

The venues in which the Company operates in the UK consist mainly of licensed betting offices and motorway service areas which are treated by the
UK Government as “non-essential retail” for restriction purposes and pubs, holiday parks, bingo, casinos and bowling alleys which are treated as “leisure
venues”. At all times, the leisure venues are the last venues to have restrictions eased.

Between Mid-June and the end of October, non-essential retail venues began to open again (with leisure venues following in early July) but in the UK
were  subject  to  national  tier  systems  and  curfew  restrictions  which  meant  different  parts  of  the  UK  were  subject  to  some  retail  venue  closures  or  were
subject to restricted opening hours and/or dwell times. In Greece and Italy, the venues in which the Company operates were all re-opened by mid-June.

At the end of October 2020, the UK and Italian Governments imposed another national lockdown closing all retail venues, with a full lockdown in
Greece following at the beginning of November. In Italy this lockdown remains in place. In the UK, the month of December saw a return to the tier system
(with  a  new  tier  across  some  regions  which  was  equivalent  to  lockdown  with  all  venues  closed)  but  another  national  lockdown  was  imposed  at  the
beginning of January that remains in place. In Greece, for certain venues the lockdown has remained since November and others are subject to curfews and
regional lockdowns.

This  affected  the  retail  part  of  our  Virtual  Sports  business  segment  and  our  Leisure  and  Gaming  business  segments  leaving  only  our  Interactive
business segment being able to operate at full capacity for the full year. More information about the effect of the COVID-19 pandemic on our business can
be found in Item 7, Management’s Discussion and Analysis of Financial Condition and Results of Operations.

Governments in certain of the jurisdictions in which our land-based customers operate have provided guidance as to the potential timing for reopening
land-based venues in such jurisdictions. As of March 25, 2021, in the United Kingdom, licensed betting offices, pubs and holiday parks may be permitted
reopen, subject to certain operating restrictions, by April 12, 2021. We currently anticipate the reopening of land-based venues in Greece and Italy to occur
during the second quarter of 2021.

In response to the COVID-19 disruptions, since the first quarter of 2020, we have taken a series of actions to preserve capital and protect the long-term
needs of our businesses, including cutting discretionary spending, significantly reducing capital expenditures, freezing non-essential hiring, furloughing a
large percentage of our employees and implementing scaled reductions to salary levels of remaining employees. These initiatives enabled the Company to
temporarily reduce expenses by over $30 million during the year ended December 31, 2020 compared to the year ended December 31, 2019, pro forma for
the NTG Acquisition. Furthermore, we realized over $10.5 million of incremental expense reduction from synergies related to the NTG Acquisition in 2020
compared to 2019 on a pro forma basis. We expect to realize approximately $17 million of incremental expense savings from synergies on an annualized
basis in 2021 compared to 2019 on a pro forma basis.

Overview

We are a global gaming technology company, supplying content, platform and other products and services to online and land-based regulated lottery,
betting and gaming operators worldwide through a broad range of distribution channels, predominantly on a business-to-business basis. We provide end-to-
end digital gaming solutions (i) on our own proprietary and secure network, which accommodates a wide range of devices, including land-based gaming
machine terminals, mobile devices and online computer applications and (ii) through third party networks. Our content and other products can be found
through the consumer-facing portals of our interactive customers and, through our land-based customers, in licensed betting offices, adult gaming centers,
pubs, bingo halls, airports, motorway service areas and leisure parks.

Our  customer  base  includes  regulated  operators  of  lotteries,  licensed  sports  bookmakers,  gaming  and  bingo  halls,  casinos  and  regulated  online
operators,  adult  gaming  centers,  pubs,  holiday  parks,  and  motorway  service  areas.  Some  of  our  key  customers  include  William  Hill,  SNAI,  Sisal,
Lottomatica, Betfred, Paddy Power, Betfair, Genting, bet365, Sky Bet, Fortuna, the Greek Organisation of Football Prognostics S.A. (OPAP S.A.), Entain
Plc, the Pennsylvania Lottery, Bourne Leisure, Greentube, Stonegate, Mitchells & Butler, Marstons PLC, Greene King, JD Wetherspoon PLC, Parkdean
Resort, Centre Parcs Resorts and Novomatic. Geographically, 70% of our revenues (excluding VAT-related revenue) for the year ended December 31, 2020
were generated from our UK operations, with the remainder generated from Italy, Greece and the rest of the world. Our products are designed to operate
within  applicable  gaming  and  lottery  regulations  and  our  customers  are  regulated  gaming  or  lottery  operators  or  are  otherwise  licensed  to  operate  our
products.

We conduct business across different jurisdictions of which Great Britain, Italy and Greece have historically contributed the most significant recurring
revenues. We are licensed or certified (as applicable) by the Gambling Commission in the United Kingdom, and by the Hellenic Gaming Commission in
Greece, and registered with L’Agenzia delle dogane e dei Monopoli (“ADM”) in Italy. We are licensed by regulators in other jurisdictions such as the Malta
Gaming  Authority,  Licensing  Authority  of  Gibraltar,  the  Alderney  Gambling  Control  Commission,  the  Belgian  Commission,  Autorité  Des  Marchés
Financiers  (Quebec)  and  we  hold  licenses  with  the  states  of  New  Jersey,  Illinois,  Saskatchewan,  Michigan  and  West  Virginia.  We  are  currently  in  the
process  of  applying,  or  planning  to  apply,  for  licensure  in  additional  North  American  jurisdictions,  where  we  expect  to  benefit  from  any  future  market
growth.

1

 
 
 
 
 
 
 
 
 
 
 
 
 
  
 
We are headquartered in the United States, with principal operating facilities located in the United Kingdom, India and Italy. On October 1, 2019, the
Company acquired Gaming Technology Group of Novomatic UK Ltd., a division of Novomatic Group, an international supplier of gaming equipment and
solutions (the “NTG Acquisition”). As of December 31, 2020, we had approximately 1,500 employees but approximately 1,100 were on furlough or flexi-
furlough. We generated total revenue of $199.8 million and Adjusted EBITDA of $72.1 million for the year ended December 31, 2020, despite our business
being materially impacted by the COVID-19 global pandemic. For the year ended December 31, 2019 (our last full year prior to COVID-19 impacting our
business),  we  generated  total  revenue  of  $153.4  million  and  Adjusted  EBITDA  of  $49.0  million.  The  2019  results  included  the  effect  of  the  NTG
Acquisition for only three months, and the 2020 results include $42.2 million of VAT-related revenue and $1.2 million of VAT-related costs.

The Company is publicly listed on the NASDAQ and had an equity market capitalization of approximately $151.7 million as of December 31, 2020

(based upon a closing stock price of $6.58 on that date).

Certain product and company names referred to herein are trademarks™ or registered® trademarks of their respective holders.

Our Products

Historically, we operated our business in two business segments: Virtual Sports (which included Interactive) and Server Based Gaming. Following the
NTG Acquisition, we re-aligned our business segments and now operate in four business segments: Gaming, Virtual Sports, Interactive and Leisure, as
further described below.

Gaming Segment

Our Gaming segment supplies gaming terminals as well as gaming software and games for the terminals provided to betting offices, casinos, gaming
halls and high street adult gaming centers. It utilizes our Server Based Gaming (“SBG”) technology to supply products to our customers’ global land-based
gaming venues. SBG products offer an extensive portfolio of games through digital terminals. Our games are currently deployed through more than 31,500
digital terminals. Because our SBG products are fully digital, they interact with a central server and are provided on a “distributed” basis, which allows us
to access a wide geographic footprint through internet and proprietary networks.

Our  SBG  game  portfolio  includes  a  broad  selection  of  popular  omni-channel  slots  titles  including  the  CenturionTM  game  family  and  Super  Hot
FruitsTM (featuring the Sizzling Hot SpinsTM game family). These games offer customers a wide range of volatilities, return-to-player and other special
features, which we collectively refer to as “game math.” We also offer a range of more traditional casino games through our SBG network, such as roulette,
blackjack and numbers games.

We distribute games to devices through different game management systems (“GMS”), each tailored to a specific operator or sector. Our CORETM
 GMS is designed for distributed street-gaming sectors and uses Inspired cabinets in combination with gaming content from Inspired, as well as a wide
portfolio of content from independent game developers. CORE-CONNECT is our American Gaming Association G2S standard-based VLT GMS, currently
deployed in the Greek VLT sector and North America. Our SBG products comply with all requirements in the UK (B2/B3), Italy (’6B), Greece (G2S) and
Illinois (G2S).

Our SBG terminals in the United Kingdom account for a material portion of all SBG terminal placements, and we offer over 100 games for play across
this portfolio. We are also a material supplier to customers in Greece and Italy. Over the past two years, we have grown our business in North America
where  we  have  sold  products  in  Illinois  and  to  the  Western  Canada  Lottery  Corporation.  We  offer  SBG  terminals  such  as  the  Flex4k  curved  screen,
EclipseTM, ValorTM, OptimusTM, BlazeTM and Sabre HydraTM , each offering a different size terminal, graphics, technology and price proposition.

As  of  December  31,  2020,  we  had  a  total  installed  base  of  31,515  units,  which  were  operated  primarily  under  participation-based  contracts.  We
generate revenue by participating, typically as a function of gross revenue from each machine, in a percentage of volumes generated by these machines.
Because we participate in our customers’ revenues under such contracts, we are aligned with our customers in benefitting from the introduction of our new
content,  which  can  drive  growth  of  the  win  per  unit  per  day  of  our  installed  base.  Additionally,  we  earn  revenue  through  the  sale  of  units,  as  well  as
receiving a fixed daily fee for some of our installed units. During 2019, we sold 2,521 machines (6,362 on a pro forma basis for the NTG Acquisition) and
during 2020 we sold 2,227 machines despite many of our customers having operations which were closed for a portion of 2020. Our average sale price
decreased by approximately 2% in 2020 as compared to 2019 on an actual basis and increased by approximately 21% on a pro forma basis for the NTG
Acquisition. With our participation-driven business model, approximately 97% of service revenue for our Gaming segment was recurring in nature in 2020
(excluding $42.2 million of VAT-related revenue) and derived under long-term contracts. We have successfully renewed all of our key Gaming contracts
expiring over the last three years.

For  the  year  ended  December  31,  2020,  our  Gaming  segment  generated  revenue  and  Adjusted  EBITDA  of  $110.5  million  and  $57.9  million,
respectively,  as  compared  to  the  year  ended  December  31,  2019,  during  which  we  generated  $91.5  million  and  $32.8  million  in  revenue  and  Adjusted
EBITDA, respectively. Pro forma for the NTG Acquisition, our Gaming segment generated approximately $117.8 million in revenue in 2019. We believe
the COVID-19 global pandemic impacted this segment during the year ended December 31, 2020 due primarily to government-imposed lockdowns that
forced our land-based customers to close during certain periods. Currently, based on the most recently available guidance from the jurisdictions in which
our customers operate, we expect these customers to begin reopening during the second quarter of 2021, subject to applicable government directives. The
2019 results included only three months of results following the NTG Acquisition, and the 2020 results include $42.2 million of VAT-related revenue and
$1.2 million of VAT-related costs.

2

 
 
 
 
 
 
  
 
 
 
 
 
 
 
 Virtual Sports Segment

Our  Virtual  Sports  business  designs,  develops,  markets  and  distributes  ultra-high-definition  games  that  create  an  always-on  sports  wagering
experience in betting shops, other locations and online. Our Virtual Sports product comprises a complex software and networking package that provides
fixed odds wagering on an ultra-high definition computer rendering of a simulated sporting event, such as soccer, football or basketball. Players can bet on
the  simulated  sporting  event,  in  both  a  streaming  and  on-demand  environment,  overcoming  the  relative  infrequency  of  live  sporting  events.  We  have
developed this product using an award-winning TV and film graphics team with advanced motion capture techniques.

We  believe  we  are  one  of  the  most  innovative  suppliers  of  Virtual  Sports  gaming  products  in  the  world.  We  offer  a  wide  range  of  sports  and
numbers  games  to  more  than  44,000  land-based  channels  as  well  as  through  various  online  websites.  Our  products  are  installed  in  over  35  gaming
jurisdictions worldwide, including the UK, Italy, Greece, Morocco, and the U.S.

        Our Virtual Sports game portfolio includes titles such as V-Play Soccer, V-Play Football, V-Play Basketball, Virtual Grand National and V-
Play NFLA, as well as greyhounds, other horse racing products, tennis, motor racing, cycling, cricket, speedway, golf and darts. We have also licensed the
use of images of certain sports brands in our games, including with the NFL Alumni. We also entered into a partnership with the UK Jockey Club to create
the Virtual Grand National, which has aired on live UK television since 2017.

Our customers are many of the largest operators in lottery, gaming and betting worldwide. We are contracted to supply Virtual Sports to mobile
and online operators in the United Kingdom, the U.S. states of Nevada, Pennsylvania and New Jersey; Gibraltar and other regulated EU sectors, including
Italy, Greece and Poland; and other jurisdictions such as Turkey and Morocco. Virtual Sports can be adapted to function in sports betting, lottery, or gaming
environments and is therefore available to a wide range of customers in both public and private implementations. 

The Virtual Sports events are capable of being offered to millions of our customers’ customers, through land-based, online and mobile platforms,
many  of  them  available  24  hours  per  day,  7  days  per  week,  and  often  concurrently  within  the  same  location  or  interactive  platform.  We  have  multiple
hosting solutions capable of fulfilling the product delivery needs of our customers including our proprietary Virtual Plug and Play end to end online and
mobile turnkey solutions. In addition, a cloud-based solution is available to customers who require an XML sportsbook integration that is fully hosted and
operated by Inspired.

Our  Virtual  Sports  products  are  typically  offered  to  operators  on  a  participation  basis,  whereby  we  receive  a  portion  of  the  gaming  revenues
generated, plus an upfront software license fee. With our participation-driven business model, our Virtual Sports segment produces approximately 94% of
total revenue on a recurring basis under long-term contracts for which our standard term is three years in duration. We have successfully renewed all of our
key Virtual Sports contracts expiring over the last three years.

For the year ended December 31, 2020, our Virtual Sports segment generated revenue and Adjusted EBITDA of $32.4 million and $25.1 million,
respectively,  as  compared  to  the  year  ended  December  31  2019,  during  which  we  generated  $33.4  million  and  $25.2  million  in  revenue  and  Adjusted
EBITDA, respectively. Retail revenue for our Virtual Sports segment decreased from $20.7 million in 2019 to $12.2 million in 2020 driven primarily by
COVID-19 closures, while Scheduled Online Virtuals revenue increased from $12.8 million to $20.2 million, or 58.2%, during the same period. We believe
the COVID-19 global pandemic impacted retail revenue for this segment during the year ended December 31, 2020 due primarily to government-imposed
lockdowns  which  forced  our  retail  customers  to  close  during  certain  periods.  Currently,  we  expect  these  retail  customers  to  begin  reopening  during  the
second quarter of 2021, subject to applicable government directives. We believe that the COVID-19 global pandemic accelerated the market adoption of
Virtual Sports through online channels, which enabled us to benefit from market trends in this business during a period in which our land-based customers
were not operating due to government-imposed lockdowns. 

3

 
 
 
 
 
 
 
 
 
 
 
Interactive Segment

Our Interactive business uses offerings from our Gaming and Virtual Sports segments, as well as interactive-only content, via remote gaming servers to
allow online gaming operators to use our games and content online and on mobile devices worldwide. Our interactive content includes a wide range of
premium random number generated casino content from feature-rich bonus games to European-style casino free spins and table games incorporating well-
known first and third-party brands including 20p RouletteTM, Jagr’s Super SlotTM, Super Hot FruitsTM  and  Reel  King  MegawaysTM.  Inspired  releases
several  new  titles  per  month  and  new  games  can  be  seamlessly  deployed  to  the  full  estate  of  operators  and  aggregators  through  its  proprietary  Virgo
RGS™. Games are available on over 100 websites across much of regulated Europe including the UK, Gibraltar, Malta, Spain, Sweden, Italy, Germany,
Greece and Belgium as well as in New Jersey. We expect to next go live in Michigan and West Virginia.

Inspired’s  Virgo  RGS™  is  integrated  with  a  number  of  best  known  casino  brands,  including  William  Hill,  Entain,  bet365,  Flutter,  888,  Kindred,
Gamesys, BetFred, Rank, Leo Vegas, OPAP and Stoiximan. We are also now live with six North American operators: Bet MGM, Draft Kings, Caesars,
Resorts, Mohegan, Unibet and Golden Nugget and with Loto Quebec in Canada.

Our Interactive products are typically offered to operators on a participation basis, whereby we receive a percentage of total amount of stakes wagered
or a percentage of net gaming revenue. For the year ended December 31, 2020, our Interactive segment generated revenue and Adjusted EBITDA of $13.3
million  and  $7.5  million,  respectively.  These  levels  represented  growth  of  181%,  or  $8.6  million,  and  $7.5  million,  respectively,  compared  to  the  year
ended December 31, 2019, but the 2019 results only included three months of results following the NTG Acquisition. Pro forma for the NTG Acquisition,
our  Interactive  segment  generated  $7.3  million  in  revenue  in  2019.  2020  Interactive  revenue  therefore  represented  growth  of  82%,  or  $6.0  million,
compared to 2019 pro forma for the NTG Acquisition. With our participation-driven business model, approximately 99% of revenue for our Interactive
segment is recurring in nature and derived under long-term contracts for which our standard term is three years in duration. We have successfully renewed
all  of  our  key  Interactive  contracts  expiring  over  the  last  three  years.  We  believe  the  COVID-19  global  pandemic  accelerated  the  market  adoption  of
interactive gaming by end-users, and that our EBITDA margins in this segment will expand as our revenue grows due to the low variable costs we expect
to incur on incremental revenue, versus our existing base of revenue. 

4

 
 
 
 
 
 
Leisure Segment

We are a supplier of gaming terminals and amusement machines to the Leisure and Hospitality sectors and one of the largest operators of “pay to play”
gaming terminals and amusement machines in the UK. As of December 31, 2020, we supplied and operated over 11,600 gaming terminals and 6,000 pool
tables,  prize  vending  and  jukeboxes  located  in  pubs,  bingo  halls,  and  adult  gaming  centers.  We  also  service  approximately  2,200  terminals  under
maintenance only contracts. The increasing majority of gaming terminals we operate are server based, allowing us to distribute content supplied by our “in
house” design studios as well as some of the most popular content titles from our strategic partners. We also manufacture and sell analog machines.

In addition, we also supply and operate approximately 9,300 amusement machines and 2,200 gaming terminals in family entertainment centers located
in  holiday  parks,  bowling  centers  and  other  entertainment  venues.  These  include  virtual  reality  simulators  and  arcade  games,  redemption  and  skill  with
prize games, basketball, air hockey and cue sports. Commercial arrangements are typically structured as either revenue participations or rental agreements.

Our customers in this segment include the vast majority of recognizable brands that participate in the geographies and sectors in which we operate.
These  customers  include  large  pub  operators  JD  Wetherspoons,  Stonegate  Pub  Company,  Marstons  PLC,  Greene  King,  Mitchells  and  Butler,  Punch
Taverns,  Whitbread  and  Star  Pubs  and  Bars  (Heineken).  In  the  Bingo  sector,  we  supply  gaming  terminals  and  services  to  Buzz  Bingo  and  Mecca.  We
supply gaming terminals and services to transport hub operators, Moto and Welcome Break and major airports including Heathrow. We also operate our
own  adult  gaming  centers  under  the  Quicksilver  brand  in  Extra  Motorway  Services.  We  have  joint  venture  agreements  with  holiday  park  operators
Parkdean Resorts and Bourne Leisure across their Haven, Butlins and Warner Hotels brands, where we supply machines and trained staff to manage and
operate family entertainment centers.

Overall, our Leisure segment had, as of December 31, 2020, an installed base of over 16,000 gaming terminals, which were operated primarily under
participation-based contracts. We generate revenue by participating, typically as a function of gross revenue from each machine, in a percentage of volumes
generated by these machines. Because we participate in our customers’ revenues under such contracts, we are aligned with our customers in benefitting
from the introduction of our new content, which can drive growth in the win per unit per day of our installed base. Additionally, we earn revenue through
the sale of units, as well as a fixed daily fee for certain of our installed units. With our participation-driven business model, approximately 94% of revenue
for our Leisure segment is recurring in nature and derived under long-term contracts. Since the NTG Acquisition, we have successfully renewed all of our
key Leisure contracts expiring over the last three years.

For the year ended December 31, 2020, our Leisure segment generated revenue and Adjusted EBITDA of $43.6 million and $1.3 million, respectively,
as  compared  to  the  year  ended  December  31,  2019  during  which  we  generated  $23.8  million  and  $6.2  million  in  revenue  and  Adjusted  EBITDA,
respectively, but the 2019 results only included three months of results following the NTG Acquisition. Pro forma for the NTG Acquisition, our Leisure
segment generated approximately $97.5 million in revenue in 2019. We believe the COVID-19 global pandemic impacted this segment during the year
ended  December  31,  2020  due  primarily  to  government-imposed  lockdowns,  which  forced  our  land-based  customers  to  close  during  certain  periods.
Currently,  based  on  the  most  recently  available  guidance  from  the  jurisdictions  in  which  our  customers  operate,  we  expect  these  customers  to  begin
reopening during the second quarter of 2021, subject to applicable government directives.

5

 
 
 
 
 
 
 
 
 
 
Our Competitive Strengths

We believe key factors that give us a competitive advantage over other players in the gaming technology space include:

Established presence across multiple Product Verticals

We have a substantial installed base across each of our product verticals, including over 31,500 digital terminals in the Gaming segment located across
key jurisdictions in the United Kingdom, Greece, Italy and South America; with approximately 14,000 terminals installed in UK Licensed Betting Offices
and  approximately  8,500  installed  in  Greek  video  lottery  terminals  (“VLTs”).  In  our  Leisure  segment,  we  supply  and  operate  an  installed  base  of
approximately 14,000 gaming terminals (including approximately 2,200 terminals under maintenance only contracts) and 6,000 pool tables, prize vending
and jukeboxes to pubs, bingo halls and adult gaming centers. In addition, we also supply and operate approximately 9,300 amusement machines and 2,200
gaming  terminals  in  family  entertainment  centers  located  in  holiday  parks,  bowling  centers  and  other  entertainment  venues.  We  have  award  winning
content and products in our Virtual Sports segment, which offers a wide range of sports and numbers games through more than 44,000 land-based channels
as  well  as  through  various  online  channels.  Our  Virtual  Sports  gaming  products  are  installed  in  approximately  35  gaming  jurisdictions  worldwide,
including the United Kingdom, Italy, Greece, Morocco and the United States, our customers being many of the largest operators of lottery, gaming, and
betting operations worldwide. Additionally, our Interactive segment provides a wide range of premium iGaming content to large operators primarily located
in the United Kingdom, Italy, Greece and North America, as well as several other countries across Europe through over 100 websites. 

Highly Diversified Business Underpinned by Longstanding Customer Relationships

We operate in several business segments and geographic locations that provide us a diversified revenue and cash flow stream that has proven to be
resilient under various economic environments. While our Gaming segment represents over 50% of our historical revenue base over the last three years, our
Virtual Sports and Interactive segments represent substantial growth opportunities as demonstrated by recent trends, including during the COVID-19 global
pandemic, which are expected to continue to diversify our business. Additionally, we continue to expand in high growth markets, such as North America,
which  are  expected  to  drive  further  geographic  diversification  across  business  segments.  We  have  over  600  customers,  including  major  lottery,  sports
betting and gaming operators (both interactive and location-based) within regulated sectors worldwide. Many of our customer relationships in the UK and
European sectors are long-standing and in excess of 10 years. The NTG Acquisition further diversified our customer base. For the year ended December
31, 2020, our largest customer represented approximately 11% of our revenue (excluding VAT-related revenue). We expect that our diverse customer base
will afford us opportunities to sell incremental products to certain of these customers in the future.

Substantial Recurring Revenue Supported by Long-Term Participation-Based Contracts

We believe our robust recurring revenue business model will drive our performance and free cash flow generation. For the year ended December 31,
2020, our recurring revenue, which included revenue generated from participation-based contracts and licensing arrangements, represented approximately
67% of total revenue (84% excluding VAT-related revenue), as compared to 83% for the year ended December 31, 2019. We believe our large installed base
and  participation-driven  business  model  will  result  in  immediate  revenue  generation  once  retail  venues  reopen  in  the  various  jurisdictions  in  which  our
land-based  customers  operate.  Additionally,  our  content  and  products,  which  are  provided  primarily  pursuant  to  long-term  contracts,  are  essential  to
generating revenue for our customers and satisfying the demand of our end users. Our long-term contracts typically have an initial duration of three to five
years depending on the business segment and the customer and, over the last three years, we have successfully renewed all expiring contracts with key
customers in our Gaming, Virtual Sports and Interactive segments, and have successfully renewed all expiring contracts with key customers in our Leisure
segment since the NTG Acquisition.

6

 
 
 
 
 
 
 
 
 
 
 
Proprietary Technology and Track-Record of Strong Content Development

We are dedicated to being at the forefront of our industry in terms of technology and innovation. We combine complementary expertise in technology
and operations, positioning us as a provider of superior technical solutions. As of December 31, 2020, we held approximately 15 patents and approximately
200 trademarks worldwide. We focus our product development efforts on emerging technology trends, utilizing a combination of customer research, design
experience  and  engineering  excellence.  We  are  committed  to  developing  innovative  products  for  our  customers  and  are  focused  on  improving  player
entertainment and customer profitability.

We believe convergence trends in the gaming industry emphasize the importance of proprietary content, including licensed content. Such content is
needed  to  successfully  promote  a  compelling  game  offering  across  multiple  platforms  and  to  develop  distinctive  products  for  operator-clients.  Our
proprietary  content  drives  engagement  across  gaming  platforms.  Our  full  suite  of  high-quality  gaming  products,  services  and  multichannel  distribution
capabilities, extensive traditional content library, sizeable installed gaming machine base and deep relationships with operator-customers help make us an
attractive partner for potential licensors of branded content.

Our  Interactive  business  has  expanded  rapidly,  with  revenue  growing  at  an  approximate  compound  annual  growth  rate  of  103%  on  a  functional
currency at constant rate basis between 2018 and 2020. We believe this growth has been driven by our content library of over 106 slot machine games,
many  of  which  have  not  been  extensively  distributed  previously  to  interactive  operators.  Many  of  our  recent  game  launches,  including  Maximus  Gold
CashTM, Rainbow CashpotsTM, and Mighty Hot WildsTM (a consistent top performer in the Greek sector), have been omni-channel, offering a premium
player experience across multiple platforms.

Inspired’s award-winning Virtual Sports products offer a wide range of betting markets and what we consider to be superior graphics. Our Virtual Sports
revenue has been growing fast and has achieved high Adjusted EBITDA margins, while providing an attractive recurring-revenue base. Additionally, this
business has benefitted from recent trends, including during the COVID-19 global pandemic, toward online gaming.

Attractive Economic Model to Drive Strong Performance Post COVID-19

Due to our comprehensive COVID-19 mitigation plan and the strength of our Virtual Sports and Interactive businesses, we were able to return to
revenue growth in the quarter ended September 30, 2020 as compared to the prior year period, following the initial COVID-19 lockdowns in Europe. This
was partly attributable to the fact that the NTG Acquisition was completed in October of 2019 and thus the results of operations of the acquired entities
were reflected in our consolidated results for the quarter ended September 30, 2020 but not the prior year period. Overall, our business generated $25.0
million and $34.9 million of Adjusted EBITDA in the third and fourth quarters of 2020 respectively, representing a year-over-year growth rate of 97% and
185%, respectively. More specifically, during October 2020, when our business was closest to being fully operational, we generated Adjusted EBITDA of
$6.4  million  which  represented  year-over-year  growth  of  approximately  22%,  with  strong  margin  improvement.  We  were  able  to  achieve  such  results
despite operating under several governmental restrictions, such as pub curfews and the introduction of a tiered system of UK closures, which we believe
did not allow our business to reach its full potential despite our demonstrated growth. We believe we are well positioned to capitalize on significant pent-up
demand from end users upon a full reopening of the respective jurisdictions in which we operate. As a result, we expect to generate meaningful free cash
flow given our improved cost structure, synergies expected to be realized from the NTG Acquisition and reduced capital expenditure requirements.

Positioned To Benefit From Key Market Trends

With our proprietary digital gaming platform and content comprising an end-to-end product offering and our multi-channel capabilities and robust
relationships across the client spectrum, we believe we are well-positioned to benefit from emerging gaming sector trends, including growth stimulated by
liberalization of government gaming regulations, the emergence of multi-channel offerings and the increasing importance of proprietary content.

Our  multi-channel  offerings  are  well-positioned  to  benefit  from  the  increased  prevalence  of  smart  phones  and  tablets  and  the  legalization  of  online
gaming in certain parts of the United States, Canada and other jurisdictions. Such jurisdictions have provided new growth opportunities for gaming and
lottery operators through the introduction of new channels and portals for delivering games to customers. This supplements the existing broad-based online
gambling  market  across  Europe.  Our  multi-channel  solutions  and  customer  relationship  management  capabilities  position  us  to  take  advantage  of  new
opportunities to extend our gaming solutions across different channels for our customers to reach new players, expand the player demographic base and
access players wherever they are whenever they want to play. Our technology extends play for existing players and has the capability to reach new player
segments. This and other technology help position us for future online real-money gaming opportunities by offering play-for-fun online gaming options in
jurisdictions where online real-money gaming may be legalized in the future.

Government initiatives, such as the legalization of casino operations in new jurisdictions, increases in the number of casinos allowed to operate in a
given jurisdiction and the legalization of new products, have helped stimulate growth in the gaming market. In the United States, legislative change has led
to an increase in the legalization of sports betting. As of December 31, 2020, 21 U.S. states and the District of Columbia have legalized sports betting.
Some of these states began offering sports betting in 2020 and others are expected to begin offering sports betting in 2021.

7

 
 
 
 
 
 
 
 
 
 
 
 
 
Experienced Management Team

Our  seasoned  management  team  is  led  by  our  Executive  Chairman,  Lorne  Weil,  who  is  known  as  a  gaming  industry  innovator  and  whose  past
leadership includes growing a diversified global gaming technology company both organically and through extensive acquisitions and joint ventures further
bolstering the business. Other members of the Company’s Office of the Executive Chairman (the “OEC”) are our President and Chief Operating Officer,
Brooks H. Pierce; our Executive Vice President and Chief Strategy Officer, Daniel B. Silvers; our Executive Vice President and Chief Financial Officer,
Stewart F.B. Baker; and our General Counsel, Carys Damon. The OEC executes the day-to-day management of the Company. Our management team has
broad and deep experience in the gaming industry, working with lotteries, casino operators, betting platforms, and online operators. The members of the
OEC have, on average, decades of experience in the gaming industry, including relationships with customers around the world, helping them build and
sustain  revenue  growth.  In  addition,  the  members  of  the  OEC  have  centered  their  careers  on  identifying,  acquiring  and  integrating,  through  the
implementation of value creation initiatives, complementary businesses.

Our Strategy

We  seek  to  deliver  innovative  and  differentiated  products  that  provide  value  to  our  customers  and  exciting  experiences  to  their  players  in  multiple
jurisdictions throughout the world while achieving long-term growth in revenues, profit and cash flow. We place great emphasis on developing creative
solutions, in terms of game content and play that deliver and sustain superior performance through operators across interactive and location-based channels.
Our  technology  often  allows  us  to  update  our  games  and  operating  software  remotely,  keeping  pace  with  evolving  requirements  in  game  play,  security,
technology and regulations. We seek to achieve these goals as we:

Extend our positions in each of the sectors in which we operate by developing new content and products which can often be utilized across multiple
distribution channels.

We continually invest in new content and product development in each of the business segments in which we operate. We believe these investments
can benefit our existing and prospective customers by making new content and products available to them and bringing exciting entertainment experiences
to  their  players.  Our  approach,  which  seeks  to  distribute  our  content  across  a  wide  range  of  channels,  protocols  and  regulatory  standards,  allows  us  to
distribute our content across multiple sectors in which we operate on a cost-efficient basis. We have continued to focus on channels where we believe there
is  considerable  growth  available  –  especially  interactive.  We  believe  our  technological  approach  allows  us  to  quickly  adapt  to  changes  in  player
preferences.

Continue to invest in content and technology in order to grow our existing customers’ revenues and penetrate new customers in our existing markets.

Over the last three years, a substantial portion of our annual revenue has been recurring and based on long-term contracts with customers, where our
revenues  typically  grow  in  line  with  the  growth  of  our  customers’  gaming  revenues  from  our  content  and  products.  We  seek  to  work  closely  with  our
customers to assist in the optimization of their operations so they can achieve growth in their revenues generated by our content and products, which we
believe is to our benefit. Accordingly, we continually invest in new content and technology offerings that we believe will enable our customers to keep their
offerings fresh and allow them to offer their players new forms of entertainment. As our content demonstrates successful commercial results, we seek to
place it with additional customers who recognize its performance. We believe content development is a key aspect of our strategy and we intend to continue
this strategic priority for each of the businesses in which we operate.

Add new customers by expanding into underpenetrated markets.

We believe our historical growth has been driven by our entry into new geographies, and supplemented by increasing our share in existing markets. We
expect  to  continue  to  focus  on  North  American  markets  in  the  Gaming,  Virtual  Sports  and  Interactive  segments  for  such  expansion.  We  believe  North
America is a major gaming market in which we currently have limited participation, but where our products are well positioned, or can be positioned, for
future success. For example, in 2019 and 2020, we placed 116 and 313 VLT terminals, respectively, in Illinois.

Pursue targeted mergers and acquisitions to expand our product portfolio and distribution footprint.

In addition to growing our business organically, we have pursued, and continue to pursue, merger and acquisition opportunities that we believe will
help strengthen and scale our operations and take further advantage of our competitive position. Our management team shares a combination of operating,
investing,  financial  and  transactional  experience  that  we  believe  will  serve  the  Company  well  as  it  seeks  to  identify  opportunities  for  value-adding
acquisitions and negotiate and close on beneficial acquisition transactions. For example, in October 2019, we completed the NTG Acquisition. We believe
the NTG Acquisition added increased scale to our business while supplementing key technologies and content within our portfolio.

Our ability to execute the strategy above will be affected by the ongoing COVID-19 global pandemic, which may have further, unexpected effects on
the  business.  We  are  currently  focused  on  managing  our  cash  flow  and  liquidity,  as  well  as  the  segments  of  our  business  that  remain  operational  to
maximize near term revenues from those segments.

8

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Industry Overview

We operate within the global gaming and lottery industry. Global gaming and lottery growth has been resilient in the face of economic cycles over the
last decade. According to the H2 Database, the global gaming and lottery industry has grown at a 3.1% compounded annual growth rate from 2009 to 2019,
driven by increased consumer spend and the introduction of new regulated sectors.

During this period, the digital online and mobile gaming and lottery sectors have grown at a faster pace than the industry as a whole. According to the
H2 Database, these industry sectors have grown at a 10.6% compound annual growth rate, driven by rapid growth in the deployment of digital games and
technologies,  including  many  of  our  products,  into  land-based  venues  in  the  primary  sectors  in  which  we  operate,  where  regulators  have  supported  the
transition to digital, online and retail channels.

Subject to the impact of the COVID-19 global pandemic, we believe the global gaming and lottery industry will continue to grow, with more robust
growth in the digital gaming and lottery sectors, as further described below. We believe the industry is content driven and, much like music, videogames
and motion pictures, will continue to be transformed by the propagation of digitally-networked technologies.

As a gaming and lottery business-to-business supplier focused on digital products and technologies, we believe we are well-positioned to benefit from

these trends.

Influencers of Digital Adoption

We believe the digital segment of the global gaming and lottery industry will continue to grow, including as a result of the following factors:

Governments: Opening of new gaming territories. Many national and state governments operating in developed economies in Europe and the United
States are suffering from structural funding deficits. The regulation and liberalization of gaming and lottery is frequently relied upon to raise new sources of
revenue for these governments. In most cases, we believe such liberalization does not favor buildouts of large new destination resort casinos, but rather
focuses on smaller distributed gaming (“EDGE”) venues with lottery, gaming and sports betting, combined with online or mobile gaming.

Digital Multi-Channel Offerings: Replacement of legacy analog machines with larger volume of smart digital devices, both interactive and location
based. In many established sectors, as existing gaming sectors mature, governments and regulatory authorities have implemented regulations to upgrade the
established terminal base to digital operation.

Smartphones and Mobile Devices: Rapid adoption of gaming and lottery applications on growing volume. In certain sectors, mobile play on sports
betting and gaming now exceeds such play on personal computers. According to the H2 Database, mobile gaming revenues in such sectors exhibited a
24.4% compound annual growth rate between 2009 and 2019. Mobile gaming and lottery is now expanding in other sectors, and mobile play has recently
been approved in other sectors for gaming or lottery.

In  addition  to  the  foregoing,  we  believe  there  are  significant  benefits  for  our  customers  in  adopting  digitally  networked  gaming  and  lottery
technologies. We believe our digitally-enabled products allow operators to remotely manage their operations with minimal disruption to their businesses.
The system centralization enabled by digital operations offers flexibility to rotate or change games, tailor game availability to time-of-day, target specific
player demographics and take advantage of seasonal and themed marketing opportunities. New games often can be phased in without the interim revenue
declines  often  associated  with  replacing  games  on  traditional  slot  machines.  In  addition,  digital  operations  permit  more  games  per  terminal,  enabling
operators to test new games and new suppliers, seek to appeal to a broader base of players with minimal cost or risk, commission games from third-party
party suppliers on an open game interface and reduce procurement risk. Moreover, digital operations can significantly reduce the need for on-site repairs,
improve terminal up-time and should extend terminal life cycles as well as the time period over which capital costs can be depreciated.

9

 
 
 
 
 
 
 
 
 
 
 
 
 
Regulatory Framework

We conduct business in a number of different jurisdictions, of which Great Britain, Italy and Greece have historically contributed the most significant
recurring revenues. The gaming regulator responsible for our activities in Great Britain is the Gambling Commission of Great Britain (the “UK Gambling
Commission” or the “Gambling Commission”). In Italy, the operation of gaming machines and remote gaming is regulated by L’Agenzia delle dogane e dei
Monopoli (“ADM”). In Greece, the operation of gaming machines and remote gaming is regulated by the Hellenic Gaming Commission. In addition, we
are  licensed  or  certified  (as  applicable)  in  a  number  of  other  jurisdictions  by  regulators  such  as  the  Malta  Gaming  Authority,  Licensing  Authority  of
Gibraltar,  the  Alderney  Gambling  Control  Commission,  the  Belgian  Commission,  Autorité  Des  Marchés  Financiers  (Quebec)  and  state  regulators  in
various jurisdictions in North America.

Great Britain

In the British sector, we supply and distribute Category B3 gaming machines (with maximum betting stakes for players of £2) and ETG machines to
third  parties  who  are  licensed  to  operate  such  machines  in  bricks-and-mortar  premises.  In  addition  to  this  we  operate  a  number  of  Adult  Entertainment
Centers. We also supply virtual racing software to local retail venues and to online operators who are licensed to target the British sector. We also supply
our Interactive product to remote operators who are licensed to target the British sector. The provision of our products and services in relation to the British
sector is authorized by a series of licenses issued by the UK Gambling Commission, namely remote and non-remote Gaming Machine Technical (Full)
operating licenses, a remote casino operating license, a remote and non-remote gambling software license and a remote general betting standard (virtual
events) license gaming machine general adult gaming center license and a gaming machine general family entertainment center license.

British  Betting  and  Gaming  Laws  and  Regulations.  The  Gambling  Act  2005  (the  “GA05”)  is  the  principal  legislation  in  Great  Britain  governing
gambling  (other  than  in  relation  to  the  National  Lottery,  which  is  governed  by  separate  legislation).  The  GA05  applies  to  both  land-based  gambling
(referred to as “non-remote” gambling) and online and mobile gambling (referred to as “remote” gambling).

10

 
  
 
 
 
 
 
The GA05 provides that it is an offense to make a gaming machine available for use without an appropriate operating license. There are a number of
different categories of licensable gaming machines (the GA05 provides for category A to D machines, although no category A machines are currently in
operation); each category is subject to different levels of maximum stakes and prize limits. In addition, there are limits on the numbers and types of gaming
machines that can be operated from licensed premises: for example, a licensed betting office is permitted to house up to four category B2 to D machines,
while a large casino may house up to 150 category B to D machines (subject to satisfying certain ratios of machines to gaming tables).

Gaming  machine  suppliers  are  required  to  hold  an  operating  license  in  order  to  manufacture,  supply,  install,  adapt,  maintain  or  repair  a  gaming
machine  or  part  of  a  gaming  machine.  Gaming  machine  suppliers  must  also  comply  with  the  Gaming  Machine  Technical  Standards  published  by  the
Gambling Commission in relation to each category of machine, and such machines must meet the appropriate testing requirements.

In  relation  to  remote  gambling,  the  GA05  (as  amended  by  the  Gambling  (Licensing  and  Advertising)  Act  2014  provides  that  it  is  an  offense  to
“provide facilities” for remote gambling either (a) using “remote gambling equipment” situated in Great Britain, or (b) which are used by players situated
in Great Britain, in each case without a remote gambling operating license. It is also an offense to manufacture, supply, install or adapt gambling software
in Great Britain without an appropriate gambling software license.

A  remote  gambling  operating  license  holder  providing  facilities  for  remote  gambling  to  British  players  is  required  to  use  gambling  software
manufactured  and  supplied  by  the  holder  of  a  gambling  software  license  (and  to  failure  to  do  so  is  an  offence).  Where  gambling  software  is  used  or
supplied  for  use  in  relation  to  the  British  sector,  it  must  satisfy  the  Remote  Gambling  and  Software  Technical  Standards  published  by  the  Gambling
Commission.

The  holder  of  a  British  gambling  operating  license  is  subject  to  a  variety  of  ongoing  regulatory  requirements,  including  but  not  limited  to  the

following:

● Shareholder disclosure: An entity holding a gambling license must notify the Gambling Commission of the identity of any shareholder holding 3%

or more of the equity or voting rights in the entity (whether held or controlled either directly or indirectly).

● Change of corporate control: Whenever a new person becomes a “controller” (as defined in section 422 of the Financial Services and Markets Act
2000) of a company limited by shares that holds a gambling operating license, the licensed entity must apply to the Gambling Commission for
permission to continue to rely on its operating license in light of the new controller. A new controller includes any person who holds or controls
(directly or indirectly, including ultimate beneficial owners who hold their interest through a chain of ownership) 10% or more of the equity or
voting  rights  in  the  licensed  entity  (or  who  is  otherwise  able  to  exercise  “significant  influence”  over  it).  The  Gambling  Commission  must  be
supplied with specified information regarding the new controller (which, in the case of an individual, includes detailed personal disclosure) and
this  information  will  be  reviewed  by  the  Gambling  Commission  to  assess  the  suitability  of  the  new  controller  to  be  associated  with  a  licensed
entity. If the Gambling Commission concludes that it would not have issued the operating license to the licensed entity had the new controller been
a controller when the application for the operating license was made, the Gambling Commission is required to revoke the operating license. It is
possible to apply for approval in advance from the Gambling Commission prior to becoming a new controller of a licensed entity.

● Compliance with the License Conditions and Codes of Practice (LCCP): The LCCP is a suite of license conditions and code provisions which
attach  to  operating  licenses  issued  by  the  Gambling  Commission.  The  provision  of  gambling  facilities  in  breach  of  a  license  condition  is  an
offense  under  the  GA05.  Certain  specified  “Social  Responsibility”  code  provisions  are  accorded  the  same  weight  as  license  conditions  in  this
regard  (whereas  breach  of  an  “ordinary”  code  provision  is  not  an  offense  in  itself,  but  may  be  evidence  of  unsuitability  to  continue  to  hold  a
gambling license). The LCCP imposes numerous operational requirements on licensees, including compliance with the Gambling Commission’s
Remote Gambling and Software Technical Standards, segregation of customer funds, the implementation of a variety of social responsibility tools
(such  as  self-exclusion),  anti-money  laundering  measures,  age  verification  of  customers  and  a  host  of  consumer  protection  measures.  The
Gambling Commission regularly reviews and revises the LCCP. 

● Regulatory returns and reporting of key events: The LCCP requires licensees to submit quarterly returns to the Gambling Commission detailing
prescribed  operational  data.  Licensees  are  also  required  to  notify  the  Gambling  Commission  as  soon  as  practicable  and  in  any  event  within  5
working days of becoming aware of the occurrence of certain specified “key events” which, in summary, are events which could have a significant
impact on the nature or structure of the licensee’s business. Licensees are also required to notify suspicion of offenses and suspicious gambling
activity.

● Personal licenses: Key management personnel are required to maintain personal licenses authorizing them to discharge certain responsibilities on
behalf of the operator. These personal licenses are subject to renewal every five years. Personal licenses are subject to compliance with certain
license conditions.

11

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Italy

We  operate  two  different  gaming  businesses  in  Italy.  We  supply  video  lottery  terminals  (“VLTs”),  including  the  terminal  machines  themselves,  the
related  online  platforms  and  the  games  available  on  the  machines,  to  brick-and-mortar  gaming  halls.  We  also  supply  Virtual  Sports  products,  including
online  platforms  and  games,  to  betting  shops  and  online  platforms.  Our  businesses  are  operated  through  the  Italian  branches  of  certain  of  our  UK
subsidiaries. These branches hold police licenses and are enrolled in the Register of Gestori, as further described below. We supply our Italian VLTs and
Virtual Sports products only to operators licensed under Italian gaming laws and regulations.

Our VLT and Virtual Sports platforms must be connected over the internet to servers operated by the ADM. Information regarding gaming sessions
and the amounts wagered and won is provided in real time through the ADM servers, in order to enable the ADM to monitor the operation of machines and
games and to verify the amount of taxes due.

Italian  Betting  and  Gaming  Laws  and  Regulations.  Operators  of  betting  premises  offering  VLTs  (including  the  entities  managing  the  networks
connecting such VLTs to ADM servers), and operators of betting premises or online platforms offering Virtual Sports products, must hold an Italian gaming
license. No gaming license is required in order to supply VLTs or Virtual Sports products to such operators. Such VLT platforms, machines and games, and
Virtual Sports platforms and games, must be certified and approved by SOGEI, an entity authorized to conduct such certifications, and approved by the
Italian  Ministry  of  Finance.  Such  certifications  and  approvals  must  be  obtained  by  such  operators,  rather  than  the  suppliers  of  such  VLT  platforms,
machines and games, and Virtual Sports platforms and games.

Suppliers of gaming machines, including VLTs, must hold a police license (as prescribed by article 86, paragraph 3, of the Italian United Text of Public
Security Law (TULPS) provided by the Royal Decree 18 June 1931, No. 773) and be enrolled in a registry prescribed by article 1, paragraph 82 of Law No.
220/2010 (known as the “Register of Gestori”). If a supplier of gaming machines is not enrolled in the Register of Gestori, any agreement it enters into
regarding the supply of gaming machines is null and void. In addition, if the enrollment is not renewed, existing agreements regarding the supply of gaming
machines become null and void. Enrollment in the Register of Gestori is subject to, among other things, a review of the suitability of the applicant business
entity and its directors. In the event of a change of control of the entity enrolled in the Register of Gestori (but not of such entity’s direct or indirect parent
entities), the details of such change must be notified to the ADM and suitability must be reconfirmed.

Suppliers  of  Virtual  Sports  products  are  not  required  to  hold  a  police  license,  be  enrolled  in  the  Register  of  Gestori  or  otherwise  be  licensed  or

registered.

Greece

In  Greece,  we  supply  VLTs,  including  the  terminal  machines  themselves,  the  related  online  platforms  and  the  games  available  on  the  machines,  to
brick-and-mortar gaming locations operated by OPAP, the country’s sole licensed operator of gaming machines. We supply such VLTs under a certification
provided by the Hellenic Gaming Commission (the “HGC”). We also supply Virtual Sports products within retail venues operated by OPAP and via self-
service betting terminals within OPAP venues and supply interactive games to online operators in Greece.

Greek Betting and Gaming Laws and Regulations: I. According to Article 44 par. 2 of Law 4002/2011, as well as according to HGC’s Decisions No
225/2/25.10.2016, 79314/05.08.2020 and 79305/05.08.2020, all suppliers of gaming machines in Greece must be certified by the HGC in order to legally
supply, sell, lease, offer or distribute any VLT or virtual game or any other game of chance (i.e. games including wagers or bets and the result of which
games  depends,  even  partly,  on  the  influence  of  luck).  Moreover,  a  Suitability  Licence  is  required  for  suppliers,  who  are  further  are  divided  into  a)
Manufacturers (Art. 11 of the HGC’s Decision No 79314/05.08.2020) and b) Importers/Distributors (Art. 12 of the HGC’s Decision No 79314/05.08.2020).
Accordingly, manufacturers need to obtain a Suitability Licence Type B, while importers/distributors need to obtain a Suitability Licence Type E2.

12

 
 
 
 
 
 
 
 
 
 
 
II.  As  regards  online  gaming,  Articles  45  -52  of  Law  4002/2011,  which  was  recently  amended  by  Law  4639/2019  (Government  Gazette
A/167/30.10.2019), introduces several new provisions such as the two exclusive types of online licenses for online gaming operators: a) Online Betting
Licence; and b) a license for Other Online Games (it covers online casino games and online poker games and variants thereof). Furthermore, Article 14 of
the  HGC’s  Decision  No  79835/05.08.2020  states  that  all  suppliers  have  to  submit  an  application  to  the  HGC,  accompanied  by  the  required  compliance
certificates, for the following elements: i. the Gaming Platform (Betting Platform); ii. the Random Number Generator (RNG) per type/group of Games that
the Manufacturer offer to each Licence Holder; and iii. each individual game or multigame. Lastly, Suitability Licences for suppliers are also divided into
two types: a) Manufacturers Suitability Licence and b) Importers/Distributors Suitability Licence (according to articles 9 and 10 of the HGC’s Decision No
79305/05.08.2020). Accordingly,  manufacturers  need  to  obtain  a  Suitability  Licence  Type  A1  or  A2  (depending  on  whether  the  manufacturer  provides
management services to the operator or not), while importers/distributors need to obtain a Suitability Licence Type E1.

Gaming Regulation and Changes in Ownership

In all of the jurisdictions in which we are subject to gaming regulations, regulators require us to keep them informed as to our ownership structure and
composition and, to varying extents and in various circumstances, require us to disclose certain information regarding the persons who directly or indirectly
hold our shares. Depending on the regulator, we may need to provide such information not only when we first seek licenses or certifications, but also when
material changes (measured at different levels) occur in the ownership of our shares. As a result, material changes in our shareholdings may be subject to
special procedures in order to ensure the continuation of our gaming licenses and certifications.

Content Development

We continually invest in new product development in each of our Virtual Sports, Interactive, Leisure and Gaming business segments. Inspired has a
full stack game development structure, combining its proprietary technology frameworks together with some of the industry’s best math, art, creative and
production personnel spread across 3 game studios (Inspired, Astra and Bell Fruit). We release over 100 games each year onto our own priority gaming
system, Interactive RGS and to our G2S clients around the world in markets such as the North America, UK, Greece, Spain, Belgium, Italy, Sweden and
more. Whilst many of our game launches are omni-channel, we have a focus on building the right game for the right market and take pride in tweaking and
modifying  the  math  and  themes  for  the  target  player.  In  Virtual  Sports  we  combine  graphical  assets  and  software  that  controls  those  assets  to  schedule
events and generate results via a random number generator, as well as supplying on demand versions of our content. In 2020 we launched the Virtual Plug
and Play (VPP) product range. Using our award winning Virtuals assets, with our Interactive RGS and the addition of a Virtuals Bet Management System,
VPP  gives  our  operators  a  Virtuals  Sportsbook  in  a  box,  with  ease  of  integrations  and  operation.  We  account  for  our  development  costs  as  software
development costs and these are typically amortized over a two-year period.

We account for our development costs as software development costs and these are typically amortized over a two-year period.

Suppliers

Our principal supply arrangements concern the supply of our terminal components, content provision and outsourced labor. We work closely with our
key suppliers to ensure a high level of quality of goods and services is obtained and have worked with many of these suppliers for many years. We have
achieved significant cost savings through centralization of purchases.

Customers

Our customer base includes regulated operators of lotteries, licensed sports bookmakers, gaming and bingo halls, casinos, pubs, adult gaming centers,
holiday parks and regulated online operators. We typically implement design and content variations to customize their terminals and player experiences.
Our  license  agreements  with  customers  for  the  provision  of  machines,  content  and  Virtual  Sports  products  include  provisions  to  protect  our  intellectual
property rights in our games and other content.

Customer Contracts – Gaming

Our contracts in the Gaming segment involve supplying gaming terminals and licensing gaming software and games for the terminals. We supply the
terminals on an exclusive or non-exclusive basis for all terminals of a customer or for specific locations. Under these contracts, we have general obligations
to deliver, install, upgrade and service the terminals and software. The contracts may be terminated early in various circumstances such as if we fail to meet
performance targets in servicing the machines.

Under  some  contracts,  we  receive  an  upfront  fee  for  the  provision  of  the  terminals  but  more  typically  generate  revenue  as  a  percentage  of  income
generated  on  terminals.  With  our  participation-driven  business  model,  approximately  97%  of  service  revenue  (excluding  VAT  related  income)  for  our
Gaming segment is recurring in nature and derived under long-term contracts that are typically between three and five years (although may be shorter for
contract extensions). Over the last three years, we have renewed a significant majority of contracts that were expiring.

13

 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
Customer Contracts – Virtual Sports

Our contracts in the Virtual Sports segment typically involve the supply of licenses to operators to make available, either via online or retail channels,
virtual  sporting  events  such  as  darts,  cricket,  or  basketball,  and  to  enable  end-users  to  place  bets  on  these  events.  These  are  typically  one-time  non-
exclusive licenses specific to the virtual sporting event. We may agree to customize and brand the virtual sporting events for the operator or to provide
language variations of the event. The contracts may be terminated early in various circumstances, including, for example, if the operator fails to pay an
invoice within 60 days of receipt.

Our Virtual Sports products are typically offered to operators on a participation basis, whereby we receive a portion of the gaming revenues generated,
plus  an  upfront  software  license  fee.  With  our  participation-driven  business  model,  our  Virtual  Sports  segment  produces  approximately  94%  of  total
revenue on a recurring basis under long-term contracts that average four years when entered into and we have historically had a 99% renewal rate over the
last three years for contracts that expired.

Customer Contracts – Interactive

Our contracts in the Interactive segment vary but generally involve the provision of a limited, non-exclusive, non-transferable, revocable license to
operators to display certain slot and casino content on which online bets are placed or to make our games available for play by end-users of an operator’s
online gaming business operations. The contracts may be terminated early in various circumstances, including material breach or inability to operate due to
a change in regulatory status.

Our Interactive products are typically offered to operators on a participation basis, whereby we receive a percentage of total amount of stakes wagered
or  a  percentage  of  net  gaming  revenue.  With  our  participation-driven  business  model,  approximately  99%  of  revenue  for  our  Interactive  segment  is
recurring in nature and derived under long-term contracts that averaged three years from when we entered into these contracts. Over the last three years, we
have renewed approximately 100% of these contracts for those customers that have continued to trade.

Customer Contracts – Leisure

Our contracts in the Leisure segment vary but generally involve (i) agreement whereby the operator or proprietor of certain leisure resorts contributes
premises and we provide, on an exclusive basis, gaming and amusement terminals as well as gaming software and games for the machines provided, (ii)
contracts to supply gaming terminals as well as gaming software and games for the terminals provided to leisure operators on a non-exclusive basis, and
(iii) rental agreements, which we enter into with certain motorway services providers, whereby we rent unit space in motorway service areas and populate
this space with our gaming terminals.

Depending on the contract type, we have general obligations to deliver, install, upgrade and service the terminals and software provided, to acquire
licensing for the various prizes and toys, which may be used in the terminals, to keep the premises open for minimum operating hours and not to use the
premises for certain business. These contracts may be terminated early in various circumstances, including for material breach or insolvency events.

Under our leisure contracts, we typically generate revenue on a participation-basis by participating, typically as a function of gross revenue from each
terminal, in a percentage of volumes generated by these terminals. With our participation-driven or fixed weekly fee business model, approximately 100%
of service revenue for our Leisure segment is recurring in nature and derived under long-term contracts that are usually between three and five years. Since
the NTG Acquisition, within the Leisure segment we have successfully renewed or extended all major contracts that have expired.

Operations and Employees

Our  operations  include  game  production,  platform  and  hardware  design,  production,  testing,  and  distribution;  the  maintenance,  management,  and
extension  of  our  centralized  network  for  product  distribution  and  product  monitoring;  the  delivery  and,  in  certain  circumstances,  maintenance  of  SBG
terminals; gaming machine engineering, assembly, repair and storage; parts supply; change and release management; remote operational services; problem
management; business development; market account management; and general administration and management, including Finance, Legal, People (Human
Resources), Investor Relations, Marketing and Communications, Quality, Compliance and Information Security.

14

 
 
 
 
 
 
 
 
 
 
 
 
 
 
As at December 31, 2020, we had approximately 1,500 full time employees. Of those employees, over 600 were dedicated to delivering our digital
gaming platforms, content and manufacturing. Approximately 80 of our employees were assigned to the ongoing operation of our network, through which
we  supply  and  maintain  our  products.  Approximately  595  of  our  employees  were  involved  in  UK  field  operations.  Our  management,  sales  and
administration teams accounted for approximately 180 employees. We have been in the process of consolidating a number of offices and functions as part
of our integration project which will result in an overall reduction in employees.

As at December 31, 2020, approximately 1200 of our employees were in the UK government furlough scheme, a broadly similar percentage as in April

2020, when the first UK COVID lockdown occurred.

Intellectual Property

Our intellectual property consists principally of the propriety software we develop to operate our network and in the design and distribution of our
games. We depend upon agreements relating to trade secrets and proprietary know-how to protect our rights in this intellectual property. We require all our
employees,  contractors  and  other  collaborators  to  enter  into  agreements  that  prohibit  the  disclosure  of  our  confidential  information  to  other  parties.  In
addition, it is our policy to require our employees, contractors and other collaborators who have access to proprietary and trade secret material to enter into
agreements that require them to assign any and all intellectual property rights to us that arise as a result of their work on our behalf. We also require our
employees  to  review  and  acknowledge  our  intellectual  property  policies  regarding  how  we  handle  intellectual  property.  These  agreements,
acknowledgements and policies may not provide adequate protection for our trade secrets, know-how or other proprietary information in the event of any
unauthorized use or disclosure in violation of these agreements, and may not be sufficient to secure for us the value in such developments that they are
designed to secure.

We also hold certain patents, trademarks, design rights and other intellectual property rights in respect of our products, systems, web domains, and
other intellectual property. We also rely on certain products and technologies that we license from third parties. Proprietary licenses typically limit our use
of intellectual property to specific uses and for specific time periods.

The terms of our intellectual property registrations vary based on the type of registration and the date and jurisdiction of filing or grant. European and
U.K  trademark  registration  lasts  for  10  years  but  can  be  renewed  indefinitely.  European  and  U.K  design  registration  lasts  for  five  years  but  it  can  be
renewed four times (giving a maximum total of 25 years of protection). European and U.K patents can only be renewed for up to 20 years. U.S. design
patents expires 15 years from the date of grant, and the term of utility patents generally expires 20 years from the date of filing of the first non-provisional
patent  application  in  a  family  of  patents.  The  actual  protection  afforded  by  a  patent  depends  upon  the  type  of  patent,  the  scope  of  its  coverage  and  the
availability of legal remedies in the applicable country.

Competition

We  operate  in  a  highly  competitive  industry,  and  in  highly  competitive  business  segments.  We  face  competition  from  a  number  of  worldwide
businesses,  many  of  which  have  substantially  greater  financial  resources  and  operating  scale  than  we  do.  Such  competition  could  adversely  affect  our
ability to win new contracts and sales and renew existing contracts. We operate in a period of intense price-based competition in some key sectors, which
could  affect  the  profitability  of  the  contracts  and  sales  we  do  win.  In  certain  sectors,  our  businesses  also  face  competition  from  suppliers,  operators  or
licensees who offer products for internet gaming in illegal or unregulated sectors, but are still able or permitted to supply products and compete with us in
regulated sectors. These competitors often have substantially greater financial resources and operating scale than we do. Our principal competitors include,
among others, certain businesses that have vertically integrated gaming machine and retail betting operations and businesses that operate in both regulated
and unregulated sectors and thereby effectively subsidize their regulated operations with unregulated operations.

Corporate Information

We maintain a website at www.inseinc.com. Our annual report on Form 10-K, quarterly reports on Form 10-Q, current reports on Form 8-K and any
amendments to those reports filed or furnished pursuant to Section 13(a) of the Exchange Act are available free of charge through the Investors link on our
website  as  soon  as  reasonably  practical  after  they  are  electronically  filed  with  or  furnished  to  the  SEC.  Also  available  on  our  website  are  our  Code  of
Ethics, as well as the charters of the audit, compensation and nominating and corporate governance committees of the Board of Directors. Information on
our website is not incorporated into this report.

15

 
 
 
 
 
 
 
 
 
 
 
 
ITEM 1A. RISK FACTORS.

Our business is subject to a high degree of risk. You should carefully read and assess our discussion of the risk factors facing our business, below. Any
of these risks could materially and adversely affect our business, operating results, financial condition and prospects, and cause the value of our common
stock to decline, which could cause investors in our common stock to lose all or part of their investments.

Summary of Risk Factors

Our business is subject to a number of risks, including risks that may prevent us from achieving our business objectives or may adversely affect our
business, financial condition, results of operations, cash flows, and prospects. These risks are discussed more fully below and include, but are not limited
to, risks related to the following:

● The ongoing coronavirus (COVID-19) pandemic is adversely affecting our business.

● We rely on a relatively small number of customers for a significant portion of our sales, and the loss of, or material reduction in, sales to any of our

top customers could have an adverse effect on our business, results of operations, financial condition and prospects.

● We are dependent on our relationships with key suppliers to obtain equipment and other supplies for our business on acceptable terms.

● The UK Government’s impending review of the Gambling Act, together with other rules that may be considered in the UK in response to recent

consultations, could have, a material negative impact on our business.

● Data privacy and security laws and regulations in the jurisdictions in which we do business could increase the cost of our operations and subject us

to possible sanctions and other penalties

● Our results of operations fluctuate due to seasonality and other factors and, therefore, our periodic operating results are not guarantees of future

performance.

● Our industry is subject to strict government regulations that could limit our existing operations and have a negative impact on our ability to grow.

● Our industry is subject to regulations that set parameters for levels of gaming or wagering duty, tax, stake, prize and return to player.

● We may be adversely affected by disruptions to our transaction gaming and lottery systems, as well as disruptions to our internal enterprise and

information technology systems.

● Our directors  and  key  personnel  are  subject  to  the  approval  of  certain  regulatory  authorities,  which,  if  withheld,  would  require  us  to  sever  our

relationship with non-approved individuals, which could adversely impact our operations.

● Licensing and gaming authorities have significant control over our operations and ownership, and could cause us to redeem certain stockholders

on potentially disadvantageous terms.

● Certain of our executive officers and directors are affiliated with entities engaged in business activities similar to those conducted by us (or may
enter into similar business activities in the future) and, accordingly, may have conflicts of interest in determining whether a particular business
opportunity should be presented to us or to another entity.

● We have operations in a variety of countries, which subjects us to additional risks.

● We may have future capital needs and may not be able to obtain additional financing on acceptable terms.

16

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
● We may be unable to develop sufficient new products and product lines and integrate them into our existing business, which may adversely affect

our ability to compete; our expansion into new sectors may present competitive and regulatory challenges that differ from current ones.

● We may be required to recognize impairment charges related to goodwill, identified intangible assets and property and equipment or to take write-
downs or write-offs, restructuring or other charges that could have a significant negative effect on our financial condition, results of operations and
stock price, which could have an adverse effect on your investment.

● Volatility or disruption in the financial markets could materially adversely affect our business and the trading price of our common stock.

● Global economic conditions could have an adverse effect on our business, operating results and financial condition.

● We face risks and uncertainty arising from the United Kingdom’s withdrawal from the European Union.

The ongoing coronavirus (COVID-19) pandemic is adversely affecting our business.

Risks Relating to Our Business and Industry

Our business continues to be affected by the coronavirus (COVID-19) pandemic and future epidemics or pandemics could do the same. Our ability to
offer land-based gaming generally has been affected by the closures (and reclosures), for an indeterminate period of time, of all venues that offer gaming in
the jurisdictions in which we operate (including, but not limited to, the UK, Greece and Italy, from which we derive a substantial portion of our income). In
addition,  the  economic  impact  of  the  pandemic  may  result  in  the  permanent  closure  of  certain  venues  and/or  a  decrease  in  the  willingness  or  ability  of
consumers to engage in gambling activities or to be able to access land-based gaming to the same extent, both during and possibly after the pandemic. The
pandemic may also adversely affect a broad range of our operations, including our ability to retain and recruit employees, obtain and ship our products, our
ability to continue to develop new products and services as effectively when remote working as well as the ability of our customers to pay outstanding
amounts due to us. The pandemic and the economic impact on employment may reduce the disposable incomes of players and may result in a decrease in
the number of customers willing to visit retail locations. The UK government furlough scheme (where the Company has the majority of its employees) may
not  continue  for  the  duration  of  the  closures.  More  information  about  the  effect  of  the  COVID-19  pandemic  on  our  business  can  be  found  in  Item  7,
Management’s Discussion and Analysis of Financial Condition and Results of Operations.

We operate in a highly competitive industry and our success depends upon our ability to effectively compete with numerous worldwide businesses.

We face competition from a number of businesses, including worldwide businesses, many of which have substantially greater financial resources and
operating scale than we do. Such competition could adversely affect our ability to win new contracts and sales and renew existing contracts. We operate in
a period of intense price-based competition in some key sectors, which could affect the profitability of the contracts and sales we do win.

In  certain  sectors,  our  businesses  also  face  competition  from  suppliers,  operators  or  licensees  who  offer  products  for  internet  gaming  in  illegal  or
unregulated sectors, but are still able or permitted to supply products and compete with us in regulated sectors. These competitors often have substantially
greater financial resources and operating scale than we do.

If we cannot successfully compete in our industry and business segments, our business, results, financial condition and prospects could suffer.

17

 
 
 
 
 
 
 
 
 
 
 
 
 
 
We  are  heavily  dependent  on  our  ability  to  renew  our  long-term  contracts  with  our  customers  and  we  could  lose  substantial  revenue  if  we  are
unable to renew certain of these contracts.

Generally, customer contracts in our Gaming, Virtual Sports and Interactive business segments are for initial terms of three to five years, but longer in
certain territories, with renewals at the customer’s option. Generally, our customer contracts within the Leisure business segment are for terms of four to six
years  (although  in  certain  cases  they  are  longer),  but  certain  customers  have  options  for  early  termination  under  certain  circumstances  or  to  reduce
machines  volumes  in  certain  circumstances,  and  we  may  face  pressure  to  renew  or  upgrade  terminals  during  the  lives  of  these  contracts,  which  could
adversely affect revenues or our return on capital and leave us with surplus terminals. At any given time, we have multiple substantial customer contracts
that have years to run and others that may be nearing expiration or renewal, which we may lose if we cannot compete effectively to retain their business.

There  can  be  no  assurance  that  current  contracts  will  be  extended  or  that  we  will  be  awarded  contract  extensions  or  new  contracts  as  a  result  of
competitive bidding processes or otherwise. The termination, expiration or failure to renew one or more of our contracts could cause us to lose substantial
revenue.

Changes in applicable gambling regulations or taxation regimes may affect the revenues or profits generated by the contracts we enter into with our
customers.  Many  of  the  contracts  have  with  our  customers  are  on  revenue-sharing  (net  of  gaming  taxes)  terms,  and  therefore  changes  which  adversely
affect our customers may also adversely affect us. In addition, any such changes may cause our customers to seek to renegotiate their contracts, may alter
the terms on which such customers are prepared to renew their contracts and may affect their ability or willingness to renew their contracts.

We rely on a relatively small number of customers for a significant portion of our sales, and the loss of, or material reduction in, sales to any of our
top customers could have an adverse effect on our business, results of operations, financial condition and prospects.

Certain key customers, including certain UK, Italian and Greek gaming terminal customers and certain Virtual Sports customers, make a significant
contribution to our revenues and profitability. Our top ten customers generated approximately 60% of total revenues in the year ended December 31, 2020.
During  the  year  ended  December  31,  2020,  one  customer  represented  22%  of  the  Company’s  revenues  (this  increase  year  on  year  was  driven  by  VAT
related income, the same customer represented 14% in 2019). We expect that these customers will continue to represent a significant portion of our sales in
the future. However, the loss of any of our top customers, whether through contract expiry and non-renewal, breach of contract or other adverse factors
could materially adversely affect our revenues or return on capital and leave us with surplus terminals. Moreover, if any of these customers experience
reduced revenue, such reduction could adversely affect any revenue-sharing arrangements we have with those customers, reduce our own revenues and
adversely affect our financial results.

We are dependent on our relationships with key suppliers to obtain equipment and other supplies for our business on acceptable terms.

We have achieved significant cost savings through our centralization of equipment and non-equipment purchases. However, as a result, we are exposed
to the credit and other risks of a group of key suppliers. While we make every effort to evaluate our counterparties prior to entering into long-term and
other significant procurement contracts, we cannot predict the impact on our suppliers of the current economic environment and other developments in their
respective businesses. Insolvency, financial difficulties, supply chain delays or other factors may result in our suppliers not being able to fulfill the terms of
their agreements with us. Further, such factors may render suppliers unwilling to extend contracts that provide favorable terms to us, or may force them to
seek to renegotiate existing contracts with us. In addition, our business has signed a number of significant contracts whose performance depends upon third
party  suppliers  delivering  equipment  on  schedule  for  us  to  meet  its  contract  commitments.  Failure  of  the  suppliers  to  meet  their  delivery  commitments
could result in us being in breach of and subsequently losing those contracts. Although we believe we have alternative sources of supply for the equipment
and other supplies used in our business, concentration in the number of our suppliers could lead to delays in the delivery of products or components, and
possible  resultant  breaches  of  contracts  that  we  have  entered  into  with  our  customers;  increases  in  the  prices  we  must  pay  for  products  or  components;
problems with product quality or components coming to the end of their life; and other concerns.

18

 
 
 
 
 
 
 
 
 
 
Our ability to bid on new contracts may be dependent upon our ability to fund any required up-front capital expenditures through our cash from
operations, the incurrence of indebtedness or the raising of additional equity capital.

Our Gaming and Leisure terminal contracts in the UK, Italy and Greece often require significant up-front capital expenditures for terminal assembly,
software customization and implementation, systems and equipment installation and telecommunications configuration. Historically, we have funded these
up-front costs through cash flows generated from operations and external borrowings. Our ability to continue to procure new contracts, including in new
jurisdictions,  will  depend  upon,  among  other  things,  our  liquidity  levels  at  the  time  or  our  ability  to  obtain  additional  debt  or  equity  funding  at
commercially acceptable terms to finance the initial up-front costs. If we do not have adequate liquidity or are unable to obtain other funding for these up-
front costs on favorable terms or at all, we may not be able to bid on certain contracts, which could restrict our ability to grow and have an adverse effect on
our ability to retain existing contracts and therefore on future profitability. Certain contracts within the Leisure business segment also require injections of
capital expenditure during the term for new or replacement hardware.

The UK Government’s impending review of the Gambling Act, together with other rules that may be considered in the UK in response to recent
consultations, could have, a material negative impact on our business.

In  December  2020,  DCMS  announced  that  it  is  reviewing  the  Gambling  Act,  the  consultation  period  for  which  closes  on  31  March  2021  with  the
objective of (i) examining whether changes are needed to the system of gambling regulation in Great Britain to reflect changes to the gambling landscape
since 2005, particularly due to technological advances (ii) ensuring there is an appropriate balance between consumer freedoms and choice on the one hand,
and  prevention  of  harm  to  vulnerable  groups  and  wider  communities  on  the  other  and  (iii)  making  sure  customers  are  suitably  protected  whenever  and
wherever  they  are  gambling,  and  that  there  is  an  equitable  approach  to  the  regulation  of  the  online  and  the  land  based  industries.  There  have  a  been  a
number of similar consultations launched, including a DCMS consultation in relation to fees which closes on 25 March 2021 and a Gambling Commission
consultation in relation to Remote Customer Interaction which closed on 9 February 2021. The potential outcomes of such reviews are not currently known
but new legislation or regulations could adversely affect our business. A recent example of legislative change implemented by the UK Government which
adversely affected our business was the reduction of maximum permitted bets from £100 to £2 on B2 Gaming Machines which became effective as of April
1, 2019. As a result of this change, a number of land-based operators commenced a rationalization of their retail operations, which among other measures
led to the closure of certain land-based operator shops.

Our business depends on our ability to prevent or mitigate the effects of a cybersecurity attack.

Our  information  technology  may  be  subject  to  cyber-attacks,  security  breaches  or  computer  hacking  including  a  widespread  ransomware  attack
encrypting  corporate  IT  equipment,  a  directed  motivated  attack  against  us  or  a  data  breach  or  cyber  incident  happening  to  a  third-party  network  and
affecting  us.  Regardless  of  our  efforts,  there  may  still  be  a  breach  and  the  costs  to  eliminate,  mitigate  or  address  the  aforementioned  threats  and
vulnerabilities before or after a cyber incident could be significant. Any such breaches or attacks could result in interruptions, delays or cessation of service,
and  loss  of  existing  or  potential  suppliers  or  customers.  In  addition,  breaches  of  our  security  measures  and  the  unauthorized  dissemination  of  sensitive
personal, proprietary or confidential information about the Company, our business partners or other third parties could expose us to significant potential
liability and reputational harm. We could also be negatively impacted by existing and proposed laws and regulations, and government policies and practices
related to cybersecurity, data privacy, data localization and data protection.

Our business depends upon the protection of our intellectual property and proprietary information.

We believe that our success depends, in part, on protecting our intellectual property in the UK and in other countries. Our intellectual property includes
certain  trademarks  relating  to  our  systems,  as  well  as  certain  patents  and  proprietary  or  confidential  information  that  is  not  subject  to  patent  or  similar
protection. Our intellectual property protects the integrity of our games, systems, products and services, which is a core value of the industries in which we
operate.  Protecting  our  intellectual  property  can  be  expensive  and  time-consuming,  may  not  always  be  successful  depending  on  local  laws  or  other
circumstances,  and  we  also  may  choose  not  to  pursue  registrations  in  certain  countries.  Competitors  may  independently  develop  similar  or  superior
products,  software,  systems  or  business  models.  In  cases  where  our  intellectual  property  is  not  protected  by  an  enforceable  patent,  or  other  intellectual
property protection, such independent development may result in a significant diminution in the value of its intellectual property.

There  can  be  no  assurance  that  we  will  be  able  to  protect  our  intellectual  property.  We  enter  into  confidentiality  or  license  agreements  with  our
employees, vendors, consultants and, to the extent legally permissible, our customers, and generally control access to, and the distribution of, our game
designs, systems and other software documentation and other proprietary information, as well as the designs, systems and other software documentation
and other information we license from others. Despite our effort to protect these proprietary rights, parties may try to copy our gaming products, business
models or systems, use certain of our confidential information to develop competing products, or independently develop or otherwise obtain and use our
gaming products or technology, any of which could have an adverse effect on our business. Policing unauthorized use of our technology is difficult and
expensive, particularly because of the global nature of our operations. The laws of some countries may not adequately protect our intellectual property.

There can be no assurance that our business activities, games, products and systems will not infringe upon, misappropriate of otherwise violate the
proprietary  rights  of  others,  or  that  other  parties  will  not  assert  infringement  or  misappropriation  claims  against  us.  Any  such  claim  and  any  resulting
litigation, should it occur, could subject us to significant liability for costs and damages and could result in invalidation of our proprietary rights, distract
management, and/or require us to enter into costly and burdensome royalty and licensing agreements. Such royalty and licensing agreements, if required,
may not be available on terms acceptable to us, or may not be available at all. In the future, we may also need to file lawsuits to defend the validity of our
intellectual property rights and trade secrets, or to determine the validity and scope of the proprietary rights of others. Such litigation, whether successful or
unsuccessful, could result in substantial costs and diversion of resources.

We also rely on certain products and technologies that we license from third parties. Proprietary licenses typically limit our use of intellectual property
to specific uses and for specific time periods. There can be no assurance that these third-party licenses, or the support for such licenses, will continue to be
available to us on commercially reasonable terms. In the event that we cannot renew and/or expand existing licenses, we may be required to discontinue or
limit our use of the products that include, incorporate, or rely on licensed intellectual property.

19

 
 
 
 
 
 
 
 
 
 
 
 
 
Data privacy and security laws and regulations in the jurisdictions in which we do business could increase the cost of our operations and subject
us to possible sanctions and other penalties

Our business is subject to a number of federal, state, local and foreign laws and regulations governing data privacy and security, including with respect
to  the  collection,  storage,  use,  transmission  and  protection  of  personal  information.  In  particular,  we  are  subject  to  the  EU  General  Data  Protection
Regulation (the “EU GDPR”) where we are established in the EEA or where we are not established in the EEA but process personal data of individuals in
the EEA in relation to the offering of goods or services to, or the monitoring the behavior of, individuals in the EEA.

Following the end of the Brexit Transition Period on 31 December 2020, the EU GDPR has been implemented in the UK as the “UK GDPR”. The

requirements of the UK GDPR are (for the time being) virtually identical to those of the EU GDPR.

The EU GDPR and the UK GDPR (collectively the “GDPR”) set out a number of requirements that must be complied with when handling personal
data including (amongst others): (i) accountability and transparency requirements, and enhanced requirements for obtaining valid consent; (ii) obligations
to consider data protection as any new products or services are developed and to limit the amount of personal data processed; (iii) obligations to comply
with data protection rights of data subjects; and (iv) reporting of personal data breaches to the supervisory authority without undue delay (and no later than
72 hours where feasible).

The GDPR also prohibits the international transfer of personal data from the EEA/UK to countries outside of the EEA/UK unless made to a country
deemed to have adequate data privacy laws by the European Commission or UK Government or a data transfer mechanism has been put in place. In July
2020, the Court of Justice of the European Union (“CJEU”) in its Schrems II ruling invalidated the EU-US Privacy Shield framework, a self-certification
mechanism that facilitated the lawful transfer of personal data from the EEA/UK to the United States, with immediate effect. The CJEU upheld the validity
of standard contractual clauses (“SCCs”) as a legal mechanism to transfer personal data but companies relying on SCCs will need to carry out a transfer
privacy  impact  assessment,  which  among  other  things,  assesses  laws  governing  access  to  personal  data  in  the  recipient  country  and  considers  whether
supplementary measures that provide privacy protections additional to those provided under SCCs will need to be implemented to ensure an essentially
equivalent level of data protection to that afforded in the EU. This may have implications for our cross-border data flows and may result in compliance
costs.

In addition, Brexit has implications for transfers of personal data between the UK and the EU and vice versa. Transfers of personal data from the UK to
the EU are unrestricted and do not require additional safeguards as the UK has approved the adequacy of the EU and all 12 nations deemed adequate by the
EU. As regards transfers of personal data from the EEA to the UK, under the terms of the Trade and Cooperation Agreement agreed between the EU and
UK  on  24  December  2020,  such  data  flows  remain  unrestricted  until  the  end  of  June  2021,  provided  the  UK  makes  no  substantive  changes  to  its  data
protection laws. During this “bridging period”, the European Commission will assess the adequacy of the UK from a data protection law perspective. If the
European Commission were to grant the UK an “adequacy decision”, transfers of personal data from the EEA to the UK would continue unrestricted and
would  not  require  any  additional  safeguards.  To  the  extent  the  European  Commission  does  not  grant  the  UK  an  adequacy  decision  as  at  the  end  of  the
bridging period, data transfer mechanisms will need to be put in place to legitimize the transfer of personal data from the EEA to the UK.

Compliance  with  the  GDPR  will  incur  compliance  and  operational  costs.  In  addition,  a  data  supervisory  authority  may  find  our  data  processing
practices and compliance steps to be inconsistent with the GDPR’s application in their respective jurisdiction. Data supervisory authorities also have the
power to issue fines for non-compliance of the GDPR of up to 4% of an organization’s annual worldwide turnover or €20m (£17.5 million under the UK
GDPR), whichever is higher. Data subjects also have a right to compensation, as a result of an organization’s breach of the GDPR that has affected them,
for financial or non-financial losses (e.g., distress).

Our results of operations fluctuate due to seasonality and other factors and, therefore, our periodic operating results are not guarantees of future
performance.

Our  revenues  are  subject  to  a  number  of  variations.  Equipment  sales  and  software  license  revenues  usually  reflect  a  limited  number  of  large
transactions, which may not recur on an annual basis. Consequently, revenues and operating results can vary substantially from period to period as a result
of the timing of equipment sales and software licensing. In addition, revenues may vary depending on the timing of contract awards and renewals, changes
in customer budgets and general economic conditions. A proportion of our revenues are subject to regular seasonal variations of the sort often related to
seasonal consumer behavior, income from the Leisure business segment is generally strongest in the spring and summer, predominantly in Leisure parks
and in Italy and Greece we experience reductions in revenue in the summer.

Our industry is subject to strict government regulations that could limit our existing operations and have a negative impact on our ability to grow.

In certain jurisdictions, forms of wagering, betting and lottery may be expressly authorized and governed by law and in other jurisdictions forms of
wagering, betting and lottery may be expressly prohibited by law. If expressly authorized, such activities are typically subject to extensive and evolving
governmental  regulation.  Gaming  regulatory  requirements  vary  from  jurisdiction  to  jurisdiction.  Therefore,  we  are  subject  to  a  wide  range  of  complex
gaming laws, rules and regulations in the jurisdictions in which we are licensed or may seek to be licensed. Most jurisdictions require that we are licensed
or authorized, that our key personnel and certain of our security holders are found to be suitable or are licensed, and that our products are reviewed, tested
and certified or approved before placement. If a license, approval, certification or finding of suitability is required by a regulatory or national authority and
we fail to seek or do not receive the necessary approval, license, certification or finding of suitability, or if it is revoked, then we may be prohibited from
distributing our products for use in the respective jurisdiction. Additionally, such prohibition could trigger reviews of our Company by regulatory bodies in
other jurisdictions and adversely affect our ability to obtain or retain the required licenses and approvals in those jurisdictions.

20

 
 
 
 
 
 
 
 
 
 
 
 
 
The regulatory environment in any particular jurisdiction may change in the future, and any such change could have an adverse effect on our results of
operations or business in general. Moreover, there can be no assurance that the operation of Server Based Gaming terminals, Video Lottery Terminals or
other Terminals, Virtual Sports betting, betting online, lottery or other forms of wagering systems will be approved, certified or found suitable by additional
jurisdictions  or  that  those  jurisdictions  in  which  these  activities  are  currently  permitted  will  continue  to  permit  such  activities  in  their  existing  forms
(stricter regulations, including regulation relating to age verification, could come into force which could have adverse impacts on the Company) or at all.
While we believe that we have the means to continue to develop procedures and policies designed to comply with and monitor the requirements of evolving
laws,  there  can  be  no  assurance  that  law  enforcement  agencies,  governmental  agencies  or  gaming  regulatory  authorities,  whether  in  existing  or  new
jurisdictions, will not seek to restrict our business or otherwise institute enforcement proceedings or other legal claims against the Company. Moreover, in
addition  to  the  risk  of  such  enforcement  actions  or  claims,  we  are  also  at  risk  from  loss  of  business  reputation  in  the  event  of  any  potential  legal  or
regulatory investigation whether or not we are ultimately accused of or found to have committed any violations.

We supply our products to operators of gaming venues, platforms and websites who typically must themselves be licensed by gaming regulators. If any
one of these operators fails to maintain its gaming licenses, or violates gaming laws or regulations, our business may suffer, due to our loss of a viable
customer and, in instances where we have a revenue-sharing arrangement with the operator, due to our loss of our shares of the revenue generated by that
operator’s business.

We supply certain of our products to operators who operate gaming websites. Some of those operators may take bets from customers in sectors where
no gaming laws or regulations exist and where the provision of online gaming is effectively unregulated. Although the Company seeks to ensure that its
customers only take bets in sectors where online gaming is legal, if any of those operators is subjected to investigatory or enforcement action for acting
otherwise,  this  could  result  in  the  operator  suffering  interventions  ranging  from  special  conditions  being  applied  to  its  licenses,  license  suspension  or
license  loss,  or  the  operator  otherwise  withdrawing  from  or  curtailing  its  activities  in  its  sector.  Any  such  developments  could  adversely  affect  such
operator’s revenues and in turn adversely affect our earnings from such operator. The Company may itself be subject to investigatory or enforcement action
(if and to the extent that local laws or the laws of other jurisdictions in which the Company operates impose liability on suppliers for the activities of the
customers that they supply or for receiving funds that are deemed to be illegal because of such activities). We seek to protect ourselves against any such
liability for the activities of the operators that we supply, including by contractually requiring those operators not to operate in certain territories and only
supplying operators who we have reviewed to determine whether they uphold the requisite standards of regulatory and legal compliance. Nonetheless, there
is a risk that we may fail to undertake sufficient due diligence, fail to receive accurate information on which to conduct due diligence, or become subject to
investigatory or enforcement action should we or any of our customers be accused of breaching any regulations or laws. Any such action may adversely
affect our standing with gaming regulators and our ability to obtain and retain required licenses and other approvals in other jurisdictions.

We may be required to obtain and maintain licenses and certifications from various state and local jurisdictions in order to operate certain aspects of
our business and we and our key personnel and certain security holders may be subject to extensive background investigations and suitability standards. We
may also become subject to regulation in any other jurisdiction where our customers are permitted to operate in the future. Licenses and ongoing regulatory
compliance can be costly. There can be no assurance that we will be able to obtain new licenses or renew any of our existing licenses, and the loss, denial
or non-renewal of any of our licenses could have an adverse effect on our business. Generally, regulatory authorities have broad discretion when granting,
renewing  or  revoking  approvals  and  licenses.  Our  failure,  or  the  failure  of  any  of  our  key  personnel,  systems  or  machines,  in  obtaining  or  retaining  a
required license or approval in one jurisdiction could have a negative impact on our ability (or the ability of any of our key personnel, systems or gaming
machines) to obtain or retain required licenses and approvals in other jurisdictions. The failure to obtain or retain a required license or approval in any
jurisdiction would decrease the geographic area where we may operate and generate revenues, decrease our share in the gaming marketplace and put us at a
disadvantage compared with our competitors. In addition, the levy of substantial fines or forfeiture of assets could significantly harm our business, financial
condition and results of operations.

Some  jurisdictions  also  require  extensive  personal  and  financial  disclosure  and  background  checks  from  persons  and  entities  beneficially  owning  a
specified  percentage  of  equity  securities  of  licensed  or  regulated  businesses.  The  failure  of  beneficial  owners  of  our  common  stock  to  submit  to  such
background checks and provide required disclosure could jeopardize our business. In light of these regulations and the potential impact on our business, our
second amended and restated certificate of incorporation provides for the prohibition of stock ownership by persons or entities who fail to comply with
informational or other regulatory requirements under applicable gaming law, who are found unsuitable to hold our stock by gaming authorities or whose
stock ownership adversely affects our ability to obtain, maintain, renew or qualify for a license, contract, franchise or other regulatory approval from a
gaming authority. The licensing procedures and background investigations of the authorities that regulate our businesses and the proposed amendment may
inhibit potential investors from becoming significant stockholders or inhibit existing stockholders from retaining or increasing their ownership.

21

 
 
 
 
 
 
 
Our businesses are subject to a number of federal, state, local and foreign laws and regulations governing data privacy and security, including with
respect to the collection, storage, use, transmission and protection of personal information and other consumer data. In particular, the EU has adopted strict
data privacy regulations. Following recent developments such as the European Court of Justice’s 2015 ruling that the transfer of personal data from the EU
to  the  U.S.  under  the  EU/U.S.  Safe  Harbor  was  an  invalid  mechanism  of  personal  data  transfer,  the  adoption  of  the  EU-U.S.  Privacy  Shield  as  a
replacement  for  the  Safe  Harbor  (which  has  since  been  declared  invalid  by  Schrems  II),  and  coming  into  effect  of  the  EU’s  General  Data  Protection
Regulation, data privacy and security compliance in the EU are increasingly complex and challenging. The scope of data privacy and security regulations
continues to evolve, and we believe that the adoption of increasingly restrictive regulations in this area is likely within the U.S. and other jurisdictions.
Compliance with data privacy and security restrictions could increase the cost of our operations and failure to comply with such restrictions could subject
us to criminal and civil sanctions as well as other penalties.

We are subject to the provisions of the UK Bribery Act 2010, the U.S. Foreign Corrupt Practices Act and other anti-corruption laws. The UK Bribery
Act generally prohibits giving a financial or other advantage to another person with the intention of inducing that person to improperly perform a relevant
function  or  activity.  The  U.S.  Foreign  Corrupt  Practices  Act  generally  prohibits  U.S.  persons  and  companies  and  their  agents  from  offering,  promising,
authorizing  or  making  improper  payments  to  foreign  government  officials  for  the  purpose  of  obtaining  or  retaining  business.  Certain  of  these  anti-
corruption laws also contain provisions that require accurate record keeping and further require companies to devise and maintain an adequate system of
internal accounting controls. Because a significant percentage of our revenue derives from foreign sources, and our business activities involve continuing
relationships with governmental regulators, there exists a risk that certain provisions of these anti-corruption laws may be breached. We are also subject to
anti-money  laundering  and  anti-terrorist  financing  laws  and  regulations,  and  to  economic  and  trade  sanctions  programs  administered  by  the  Office  of
Foreign  Assets  Control  (OFAC)  in  the  United  States  relating  to  our  ability  to  engage  in  transactions  with  entities  that  are  domiciled  in  countries  or
territories subject to comprehensive OFAC trade sanctions (currently, Cuba, Iran, North Korea, Syria, and Crimea), or that are included on OFAC’s list of
Specially Designated Nationals and Blocked Persons. Although we have policies and controls in place that are designed to ensure compliance with these
laws, if those controls are ineffective or an employee or intermediary fails to comply with the applicable regulations, we may be subject to criminal and
civil sanctions as well as other penalties. Any such violation could disrupt our business and adversely affect our reputation, results of operations, cash flows
and financial condition.

We review and develop our internal compliance programs in an effort to ensure that we comply with legal requirements imposed in connection with
our  business  activities.  The  compliance  program  is  run  on  a  day-to-day  basis  by  our  in-house  legal  department  with  compliance  and  technical  advice
provided by our compliance manager and outside professionals. There can be no assurance that such steps will prevent the violation of one or more laws or
regulations, or that a violation by us or an employee will not result in the imposition of administrative, civil and even criminal sanctions, monetary fines or
suspension or revocation of one or more of our licenses.

Our industry is subject to regulations that set parameters for levels of gaming or wagering duty, tax, stake, prize and return to player.

In most jurisdictions in which we operate or expect to seek to operate, the level of duty or taxation, the stake, prize and return to player of wagering,
betting  and  lottery  games  and  the  speed  at  which  players  can  participate  in  gaming  are  defined  in  government  regulations  which  are  subject  to  change.
Those regulations may also affect the premises in which gaming activities may take place (i.e., by limiting the number of gaming machines which may be
housed in a licensed gaming location, or by restricting the locations in which licensed gaming premises may be situated). Once authorized, such parameters
are  subject  to  extensive  and  evolving  governmental  regulation.  Moreover,  such  gaming  regulatory  requirements  vary  from  jurisdiction  to  jurisdiction.
Therefore, we are subject to a wide range of complex gaming parameters in the jurisdictions in which we are licensed. If a key parameter is changed, such
as the level of taxation or duty or the maximum stake or prize or return to player of a game, then it may be to the detriment of our business, financial
condition, results and prospects or we may be unable to distribute our products profitably.

Our business is subject to evolving technology.

The sectors for our products are affected by changing technology, new regulations and evolving industry standards. Our ability to anticipate or respond
to such changes and to develop and introduce new and enhanced products and services on a timely basis will be a significant factor in our ability to expand,
remain competitive, attract new customers and retain existing contracts. For example, some of our contracts with customers require that the technology
being  licensed  by  the  customer  remain  compliant  with  applicable  regulations.  Because  regulatory  changes  cannot  always  be  foreseen,  such  contractual
requirements can from time-to-time result in us having to incur unforeseen costs to adapt our technology to changes in regulation.

Generally, there can be no assurance that we will achieve the necessary technological advances, have the financial resources, introduce new products

or services on a timely basis or otherwise have the ability to compete effectively on a technological basis in the sectors we serve.

22

 
 
 
 
 
 
 
 
 
 
Our business competes on the basis of the stability, security and integrity of our software, networks, systems, games and products.

We believe that our success depends, in significant part, on providing secure products and systems to our vendors and customers with high levels of
uptime, quality and availability. Attempts to penetrate security measures may come from various combinations of customers, retailers, vendors, players,
employees and others. Our ability to monitor and ensure quality of our products is continually reviewed and enhanced. There can be no assurance that our
business might not be affected by a security breach, virus, Denial of Service attack, or technical error, failure or lapse which could have an adverse impact
on our business.

Additionally, we maintain a large number of games and terminals and jackpot systems, which rely on algorithms and software designed to pay out
winnings to players at certain ratios. Our systems, testing and processes to monitor and ensure the payout of games are continually reviewed and enhanced,
and are additionally reviewed and tested by third-party expert test houses. There can be no assurance that our business might not be affected by a malicious
or unintentional breach or technical error, failure or lapse which could have an adverse impact on payout ratios which would consequently have an adverse
effect on our business in the form of lost revenues or penalty payments to players or customers. Gaming regulators may take enforcement action against us
(including the imposition of significant fines) where the payout ratios fall below the ratios advertised to customers, or our software, networks, systems,
games and/or products otherwise suffer from technical error, failure or lapse.

We may be adversely affected by disruptions to our transaction gaming and lottery systems, as well as disruptions to our internal enterprise and
information technology systems.

Our  operations  are  dependent  upon  our  transactional  gaming,  lottery  and  information  technology  systems.  We  rely  upon  such  systems  to  manage
customer systems on a timely basis, to coordinate our sales and installation activities across all of our locations and to manage invoicing. A substantial
disruption  in  our  transactional  gaming,  lottery  and  information  technology  systems  for  any  prolonged  time  period  (arising  from,  for  example,  system
capacity limits from unexpected increases in our volume of business, outages, computer viruses, unauthorized access or delays in its service) could result in
delays in serving our customers, which could adversely affect our reputation and customer relationships and could result in monetary penalties pursuant to
the  terms  of  customer  contracts.  Our  systems  might  be  damaged  or  interrupted  by  natural  or  man-made  events  or  by  computer  viruses,  physical  or
electronic break-ins, or similar disruptions affecting the Internet and our disaster recovery plan may be ineffective at mitigating the effects of these risks.
Such delays, problems or costs could have an adverse effect on our financial condition, results of operations and cash flows.

Gaming opponents persist in their efforts to curtail legalized gaming, which, if successful, could limit our existing operations.

Legalized gaming is subject to opposition from gaming opponents, including in the UK, Italy and other sectors where we are active. There can be no
assurance that this opposition will not succeed in either preventing the legalization of gaming in jurisdictions where these activities are presently prohibited
or prohibiting or limiting the expansion or continuance of gaming where it is currently permitted, in either case to the detriment of our business, financial
condition, results and prospects.

Our directors and key personnel are subject to the approval of certain regulatory authorities, which, if withheld, would require us to sever our
relationship with non-approved individuals, which could adversely impact our operations.

Our members, managers, directors, officers and key employees must also be approved by certain government and state regulatory authorities. If such
regulatory authorities were to find a person occupying any such position unsuitable, we would be required to sever our relationship with that person. We
may thereby lose key personnel which would have a negative effect on our operations. Certain public and private issuances of securities and certain other
transactions by us also require the approval of certain state regulatory authorities. Further, our gaming regulators can require us to disassociate ourselves
from suppliers or business partners found unsuitable by the regulators. The regulatory environment in any particular jurisdiction may change in the future
and any such change could have an adverse effect on our results of operations. In addition, we are subject to various gaming taxes, which are subject to
increase at any time.

23

 
 
 
 
 
 
 
 
 
 
 
Licensing and gaming authorities have significant control over our operations and ownership, and could cause us to redeem certain stockholders
on potentially disadvantageous terms.

Regulatory  authorities  have  broad  powers  to  request  detailed  financial  and  other  information,  to  limit,  condition,  suspend  or  revoke  a  registration,
gaming license or related approval and to approve changes in our operations. Some jurisdictions also require extensive personal and financial disclosure
and background checks from persons and entities beneficially owning a specified percentage of equity securities of licensed or regulated businesses. For
example, in the UK, an entity holding a gambling license must notify the Gambling Commission of the identity of any stockholder holding, directly or
indirectly, 3% or more of its equity or voting rights, and must apply for permission to continue to rely on its operating license whenever a new person
acquires,  directly  or  indirectly,  10%  or  more  of  its  equity  or  voting  rights.  The  failure  of  beneficial  owners  of  our  common  stock  to  submit  to  such
background checks and provide required disclosure could jeopardize our business. Our second amended and restated certificate of incorporation provides
that, to the extent required by the gaming authority making the determination of unsuitability or to the extent the board of directors determines, in its sole
discretion, that a person is likely to jeopardize the Company’s or any affiliate’s application for, receipt of, approval for, right to the use of, or entitlement to,
any gaming license, shares of our capital stock that are owned or controlled by an unsuitable person or its affiliates are subject to mandatory redemption by
us. The redemption price may be paid in cash, by promissory note, or both, as required, and pursuant to the terms established by, the applicable gaming
authority and, if not, as we elect. Such a redemption could occur on terms or at a time that a stockholder believes to be disadvantageous.

Changes  in  laws  or  regulations,  or  a  failure  to  comply  with,  or  liabilities  under,  any  laws  and  regulations,  may  adversely  affect  our  business,
investments and results of operations.

We are subject to laws and regulations enacted by national, regional, state and local governments, including non-U.S. governments. Compliance with,
and monitoring of, applicable laws and regulations may be difficult, time consuming and costly. Those laws and regulations and their interpretation and
application may also change from time to time and those changes could have an adverse effect on our business, investments and results of operations. In
addition, a failure to comply with applicable laws or regulations, as interpreted and applied, or liabilities thereunder, could have an adverse effect on our
business and results of operations.

Certain of our executive officers and directors are affiliated with entities engaged in business activities similar to those conducted by us (or may
enter into similar business activities in the future) and, accordingly, may have conflicts of interest in determining whether a particular business
opportunity should be presented to us or to another entity.

Certain of our executive officers and directors are affiliated with entities that are engaged in businesses similar to the ones we operate (or may enter
into  similar  business  activities  in  the  future).  As  a  result,  any  of  them  may  become  aware  of  business  opportunities  which  may  be  appropriate  for
presentation  to  us  and  to  other  entities  to  which  they  owe  certain  fiduciary  or  contractual  duties.  Accordingly,  they  may  have  conflicts  of  interest  in
determining to which entity a particular business opportunity should be presented — to us or to another entity. These conflicts may not be resolved in our
favor and a potential business opportunity may be presented to another entity prior to its presentation to us. Our second amended and restated certificate of
incorporation provides that we renounce our interest in any corporate opportunity offered to any director or officer unless such opportunity is expressly
offered to such person solely in his or her capacity as a director or officer of our Company and such opportunity is one that we are legally and contractually
permitted to undertake and would otherwise be reasonable for us to pursue.

We are a holding company and conduct all of our operations through our subsidiaries.

We are a holding company and derive all of our operating income from our subsidiaries. Other than any cash we retain, all of our assets are held by our
direct and indirect subsidiaries. We rely on the earnings and cash flows of our subsidiaries, which are paid to us by our subsidiaries, if and only to the
extent available, in the form of dividends and other payments or distributions, to meet our debt service obligations. The ability of our subsidiaries to pay
dividends or make other payments or distributions to us will depend upon their respective operating results and may be restricted by, among other things,
the laws of their jurisdiction of organization (which may limit the amount of funds available for the payment of dividends and other distributions to us), the
terms  of  existing  and  future  indebtedness  and  other  agreements  of  our  subsidiaries  and  the  covenants  of  any  future  outstanding  indebtedness  we  or  our
subsidiaries incur.

24

 
 
 
 
 
 
 
 
 
 
Our inability to complete future acquisitions of gaming and related businesses we acquire in the future could limit our future growth, if any.

We  continue  to  pursue  expansion  and  acquisition  opportunities  in  gaming  and  related  businesses.  There  can  be  no  assurance  that  acquisition
opportunities  will  be  available  on  acceptable  terms  or  at  all  or  that  we  will  be  able  to  obtain  necessary  financing  or  regulatory  approvals  to  complete
potential  acquisitions.  Our  ability  to  succeed  in  implementing  our  strategy  will  depend  upon  the  ability  of  our  management  to  identify,  complete  and
successfully integrate commercially viable acquisitions. Acquisition transactions may disrupt our ongoing business and distract management from other
responsibilities. Any future acquisition transactions involving the use of company stock would dilute our existing stockholders and earnings per share.

Our business may be affected by changes in general and local economic and political conditions.

The demand for our services is sensitive to general and local economic conditions over which we have no control, including changes in the levels of
consumer  disposable  income  and  geographic  exposure  to  macro-economic  trends  and  taxation.  In  addition,  the  economic  stability  of  certain  Eurozone
countries where we conduct or intend to conduct business may become affected by sovereign debt crises or other general and local economic and political
conditions. Adverse changes in economic conditions may affect our business generally or may be more prevalent or concentrated in particular sectors in
which  we  operate.  Any  deterioration  in  economic  conditions  or  the  continuation  of  uncertain  economic  conditions  could  have  an  adverse  effect  on  our
business, financial condition, results of operations and prospects. Other economic risks which may adversely affect our performance include high interest
rates, inflation and volatile foreign exchange markets, and effects arising from Great Britain’s exit from the European Union (“Brexit”).

The  performance  of  our  business  may  also  be  subject  to  political  risks  in  certain  jurisdictions  where  we  operate,  including  change  of  government,

political unrest, war or terrorism.

Our revenues can vary substantially from period to period and you should not rely upon our periodic operating results as indications of future
performance.

Our revenues are subject to variations. Wagering equipment sales and software license revenues usually reflect a limited number of large transactions,
which may not recur on an annual basis. Consequently, revenues and operating results can vary substantially from period to period as a result of the timing
of major equipment sales and software license revenue. In addition, revenues may vary depending on the timing of contract awards and renewals, changes
in customer budgets and general economic conditions. Revenues may also vary based on adverse sequences of payouts of prizes, unusual jackpot wins, and
other variations in game margin.

Our business could also be affected by natural or man-made disasters such as floods, storms or terrorist attacks. We have taken steps to have disaster

recovery plans in place but there can be no assurance that such an event would not have a significant adverse impact on our business.

We have operations in a variety of countries, which subjects us to additional risks.

We are a global business and derived substantially all of our revenue outside the United States during the year December 31, 2020. In the year ended
December 31, 2020, we earned approximately 76% of our revenue from our operations in the UK, 4% of our revenue from our operations in Italy, 9% of
our revenue from our operations in Greece, and 11% of our revenue from our operations in the rest of the world. Our business in foreign markets subject us
to risks customarily associated with such operations, including:

● foreign withholding taxes on, or bank regulatory restrictions on expatriating, our subsidiaries’ earnings that could reduce cash flow available to

meet our required debt service and other obligations;

● the complexity of foreign laws, regulations and markets;

● the impact of foreign labor laws and disputes;

● potential risks relating  to  our  ability  to  manage  our  foreign  operations,  monitor  our  customers’  activities  or  our  partners’  activities  which  may

subject us to risks involving such other entities’ financial condition or to inconsistent interests or goals;

● recent gaming tax increases in Italy;

25

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
● other economic, tax and regulatory policies of foreign governments; and

● the ability to attract and retain key personnel in foreign jurisdictions.

Our consolidated financial results are significantly affected by foreign currency exchange rate fluctuations. Foreign currency exchange rate exposures
arise from current transactions and anticipated transactions denominated in currencies other than U.S. Dollars, and from the translation of foreign currency
balance sheet accounts into GBP-denominated or USD-denominated balance sheet accounts. Exposure to currency exchange rate fluctuations exists and
will continue because a significant portion of our revenues are denominated in currencies other than the USD, particularly GBP and the Euro. Exchange
rate fluctuations have in the past adversely affected operating results and cash flows and may continue to adversely affect results of operations and cash
flows and the value of assets.

As a result of the geographic concentration of our operations in the UK, Italy and Greece, our operating results and cash flow depend significantly on
economic conditions and the other factors listed above in these sector areas. There can be no assurance that we will be able to operate on a continuing
successful basis in these sectors or in any combination of different geographical sectors.

Our business could be negatively affected by ownership changes and consolidation in the gaming industry.

Because a substantial part of our revenue is recurring in nature, our medium to long term results of operations, cash flows and financial condition could
be  negatively  affected  if  any  of  our  customers  were  sold  to  or  merged  with  other  customers,  or  if  consolidation  in  the  gaming  industry  were  otherwise
effected.  Consolidation  among  gaming  operators  could  result  in  our  customers  using  more  products  and  services  of  our  competitors  or  reducing  their
spending on our products, or could otherwise cause downward pricing pressures, any of which outcomes could negatively affect our business.

We  may  not  be  able  to  capitalize  on  the  expansion  of  interactive  gaming  or  other  trends  and  changes  in  the  gaming  and  lottery  industries,
including due to laws and regulations governing these industries, and other factors.

We  participate  in  new  and  evolving  aspects  of  the  interactive  gaming  and  lottery  industries.  Part  of  our  strategy  is  to  take  advantage  of  the
liberalization  of  regulations  covering  these  industries  on  a  global  basis.  These  industries  involve  significant  risks  and  uncertainties,  including  legal,
business and financial risks. The fast-changing environment in these industries can make it difficult to plan strategically and can provide opportunities for
competitors  to  grow  their  businesses  at  our  expense.  Consequently,  our  future  results  of  operations,  cash  flows  and  financial  condition  are  difficult  to
predict and may not grow at the rates we expect.

Laws relating to internet gaming are evolving. To varying degrees, governments have taken steps to change the regulation of internet wagering through
the implementation of new or revised licensing and taxation regimes, including the possible imposition of sanctions on unlicensed providers. We cannot
predict the timing, scope or terms of the implementation or revision of any such state, federal or foreign laws or regulations, or the extent to which any such
laws and regulations may facilitate or hinder our strategy.

In jurisdictions that authorize internet gaming, we cannot assure that we will be successful in offering our technology, content and services to internet
gaming operators, because we expect to face intense competition from our traditional competitors in the gaming and lottery industries as well as a number
of other domestic and foreign competitors (and, in some cases, the operators themselves), many of which have substantially greater financial resources or
experience in this area than we do.

Know-your-customer  and  geo-location  programs  and  technologies  supplied  by  third  parties  are  an  important  aspect  of  certain  internet  and  mobile
gaming  products  and  services,  because  they  can  confirm  certain  information  with  respect  to  players  and  prospective  players,  such  as  age,  identity  and
location. Payment processing programs and technologies, typically provided by third parties, are also a necessary feature of interactive wagering products
and services. These programs and technologies are costly, and our use of them may have an adverse impact on our results of operations, cash flows and
financial  condition.  Additionally,  we  cannot  assure  that  products  or  services  containing  these  programs  and  technologies  will  be  available  to  us  on
commercially reasonable terms, if at all, or that they will perform accurately or otherwise in accordance with required specifications.

26

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Our business is capital intensive and our ability to retain customers may be influenced by our ability to deploy additional capital.

Customers of our server based gaming products may request us to incur capital expenditures to provide gaming terminals to support their land-based
operations. While we seek to obtain what we believe to be satisfactory rates of return on such investments, these capital expenditures can be meaningful
and may be concentrated within short periods of time. To the extent that we have insufficient access to capital or liquidity at the time that a customer, or
prospective customer, makes such a request, we may be at a competitive disadvantage in retaining or attracting such customer. Such a circumstance could
have an adverse effect on our business, financial condition, results of operations or prospects.

We may be subject to claims arising from the operations of our various businesses for periods prior to the dates we acquired them.

We may be subject to claims or liabilities arising from the ownership or operation businesses we have acquired, for the periods prior to our acquisition

of them, including environmental, employee-related and other liabilities and claims not covered by insurance.

Our success depends upon our key personnel.

Our business results depend largely upon the continued contributions of various members of our management team, as well as certain key technical
specialists, game designers, operational experts and other developers and operators of key intellectual property and processes. If we lose the services of one
or more members of our management team or key employees, our business, financial condition and results of operations, as well as the market price of our
securities, could be adversely affected.

The  long-term  performance  of  our  business  relies  on  our  ability  to  attract,  develop  and  retain  talented  personnel  and  our  labor  force  while
controlling our labor costs.

To be successful, we must attract, develop and retain highly qualified and talented personnel who have the experience, knowledge and expertise to
successfully implement our key business strategies. We also must attract, develop and retain our labor force while maintaining labor costs. We compete for
employees,  including  sales  people,  regional  management,  executive  officers  and  others,  with  a  broad  range  of  employers  in  many  different  industries,
including large multinational firms, and we invest significant resources in recruiting, developing, motivating and retaining them. The failure to attract and
retain  key  employees,  or  to  develop  effective  succession  planning  to  assure  smooth  transitions  of  those  employees  and  the  knowledge,  customer
relationships  and  expertise  they  possess,  could  negatively  affect  our  competitive  position  and  our  operating  results.  Further,  if  we  are  unable  to  cost-
effectively recruit, train and retain sufficient skilled personnel, we may not be able to adequately satisfy increased demand for our products and services,
which could adversely affect our operating results.

Restrictions in our existing borrowings, including covenants set forth in our existing debt facilities, or any other indebtedness we may incur in the
future, could adversely affect our business, financial condition, or results of operations, and our ability to make distributions to stockholders and
the value of our common stock.

Our existing borrowings, and any other indebtedness we may enter into, may limit our ability to, among other things:

● incur or guarantee additional debt;

● make distributions or dividends on or redeem or repurchase shares of common stock;

● make certain investments and acquisitions;

● make capital expenditures;

● incur certain liens or permit them to exist;

● enter into certain types of transactions with affiliates;

27

 
 
 
  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
● acquire, merge or consolidate with another company; and

● transfer, sell or otherwise dispose of all or substantially all of our assets.

The  provisions  of  our  existing  borrowings  may  affect  our  ability  to  obtain  future  financing  and  pursue  attractive  business  opportunities  and  our

flexibility in planning for, and reacting to, changes in business conditions.

In  connection  with  the  Acquisition  on  September  27,  2019,  we  refinanced  the  business  with  an  effective  date  of  October  1,  2019.  The  new  debt
consisted of two senior secured five year Term Loans of £140m and €90m together with a secured revolving facility loan in an original principal amount of
£20m. 

The facilities are subject to covenant testing. These tests comprise a leverage ratio (consolidated total net debt/consolidated pro forma EBITDA) and a
capital expenditure level. The leverage ratio is tested quarterly with the first test date being June 30, 2020. The capital expenditure level is tested annually
with  the  first  test  date  being  December  31,  2019.  There  is  also  an  annual  excess  cash  flow  calculation  required,  which,  if  positive  and  over  certain  de
minimis limits, could require early prepayment of part of the facilities.

The £140m term loan initially carried a cash interest rate of 7.25% plus 3-month LIBOR, the €90m loan initially carried a cash interest rate of 6.75%
plus 3-month EURIBOR. The £20m revolving credit facility initially carried a cash interest rate on any utilization at 5.50% plus 3-month LIBOR, with any
unutilized amount initially carrying a cash interest cost at 30% of the applicable margin on the revolving credit facility loan.

On June 25, 2020, the Company, certain direct and indirect subsidiaries of the Company, Lucid Agency Services Limited, and Lucid Trustee Services
Limited as security agent under the SFA and the Intercreditor Agreement (as defined in the SFA), entered into an Amendment and Restatement Agreement
(the “ARA”) with respect to the SFA.

The ARA amends the SFA by, among other things, (i) capitalizing certain interest payments that fell due on April 1, 2020, (ii) resetting the leverage
and capital expenditure financial covenants applicable under the SFA, removing certain rating requirements under the SFA, (iii) allowing the Company and
its subsidiaries to incur additional indebtedness under the UK Coronavirus Large Business Interruption Loan Scheme under a stand-alone facility, which
may rank pari passu or junior to the facilities under the SFA, in an amount not exceeding £10m, (iv) removing certain rating requirements under the SFA,
(v) limiting the ability of the Company and its subsidiaries to incur additional indebtedness, including by reducing the amount of general indebtedness the
Company and its subsidiaries are permitted to incur and removing the ability to incur senior secured, second lien and unsecured indebtedness in an amount
not exceeding the aggregate of (A) an unlimited amount, as long as, pro forma for the utilization of such indebtedness, the consolidated total net leverage
ratio does not exceed the lower of 3.4:1 and the then applicable ratio with respect to the consolidated total net leverage financial covenant summarized
further below, plus (B) an amount equal to the greater of £16m and 25% of the consolidated pro forma EBITDA of the Company and its subsidiaries for the
relevant  period  (as  defined  in  the  SFA,  but  disregarding,  for  the  purposes  of  calculating  the  usage  of  such  cap,  any  financial  indebtedness  applied  to
refinancing other financial indebtedness, together with any related interest, fees, costs and expenses), (vi) increasing the margin applicable to the Facilities
(as defined in the SFA) by 1%, to 8.25% plus 3-month LIBOR on the £145.8m loan (including capitalized interest payments of £5.8m), and to 7.75% plus
3-month EURIBOR on the €93.1m loan (including capitalized interest payments of €3.1m), respectively, and adding an additional payment-in-kind margin
of 0.75% payable on any principal amounts outstanding under Facility B (as defined in the SFA) after September 24, 2021 (the “Relevant Date”), (vii)
adding  an  exit  fee  payable  by  the  Company  with  respect  to  any  repayment  or  prepayment  of  Facility  B  after  the  Relevant  Date  at  the  time  of  such
repayment or prepayment in an amount equal to 0.75% of the principal amount of Facility B being repaid or prepaid, (viii) removing any ability to carry
forward or carry back any unused allowance under the capital expenditure financial covenant in the SFA and (ix) granting certain additional information
rights to the Lenders under the SFA, including the provision of a budget, and certain board observation rights until December 31, 2022. All other material
terms of the SFA remain unchanged in all material respects

The outstanding principal amount of the Term Loans is payable on October 1, 2024. The outstanding principal amount of each advance under the RCF
Loan is payable on the last day of the interest period relating to such advance, unless such advance is rolled over on a cashless basis in accordance with
customary rollover provisions contained in the SFA.

Meeting the covenant testing requirements of our existing borrowings may only be possible if we exercise “equity cure” rights, which could involve
the Company issuing additional shares in transactions that dilute the Company’s existing shareholders. Failure to comply with the provisions of our existing
borrowings or any other indebtedness we may enter into, including the covenants set forth in our existing debt facilities, could result in a default or an event
of default that could enable our lenders or other debt holders to declare the outstanding principal of that debt, together with accrued and unpaid interest, to
be  immediately  due  and  payable.  In  addition,  some  of  our  debt  could  be  subject  to  cross-acceleration  terms,  pursuant  to  which  repayment  of  that  debt
would be accelerated if the repayment of other debt we owe is accelerated. If the payment of some or all of our debt is accelerated, our assets may be
insufficient to repay such debt in full.

We may have future capital needs and may not be able to obtain additional financing on acceptable terms.

Economic and credit market conditions, the performance of the gaming industry and our financial performance, as well as other factors, may constrain
our financing abilities. Our ability to secure additional financing, if available, and to satisfy our financial obligations under indebtedness outstanding from
time to time will depend upon our future operating performance, the availability of credit, economic conditions and financial, business and other factors,
many of which are beyond our control.

We may require additional financing to fund our operations and growth. The failure to secure additional financing could have an adverse effect on our

continued development or growth. None of our officers, directors or stockholders is required to provide any financing to us.

28

 
 
 
 
 
 
 
 
 
 
  
 
 
 
 
 
 
We may be unable to identify and develop sufficient new products and product lines and integrate them into our existing business, which may
adversely affect our ability to compete; our expansion into new sectors may present competitive and regulatory challenges that differ from current
ones.

Our business depends in part on our ability to identify and develop future products and product lines that complement existing products and product
lines and that respond to our customers’ and players’ needs. We may not be able to compete effectively unless our product selection keeps up with trends in
the sectors in which it competes or trends in new products. If our new products and product lines do not meet our customers’ and players’ expectations, or
if they are not brought to market in a timely and effective manner, our revenue (especially our revenue under revenue participation-based contracts) and
financial performance will be negatively affected. In addition to market factors, our ability to develop new products and their ability to achieve commercial
success will depend on a number of factors, including our ability to:

● effectively market our games to our customers and to existing and new players;

● adapt to changing customer needs and player preferences;

● adapt to new technologies;

● adapt game features and contents for an increasingly diverse set of devices and specifications;

● minimize launch delays and cost overruns on the development of new products and features;

● expand and enhance games and content after their initial release;

● attract, retain and motivate talented and experienced game designers, product managers and engineers;

● achieve and maintain player engagement;

● develop games that can build upon or become franchise games;

● maintain quality content and game experience;

● compete successfully against a large and growing number of market participants;

● integrate new products and product lines into our existing business; and

● minimize and quickly resolve bugs or outages.

In  addition,  if  new  technologies  are  protected  by  the  intellectual  property  rights  of  others,  including  our  competitors,  we  may  be  prevented  from
introducing new products and product lines based on these technologies or expanding into sectors created by these technologies. Even if we are able to
develop new products and product lines that achieve success, it is possible that these products and product lines could divert players of our other games
without growing our overall user base, which could harm our operating results. Furthermore, the success of new products and product lines will depend
upon market demand and there is a risk that new products and product lines will not deliver expected results, which could adversely affect our future sales
and results of operations. It is difficult to know whether we will succeed in continuing to develop successful new products and product lines.

Our expansion into new sectors may present competitive, distribution and regulatory challenges that differ from current ones. We may be less familiar

with new product categories and may face different or additional risks, as well as increased or unexpected costs, compared to existing operations.

Changes in customer and player preferences could adversely affect our results of operation.

Competition  in  the  gaming  industry  is  intense  and  subject  to  rapid  change,  including  changes  from  evolving  customer  and  player  preferences
Accordingly, our success in the gaming industry is dependent on our ability to offer attractive products to our customers and players. In the markets in
which we operate, we compete with various other gaming vendors and our customers and players now have access to many other forms of recreational and
leisure  activities.  Our  participation-based  revenue  will  depend  on  the  appeal  of  our  gaming  offerings  to  our  customers  and  players  relative  to  our
competitors.  If  we  are  not  able  to  anticipate  and  react  to  changes  in  customer  and  player  preferences,  our  competitive  and  financial  position  may  be
adversely affected.

In addition, our future success will also depend on the success of the gaming industry as a whole in attracting and retaining players. Gaming may lose
popularity as new leisure activities arise or as other leisure activities become more popular. Alternatively, changes in social mores and demographics could
result in reduced acceptance of gaming as a leisure activity. If the popularity of gaming declines for any reason, our business, financial condition and results
of operations may be adversely affected.

29

 
  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Our financial success is dependent on our customers’ ability to attract and maintain players.

We  have  a  participation-driven  business  model,  whereby  a  significant  amount  of  our  revenues  are  generated  from  the  gaming  revenue  of  our
customers, typically as a percentage of gross revenue. Accordingly, our results of operation and financial condition have been and are expected to continue
to be influenced by the ability of our customers to attract and maintain players. The ability of our customers to attract and maintain players depends on a
number of factors, including player gaming preferences, marketing of our products and player perceptions of our customers. If we are unable to provide our
customers with products that players find engaging or fail to perform our obligations in maintaining the products we provide to our customers, players may
reduce the amount they spend with our customers, which in turn may have an adverse effect on our results of operations (see “—We may be unable to
identify  and  develop  sufficient  new  products  and  product  lines  and  integrate  them  into  our  existing  business,  which  may  adversely  affect  our  ability  to
compete; our expansion into new sectors may present competitive and regulatory challenges that differ from current ones.”). Under most of our contracts,
our customers are under no obligation to market our products and therefore we are dependent on our customers in promoting our products to maintain and
attract players. Failure by our customers to effectively market our products may result in decreased gaming revenue for our customers from our products,
which may have an adverse effect on our results of operations. Player perception of our customers may also impact the willingness of players to engage
with our customers, which in turn may have an adverse effect on our results of operation.

Risks Relating to Our Status as a Public Company and Ownership of Our Common Stock

We  may  be  required  to  recognize  impairment  charges  related  to  goodwill,  identified  intangible  assets  and  property  and  equipment  or  to  take
write-downs  or  write-offs,  restructuring  or  other  charges  that  could  have  a  significant  negative  effect  on  our  financial  condition,  results  of
operations and stock price, which could have an adverse effect on your investment.

We are required to test goodwill and any other intangible asset with an indefinite life for possible impairment on the same date each year and on an
interim basis if there are indicators of a possible impairment. We are also required to evaluate amortizable intangible assets and property and equipment for
impairment if there are indicators of a possible impairment. There is significant judgment required in the analysis of a potential impairment of goodwill,
identified intangible assets and property and equipment. If, as a result of a general economic slowdown, deterioration in one or more of the sectors in which
we operate or impairment in our financial performance and/or future outlook, the estimated fair value of our long-lived assets decreases, we may determine
that one or more of our long-lived assets is impaired. An impairment charge would be determined based on the estimated fair value of the assets and any
such impairment charge could have an adverse effect on our financial condition and results of operations.

Even though these charges may be non-cash items and would not have an immediate impact on our liquidity, the fact that we report charges of this
nature could contribute to negative market perceptions about the Company or our securities. In addition, charges of this nature may cause us to be unable to
obtain future financing on favorable terms or at all.

The liquidity of the trading markets for our securities and other factors may adversely affect the price of our securities.

The price of our securities may be affected by the light volume of the trading markets for our securities as well as a variety of other factors including
due to general economic conditions and forecasts, our general business condition and the release of our financial reports. If our results do not meet the
expectations of investors or securities analysts, the market price of our securities may decline. In addition, fluctuations in the price of our securities could
contribute to the loss of all or part of your investment. Any of the factors listed below could have an adverse effect on the price of our securities, and our
securities may trade at prices significantly below the price you paid for them. In such circumstances, the trading price of our securities may not recover and
may experience a further decline.

Factors affecting the trading price of the Company’s securities may include:

● market conditions affecting the gaming industry;

● quarterly variations in our results of operations;

● changes in government regulations;

● the announcement of acquisitions by us or our competitors;

● changes in general economic and political conditions;

● volatility in the financial markets;

● results of our operations and the operations of others in our industry;

● changes in interest rates;

● threatened or actual litigation and government investigations;

● the determination by the UK Government, announced in November 2018, to reduce maximum permitted bets on B2 gaming machines in the UK

to £2 effective as of April 2019;

30

 
 
 
  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
● the addition or departure of key personnel;

● actions taken by our stockholders, including the sale or disposition of their shares of our common stock; and

● differences  between  our  actual  financial  and  operating  results  and  those  expected  by  investors  and  analysts  and  changes  in  analysts’

recommendations or projections.

Broad market and industry factors may materially harm the market price of our securities irrespective of our operating performance. The stock market
in general, and NASDAQ in particular, have experienced price and volume fluctuations that have often been unrelated or disproportionate to the operating
performance of the particular companies affected. The trading prices and valuations of these stocks, and of our securities, may not be predictable. A loss of
investor confidence in the market for retail stocks or the stocks of other companies which investors perceive to be similar to the Company could depress
our stock price regardless of our business, prospects, financial condition or results of operations. A decline in the market price of our securities also could
adversely affect our ability to issue additional securities and our ability to obtain additional financing in the future.

Depending on the number of shares you hold and other factors, you may not be able to sell your shares at the times you prefer at desirable market

prices.

Our warrants trade in over-the-counter markets operated by OTC Markets Group which may limit the ability of investors to effect transactions in the

warrants.

Our warrants could expire worthless, the terms could be amended and we may redeem them at a time that is disadvantageous to holders.

Our warrants have an exercise price of $5.75 per one-half of one share ($11.50 per whole share), subject to adjustment, and may be exercised only for
a whole number of shares of our common stock. There is no guarantee that the warrants will be in-the-money when warrant holders choose to exercise their
warrants and they may expire worthless. The expiration date of the warrants is December 23, 2021.

In  addition,  the  warrant  agreement  between  Continental  Stock  Transfer  &  Trust  Company,  as  warrant  agent,  and  us  provides  that  the  terms  of  the
warrants may be amended without the consent of any holder in order to cure any ambiguity, correct any defective provision or to add or change a provision
with respect to a matter or question that the parties may deem necessary or desirable and that the parties deem not to adversely affect the interest of the
holders. Other modifications or amendments, including to increase the warrant exercise price or shorten the period of exercise, would require the approval
of the holders of at least 65% of the then outstanding warrants.

We also have the ability to redeem our warrants upon 30 days’ notice of redemption at a redemption price of $0.01 per warrant, provided that (i) the
last reported sale price of our common stock equals or exceeds $24.00 per share on any 20 trading days within the 30 trading-day period ending on the third
business day before we send the notice of such redemption and (ii) on the date we give notice of redemption and during the entire period thereafter until the
time the warrants are redeemed, there is an effective registration statement under the Securities Act covering the shares of our common stock issuable upon
exercise of the warrants and a current prospectus relating to them is available unless we have notified holders in the notice of redemption that we have
elected to require the warrants to be exercised on a cashless basis. Redemption of the outstanding warrants could force holders:

● to exercise their warrants and pay the exercise price therefor at a time when it may be disadvantageous for them to do so;

● to sell their warrants at the then-current market price when they might otherwise wish to hold their warrants; or

● to accept the nominal redemption price if their warrants remain unexercised on the redemption date regardless of the market value of the shares

underlying the warrants at the time of the redemption.

The redemption rights that we have under the warrant agreement do not extend to the private warrants provided they continue to be held by the initial

purchasers or their permitted transferees.

31

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sales of substantial numbers of our shares by our largest stockholders may adversely impact the market price of our shares.

Our three largest stockholders collectively hold approximately 58% of our common stock as of March 23, 2021. Our largest stockholder, Landgame
S.à.r.l, transferred its holdings of our common stock to a trust pursuant to a trust agreement dated December 23, 2020, the terms of which require the trustee
to dispose of such shares in public or private transactions over a period of time (the “Landgame Trust”). The Landgame Trust holds approximately 28% of
our outstanding common stock as of March 23, 2021. If any of our large stockholders sell substantial amounts of their shares in the public market, the
market price of our common stock could decrease significantly. In addition, the perception in the public market that the Landgame Trust or any of our other
large stockholders will sell shares of common stock could also depress our market price. A decline in the price of the shares of our common stock could
impede  our  ability  to  raise  capital  through  the  issuance  of  additional  shares  or  other  equity  securities.  Moreover,  any  such  decline  could  result  in  our
common stock trading at prices significantly below the price you paid.

We do not currently intend to pay dividends on our common stock.

We do not currently expect to pay cash dividends on our common stock and have not paid cash dividends on our common stock to date. Any future
dividend payments are within the absolute discretion of our board of directors and will depend upon, among other things, our results of operations, working
capital  requirements,  capital  expenditure  requirements,  financial  condition,  level  of  indebtedness,  contractual  restrictions  with  respect  to  payment  of
dividends, business opportunities, anticipated cash needs, provisions of applicable law and other factors that our board of directors may deem relevant.

Our  business  and  stock  price  may  suffer  if  securities  or  industry  analysts  do  not  publish  or  cease  publishing  research  or  reports  about  the
Company,  our  business,  or  our  sector,  or  if  they  change  their  recommendations  regarding  our  common  stock  adversely,  the  price  and  trading
volume of our common stock could decline.

The trading market for our common stock will be influenced by the research and reports that industry or securities analysts may publish about us, our
business, our sector, or our competitors. If securities or industry analysts do not continue to cover the Company, our stock price and trading volume would
likely be negatively affected. If any of the analysts who may cover the Company change their recommendation regarding our stock adversely, or provide
more favorable relative recommendations about our competitors, the price of our common stock would likely decline. If any analyst who may cover the
Company were to cease coverage of the Company or fail to regularly publish reports on the Company, we could lose visibility in the financial markets,
which could cause our stock price or trading volume to decline.

We may issue a significant number of shares of our common stock or other securities from time to time.

We may issue shares of our common stock or other securities from time to time as consideration for, or to finance, future acquisitions and investments
or for other capital needs. We cannot predict the size of future issuances of our shares or the effect, if any, that future sales and issuances of shares would
have on the market price of our common stock. If any such acquisition or investment is significant, the number of shares of common stock or the number or
aggregate principal amount, as the case may be, of other securities that we may issue may in turn be substantial and may result in additional dilution to our
stockholders. We may also grant registration rights covering shares of our common stock or other securities that we may issue in connection with any such
acquisitions and investments. On February 16, 2021, the company filed a registration statement pursuant to which the Company may offer and sell from
time to time, in one or more series, any one of the following securities of our company, for total gross proceeds up to $300,000,000:

● common stock;

● preferred stock;

● secured or unsecured debt securities consisting of notes, debentures or other evidences of indebtedness which may be senior debt securities, senior

subordinated debt securities or subordinated debt securities, each of which may be convertible into equity securities;

● warrants to purchase our securities;

● rights to purchase any of the foregoing securities; or

● units comprised of, or other combinations of, the foregoing securities.

32

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Anti-takeover provisions contained in our second amended and restated certificate of incorporation and bylaws, as well as provisions of Delaware
law, could impair a takeover attempt.

Our  second  amended  and  restated  certificate  of  incorporation  and  bylaws  contain  provisions  that  could  have  the  effect  of  delaying  or  preventing

changes in control or changes in our management without the consent of our board of directors. These provisions include:

● no cumulative voting in the election of directors, which limits the ability of minority stockholders to elect director candidates;

● the  exclusive  right  of  our  board  of  directors  to  elect  a  director  to  fill  a  vacancy  created  by  the  expansion  of  the  board  of  directors  or  the
resignation, death, or removal of a director with or without cause by stockholders, which prevents stockholders from being able to fill vacancies
on our board of directors;

● the ability of our board of directors to determine whether to issue shares of our preferred stock and to determine the price and other terms of those
shares,  including  preferences  and  voting  rights,  without  stockholder  approval,  which  could  be  used  to  significantly  dilute  the  ownership  of  a
hostile acquirer;

● limiting the liability of, and providing indemnification to, our directors and officers;

● the Court of Chancery of the State of Delaware as the exclusive forum for adjudication of disputes;

● controlling the procedures for the conduct and scheduling of stockholder meetings; and

● advance notice procedures that stockholders must comply with in order to nominate candidates to our board of directors or to propose matters to
be acted upon at a stockholders’ meeting, which may discourage or deter a potential acquirer from conducting a solicitation of proxies to elect the
acquirer’s own slate of directors or otherwise attempting to obtain control of the Company.

These provisions, alone or together, could delay hostile takeovers and changes in control of the Company or changes in our board of directors and

management.

As a Delaware corporation, we are also subject to provisions of Delaware law, including Section 203 of the Delaware General Corporation Law, which
prevents some stockholders holding more than 15% of our outstanding common stock from engaging in certain business combinations without approval of
the holders of substantially all of our outstanding common stock. Any provision of our second amended and restated certificate of incorporation or bylaws,
or Delaware law that has the effect of delaying or deterring a change in control could limit the opportunity for our stockholders to receive a premium for
their shares of our common stock and could also affect the price that some investors are willing to pay for our common stock.

Risks Relating to Economic and Political Conditions

Volatility or disruption in the financial markets could materially adversely affect our business and the trading price of our common stock.

Our business relies on stable and efficient financial markets. Any disruption in the credit and capital markets could adversely impact our ability to
obtain financing on acceptable terms. Volatility in the financial markets could also result in difficulties for financial institutions and other parties that we do
business with, which could potentially affect the ability to access financing under existing arrangements. We are exposed to the impact of any global or
domestic economic disruption, including any potential impact of the decision by the United Kingdom to exit the EU and the sovereign debt crises in certain
Eurozone countries where we do business. Our ability to continue to fund operating expenses, capital expenditures and other cash requirements over the
long  term  may  require  access  to  additional  sources  of  funds,  including  equity  and  debt  capital  markets,  and  market  volatility  and  general  economic
conditions may adversely affect our ability to access capital markets. In addition, the inability of our vendors to access capital and liquidity with which to
maintain their inventory, production levels and product quality and to operate their businesses, or the insolvency of our vendors, could lead to their failure
to deliver merchandise. If we are unable to purchase products when needed, our sales could be materially adversely affected. Accordingly, volatility or
disruption in the financial markets could impair our ability to execute our growth strategy and could have an adverse effect on the trading price of our
common stock.

33

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Currency exchange rate fluctuations could result in lower revenues, higher costs and decreased margins and earnings.

We  conduct  purchase  and  sale  transactions  in  various  currencies,  which  increases  our  exposure  to  fluctuations  in  foreign  currency  exchange  rates
globally. Additionally, there has been, and may continue to be, volatility in currency exchange rates as a result of the United Kingdom’s June 23, 2016
referendum in which voters approved Brexit and subsequent entry into and ratification of a withdrawal agreement as of January 29, 2020 followed by an
agreement of the terms of a trade and cooperation agreement effective as of December 31, 2020. It is possible that sovereign debt crises in certain Eurozone
countries could lead to the abandonment of the Euro and the reintroduction of national currencies in those countries. International revenues and expenses
generally are derived from sales and operations in various foreign currencies, and these revenues and expenses could be affected by currency fluctuations,
specifically  amounts  recorded  in  foreign  currencies  and  translated  into  USD  for  consolidated  financial  reporting,  as  weakening  of  foreign  currencies
relative  to  the  USD  will  adversely  affect  the  USD  value  of  the  Company’s  foreign  currency-denominated  sales  and  earnings.  Currency  exchange  rate
fluctuations could also disrupt the business of the independent manufacturers that produce our products by making their purchases of raw materials more
expensive and more difficult to finance. Foreign currency fluctuations could have an adverse effect on our results of operations and financial condition.

We may hedge other foreign currency exposures to lessen and delay, but not to completely eliminate, the effects of foreign currency fluctuations on our
financial results. Since the hedging activities are designed to lessen volatility, they not only reduce the negative impact of a stronger USD or other trading
currency, but they also reduce the positive impact of a weaker USD or other trading currency. Our future financial results could be significantly affected by
the value of the USD in relation to the foreign currencies in which we conduct business. The degree to which our financial results are affected for any given
time period will depend in part upon our hedging activities, and there can be no assurance that our hedging activities will be effective.

Global economic conditions could have an adverse effect on our business, operating results and financial condition.

The  uncertain  state  of  the  global  economy  continues  to  affect  businesses  around  the  world,  most  acutely  in  emerging  markets  and  developing
economies. If global economic and financial market conditions do not improve or deteriorate, the following factors could have an adverse effect on our
business, operating results and financial condition:

● Slower consumer spending  may  result  in  reduced  demand  for  our  products,  reduced  orders  from  retailers  for  our  products,  order  cancellations,

lower revenues, higher discounts, increased inventories and lower gross margins;

● In the future, we may be unable to access financing in the credit and capital markets at reasonable rates in the event we find it desirable to do so;

● We conduct transactions in  various  currencies,  which  increases  our  exposure  to  fluctuations  in  foreign  currency  exchange  rates  relative  to  the
USD. Continued volatility in the markets and exchange rates for foreign currencies and contracts in foreign currencies could have a significant
impact on our reported operating results and financial condition;

● Continued volatility in the availability and prices for commodities and raw materials we use in our products and in our supply chain could have an

adverse effect on our costs, gross margins and profitability;

● If operators or distributors  of  our  products  experience  declining  revenues  or  experience  difficulty  obtaining  financing  in  the  capital  and  credit
markets  to  purchase  our  products,  this  could  result  in  reduced  orders  for  our  products,  order  cancellations,  late  retailer  payments,  extended
payment terms, higher accounts receivable, reduced cash flows, greater expense associated with collection efforts and increased bad debt expense;

● If  operators  or  distributors  of  our  products  experience  severe  financial  difficulty,  some  may  become  insolvent  and  cease  business  operations,

which could negatively affect the sale of our products to consumers; and

● If contract manufacturers of  our  products  or  other  participants  in  our  supply  chain  experience  difficulty  obtaining  financing  in  the  capital  and
credit markets to purchase raw materials or to finance capital equipment and other general working capital needs, it may result in delays or non-
delivery of shipments of our products.

34

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
International hostilities, terrorist or cyber-terrorist activities, natural disasters, pandemics, and infrastructure disruptions could prevent us from
effectively serving our customers and thus adversely affect our results of operations.

Acts of terrorist violence, cyber-terrorism, political unrest, armed regional and international hostilities and international responses to these hostilities,
natural  disasters,  including  hurricanes  or  floods,  global  health  risks  or  pandemics  or  the  threat  of  or  perceived  potential  for  these  events  could  have  a
negative impact on us. These events could adversely affect our customers’ levels of business activity and precipitate sudden significant changes in regional
and global economic conditions and cycles. These events also pose significant risks to our employees and our physical facilities and operations around the
world, whether the facilities are ours or those of our third-party service providers or customers. By disrupting communications and travel and increasing the
difficulty of obtaining and retaining highly skilled and qualified personnel, these events could make it difficult or impossible for us to deliver products and
services to our customers. Extended disruptions of electricity, other public utilities or network services at our facilities, as well as system failures at our
facilities or otherwise, could also adversely affect our ability to serve our customers. We may be unable to protect our employees, facilities and systems
against  all  such  occurrences.  We  generally  do  not  have  insurance  for  losses  and  interruptions  caused  by  terrorist  attacks,  conflicts  and  wars.  If  these
disruptions prevent us from effectively serving our customers, our results of operations could be adversely affected.

We face risks and uncertainty arising from the United Kingdom’s withdrawal from the European Union.

Following from the United Kingdom’s public referendum vote to exit from the European Union in June 2016, a withdrawal agreement was signed by
both the United Kingdom and European Union and formally ratified as of January 29, 2020. In accordance with the terms of the agreement, the terms of a
trade  and  cooperation  agreement  were  agreed  between  officials  from  the  European  Union  and  United  Kingdom  on  December  31,  2020.  As  with  other
businesses  operating  in  the  UK  and  Europe,  the  measures  could  potentially  have  corporate  structural  consequences,  adversely  affect  manufacturing  and
other costs, adversely change tax benefits or liabilities in these or other jurisdictions and could disrupt some of the markets and jurisdictions in which we
operate. In addition, Brexit could lead to legal uncertainty and potentially divergent national laws and regulations as the United Kingdom determines which
European Union laws to replace or replicate. In addition, the announcement of Brexit has caused significant volatility in global stock markets and currency
exchange  rate  fluctuations,  including  the  strengthening  of  the  USD  against  some  foreign  currencies,  and  the  Brexit  negotiations  may  continue  to  cause
significant volatility. The outcomes of these provisional and further trade deal negotiations also may create global economic uncertainty, which may cause
customers and potential customers to monitor their costs and reduce their budgets for products and services. Any of these effects of Brexit, among others,
could materially adversely affect the business, business opportunities, results of operations, financial condition and cash flows of our Company.

ITEM 1B. UNRESOLVED STAFF COMMENTS.

None.

35

 
 
 
 
 
 
 
 
ITEM 2. PROPERTIES.

As of December 31, 2020, the Company occupied approximately 270,000 square feet of leased space in the United Kingdom, 3,300 square feet of

leased space elsewhere in Europe, 2,000 square feet in New York and 17,000 square feet in Kochi, India. The primary locations were as follows: 

● Approximately 40,000 square feet of office space on one floor in Burton-on-Trent, East Midlands, UK.

● Approximately 2,250 square feet of flexible office space in Manchester, UK.

● Approximately 120,000 square feet of administrative offices, workshop and warehousing in Bridgend, South Wales, UK.

● Approximately 11,000 square feet of office space across two leases in the same property in Leeds, Yorkshire, UK.

● Approximately 2,000 square feet of offices on one floor in Rome, Italy.

● Approximately 17,000 square feet of office space on one floor in Kochi, India.

● Approximately 3,200 square feet of office space on one floor in New York.

During the first half of 2021, we plan to consolidate the UK property estate and reduce the overall UK estate by a further 11,000 square footage.

ITEM 3. LEGAL PROCEEDINGS.

From time to time, the Company is involved in legal matters arising in the ordinary course of business. While the Company believes that such matters
are currently not material, there can be no assurance that matters arising in the ordinary course of business for which the Company is, or could be, involved
in litigation, will not have an adverse effect on its business, financial condition or results of operations.

ITEM 4. MINE SAFETY DISCLOSURES.

Not applicable.

36

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
PART II

ITEM  5.  MARKET  FOR  REGISTRANT’S  COMMON  EQUITY,  RELATED  STOCKHOLDER  MATTERS  AND  ISSUER  PURCHASES  OF
EQUITY SECURITIES.

Market Information

Our common stock is listed and traded on the Nasdaq Capital Market under the symbol “INSE”. Our public warrants trade on the over-the-counter

markets operated by OTC Markets Group under the symbol “INSEW”.

Holders

As of March 22, 2021, there were 52 holders of record of our common stock and 11 holders of record of our warrants.

Recent Sales of Unregistered Securities

None.

Purchases of Equity Securities by the Issuer and Affiliated Purchasers

None.

ITEM 6. SELECTED FINANCIAL DATA.

Not required.

ITEM 7. MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS

The following discussion and analysis of our financial condition and results of operations should be read in conjunction with the financial statements
and related notes thereto included elsewhere in this report. This discussion contains forward-looking statements that involve risks and uncertainties. Our
actual future results could differ materially from the historical results discussed below. Factors that could cause or contribute to such differences include,
but are not limited to, those identified below and those discussed in the section titled “Risk Factors” included elsewhere in this report.

Forward-Looking Statements

We make forward-looking statements in this Management’s Discussion and Analysis of Financial Condition and Results of Operations. For definitions
of the term Forward-Looking Statements, see the definitions provided in the Cautionary Note Regarding Forward-Looking Statements at the start of the
Annual Report on Form 10-K for the year ended December 31, 2020.

Segment Reporting Recharacterizations

For full information on this, see Part IV, Item 15, ‘Exhibits, Financial Statement Schedules’ Note 26 ’Segment Reporting and Geographic Information’.

Revenue

We generate revenue in four principal ways: i) on a participation basis, ii) on a fixed rental fee basis, iii) through product sales and iv) through software
license  fees.  Participation  revenue  generally  includes  a  right  to  receive  a  share  of  our  customers’  gaming  revenue,  typically  as  a  share  of  net  win  but
sometimes as a share of the handle or “coin in”.

Geographic Range

Geographically, a majority of our revenue is derived from, and majority of our non-current assets are attributable to our UK operations. The remainder

of our revenue is derived from, and non-current assets attributable to, Italy, Greece and the rest of the world.

37

 
 
 
 
 
 
 
 
 
 
 
 
 
  
 
 
 
 
 
 
 
 
 
 
For the twelve months ended December 31, 2020, we earned approximately 76.2% of our revenue in the UK, 8.5% in Greece, 4.3% in Italy and the
remaining 11.0% across the rest of the world. During the twelve months ended December 31, 2019, we earned approximately 67.6%, 13.5%, 10.6% and
8.3% of our revenue in those regions, respectively.

As of December 31, 2020, approximately 77%, 14%, 2%, and 7% of our non-current assets (excluding goodwill) were in those regions, respectively.

Foreign Exchange

Our results are affected by changes in foreign currency exchange rates as a result of the translation of foreign functional currencies into our reporting
currency and the re-measurement of foreign currency transactions and balances. The impact of foreign currency exchange rate fluctuations represents the
difference between current rates and prior-period rates applied to current activity. The largest geographic region in which we operate is the UK and the
British pound (“GBP”) is considered to be our functional currency. Our reporting currency is the U.S. dollar (“USD”). Our results are translated from our
functional currency of GBP into the reporting currency of USD using average rates for profit and loss transactions and applicable spot rates for period-end
balances. The effect of translating our functional currency into our reporting currency, as well as translating the results of foreign subsidiaries that have a
different functional currency into our functional currency, is reported separately in Accumulated Other Comprehensive Income.

During  the  twelve  months  ended  December  31,  2020,  we  derived  approximately  24%  of  our  revenue  from  sales  to  customers  outside  the  UK,

compared to 32% during the twelve months ended December 31, 2019.

In  the  section  “Results  of  Operations”  below,  currency  impacts  shown  have  been  calculated  as  the  current-period  average  GBP:USD  rate  less  the
equivalent average rate in the prior period, multiplied by the current period amount in our functional currency (GBP). The remaining difference, referred to
as functional currency at constant rate, is calculated as the difference in our functional currency, multiplied by the prior-period average GBP:USD rate. This
is not a U.S. GAAP measure, but is one which management believes gives a clearer indication of results. In the tables below, variances in particular line
items from period to period exclude currency translation movements, and currency translation impacts are shown independently.

Non-GAAP Financial Measures

We  use  certain  financial  measures  that  are  not  compliant  with  U.S.  GAAP  (“Non-GAAP  financial  measures”),  including  EBITDA  and  Adjusted
EBITDA, to analyze our operating performance. In this discussion and analysis, we present certain non-GAAP financial measures, define and explain these
measures and provide reconciliations to the most comparable U.S. GAAP measures. See “Non-GAAP Financial Measures” below.

Results of Operations

Our fiscal year begins on January 1 and ends on December 31 of each calendar year.

Our results are affected by changes in foreign currency exchange rates, primarily between our functional currency (GBP) and our reporting currency

(USD). In the twelve-month periods ended December 31, 2020 and December 31, 2019, the average GBP:USD rates were 1.29 and 1.28, respectively.

In  the  discussion  and  analysis  below,  any  reference  to  organic  variances  and  organic  growth  refers  to  variances  in  the  results  of  operations  of  the
Company excluding results from the NTG Acquisition for the nine-month period ended September 30, 2020, on a functional currency at constant rate basis.
As  a  result,  in  order  to  facilitate  a  like-for-like  comparison  between  the  twelve-month  periods  ended  December  31,  2020  and  December  31,  2019,
respectively, organic variances and organic growth refer to results of operations that only include results from the NTG Acquisition for the three-month
period ended December 31, 2020, and December 31, 2019. In addition, certain data may vary from the amounts presented in our consolidated financial
statements due to rounding.

38

 
 
 
 
 
 
  
 
 
 
 
 
 
  
Twelve Months ended December 31, 2020 compared to Twelve Months ended December 31, 2019

(In millions)

Revenue:
Service
Product

Total revenue

Cost of sales, excluding depreciation and amortization:

Cost of service
Cost of product

Selling, general and administrative expenses
Stock-based compensation
Acquisition and integration related transaction expenses
Depreciation and amortization

Net operating Income (Loss)

Other income (expense)
Interest income
Interest expense
Change in fair value of earnout liability
Change in fair value of derivative liability
Other finance income (expense)
Loss from equity method investee

Total other income (expense), net
Net loss from continuing operations before income

taxes

Income tax expense

Net loss

For the Twelve-Month
Period ended

    Variance    

Dec 31,
2020

Dec 31,
2019

2020 vs
2019

Variance
Total
Functional
Currency
%

Organic
Variance
%

Total
Variance
%

(0.6)%    
(35.3)%    
(4.8)%   

(17.8)%    
(42.5)%    
(25.4)%    
(48.6)%    
(0.2)%    
(16.6)%    
(237)%   

  $

178.7    $
21.1     
199.8     

134.5    $
18.9     
153.4     

(30.1)    
(14.4)    
(84.8)    
(4.8)    
(7.0)    
(52.3)    
6.4     

0.6     
(30.6)    
-     
-     
(4.7)    
(0.5)    
(35.2)    

(28.8)    
(0.4)    

(25.4)    
(12.9)    
(70.4)    
(9.0)    
(6.7)    
(42.0)    
(13.0)    

0.1     
(27.8)    
(2.3)    
3.0     
3.2     
(0.1)    
(23.9)    

(36.9)    
(0.1)    

44.2     
2.1     
46.4     

(4.7)    
(1.5)    
(14.4)    
4.2     
(0.3)    
(10.4)    
19.4     

0.5     
(2.8)    
2.3     
(3.0)    
(7.9)    
(0.5)    
(11.3)    

8.1     
(0.3)    

31.5%    
10.9%    
29.0%    

17.0%    
11.3%    
19.6%    
(47.9)%    
(0.2)%    
24.5%    
(141)%   

824%    
9.9%    
(100)%    
(100)%    
(256)%    
967%    
48.9%    

32.9%
11.3%
30.2%

18.3%
11.7%
20.5%
(47.0)%
4.1%
24.7%
(149)%

823%
9.9%
(100)%
(100)%
(247)%
900%
47.3%

(19.7)%    
198%    

(21.9)%
354%

  $

(29.2)   $

(37.0)   $

7.8     

(19.1)%   

(21.0)%

Exchange Rate - $ to £

1.29     

1.28     

Revenue

Total reported revenue for the twelve months ended December 31, 2020 increased by $46.4 million, or 30.2%, to $199.8 million on a reported basis.
This includes increases from Leisure of $19.8 million, Gaming of $19.0 million and Interactive of $8.6 million, partly offset by Virtual Sports decline of
$1.1 million. This growth includes Gaming revenue of $42.2 million remitted to us by two of our major UK customers, to which we were entitled because
of a UK tax ruling, which created a rebate of value added tax that had otherwise been incorrectly applied to certain gaming machines in their estate (the
“VAT-related revenue”) in the past. As our contracts with these customers are based on a revenue share after appropriate taxes, we are entitled to a pro rata
share of this tax rebate, which we have recorded as revenue during the period in line with accounting standards. Favorable currency movements accounted
for a $1.9 million impact. On a functional currency at constant rate basis, revenue increased by $44.4 million, or 29.0%, as detailed below:

● Gaming revenue increased by $17.6 million, comprised of an increase in Service revenue of $17.0 million and an increase in Product Sales of $0.6
million. The increase in Service revenue was comprised of $9.4 million in organic growth, including the VAT-related revenue of $40.9 million
(using  prior  year  exchange  rate),  and  $7.6  million  attributable  to  the  addition  of  the  NTG  Acquisition  for  the  nine  months  of  2020  ended
September  30  (not  reflected  in  organic  growth).  Excluding  the  VAT-related  revenue,  Service  revenue  would  have  declined  by  $31.5  million
primarily due to COVID-19, as many of our customers’ venues were closed during much of the period. Customer gross win also declined from the
comparative period, reflecting the impact of COVID-19, with shop closures occurring throughout the year and restrictions in place during much of
the time when venues were open (the “COVID-19 closures”).

39

 
 
 
 
 
 
 
 
   
   
   
 
 
 
 
 
   
     
     
     
 
   
 
   
 
 
   
     
     
     
 
   
 
   
 
   
     
     
     
 
   
 
   
 
   
   
   
      
      
      
  
   
  
   
  
   
   
   
   
   
   
   
   
      
      
      
  
   
  
   
  
   
  
   
   
  
   
   
  
   
   
  
   
   
  
   
   
  
   
   
  
   
   
  
   
   
  
   
 
   
      
      
      
  
   
  
   
  
  
   
 
   
      
      
      
  
   
  
   
  
   
      
  
   
  
   
  
  
 
 
 
● Virtual Sports revenue decreased by $1.2 million, or 3.5%. This decrease included a $8.5 million decrease in retail/land-based revenue primarily

as a result of the COVID-19 closures, partially offset by growth in Online Virtuals of $7.4 million.

● Interactive  revenue  increased  by  $8.5  million,  or  181%.  This  increase  was  comprised  of  $5.5  million  of  organic  growth  and  $3.1  million
attributable to the addition of the NTG Acquisition for the nine months of 2020 ended September 30 (not reflected in organic growth). Organic
growth was driven primarily by recurring revenue growth due to the increase in online demand as a result of the COVID-19 closures, the addition
of  new  customers  and  territories  and  the  consistent  launch  of  new  high-quality  content,  all  of  which,  we  believe,  has  led  to  our  enjoying  an
increase in market share.

● Leisure revenue increased by $19.6 million, comprised of an increase in Service revenue of $18.1 million and an increase in Product Sales of $1.5
million. The Service revenue increase was comprised of $32.6 million attributable to the addition of the NTG Acquisition for the nine months of
2020  ended  September  30  (not  reflected  in  organic  growth),  offset  by  a  $14.5  million  decline  in  revenue  due  to  the  impact  of  the  COVID-19
closures, as venues were closed during much of the period.

Cost of sales, excluding depreciation and amortization

Cost of sales, excluding depreciation and amortization, increased by $6.2 million, or 16.1%, on a reported basis, to $44.5 million, including the impact
of $0.4 million from unfavorable currency movements. Of this increase, $4.7 million was attributable to cost of Service and $1.5 million was attributable to
cost of Product sales. On a functional currency (at constant rate) basis, cost of sales increased by $5.8 million, or 15.1%, as detailed below:

● Gaming cost of sales decreased by $2.2 million, comprised of a decrease in Service costs of $2.6 million, partly offset by a $0.3 million increase in
Product costs. The Service cost decrease was driven primarily by a $4.0 million decrease due to the decline in cost of Service, offset by a $1.5
million increase attributable to the addition of the NTG Acquisition for the nine months of 2020 ended September 30 (not reflected in organic
growth).

● Virtual Sports cost of sales increased by $0.3 million, or 9.6%. This increase was driven by the organic growth of Online Virtuals.

● Interactive cost of sales increased by $1.2 million, or 166%. This increase was driven by $1.1 million from organic growth.

● Leisure cost of sales increased by $6.6 million, comprised of an increase in Service costs of $5.5 million and an increase in Product sales of $1.1
million.  The  Service  cost  increase  was  comprised  of  a  $7.4  million  increase  attributable  to  the  addition  of  the  NTG  Acquisition  for  the  nine
months of 2020 ended September 30 (not reflected in organic growth), offset by a $1.9 million decrease due to the organic revenue decline.

Selling, general and administrative expenses

SG&A  expenses  increased  by  $14.4  million,  or  20.5%,  on  a  reported  basis,  to  $84.8  million.  This  included  $0.7  million  of  unfavorable  currency
movements.  On  a  functional  currency  at  constant  rate  basis,  SG&A  increased  by  $13.8  million,  or  19.6%.  This  increase  was  comprised  of  incremental
SG&A expenses of $31.7 million attributable to the addition of the NTG Acquisition for the nine months of 2020 ended September 30 (not reflected in
organic  growth),  offset  by  a  $17.9  million  decrease  driven  primarily  by  temporary  furlough  savings  and  permanent  synergy  savings  realized  during  the
period.

Stock-based compensation

During the year ended December 31, 2020, the Company recorded an expense of $4.8 million with respect to outstanding awards. Of this expense, $0.2
million related to costs from awards made under a 2016 long term incentive plan, $4.5 million from awards made under the 2018 Plan and $0.1 million
related to costs from the vesting of awards in December 2020. All costs related to recurring costs. During the year ended December 31, 2019, the charge for
stock-based compensation was $9.0 million. Of this expense, $6.0 million related to costs from awards made under a 2016 long term incentive plan, $2.8
million from awards made under the 2018 Plan and $0.3 million related to costs from the vesting of awards in December 2019.

40

 
  
 
 
 
 
 
 
 
 
 
 
 
 
 
  
Acquisition and integration related transaction expenses

Acquisition related transaction expenses increased by $0.3 million to $7.0 million, on a reported basis. The entirety of the 2019 and the majority of the
2020  expenses  were  related  to  the  NTG  Acquisition  and  the  fees  associated  with  the  integration  of  this  transaction.  During  2020,  $0.6  million  of  costs
incurred related to potential merger and acquisition activity (outside of the NTG Acquisition) which did not come to fruition.

Depreciation and amortization

Depreciation and amortization increased by $10.4 million, or 24.7%, to $52.3 million on a reported basis. This included the impact of unfavorable
currency movements of $0.1 million. On a functional currency at constant rate basis, depreciation and amortization increased by $10.3 million, or 24.5%,
driven primarily by the addition of $17.3 million in depreciation and amortization attributable to the addition of the NTG Acquisition for the nine months of
2020 ended September 30 (not reflected in organic growth), offset by a reduction in depreciation and amortization of $7.0 million due to machines in the
UK estate and Italy, each within our Gaming segment, reaching fully depreciated status. Our future growth initiatives are focused on expanding our digital
and online gaming. Accordingly, we expect that depreciation and amortization expense will be reduced in future periods as our investments in digital and
online gaming are less capital intensive than our investments in gaming terminals.

Net operating profit

During the period, net operating income was $6.4 million compared to a net operating loss of $13.0 million in the prior period. The increase of $19.4
million in operating profit was attributable to an increase of $31.8 million in operating profit from organic growth, largely attributable to the VAT-related
income as well as growth in our Interactive segment, along with cost savings across our segments on an organic basis. This was offset by a decrease of
$12.9 million in operating income in businesses acquired through the NTG Acquisition. This increase also included a $0.4 million favorable impact from
foreign currency translation.

Interest expense

Net interest expense increased by $2.2 million in the year ended December 31, 2020 to $30.0 million, on a reported basis due to a $8.7 million increase
in debt interest offset by a $0.6 million decrease in bank interest paid and a $5.8 million decrease in debt fee amortization following the write-off of $7.3
million of debt fees in the year ended December 31, 2019 following the refinancing in October 2019.

Change in fair value of earnout liability

Due solely to changes in the share price ($6.51 at March 25, 2019 and $4.80 at December 31, 2018), the charge in the year ended December 31, 2019
from a change in the fair value of earnout liability was $2.3 million. On March 25, 2019, the shares relating to the earnout liability were issued. In the year
ended December 31, 2020, no gain or loss was recognized.

Change in fair value of derivative liability

Following the termination of the cross-currency swaps on October 1, 2019, there was no change in the fair values of derivative liabilities in the year
ended December 31, 2020. The current swaps qualify for hedge accounting and accordingly are not shown as derivative liability movements. For the year
ended December 31, 2019, the change in fair value of derivative liability was a $3.0 million credit.

Other finance income

Other finance income for the year ended December 31, 2020 resulted in a $4.7 million charge compared to a $3.2 million credit in the year ended
December  31,  2019.  This  variance  was  driven  by  movements  in  the  retranslation  with  respect  to  the  principal  balance  of  our  senior  debt  facilities.  In
addition,  the  year  ended  December  31,  2019  also  included  a  $3.2  million  benefit  from  the  GBP:USD  cross-currency  swap  which  was  terminated  on
October 1, 2019.

Income tax expense

Our effective tax rate for the period ended December 31, 2020 was 1.4% and our effective tax rate for the period ended December 31, 2019 was 0.2%.

Net loss

During the period, net loss was $29.2 million compared to a net loss of $37.0 million in the prior period. On a functional currency at constant rate

basis, net loss improved by $7.1 million, primarily due to the VAT-related income and growth in Interactive revenue.

41

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
 
 
Twelve Months ended December 31, 2020 compared to Twelve Months ended December 31, 2019 – Gaming Segment

We generate revenue from our Gaming segment through the selling and rental of our gaming machines. We receive rental fees for machines, typically
on a long-term contract basis, on both a participation and fixed fee basis. Our participation contracts are typically structured to pay us a percentage of net
win (defined as net revenue to our operator customers, after deducting player winnings, free bets or plays and any relevant regulatory levies) from gaming
terminals placed in our customers’ facilities. Typically, we recognize revenue from these arrangements on a daily basis over the term of the contract.

Revenue  growth  for  our  Gaming  business  is  principally  driven  by  the  number  of  operator  customers  we  have,  the  number  of  Gaming  machines  in

operation, the net win performance of the machines and the net win percentage that we receive pursuant to our contracts with our customers.

Gaming Segment, Key Performance Indicators

For the Twelve-Month
Period ended

Dec 31,
2020

Dec 31, 
2019

Variance

  2020 vs 2019  

%

Gaming
End of period installed base (# of terminals)
Total Gaming - Average installed base (# of terminals)
Participation - Average installed base  (# of terminals)
Fixed Rental - Average installed base  (# of terminals)
Service Only - Average installed base  (# of terminals)
Customer Gross Win per unit per day (1) (2)
Customer Net Win per unit per day (1) (2)
Inspired Blended Participation Rate
Inspired Fixed Rental Revenue per Gaming Machine per week
Inspired Service Rental Revenue per Gaming Machine per week
Gaming Long term license amortization £(‘m)
Number of Machine sales
Average selling price per terminal

  £
  £

  £
  £
  £

  £

31,515 
32,069 
30,165 
1,903 
21,015 
46.69 
34.57 

  £
  £
6.5%   
  £
  £
  £

26.33 
3.30 
5.1 
2,227 
4,495 

  £

32,520 
34,966 
33,297 
1,670 
6,681 
82.69 
58.41 

  £
  £
6.4%   
  £
  £
  £

11.51 
4.01 
4.0 
2,521 
4,588 

  £

(1,005)    
(2,897)    
(3,131)    
234 
14,334 
(36.00)    
(23.84)    
0.1%   
15 
(1)    
1.1 
(294)    
(93)    

(3.1)%
(8.3)%
(9.4)%
14.0%
214.6%
(43.5)%
(40.8)%
1.5%
128.8%
(17.7)%
27.6%
(11.7)%
(2.0)%

(1) Includes all Gaming terminals in which the company takes a participation revenue share across all territories 
(2) Includes all days of the year, including the days during which the Gaming terminals were not operating due to COVID-19 closures.

In the table above:

“End of Period Installed Base” is equal to the number of deployed Gaming terminals at the end of each period that have been placed on a participation
or  fixed  rental  basis.  Gaming  participation  revenue,  which  comprises  the  majority  of  Gaming  Service  revenue,  is  directly  related  to  the  participation
terminal installed base. This is the medium by which our customers generate revenue and distribute a revenue share to the Company. To the extent all other
KPIs and certain other factors remain constant, the larger the installed base, the higher the Company’s revenue would be for a given period. Management
gives careful consideration to this KPI in terms of driving growth across the segment. This does not include Service Only terminals. 

Revenue is derived from the performance of the installed base as described by the Gross and Net Win KPIs.

If the End of Period Installed Base is materially different from the Average Installed Base (described below), we believe this gives an indication as to
potential future performance. We believe the End of Period Installed Base is particularly useful for assessing new customers or markets, to indicate the
progress being made with respect to entering new territories or jurisdictions.

“Total Gaming - Average Installed Base” is the average number of deployed Gaming terminals during the period split by Participation terminals and
Fixed Rental terminals. Therefore, it is more closely aligned to revenue in the period. We believe this measure is particularly useful for assessing existing
customers or markets to provide comparisons of historical size and performance. This does not include Service Only terminals.

“Participation - Average Installed Base” is the average number of deployed Gaming terminals that generated revenue on a participation basis.

“Fixed Rental - Average Installed Base” is the average number of deployed Gaming terminals that generated revenue on a fixed rental basis.

“Service Only - Average Installed Base” is the average number of terminals that generated revenue on a Service only basis.

42

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
   
 
   
 
   
 
   
 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
 
   
   
  
 
 
 
 
 
 
 
 
 
 
“Customer Gross Win per unit per day” is a KPI used by our management to (i) assess impact on the Company’s revenue, (ii) determine changes in the
performance of the overall market and (iii) evaluate the impacts of regulatory change and our new content releases on our customers. Customer Gross Win
per unit per day is the average per unit cash generated across all Gaming terminals in which the Company takes a participation revenue share across all
territories in the period, defined as the difference between the amounts staked less winnings to players divided by the Average Installed Base in the period,
then divided by the number of days in the period.

Gaming revenue accrued in the period is derived from Customer Gross Win accrued in the period after deducting gaming taxes (defined as a regulatory

levy paid by the Customer to government bodies) and applying the Company’s contractual revenue share percentage.

Our  management  believes  Customer  Gross  Win  measures  are  meaningful  because  they  represent  a  view  of  customer  operating  performance  that  is
unaffected  by  our  revenue  share  percentage  and  allow  management  to  (1)  readily  view  operating  trends,  (2)  perform  analytical  comparisons  and
benchmarking between customers and (3) identify strategies to improve operating performance in the different markets in which we operate.

“Customer Net Win per unit per day” is Customer Gross Win per unit per day after giving effect to the deduction of gaming taxes.

“Inspired Blended Participation Rate” is the Company’s average revenue share percentage across all participation terminals where revenue is earned on

a participation basis, weighted by Customer Net Win per unit per day.

“Inspired Fixed Rental Revenue per Gaming Machine per week” is the Company’s average fixed rental amount across all fixed rental terminals where

revenue is generated on a fixed fee basis, per unit per week.

“Inspired  Service  Rental  Revenue  per  Gaming  Machine  per  week”  is  the  Company’s  average  service  rental  amount  across  all  service  only  rental

terminals where revenue is generated on a service only fixed fee basis, per unit per week.

“Gaming Long term license amortization” is the upfront license fee per terminal which is typically spread over the life of the terminal.

Our overall Gaming revenue from terminals placed on a participation basis can therefore be calculated as the product of the Participation - Average
Installed Base, the Customer Net Win per unit per day, the number of days in the period, and the Inspired Blended Participation Rate, which is equal to
“Participation Revenue”.

“Number of Machine sales” is the number of terminals sold during the period.

“Average selling price per terminal” is the total revenue in GBP of the Gaming terminals sold divided by the “number of Machine sales”.

Gaming Segment, Recurring Revenue

Set forth below is a breakdown of our Gaming recurring revenue. Gaming recurring revenue consists principally of Gaming participation revenue and

fixed rental revenue.

(In £ millions)

Gaming Recurring Revenue
Total Gaming Revenue

Gaming Participation Revenue
Gaming Other Fixed Fee Recurring Revenue
Gaming Long term License amortization
Total Gaming Recurring Revenue *
Gaming Recurring Revenue as a % of Total Gaming Revenue †

For the Twelve-Month Period
ended

Dec 31,
2020

Dec 31,
2019

Variance

  2020 vs 2019  

%

  £

  £
  £
  £
  £

85.1 

  £

71.4 

  £

13.7 

  £
25.1 
  £
7.5 
  £
5.1 
37.8 
  £
44.4%   

  £
44.8 
  £
4.2 
  £
4.0 
53.0 
  £
74.2%   

(19.6)
3.3 
1.1 
(15.2)
(29.8)%   

19.2%

(43.8)%
79.6%
27.6%
(28.6)%

* Does not reflect VAT-related revenue
†

Total Gaming Revenue for the twelve-month period ended December 31, 2020 includes the £32.0 million for one time VAT-related revenue, which is
not reflected in Gaming Recurring Revenue for that period. Excluding VAT-related revenue, Gaming Recurring Revenue was 71.2% of Total Gaming
Revenue for such period.

43

 
 
 
 
 
 
 
 
 
 
 
 
 
 
   
 
 
 
 
 
 
 
 
 
 
 
 
   
 
   
 
   
 
 
  
 
   
 
   
 
   
 
 
  
   
 
   
  
   
  
   
  
   
 
   
  
   
  
   
  
   
  
   
   
   
   
   
  
 
 
In the table above:

“Gaming Participation Revenue” includes our share of revenue generated from (i) our Gaming terminals placed in gaming and lottery venues; and (ii)

licensing of our game content and intellectual property to third parties.

“Gaming Other Fixed Fee Recurring Revenue” includes service revenue in which the Company earns a periodic fixed fee on a contracted basis.

“Gaming Long term license amortization” – see the definition provided above

“Total Gaming Recurring Revenue” is equal to Gaming Participation Revenue plus Gaming Other Fixed Fee Recurring Revenue.

Gaming Segment, Service Revenue by Region

Set  forth  below  is  a  breakdown  of  our  Gaming  service  revenue  by  geographic  region.  Gaming  service  revenue  consists  principally  of  Gaming
participation revenue, Gaming other fixed fee revenue, Gaming long term license amortization and Gaming other non-recurring revenue. See “— Gaming
Segment Revenue” below for a discussion of gaming service revenue between the periods under review.

Gaming Service Revenue by Region

For the Twelve-Month
Period ended

Variance

Dec 31,
2020

Dec 31,
2019

    2020 vs 2019    

Organic 
Variance %  

Variance
Total
Functional 
Currency %  

Total 
Variance %  

  $
  $

  $

26.7    $
42.2     
6.4     
2.1     
14.3     
0.6     
92.2    $

40.8    $
-    $
7.0     
7.9     
17.4     
0.7     
73.8    $

(14.1)    
42.2     
(0.6)    
(5.8)    
(3.0)    
(0.2)    
18.4     

(43.8)%   
- 
(61.4)%   
(73.8)%   
(18.1)%   
(47.6)%   
12.8%    

(34.5)%   
- 
(9.9)%   
(73.8)%   
(18.1)%   
(23.0)%   
23.1%    

(34.5)%
- 
(8.9)%
(73.6)%
(17.5)%
(22.5)%
25.0%

(In millions)

Service Revenue:

UK Licensed Betting Offices
UK VAT - Related Revenue
UK Other
Italy
Greece
Rest of the World
Total service revenue

Exchange Rate - $ to £

1.30     

1.28     

Note: Exchange rate in the table is calculated by dividing the USD total service revenue by the GBP total service revenue, therefore this could be slightly
different from the average rate during the period depending on timing of transactions.

Gaming Segment, key events that affected results for the Twelve Months ended December 31, 2020

During the period, Customer Gross Win per unit per day in the total UK market (including non- Licensed Betting Offices markets) declined by 32.9%.
This  decline  was  primarily  due  to  the  shutdowns  and  tier  restrictions  of  UK  LBO  retail  venues  related  to  the  COVID-19  closures  during  the  period.
Additionally, during the first quarter of 2019, our customers experienced strong performance compared to the first quarter of 2020 because the period pre-
dated the reduction in maximum permitted bets on B2 gaming machines in the UK, effective as of April 1, 2019 (“the Triennial Implementation”).

The recently acquired manufacturing business which we purchased as part of the NTG Acquisition forms part of the new Gaming segment. During the
second  quarter  of  2020,  the  Gaming  group  reduced  its  manufacturing  facilities  from  three  to  one  which  has  enabled  us  to  achieve  significant  synergy
savings in terms of both staff and non-staff costs. This change is expected to result in a lower cost base and in a more efficient business moving forward.

44

 
 
 
 
 
 
 
 
 
  
 
 
   
   
 
 
 
   
 
 
 
    
    
    
  
 
  
 
  
 
 
    
    
    
  
 
  
 
  
 
    
    
    
  
 
  
 
  
   
   
   
   
   
   
 
   
      
      
      
  
   
  
   
  
   
      
  
   
  
   
  
 
  
 
 
 
Inspired  received  VAT-related  revenue  of  $9.7  million  and  $32.5  million  in  July  2020  and  November  2020,  respectively,  from  two  major  UK

customers. Both payments have been recorded as revenue in our results.

During the period, a two-year contract extension was agreed for the supply of product, platform, content and service with a major UK LBO customer.

The agreement includes no requirement for additional machine capital expenditure and represents an improvement in our revenue share terms.

In the UK Electronic Table Games (ETG) market, we sold 157 “Sabre Hydra” terminals to a major casino customer. These terminals were installed

during the third and fourth quarters of 2020.

In the Italian market, Inspired sold 774 existing installed VLTs to Sisal in the fourth quarter 2020 with a further 850 existing installed VLTs agreed to

be sold in 2021 as part of our strategy to focus on technology and games in Italy rather than on hardware operations.

During the period, Inspired sold 313 “Valor™” terminals to a number of customers in Illinois, increasing the total number of North American unit sales
since launch in December 2019 to 429. Retail venues in Illinois were shut down in the second quarter due to COVID-19, which negatively impacted sales
during this period as well as during the third and fourth quarters of 2020.

In  August  2020,  Inspired  signed  an  agreement  with  the  Western  Canada  Lottery  Corporation  (“WCLC”)  to  enter  its  second  jurisdiction  in  North
America. Inspired delivered 100 “Valor™” terminals to WCLC. We anticipate recognizing a product sale for these terminals during the second quarter of
2021.

In Italy, Customer Net Win per unit per day (in EUR) decreased by 72.8% vs the comparable period, primarily driven by the impact of COVID-19

closures, an increase in gaming tax on value played of 0.6% and the impact of card readers implemented in January 2020.

In Greece, Customer Gross Win per unit per day (in EUR) decreased by 39.6% primarily driven by the impact of COVID-19 closures. These closures

resulted in retail venues being closed for an aggregate of over five months of the year during the second and fourth quarters of 2020.

Across  our  entire  estate,  Customer  Gross Win  per  unit  per  day  (in  our  functional  currency,  GBP)  decreased  by  £36.00,  or  43.5%,  primarily  due  to
COVID-19 closures during the second and fourth quarters, which resulted in the closure of retail venues, along with the introduction of card readers and
increased taxes in the Italian market. The blended participation rate increased by 0.1% to 6.5%.

Gaming Segment, Twelve Months ended December 31, 2020 compared to Twelve Months ended December 31, 2019

For the Twelve-Month
Period ended

    Variance    

Dec 31,
2020

Dec 31,
2019

2020 vs
2019

Variance
Total
Functional
Currency
%

Organic
Variance
%

Total
Variance
%

(In millions)

Revenue:
Service
Product
Total revenue

  $
  $
  $

92.2    $
18.3    $
110.5    $

73.8    $
17.7     
91.5     

Cost of sales, excluding depreciation and amortization:    

Cost of service
Cost of product
Total cost of sales

(15.7)   $
(12.4)   $
(28.1)   $

(18.1)    
(12.0)    
(30.1)    

18.4     
0.6     
19.0     

2.4     
(0.4)    
2.0     

12.8%    
(36.3)%    
3.3%    

23.1%    
3.1%    
19.2%    

25.0%
3.5%
20.8%

(22.2)%    
(45.1)%    
(31.3)%   

(14.2)%    
2.9%    
(7.4)%   

(13.2)%
3.3%
(6.6)%

Selling, general and administrative expenses

(24.5)   $

(29.7)    

5.1     

(38.6)%    

(18.1)%    

(17.3)%

Stock-based compensation

(0.8)   $

(1.0)    

0.3     

(15.7)%    

(9.4)%    

(24.6)%

Depreciation and amortization

(27.6)   $

(30.4)    

2.8     

(21.2)%    

(9.5)%    

(9.1)%

Net operating Income (Loss)

  $

29.5    $

0.3    $

29.2     

10,241%    

9,448%    

10,345%

Exchange Rate - $ to £

1.30     

1.28     

Note: Exchange rate in the table is calculated by dividing the USD total revenue by the GBP total revenue, therefore this could be slightly different from
the average rate during the period depending on timing of transactions.

45

 
  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
   
   
   
 
 
 
 
 
   
     
     
     
 
   
 
   
 
 
   
     
     
     
 
   
 
   
 
   
     
     
     
 
   
 
   
 
 
   
      
      
      
  
   
  
   
  
      
      
      
  
   
  
   
  
   
   
   
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
 
   
      
      
      
  
   
  
   
  
   
      
  
   
  
   
  
  
 
Gaming Segment Revenue

During the period, Gaming revenue increased by $19.0 million, or 20.8%, to $110.5 million on a reported basis. This increase was due, partially, to

favorable currency movements of $1.5 million. On a functional currency at constant rate basis, Gaming revenue increased by $17.6 million, or 19.2%.

Service revenue increased by $18.4 million on a reported basis. Favorable currency movements accounted for $1.4 million. On a functional currency
(at  constant  rate)  basis,  Gaming  Service  revenue  increased  by  $17.0  million,  or  23.1%,  to  $92.2  million.  This  was  driven  by  a  $7.6  million  increase
attributable to the addition of the NTG Acquisition for the nine months of 2020 ended September 30 (not reflected in organic growth) and $9.4 million in
organic growth. This organic growth was primarily due to the VAT-related revenue of $40.9 million. This was partly offset by a decline in UK LBO of
$17.9 million primarily driven by COVID-19 closures throughout the period, and the fact that first quarter 2019 revenue was not impacted by triennial
stakes and prizes changes. Italy and Greece had revenue declines of $5.9 million and $3.1 million, respectively, driven by tax and card reader changes in
Italy, as well as COVID-19 closures.

Product revenue increased by $0.6 million to $18.3 million on a reported basis. On a functional currency (at constant rate) basis, the revenue increase
was $0.6 million, or 3.1%. This increase was driven by $6.9 million attributable to the addition of the NTG Acquisition for the nine months of 2020 ended
September 30 (not reflected in organic growth), partly offset by a decline in Product sales of $6.4 million. This decrease was due to a reduction of Product
sales in the UK market of $3.9 million from SSBTs (Self Service Betting Terminals), $1.0 million from “Prismatic” machines, $0.9 million from “AWP”
machines and $0.7 million from “Flex Cabinets” as well as the reduction of “Sabre Hydra” sales of $1.1 million. This was partly offset by an increase in
North America “Valor™” sales of $2.6 million.

Gaming Segment Operating Income

Cost of sales (excluding depreciation and amortization) decreased by $2.0 million to $28.1 million on reported basis, which included adverse currency

movements of $0.2 million. On a functional currency (at constant rate) basis, Gaming cost of sales decreased by $2.2 million, or 7.4%.

Service  cost  of  sales  decreased  by  $2.4  million  to  $15.7  million  on  a  reported  basis,  including  adverse  currency  movements  of  $0.2  million.  On  a
functional currency at constant rate basis, Service cost of sales decreased by $2.6 million, or 14.2%, driven by $4.0 million lower costs due to the decline in
Service revenue related to the COVID-19 closures, partly offset by an increase of $1.5 million in costs attributable to the addition of the NTG Acquisition
for the nine months of 2020 ended September 30 (not reflected in organic growth).

Product cost of sales increased by $0.4 million to $12.4 million on a reported basis, which included adverse currency movements of $0.1 million. On a
functional currency basis this increase was $0.3 million, due to a $5.7 million increase attributable to the addition of the NTG Acquisition for the nine
months of 2020 ended September 30 (not reflected in organic growth), partially offset by a decline in Product cost of sales of $5.4 million.

Gaming SG&A expense declined by $5.1 million on a reported basis. This decrease includes the impact of unfavorable currency movements of $0.2
million.  On  a  functional  currency  (at  constant  rate)  basis,  Gaming  SG&A  decreased  by  $5.4  million,  or  18.1%.  This  was  driven  by  an  $11.5  million
decrease attributable to reduced staffing costs related to both staff reductions and reduced salaries implemented due to the COVID-19 closures as well as
cost savings synergies. This was partially offset by an increase of $6.1 million attributable to the addition of the NTG Acquisition for the nine months of
2020 ended September 30 (not reflected in organic growth).

Depreciation and amortization declined by $2.8 million on a reported basis, or 9.1%. This included the impact of unfavorable currency movements of
$0.1 million. On a functional currency at constant rate basis, Gaming depreciation and amortization decreased by $2.9 million, or 9.5%. This was driven by
a $6.4 million decrease due to the machines in the UK estate and Italy reaching fully depreciated status, partially offset by additional depreciation from new
machines in the Greek estate as well as an increase of $3.6 million attributable to the addition of the NTG Acquisition for the nine months of 2020 ended
September 30 (not reflected in organic growth).

Operating income increased by $29.2 million on a reported basis, from $0.3 million to $29.5 million. This was primarily due to the VAT-related income

and favorable currency movements of $1.0 million. 

46

 
 
 
 
 
 
 
 
 
 
 
 
 
Virtual Sports Segment, Twelve Months ended December 31, 2020 compared to Twelve Months ended December 31, 2019

We generate revenue from our Virtual Sports segment through the licensing of our products. We receive fees in exchange for the licensing of our
products, typically on a long-term contract basis, on a participation basis. Our participation contracts are typically structured to pay us a percentage of net
win (defined as net revenue to our operator customers, after deducting player winnings, free bets or plays and other promotional costs and any relevant
regulatory levies) from Virtual Sports content placed on our customers’ websites or in our customers’ facilities. Typically, we recognize revenue from these
arrangements on a daily basis over the term of the contract.

Revenue growth for our Virtual Sports segment is principally driven by the number of customers we have, the net win performance of the games

and the net win percentage that we receive pursuant to our contracts with our customers.

Virtual Sports Segment, Key Performance Indicators 

Virtuals

No. of Live Customers at the end of the period
Average No. of Live Customers
Total Revenue (£‘m)
Total Revenue £‘m - Retail
Total Revenue £‘m - Online Virtuals

In the table above:

For the Twelve-Month
Period ended

Dec 31,
2020

Dec 31,
2019

Variance

    2020 vs 2019    

%

58     
61     
25.2    £
9.5    £
15.7    £

60     
62     
26.1    £
16.2    £
10.0    £

(2)    
(1)    
(0.9)    
(6.7)    
5.8     

(3.3)%
(2.0)%
(3.5)%
(41.3)%
57.7%

  £
  £
  £

“No. of Live Customers at the end of the period” and “Average No. of Live Customers” represent the number of customers from which there is Virtual

Sports revenue at the end of the period and the average number of customers from which there is Virtual Sports revenue during the period, respectively.

“Total Revenue (£m)” represents total revenue for the Virtual Sports segment, including recurring and upfront service revenue. Total revenue is also
divided between “Total Revenue (£m) – Retail,” which consists of revenue earned through players wagering at Virtual Sports venues, “Total Revenue (£m)
– Online Virtuals,” which consists of revenue earned through players wagering on Virtual Sports online,

Virtual Sports Segment, Recurring Revenue

Set forth below is a breakdown of our Virtual Sports recurring revenue.

For the Twelve-Month
Period ended

Dec 31,
2020

Dec 31,
2019

Variance

  2020 vs 2019  

%

(In £ millions)

Virtual Sports Recurring Revenue
Total Virtual Sports Revenue

Recurring Revenue - Retail Virtuals
Recurring Revenue - Online Virtuals
Total Virtual Sports Long term -license amortization
Total Virtual Sports Recurring Revenue
Virtual Sports Recurring Revenue as a Percentage of Total Virtual Sports

Revenue

  £

  £
  £
  £
  £

25.2 

  £

26.1 

  £

8.4 
13.8 
1.5 
23.7 

  £
  £
  £
  £

14.4 
9.1 
1.9 
25.3 

  £
  £
  £
  £

(0.9)

(6.0)
4.7 
(0.3)
(1.7)

(3.5)%

(41.8)%
51.6%
(18.7)%
(6.6)%

93.9%   

97.0%   

(3.0)%   

“Recurring  Revenue”  includes  our  share  of  revenue  generated  from  (i)  our  Virtual  Sports  products  placed  with  operators;  (ii)  licensing  our  game

content and intellectual property to third parties; and (iii) our games on third-party online gaming platforms that are interoperable with our game servers.

“Virtual Sports Long term license amortization” is the upfront license fee which is typically spread over the life of the contract

47

 
 
 
 
 
 
 
 
   
 
 
 
   
 
   
      
      
      
  
 
   
      
      
      
  
   
   
  
 
 
  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
   
 
   
 
   
 
 
  
 
   
 
   
 
   
 
 
  
   
  
   
  
   
  
   
  
   
 
   
  
   
  
   
  
   
  
   
   
   
   
   
  
 
 
 
Virtual Sports Segment, key events that affected results for the Twelve Months ended December 31, 2020

Most retail territories, including the UK, Italy, Greece and Belgium, were in either full or partial lockdown due to COVID-19 for a portion of the year,
resulting in a $7.8 million recurring revenue decline year over year. There was also a decline of $1.0 million from the unwind of historical license fees
terminating in 2019 which did not recur in 2020. This decline was offset by an increase in online virtual recurring revenues of $6.1 million and an increase
in project revenue of $1.6 million.

Virtual Events

The Virtual Grand National was broadcast in April 2020 on prime-time UK television to replace the live race, which was not held due to the COVID-
19 closures. Over four million viewers tuned in to watch the event. The event was run as a charity event, ultimately generating over $3.0 million for the
National Health Service (“NHS”) COVID-19 charity from various operators.

The Virtual Kentucky Derby Triple Crown Showdown race aired on May 2, 2020 on NBC. The race featured 13 all-time great Triple Crown winners.

The event was held to raise money for COVID-19 relief.

The Virtual “Greatest Ever Cox Plate” commissioned by GVC Australia was streamed live online on October 23, 2020.

On November 3, 2020, The Lexus Melbourne Cup Race of Dreams was broadcast live across Australia on Network 10.

Customers

In  April  2020,  Inspired  launched  Online Virtual  Soccer,  Horses  and  Greyhounds  products  with  Ladbrokes  Belgium  which  was  our  first  launch  that

utilized our own Cloud platform via Amazon Web Services.

In June 2020, Retail Virtuals products were deployed in Malta via Intralot with Maltco, the Maltese lottery.

During the third quarter of 2020, Online Virtuals were deployed with several GVC websites including BWIN, Sportingbet and Partypoker.

In New Jersey, Online Virtuals products were launched during the third quarter of 2020 with DraftKings, our first deployment in North America via

our proprietary Virtuals Plug and Play platform.

In  September  2020,  our  Online  Virtuals  products  were  launched  via  our  new  Virtuals  Plug  and  Play  platform  in  Turkey  with  Misli,  a  major  online

operator.

In December 2020, Online Virtuals were launched with Fortuna’s brand Casa Pariurilor, a major online brand in the Romanian market.

During  2020,  Virtual  Plug  and  Play  launched  with  numerous  RGS  aggregators  including  Scientific  Games,  SBTech,  iForium  and  Playtech  and  on

social channels with Fendoff.

The overall number of live customers declined from 60 to 58 during the period as we re-focused our business on our highest value customers.

Products

In June 2020, OPAP launched our brand-new proprietary V-Play Soccer 3.0 product in Greece with significantly improved graphics, betting markets

and overall design.

OPAP subsequently launched our brand-new proprietary V-Play Basketball product in October 2020.

Our Virtual Interactive division launched V-Play Basketball and our NFL Alumni V-Play Football product with Bet365 in New Jersey. Our new V-Play

Basketball product and an additional stream of V-Play Cricket were also launched with Bet365.com during the year.

In December 2020 we increased our language capability by adding multiple new languages to our Virtual Sports products.

48

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
For the Twelve-Month
Period ended

    Variance 

Dec 31,
2020

Dec 31,
2019

    2020 vs 2019    

Organic
Growth %  

Variance
Total
Functional
Currency %  

Total

Growth %  

(In millions)

Service Revenue

  $

32.4    $

33.4    $

(1.1)    

(3.5)%    

(3.5)%    

(3.2)%

Cost of service

(2.9)    

(2.6)    

(0.3)    

9.6%    

9.6%    

9.7%

Selling, general and administrative

expenses

(4.4)    

(6.0)    

1.7     

(28.6)%    

(28.6)%    

(27.7)%

Stock-based compensation

(0.4)    

(0.6)    

0.1     

(22.1)%    

(22.1)%    

(22.7)%

Depreciation and amortization

(3.7)    

(2.6)    

(1.1)    

44.0%    

44.0%    

43.8%

Net operating Income (Loss)

  $

21.0    $

21.6    $

(0.7)    

(3.4)%   

(3.4)%   

(3.1)%

Exchange Rate - $ to £

1.28     

1.28     

Note: Exchange rate in the table is calculated by dividing the USD service revenue by the GBP service revenue, therefore this could be slightly different
from the average rate during the period depending on timing of transactions.

Virtual Sports Segment revenue.

During the period, revenue decreased by $1.1 million, or 3.2%, on a reported basis. This increase includes the impact of favorable currency movements
of $0.1 million. On a functional currency (at constant rate) basis, revenue decreased by $1.2 million, or 3.5%. This decrease was driven by an $8.5 million
decrease in retail revenue due to COVID-19 closures. This decline was partially offset by growth in Online Virtuals of $7.4 million.

Virtual Sports Segment operating income.

Cost of Service increased by $0.3 million to $2.9 million on a reported basis, with no impact from currency movements. This was driven by the growth

of Online Virtuals, in line with the revenue increase for the period.

SG&A expenses decreased by $1.7 million on a reported basis, with no impact from currency movements. This decrease was driven by staff-related

cost savings from the Covid-19 closures related furlough scheme and reduction in staff salaries.

Depreciation and amortization increased by $1.1 million on a reported basis, with no impact from currency movements. This increase was due to new

projects going live in the period.

Operating  profit  decreased  by  $0.7  million  on  a  reported  basis  which  included  the  impact  of  favorable  currency  movements  of  $0.1  million.  On  a
functional currency (at constant rate) basis operating profit decreased by $0.7 million. This was primarily due to the decrease in revenues resulting from
COVID-19 closures and the increase in depreciation and amortization, partly offset by the reduction in SG&A expenses.

49

 
  
 
 
   
 
 
 
   
 
 
   
     
     
     
 
   
 
   
 
 
   
     
     
     
 
   
 
   
 
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
 
   
      
      
      
  
   
  
   
  
   
      
  
   
  
   
  
 
 
  
 
 
 
 
 
  
Interactive Segment, Twelve Months ended December 31, 2020 compared to Twelve Months ended December 31, 2019

We  generate  revenue  from  our  Interactive  segment  through  the  licensing  of  our  products.  We  receive  fees  in  exchange  for  the  licensing  of  our
products, typically on a long-term contract basis, on a participation basis. Our participation contracts are typically structured to pay us a percentage of net
win (defined as net revenue to our operator customers, after deducting player winnings, free bets or plays and other promotional costs and any relevant
regulatory levies) from Interactive content placed on our customers’ websites. Typically, we recognize revenue from these arrangements on a daily basis
over the term of the contract.

Revenue growth for our Interactive segment is principally driven by the number of customers we have, the number of live games, the net win

performance of the games and the net win percentage that we receive pursuant to our contracts with our customers.

Interactive Segment, Key Performance Indicators

Interactive

No. of Live Customers at the end of the period
Average No. of Live Customers
No. of Live Games at the end of the period
Average No. of Live Games
Total Revenue (£‘m)

In the table above:

For the Twelve-Month
Period ended

Dec 31,
2020

Dec 31,
2019

Variance

    2020 vs 2019    

%

92     
80     
208     
196     
10.3    £

54     
44     
171     
162     
3.7    £

38     
36     
37     
34     
6.7     

70.4%
82.3%
21.6%
21.3%
181%

  £

“No.  of  Live  Customers  at  the  end  of  the  period”  and  “Average  No.  of  Live  Customers”  represent  the  number  of  customers  from  which  there  is

Interactive revenue at the end of the period and the average number of customers from which there is Interactive revenue during the period, respectively.

  “No.  of  Live  Games  at  the  end  of  the  period”  and  “Average  No.  of  Live  Games”  represents  the  number  of  games  from  which  there  is  Interactive

revenue at the end of the period and the average number of games from which there is Interactive revenue during the period, respectively.

“Total Revenue (£m)” represents total revenue for the Interactive segment, including recurring and upfront service revenue.

Interactive Segment, Recurring Revenue

Set forth below is a breakdown of our Interactive recurring revenue which consists principally of Interactive participation revenue. See "— Interactive

Segment Revenue" below for a discussion of Interactive service revenue between the periods under review.

For the Twelve-Month
Period ended

Dec 31,
2020

Dec 31,
2019

Variance

  2020 vs 2019  

%

(In £ millions)

Interactive Recurring Revenue
Total Interactive Revenue

Total Recurring Revenue - Interactive
Interactive Recurring Revenue as a Percentage of Total Interactive Revenue

  £

  £

10.3 

  £

3.7 

  £

6.7 

10.2 
  £
98.9%   

3.6 
  £
96.7%   

6.7 
2.2%   

181%

187%

Interactive Segment, key events that affected results for the Twelve Months ended December 31, 2020

Customers

North America

In New Jersey, launches with Draftkings, Resorts Casino and WSOP drove significant growth during the year. In addition, our business experienced

strong growth from our existing customer base.

In Mexico we deployed Interactive content with Caliente further enhancing our North American footprint.

50

 
 
 
 
 
 
 
 
   
 
 
 
   
 
 
    
 
   
      
 
 
 
    
 
   
      
 
   
   
   
   
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
 
  
 
  
 
  
 
 
  
 
  
 
  
 
  
 
  
 
  
 
  
 
  
   
 
   
  
   
  
   
  
   
  
   
   
  
 
 
  
 
 
 
Europe

The addition of the Sky Vegas brand and new customers 888 and Kindred have performed exceptionally well during the year, with 888 launching in
Casino, Bingo, Germany, NJ, Spain and Sweden, with Italy following in 2021.  The three operators generated 9.6% of our gross Interactive Revenue for the
year, including 12.3% during the fourth quarter of 2020.

Launches with OPAP and Stoiximan in Greece and Boylesports in Ireland enhanced our presence outside the core UK market.

Content

During the second quarter, our Summer blockbuster titles, Reel King Megaways and Centurion Megaways were launched, utilizing brands we obtained

as part of the NTG Acquisition. Both titles have seen strong performance and contributed significantly to growth in 2020.

During the year we had several seasonal content launches that benefitted from priority positioning and promotional activity from our customers. These
launches include Chocolate Cashpots, Book of Independence, Book of Halloween and three Christmas titles: Santa King Megaways, Christmas Cashpots
and Santa Stacked Freespins.

For the Twelve-Month
Period ended

 Variance

Dec 31,
2020

Dec 31,
2019

    2020 vs 2019    

Variance %  

Organic

Variance
Total
Functional
Currency %  

Total

Variance %  

(In millions)

Service Revenue

  $

13.3    $

4.7    $

8.6     

116%    

181%    

Cost of service

(1.9)    

(0.7)    

(1.2)    

159%    

166%    

182%

168%

Selling, general and administrative

expenses

(3.9)    

(4.0)    

0.1     

(15.2)%    

(3.8)%    

(1.5)%

Stock-based compensation

(0.3)    

(0.2)    

(0.0)    

19.7%    

27.0%    

9.3%

Depreciation and amortization

(2.3)    

(2.9)    

0.5     

(18.7)%    

(18.7)%    

(18.6)%

Net operating Income (Loss)

  $

4.9    $

(3.1)   $

8.0     

(177)%   

(260)%   

(261)%

Exchange Rate - $ to £

1.29     

1.28     

Note: Exchange rate in the table is calculated by dividing the USD service revenue by the GBP service revenue, therefore this could be slightly different
from the average rate during the period depending on timing of transactions.

Interactive Segment revenue.

During the period, revenue increased by $8.6 million, or 182%, on a reported basis. On a functional currency at constant rate basis, revenue increased
by $8.5 million, or 181%. This increase included a $3.1 million increase attributable to the addition of the NTG Acquisition for the nine months of 2020
ended  September  30  (not  reflected  in  organic  growth)  and  $5.5  million  from  organic  growth  driven  by  recurring  revenue  growth  due  to  the  increase  in
online demand driven by COVID-19 closures, the addition of new customers and territories and from the consistent launch of quality content.

Interactive Segment operating income.

Cost of Service increased by $1.2 million to $1.9 million on a reported basis, with no impact from currency movements. $1.1 million of this increase

was due to increased third party platform provider costs, in line with the significant revenue increase for the period.

SG&A expenses decreased by $0.1 million on a reported basis. This decrease includes the impact of adverse currency movements of $0.1 million. On a
functional  currency  at  constant  rate  basis,  SG&A  decreased  by  $0.2  million,  driven  by  a  $0.5  million  increase  attributable  to  the  addition  of  the  NTG
Acquisition for the nine months of 2020 ended September 30 (not reflected in organic growth) which was fully offset by a reduction of $0.6 million from
staff-related cost savings.

Depreciation and amortization decreased by $0.5 million on a reported basis, with no impact of currency movements, from projects going live in the

prior period.

Operating  profit  increased  by  $8.0  million  on  a  reported  basis.  On  a  functional  currency  at  constant  rate  basis  operating  profit  increased  by  $8.0

million. This was primarily due to the increase in revenue.  

51

 
 
 
 
 
 
 
   
 
 
   
   
 
 
 
   
 
 
 
    
    
    
  
 
  
 
  
 
 
    
    
    
  
 
  
 
  
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
 
   
      
      
      
  
   
  
   
  
   
      
  
   
  
   
  
  
 
  
 
 
 
 
 
 
Leisure Segment - Twelve Months ended December 31, 2020 compared to Twelve Months ended December 31, 2019

We  generate  revenue  from  our  Leisure  segment  through  the  rental  of  our  gaming  and  amusement  machines.  We  receive  rental  fees  for  machines,
typically on a long-term contract basis, on both a participation and fixed fee basis, with our newer digital pub machines typically contracted on a fixed fee
basis.  Our  participation  contracts  are  typically  structured  to  pay  us  a  percentage  of  net  win  (defined  as  net  revenue  to  our  operator  customers,  after
deducting player winnings, free bets or plays and any relevant regulatory levies) from gaming terminals placed in our customers’ facilities. Typically, we
recognize revenue from these arrangements on a daily basis over the term of the contract.

Revenue growth for our Leisure segment is principally driven by the number of customers we have, the number of gaming machines in operation, the

net win performance of the machines and the net win percentage that we receive pursuant to our contracts with our customers.

Leisure segment, Key Performance Indicators

For the Twelve-Month
Period ended

Dec 31,
2020

Dec 31,
2019

Variance

    2020 vs 2019    

 %

Leisure

End of period installed base Gaming Machines (# of terminals)
Average installed base Gaming Machines (# of terminals)
End of period installed base Other (# of terminals)
Average installed base Other (# of terminals)
Pub Digital Gaming Machines - Average installed base (# of terminals)
Pub Analogue Gaming Machines - Average installed base (# of terminals)
MSA and Bingo Gaming Machines - Average installed base (# of terminals)(1)
Inspired Leisure Revenue per Gaming Machine per week
Inspired Pub Digital Revenue per Gaming Machine per week
Inspired Pub Analogue Revenue per Gaming Machine per week
Inspired MSA and Bingo Revenue per Gaming Machine per week
Inspired Other Revenue per Machine per week

Total Leisure Parks Revenue (Gaming and Non Gaming) (£‘m)

  £
  £
  £
  £
  £

  £

11,667     
12,083     
7,193     
7,925     
5,772     
2,570     
3,461     
29.20    £
32.79    £
18.69    £
32.37    £
6.93    £

12,383     
12,403     
8,368     
8,400     
5,413     
3,177     
3,546     
60.11    £
68.47    £
42.81    £
64.83    £
19.85    £

(716)    
(320)    
(1,175)    
(475)    
359     
(607)    
(85)    
(30.91)    
(35.68)    
(24.12)    
(32.46)    
(12.92)    

(5.8)%
(2.6)%
(14.0)%
(5.7)%
6.6%
(19.1)%
(2.4)%
(51.4)%
(52.1)%
(56.3)%
(50.1)%
(65.1)%

9.1    £

4.4    £

4.6     

104%

(1) Motorway Service Area machines

52

 
    
 
 
 
 
 
 
   
 
 
 
   
 
   
      
      
      
  
 
   
      
      
      
  
   
   
   
   
   
   
   
 
   
      
      
      
  
 
 
 
In the table above:

“End of period installed base Gaming” and “Average installed base Gaming” represent the number of gaming machines installed (excluding Leisure
park machines) that are Category B and Category C only, from which there is participation or rental revenue at the end of the period or as an average over
the period.

“End  of  period  installed  base  Other”  and  “Average  installed  base  Other”  represent  the  number  of  all  other  category  machines  installed  (excluding

Leisure park machines) from which there is participation or rental revenue at the end of the period or as an average over the period.

“Revenue per machine unit per week” represents the average weekly participation or rental revenue recognized during the period.

Leisure Segment, Recurring Revenue

Set forth below is a breakdown of our Leisure recurring revenue which consists principally of Leisure participation revenue and Leisure other fixed fee

revenue. See "— Leisure Segment Revenue" below for a discussion of leisure service revenue between the periods under review.

Set forth below is a breakdown of our Leisure recurring revenue.

For the Twelve-Month
Period ended

Dec 31,
2020

Dec 31,
2019

Variance

  2020 vs 2019  

%

(In £ millions)

Leisure Recurring Revenue
Total Leisure Revenue

Total Leisure Recurring Revenue
Leisure Recurring Revenue as a Percentage of Total Leisure Revenue

  £

  £

33.7 

  £

18.5 

  £

15.2 

31.6 
  £
93.5%   

17.5 
  £
94.6%   

14.0 
(1.0)%   

82.2%

80.2%

Leisure Segment, key events that affected results for the Twelve Months ended December 31, 2020

During the period, Revenue per Gaming Machine per week declined by 51.4%. This decline is almost entirely due to shutdowns and tier restrictions in
place across all retail venues due to the COVID-19 closures. Other Revenue per Machine per week was impacted more severely, with revenue declining by
65.1% due to social distancing measures affecting space availability.

Gaming  machine  performance  was  impacted  across  all  sectors  and  products  within  the  Leisure  segment  with  Pub  Digital  Revenue  per  Gaming
Machine  declining  by  52.1%,  Pub  Analogue  Revenue  per  Gaming  Machine  declining  by  56.3%  and  MSA  and  Bingo  Revenue  per  Gaming  Machine
declining by 50.1%

During  periods  when  venues  were  allowed  to  re-open,  Revenue  per  Gaming  Machine  per  week  performed  at  approximately  63.6%  of  prior  year

average, with reductions caused by ongoing social distancing measures.

Revenue from Leisure Parks increased by £4.6 million in the period, largely due to revenue representing a full year in 2020 compared to 3 months for
2019. On a proforma basis revenue declined by approximately £16.6 million, or 64.6%, almost entirely due to COVID-19 closures and restrictions that
severely  limited  the  ability  of  Leisure  Parks  to  open  at  all  and,  when  they  could,  restricted  the  number  of  machines  that  could  be  switched  on  and  the
number of people that could enter the premises.

During the year a limited reduction in installed gaming machine base occurred, with a 5.8% decline to 11,667 terminals installed. The reduction in

machines largely related to lower margin Category C machines in pubs and MSAs.

The  percentage  of  installed  gaming  machine  base  that  were  digital  terminals  increased  to  72.2%  of  the  total  by  the  end  of  2020,  an  increase  from

66.2% at the end of 2019.

During the period, we signed five-year supply deals with two of our main Motorway Service Area customers, including Moto, signed December 2020,
and Welcome Break, signed October 2020. We also signed a contract extension with three of our key Leisure Park customers, including two of them by 18
months and one by two years, as well as contract extensions with two significant Pub customers for 12 and 18 months, respectively.

53

 
 
 
 
 
  
 
 
  
 
 
 
 
 
 
 
 
 
 
 
 
   
  
   
  
   
  
   
  
 
   
  
   
  
   
  
   
  
   
  
   
  
   
  
   
  
   
 
   
  
   
  
   
  
   
  
   
   
  
 
 
 
 
 
 
 
 
   
Leisure Segment, Twelve Months ended December 31, 2020

For the Twelve-Month
Period ended

Variance

Dec 31,
2020

Dec 31,
2019

    2020 vs 2019    

Organic
Growth %  

Variance
Total
Functional
Currency %  

Total
Growth %  

(In millions)

Revenue:
Service
Product
Total revenue

Cost of sales, excluding depreciation

and amortization:
Cost of service
Cost of product
Total cost of sales

Selling, general and administrative

expenses

  $

40.8    $
2.8     
43.6     

22.6    $
1.2     
23.8     

(9.6)    
(2.0)    
(11.6)    

(4.0)    
(0.9)    
(4.9)    

18.3     
1.5     
19.8     

(5.6)    
(1.1)    
(6.7)    

(64.4)%    
(20.9)%    
(62.1)%   

80.1%    
120%    
82.2%    

(46.3)%    
(6.1)%    
(39.1)%   

138%    
127%    
136%    

(30.8)    

(12.7)    

(18.0)    

(32.6)%    

141%    

Stock-based compensation

(0.1)    

(0.1)    

(0.1)    

101%    

182%    

Depreciation and amortization

(16.9)    

(3.8)    

(13.1)    

(3.2)%    

346%    

81.0%
123%
83.1%

139%
130%
138%

141%

162%

346%

Net operating Income (Loss)

  $

(15.8)   $

2.3    $

(18.1)    

(368)%   

(775)%   

(772)%

Exchange Rate - $ to £

1.29     

1.29     

Note: Exchange rate in the table is calculated by dividing the USD total revenue by the GBP total revenue, therefore this could be slightly different from
the average rate during the period depending on timing of transactions.

Leisure Segment Revenue

During  the  period,  revenue  increased  by  $19.8  million,  or  83.1%,  to  $43.6  million  on  a  reported  basis.  This  increase  was  partly  due  to  favorable

currency movements of $0.2 million. On a functional currency at constant rate basis, Leisure revenue increased by $19.6 million, or 82.2%.

Service revenue increased by $18.3 million on a reported basis. Favorable currency movements accounted for $0.2 million. On a functional currency at
constant  rate  basis,  Leisure  Service  revenue  increased  by  $18.1  million,  or  80.1%,  to  $40.8  million.  This  was  driven  by  the  addition  of  $32.6  million
attributable to the addition of the NTG Acquisition for the nine months of 2020 ended September 30 (not reflected in organic growth). This is partly offset
by a reduction of $14.5 million driven by COVID-19 closures in the fourth quarter.

Product revenue increased by $1.5 million to $2.8 million on a reported basis. On a functional currency at constant rate basis, the revenue increase was
$1.5 million or 120%. This increase was driven by $1.8 million attributable to the addition of the NTG Acquisition for the nine months of 2020 ended
September 30 (not reflected in organic growth), partly offset by a decline in Product sales of $0.3 million.

54

 
 
 
 
 
 
   
   
 
 
 
   
 
 
   
     
     
     
 
   
 
   
 
 
   
     
     
     
 
   
 
   
 
   
     
     
     
 
   
 
   
 
   
   
 
   
      
      
      
  
   
  
   
  
   
      
      
      
  
   
  
   
  
   
   
   
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
   
 
   
      
      
      
  
   
  
   
  
 
   
      
      
      
  
   
  
   
  
   
      
  
   
  
   
  
  
 
 
 
 
 
Leisure Segment Operating Income

Cost  of  sales  (excluding  depreciation  and  amortization)  increased  by  $6.7  million  to  $11.6  million  on  reported  basis.  On  a  functional  currency  at

constant rate basis, Leisure cost of sales increased by $6.6 million or 136%.

Service cost of sales increased by $5.6 million to $9.6 million on a reported basis. On a functional currency at constant rate basis, Service cost of sales
increased by $5.5 million or 138%, driven by an increase of $7.4 million in Service costs attributable to the addition of the NTG Acquisition for the nine
months of 2020 ended September 30 (not reflected in organic growth), offset by $1.9 million of lower Service costs driven by the reduction in Service
revenue driven by the COVID-19 closures.

Product  cost  of  sales  increased  by  $1.1  million  to  $2.0  million  on  a  reported  basis  and  on  a  functional  currency  at  constant  rate  basis.  This  was
primarily due to an increase in Product cost of sales attributable to the addition of the NTG Acquisition for the nine months of 2020 ended September 30
(not reflected in organic growth) of $1.2 million.

SG&A expenses increased by $18.0 million on a reported basis to $30.8 million, which included the impact of unfavorable currency movements of
$0.1 million. On a functional currency at constant rate basis SG&A expenses increased by $17.9 million or 141%. This increase was driven by a $22.0
million increase attributable to the addition of the NTG Acquisition for the nine months of 2020 ended September 30 (not reflected in organic growth),
partly offset by a reduction of $4.1 million from staff-related cost savings generated from synergies and use of the government furlough scheme.

Depreciation  and  amortization  increased  by  $13.1  million  on  a  reported  basis  to  $16.9  million.  This  included  an  impact  of  favorable  currency
movements of $0.1 million. On a functional currency at constant rate basis, Leisure depreciation increased by $13.2 million or 346%. This was driven by a
$13.3 million increase in depreciation and amortization attributable to the addition of the NTG Acquisition for the nine months of 2020 ended September
30 (not reflected in organic growth).

Operating income decreased by $18.1 million on a reported basis from an income of $2.3 million to a loss of $15.8 million, which included the impact
of favorable currency movements of $0.1 million. On a functional currency at constant rate basis operating income decreased by $18.2 million. This was
primarily due to the COVID-19 closures.  

Non-GAAP Financial Measures

We  use  certain  non-GAAP  financial  measures,  including  EBITDA  and  Adjusted  EBITDA,  to  analyze  our  operating  performance.  We  use  these
financial  measures  to  manage  our  business  on  a  day-to-day  basis.  We  believe  that  these  measures  are  also  commonly  used  in  our  industry  to  measure
performance. For these reasons, we believe that these non-GAAP financial measures provide expanded insight into our business, in addition to standard
U.S.  GAAP  financial  measures.  There  are  no  specific  rules  or  regulations  for  defining  and  using  non-GAAP  financial  measures,  and  as  a  result  the
measures we use may not be comparable to measures used by other companies, even if they have similar labels. The presentation of non-GAAP financial
information should not be considered in isolation from, or as a substitute for, or superior to, financial information prepared and presented in accordance
with U.S. GAAP. You should consider our non-GAAP financial measures in conjunction with our U.S. GAAP financial measures.

We define our non-GAAP financial measures as follows:

EBITDA is defined as net loss excluding depreciation and amortization, interest expense, interest income and income tax expense.

Adjusted EBITDA is defined as net loss excluding depreciation and amortization, interest expense, interest income and income tax expense, and other
additional  exclusions  and  adjustments. Such  additional  excluded  amounts  include  stock-based  compensation  U.S.  GAAP  charges  where  the  associated
liability is expected to be settled in stock, and changes in the value of earnout liabilities and income and expenditure in relation to legacy portions of the
business  (being  those  portions  where  trading  no  longer  occurs)  including  closed  defined  benefit  pension  schemes.  Additional  adjustments  are  made  for
items  considered  outside  the  normal  course  of  business,  including  (1)  restructuring  costs,  which  include  charges  attributable  to  employee  severance,
management  changes,  restructuring,  dual  running  costs,  costs  related  to  facility  closures  and  integration  costs,  (2)  merger  and  acquisition  costs  and  (3)
gains or losses not in the ordinary course of business. This does not include any adjustments related to COVID-19.

55

 
 
 
 
 
 
 
 
 
 
 
 
 
  
We  believe  Adjusted  EBITDA,  when  considered  along  with  other  performance  measures,  is  a  particularly  useful  performance  measure,  because  it
focuses on certain operating drivers of the business, including sales growth, operating costs, selling and administrative expense and other operating income
and expense. We believe Adjusted EBITDA can provide a more complete understanding of our operating results and the trends to which we are subject,
and an enhanced overall understanding of our financial performance and prospects for the future. Adjusted EBITDA is not intended to be a measure of
liquidity or cash flows from operations or a measure comparable to net income or loss, because it does not take into account certain aspects of our operating
performance (for example, it excludes non-recurring gains and losses which are not deemed to be a normal part of underlying business activities). Our use
of Adjusted EBITDA may not be comparable to the use by other companies of similarly termed measures. Management compensates for these limitations
by  using  Adjusted  EBITDA  as  only  one  of  several  measures  for  evaluating  our  operating  performance.  In  addition,  capital  expenditures,  which  affect
depreciation and amortization, interest expense, and income tax benefit (expense), are evaluated separately by management.

Functional  Currency  at  Constant  rate.  Currency  impacts  discussed  have  been  calculated  as  the  current-period  average  GBP:  USD  rate  less  the
equivalent average rate in the prior period, multiplied by the current period amount in our functional currency (GBP). The remaining difference, referred to
as functional currency at constant rate, is calculated as the difference in our functional currency, multiplied by the prior-period average GBP: USD rate, as a
proxy for functional currency at constant rate movement.

Currency Movement represents the difference between the results in our reporting currency (USD) and the results on a functional currency at constant

rate basis.

Reconciliations  from  net  loss,  as  shown  in  our  Consolidated  Statements  of  Operations  and  Comprehensive  Loss,  to  Adjusted  EBITDA  are  shown

below.

Reconciliation to Adjusted EBITDA

(In millions)

Net loss

Items Relating to Legacy Activities:

Pension charges (1)

Items outside the normal course of business:

Costs of group restructure (2)
Acquisition and integration related transaction expenses (3)
Impairment on interest in equity method investee (4)
Italian tax related costs relating to prior years

Stock-based compensation expense

Depreciation and amortization
Interest Income
Interest Expense
Change in fair value of earnout liability
Change in fair value of derivative liability
Other finance expenses / (income)
Income tax
Adjusted EBITDA

Adjusted EBITDA

Exchange Rate - $ to £ (5)

56

For the Twelve-Month
Period ended

Dec 31,
2020

Dec 31,
2019

  $

(29.2)   $

(37.0)

0.6     

0.8     
7.0     
0.7     
-     

4.8     

52.3     
(0.6)    
30.6     
-     
-     
4.7     
0.4     
72.1    $

55.5    £

1.30     

0.6 

3.3 
6.7 
- 
0.4 

9.0 

42.0 
(0.1)
27.8 
2.3 
(3.0)
(3.2)
0.1 
49.0 

38.2 

1.28 

  $

  £

 
 
  
 
 
 
 
 
 
 
 
 
   
 
 
   
 
   
      
  
 
   
      
  
 
   
      
  
   
      
  
   
 
   
      
  
   
      
  
   
   
   
   
 
   
      
  
   
 
   
      
  
   
   
   
   
   
   
   
 
   
      
  
 
   
      
  
   
  
Reconciliation to Adjusted EBITDA by segment for the Twelve Months ended December 31, 2020

For the Twelve-Month Period ended
Dec 31, 2020

Total

    Gaming    

Virtual
Sports     Interactive    Leisure     Corporate 

  $

(29.2)   $

29.5    $

21.0    $

4.9    $

(15.8)   $

(68.8)

(In millions)
Net Income/(loss)

Items Relating to Legacy Activities:

Pension charges (1)

Items outside the normal course of business:

Costs of group restructure (2)
Acquisition and integration related transaction expenses (3)
Impairment on interest in equity method investee(4)
Italian tax related costs relating to prior years (5)

0.6     

0.8     
7.0     
0.7     
-     

Stock-based compensation expense

4.8     

0.8     

0.4     

0.3     

0.1     

Depreciation and amortization
Interest Income
Interest Expense
Change in fair value of earnout liability
Change in fair value of derivative liability
Other finance expenses / (income)
Income tax
Adjusted EBITDA

Adjusted EBITDA

Exchange Rate - $ to £ (6)

27.6     

3.7     

2.3     

16.9     

57.9    $

25.1    $

7.5    $

1.3    $

52.3     
(0.6)    
30.6     
-     
-     
4.7     
0.4     
72.1    $

55.5     

1.30     

  $

  £

Note:  Certain  unallocated  corporate  function  costs  have  not  been  allocated  to  the  Company’s  reportable  operating  segments  because  these  costs  are  not
allocable and to do so would not be practical, these are shown in the Corporate category. 

57

0.6 

0.8 
7.0 
0.7 
- 

3.2 

1.8 
(0.6)
30.6 
- 
- 
4.7 
0.4 
(19.7)

 
 
  
 
 
 
 
 
 
 
 
 
 
   
 
   
 
   
 
   
 
   
 
 
 
   
      
      
      
      
      
  
   
      
      
      
      
      
  
   
      
      
      
      
 
   
      
      
      
      
      
  
   
      
      
      
      
      
  
   
      
      
      
      
   
      
      
      
      
   
      
      
      
      
   
      
      
      
      
 
   
      
      
      
      
      
  
   
 
   
      
      
      
      
      
  
   
   
      
      
      
      
   
      
      
      
      
   
      
      
      
      
   
      
      
      
      
   
      
      
      
      
   
      
      
      
      
 
   
      
      
      
      
      
  
      
      
      
      
  
 
   
      
      
      
      
      
  
   
      
      
      
      
  
  
 
Reconciliation to Adjusted EBITDA by segment for the Twelve Months ended December 31, 2019

0.6 

2.1 
6.7 
- 
- 

7.1 

2.3 
(0.1)
27.8 
2.3 
(3.0)
(3.2)
0.1 
(15.3)

For the Twelve-Month Period ended
Dec 31, 2019

Total

    Gaming    

Virtual
Sports     Interactive    Leisure     Corporate 

  $

(37.0)   $

0.3    $

21.6    $

(3.1)   $

2.3    $

(58.1)

(In millions)
Net Income/(loss)

Items Relating to Legacy Activities:

Pension charges (1)

Items outside the normal course of business:

Costs of group restructure (2)
Acquisition and integration related transaction expenses (3)
Impairment on interest in equity method investee(4)
Italian tax related costs relating to prior years (5)

0.6     

3.3     
6.7     
-     
0.4     

1.1     

0.1     

0.4     

Stock-based compensation expense

9.0     

1.0     

0.6     

0.2     

0.1     

Depreciation and amortization
Interest Income
Interest Expense
Change in fair value of earnout liability
Change in fair value of derivative liability
Other finance expenses / (income)
Income tax
Adjusted EBITDA

Adjusted EBITDA

Exchange Rate - $ to £ (5)

Notes to EBITDA tables above:

30.4     

2.6     

2.9     

3.8     

32.8    $

25.2    $

0.1    $

6.2    $

42.0     
(0.1)    
27.8     
2.3     
(3.0)    
(3.2)    
0.1     
49.0    $

38.2     

1.28     

  $

  £

(1) “Pension charges” are profit and loss charges included within selling, general and administrative expenses, relating to a defined benefit scheme which
was closed to new entrants in 1999 and to future accrual in 2010. As well as the amortization of net loss, the figure also includes charges relating to the
Pension  Protection  Fund  (which  were  historically  borne  by  the  pension  scheme)  and  a  small  amount  of  associated  professional  services  expenses.
These costs are included within Corporate Functions.

(2) “Costs  of  group  restructure”  include  redundancy  costs,  Payments  In  Lieu  of  Notice  costs,  any  associated  employer  taxes  and  costs  associated  with
onerous property leases. To qualify as being an adjusting item, costs must be part of a large restructuring project, which will net save ongoing future
costs. These costs were primarily incurred in connection with the property consolidation.

(3) Acquisition and integration related transaction expenses, Stock-based compensation expense, Depreciation and amortization, Total other expense, net
and Income tax are as described above in the Results of Operations line item discussions. Total expense, net includes interest income, interest expense,
change in fair value of earnout liability, change in fair value of derivative liability and other finance income.

(4) In April 2020, the Company disposed of its 40% non-controlling equity interest in Innov8 Gaming Limited which resulted in the investment of $0.7

million being written off.

(5) “Italian tax related costs relating to prior years invoicing” relate to VAT charges and associated costs, relating to prior years, imposed on our Virtual

Sports segment following changes in interpretation of legislation and an ongoing VAT audit in line with prior years disclosure.

(6) Exchange  rate  in  the  table  is  calculated  by  dividing  the  USD  Adjusted  EBITDA  by  the  GBP  Adjusted  EBITDA,  therefore  this  could  be  slightly

different from the average rate during the period depending on timing of transactions.

58

 
  
 
 
 
 
 
 
 
 
 
 
   
 
   
 
   
 
   
 
   
 
 
 
   
      
      
      
      
      
  
   
      
      
      
      
      
  
   
      
      
      
      
 
   
      
      
      
      
      
  
   
      
      
      
      
      
  
   
      
      
   
      
      
      
      
   
      
      
      
      
   
      
      
      
 
   
      
      
      
      
      
  
   
 
   
      
      
      
      
      
  
   
   
      
      
      
      
   
      
      
      
      
   
      
      
      
      
   
      
      
      
      
   
      
      
      
      
   
      
      
      
      
 
   
      
      
      
      
      
  
      
      
      
      
  
 
   
      
      
      
      
      
  
   
      
      
      
      
  
 
 
 
Liquidity and Capital Resources

Year ended December 31, 2020 compared to Year ended December 31, 2019

(in millions)

Net loss

Amortization of debt fees

Change in fair value of derivative and earnout liabilities and stock-based compensation expense
Impairment expense
Foreign currency translation on senior bank debt and cross currency swaps
Depreciation and amortization (incl RoU assets)
Other net cash generated by operating activities
Net cash provided by operating activities

Net cash used in investing activities
Net cash (used)/generated by financing activities
Effect of exchange rates on cash

Net increase in cash and cash equivalents

Net cash provided by operating activities.

12 Months ended

Dec 31,
2020

Dec 31,
2019

Variance
2020 to
2019

  $

(29.2)   $

(37.0)   $

3.4     

9.0     

5.7     
0.7     
5.6     
55.9     
10.8     
52.9     

(29.9)    
(8.2)    
3.2     
18.0    $

8.3     
0.0     
(1.3)    
43.0     
8.7     
30.7     

(133.4)    
113.5     
2.3     
13.1    $

  $

7.8 

(5.6)

(2.6)
0.7 
6.9 
12.9 
2.1 
22.2 

103.5 
(121.7)
0.9 
4.9 

For the year ended December 31, 2020, net cash inflow provided by operating activities was $52.9 million, compared to a $30.7 million inflow for the

year ended December 31, 2019, representing a $22.2 million increase in cash generation.   

Amortization of debt fees decreased by $5.6 million to $3.4 million. The current year’s non-cash interest expense was related to amortization of debt
fees  incurred  in  relation  to  the  business  refinancing  in  October  2019.  The  prior  year’s  expense  was  related  to  the  amortization  of  debt  fees  incurred  in
relation  to  the  business  refinancing  in  October  2019  and  in  August  2018.  The  remainder  of  debt  fees  relating  to  the  August  2018  refinancing  were
amortized in October 2019 resulting in a one-off amortization charge of $7.3 million.

Change  in  fair  value  of  derivative  and  earnout  liabilities  and  stock-based  compensation  expense  reduced  by  $2.6  million,  from  an  inflow  of  $8.3
million to an inflow of $5.7 million. Movements in the market value of the stock price in the year ended December 31, 2019 resulted in a $2.3 million
higher earnout inflow. There was also a $4.3 million higher inflow relating to stock-based compensation expense in the year ended December 31, 2019.
These were offset by a $3.9 million movement relating to cross-currency swaps. On March 25, 2019, the shares relating to the earnout liability were issued
resulting in no further inflows or outflows after this date.

Foreign currency translation on senior bank debt and cross currency swaps following the refinancing on October 1, 2019 resulted in a gain in the year
ended December 31, 2020 of $5.6 million as a result of the movement in exchange rates during the period, compared to a $1.3 million loss in the year
ended December 31, 2019.  

Depreciation  and  amortization  increased  by  $12.9  million  to  $55.9  million  with  increases  of  $8.0  million  in  depreciation  and  $3.3  million  in
development costs and licenses following the NTG Acquisition. In addition, a full year expense of $3.6 million was incurred in the year ended December
31, 2020, relating to the amortization of Right of Use assets under ASC842, an increase of $2.6 million over the year ended December 31, 2019 when the
expense only incurred in the final quarter of that year.

Other net cash generated by operating activities increased by $2.1 million, to a $10.8 million inflow despite the significant impact in the current year of
the  COVID-19  closures.  Movements  in  trading  levels  generated  a  $10.2  million  benefit  in  current  taxes  with  further  favorable  movements  in  deferred
revenue and accruals of $2.0 million and $3.7 million, respectively. These were partly offset by adverse movements in accounts receivable of $1.4 million,
accounts  payable  $11.7  million  and  inventory  $0.7  million.  Throughout  the  year  ended  December  31,  2020,  and  especially  upon  the  outbreak  of  the
COVID-19 closures, management actively managed our cash levels to seek to optimize our liquidity position.

Included within net cash provided by operating activities were $41.0 million of receipts relating to VAT reclaims and $7.9 million of payments relating
to transaction and integration expenses and $1.0 million of payments relating to restructuring costs. This compares to $6.1 million relating to transaction
expenses and $3.3 million relating to restructuring costs in the prior year. There were no receipts related to VAT reclaims in the prior year.

59

 
   
 
  
 
 
   
 
 
 
   
   
 
 
 
   
 
   
 
 
 
 
 
   
 
   
 
 
 
   
      
      
  
   
 
   
      
      
  
   
   
   
   
   
   
 
   
      
      
  
   
   
   
  
   
 
 
 
 
 
 
 
Net cash used in investing activities.

Net cash used in investing activities decreased by $103.5 million to $29.9 million in the year ended December 31, 2020. The year ended December 31,
2019 included a payment of $105.9 million in respect of the NTG Acquisition. During the year ended December 31, 2020, we increased capital spending
by $1.8 million, largely as a result of the addition of the NTG Acquisition for the full year, compared with only 3 months during the prior year. Capital
spending during 2020 was reduced significantly from planned levels as a direct consequence of the COVID-19 closures.

Net cash used by financing activities. During the year ended December 31, 2020, net cash used by financing activities was $8.2 million, compared to a
$113.5 million inflow in the year ended December 31, 2019. Repayment of all amounts drawn on our revolver during the year ended December 31, 2020
resulted in an outflow of $4.2 million. Further outflows in the year related to finance lease payments of $0.9 million and a $3.1 million payment of lender
fees associated with the changes made to the debt terms and covenant levels as a result of the COVID-19 closures. The year ended December 31, 2019
included a net debt inflow of $111.1 million plus a $2.8 million increase in the level of revolver drawn offset by $0.4 million of finance lease payments, the
result of the NTG Acquisition and subsequent refinancing.

Funding Needs and Sources

To fund our obligations we have relied historically on a combination of cash flows provided by operations and the incurrence of additional debt or the
refinancing of existing debt. As of December 31, 2020, we had liquidity of $47.1 million in cash and cash equivalents and a further $27.3 million of an
undrawn revolver facility. This compares to $29.1 million of cash and cash equivalents as at December 31, 2019 and a further $23.4 million of an undrawn
revolver facility. We had a working capital inflow of $10.9 million for the year ended December 31, 2020, compared to an $8.7 million inflow for the year
ended  December  31,  2019.  The  level  of  our  working  capital  surplus  or  deficit  varies  with  the  level  of  machine  production  we  are  undertaking  and  our
capitalization  as  well  as  the  seasonality  evident  in  some  of  the  businesses  purchased  as  part  of  the  NTG  Acquisition.  In  periods  with  minimal  machine
volumes  and  capital  spend,  our  working  capital  is  more  stable.  In  periods  where  significant  numbers  of  machines  are  being  produced,  the  levels  of
inventory and creditors are higher than typical and there is a natural timing difference between converting the stock into sellable or capitalized plant and
settling payments to suppliers. These factors, along with movements in trading activity levels which have been seen during 2020 following the COVID-19
closures, can result in significant working capital volatility. In periods of low activity, our working capital volatility is reduced. Working capital is reviewed
and managed with the aim of ensuring that current liabilities are covered by the level of cash held and the expected level of short-term receipts.

Some of our business operations require cash to be held within the machines. As of December 31, 2020, $1.5 million of our $47.1 million of cash and

cash equivalents were held as operational floats within the machines. In addition, we held a further $7.2 million of ring-fenced cash.

Management currently believes that despite the reduced trading levels caused by the COVID-19 closures, the Company’s cash balances on hand, cash
flows expected to be generated from operations, the refinancing of the business following the NTG Acquisition in October 2019 and the ability to control
and defer capital projects will be sufficient to fund the Company’s net cash requirements through March 2022.

60

 
 
 
 
  
 
 
 
 
Long Term and Other Debt

(In millions)

Cash held
Revolver drawn
Original principal senior debt
Cash interest accrued
Finance lease creditors
Total

December 31, 
2020

December 31,
2019

  £

  £

34.5    $
0.0     
(229.6)    
(4.9)    
(0.6)    
(200.6)   $

47.1    £
0.0     
(313.3)    
(6.8)    
(0.8)    
(273.8)   £

22.0    $
(2.0)    
(216.5)    
(4.2)    
(0.1)    
(200.8)   $

29.1 
(2.6)
(286.0)
(5.5)
(0.1)
(265.2)

See Note 13 Long Term and Other Debt of the Financial Statements for detail of the debts held during 2019 and 2020.

Debt Covenants

Under  our  debt  facilities  in  place  as  of  December  31,  2020  and  December  31,  2019  we  are  subject  to  covenant  testing  at  quarterly  intervals.  The
covenant testing is set at the level of Inspired Entertainment Inc., the ultimate holding company, and consists of a test on Leverage (Consolidated Total Net
Debt/Consolidated Pro Forma EBITDA) and a test on the level of capital expenditure. These are measured under U.S. GAAP. Leverage is to be tested at
quarterly intervals commencing for the period ending June 30, 2020 and capital expenditure is tested annually commencing on December 31, 2019.

Prior  to  reaching  our  first  leverage  covenant  test  on  June  30,  2020,  the  covenants  were  reset  as  a  direct  result  of  the  COVID-19  closures  and
subsequent loss of trading as a result of government lockdowns in many key trading countries around the world. Formal agreement of the revised covenants
was achieved on June 25, 2020.

There were no breaches of the debt covenants in the periods ended December 31, 2020 and December 31, 2019.

Liens and Encumbrances

As of December 31, 2020, our senior bank debt was secured by the imposition of a fixed and floating charge in favor of the lender over all the assets of

the Company and certain of the Company’s subsidiaries.

Contractual Obligations

As of December 31, 2020, our contractual obligations were as follows:

Contractual Obligations (in millions)
Operating activities
Interest on long term debt

Financing activities
Senior bank debt - principal repayment
Finance lease payments
Operating lease payments
Interest on non-utilisation fees

Total

Off-Balance Sheet Arrangements

Total

Less than
1 yr

1-3 years

3-5 years

More than
5 yrs

  $

108.5    $

31.8    $

51.0    $

25.7    $

313.3     
0.8     
12.8     
2.1     
437.5    $

-     
0.6     
3.6     
0.5     
36.5    $

-     
0.2     
4.4     
1.1     
56.7    $

313.3     
-     
2.4     
0.5     
341.9    $

  $

- 

- 
- 
2.4 
- 
2.4 

As of December 31, 2020, there were no off-balance sheet arrangements, as defined in Item 303(a)(4)(ii) of Regulation S-K, promulgated by the U.S.

Securities and Exchange Commission.

61

 
 
 
 
   
 
 
 
   
 
 
 
 
 
   
 
 
   
   
   
   
 
 
 
 
 
 
 
  
 
 
 
   
   
   
   
 
   
      
      
      
      
  
 
   
      
      
      
      
  
   
      
      
      
      
  
   
   
   
   
 
 
 
Critical Accounting Policies

The  preparation  of  our  unaudited  condensed  consolidated  financial  statements  in  conformity  with  accounting  principles  generally  accepted  in  the
United States (“U.S. GAAP”) requires management to make estimates and assumptions. We exercise considerable judgment with respect to establishing
sound accounting policies and in making estimates and assumptions that affect the reported amounts of our assets and liabilities, our recognition of revenue
and expenses, and our disclosure of commitments and contingencies at the date of the consolidated financial statements. On an on-going basis, we evaluate
our estimates and judgments. We base our estimates and judgments on a variety of factors, including our historical experience, knowledge of our business
and industry and current and expected economic conditions, that are believed to be reasonable under the circumstances, the results of which form the basis
for making judgments about the carrying values of assets and liabilities that are not readily apparent from other sources. We periodically re-evaluate our
estimates and assumptions with respect to these judgments and modify our approach when circumstances indicate that modifications are necessary. While
we believe that the factors we evaluate provide us with a meaningful basis for establishing and applying sound accounting policies, we cannot guarantee
that the results will always be accurate. Since the determination of these estimates requires the exercise of judgment, actual results could differ from such
estimates.

For  a  discussion  of  other  recently  issued  accounting  standards,  and  assessments  as  to  their  impacts  on  the  Company,  see  Nature  of  Operations,

Management’s Plans and Summary of Significant Accounting Policies, Note 1 to the consolidated financial statements included elsewhere in this report.

ITEM 7A. QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK

Our principal market risks are our exposure to changes in interest rates and foreign currency exchange rates.

Interest Rate Risk

We have external borrowings that are subject to the risk of higher interest charges associated with increases in interest rates. As of December 31, 2020,
we had £145.8 million ($199.0 million) and €93.1 million ($114.3 million) of senior bank debt that is subject to a floating interest rate charge that can vary
with  the  3-month  LIBOR  and  the  3-month  EUROBOR  rates.  If  the  floating  interest  rates  increased  by  1%,  the  additional  interest  charge  would  be
approximately $2.9 million. If the floating interest rates increased by 5%, the additional interest charge would be approximately $14.6 million.

The above additional interest charges do not consider the interest rate swaps that the Company has entered into in connection with the refinancing.
These swaps, which are effective until October 1, 2023 cover approximately 2/3rds of the debt level and have been designed to negate the impact of any
interest rate increases and should the interest rates move as above, then the actual additional interest charge would be significantly less than shown.

Foreign Currency Exchange Rate Risk

Our operations are conducted in various countries around the world and we receive revenue and pay expenses from these operations in a number of
different currencies. As such, our earnings are subject to movements in foreign currency exchange rates when transactions are denominated in (i) currencies
other  than  GBP,  which  is  our  functional  currency,  or  (ii)  the  functional  currencies  of  our  subsidiaries,  which  is  not  necessarily  GBP.  Excluding
intercompany balances, our Euro functional currency net liabilities total approximately $99.5 million and our US Dollar functional currency net assets total
approximately $2.8 million. We use a sensitivity analysis model to measure the impact of a 10% adverse movement of foreign currency exchange rates
against the US Dollar. A hypothetical 10% adverse change in the value of the Euro and the US Dollar relative to GBP as of December 31, 2020 would
result in translation adjustments of approximately $8.1 million and $0.3 million, respectively, recorded in other comprehensive loss.

Included within our trading results are earnings outside of our functional currency. Retained earnings earned in Euros and in US Dollars in the period
ended December 31, 2020 were €2.1 million and a loss of $12.6 million, respectively. A hypothetical 10% adverse change in the value of the Euro and the
US Dollar relative to GBP as of December 31, 2020 would result in translation adjustments of approximately $0.2million and $1.2 million, respectively,
recorded in trading operations.

The majority of the Company’s trading is in GBP, the functional currency, although the reporting currency of the Company is the US Dollar. As such,
changes  in  the  GBP:USD  exchange  rate  have  an  effect  on  the  Company’s  results.  A  10%  weakening  of  GBP  against  the  US  Dollar  would  change  the
trading  operational  results  by  approximately  $1.8  million  and  would  result  in  translation  adjustments  of  approximately  $1.1  million,  recorded  in  other
comprehensive loss.

For further information regarding the new external borrowings, see Note 4 to the Consolidated Financial Statements, “Long Term and Other Debt”.

62

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
ITEM 8. FINANCIAL STATEMENTS AND SUPPLEMENTARY FINANCIAL DATA.

Our financial statements are set forth below following the signature page.

ITEM 9. CHANGES IN AND DISAGREEMENTS WITH ACCOUNTANTS.

None.

ITEM 9A. CONTROLS AND PROCEDURES.

Evaluation of Disclosure Controls and Procedures.

Disclosure controls and procedures are controls and other procedures designed to ensure that information required to be disclosed in our reports filed
or submitted under the Exchange Act is recorded, processed, summarized, and reported within the time periods specified in the SEC’s rules and forms.
Disclosure controls and procedures include, without limitation, controls and procedures designed to ensure that information required to be disclosed in our
reports filed or submitted under the Exchange Act is accumulated and communicated to management, including our Executive Chairman and our Chief
Financial Officer (together, the “Certifying Officers”), or persons performing similar functions, as appropriate, to allow timely decisions regarding required
disclosure.  Under  the  supervision  and  with  the  participation  of  our  management,  including  our  Certifying  Officers,  we  carried  out  an  evaluation  of  the
effectiveness of the design and operation of our disclosure controls and procedures as defined in Rules 13a-15(e) and 15d-15(e) under the Exchange Act.
Based  on  this  evaluation,  the  Certifying  Officers  concluded  that  the  Company’s  disclosure  controls  and  procedures  were  effective  as  of  the  end  of  the
period covered by this Annual Report on Form 10-K.

Remediation of Material Weakness Disclosed in Form 10-K for the Year Ended December 31, 2019.

As disclosed in the annual report on Form 10-K for the year ended December 31, 2019, the Company identified a material weakness in its internal
control over financial reporting. A material weakness is defined as a deficiency, or combination of deficiencies, in internal control over financial reporting
such that there is a reasonable possibility that a material misstatement of annual or interim financial statements will not be prevented or detected and
corrected on a timely basis.

In connection with the audit of our consolidated financial statements and related disclosures as of and for the year ended December 31, 2019, we
identified certain misstatements in our draft year-end footnote disclosures which were not individually material but which in aggregate led to a material
weakness in our internal control over financial reporting. All significant identified errors were corrected. The material weakness did not result in any
identified misstatements in the related financial statements or footnote disclosures and there were no changes to previously released financial statements or
footnote disclosures apart from two immaterial account reclassifications, one on the balance sheet and one on the statement of cash flows. Management
concluded that the misstatements in the footnote disclosures were the result of several unusual events occurring during the fourth quarter 2019 and during
the related accounting closing and reporting period leading up to our Annual Report on Form 10-K including office closures due to the COVID-19
outbreak, a significant acquisition, and first time adoption of accounting standards which, in the aggregate, contributed to a breakdown in related controls
over footnote disclosures review. As a result of the material weakness, management concluded that our internal control over financial reporting was not
effective as of December 31, 2019.

Enhancements to processes and controls which have been implemented during 2020 and during the related year-end accounting closing and reporting

period as well as changes in circumstances have improved the control environment surrounding financial reporting, as follows:

● We  enhanced  our  review  controls  and  procedures  for  footnote  disclosures  adding  additional  review  points  throughout  the  footnote  disclosure

drafting process.

● We increased the extent of reviews of footnote disclosures adding an additional reviewer.

● Since early 2020, working from home has become the norm. The additional complications caused by the office closures in the early stages of the
COVID-19  outbreak  have  not  recurred  during  2020  as  processes  have  been  adapted  to  effectively  handle  the  new  working  environment.  As  a
result, more time has been available to dedicate to the initial process of drafting the financial statements and related footnote disclosures, including
reviewing the support schedules prepared by others.

Management has completed our assessment of the design and effectiveness of the enhanced internal controls and determined that as of December 31, 2020,
the controls were adequately designed and operating effectively; therefore, management concludes that the material weaknesses has been remediated.

Management’s Report on Internal Control Over Financial Reporting

As  required  by  the  SEC  rules  and  regulations  for  the  implementation  of  Section  404  of  the  Sarbanes-Oxley  Act  of  2002,  our  management  is
responsible for establishing and maintaining adequate internal control over financial reporting. Our internal control over financial reporting is designed to
provide  reasonable  assurance  regarding  the  reliability  of  financial  reporting  and  the  preparation  of  our  consolidated  financial  statements  for  external
reporting purposes in accordance with U.S. GAAP. Our internal control over financial reporting includes those policies and procedures that:

(1) pertain to the maintenance of records that, in reasonable detail, accurately and fairly reflect the transactions and dispositions of the assets of our

Company;

63

 
 
 
 
 
 
 
 
  
 
 
 
 
 
 
 
 
 
(2)  provide  reasonable  assurance  that  transactions  are  recorded  as  necessary  to  permit  the  preparation  of  consolidated  financial  statements  in
accordance  with  U.S.  GAAP,  and  that  our  receipts  and  expenditures  are  being  made  only  in  accordance  with  authorizations  of  our  management  and
directors; and

(3) provide reasonable assurance regarding prevention or timely detection of any unauthorized acquisition, use or disposition of our assets that could

have a material effect on the consolidated financial statements.

Because  of  its  inherent  limitations,  internal  control  over  financial  reporting  may  not  prevent  or  detect  errors  or  misstatements  in  our  consolidated
financial  statements. Also,  projections  of  any  evaluation  of  effectiveness  to  future  periods  are  subject  to  the  risk  that  controls  may  become  inadequate
because of changes in conditions, or that the degree or compliance with the policies or procedures may deteriorate. Management assessed the effectiveness
of  our  internal  control  over  financial  reporting  as  of  December  31,  2020.  In  making  this  assessment,  management  used  the  criteria  set  forth  by  the
Committee  of  Sponsoring  Organizations  of  the  Treadway  Commission  (COSO)  in  Internal  Control  —  Integrated  Framework  (2013).  Based  on  this
evaluation, management concluded that the Company’s internal control over financial reporting was effective as of December 31, 2020.

As a non-accelerated filer, the Company is not required to include in this report a report on the effectiveness of internal control over financial reporting

by the Company’s independent registered public accounting firm.

Changes in Internal Control Over Financial Reporting

Except  for  the  changes  noted  above  regarding  the  material  weakness  remediation,  there  have  been  no  other  changes  in  our  internal  control  over
financial reporting (as such term is defined in Rules 13a-15(f) and 15d-15(f) of the Exchange Act) during the most recent fiscal quarter that have materially
affected, or are reasonably likely to materially affect, our internal control over financial reporting.

ITEM 9B. OTHER INFORMATION.

None.

64

 
 
 
 
 
 
 
  
 
 
ITEM 10. DIRECTORS, EXECUTIVE OFFICERS AND CORPORATE GOVERNANCE.

PART III

The information called for by this item is incorporated herein by reference to our definitive proxy statement relating to our 2021 Annual Meeting of
Stockholders, which will be filed with the SEC. If such proxy statement is not filed on or before April 30, 2021, the information called for by this item will
be filed as part of an amendment to this Annual Report on Form 10-K on or before such date.

ITEM 11. EXECUTIVE COMPENSATION.

The information called for by this item is incorporated herein by reference to our definitive proxy statement relating to our 2021 Annual Meeting of
Stockholders, which will be filed with the SEC. If such proxy statement is not filed on or before April 30, 2021, the information called for by this item will
be filed as part of an amendment to this Annual Report on Form 10-K on or before such date.

ITEM  12.  SECURITY  OWNERSHIP  OF  CERTAIN  BENEFICIAL  OWNERS  AND  MANAGEMENT  AND  RELATED  STOCKHOLDER
MATTERS.

The information called for by this item is incorporated herein by reference to our definitive proxy statement relating to our 2021 Annual Meeting of
Stockholders, which will be filed with the SEC. If such proxy statement is not filed on or before April 30, 2021, the information called for by this item will
be filed as part of an amendment to this Annual Report on Form 10-K on or before such date.

ITEM 13. CERTAIN RELATIONSHIPS AND RELATED TRANSACTIONS, AND DIRECTOR INDEPENDENCE.

The information called for by this item is incorporated herein by reference to our definitive proxy statement relating to our 2021 Annual Meeting of
Stockholders, which will be filed with the SEC. If such proxy statement is not filed on or before April 30, 2021, the information called for by this item will
be filed as part of an amendment to this Annual Report on Form 10-K on or before such date.

ITEM 14. PRINCIPAL ACCOUNTING FEES AND SERVICES.

The information called for by this item is incorporated herein by reference to our definitive proxy statement relating to our 2021 Annual Meeting of
Stockholders, which will be filed with the SEC. If such proxy statement is not filed on or before April 30, 2021, the information called for by this item will
be filed as part of an amendment to this Annual Report on Form 10-K on or before such date.

65

 
  
 
 
 
 
 
 
 
 
 
 
 
ITEM 15. EXHIBITS, FINANCIAL STATEMENT SCHEDULES.

(a)

The following documents are filed as part of this report:

PART IV

(1) Financial Statements. The required consolidated financial statements and notes thereto are presented starting on page F-1 of this report.

(2) Financial Statement Schedules. All financial statement schedules are omitted because they are not applicable or the amounts are immaterial
and not required, or the required information is presented in the consolidated financial statements and notes thereto presented starting on page
F-1 of this report.

(b)

Exhibits listed on page 67.

66

 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES

INDEX TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF DECEMBER 31, 2021 AND 2020

Report of Independent Registered Public Accounting Firm

Consolidated Balance Sheets

Consolidated Statements of Operations and Comprehensive (Loss) Income

Consolidated Statements of Stockholders’ Deficit

Consolidated Statements of Cash Flows

Notes to the Consolidated Financial Statements

F-1

Page

F-2

F-4

F-5

F-6

F-7

F-8

 
  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
REPORT OF INDEPENDENT REGISTERED PUBLIC ACCOUNTING FIRM

To the Shareholders and Board of Directors of 
Inspired Entertainment, Inc. and Subsidiaries

Opinion on the Financial Statements

We have audited the accompanying consolidated balance sheets of Inspired Entertainment, Inc. and Subsidiaries (the “Company”) as of December 31, 2020
and  2019,  the  related  consolidated  statements  of  operations  and  comprehensive  (loss)  income,  stockholders’  deficit  and  cash  flows  for  the  years  ended
December 31, 2020 and 2019, and the related notes (collectively referred to as the “financial statements”). In our opinion, the financial statements present
fairly, in all material respects, the financial position of the Company as of December 31, 2020 and 2019, and the results of its operations and its cash flows
for the years ended December 31, 2020 and 2019, in conformity with accounting principles generally accepted in the United States of America.

Basis for Opinion

These financial statements are the responsibility of the Company's management. Our responsibility is to express an opinion on the Company's financial
statements  based  on  our  audits.  We  are  a  public  accounting  firm  registered  with  the  Public  Company  Accounting  Oversight  Board  (United  States)
("PCAOB") and are required to be independent with respect to the Company in accordance with the U.S. federal securities laws and the applicable rules
and regulations of the Securities and Exchange Commission and the PCAOB.

We conducted our audits in accordance with the standards of the PCAOB. Those standards require that we plan and perform the audits to obtain reasonable
assurance about whether the financial statements are free of material misstatement, whether due to error or fraud. The Company is not required to have, nor
were we engaged to perform, an audit of its internal control over financial reporting. As part of our audits we are required to obtain an understanding of
internal  control  over  financial  reporting  but  not  for  the  purpose  of  expressing  an  opinion  on  the  effectiveness  of  the  Company's  internal  control  over
financial reporting. Accordingly, we express no such opinion.

Our  audits  included  performing  procedures  to  assess  the  risks  of  material  misstatement  of  the  financial  statements,  whether  due  to  error  or  fraud,  and
performing procedures that respond to those risks. Such procedures included examining, on a test basis, evidence regarding the amounts and disclosures in
the  financial  statements.  Our  audits  also  included  evaluating  the  accounting  principles  used  and  significant  estimates  made  by  management,  as  well  as
evaluating the overall presentation of the financial statements. We believe that our audits provide a reasonable basis for our opinion.

Critical Audit Matters

The  critical  audit  matters  communicated  below  are  matters  arising  from  the  current  period  audit  of  the  financial  statements  that  were  communicated  or
required  to  be  communicated  to  the  audit  committee  and  that:  (1)  relate  to  accounts  or  disclosures  that  are  material  to  the  financial  statements  and  (2)
involved our especially challenging, subjective, or complex judgments. The communication of critical audit matters does not alter in any way our opinion
on the financial statements, taken as a whole, and we are not, by communicating the critical audit matters below, providing separate opinions on the critical
audit matters or on the accounts or disclosures to which they relate.

Revenue Recognition – Use of IT Systems to track and invoice revenue and the determination of the various promises in the arrangement

Certain of the Company’s revenue contracts with customers include multiple promises (such as hardware, software and maintenance, among others). The
Company is required to evaluate whether each promise represents a performance obligation. The evaluation of whether promises are both capable of being
distinct and distinct in the context of a contract (and thus constitute performance obligations) can require significant judgment and could change the amount
of revenue recognized in a given period.

We identified the determination of performance obligations for contracts with higher contract values as a critical audit matter because of the judgments and
estimates management makes to evaluate such contracts and the impact of such judgments on the amount of revenue recognized in a given period. This
required a high degree of auditor judgment and an increased extent of testing.

Addressing the matter involved performing procedures on a sample basis and evaluation of audit evidence that included, among others

● Evaluating contract terms and conditions,
● Reviewing and assessing the methodology applied and testing the reliability and mathematical accuracy of the underlying data and calculations,
● Testing  management’s  identification  of  performance  obligations  by  evaluating  whether  the  promises  were  both  capable  of  being  distinct  and
distinct  within  the  context  of  the  contract,  including  reading  the  selected  contracts  and  inquiring  of  certain  of  the  Company’s  accounting  and
operations personnel to understand the nature of the promises and how they are delivered to the customer, and

● Evaluating and concluding on the reasonableness of management’s judgments and estimates.

F-2

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
We involved IT professionals with specialized skills and knowledge, who assisted in evaluating the sufficiency of the audit evidence obtained related to:

● General IT controls and IT application controls for the relevant IT systems used to gather and process data,
● The transfer of information among the different systems used to gather the data, and
● The configuration and change management controls for the reports that were used from the various systems to determine the amount of revenue

recognized.

Capitalization of Internally and Externally Developed Software

The Company classifies software development costs as either internal use software or external use software, any costs incurred during preliminary project
stages  are  expensed  as  incurred;  direct  costs  incurred  during  the  application  development  stages  are  capitalized;  and  costs  incurred  during  the  post-
implementation/operation stages are expensed. Once the software is placed in operation, the Company amortizes the capitalized cost of the software over
its economic useful life, which ranges from two to five years. During the year ended December 31, 2020, the Company capitalized $14,600,000 of software
development costs.

We  identified  the  evaluation  of  the  Company’s  capitalization  of  internal  direct  labor  costs  as  a  critical  audit  matter.  There  were  inherent  challenges  in
obtaining an understanding of the structure of systems and processes used to capture the large volumes of internal direct labor data. Furthermore, subjective
judgement was required to evaluate the relevant data that was captured and aggregated, and to assess the sufficiency of the audit evidence obtained.

The primary procedures we performed to address this critical audit matter included the following.. We involved IT professionals with specialized skills and
knowledge, who assisted in evaluating the sufficiency of the audit evidence obtained related to:

● General IT controls and IT application controls for the relevant IT systems used to gather and process data,
● The transfer of information among the different systems used to gather the data, and
● The configuration and change management controls for the reports that were used from the various systems to determine the amount of internal

direct labor costs to capitalize.

In addition, we evaluated, on a sample basis, the Company’s manual aggregation of information from various IT systems, to determine the sufficiency of
the audit evidence obtained, by:

● Inspecting the capital project codes to assess that the nature of the activity is capitalized in accordance with U.S. generally accepted accounting

principles,

● Comparing salary and wage information for capitalized internal direct labor costs to employee human resource documents and system profiles,
● Comparing the hours of capitalized internal direct labor to the hours recorded to capital activities on the employees’ timesheets,
● Inquiring of employees and project managers as to the accuracy of the hours reflected as capital activities on the employee timesheets, and
● Evaluating the methodology used to determine the labor rates and comparing the cost types, dates incurred, and amounts of labor costs used to

derive the labor rates to data from the source systems.

/s/ Marcum LLP

Marcum LLP

We have served as the Company’s auditor since 2016

New York, NY
March 26, 2021

F-3

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
CONSOLIDATED BALANCE SHEETS
(in millions, except share data)

December 31,
2020

December 31,
2019

Assets
Cash
Accounts receivable, net
Inventory, net
Prepaid expenses and other current assets

Total current assets

Property and equipment, net
Software development costs, net
Other acquired intangible assets subject to amortization, net
Goodwill
Right of use asset
Investment
Other assets

Total assets

Liabilities and Stockholders’ Deficit
Current liabilities
Accounts payable
Accrued expenses
Corporate tax and other current taxes payable
Deferred revenue, current
Operating lease liabilities
Other current liabilities
Current portion of long-term debt
Current portion of finance lease liabilities

Total current liabilities

Long-term debt
Finance lease liabilities, net of current portion
Deferred revenue, net of current portion
Derivative liability
Operating lease liabilities
Other long-term liabilities
Total liabilities

Commitments and contingencies

Stockholders’ deficit
Preferred stock; $0.0001 par value; 1,000,000 shares authorized
Series A Junior Participating Preferred stock; $0.0001 par value; 1,000,000 shares authorized; 49,000 shares

designated; no shares issued and outstanding at December 31, 2020 and December 31, 2019

Common stock; $0.0001 par value; 49,000,000 shares authorized; 22,430,475 shares and 22,230,768 shares issued and

outstanding at December 31, 2020 and December 31, 2019, respectively

Additional paid in capital
Accumulated other comprehensive income
Accumulated deficit

Total stockholders’ deficit
Total liabilities and stockholders’ deficit

  $

  $

  $

  $

47.1    $
27.5     
17.6     
16.8     
109.0     

65.5     
42.4     
7.7     
83.7     
12.5     
—     
3.3     
324.1    $

17.9    $
31.4     
14.4     
11.5     
3.6     
2.5     
—     
0.6     
81.9     

297.5     
0.2     
11.4     
1.7     
9.2     
10.9     
412.8     

—     

—     

—     
350.6     
31.1     
(470.4)    
(88.7)    
324.1    $

29.1 
24.2 
18.8 
23.2 
95.3 

79.3 
46.9 
9.9 
80.9 
9.4 
0.6 
5.1 
327.4 

22.2 
31.2 
6.6 
10.1 
3.6 
1.9 
2.6 
0.1 
78.3 

270.5 
— 
17.7 
— 
5.2 
5.2 
376.9 

— 

— 

— 
346.6 
45.1 
(441.2)
(49.5)
327.4 

The accompanying notes are an integral part of these consolidated financial statements.

F-4

 
 
 
 
 
   
 
   
      
  
   
   
   
   
 
   
      
  
   
   
   
   
   
   
   
 
   
      
  
   
      
  
   
      
  
   
   
   
   
   
   
   
   
 
   
      
  
   
   
   
   
   
   
   
 
   
      
  
   
      
  
 
   
      
  
   
      
  
   
   
   
   
   
   
   
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
CONSOLIDATED STATEMENTS OF OPERATIONS AND COMPREHENSIVE (LOSS) INCOME
(in millions, except share and per share data)

Revenue:

Service
Product sales
Total revenue

Cost of sales, excluding depreciation and amortization:

Cost of service
Cost of product sales

Selling, general and administrative expenses
Acquisition and integration related transaction expenses
Depreciation and amortization

Net operating income (loss)

Other expense
Interest income
Interest expense
Change in fair value of earnout liability
Change in fair value of derivative liability
Loss from equity method investee
Other finance (expense) income

Total other expense, net

Loss before income taxes
Income tax expense
Net loss

Other comprehensive loss:
Foreign currency translation loss
Change in fair value of hedging instrument
Reclassification of loss (gain) on hedging instrument to comprehensive income
Actuarial losses on pension plan
Other comprehensive loss

Comprehensive loss

Net loss per common share – basic and diluted

Year Ended
December 31,
2020

Year Ended
December 31,
2019

  $

178.7    $
21.1     
199.8     

134.5 
18.9 
153.4 

(30.1)    
(14.4)    
(89.6)    
(7.0)    
(52.3)    
6.4     

0.6     
(30.6)    
—     
—     
(0.5)    
(4.7)    

(35.2)    

(28.8)    
(0.4)    
(29.2)    

(5.4)    
(2.9)    
1.5     
(7.2)    
(14.0)    

(25.4)
(12.9)
(79.4)
(6.7)
(42.0)
(13.0)

0.1 
(27.8)
(2.3)
3.0 
(0.1)
3.2 

(23.9)

(36.9)
(0.1)
(37.0)

(2.4)
2.9 
(4.4)
(6.9)
(10.8)

  $

  $

(43.2)   $

(47.8)

(1.30)   $

(1.69)

Weighted average number of shares outstanding during the year – basic and diluted

22,399,333     

21,892,964 

Supplemental disclosure of stock-based compensation expense
Stock-based compensation included in:
Selling, general and administrative expenses

  $

(4.8)   $

(9.0)

The accompanying notes are an integral part of these consolidated financial statements.

F-5

 
 
 
 
 
   
 
   
      
  
   
   
 
   
      
  
   
      
  
   
   
   
   
   
   
 
   
      
  
   
      
  
   
   
   
   
   
   
 
   
      
  
   
 
   
      
  
   
   
   
 
   
      
  
   
      
  
   
   
   
   
   
 
   
      
  
 
   
      
  
 
   
      
  
   
 
   
      
  
 
 
   
 
 
 
 
   
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
CONSOLIDATED STATEMENTS OF STOCKHOLDERS’ DEFICIT
(in millions, except share data)

Common stock

Shares

    Amount

Additional
paid in
capital

Accumulated
other

comprehensive     Accumulated    

income

deficit

Total
stockholders’  
deficit

Balance as of January 1, 2019

Foreign currency translation adjustments
Actuarial losses on pension plan
Change in fair value of hedging instrument
Reclassification of gain on hedging instrument to

comprehensive income

Conversion of awards previously classified as

derivatives

Shares issued in earnout
Shares issued upon net settlement of RSUs
Stock-based compensation expense
Net loss

Balance as of December 31, 2019

Foreign currency translation adjustments
Actuarial losses on pension plan
Change in fair value of hedging instrument
Reclassification of loss on hedging instrument to

comprehensive income

Shares issued upon net settlement of RSUs
Stock-based compensation expense - ESPP
Stock-based compensation expense
Net loss

    20,870,397    $
—     
—     
—     

—     

—     
    1,323,558     
36,813     
—     
—     

    22,230,768     
—     
—     
—     

—     
192,058     
7,649     
—     
—     

—    $
—     
—     
—     

—     

—     
—     
—     
—     
—     

—     
—     
—     
—     

—     
—     
—     
—     
—     

329.9    $
—     
—     
—     

55.9    $
(2.4)    
(6.9)    
2.9     

(404.2)   $
—     
—     
—     

(18.4)
(2.4)
(6.9)
2.9 

—     

(4.4)    

—     

(4.4)

0.8     
8.6     
(0.9)    
8.2     
—     

346.6     
—     
—     
—     

—     
(0.7)    
—     
4.7     
—     

—     
—     
—     
—     
—     

45.1     
(5.4)    
(7.2)    
(2.9)    

1.5     
—     
—     
—     
—     

—     
—     
—     
—     
(37.0)    

(441.2)    
—     
—     
—     

—     
—     
—     
—     
(29.2)    

0.8 
8.6 
(0.9)
8.2 
(37.0)

(49.5)
(5.4)
(7.2)
(2.9)

1.5 
(0.7)
— 
4.7 
(29.2)

(88.7)

Balance as of December 31, 2020

    22,430,475    $

—    $

350.6    $

31.1    $

(470.4)   $

The accompanying notes are an integral part of these consolidated financial statements.

F-6

 
 
 
 
 
   
   
 
 
   
   
   
   
 
   
   
   
   
   
   
   
   
 
   
      
      
      
      
      
  
   
   
   
   
   
   
   
   
 
   
      
      
      
      
      
  
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
CONSOLIDATED STATEMENTS OF CASH FLOWS
(in millions)

Cash flows from operating activities:
Net loss
Adjustments to reconcile net loss to net cash provided by operating activities:

Depreciation and amortization
Amortization of right of use asset
Stock-based compensation expense
Change in fair value of derivative liability
Change in fair value of earnout liability
Impairment of investment in equity method investee
Foreign currency translation on senior bank debt
Foreign currency translation on cross currency swaps
Reclassification of loss on hedging instrument to comprehensive income
Non-cash interest expense relating to senior debt
Changes in assets and liabilities:

Accounts receivable
Inventory
Prepaid expenses and other assets
Corporate tax and other current taxes payable
Accounts payable
Deferred revenues and customer prepayment
Accrued expenses
Operating lease liabilities
Other long-term liabilities

Net cash provided by operating activities

Cash flows from investing activities:
Purchases of property and equipment
Cash paid for NTG Acquisition
Purchases of capital software

Net cash used in investing activities

Cash flows from financing activities:
Proceeds from issuance of long-term debt
Proceeds from issuance of revolver
Repayments of revolver and long-term debt, including exit premium
Payment of financing costs
Debt fees incurred
Repayments of finance leases

Net cash (used in) provided by financing activities

Effect of exchange rate changes on cash

Net increase in cash
Cash, beginning of period
Cash, end of period

Supplemental cash flow disclosures
Cash paid during the period for interest
Cash paid during the period for income taxes
Cash paid during the period for operating leases

Supplemental disclosure of noncash investing and financing activities
Additional paid in capital from net settlement of RSUs
Lease liabilities arising from obtaining right of use assets
Adjustment to goodwill arising from adjustment to fair value of assets acquired
Property and equipment acquired through finance lease
Capitalized interest payments
Assets arising from asset retirement obligations
Additional paid in capital reclassified from derivative liability

Year Ended
December 31,
2020

Year Ended
December 31,
2019

  $

(29.2)   $

(37.0)

52.3     
3.6     
4.8     
—     
—     
0.7     
5.6     
—     
0.9     
3.4     

(2.9)    
1.3     
8.8     
6.6     
(4.8)    
(5.7)    
10.9     
(2.8)    
(0.6)    
52.9     

(15.4)    
—     
(14.5)    
(29.9)    

—     
—     
(4.2)    
—     
(3.1)    
(0.9)    
(8.2)    

3.2     

18.0     
29.1     
47.1    $

13.3    $
0.2    $
3.3    $

(0.7)   $
(6.8)   $
(0.2)   $
1.5    $
10.6    $
1.0    $
—    $

42.0 
1.0 
9.0 
(3.0)
2.3 
— 
0.8 
(3.6)
— 
9.0 

3.3 
2.0 
3.3 
(3.6)
6.9 
(9.5)
7.2 
(1.3)
1.9 
30.7 

(10.5)
(105.9)
(17.0)
(133.4)

270.6 
2.8 
(144.2)
(15.2)
— 
(0.5)
113.5 

2.3 

13.1 
16.0 
29.1 

12.6 
— 
2.2 

(0.9)
(9.6)
— 
— 
— 
— 
0.8 

  $

  $
  $
  $

  $
  $
  $
  $
  $
  $
  $

The accompanying notes are an integral part of these consolidated financial statements.

F-7

 
 
 
 
 
   
 
   
      
  
   
      
  
   
   
   
   
   
   
   
   
   
   
   
      
  
   
   
   
   
   
   
   
   
   
   
 
   
      
  
   
      
  
   
   
   
   
 
   
      
  
   
      
  
   
   
   
   
   
   
   
 
   
      
  
   
 
   
      
  
   
   
 
   
      
  
   
      
  
 
   
      
  
   
      
  
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

1. Nature of Operations, Management’s Plans and Summary of Significant Accounting Policies

Company Description and Nature of Operations

We are a global gaming technology company, supplying content, platform and other products and services to online and land-based regulated lottery,
betting and gaming operators worldwide through a broad range of distribution channels, predominantly on a business-to-business basis. We provide end-to-
end digital gaming solutions (i) on our own proprietary and secure network, which accommodates a wide range of devices, including land-based gaming
machine terminals, mobile devices and online computer applications and (ii) through third party networks. Our content and other products can be found
through the consumer-facing portals of our interactive customers and, through our land-based customers, in licensed betting offices, adult gaming centers,
pubs, bingo halls, airports, motorway service areas and leisure parks.

The  Company  was  incorporated  in  Delaware  on  May  30,  2014  under  the  name  Hydra  Industries  Acquisition  Corp.  (“Hydra”)  as  a  “blank  check
company” for the purpose of acquiring, through a merger, capital stock exchange, asset acquisition, stock purchase, reorganization, recapitalization or other
similar  business  transaction,  one  or  more  operating  businesses.  On  December  23,  2016  (the  “Closing  Date”),  the  Company  acquired  Inspired  Gaming
Group (“Inspired”), pursuant to a share sale agreement dated as of July 13, 2016 (the “Sale Agreement”). The transaction was accounted for as a reverse
merger where Inspired was the acquirer and Hydra was the acquired company. In connection with the acquisition, we changed our name from Hydra to
Inspired  Entertainment,  Inc.  We  refer  to  the  acquisition  and  the  other  transactions  contemplated  by  the  Sale Agreement,  collectively,  as  the  “Business
Combination” or the “Merger.”

On  October  1,  2019,  the  Company  completed  the  acquisition  of  the  Gaming  Technology  Group  of  Novomatic  UK  Ltd.,  a  division  of  Novomatic

Group, an international supplier of gaming equipment and solutions.

Management Liquidity Plans

As of December 31, 2020, the Company’s cash on hand was $47.1 million, and the Company had working capital of $27.1 million. The Company
recorded net losses of $29.2 million and $37.0 million for the year ended December 31, 2020 and 2019, respectively. Net losses include excess depreciation
and amortization over capital expenditure of $22.4 million and $14.5 million for the year ended December 31, 2020 and 2019, respectively, and non-cash
stock-based compensation of $4.8 million and $9.0 million for the year ended December 31, 2020 and 2019, respectively. Historically, the Company has
generally had positive cash flows from operating activities and has relied on a combination of cash flows provided by operations and the incurrence of debt
and/or the refinancing of existing debt to fund its obligations. Cash flows provided by operations amounted to $52.9 million and $30.7 million for the year
ended December 31, 2020 and 2019, respectively. Working capital of $27.1 million includes a non-cash settled item of $11.5 million of deferred income.
Management  currently  believes  that,  absent  any  long-term  coronavirus  (“COVID-19”)  impact  (see  below),  the  Company’s  cash  balances  on  hand,  cash
flows expected to be generated from operations, ability to control and defer capital projects and amounts available from the Company’s external borrowings
will be sufficient to fund the Company’s net cash requirements through March 2022.

Our business is being and will continue to be adversely affected by the continuing nature of the coronavirus (COVID-19) pandemic. Due to the speed
and fluidity with which the situation continues to develop, we are not able at this time to estimate the extent of the impact of the COVID-19 pandemic on
our financial results and operations in future periods. The “second wave” has seen various governments re-impose restrictions on our operations, including
complete or partial closures of retail venues and the long-term impacts of the pandemic on the global economy, trade relations, consumer behavior, our
industry and our business operations. As of the date of this report, the majority of retail venues in the UK, Italy, and Greece are closed.

As a result of the significant reductions in revenue and other changes to our business, at least in the short term (which also affects other companies in
our  industry),  we  are  working  to  protect  our  existing  available  liquidity  by  pro-actively  managing  capital  expenditures  and  working  capital  as  well  as
identifying both immediate and longer term opportunities for cost savings.

F-8

 
 
 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Basis of Presentation

The accompanying consolidated financial statements of the Company have been prepared in accordance with accounting principles generally accepted

in the United States of America (“U.S. GAAP”).

Recharacterization of Previously Reported Information

In  prior  years,  and  up  to  and  including  the  interim  period  nine  months  ended  September  30,  2020,  the  Company  operated  its  business  along  three
operating  segments:  Server  Based  Gaming,  Virtual  Sports  (which  included  Interactive)  and  Acquired  Businesses.  During  the  period  subsequent  to
September 30, 2020, the Company has completed the process of changing its internal structure, which has been ongoing since the NTG Acquisition, and as
a  result  has  changed  the  composition  of  its  operating  segments.  The  Company  now  operates  its  business  along  four  operating  segments,  which  are
segregated based on the basis of revenue stream: Gaming, Virtual Sports, Interactive and Leisure. The Company believes this method of segment reporting
reflects both the way its business segments are now managed and the way the performance of each segment is now evaluated.

As part of the recharacterization exercise, certain items of Revenue, Cost of Sales and Selling and Administrative Expenses have been recharacterized
to ensure consistency with similar items across the Group. The revenue recharacterizations are to ensure spares and similar items are reflected with other
items of hardware (Product Sales). The resulting impact on previously reported information for the year ended December 31, 2019 is as follows: Service
Revenue, previously reported $134.9 million, now $134.5 million; Product Sales Revenue, previously reported $18.5 million, now $18.9 million; Cost of
Service,  previously  reported  $23.5  million,  now  $25.4  million;  Cost  of  Product  Sales,  previously  reported  $12.6  million,  now  $12.9  million;  Selling,
General and Administrative Expenses (excluding Stock-based compensation), previously reported $72.6 million, now $70.4 million. The recharacterization
has no impact on the previously reported Net Operating Loss, Net Loss or Net Comprehensive Loss for the year ended December 31, 2019.

Principles of Consolidation

All monetary values set forth in these consolidated financial statements are in US Dollars (“USD”) unless otherwise stated herein. The accompanying
consolidated  financial  statements  include  the  results  of  the  Company  and  its  wholly  owned  subsidiaries.  All  significant  intercompany  balances  and
transactions have been eliminated in consolidation.

Foreign Currency Translation

For most of our operations, the British pound (“GBP”) is our functional currency. Our reporting currency is the USD. We also have operations where
the local currency is the functional currency, including our operations in mainland Europe and North America. Assets and liabilities of foreign operations
are translated at period-end rates of exchange, equity is translated at historical rates of exchange and results of operations are translated at the average rates
of exchange for the period. Gains or losses resulting from translating the foreign currency financial statements are recorded as a separate component of
accumulated other comprehensive loss in stockholders’ deficit. Gains or losses resulting from foreign currency transactions are included in Selling, general
and administrative expenses, Interest income (expense) and Other finance (costs) income in the Consolidated Statement of Operations and Comprehensive
Loss.

Use of Estimates

The preparation of consolidated financial statements in conformity with U.S. GAAP requires management to make estimates and judgments that affect
the reported amounts of assets and liabilities and the disclosure of contingent assets and liabilities at the date of the consolidated financial statements and
the reported amounts of revenues and expenses during the reporting period. On an ongoing basis, management evaluates these estimates, including those
related to the revenue recognition for contracts involving software and non-software elements, allowance for doubtful accounts, inventory reserve for net
realizable  value,  currency  swaps,  valuation  of  hedging  activities,  goodwill  and  intangible  assets,  useful  lives  of  long-lived  assets,  stock-based
compensation,  valuation  allowances  on  deferred  taxes,  earnout  liability,  pension  liability,  commitments  and  contingencies  and  litigation,  among  others.
Management bases its estimates on historical experience and on various other assumptions that are believed to be reasonable under the circumstances. We
regularly evaluate these significant factors and make adjustments when facts and circumstances dictate. Actual results may differ from these estimates.

F-9

 
  
 
 
 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Cash

We deposit cash with financial institutions that management believes are of high credit quality. Substantially all of the Company’s cash is held outside
of the U.S. The cash balance of $47.1 million at December 31, 2020 includes amounts of $6.7 million of ring-fenced cash in respect of interest payable
under our Senior Facilities Agreement (see Note 13), and $0.5 million of ring-fenced cash relating to a letter of credit held by the Company. The interest
payable is a rolling quarterly amount, whilst the letter of credit cash is expected to be released on April 30, 2021.

Accounts Receivable

Accounts  receivable  are  recorded  at  the  invoiced  amount  and  do  not  bear  interest.  The  allowance  for  doubtful  accounts  is  our  best  estimate  of  the
amount of probable credit losses in our existing accounts receivable. Changes in circumstances relating to the collectability of accounts receivable may
result in the need to increase or decrease our allowance for doubtful accounts in the future. We determine the allowance based on historical experience,
current  market  trends,  and  our  customers’  financial  condition.  We  continually  review  our  allowance  for  doubtful  accounts.  Past  due  balances  and  other
higher risk amounts are reviewed individually for collectability. Account balances are charged against the allowance after all collection efforts have been
exhausted and the potential for recovery is considered remote.

Under certain contracts, the timing of our invoices does not coincide with revenue recognized under the contract. We have unbilled accounts receivable
which represent revenue recorded in excess of amounts invoiced under the contract and generally become billable at contractually specified dates. These
amounts consist primarily of revenue from our share of net winnings earned on a daily basis where the billing period does not fall on the last day of the
period. We had $8.2 million and $15.3 million of unbilled accounts receivable as of December 31, 2020 and December 31, 2019, respectively.

Our standard credit terms are net 30 to 60 days. From time to time, we allow for certain digital customers to pay on an enhanced revenue share basis
for the software license whereby the customer pays an incremental revenue share percentage over a specific period of time. We consider these types of
arrangements to be extended payment terms as the full consideration for the arrangement may not be received until several years after the date of the sale
depending on the net winnings from the game or application.

Inventories

Inventories consist primarily of component parts and related parts used in gaming terminals. Inventories are stated at the lower of cost or net realizable
value, using the weighted average cost method. We determine the lower of cost or net realizable value of our inventory based on estimates of potentially
excess  and  obsolete  inventories  after  considering  historical  and  forecasted  demand  and  average  selling  prices.  Demand  for  gaming  terminals  and  parts
inventory is also subject to technological obsolescence. Cost includes all direct costs and an appropriate proportion of fixed and variable overheads.

Property and Equipment

Property and equipment are recorded at cost, and when placed into service, depreciated and amortized to their residual values using the straight-line

method over the estimated useful lives of the related assets as follows:

Leasehold property
Server based gaming terminals
Motor Vehicles
Plant and machinery and fixtures and fittings
Computer equipment

  Shorter of the useful life or the life of the lease

2 – 7 years
3 – 5 years
3 – 10 years
3 – 5 years

Our  policy  is  to  periodically  review  the  estimated  useful  lives  of  our  fixed  assets.  We  also  assess  the  recoverability  of  long-lived  assets  (or  asset

groups) whenever events or changes in circumstances indicate that the carrying amount of such an asset (or asset groups) may not be recoverable.

Repairs and maintenance costs are expensed as incurred. Upon retirement or sale, the cost of assets disposed and the related accumulated depreciation

are written off and any resulting gain or loss is credited or charged to income.

F-10

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Software Development Costs

We classify software development costs as either internal use software or external use software. We account for costs incurred to develop internal use
software  in  accordance  with  Accounting  Standards  Codification  (“ASC”)  ASC  350-40,  Internal  Use  Software.  Consequently,  any  costs  incurred  during
preliminary project stages are expensed; direct costs incurred during the application development stages are capitalized; and costs incurred during the post-
implementation/operation  stages  are  expensed.  Once  the  software  is  placed  in  operation,  we  amortize  the  capitalized  internal  use  software  cost  over  its
estimated economic useful life, which range from two to five years.

We  purchase,  license  and  incur  costs  to  develop  external  use  software  to  be  used  in  the  products  we  sell  or  provide  to  customers.  Such  costs  are
capitalized  under  ASC  985-20,  Costs  of  Software  to  Be  Sold  Leased  or  Marketed.  Costs  incurred  in  creating  software  are  expensed  when  incurred  as
Selling,  General  and  Administrative  Expenses  until  technological  feasibility  has  been  established,  after  which  costs  are  capitalized  up  to  the  date  the
software is available for general release to customers. We capitalize the payments made for software that we purchase or license for use in our products that
has  previously  met  the  technological  feasibility  criteria  prior  to  our  purchase  or  license.  Annual  amortization  of  capitalized  external  use  software
development costs is recorded over the estimated economic life, which is two to five years.

Research  and  development  costs  are  expensed  as  incurred.  Research  and  development  related  primarily  to  software  product  development  costs  is
expensed until technological feasibility has been established. Research and development costs amounting to $3.9 million and $3.8 million were expensed
during  the  year  ended  December  31,  2020  and  2019,  respectively.  Employee  related  costs  associated  with  related  product  development  are  included  in
Selling, general and administrative expenses in the Consolidated Statement of Operations and Comprehensive Loss.

Goodwill and Other Acquired Intangible Assets

Our principal acquired intangible assets relate to goodwill, trademarks and customer relationships. Goodwill represents the excess purchase price over
the fair value of the identifiable net assets acquired in a business combination, and increased in the prior year due to the NTG acquisition (see Note 2).
Trademarks and customer relationships were originally recorded at their fair values in connection with business combinations.

Goodwill and other intangible assets with indefinite useful lives are not amortized, but instead are tested for impairment at least annually. Intangible
assets with finite lives are amortized on a straight-line basis over three to ten years to their estimated residual values and reviewed for impairment. Factors
considered  when  assigning  useful  lives  include  legal,  regulatory  and  contractual  provisions,  product  obsolescence,  demand,  competition  and  other
economic factors.

Impairment of Goodwill and Long-Lived Assets

We test for goodwill impairment at least annually on the last day of our fiscal period, and whenever other facts and circumstances indicate that the
carrying value may not be recoverable. For goodwill impairment evaluations, we first make a qualitative assessment to determine if goodwill is likely to be
impaired. If it is more-likely-than-not that a reporting unit’s fair value is less than its carrying value, we then compare the fair value of the reporting unit to
its  respective  carrying  amount.  Goodwill  is  carried,  and  therefore  tested,  at  the  reporting  unit  level.  We  have  four  segments,  Gaming,  Virtual  Sports,
Interactive and Leisure, as detailed in Note 26. If the fair value of the reporting unit is less than its carrying amount, the amount of the impairment loss, if
any, will be measured by comparing the implied fair value of goodwill to its carrying amount and would be charged to operations as an impairment loss. A
mixture of qualitative and quantitative tests were carried out as of December 31, 2020 and 2019 and no impairment was required at any of these dates.

We  assess  the  recoverability  of  long-lived  assets  and  intangible  assets  with  finite  useful  lives  whenever  events  arise  or  circumstances  change  that
indicate the carrying amount of an asset may not be recoverable. Recoverability of long-lived assets (or asset groups) to be held and used is measured by a
comparison of the carrying amount of the asset (or asset group) to the expected net future undiscounted cash flows to be generated by that asset (or asset
group) or, for identifiable intangibles with finite useful lives, by determining whether the amortization of the intangible asset balance over its remaining life
can be recovered through expected net future undiscounted cash flows. The amount of impairment of other long-lived assets and intangible assets with
finite lives is measured by the amount by which the carrying amount of the asset exceeds the fair market value of the asset.

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INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Equity Method Investment

For  investments  in  entities  over  which  the  Company  exercises  significant  influence,  but  which  do  not  meet  the  requirements  for  consolidation,  the
Company uses the equity method of accounting. On October 1, 2019, the Company acquired a 40% noncontrolling interest in Innov8 Gaming Limited in
connection with the Acquisition (see Note 2), and in April 2020 this interest was disposed of. The value of the Company’s equity method investment was
$0.7 million as of December 31, 2019, and was impaired to $Nil in March 2020 prior to disposal. The Company’s share of earnings from its equity method
investee,  including  the  impairment,  is  presented  in  Loss  from  equity  method  investee  in  the  Consolidated  Statement  of  Operations  and  Comprehensive
Loss.

The Company evaluates its equity method investments for impairment whenever events or changes in circumstances indicate that the carrying amounts
of  such  investment  may  not  be  recoverable.  The  difference  between  the  carrying  value  of  the  equity  method  investment  and  its  estimated  fair  value  is
recognized as an impairment charge when the loss in value is deemed other-than-temporary.

Deferred Revenue and Deferred Cost of Sales, excluding depreciation and amortization

Deferred revenue arises from the timing differences between the shipment or installation of gaming terminals and systems products and the satisfaction
of all revenue recognition criteria consistent with our revenue recognition policy, as well as prepayment of contracts which are recognized ratably over a
service period, such as maintenance or licensing fees. Deferred cost of sales, excluding depreciation and amortization, recorded as prepaid expenses and
other assets, consists of the direct costs associated with the manufacture of gaming equipment and systems products for which revenue has been deferred.
Amounts  expected  to  be  recognized  as  revenue  within  the  12  months  following  the  balance  sheet  date  are  classified  as  deferred  revenue  in  current
liabilities. Amounts not expected to be recognized as revenue within the 12 months following the balance sheet date are classified as deferred revenue, net
of current portion.

Debt Issuance Costs

Debt issuance costs incurred in connection with the Company’s debt are capitalized and amortized as interest expense over the term of the related debt.
The Company presents debt issuance costs as a reduction from the carrying amount of debt. Only costs that are wholly attributable to obtaining the related
debt finance are treated as debt issuance costs. Any other costs are expenses to the Consolidated Statement of Operations and Comprehensive Loss as part
of Acquisition and integration related transaction expenses.

Value Added Tax

The Company is subject to Value Added Tax (“VAT”) in some locations. The amount of VAT liability is determined by applying the applicable tax rate
to the invoiced amount of goods and services sold less VAT paid on purchases made with the relevant supporting invoices. VAT is collected from customers
by the Company on behalf of the tax authorities and is therefore not charged to the Consolidated Statement of Operations and Comprehensive Loss.

Common Stock Purchase Warrants and Derivative Financial Instruments

The Company reviews any common stock purchase warrants and other freestanding derivative financial instruments at each balance sheet date and

classifies them on the consolidated balance sheet as:

a) Equity if they (i) require physical settlement or net-share settlement, or (ii) gives the Company a choice of net-cash settlement or settlement in its

own shares (physical settlement or net-share settlement), or

b) Assets or liabilities if they (i) require net-cash settlement (including a requirement to net cash settle the contract if an event occurs and if that event
is outside the Company’s control), or (ii) give the counterparty a choice of net-cash settlement or settlement in shares (physical settlement or net-
share settlement).

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INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The  Company  assesses  classification  of  its  common  stock  purchase  warrants  and  other  freestanding  derivatives  at  each  reporting  date  to  determine
whether a change in classification between assets and liabilities is required. The Company determined that its outstanding common stock purchase warrants
satisfied the criteria for classification as equity instruments at December 31, 2020 and December 31, 2019.

From time to time we enter into foreign currency forward contracts to mitigate the risk associated with cash payments required to be made in non-

functional currencies or to mitigate the risk associated with cash to be received in non-functional currencies.

Accounting Policy for Derivative Instruments and Hedging Activities

FASB ASC 815, Derivatives and Hedging (“ASC 815”), provides the disclosure requirements for derivatives and hedging activities with the intent to
provide  users  of  financial  statements  with  an  enhanced  understanding  of:  (a)  how  and  why  an  entity  uses  derivative  instruments,  (b)  how  the  entity
accounts  for  derivative  instruments  and  related  hedged  items,  and  (c)  how  derivative  instruments  and  related  hedged  items  affect  an  entity’s  financial
position, financial performance, and cash flows. Further, qualitative disclosures are required that explain the Company’s objectives and strategies for using
derivatives,  as  well  as  quantitative  disclosures  about  the  fair  value  of  and  gains  and  losses  on  derivative  instruments,  and  disclosures  about  credit-risk-
related contingent features in derivative instruments.

As  required  by  ASC  815,  the  Company  records  all  derivatives  on  the  balance  sheet  at  fair  value.  The  accounting  for  changes  in  the  fair  value  of
derivatives depends on the intended use of the derivative, whether the Company has elected to designate a derivative in a hedging relationship and apply
hedge accounting and whether the hedging relationship has satisfied the criteria necessary to apply hedge accounting. Derivatives designated and qualifying
as a hedge of the exposure to changes in the fair value of an asset, liability, or firm commitment attributable to a particular risk, such as interest rate risk,
are considered fair value hedges. Derivatives designated and qualifying as a hedge of the exposure to variability in expected future cash flows, or other
types of forecasted transactions, are considered cash flow hedges. Derivatives may also be designated as hedges of the foreign currency exposure of a net
investment  in  a  foreign  operation.  Hedge  accounting  generally  provides  for  the  matching  of  the  timing  of  gain  or  loss  recognition  on  the  hedging
instrument with the recognition of the changes in the fair value of the hedged asset or liability that are attributable to the hedged risk in a fair value hedge or
the  earnings  effect  of  the  hedged  forecasted  transactions  in  a  cash  flow  hedge.  The  Company  may  enter  into  derivative  contracts  that  are  intended  to
economically hedge certain of its risk, even though hedge accounting does not apply or the Company elects not to apply hedge accounting.

In  accordance  with  the  FASB’s  fair  value  measurement  guidance  in  ASU  2011-04,  “Fair  Value  Measurements,”  the  Company  made  an  accounting
policy election to measure the credit risk of its derivative financial instruments that are subject to master netting agreements on a net basis by counterparty
portfolio.

Revenue Recognition

The Company adopted Accounting Standards Codification (“ASC”) 606 – Revenue from Contracts with Customers” (“ASC 606”) as of January 1,
2019 using the modified retrospective method. This method allows the Company to apply ASC 606 to new contracts entered into after January 1, 2019, and
to its existing contracts for which revenue earned through December 31, 2018 has been recognized under the guidance in effect prior to the effective date of
ASC 606. The revenue recognition processes the Company applied prior to adoption of ASC 606 align with the recognition and measurement guidance of
the new standard, therefore adoption of ASC 606 did not require a cumulative adjustment to opening equity.

Under ASC 606, a performance obligation is a promise within a contract to transfer a distinct good or service, or a series of distinct goods and services,
to  a  customer.  Revenue  is  recognized  when  performance  obligations  are  satisfied  and  the  customer  obtains  control  of  promised  goods  or  services.  The
amount of revenue recognized reflects the consideration to which the Company expects to be entitled to receive in exchange for goods or services. Under
the standard, a contract’s transaction price is allocated to each distinct performance obligation. To determine revenue recognition for arrangements that the
Company determines are within the scope of ASC 606, the Company performs the following five steps:

1.

2.

identify the contracts with a customer;

identify the performance obligations within the contract, including whether they are distinct and capable of being distinct in the context of the
contract;

F-13

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

3.

determine the transaction price;

4.

5.

allocate the transaction price to the performance obligations in the contract; and

recognize revenue when, or as, the Company satisfies each performance obligation.

Step 1 – Identify the contract

The  Company  identifies  contracts  with  its  customers  when  all  parties  have  approved  the  contract  and  are  committed  to  perform  their  respective
obligations, when each party’s rights and the payment terms regarding the goods or services to be transferred can be identified. The contract must also have
commercial substance, and it must be probable that the Company will collect the consideration to which it will be entitled.

Contracts entered into at or near the same time with the same customer or related parties of the customer are accounted for as one contract if any of the

following criteria are met:

a. Contracts were negotiated as a single commercial package (including whether a contract would be loss-making without taking into account the

consideration received under another contract)

b. Consideration in one contract depends on the other contract

c. Goods or services (or some of the goods or services) are a single performance obligation.

Step 2 – Identify performance obligations

Performance obligations are identified by considering whether a good or service is distinct. The Company considers a good or service to be distinct
only when the customer can benefit from it either on its own or together with other resources that are readily available, and when the promise to transfer the
good or service to the customer is separately identifiable from other promises in the contract.

The Company applies the series guidance to its performance obligations where the following criteria apply:

a. Each distinct good or service in the series meets the criteria to be a performance obligation satisfied over time.

b. The same method would be used to measure progress toward complete satisfaction of the performance obligation to transfer each distinct good or

service in the series to the customer.

Step 3 – Determine the transaction price

The Company considers all amounts to which it has rights in exchange for the goods or services transferred in determining the transaction price. This

includes fixed and variable consideration. Typically, consideration is stated in the contract with the customer.

The Company assesses usage-based fees to determine whether they qualify as variable consideration. It also considers the impact of any liquidated

damages clauses or service level agreements.

Where the Company’s performance obligations are determined to be a series, variable consideration is not estimated upfront in accordance with the

exception allowed by ASC 606.

Where  non-refundable  upfront  fees  are  included  in  the  Company’s  contracts  with  customer,  the  Company  considers  whether  or  not  they  represent
payment  for  a  transferred  good  or  service.  Where  they  represent  payment  for  future  goods  or  services,  the  Company  further  considers  whether  they
represent a material right.

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INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Step 4 – Allocate the transaction price

The Company allocates a transaction price to each performance obligation based on the relative standalone selling prices of the goods or services being
provided. Where a contract includes multiple performance obligations, the Company determines the standalone selling price at contract inception of the
distinct good or service underlying each performance obligation in the contract and allocates the transaction price in proportion to those standalone selling
prices. Where possible, the Company uses the price charged for the good or service to other customers in similar circumstances as evidence of standalone
selling price. Where this is not possible, the standalone selling price is estimated by experienced management using the best available judgement.

With  respect  to  performance  obligations  that  are  considered  to  be  a  series,  where  appropriate  and  where  the  required  criteria  are  met,  variable

consideration is allocated entirely to a distinct good or service that is part of a series.

Step 5 – Recognize revenue

The Company recognizes revenue over time for performance obligations that meet one of the following criteria:

a. The customer simultaneously receives and consumes the benefits provided by the Company’s performance as the Company performs.

b. The Company’s performance creates or enhances an asset that the customer controls as the asset is created or enhanced.

c. The  Company’s  performance  does  not  create  an  asset  with  an  alternative  use  to  the  Company,  and  the  Company  has  an  enforceable  right  to

payment for performance completed to date

Revenue  for  the  Company’s  remaining  performance  obligations  that  do  not  meet  one  of  the  above  criteria  is  recognized  at  the  point  at  which  the

customer obtains control of the good or service.

Gaming

Revenue from Gaming terminals, access to our content and platform, including electronic table gaming products is recognized in accordance with the
criteria set forth in ASC 606 and is usually based upon a contracted percentage of the operator’s net winnings from the terminals’ daily use. Where this is
not the case, including in the case of maintenance only contracts on self-serve betting terminals, revenue is based upon a fixed daily or weekly usage fee.
We recognize revenue from these arrangements in accordance with the series guidance over time on a daily basis over the term of the arrangement, or when
not specified over the expected customer relationship period. Performance obligations under these arrangements may include the delivery and installation
of our terminals for use over a term, as well as service obligations related to terminal repairs and server based content and maintenance. Consideration with
respect to these performance obligations typically takes the form of usage based fees, billed at the end of a set period (usually monthly) and due typically
30 days from the date of the invoice.

Terminal sales take the form of a transfer of ownership of our developed gaming terminals, and are recognized as Product Sales at a point in time upon
delivery as they are considered to meet the required criteria to be considered distinct. Payment for terminal sales is typically due a set number of days after
delivery.

Gaming arrangements typically include service level agreements, consisting of a specified amount of ‘uptime’ with financial penalties for breaches in

excess of specified levels.

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INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Virtual Sports Revenue

Revenue from licensing of our gaming software is recognized in accordance with the criteria set forth in ASC 606. Virtual sports retail revenue, which
includes  the  provision  of  virtual  sports  content  and  services  to  retail  betting  outlets,  and  virtual  sports  online  revenue,  which  includes  the  provision  of
virtual sports content and services to mobile operators, is usually based upon a contracted percentage of the operator’s net winnings or, occasionally, a fixed
rental  fee.  We  recognize  revenue  for  these  fees  over  time  on  a  daily  or  weekly  basis  over  the  term  of  the  arrangement,  or,  where  appropriate  when  the
contracted percentages vary prospectively with total operator’s net winnings generated, we estimate the amount of variable consideration to which we will
be entitled, up to and including the date at which the contracted percentages reset, and recognize this estimated consideration over time. Consideration with
respect to these performance obligations typically takes the form of usage based fees, billed at the end of a set period (usually monthly) and due typically
30 days from the date of the invoice.

These arrangements also may include a perpetual license billed up front, granted to the customer for access to our gaming platform and content. As
these up front bills represent payment for future services, revenue from the licensing of perpetual licenses is recognized ratably over time, or when not
specified, over the expected customer relationship period. Upfront fees are normally billed upon signing of the relevant agreement, and become due and
payable at set times thereafter.

Revenue  from  the  development  of  bespoke  games  licensed  on  a  perpetual  basis  to  mobile  and  online  operators  is  recognized  at  a  point  in  time  on
delivery and acceptance by the customer. We have no ongoing service obligations subsequent to customer acceptance of our bespoke games, and they meet
the criteria to be considered as distinct. Payment for bespoke games is typically due a set number of days after delivery.

Virtual  Sports  arrangements  typically  include  service  level  agreements,  consisting  of  a  specified  amount  of  ‘uptime’  with  financial  penalties  for

breaches in excess of specified levels.

Interactive Revenue

Interactive  revenue,  which  includes  slot  and  table  game  offerings  from  our  Gaming  segment,  as  well  as  interactive-only  content,  via  our  remote
gaming servers, is based upon a contracted percentage of the operator’s net winnings or a fixed rental fee. We recognize revenue for these fees over time on
a daily or weekly basis over the term of the arrangement, or, where appropriate when the contracted percentages vary prospectively with total operator’s net
winnings generated, we estimate the amount of variable consideration to which we will be entitled, up to and including the date at which the contracted
percentages  reset,  and  recognize  this  estimated  consideration  over  time.  Consideration  with  respect  to  these  performance  obligations  typically  takes  the
form of usage based fees, billed at the end of a set period (usually monthly) and due typically 30 days from the date of the invoice.

Leisure Revenue

The  Leisure  segment  earns  revenue  from  providing  gaming  machine  terminals  and  amusement  machine  terminals  to  pubs,  holiday  resorts  and
amusement  arcades,  both  standalone  and  within  motorway  service  stations.  Revenue  from  these  activities  is  based  upon  a  contracted  percentage  of  the
operator’s net winnings from the terminals’ daily use, or a fixed daily or weekly rental fee.

We jointly operate arcades within holiday resorts with the resort owners. Revenue is based on a contractually agreed share of takings. We also wholly

operate a number of gaming arcades within certain motorway service stations.

We  recognize  revenue  from  these  arrangements,  in  accordance  with  the  series  guidance  as  set  forth  in  ASC  606,  over  time  over  the  term  of  the
arrangement,  or  when  not  specified  over  the  expected  customer  relationship  period.  All  revenue  is  recognized  in  the  period  that  the  machine  cash
collections occur, with adjustments to account for the movement of income uncollected in the specific period.

Performance obligations under these arrangements may include the delivery and installation of our terminals for use over a term, as well as service
obligations related to terminal repairs and content and maintenance. Consideration with respect to these performance obligations typically takes the form of
usage based fees, billed at the end of a set period (usually monthly) and due typically 30 days from the date of the invoice.

We also provide terminal and spares management services to third parties. Revenue in respect to these services takes the form of fixed fee, either per
machine or per time period, and is recognized at the point in time when control transfers to the customer, which is normally upon delivery and acceptance
by the customer, or at the point that services are rendered. This revenue is recognized as Service Revenue when included as part of a larger performance
obligation, and as Product Sales when it is offered as a separate distinct performance obligation. Revenue is invoiced in arrears and settled within 30 days

F-16

 
 
 
 
  
 
 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Disaggregation of revenue

Information on disaggregation of revenue is included in Note 26, “Segment Reporting and Geographic Information.”

Shipping and Handling Costs

Shipping and handling costs for products sales and terminals related to subscription services are included in cost of sales, excluding depreciation and

amortization for all periods presented.

Share-Based Payment Arrangements

The Company accounts for stock-based compensation in accordance with ASC 718, “Compensation - Stock Compensation” (“ASC 718”). ASC 718
requires generally that all equity awards be accounted for at their “fair value.” This fair value is measured on the grant date for stock-settled awards, and at
subsequent exercise or settlement for cash-settled awards. Fair value is equal to the underlying value of the stock for “full-value” awards such as restricted
stock and restricted stock units that have time vesting conditions, and stock options and performance shares that have market conditions are valued using an
option-pricing model with traditional inputs for “appreciation” awards.

Costs equal to these fair values are recognized ratably over the requisite service period based on the number of awards that are expected to vest, or in
the  period  of  grant  for  awards  that  vest  immediately  and  have  no  future  service  condition.  For  awards  that  vest  over  time,  previously  recognized
compensation cost is reversed if the service or performance conditions are not satisfied and the award is forfeited.

Subsequent modifications to outstanding awards result in incremental cost if the fair value is increased as a result of the modification.

Income Taxes

Income  taxes  are  accounted  for  under  the  asset  and  liability  method.  Our  provision  for  income  taxes  is  principally  based  on  current  period  income
(loss), changes in deferred tax assets and liabilities and changes in estimates with regard to uncertain tax positions. We estimate current tax expense and
assess temporary differences resulting from differing treatments of items for tax and accounting purposes using enacted tax rates in effect for each taxing
jurisdiction in which we operate for the period in which those temporary differences are expected to be recovered or settled. These differences result in
deferred tax assets and liabilities. Our total deferred tax assets are principally comprised of depreciation and net operating loss carry forwards.

Significant  management  judgment  is  required  to  assess  the  likelihood  that  deferred  tax  assets  will  be  recovered  from  future  taxable  income.  In
assessing the realizability of these deferred tax assets, management considers whether it is more likely than not that some portion or all of the deferred tax
assets  will  be  realized.  Management  makes  this  assessment  on  a  jurisdiction  by  jurisdiction  basis  considering  the  historical  trend  of  taxable  losses,
projected future taxable income and the reversal of deferred tax liabilities.

We  evaluate  income  tax  uncertainties,  assess  the  probability  of  the  ultimate  settlement  with  the  applicable  taxing  authority  and  records  an  amount

based on that assessment. Interest and penalties, if any, associated with uncertain tax positions are included in income tax expense.

Comprehensive Loss

We include and separately classify in comprehensive loss unrealized gains and losses and hedges from our foreign currency translation adjustments,
gains  or  losses  associated  with  pension  or  other  post-retirement  benefits,  prior  service  costs  or  credits  associated  with  pension  or  other  post-retirement
benefits and transition assets or obligations associated with pension or other post-retirement benefits.

F-17

 
 
 
 
 
 
  
 
 
 
 
 
 
 
 
 
  
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Leases

In February 2016, the FASB issued ASU 2016-02, Leases (Topic 842), followed in July 2018 by ASU 2018-10, Codification Improvements to Topic
842 Leases, and ASU 2018-11, Leases (Topic 842): Targeted Improvements. Under the new transition method, an entity initially applies the new leases
standard at the adoption date and recognizes a cumulative-effect adjustment to the opening balance of retained earnings in the period of adoption. As a
result of this adoption and the required disclosures, the Company revised its accounting policy for leases as stated below in the prior year. The guidance is
effective for all public business entities and certain not-for-profit entities in fiscal years beginning after December 15, 2018, and for all other entities in
fiscal years beginning after December 15, 2020. Early adoption is permitted. As the Company was an emerging growth company until December 31, 2019
and elected to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a)
of the Exchange Act, it adopted the standard as of January 1, 2019 on December 31, 2019.

We elected to adopt the package of practical expedients to not reassess prior conclusions related to contracts containing leases, lease classification and

initial direct costs, along with the practical expedient to use hindsight when determining the lease term.

We  determine  if  an  arrangement  is  a  lease  at  inception  of  the  arrangement.  Once  it  is  determined  that  an  arrangement  is,  or  contains,  a  lease,  that
determination  should  only  be  reassessed  if  the  legal  arrangement  is  modified.  Changes  to  assumptions  such  as  market-based  factors  do  not  trigger  a
reassessment. Determining whether a contract contains a lease requires judgement. In general, arrangements are considered to be a lease when all of the
following apply:

● it conveys the right to control the use of an identified asset for a period of time in exchange for consideration;

● we have substantially all economic benefits from the use of the asset; and

● we can direct the use of the identified asset.

The  terms  of  a  lease  arrangement  determine  how  a  lease  is  classified  and  the  resulting  income  statement  recognition.  When  the  terms  of  a  lease
effectively transfer control of the underlying asset, the lease represents an in substance financed purchase (sale) of an asset and the lease is classified as a
finance lease by the lessee and a sales-type lease by the lessor. When a lease does not effectively transfer control of the underlying asset to the lessee, but
the lessor obtains a guarantee for the value of the asset from a third party, the lessor would classify a lease as a direct financing lease. All other leases are
classified as operating leases.

Where a lease contains more than one component, the consideration in the contract is allocated on a relative standalone price basis to the separate lease

components and the non-lease components.

Leases – the Company as lessee

As of December 31, 2019, our impact resulting from first-time recognition of operating leases was as follows:

● we recognized right-of-use (ROU) assets of $9.4 million and lease liabilities of $8.8 million;

● the short-term portion of the lease liabilities amounted to $3.6 million and

● the long-term portion of the lease liabilities amounted to $5.2 million.

Lease  assets  and  lease  liabilities  are  recognized  based  on  the  present  value  of  the  future  minimum  lease  payments  over  the  lease  term  at
commencement date. As our operating leases do not provide an implicit rate, we use our incremental borrowing rate based on the information available at
January 1, 2019 or commencement date, if later, in determining the present value of future payments. Finance leases are included using the rate implicit in
the lease. The lease ROU asset includes any lease payment made and initial direct costs incurred. Our operating lease terms may include options to extend
or terminate the lease which are included in the measurement of the ROU assets and lease liabilities when it is reasonably certain that we will exercise that
option.

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INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The lease expense for minimum operating lease payments is recognized on a straight-line basis over the lease term. Finance lease assets are amortized
straight-line over their useful life where the lease transfers ownership of the underlying asset, or to the earlier of the end of the useful life of the asset and
the  end  of  the  lease  term  where  ownership  is  not  transferred.  Interest  on  finance  leases  is  recognized  as  the  amount  that  results  in  a  constant  periodic
discount rate on the remaining balance of the liability.

We have operating lease agreements with lease and non-lease components. The Company did not make the election to treat the lease and non-lease

components as a single component and considers the non-lease components as a separate unit of account.

The Company has elected not to apply the recognition requirements of ASC 842 to short-term operating leases. We recognize the lease payments for
short-term  leases  on  a  straight-line  basis  over  the  lease  term  and  variable  lease  payments  in  the  period  in  which  the  obligation  for  those  payments  is
incurred

Leases – the Company as lessor

The Company’s lease arrangements are a mixture of sales-type leases and operating leases.

Sales-type lease receivables are recognized based on the net investment in the lease, at the present value of future minimum lease payments receivable

over the lease term, plus any guaranteed residual value of the underlying asset, at the commencement date.

The discount rate used in determining the present value of the future minimum lease payments is the rate implicit in the lease. This is calculated using

the fair value of the underlying asset and the present value of any unguaranteed residual value.

The underlying asset is derecognized at the point of inception and a selling profit is recognized at lease commencement. Subsequent interest income is
recognized over the term of the lease, at an amount that produces a constant periodic discount rate on the remaining balance of the net investment in the
lease.

For operating leases, we continue to recognize the underlying asset. Lease income is recognized on a straight-line basis over the lease term.

Recently Issued Accounting Standards

In June 2016, the FASB issued ASU No. 2016-13, “Financial Instruments – Credit Losses (Topic 326): Measurement of Credit Losses on Financial
Instruments” (“ASU 2016-13”). In November 2018, the FASB issued ASU 2018-19, “Codification Improvements to Topic 326, Financial Instruments -
Credit Losses” (“ASU 2018-19”) and in November 2019, the FASB issued ASU 2019-11, “Codification Improvements to Topic 326, Financial Instruments
- Credit Losses” (“ASU 2019-11”). ASU 2016-13 affects loans, debt securities, trade receivables, and any other financial assets that have the contractual
right to receive cash. ASU 2016-13 requires an entity to recognize expected credit losses rather than incurred losses for financial assets. The guidance will
be effective beginning on January 1, 2023, including interim periods within that year and requires a modified retrospective transition approach through a
cumulative-effect adjustment to retained earnings as of the beginning of the period of adoption. Under the modified retrospective method of adoption, prior
year reported results are not restated. We are still evaluating the effect of this guidance, however, the adoption of ASU 2016-13 is not expected to have a
material impact on the Company’s financial statement presentation or disclosures.

In December 2019, the FASB issued ASU No. 2019-12, “Income Taxes (Topic 740): Simplifying the Accounting for Income Taxes” (“ASU 2019-12”).
ASU 2019-12 removes certain exceptions to the general principles in Topic 740, “Income Taxes”. It also improves consistent application and simplifies
other areas by clarifying and amending existing guidance. The guidance will be effective beginning on January 1, 2021, including interim periods within
that year. The adoption of ASU 2019-12 is not expected to have a material impact on the Company’s financial statement presentation or disclosures.

In March 2020, the FASB issued ASU No. 2020-04, “Reference Rate Reform (Topic 848): Facilitation of the Effects of Reference Rate Reform on
Financial Reporting” (“ASU 2020-04”). ASU 2020-04 provides optional expedients and exceptions for applying generally accepted accounting principles
to  contracts,  hedging  relationships  and  other  transactions  affected  by  reference  rate  reform  if  certain  criteria  are  met.  The  amendments  apply  only  to
contracts  and  hedging  relationships  that  reference  LIBOR  or  another  reference  rate  expected  to  be  discontinued  due  to  reference  rate  reform.  The
expedients and exceptions provided by the amendments do not apply to contract modifications made and hedging relationships entered into or evaluated
after  December  31,  2022.  The  amendments  are  elective  and  are  effective  upon  issuance  for  all  entities.  The  Company  has  made  certain  elections  in
accordance with ASU 2020-04 and as a result there is no material impact on the Company’s financial statement presentations or disclosures.

F-19

 
 
 
  
 
 
 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

2. Acquisition

On  October  1,  2019,  the  Company’s  subsidiary,  Inspired  Gaming  (UK)  Limited,  completed  the  acquisition  of  the  Gaming  Technology  Group  of
Novomatic  UK  Ltd.  pursuant  to  the  Share  Purchase  Agreement,  dated  as  of  June  11,  2019  (the  “SPA”),  comprising:  (i)  all  of  the  outstanding  equity
interests of each of (a) Astra Games Ltd, (b) Bell-Fruit Group Limited, (c) Gamestec Leisure Limited, (d) Harlequin Gaming Limited, and (e) Playnation
Limited, and (ii) 60% of the outstanding equity interests of Innov8 Gaming Limited (“Innov8”, and together with the entities described in clause (i) and
certain of their subsidiaries, the “Acquired Businesses” and the transactions contemplated by the SPA, the “NTG Acquisition”). The consideration for the
NTG Acquisition totaled approximately €107.0 million ($131.4 million) in cash, which was financed by the Senior Facilities Agreement discussed in Note
13.

Simultaneous  with  the  closing  of  the  NTG  Acquisition,  Inspired  transferred  a  portion  of  the  equity  interests  it  had  acquired  in  Innov8  to  the  then-
minority equity holders of Innov8 in exchange for the renegotiation of certain funding commitments. As a result, Inspired then held approximately 40% of
the outstanding equity interests of Innov8. In April 2020, this interest was disposed of.

The NTG Acquisition added scale, content, synergy opportunities and diversification to our business.

As of December 31, 2019, the allocation of the purchase price was summarized as follows (in millions):

Purchase Price
Foreign exchange rate at October 1, 2019
Adjusted purchase price in US dollars

Allocated to:

Cash
Receivables
Inventories
Prepaid expenses and other
Property and equipment
Software development costs
Other assets
Accounts payable, accrued expenses and other current liabilities
Income taxes payable
Long-term debt
Other long-term liabilities
Net assets acquired

  £

  $

  $

94.7 
1.23 
116.6 

8.4 
20.5 
14.6 
1.4 
49.3 
7.1 
1.4 
(22.7)
(1.9)
(0.1)
(1.6)
76.4 

Excess of purchase price over net assets acquired before allocation to identifiable intangible assets and goodwill

  $

40.2 

The  fair  value  of  property  and  equipment  was  determined  using  the  indirect  cost  approach  which  utilizes  fixed  asset  record  information  including
historical costs, acquisition dates, and asset descriptions and applying asset category specific nationally recognized indices to the historical cost of each
asset  to  derive  replacement  cost  new  less  depreciation.  Management  also  made  the  initial  determination  that  all  other  assets  and  liabilities  acquired  are
primarily  estimated  to  be  stated  at  their  fair  values,  which  approximates  their  recorded  cost.  Management  made  a  further  initial  determination  that
approximately  $8.1  million  of  the  excess  of  the  purchase  price  over  the  net  assets  acquired  should  be  allocated  to  identifiable  intangible  assets.  The
unidentified excess of the purchase price over the fair value of the net assets acquired was recorded as goodwill.

F-20

 
 
 
 
 
 
 
 
   
 
   
  
   
  
   
   
   
   
   
   
   
   
   
   
   
 
   
  
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Corporate trade names and domains
Customer contracts and relationships

Intangible Assets

Goodwill

Estimated 
Useful Life
(Years)
10
10

Amount

3.7   
4.4   
8.1   
32.1   
40.2   

  $

  $

In accordance with ASC 805, identifiable intangible assets are required to be measured at fair value. The intangible assets identified were valued using
the income approach, either through the discounted cash flow method, the relief from royalty method or the excess earnings method. Determining fair value
requires significant judgment concerning the assumptions used in the valuation model, including discount rates, the amount and timing of expected future
cash  flows  and  growth  rates,  as  well  as  expected  royalty  rates,  which  are  based  on  the  estimated  rates  at  which  similar  assets  are  being  licensed  in  the
marketplace. The estimated weighted average useful life of the new intangible assets identified is 10 years.

Goodwill  arising  from  the  NTG  Acquisition  mainly  consists  of  the  synergies  of  an  ongoing  business.  Goodwill  and  intangible  assets  are  tested  for
impairment on an annual basis or sooner, if an event occurs or circumstances change that indicate that the carrying amount of the goodwill or intangible
asset may not be recoverable. The Company incurred advisor fees, legal and other costs related to the NTG Acquisition of $6.7 million, which excluded the
costs  of  refinance  that  have  been  deducted  from  the  senior  debt  as  debt  issuance  costs  and  which  have  been  recognized  in  operating  expenses  in  the
accompanying  consolidated  statement  of  operations  during  the  year  ended  December  31,  2019.  Further  such  costs  recognized  in  the  accompanying
consolidated statement of operations during the year ended December 31, 2020 amounted to $1.3 million.

Net  asset  valuations  included  above  were  based  on  management’s  preliminary  assessments.  During  the  year  ended  31  December,  2020,  certain
valuations were revised as follows; Property and Equipment $49.3 million to $48.7 million, Inventories $14.6 million to $14.1 million, Other long-term
liabilities $1.6 million to $0.7 million, Goodwill $32.1 million to $32.3 million (see Note 8).

Total revenues and loss from operations from October 1, 2019 (the acquisition date) through December 31, 2019 amounted to $31.0 million and $(0.4)

million, respectively, and is included in the consolidated statements of operations and comprehensive income.

Pro Forma Information (Unaudited)

The  following  unaudited  consolidated  pro  forma  information  gives  effect  to  the  transaction  contemplated  by  the  NTG  Acquisition  as  if  such
transaction  had  occurred  on  January  1,  2019.  The  following  pro  forma  information  is  presented  for  illustration  purposes  only  and  is  not  necessarily
indicative of the results that would have been attained had the acquisition been completed on January 1, 2019, nor is it indicative of results that may occur
in any future periods.

Revenues
Net operating loss
Net loss

Loss per share:
Basic and diluted

Weighted average shares outstanding:
Basic and diluted

F-21

Year Ended
December 31,
2019

  $
  $
  $

  $

256.9 
(5.8)
(33.7)

(1.54)

21,892,964 

 
 
 
 
 
   
 
 
   
 
   
 
 
   
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
   
  
   
  
 
   
  
   
  
   
  
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

3. Accounts Receivable

Accounts receivable consist of the following:

Trade receivables
Less: long-term receivable recorded in other assets
Finance lease receivables
Receivables from affiliate
Other receivables
Allowance for doubtful accounts
Total accounts receivable, net

Changes in the allowance for doubtful accounts are as follows:

Beginning balance
Additional provision for doubtful accounts
Write offs
Foreign currency translation adjustments
Ending balance

4.

Inventory

Inventory consists of the following:

Component parts
Work in progress
Finished goods
Total inventories

December 31, 
2020

December 31,
2019

  $

  $

(in millions)
30.4    $
(1.4)    
0.7     
—     
0.1     
(2.3)    
27.5    $

24.5 
(1.5)
1.5 
0.4 
0.2 
(0.9)
24.2 

December 31,
2020

December 31,
2019

  $

  $

(in millions)
(0.9)   $
(1.4)    
0.1     
(0.1)    
(2.3)   $

(1.5)
(0.1)
0.8 
(0.1)
(0.9)

December 31, 
2020

December 31,
2019

  $

  $

(in millions)
12.1    $
1.7     
3.8     
17.6    $

12.7 
2.1 
4.0 
18.8 

Component parts include parts for gaming terminals. Included in inventory are reserves for excess and slow-moving inventory of $1.5 million and $0.9

million as of December 31, 2020 and 2019, respectively. Our finished goods inventory primarily consists of gaming terminals which are ready for sale.

F-22

 
 
 
 
 
 
 
   
 
 
 
 
   
   
   
   
   
 
 
 
 
   
 
 
 
 
   
   
   
 
 
 
 
 
   
 
 
 
 
   
   
 
  
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

5. Prepaid Expenses and Other Assets

Prepaid expenses and other assets consist of the following:

Prepaid expenses and other assets
Unbilled accounts receivable
Total prepaid expenses and other assets

6. Property and Equipment, net

Short-term leasehold property
Video lottery terminals
Construction in progress
Computer equipment
Plant and machinery

Less: accumulated depreciation and amortization

December 31, 
2020

December 31,
2019

  $

  $

(in millions)
8.6    $
8.2     
16.8    $

7.9 
15.3 
23.2 

December 31, 
2020

December 31,
2019

  $

  $

(in millions)
3.6    $
175.9     
—     
12.6     
2.7     
194.8     
(129.3)    
65.5    $

0.9 
165.6 
0.8 
10.6 
4.2 
182.1 
(102.8)
79.3 

Depreciation and amortization expense amounted to $29.9 million and $21.7 million for the years ended December 31, 2020 and 2019, respectively.

7. Software Development Costs, net

Software development costs, net consisted of the following:

Software development costs
Less: accumulated amortization

December 31,
2020

December 31, 
2019

  $

  $

(in millions)
149.6    $
(107.2)    
42.4    $

129.9 
(83.0)
46.9 

During  the  years  ended  December  31,  2020  and  2019,  the  Company  capitalized  $14.6  million  and  $23.5  million  of  software  development  costs,

respectively. Amounts in the above table include $0.8 million and $0.9 million of internal use software as of December 31, 2020 and 2019, respectively.

The total amount of software costs amortized was $20.0 million and $16.4 million for the years ended December 31, 2020, and 2019, respectively.
Software  costs  written  down  to  net  realizable  value  amounted  to  $0.0  million  and  $0.4  million  for  the  years  ended  December  31,  2020  and  2019,
respectively. The weighted average amortization period was 3.2 years and 3.0 years for the years ended December 31, 2020 and 2019, respectively.

F-23

 
 
 
 
 
 
 
   
 
 
 
 
   
 
 
 
 
   
 
 
 
 
   
   
   
   
 
   
   
 
 
 
 
 
 
 
   
 
 
 
 
   
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The estimated software amortization expense for the years ending December 31 are as follows:

Year ending December 31, (in millions)

2021
2022
2023
2024
2025
Thereafter
Total

8.

Intangible Assets and Goodwill

  $

  $

17.0 
11.3 
8.4 
4.2 
1.4 
0.1 
42.4 

The following tables present certain information regarding our intangible assets. Amortizable intangible assets are being amortized on a straight-line

basis over their estimated useful lives of ten years with no estimated residual values, which materially approximates the expected pattern of use.

Trademarks
Customer relationships

Less: accumulated amortization

December 31,
2020

December 31, 
2019

  $

  $

(in millions)
22.4    $
20.7     
43.1     
(35.4)    
7.7    $

21.6 
20.1 
41.7 
(31.8)
9.9 

Aggregate  intangible  asset  amortization  expense  amounted  to  $2.4  million  and  $3.5  million  for  the  years  ended  December  31,  2020  and  2019,

respectively.

The estimated intangible asset amortization expense for the years ending December 31 are as follows:

Year ending December 31, (in millions)

2021
2022
2023
2024
2025
Thereafter
Total

Goodwill

Goodwill is summarized as follows:

Balance at beginning of period
Foreign currency translation adjustments
Acquisition of NTG
Ending balance

  $

  $

0.9 
0.9 
0.9 
0.9 
0.9 
3.2 
7.7 

December 31, 
2020

December 31,
2019

  $

  $

(in millions)
80.9    $
2.6     
0.2     
83.7    $

44.9 
3.9 
32.1 
80.9 

Amounts relating to the Acquisition of NTG for the year ended December 31, 2020 relate to asset valuations that were revised during the year (see

Note 2).

F-24

 
 
 
 
 
 
 
   
   
   
   
   
 
 
 
 
 
   
 
 
 
 
   
 
   
   
 
 
 
 
 
 
 
   
   
   
   
   
 
 
 
 
 
   
 
 
 
 
   
   
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

9. Other Assets

Other assets consist of the following:

Long term finance lease receivable
Long term receivables
Long term prepaid expenses and other assets

10. Accrued Expenses

Accrued expenses consist of the following:

Direct costs of sales
Payroll and related costs
Accrued corporate cost expenses
Interest payable - cash
Asset retirement obligations
Acquisition consideration
Contract termination costs
Other creditors

11. Contract Liabilities and Other Disclosures

The following table summarizes contract related balances:

At December 31, 2020

At December 31, 2019

At December 31, 2018

December 31, 
2020

December 31,
2019

  $

  $

(in millions)
0.6    $
1.4     
1.3     
3.3    $

1.0 
1.5 
2.6 
5.1 

December 31, 
2020

December 31,
2019

  $

  $

(in millions)
4.0    $
7.7     
1.8     
6.8     
1.6     
0.8     
0.2     
8.5     
31.4    $

5.5 
4.4 
1.6 
5.5 
2.0 
2.5 
0.1 
9.6 
31.2 

Accounts
Receivable    

Unbilled
Accounts
Receivable    

Deferred
Income

Customer
Prepayments
and Deposits  

  $
  $
  $

30.4    $
24.5    $
11.5    $

(in millions)
8.2    $
15.3    $
11.0    $

(22.9)   $
(27.8)   $
(32.0)   $

(1.6)
(1.9)
(3.6)

Revenue recognized that was included in the deferred income balance at the beginning of the period amounted to $10.3 million and $9.6 million for the

years ended December 31, 2020 and 2019, respectively.

F-25

 
 
 
 
 
 
 
   
 
 
 
 
   
   
 
 
 
 
 
 
   
 
 
 
 
   
   
   
   
   
   
   
 
 
 
 
 
 
 
   
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

December 31, 
2020

December 31,
2019

  $

  $

(in millions)
1.6    $
0.9     
2.5     
1.8     
9.1     
10.9     
13.4    $

1.9 
— 
1.9 
2.1 
3.1 
5.2 
7.1 

12. Other Liabilities

Other liabilities consist of the following:

Customer prepayments and deposits
Fair value of hedging instrument
Total other liabilities, current
Asset retirement obligations
Pension liability
Total other liabilities, long-term

13. Long Term and Other Debt

Senior Facilities Agreement

In connection with the NTG Acquisition, on September 27, 2019, the Company, together with certain direct and indirect wholly-owned subsidiaries,
entered into a Senior Facilities Agreement with Lucid Agency Services Limited, as agent, Nomura International plc and Macquarie Corporate Holdings Pty
Limited  (UK  Branch)  as  arrangers  and/or  bookrunners  and  each  lender  party  thereto  (the  “Lenders”),  pursuant  to  which  the  Lenders  agreed  to  provide,
subject  to  certain  conditions,  two  tranches  of  senior  secured  term  loans  (the  “Term  Loans”),  in  an  original  principal  amount  of  £140.0  million  ($191.1
million)  and  €90.0  million  ($110.5  million),  respectively  and  a  secured  revolving  facility  loan  in  an  original  principal  amount  of  £20.0  million  ($27.3
million). On October 1, 2019, the debt was funded and proceeds from the Term Loans were used to, among other things, pay the purchase price of the NTG
Acquisition and to refinance existing indebtedness of the Company under the Note Purchase Agreement and prior Facility described below.

The new facilities are subject to covenant testing. These tests comprise a leverage ratio (consolidated total net debt/consolidated pro forma EBITDA)
and a capital expenditure level. The leverage ratio is tested quarterly with the first test date being June 30, 2020. The capital expenditure level is tested
annually with the first test date being December 31, 2019. There is also an annual excess cash flow calculation required, which, if positive and over certain
de minimis limits, could require early prepayment of part of the facilities.

The Term Loans have a 5-year duration and are repayable in full on October 1, 2024. The £140.0 million ($191.1 million) loan initially carried a cash
interest rate of 7.25% plus 3-month LIBOR, the €90.0 million ($110.5 million) loan initially carried a cash interest rate of 6.75% plus 3-month EURIBOR.
The £20.0 million ($27.3 million) revolving credit facility is available until September 1, 2024 and initially carried a cash interest rate on any utilization at
5.50%  plus  3-month  LIBOR,  with  any  unutilized  amount  initially  carrying  a  cash  interest  cost  at  30%  of  the  applicable  margin  on  the  revolving  credit
facility loan.

F-26

 
 
 
 
 
 
 
 
   
 
 
 
 
   
   
   
   
   
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

On June 25, 2020, the Company, certain direct and indirect subsidiaries of the Company, Lucid Agency Services Limited, and Lucid Trustee Services
Limited as security agent under the SFA and the Intercreditor Agreement (as defined in the SFA), entered into an Amendment and Restatement Agreement
(the “ARA”) with respect to the SFA.

The ARA amended the SFA by, among other things, (i) capitalizing certain interest payments that fell due on April 1, 2020, (ii) resetting the leverage
and capital expenditure financial covenants applicable under the SFA, removing certain rating requirements under the SFA, (iii) allowing the Company and
its subsidiaries to incur additional indebtedness under the UK Coronavirus Large Business Interruption Loan Scheme under a stand-alone facility, which
may  rank  pari passu  or  junior  to  the  facilities  under  the  SFA,  in  an  amount  not  exceeding  £10.0  million  ($13.6  million),  (iv)  removing  certain  rating
requirements under the SFA, (v) limiting the ability of the Company and its subsidiaries to incur additional indebtedness, including by reducing the amount
of general indebtedness the Company and its subsidiaries are permitted to incur and removing the ability to incur senior secured, second lien and unsecured
indebtedness  in  an  amount  not  exceeding  the  aggregate  of  (A)  an  unlimited  amount,  as  long  as,  pro  forma  for  the  utilization  of  such  indebtedness,  the
consolidated  total  net  leverage  ratio  does  not  exceed  the  lower  of  3.4:1  and  the  then  applicable  ratio  with  respect  to  the  consolidated  total  net  leverage
financial covenant summarized further below, plus (B) an amount equal to the greater of £16.0 million ($21.8 million) and 25% of the consolidated pro
forma EBITDA of the Company and its subsidiaries for the relevant period (as defined in the SFA, but disregarding, for the purposes of calculating the
usage  of  such  cap,  any  financial  indebtedness  applied  to  refinancing  other  financial  indebtedness,  together  with  any  related  interest,  fees,  costs  and
expenses),  (vi)  increasing  the  margin  applicable  to  the  Facilities  (as  defined  in  the  SFA)  by  1%,  to  8.25%  plus  3-month  LIBOR  on  the  £145.8  million
($199.0 million) loan (including capitalized interest payments of £5.8 million ($7.9 million)), and to 7.75% plus 3-month EURIBOR on the €93.1 million
($114.3  million)  loan  (including  capitalized  interest  payments  of  €3.1  million  ($3.8  million)),  respectively,  and  adding  an  additional  payment-in-kind
margin of 0.75% payable on any principal amounts outstanding under Facility B (as defined in the SFA) after September 24, 2021 (the “Relevant Date”),
(vii) adding an exit fee payable by the Company with respect to any repayment or prepayment of Facility B after the Relevant Date at the time of such
repayment or prepayment in an amount equal to 0.75% of the principal amount of Facility B being repaid or prepaid, (viii) removing any ability to carry
forward or carry back any unused allowance under the capital expenditure financial covenant in the SFA and (ix) granting certain additional information
rights to the Lenders under the SFA, including the provision of a budget, and certain board observation rights until December 31, 2022. All other material
terms of the SFA remain unchanged in all material respects.

In consideration for the amendments listed above, the Company agreed to pay the Lenders an amendment fee equal to 1% of the Total Commitments
(as defined in the SFA) after giving effect to the capitalization of the interest payment described above. The amendment fee was payable to the Lenders pro
rata to their commitments under the SFA.

The  modification  to  the  SFA  is  not  considered  to  be  substantial  in  accordance  with  Topic  470-50  and  has  therefore  not  been  treated  as  a  debt
extinguishment. The amendment fees, amounting to $3.1 million, are associated with the modified debt instrument and will be amortized along with the
existing unamortized debt issuance costs. Fees payable to third parties are expensed as incurred, resulting in $1.0 million charged to interest expense for the
year ended December 31, 2020.

Termination of Note Purchase Agreement and Prior Credit Facility

The Company’s previous debt included $140.0 million of senior notes issued under a Note Purchase Agreement and Guaranty dated August 13, 2018
(the “NPA”) with a 5-year duration and a cash interest rate of 9% plus 3-month LIBOR borrowings and a revolving credit facility agreement dated August
13, 2018 (the “Prior Facility”) with a 3-year duration and a cash interest rate on any utilization at 4% plus 3-month LIBOR, with any unutilized amount
carrying a 1.4% cash interest cost. In addition, the Company also had a 3-year, fixed-rate, cross-currency swap with respect to the NPA (see Note 14).

The  termination  of  the  Company’s  prior  existing  indebtedness  carried  a  prepayment  premium  of  3.00%  of  the  amount  repaid  or  prepaid,  or  $4.2
million.  No  prepayment  premium  applied  to  the  Company’s  previous  revolving  facility  Agreement.  In  addition,  on  October  1,  2019,  the  Company
terminated the 3-year, fixed-rate, cross-currency swap and wrote off previously unamortized debt issuance costs amounting to $7.3 million.

F-27

 
 
 
  
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Outstanding Debt and Finance Leases

The following reflects outstanding debt and finance leases as of the dates indicated below:

Senior bank debt
Finance lease liabilities
Total long-term debt outstanding
Less: current portion of long-term debt
Long-term debt, excluding current portion

Senior bank debt
Finance lease liabilities
Total long-term debt outstanding
Less: current portion of long-term debt
Long-term debt, excluding current portion

Unamortized
deferred
financing
charge
(in millions)

Book value,
December 31,
2020

Principal

313.3    $
0.8     
314.1     
(0.6)    
313.5    $

(15.8)   $
—     
(15.8)    
—     
(15.8)   $

297.5 
0.8 
298.3 
(0.6)
297.7 

Unamortized
deferred
financing
charge
(in millions)

Book value,
December 31,
2019

Principal

288.6    $
0.1     
288.7     
(2.7)    
286.0    $

(15.5)   $
—     
(15.5)   $
—     
(15.5)   $

273.1 
0.1 
273.2 
(2.7)
270.5 

  $

  $

  $

  $

The  Company  is  in  compliance  with  all  relevant  financial  covenants  and  the  long-term  debt  portion  is  correctly  classified  as  such  in  line  with  the

underlying agreements.

Long term debt as of December 31, 2020 matures as follows:

Fiscal period:

2021
2022
2023
2024
Total

14. Derivatives and Hedging Activities

Senior bank
debt

Finance
leases
(in millions)

Total

  $

  $

—    $
—     
—     
313.3     
313.3    $

0.6    $
0.2     
—     
—     
0.8    $

0.6 
0.2 
— 
313.3 
314.1 

On January 15, 2020, the Company entered into two interest rate swaps with UBS AG designed to protect the Company against adverse fluctuations in
interest rates by reducing its exposure to variability in cash flows on a portion of the current floating rate debt facilities. The swaps fix the variable interest
rate of the current debt facilities and provide protection over potential interest rate increases by providing a fixed rate of interest payment in return. These
interest rate swaps are for £95 million ($129.7 million) at a fixed rate of 0.9255% based on the 6-month LIBOR rate and for €60 million ($73.7 million) at
a fixed rate of 0.102% based on the 6 month EURIBOR rate and are effective until maturity on October 1, 2023.

F-28

 
 
 
 
 
 
 
   
   
 
 
 
 
   
   
   
 
 
 
   
   
 
 
 
 
   
   
   
 
 
 
 
   
   
 
 
 
 
   
   
   
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

During  the  year  ended  December  31,  2019,  the  Company  was  party  to  a  3-year,  fixed-rate,  cross-currency  swap  with  Nomura  Global  Financial
Products Inc. which swapped the principal and interest payments that would be payable in USD under the NPA to Euros (“EUR”), in part, and GBP, in part.
Specifically, with respect to the principal payments 1/3 of the payments would be swapped from USD to EUR and 2/3 of the payments from USD to GBP.
Additionally, with respect to the interest payments 1/3 would be swapped from USD to GBP and 2/3 from USD to EUR. The swap provided for a foreign
exchange rate of $1.13935 USD per €1 EUR and $1.27565 USD per £1 GBP. In connection with the entry into the Senior Facilities Agreement on October
1, 2019, the Company terminated the 3-year, fixed-rate, cross-currency swap and received a settlement of $1.5 million.

Hedges of Multiple Risks

The Company’s objectives in using interest rate derivatives are to add stability to interest and to manage its exposure to interest rate movements. To
accomplish  this  objective,  the  Company  primarily  uses  interest  rate  swaps  as  part  of  its  interest  rate  risk  management  strategy.  Interest  rate  swaps
designated as cash flow hedges involve the receipt of variable amounts from a counterparty in exchange for the Company making fixed-rate payments over
the life of the agreements without exchange of the underlying notional amount.

The  Company  has  variable-rate  borrowings  denominated  in  currencies  other  than  its  functional  currency.  As  a  result,  the  Company  is  exposed  to
fluctuations in both the underlying variable interest rate and the foreign currency of the borrowing against its functional currency, GBP. During the year
ended  December  31,  2019,  the  Company  used  derivatives,  including  cross-currency  interest  rate  swaps,  to  manage  its  exposure  to  fluctuations  in  the
variable borrowing rate and the GBP-USD exchange rate. Cross-currency interest rate swaps involve exchanging fixed rate interest payments for floating
rate  interest  receipts  both  of  which  will  occur  at  the  GBP-USD  forward  exchange  rates  in  effect  upon  entering  into  the  instrument.  The  Company
designated these derivatives as cash flow hedges of both interest rate and foreign exchange risks.

For derivatives designated and that qualify as cash flow hedges of interest rate risk, the gain or loss on the derivative is recorded in Accumulated Other
Comprehensive  Income  and  subsequently  reclassified  into  interest  expense  in  the  same  period(s)  during  which  the  hedged  transaction  affects  earnings.
Amounts  reported  in  Accumulated  Other  Comprehensive  Income  related  to  derivatives  will  be  reclassified  to  interest  expense  as  interest  payments  are
made on the Company’s variable-rate debt. During the next twelve months, the Company estimates that an additional $1.8 million will be reclassified as an
increase to interest expense. 

As of December 31, 2020, the Company had the following outstanding interest rate derivatives that were designated as cash flow hedges of interest

rate risk:

Interest Rate Derivative
Interest rate swaps

Number of
Instruments
2

Notional

  £95 million ($129.7 million) at a fixed rate of 0.9255% based on the 6-
month LIBOR rate and €60 million ($73.7 million) at a fixed rate of
0.102% based on the 6 month EURIBOR rate

The Company did not have any derivatives as of December 31, 2019.

Non-designated Hedges

Derivatives  not  designated  as  hedges  were  not  speculative  and  were  used  during  the  year  ended  December  31,  2019  to  manage  the  Company’s
exposure  to  interest  rate  movements  and  other  identified  risks  but  did  not  meet  the  strict  hedge  accounting  requirements.  Changes  in  the  fair  value  of
derivatives not designated in hedging relationships were recorded directly in earnings.

The Company did not have any derivatives that were not designated as hedges as of December 31, 2020 or December 31, 2019. All derivatives as of

December 31, 2020 are designated as cash flow hedges of interest rate risk.

F-29

 
 
 
  
 
 
 
 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The table below presents the fair value of the Company’s derivative financial instruments as well as their classification in the consolidated balance

sheet as of December 31, 2020.

Balance Sheet
Classification

Asset
Derivatives
Fair Value
(in millions)      

Balance Sheet
Classification

Derivatives designated as hedging

instruments:

Interest Rate Products

Total derivatives designated as

hedging instruments

Fair Value of Hedging Instruments

  $

  $

Other Current Liabilities and Long
Term Derivative Liability

—   

—     

Liability
Derivatives
Fair Value
(in millions)  

  $

  $

(2.6)

(2.6)

The  table  below  presents  the  effect  of  fair  value  and  cash  flow  hedge  accounting  on  accumulated  other  comprehensive  income  for  the  year  ended

December 31, 2020.

Amount of Gain/(Loss)
Recognized in
Other
Comprehensive

Income on Derivative    

(in millions)

Location of Gain/(Loss)
Reclassified from
Accumulated Other
Comprehensive
Income into Income
(in millions)

Interest Rate Products
Total

  $
  $

(2.9)   Interest Expense
(2.9)    

  $
  $

(1.5) 
(1.5) 

The  table  below  presents  the  effect  of  fair  value  and  cash  flow  hedge  accounting  on  accumulated  other  comprehensive  income  for  the  year  ended

December 31, 2019.

Amount of Gain/(Loss)
Recognized in
Other
Comprehensive

Income on Derivative    

(in millions)

Location of Gain/(Loss)
Reclassified from
Accumulated Other
Comprehensive
Income into Income
(in millions)

Interest Rate and Foreign Exchange Products

Total

  $

  $

2.9    Interest Expense

  $
    Foreign Currency Remeasurement   
  $

2.9     

1.2 
3.2 
4.4 

The table below presents the effect of the Company’s derivative financial instruments on the consolidated statements of operations for the year ended

December 31, 2020.

Total amounts of income and expense line items presented in the statement of operations and comprehensive loss in which the effects

of fair value or cash flow hedges are recorded

Gain/(loss) on cash flow hedging relationships in Subtopic 815-20

F-30

Interest
Expense

(in millions)  

  $

  $

30.6 

(1.5)

 
 
 
 
 
 
 
   
 
 
 
   
 
 
   
     
     
     
 
 
   
  
 
 
 
 
 
 
 
 
     
 
 
 
 
 
 
 
 
 
 
 
     
 
 
 
   
 
 
 
 
  
 
 
 
 
 
  
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The table below presents the effect of the Company’s derivative financial instruments on the consolidated statements of operations for the year ended

December 31, 2019.

Total amounts of income and expense line items presented in the statement of operations and comprehensive loss in

which the effects of fair value or cash flow hedges are recorded

Gain/(loss) on cash flow hedging relationships in Subtopic 815-20

Interest
Expense

Foreign
Currency
Remeasurement 

(in millions)

  $

  $

27.8    $

1.2    $

(3.2)

3.2 

The  table  below  presents  the  effect  of  the  Company’s  derivative  financial  instruments  that  are  not  designated  as  hedging  instruments  in  the

consolidated statements of operations for the year ended December 31, 2019.

Derivatives Not Designated as Hedging Instruments under Subtopic 815-20

Interest Rate and Foreign Exchange Products

Location of
Income
Recognized in
Income on Derivative

Amount of
Income
Recognized in
Income on Derivative  
(in millions)

Change in fair value of derivative
liability

  $

2.9 

The table below presents a gross presentation, the effects of offsetting, and a net presentation of the Company’s derivatives as of December 31, 2020.
The net amounts of derivative assets or liabilities can be reconciled to the tabular disclosure of fair value. The tabular disclosure of fair value provides the
location that derivative assets and liabilities are presented on the consolidated balance sheet.

The ISDA Master Agreement between Gaming Acquisitions Limited, a wholly-owned subsidiary of the Company, and UBS AG is documented using
the 2002 Form and the ISDA standard set-off provision in Section 6(f) of the ISDA Master Agreement apply to both parties and is only modified to include
Affiliates of the Payee. There is no CSA and thus there is no collateral posting.

Offsetting of Derivative Assets
December 31, 2020

Gross
Amounts
of Recognized
Assets

Gross
Amounts
Offset in the
Statement of
Financial
Position

Net Amounts
of Assets
presented in
the Statement
of Financial
Position

Gross Amounts Not Offset in the
Statement of Financial Position
Cash
Collateral
Received

Financial

Instruments    

Net
Amount

Fair value of hedging instrument

  $

—    $

—    $

(in millions)
—    $

—    $

—    $

— 

Offsetting of Derivative Liabilities
December 31, 2020

Gross
Amounts
of Recognized
Liabilities

Gross
Amounts
Offset in the
Statement of
Financial
Position

Net Amounts
of Liabilities
presented in
the Statement
of Financial
Position

Gross Amounts Not Offset in the
Statement of Financial Position
Cash
Collateral
Received

Financial

Instruments    

Net
Amount

Fair value of hedging instrument

  $

2.6    $

—    $

(in millions)
2.6    $

—    $

—    $

— 

F-31

 
 
 
 
 
 
   
 
 
 
 
   
      
  
 
 
 
 
 
   
 
 
 
 
 
 
 
   
     
     
     
     
     
 
 
 
   
   
   
 
 
 
   
   
   
   
 
 
 
 
 
 
   
     
     
     
     
     
 
 
 
   
   
   
 
 
 
   
   
   
   
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Credit-risk-related Contingent Features

The Company has entered into an industry standard ISDA Master Agreement, with a negotiated Scheduled thereto (the “ISDA Agreement”), with the
counterparty  to  its  derivative  transactions  and  which  ISDA  Agreement  sets  forth  various  provisions  which  govern  the  trading  relationship  between  the
Company  and  its  counterparty.  Such  provisions  include  certain  events  which,  if  triggered  by  either  party,  may  give  rise  to  an  acceleration  of  the  ISDA
Agreement, thus triggering the exchange of a breakage payment between the parties.

The  ISDA  Agreement  with  the  Company’s  derivative  counterparty  contains  a  provision  where  the  Company  could  be  declared  in  default  on  its
derivative  obligations  if,  among  others,  its  repayment  of  the  underlying  indebtedness  is  accelerated  by  the  lender  due  to  the  Company’s  default  on  the
indebtedness. The ISDA Agreement can also be accelerated if Lucid Trustee Services Limited requests or requires that the lender terminates or closes-out
any  Transaction  under  the  ISDA  Agreement  pursuant  to  Clause  4.10  of  the  Intercreditor  Agreement  between  primarily  the  Company,  Lucid  Agency
Services  as  Senior  Agent  and  Lucid  Trustee  Services  Limited  as  Security  Agent;  in  the  event  of  certain  refinancing  circumstances;  and  in  the  event  of
certain reductions in the principal with respect to amounts loaned under the Senior Facilities Agreement.

As  of  December  31,  2020,  the  fair  value  of  derivatives  in  a  net  liability  position,  which  includes  accrued  interest  but  excludes  any  adjustment  for
nonperformance risk, related to the ISDA Agreements was $2.6 million. As of December 31, 2020, the Company has not posted any collateral related to the
ISDA Agreement, as no collateral is required under the terms of such ISDA Agreement. If the Company had breached any of the provision under the ISDA
Agreement which resulted in an acceleration of the ISDA Agreement at December 31, 2020, it could have been required to settle its obligations under the
ISDA Agreement at its termination value of $3.2 million.

15. Fair Value Measurements

Fair value is defined as the exchange price that would be received for an asset or paid to transfer a liability (an exit price) in the principal or most
advantageous market for the asset and liability in an orderly transaction between market participants at the measurement date. We estimate the fair value of
our assets and liabilities utilizing an established three-level hierarchy. The hierarchy is based upon the transparency of inputs to the valuation of an asset or
liability as of the measurement date as follows:

Level 1:

Quoted prices in active markets for identical assets or liabilities.

Level 2:

Observable  inputs  other  than  Level  1  prices,  such  as  quoted  prices  for  similar  assets  or  liabilities,  quoted  prices  in  markets  with
insufficient  volume  or  infrequent  transactions  (less  active  markets),  or  model-derived  valuations  in  which  all  significant  inputs  are
observable or can be derived principally from or corroborated with observable market data for substantially the full term of the assets or
liabilities. Level 2 inputs also include non-binding market consensus prices that can be corroborated with observable market data, as well
as quoted prices that were adjusted for security-specific restrictions.

Level 3:

Unobservable inputs that are supported by little or no market activity that are significant to the fair value of the asset or liability. Level 3
inputs also include non-binding market consensus prices or non-binding broker quotes that are unable to be corroborated with observable
market data.

The fair value of our financial assets and liabilities is determined by reference to market data and other valuation techniques as appropriate. We believe

the fair value of our financial instruments approximates their recorded values.

For each period, derivative financial instrument assets and liabilities measured at fair value on a recurring basis are included in the financial statements

as per the table below.

Derivative liability (see Note 14)
Long term receivable (included in other assets)

F-32

    December 31,     December 31,  

Level

2020

2019

2
2

    $
    $

(in millions)
2.6    $
1.4    $

— 
1.5 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
   
   
 
 
 
 
   
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Level 3 liabilities are valued using unobservable inputs to the valuation methodology that are significant to the measurement of the fair value of the
derivative liabilities. For fair value measurements categorized within Level 3 of the fair value hierarchy, the Company’s principal financial officer, who
reports to the principal executive officer, determines its valuation policies and procedures. The development and determination of the unobservable inputs
for Level 3 fair value measurements and fair value calculations are the responsibility of the Company’s Principal Financial Officer and approved by the
Principal Executive Officer.

At December 31, 2020 and December 31, 2019, there were no transfers in or out of Level 3 from other levels in the fair value hierarchy.

16. Stockholders’ Deficit

Preferred Stock

The Company is authorized to issue 1,000,000 shares of preferred stock with a par value of $0.0001 per share in one or more series. The Company’s
Board of Directors is authorized to fix the voting rights, if any, designations, powers, preferences, the relative, participating, optional or other special rights
and any qualifications, limitations and restrictions thereof, applicable to the shares of each series. At December 31, 2020 and December 31, 2019, there
were no shares of preferred stock issued or outstanding.

Common Stock

The Company is authorized to issue 49,000,000 shares of common stock, par value $0.0001 per share. Holders of the Company’s common stock are

entitled to one vote for each common share.

Warrants

As of December 31, 2020 and December 31, 2019, the Company had 19,079,130 outstanding warrants to purchase an aggregate of 9,539,565 shares of
the Company’s common stock, which includes 7,999,900 warrants originally issued as part of the initial public offering (the “IPO”) (the “Public Warrants”)
and 11,079,230 warrants issued in private placements in connection with the IPO and the Merger (the “Private Placement Warrants”). Each warrant entitles
its holder to purchase one-half of one share of the Company’s common stock at an exercise price of $11.50 per whole share and will expire on December
23, 2021. The warrants may be exercised only for a whole number of shares of common stock. No fractional shares will be issued upon exercise of the
warrants. The warrants became exercisable 30 days after the Closing Date. The Company may redeem the Public Warrants at a price of $0.01 per warrant if
the last sale price of the common stock equals or exceeds $24.00 per share for any 20 trading days within a 30-trading day period. The Company may not
redeem the Private Placement Warrants so long as they are held by the initial purchaser or such purchasers’ permitted transferees; if held by other persons,
the Private Placement Warrants will be redeemable by the Company and exercisable by such holders on the same basis as the Public Warrants.

17. Stock-Based Compensation

The Company’s stock-based compensation plans authorize awards of restricted stock units (“RSUs”), stock options and other equity-related awards to
employees, officers, directors and other service providers of the Company and its affiliates. In May 2019, in conjunction with the Company’s stockholders
approving the 2018 Omnibus Incentive Plan (the “2018 Plan”), which authorizes a total of 2,550,000 shares to be issued pursuant to awards thereunder, the
balances available for awards under the Company’s predecessor plans (i.e., the 2016 Long-Term Incentive Plan and the Second Long-Term Incentive Plan)
(collectively, the “Prior Plans”) were terminated. Although outstanding awards under the Prior Plans remain governed by the terms of the Prior Plans, no
new awards will be granted or become available for grant under the Prior Plans.

As of December 31, 2020, there were (i) 2,411,319 shares subject to outstanding awards under the Prior Plans, including 1,092,633 shares subject to
market-price  vesting  conditions,  and  (ii)  1,734,937  shares  subject  to  outstanding  awards  under  the  2018  Plan,  including  100,000  shares  subject  to
performance-based target awards and 241,077 shares subject to awards that were previously subject to performance criteria that were determined to be met
in June 2020 (at a level equal to approximately 87% of the target awards) which awards continue to remain subject to a time-based vesting schedule. As of
December 31, 2020, there were 267,311 shares available for new awards under the 2018 Plan and no shares available for new awards under the Prior Plans.
All  awards  consist  of  RSUs  and  Restricted  Stock.  The  Compensation  Committee  of  the  Board  has  authority  to  determine  the  terms  and  conditions
applicable to awards, subject to the terms of the plan, including the vesting schedules of awards. Awards typically vest over a period of one to four years.

F-33

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The Company also has an employee stock purchase plan (“ESPP”) that authorizes the issuance of up to an aggregate of 500,000 shares of common
stock pursuant to purchases thereunder by employees. The ESPP, which was approved by stockholders in July 2017, is administered by the Compensation
Committee which has discretion to designate the length of offering periods and other terms subject to the requirements of the ESPP. The Company held a
twelve-month  offering  period  under  the  ESPP  that  began  on  June  3,  2019  and  ended  on  June  2,  2020.  This  offering  period  authorized  employees  to
contribute up to 10% of their base compensation to purchase a maximum of 1,000 shares at a discounted purchase price that would be equal 85% of the
lower of: (i) the closing price at the beginning of the offering period and (ii) the closing price at the end of the offering period. A total of 7,649 shares were
purchased on the last day of the offering period, June 2, 2020, at a discounted price of $3.2215 per share. As of December 31, 2020, a total of 467,751
shares remain available for purchase under the ESPP.

A summary of the Company’s RSU activity is as follows:

Unvested Outstanding at January 1, 2020

Granted (1)
Forfeited
Vested (2)

Unvested Outstanding at December 31, 2020

Weighted
Average
Grant Date
Fair Value
Per Share

6.43 
4.13 
(6.59)
(6.58)

5.20 

Number of
Shares

1,571,964    $
1,117,039    $
(47,613)   $
(492,272)   $
2,149,118    $

(1) The RSUs that were granted during the year ended December 31, 2020 included: (a) 47,405 RSUs under the Board’s compensation program for non-
employee  directors  which  vest  during  the  year  of  grant  and  remain  unsettled  until  the  director  leaves  the  Company;  (b)  769,634  RSUs  under  an
incentive program for management and other personnel which vest in installments through December 31, 2022; (c) 200,000 RSUs as a sign-on award
under our new employment contract with our President and Chief Operating Officer as to which 100,000 RSUs vest in installments through December
31, 2023 and 100,000 RSUs are subject to annual performance conditions for each year through 2023; and (d) 100,000 RSUs as a sign-on award under
our  new  employment  agreement  with  our  Executive  Chairman  which  vests  on  June  30,  2021.  In  addition,  such  agreement  with  our  Executive
Chairman provides that he would receive a further 750,000 RSUs as special grants (a mix of time-based RSUs, performance-based RSUs and stock-
price  based  RSUs)  during  the  year  ending  December  31,  2021,  subject  to  the  condition  that  our  stockholders  approve  an  increase  in  our  equity
incentive plan share authorization limit at the annual meeting of our stockholders to be held during 2021. The provisions under the agreement with
respect to the award of these RSUs would not be implemented if such approval by stockholders is not obtained during 2021.

(2) The RSUs that vested during the year ended December 31, 2020 included: (a) 214,998 RSUs that remain subject to deferred settlement terms such that
the awards do not settle until the participant’s services terminate; and (b) 269,867 RSUs that vested on December 31, 2020, resulting in 163,732 shares
being issued in settlement thereof and 106,135 withheld for taxes (the processing of the issuance and delivery of such 163,732 shares did not occur
until January 2021).

The Company issued 25,099 shares during the year ended December 31, 2020 in connection with the settlement of RSUs held by a director whose
services ended and issued a total of 166,959 shares during the year ended December 31, 2020 in connection with the net settlement of RSUs that vested
during the preceding year (on December 31, 2019).

Stock-based compensation is recognized as an expense on a straight-line basis over the requisite service period, which is generally the vesting period.
For performance awards that are contingent upon the Company achieving certain pre-determined financial performance targets, compensation expense is
calculated  based  on  the  number  of  shares  expected  to  vest  after  assessing  the  probability  that  the  performance  criteria  will  be  met.  Determining  the
probability of achieving a performance target requires estimates and judgment.

F-34

 
 
 
 
 
 
 
   
 
   
   
   
   
   
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The Company recognized stock-based compensation expense as follows:

RSAs and RSUs
Payroll taxes on vesting of RSUs

Year Ended
December 31, 
2020

Year Ended
December 31,
2019

  $

  $

(in millions)
4.6    $
0.2     
4.8    $

8.7 
0.3 
9.0 

Total unrecognized compensation expense related to unvested stock awards and unvested RSUs at December 31, 2020 amounts to $6.1 million and is

expected to be recognized over a weighted average period of 1.2 years.

18. Accumulated Other Comprehensive Loss (Income)

The accumulated balances for each classification of comprehensive loss (income) are presented below:

Balance at January 1, 2019
Change during the period
Balance at December 31, 2019
Change during the period
Balance at December 31, 2020

Foreign
Currency
Translation
Adjustments    

Change in
Fair Value of 
Hedging 
Instrument    

Unrecognized 
Pension 

Benefit Costs    

Accumulated 
Other 
Comprehensive
(Income)

  $

  $

(78.9)   $
2.4     
(76.5)    
5.4     
(71.1)   $

(in millions)
(0.1)   $
1.5     
1.4     
1.4     
2.8    $

23.1    $
6.9     
30.0     
7.2     
37.2    $

(55.9)
10.8 
(45.1)
14.0 
(31.1)

Included within accumulated other comprehensive income is an amount of $0.6 million relating to the change in fair value of discontinued hedging
instruments. This amount will be amortized as a charge to income over the life of the original instrument, to August 2021 in accordance with US GAAP.
The remaining $2.2 million relates to currently active hedging instruments.

19. Net Loss per Share

Basic loss per share (“EPS”) is computed by dividing net loss available to common stockholders by the weighted average number of common shares
outstanding  during  the  period,  excluding  the  effects  of  any  potentially  dilutive  securities.  Diluted  EPS  gives  effect  to  all  dilutive  potential  shares  of
common  stock  outstanding  during  the  period,  including  stock  options,  restricted  stock,  RSUs  and  warrants,  using  the  treasury  stock  method,  and
convertible debt or convertible preferred stock, using the if-converted method. Diluted EPS excludes all dilutive potential of shares of common stock if
their effect is anti-dilutive.

The computation of diluted EPS excludes the common stock equivalents of the following potentially dilutive securities because their inclusion would

be anti-dilutive:

RSUs
Unvested Restricted Stock
Stock Warrants

Year Ended 
December 31, 
2020
3,522,140     
624,116     
9,539,565     
13,685,821     

Year Ended
December 31,
2019
2,744,842 
624,116 
9,539,565 
12,908,523 

F-35

 
 
 
 
 
 
   
 
 
 
 
   
 
 
 
 
 
 
 
 
 
 
 
   
   
   
 
 
 
 
 
 
 
   
 
   
   
   
 
   
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

20. Other Finance (Expense) Income

Other finance (expense) income consisted of the following:

Pension interest cost
Expected return on pension plan assets
Foreign currency translation on senior bank debt
Foreign currency remeasurement on hedging instrument

21. Income Taxes

The following comprises the loss before income taxes:

UK
North America
Mainland Europe
Asia
South America
Total loss before income taxes

The income tax expense consisted of the following:

Income tax expense:
Current

Mainland Europe
Asia

Total current taxes

F-36

Year Ended
December 31, 
2020

Year Ended
December 31,
2019

  $

  $

(in millions)
(2.2)   $
3.1     
(5.6)    
—     
(4.7)   $

(2.7)
3.5 
(0.8)
3.2 
3.2 

Year Ended
December 31, 
2020

Year Ended
December 31,
2019

  $

  $

(in millions)
(23.6)   $
(11.2)    
6.6     
0.2     
(0.8)    
(28.8)   $

(23.3)
(15.2)
1.9 
— 
(0.3)
(36.9)

Year Ended
December 31, 
2020

Year Ended
December 31,
2019

(in millions)

  $

  $

0.3    $
0.1     
0.4    $

0.1 
— 
0.1 

 
 
 
 
 
 
 
   
 
 
 
 
   
   
   
 
 
 
 
 
 
   
 
 
 
 
   
   
   
   
 
 
 
 
   
 
 
 
 
   
      
  
   
      
  
   
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The net deferred tax assets and liabilities arising from temporary differences are as follows:

Depreciation
Net operating losses
Other temporary differences
Total deferred tax assets
Valuation allowance balance
Net deferred tax assets
Deferred tax liabilities
Intangible assets
Other temporary differences
Net deferred tax liabilities

The differences between the US statutory tax rate and our effective rate are reflected in the following table:

Statutory income tax
State taxes (net of federal)
Tax effect of permanent differences
Effect of foreign taxes
True ups
Rate change
Valuation allowance
Effective income tax rate

  December 31,     December 31,  

2020

2019

  $

  $

(in millions)
48.0    $
26.5     
6.2     
80.7     
(76.4)    
4.3     

(2.2)    
(2.1)    
—    $

41.8 
23.5 
4.5 
69.8 
(65.7)
4.1 

(2.5)
(1.6)
— 

December 31, 
2020

December 31,
2019

(in millions)
21.0%    
0.0%    
(4.1)%   
0.5%    
0.1%    
0.0%    
(18.7)%   
(1.2)%   

21.0%
3.3%
(9.8)%
(1.5)%
3.2%
(0.5)%
(15.9)%
(0.2)%

The  valuation  allowance  on  deferred  tax  assets  has  been  determined  by  considering  all  available  evidence,  both  positive  and  negative,  in  order  to
ascertain whether it is more likely than not that carried forward deferred tax assets will be realized. The Company has a total potential net deferred tax asset
carried forward of $76.4 million at December 31, 2020.

In assessing the realizability of deferred tax assets, management considers whether it is more likely than not that some portion or all of the deferred
income tax assets will not be realized. The ultimate realization of deferred income tax assets is dependent upon the generation of future taxable income
during  the  periods  in  which  those  temporary  differences  become  deductible.  Management  considered  the  scheduled  reversal  of  deferred  income  tax
liabilities, projected future taxable income, and tax planning strategies in making this assessment. Based on the consideration of these items, management
determined that it is more likely than not that the Company will not realize the deferred income tax asset balances and therefore, recorded a full valuation
allowance of $76.4 million as of December 31, 2020.

Currently, there are no U.S. federal, state or foreign jurisdiction tax audits pending. The Company’s corporate U.S. federal and state tax returns from
2017 to 2019 remain subject to examination by tax authorities and the Company’s foreign tax returns from 2013 to 2019 remain subject to examination by
tax authorities.

In addition to the UK, the Company is subject to taxation in the US, and in certain foreign jurisdictions (primarily in Europe), where the total of non-

UK taxes payable for the year ended December 31, 2020 is $0.4 million.

The  Company  has  not  recognized  deferred  tax  liabilities  in  respect  of  unremitted  earnings  that  are  considered  indefinitely  reinvested  in  foreign

subsidiaries.

The utilization of the Company’s pre-Merger net operating losses is subject to a limitation due to the “change of ownership provisions” under Section

382 of the Internal Revenue Code and similar state provisions.

The CARES Act was enacted in the United States on March 27, 2020. The CARES Act includes several U.S. income tax provisions related to, among
other  things,  net  operating  loss  carrybacks,  alternative  minimum  tax  credits,  modifications  to  the  net  interest  deduction  limitations,  and  technical
amendments regarding the income tax depreciation of qualified improvement property placed in service after December 31, 2017. The CARES Act does
not have a material impact on our financial results for the year ended December 31, 2020.

F-37

 
 
 
 
 
 
 
   
 
 
 
 
   
   
   
   
   
   
      
  
   
   
 
 
 
 
 
 
 
 
 
 
   
   
   
   
   
   
   
   
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

22. Related Parties

HG Vora Special Opportunities Master Fund, Ltd. (“HGV Fund”), the owner of approximately 16% of our common stock, purchased the promissory
notes  issued  under  the  NPA  which  were  repaid  on  October  1,  2019  in  connection  with  the  Company’s  refinancing  (see  Note  13).  The  interest  expense
payable with respect to the promissory notes for the year ended December 31, 2019 amounted to $12.3 million and the repayment of the promissory notes
included an exit payment premium in the amount of $4.2 million for repayment on an early basis. HGV Fund also holds warrants to purchase 400,000
shares  of  our  common  stock  and  is  a  stockholder  and  investor  in  Leisure  Acquisition  Corp.,  a  special  purpose  acquisition  company  affiliated  with  two
members of our management.

Macquarie Corporate Holdings Pty Limited (UK Branch) (“Macquarie UK”), is an affiliate of MIHI LLC, the beneficial owner of approximately 13%
of our common stock. Macquarie UK is one of the lending parties with respect to our senior secured term loans and revolving credit facility under our
senior facilities agreement dated September 27, 2019, as amended and restated on June 25, 2020 (the “SFA”) (see Note 13). The portion of the total loans
of $313.3 million at December 31, 2020, and $288.6 million at December 31, 2019, under these facilities held by Macquarie UK at December 31, 2020 and
December 31, 2019 was $30.7 million and $25.8 million, respectively. Interest expense payable to Macquarie UK for the year ended December 31, 2020
and  2019  amounted  to  $2.2  million  and  $0.5  million,  respectively.  In  addition,  $0.6  million  and  $0.5  million  of  accrued  interest  payable  was  due  to
Macquarie UK at December 31, 2020 and 2019, respectively, and Macquarie UK received $0.3 million of the total $3.1 million of SFA amendment fees
paid (see Note 13). MIHI LLC also holds warrants to purchase 1,000,000 shares of our common stock and is a party to a stockholders agreement with the
Company  and  other  stockholders,  dated  December  23,  2016,  pursuant  to  which,  subject  to  certain  conditions,  MIHI  LLC,  jointly  with  Hydra  Industries
Sponsor  LLC,  are  permitted  to  designate  two  directors  to  be  nominated  for  election  as  directors  of  the  Company  at  any  annual  or  special  meeting  of
stockholders at which directors are to be elected, until such time as MIHI LLC and Hydra Industries Sponsor LLC in the aggregate hold less than 5% of the
outstanding shares of the Company.

The  Company  held  a  40%  non-controlling  equity  interest  in  Innov8  Gaming  Limited  (“Innov8”)  from  October  2019  until  April  2020  when  the
Company disposed of its interest. Revenue earned from Innov8 while a related party for the year ended December 31, 2020 and 2019 amounted to $0.6
million and $0.4 million, respectively and purchases from Innov8 while a related party for the year ended December 31, 2020 and 2019 amounted to $0.2
million  and  $0.0  million,  respectively.  Amounts  owed  by  Innov8  at  December  31,  2019  amounted  to  $0.9  million.  The  value  of  the  investment  was
impaired by $0.7 million to $Nil in March 2020 prior to disposal.

23. Leases

The Company as Lessee

The Company is party to operating leases with third parties with respect to various real estate and vehicles. Real estate leases typically include a lease
(of the property) and a non-lease (provision of services) component which are accounted for separately. Where lease costs are variable due to future rent
reviews, these are treated as part of the lease asset and lease liabilities as they are considered to qualify as variable lease costs which are subject to an index
or rate. These costs are included at the amount prior to any reviews, as it is not permitted to estimate future rent reviews. Where real estate leases contain an
option to terminate, any period beyond the option date is only included as part of the lease term if the Company is reasonably certain not to exercise the
option. Vehicle leases typically contain a lease (of the vehicle) and a non-lease (provision of services) component which are accounted for separately.

The leases have remaining terms of 1 to 12 years.

During the year to December 31, 2020, certain concessions were granted with respect to the Company’s operating leases in light of Covid-19. These
have taken the form of lease extensions, where nothing is paid for a period of time with that same period of time and payments added onto the lease at the
end, payment holidays, where payments are deferred until a later date, but with no lease extension, and discounted payments, where payments are reduced
and  are  not  repaid  either  at  a  later  date  or  through  lease  extensions.  The  Company  has  elected  to  use  the  practical  expedient  granted  by  the  FASB  and
account for the concessions as if they were part of the enforceable rights and obligations of the parties under the existing lease contract for all affected
operating leases. Lease extensions and discounted payments are accounted using the ‘cash basis’ approach, with the lease liability and right-of-use asset
continuing  to  be  accounted  for  as  if  payments  are  still  being  made  under  the  original  terms  of  the  lease.  Payment  holidays  are  accounted  for  using  the
‘remeasurement consistent with resolving a contingency’ approach, which involves remeasuring the liability and the right-of-use asset and continuing to
recognize the total cost of the lease on a straight line basis over the period to which it relates.

F-38

 
 
 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The Company is also party to finance leases with third parties, the main one of which is with respect to fit out works at the Company’s main UK office.

This lease has a remaining term of 16 months. Amounts outstanding with respect to other finance leases are insignificant.

The components of lease expense were as follows:

Finance lease costs:
Depreciation
Interest

Operating lease costs
Short-term lease costs
Variable lease costs
Total

Weighted average remaining lease term – finance leases
Weighted average remaining lease term – operating leases
Weighted average discount rate – finance leases
Weighted average discount rate – operating leases

Year Ended
December 31, 
2020

Year Ended
December 31,
2019

  $

  $

(in millions)
     $ 
0.1     
0.1     
4.3     
1.5     
1.7     
7.7    $

— 
— 
2.1 
0.9 
0.7 
3.7 

December 31, 
2020
    16.0 months 
    79.2 months 

December 31,
2019

— 
    22.4 months 
— 
8.3%

7.9%   
8.6%   

Assets  leased  under  finance  leases  had  a  cost  of  $1.7  million  and  $0.0  million  at  December  31,  2020  and  2019,  respectively,  and  accumulated

depreciation associated with these assets was $0.1 and $0.0 million at December 31, 2020 and 2019, respectively.

Future minimum finance lease payments as of December 31, 2020 were as follows:

Year ending December 31, (in millions)

2021
2022
2023
2024
2025
Thereafter
Total future minimum lease payments
Less: imputed interest
Total

Future minimum operating lease payments as of December 31, 2020 were as follows:

Year ending December 31, (in millions)

2021
2022
2023
2024
2025
Thereafter
Total future minimum lease payments
Less: imputed interest
Total

F-39

  $

  $

  $

  $

0.6 
0.2 
— 
— 
— 
— 
0.8 
— 
0.8 

3.7 
3.1 
2.1 
1.9 
1.4 
5.0 
17.2 
(4.4)
12.8 

 
 
 
 
 
 
 
   
 
 
 
 
  
   
   
   
   
   
 
 
 
 
 
 
   
   
   
 
 
 
 
 
 
   
   
   
   
   
   
   
 
 
 
 
 
   
   
   
   
   
   
   
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The Company as Lessor

The Company is party to leases with third parties with respect to various gaming machines. Gaming machine leases typically include a lease (of the

machine) and a non-lease (provision of software services) component.

The leases have remaining terms of 1 to 5 years.

During the year to December 31, 2020, the Company granted concessions to customers in the form of lease extensions granted during the lockdown
period, where nothing is paid during the concession period, with that same period of time and payments added onto the lease at the end. The Company has
elected to use the practical expedient granted by the FASB and account for the concessions as if they were part of the enforceable rights and obligations of
the parties under the existing lease contract for all affected leases.

Assets  leased  under  operating  leases  had  a  cost  of  $5.9  million  and  $4.1  million  at  December  31,  2020  and  2019,  respectively,  and  accumulated
depreciation associated with these assets was $1.8 and $0.3 million at December 31, 2020 and 2019, respectively. Depreciation expense for the year ended
December 31, 2020 and 2019 amounted to $1.5 million and $0.3 million, respectively.

The components of lease income were as follows:

Year Ended
December 31, 
2020

Year Ended
December 31,
2019

Interest receivable from sales type leases
Operating lease income
Variable income from sales type leases
Total

Future minimum sales type lease receivables as of December 31, 2020 were as follows:

  $

  $

(in millions)
0.1    $
2.3     
0.7     
3.1    $

Year ending December 31, (in millions)

2021
2022
2023
2024
2025
Total future minimum lease receivables
Less: imputed interest
Total

Future minimum operating lease receivables as of December 31, 2020 were as follows:

Year ending December 31, (in millions)

2021
2022
2023
2024
2025
Total future minimum lease receivables

F-40

  $

  $

  $

  $

0.1 
0.9 
0.3 
1.3 

0.7 
0.6 
— 
— 
— 
1.3 
— 
1.3 

4.8 
3.8 
0.9 
0.3 
0.2 
10.0 

 
 
 
 
 
 
 
 
 
 
 
   
 
 
 
 
   
   
 
 
 
 
 
   
   
   
   
   
   
 
 
 
 
 
   
   
   
   
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

24. Commitments and Contingencies

Employment Agreements

We are party to employment agreements with our executive officers and other employees of the Company and our subsidiaries which contain, among

other terms, provisions relating to severance and notice requirements.

As  discussed  in  Note  17  above,  our  new  employment  agreement  with  our  Executive  Chairman  dated  October  9,  2020  provides  that,  subject  to  the
terms and conditions thereunder, our Executive Chairman would receive special grants covering 750,000 RSUs (a mix of time-based RSUs, performance-
based RSUs and stock-price based RSUs) during the year ending December 31, 2021, subject to the condition that our stockholders approve an increase in
our equity incentive plan share authorization limit at the annual meeting of our stockholders to be held during 2021. The provisions under the agreement
with respect to the award of these RSUs would not be implemented if such approval by stockholders is not obtained during 2021.

Legal Matters

From time to time, the Company may become involved in lawsuits and legal matters arising in the ordinary course of business. While the Company
believes that, currently, it has no such matters that are material, there can be no assurance that existing or new matters arising in the ordinary course of
business will not have a material adverse effect on the Company’s business, financial condition or results of operations.

25. Pension Plan

We operate both defined benefit and defined contribution pension schemes in the UK. The defined contribution scheme assets are held separately from
those of the Company in an independently administered fund. The pension cost charge represents contributions payable by the Company and amounted to
$2.3  million  and  $2.1  million  for  the  year  ended  December  31,  2020  and  2019,  respectively.  Contributions  totaling  $0.3  million  and  $0.5  million  were
payable to the fund as at December 31, 2020 and 2019, respectively.

The defined benefit scheme has been closed to new entrants since April 1, 1999 and closed to future accruals for services rendered to the Company for
the  entire  financial  statement  periods  presented  in  these  consolidated  financial  statements.  Retirement  benefits  are  generally  based  on  a  portion  of  an
employee’s pensionable earnings during years prior to 2010.

The  latest  triennial  actuarial  valuation  of  the  scheme  as  at  March  31,  2018  was  finalized  in  May  2019.  The  actuarial  valuation  revealed  that  the
statutory funding objective was not met, i.e. there were insufficient assets to cover the Scheme’s Technical Provisions and there was a funding shortfall of
£5.6 million ($7.6 million) at the valuation date. Under the Recovery Plan and Schedule of Contributions agreed between the Trustee and the Company, on
March 15, 2019, it was agreed that no further deficit reduction contributions shall be made to the scheme, except in the event that the scheme funding level
does  not  progress  as  expected,  in  which  case  contingent  contributions  would  be  made  subject  to  an  agreed  maximum  amount.  It  was  determined  that
contingent  contributions  of  $1.2  million  and  expense  contributions  of  $0.4  million  would  be  payable  during  the  year  ended  December  31,  2020,  with
agreement reached with the trustees of the scheme to defer $0.4 million of the contingent contributions into the year ending December 31, 2021. In January
2021,  the  funding  level  of  the  scheme  has  been  tested  against  the  expected  position  at  December  31,  2020  and  it  has  been  determined  that  further
contingent contributions of $1.2million and expense contributions of $0.4 million will be payable during the year ending December 31, 2021.

F-41

 
 
 
 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The trustee has made an allowance for the pension scheme liability profile when deciding the investment strategy of the pension scheme. Since the
pension scheme is closed to new entrants and ceased future accrual with effect from March 31, 2010, it has continued to mature gradually. Therefore, the
trustee reviews the investment strategy regularly to check whether any changes are needed. When considering the investment strategy, the trustee has taken
into account the effect of any possible increases in the deficit reduction contributions on the financial position of the Company, and the extent to which the
Company will be able to bear these changes.

The  scheme’s  investment  policy  is  to  maximize  long-term  financial  return  commensurate  with  security  and  minimizing  risk.  This  is  achieved  by
holding  a  portfolio  of  marketable  investments  that  avoids  over-concentration  of  investment  and  spreads  assets  both  over  industries  and  geographies.  In
setting investment strategy, the trustees considered the lowest risk strategy that they could adopt in relation to the scheme’s liabilities and designed an asset
allocation to achieve a higher return while maintaining a cautious approach to meeting the scheme’s liabilities. The trustees undertake periodic reviews of
the  investment  strategy  and  take  advice  from  their  investment  advisors.  They  consider  a  full  range  of  asset  classes,  the  risks  and  rewards  of  a  range  of
alternative asset allocation strategies, the suitability of each asset class and the need for appropriate diversification. The current strategy is to hold 22% in a
diversified growth fund, 12% in diversified credit, 15% in equity-linked bonds, 6% in a liability-driven investment fund and 45% in a buy-in policy.

Our pension benefit costs are calculated using various actuarial assumptions and methodologies. These assumptions include discount rates, inflation,
expected  returns  on  plan  assets,  mortality  rates  and  other  factors.  The  assumptions  used  in  recording  the  obligations  under  our  plans  represent  our  best
estimates, and we believe that they are reasonable, based on information as to historical experience and performance as well as other factors that might
cause future expectations to differ from past trends. Differences in actual experience or changes in assumptions may affect our pension obligations and
future expense. The principal factors contributing to actuarial gains and losses each year are (1) changes in the discount rate used to value pension benefit
obligations as of the measurement date and (2) differences between the expected and the actual return on plan assets.

Our valuation methodologies used for pension assets measured at fair value are as follows. There have been no changes in the methodologies used at

December 31, 2020 and December 31, 2019.

The diversified fund is valued at fair value by using the net asset value (“NAV”) of shares held by the plan at the year end. The NAV of the diversified
fund is not publicly quoted. The majority of the underlying securities have observable Level 1 or 2 pricing inputs, including quoted prices for similar assets
in active or non-active markets. ASC 820, Fair Value Measurements and Disclosures, allows NAV per share to serve as a practical expedient to estimate the
fair value of the diversified fund. ASC 820 also states that where NAV is allowed to be used as an estimate of fair value, if the reporting entity has the
ability  to  redeem  its  investment  at  NAV  as  of  the  measurement  date,  that  investment  shall  be  categorized  as  a  Level  II  fair  value  measurement.  If  the
investment cannot be redeemed at the measurement date, but may be redeemable in the future, but at an uncertain date, the investment shall be categorized
as a Level 3 fair value measurement.

As of December 31, 2020 and December 31, 2019, the diversified fund was redeemable at NAV as of the measurement dates and, therefore, classified

as Level 2.

With  respect  to  the  buy-in  contract,  it  was  agreed  during  the  year  ended  September  27,  2014,  that  281  pensioners  of  the  plan  would  be  insured  by
means  of  a  pensioner  buy-in.  The  liabilities  and  assets  in  respect  of  insured  pensioners  are  assumed  to  match  for  the  purposes  of  ASC  715,  Pensions  -
Retirement  Benefits,  disclosures  (i.e.  the  full  benefits  have  been  insured).  The  approach  adopted  has  therefore  been  to  include  within  the  total  value  of
assets, an amount equal to the calculated total liability value of the insured pensioners on the actuarial assumptions adopted for ASC 715 purposes. The
buy-in contract is, therefore, classified as Level 3.

F-42

 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The  following  table  sets  forth  the  combined  funded  status  of  the  pension  plans  and  their  reconciliation  to  the  related  amounts  recognized  in  our

consolidated financial statements at the respective measurement dates:

Change in benefit obligation:
Benefit obligation at beginning of period
Interest cost
Prior service cost
Actuarial loss
Benefits paid
Foreign currency translation adjustments
Benefit obligation at end of period

Change in plan assets:
Fair value of plan assets at beginning of period
Actual gain on plan assets
Employer contributions
Benefits paid
Foreign currency translation adjustments
Fair value of assets at end of period

Amount recognized in the consolidated balance sheets:
Unfunded status (non-current)
Net amount recognized

The following table presents the components of our net periodic pension (benefit) cost:

Components of net periodic pension (benefit) cost:
Interest cost
Expected return on plan assets
Amortization of net loss
Net periodic (benefit) cost

December 31,
2020

December 31,
2019

(in millions)

  $

  $

  $

  $

  $
  $

110.4    $
2.2     
—     
14.5     
(4.1)    
4.8     
127.8    $

107.3    $
9.8     
1.6     
(4.1)    
4.1     
118.7    $

(9.1)   $
(9.1)   $

94.1 
2.7 
— 
14.1 
(4.2)
3.7 
110.4 

97.4 
10.3 
0.2 
(4.2)
3.6 
107.3 

(3.1)
(3.1)

Year Ended
December 31, 
2020

Year Ended
December 31,
2019

(in millions)

  $

  $

2.2    $
(3.1)    
0.6     
(0.3)   $

2.7 
(3.5)
0.3 
(0.5)

The  accumulated  benefit  obligation  for  all  defined  benefit  pension  plans  was  $127.8  million  and  $110.4  million  as  of  December  31,  2020  and
December 31, 2019, respectively. The underfunded status of our defined benefit pension plans recorded as a liability in our consolidated balance sheets as
of December 31, 2020 and December 31, 2019 was $9.1 million and $3.1 million, respectively.

The estimated net loss, net transition asset (obligation) and prior service cost for the plan that will be amortized from accumulated other comprehensive

income into net periodic pension cost over the next fiscal year are $0.9 million, $nil and $nil, respectively.

The fair value of the plan assets at December 31, 2020 by asset category is presented below:

Diversified fund
Buy-in contract
Cash and other current assets
Total

Level 1

Level 2

Level 3

Total

—    $
—     
0.7     
0.7    $

(in millions)
75.1    $
—     
—     
75.1    $

—    $
42.9     
—     
42.9    $

75.1 
42.9 
0.7 
118.7 

  $

  $

F-43

 
 
 
 
 
 
   
 
 
 
 
   
      
  
   
   
   
   
   
   
      
  
   
   
   
   
   
      
  
 
 
 
 
   
 
 
 
 
   
     
 
   
   
 
 
 
 
 
 
   
   
   
 
 
 
 
   
   
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The fair value of the plan assets at December 31, 2019 by asset category is presented below:

Diversified fund
Buy-in contract
Cash
Total

Level 1

Level 2

Level 3

Total

  $

  $

—    $
—     
0.5     
0.5    $

(in millions)
68.0    $
—     
—     
68.0    $

—    $
38.8     
—     
38.8    $

68.0 
38.8 
0.5 
107.3 

The table below presents the weighted-average actuarial assumptions used to determine the benefit obligation and net periodic benefit cost for the Plan.

Discount rate
Expected return on assets
RPI inflation
CPI inflation – pre 2030
CPI inflation – post 2030
Pension increases – pre-2006 service
Pension increases – post-2006 service

The following benefit payments are expected to be paid:

2021
2022
2023
2024
2025
2026 to 2030

December 31,
2020

December 31,
2019

1.30%   
2.30%   
2.90%   
1.90%   
2.70%   
2.90%   
2.10%   

2.10%
3.00%
3.00%
2.10%
2.10%
2.90%
2.10%

(in millions)  
3.0 
2.9 
3.1 
3.1 
3.4 
19.9 

  $
  $
  $
  $
  $
  $

26. Segment Reporting and Geographic Information

Operating segments are identified as components of an enterprise for which separate and discrete financial information is available and is used by the
chief operating decision maker, or decision-making group, in making decisions on how to allocate resources and assess performance. The Company’s chief
decision-maker is the Office of the Executive Chairman.

The  Company’s  chief  decision-maker  reviews  financial  information  presented  on  a  consolidated  basis,  accompanied  by  disaggregated  information

about revenue and operating profit by operating unit. This information is used for purposes of allocating resources and evaluating financial performance.

The Company operates its business along four operating segments, which are segregated based on the basis of revenue stream: Gaming, Virtual Sports,
Interactive and Leisure. The Company believes this method of segment reporting reflects both the way its business segments are managed and the way the
performance of each segment is evaluated.

In  prior  years,  and  up  to  and  including  the  interim  period  nine  months  ended  September  30,  2020,  the  Company  operated  its  business  along  three
operating  segments:  Server  Based  Gaming,  Virtual  Sports  (which  included  Interactive)  and  Acquired  Businesses.  During  the  period  subsequent  to
September 30, 2020, the Company has completed the process of changing its internal structure, which has been ongoing since the NTG Acquisition, and as
a  result  has  changed  the  composition  of  its  operating  segments.  The  Company  now  operates  its  business  along  four  operating  segments,  which  are
segregated based on the basis of revenue stream: Gaming, Virtual Sports, Interactive and Leisure. The Company believes this method of segment reporting
reflects both the way its business segments are now managed and the way the performance of each segment is now evaluated.

The accounting policies of the segments are the same as those described in the “Summary of Significant Accounting Policies.”

F-44

 
 
 
 
 
 
   
   
   
 
 
 
 
   
   
 
 
 
 
 
 
 
   
   
   
   
   
   
   
 
 
 
 
 
 
 
 
 
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

The following tables present revenue, cost of sales, excluding depreciation and amortization, selling, general and administrative expenses, depreciation
and  amortization,  stock-based  compensation  expense  and  acquisition  related  transaction  expenses,  operating  profit/(loss),  total  assets  and  total  capital
expenditures for the years ended December 31, 2020 and December 31, 2019, respectively, by business segment. Certain unallocated corporate function
costs have not been allocated to the Company’s reportable operating segments because these costs are not allocable and to do so would not be practical.
Corporate function costs consist primarily of selling, general and administrative expenses, depreciation and amortization, capital expenditures, right of use
assets,  cash,  prepaid  expenses  and  property  and  equipment  and  software  development  costs  relating  to  corporate/shared  functions.  All  acquisition  and
integration related transaction expenses are allocated as corporate function costs. Amounts previously disclosed for the year ended December 31, 2019 have
been recharacterized in line with the current operating segments and categories.

In  addition,  as  part  of  the  recharacterization  exercise,  certain  items  of  Revenue,  Cost  of  Sales  and  Selling  and  Administrative  Expenses  have  been
recharacterized  to  ensure  consistency  with  similar  items  across  the  Group.  The  revenue  recharacterizations  are  to  ensure  spares  and  similar  items  are
reflected with other items of hardware (Product Sales). The resulting impact on previously reported information for the year ended December 31, 2019 is as
follows: Service Revenue, previously reported $134.9 million, now $134.5 million; Product Sales Revenue, previously reported $18.5 million, now $18.9
million;  Cost  of  Service,  previously  reported  $23.5  million,  now  $25.4  million;  Cost  of  Product  Sales,  previously  reported  $12.6  million,  now  $12.9
million; Selling, General and Administrative Expenses, previously reported $72.6 million, now $70.4 million. The recharacterization has no impact on the
previously reported Net Operating Loss, Net Loss or Net Comprehensive Loss for the year ended December 31, 2019.

Segment Information

Year Ended December 31, 2020

  Gaming

Virtual
Sports

    Interactive     Leisure

(in millions)

Corporate
Functions    

Total

Revenue:
Service
Product sales
Total revenue

Cost of sales, excluding depreciation and amortization:

Cost of service
Cost of product sales

Selling, general and administrative expenses
Stock-based compensation expense
Acquisition and integration related transaction expenses
Depreciation and amortization

Segment operating income (loss)

Net operating income

Total assets at December 31, 2020

Total goodwill at December 31, 2020

Total capital expenditures for the year ended

December 31, 2020

  $

  $

  $

  $

92.2    $
18.3     
110.5     

(15.7)    
(12.4)    
(24.5)    
(0.8)    
—     
(27.6)    
29.5     

32.4    $
—     
32.4     

(2.9)    
—     
(4.4)    
(0.4)    
—     
(3.7)    
21.0     

13.3    $
—     
13.3     

(1.9)    
—     
(3.9)    
(0.3)    
—     
(2.3)    
4.9     

40.8    $
2.8     
43.6     

(9.6)    
(2.0)    
(30.8)    
(0.1)    
—     
(16.9)    
(15.8)    

—    $
—     
—     

—     
—     
(21.2)    
(3.2)    
(7.0)    
(1.8)    
(33.2)    

178.7 
21.1 
199.8 

(30.1)
(14.4)
(84.8)
(4.8)
(7.0)
(52.3)
6.4 

     $

6.4 

93.9    $

64.4    $

8.5    $

87.0    $

70.3    $

324.1 

1.4    $

48.0    $

0.4    $

33.9    $

—    $

83.7 

8.9    $

4.8    $

2.7    $

8.7    $

4.9    $

30.0 

F-45

 
 
 
 
 
 
 
 
   
   
 
 
 
 
 
 
   
 
   
 
   
 
   
 
   
 
 
   
   
   
      
      
      
      
      
  
   
   
   
   
   
   
   
 
   
      
      
      
      
      
  
   
      
      
      
      
 
   
      
      
      
      
      
  
 
   
      
      
      
      
      
  
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

Year Ended December 31, 2019

  Gaming

Virtual
Sports

    Interactive     Leisure

(in millions)

Corporate
Functions    

Total

Revenue:
Service
Product sales
Total revenue

Cost of sales, excluding depreciation and amortization:

Cost of service
Cost of product sales

Selling, general and administrative expenses
Stock-based compensation expense
Acquisition and integration related transaction expenses
Depreciation and amortization
Segment operating income (loss)

Net operating loss

Total assets at December 31, 2019

Total goodwill at December 31, 2019

Total capital expenditures for the year ended

December 31, 2019

Geographic Information

Geographic information for revenue is set forth below:

  $

  $

  $

  $

73.8    $
17.7     
91.5     

(18.1)    
(12.0)    
(29.7)    
(1.0)    
—     
(30.4)    
0.3     

33.4    $
—     
33.4     

(2.6)    
—     
(6.0)    
(0.6)    
—     
(2.6)    
21.6     

4.7    $
—     
4.7     

(0.7)    
—     
(4.0)    
(0.2)    
—     
(2.9)    
(3.1)    

22.6    $
1.2     
23.8     

(4.0)    
(0.9)    
(12.7)    
(0.1)    
—     
(3.8)    
2.3     

—    $
—     
—     

—     
—     
(18.0)    
(7.1)    
(6.7)    
(2.3)    
(34.1)    

134.5 
18.9 
153.4 

(25.4)
(12.9)
(70.4)
(9.0)
(6.7)
(42.0)
(13.0)

     $

(13.0)

112.7    $

61.3    $

6.7    $

100.6    $

46.1    $

327.4 

1.3    $

46.4    $

0.4    $

32.8    $

—    $

80.9 

14.0    $

4.5    $

1.4    $

2.7    $

2.6    $

25.2 

Total revenue

UK
Greece
Italy
Rest of world

Total

Geographic information of our non-current assets excluding goodwill is set forth below:

UK
Greece
Italy
Rest of world

Total

Software development costs are included as attributable to the market in which they are utilized.

F-46

Year Ended
December 31, 
2020

Year Ended
December 31,
2019

(in millions)

  $

  $

152.3    $
17.0     
8.5     
22.0     
199.8    $

103.7 
20.7 
16.2 
12.8 
153.4 

December 31, 
2020

December 31,
2019

  $

  $

(in millions)
101.8    $
18.2     
2.1     
9.3     
131.4    $

116.1 
26.5 
2.3 
6.3 
151.2 

 
 
 
 
 
   
   
 
 
 
 
 
 
   
 
   
 
   
 
   
 
   
 
 
   
   
   
      
      
      
      
      
  
   
   
   
   
   
   
   
 
   
      
      
      
      
      
  
   
      
      
      
      
 
   
      
      
      
      
      
  
 
   
      
      
      
      
      
  
 
 
 
 
 
   
 
 
 
 
   
      
  
   
   
   
 
 
 
 
   
 
 
 
 
   
   
   
 
 
INSPIRED ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
AS OF AND FOR THE YEARS ENDED
DECEMBER 31, 2020 AND 2019

27. Customer Concentration

During the year ended December 31, 2020, one customer represented at least 10% of revenues, accounting for 22% of the Company’s revenues. This
customer was served by the Gaming, Virtual Sports and Interactive segments. During the year ended December 31, 2019, two customers represented at
least  10%  of  revenues,  accounting  for  14%  and  13%  of  the  Company’s  revenues.  The  first  customer  was  served  by  the  Gaming,  Virtual  Sports  and
Interactive segments, the second customer was served by the Gaming and the Virtual Sports segments.

At December 31, 2020 and 2019, there were no customers that represented at least 10% of the Company’s accounts receivable.

28. Subsequent Events

The Company evaluates subsequent events and transactions that occur after the balance sheet date up to the date that the financial statements were

issued. The Company did not identify subsequent events that would have required adjustment or disclosure in the consolidated financial statements.

F-47

 
 
 
 
 
 
 
 
(c)

Exhibits.

Exhibit 
Number
2.1

2.2

Description

  Share Sale Agreement, dated July 13, 2016, by and among Hydra Industries Acquisition Corp., the Vendors, Target Parent, DMWSL 632
Limited  and  Gaming  Acquisitions  Limited,  incorporated  herein  by  reference  to  Exhibit  10.1  to  the  Current  Report  on  Form  8-K  of  the
Company, filed with the SEC on July 19, 2016.

  Completion Arrangements  Agreement,  dated  December  23,  2016,  between  Hydra  Industries  Acquisition  Corp.  and  the  Vendors  listed  in
schedule 1  to  the  Share  Sale  Agreement,  incorporated  herein  by  reference  to  Exhibit  10.18  to  the  Current  Report  on  Form  8-K  of  the
Company, filed with the SEC on December 30, 2016

2.3

  Share  Purchase  Agreement,  dated  as  of  June  11,  2019,  by  and  between  Inspired  Gaming  (UK)  Limited  and  Novomatic  UK  Ltd.

(incorporated by reference to Exhibit 2.1 of the Current Report on Form 8-K of the Company, filed with the SEC on June 11, 2019).

3.1(a)

  Second Amended and Restated Certificate of Incorporation of Inspired Entertainment, Inc., incorporated herein by reference to Exhibit 3.1

to the Current Report on Form 8-K of the Company, filed with the SEC on December 30, 2016.

3.1(b)

  Certificate  of  Elimination  of  Series  A  Junior  Participating  Preferred  Stock,  dated  August  13,  2020,  incorporated  herein  by  reference  to

Exhibit 3.1 of the Current Report on Form 8-K of the Company, filed with the SEC on August 14, 2020.

3.2

4.1

4.2

  Amended and Restated Bylaws of Inspired Entertainment, Inc., incorporated herein by reference to Exhibit 3.1 to the Current Report on

Form 8-K Company, filed with the SEC on November 11, 2019.

  Registration  Rights  Agreement,  dated  October  24,  2014,  between  Hydra  Industries  Acquisition  Corp.  and  certain  security  holders,
incorporated herein by reference to Exhibit 10.5 to the Current Report on Form 8-K of the Company, filed with the SEC on October 29,
2014.

  Warrant  Agreement,  dated  October  24,  2014,  between  Hydra  Industries  Acquisition  Corp.  and  Continental  Stock  Transfer  &  Trust
Company, incorporated  herein  by  reference  to  Exhibit  4.6  to  the  Current  Report  on  Form  8-K  of  the  Company,  filed  with  the  SEC  on
October 29, 2014.

4.3

  Registration Rights Agreement, dated December 23, 2016, by and among Hydra Industries Acquisition Corp. and the Vendors, incorporated

herein by reference to Exhibit 10.1 to the Current Report on Form 8-K of the Company, filed with the SEC on December 30, 2016.

4.4*

10.1

  Description of Securities.

  Amendment  and  Restatement  Agreement,  dated  June  25,  2020,  by  and  among  Inspired  Entertainment,  Inc.,  certain  direct  and  indirect
subsidiaries of Inspired Entertainment, Inc., Lucid Agency Services Limited and Lucid Trustee Services Limited (incorporated by reference
to Exhibit 10.3 to the Current Report on Form 8-K filed on June 25, 2020).

67

 
 
 
 
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
Exhibit 
Number
10.2

10.3

10.4

10.5

Description

  Form of Director and Officer Indemnity Agreement, incorporated by reference to Exhibit 10.4 to the Current Report on Form 8-K of the

Company, filed with the SEC on December 30, 2016.

  Stockholders Agreement, dated December 23, 2016, by and among the Company, Hydra Industries Sponsor LLC, Macquarie Sponsor and
the Vendors, incorporated herein by reference to Exhibit 10.2 to the Current Report on Form 8-K of the Company, filed with the SEC on
December 30, 2016.

  Termination Agreement, dated December 23, 2020, by and between the Company and Landgame S.à r.l. with respect to the Stockholders
Agreement, dated 23, 2016, incorporated herein by reference to Exhibit 99.1 to the Current Report on Form 8-K of the Company, filed with
the SEC on December 23, 2020.

  Voting Agreement  dated  as  of  December  23,  2020  by  and  between  the  Company  and  Evan  Davis,  as  trustee,  for  the  Landgame  Trust,
incorporated herein by reference to Exhibit 99.2 to the Current Report on Form 8-K of the Company, filed with the SEC on December 23,
2020.

10.6#

  Inspired Entertainment,  Inc.  2016  Long-Term  Incentive  Plan,  incorporated  herein  by  reference  to  Exhibit  10.3  to  the  Annual  Report  on

Form 10-K of the Company, filed with the SEC on December 4, 2017.

10.7#

  Inspired Entertainment, Inc. Second Long-Term Incentive Plan, as amended, incorporated herein by reference to Exhibit 10.5 to the Post-

Effective Amendment to the Registration Statement on Form S-1 of the Company, filed with the SEC on December 29, 2017.

10.8#

10.9#

  Form of Grant Agreements under the Inspired Entertainment, Inc. 2016 Long-Term Incentive Plan and Second Long-Term Incentive Plan,
incorporated herein by reference to Exhibit 10.17 to the Current Report on Form 8-K of the Company, filed with the SEC on December 30,
2016.

  Form of Grant Agreements for restricted stock units awards made to A. Lorne Weil and Daniel B. Silvers on December 21, 2017 under the
Inspired Entertainment, Inc. Second Long-Term Incentive Plan, as amended as of December 13, 2017, incorporated herein by reference to
Exhibit 10.7 to the Post-Effective Amendment to the Registration Statement on Form S-1 of the Company, filed with the SEC on December
29, 2017.

10.10#

  Inspired Entertainment, Inc. 2018 Omnibus Incentive Plan, incorporated herein by reference to Exhibit 10.6 to the Annual Report on Form

10-K of the Company, filed with the SEC on December 10, 2018.

10.11#

  Forms of Grant Agreements for fiscal year 2019 under the Inspired Entertainment, Inc. 2018 Omnibus Incentive Plan (Time-Based Form of
Agreement and Performance-Based Form of Agreement), incorporated herein by reference to Exhibit 10.3 to the Quarterly Report on Form
10-Q of the Company, filed with the SEC on May 10, 2019.

10.12#*

  Inspired Entertainment, Inc. 2020 Short-Term Incentive Bonus Plan.

10.13#

  Employment Agreement,  dated  as  of  October  9,  2020,  by  and  between  the  Company  and  A.  Lorne  Weil  (incorporated  by  reference  to

Exhibit 10.1 to the Company’s Current Report on Form 8-K, filed on October 13, 2020).

68

 
 
 
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
Exhibit 
Number
10.14#

Description

  Letter Agreement, dated March 27, 2020, between Inspired Entertainment, Inc. and A. Lorne Weil.

10.15#

  Employment Agreement, dated February 17, 2020, between Inspired Entertainment, Inc. and Brooks H. Pierce.

10.16#

  Letter Agreement, dated March 28, 2020, between Inspired Entertainment, Inc. and Brooks H Pierce.

10.17#

  Employment Agreement, dated December 14, 2016, between Hydra Industries Acquisition Corp. and Daniel B. Silvers, incorporated herein

by reference to Exhibit 10.3 to the Current Report on Form 8-K of the Company, filed with the SEC on December 30, 2016.

10.18#

10.19#

  Amendment, dated  December  22,  2017,  to  the  Employee  Agreement,  dated  December  14,  2016,  between  Hydra  Industries  Acquisition
Corp.  and  Daniel  B.  Silvers,  incorporated  herein  by  reference  to  Exhibit  10.13  to  the  Post-Effective  Amendment  to  the  Registration
Statement on Form S-1 of the Company, filed with the SEC on December 29, 2017.

  Amendment  effective  January  31,  2020  to  the  Employment  Agreement  dated  December  14,  2016  (as  amended)  by  and  between  the
Company and Daniel B. Silvers, incorporated herein by reference to Exhibit 99.1 to the Current Report on Form 8-K of the Company, filed
with the SEC on February 6, 2020.

10.20#

  Letter Agreement, dated March 28, 2020, between Inspired Entertainment, Inc. and Daniel B. Silvers.

10.21#

  Employment Agreement, dated March 23, 2017, by and between Inspired Gaming (UK) Limited and Stewart Baker, incorporated herein by

reference to Exhibit 10.4 to the Quarterly Report on Form 10-Q of the Company, filed with the SEC on May 8, 2017.

10.22#

  Amendment, dated October 25, 2017, to Service Agreement dated March 23, 2017, by and between Inspired Gaming (UK) Limited and
Stewart Baker, incorporated herein by reference to Exhibit 10.14 to the Annual Report on Form 10-K of the Company, filed with the SEC
on December 4, 2017.

69

 
 
 
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
Exhibit 
Number

Description

10.23#

  Letter Agreement, dated March 30, 2020, between Inspired Entertainment, Inc. and Stewart Baker.

10.24#

  Form of Employment Agreement of Inspired Gaming (UK) Limited, entered into by Carys Damon on January 29, 2013, and term sheet
setting forth updated terms, incorporated herein by reference to Exhibit 10.3 to the Quarterly Report on Form 10-Q of the Company, filed
with the SEC on November 12, 2019.

10.25#

  Letter Agreement, dated March 30, 2020, between Inspired Entertainment, Inc. and Carys Damon.

10.26#

  Inspired Entertainment, Inc. Employee Stock Purchase Plan, incorporated herein by reference to Exhibit 4.1 to the Registration Statement

on Form S-8 of the Company, filed with the SEC on July 14, 2017.

10.27#

  Non-Employee Director Compensation Policy (updated effective January 1, 2019), incorporated herein by reference to Exhibit 10.1 to the

Quarterly Report on Form 10-Q of the Company, filed with the SEC on February 11, 2019.

21.1*

23.1*

31.1*

31.2*

  Subsidiaries of the Company.

  Consent of Marcum LLP.

  Section 302 Certification of Principal Executive Officer.

  Section 302 Certification of Principal Financial Officer.

32.1**

  Section 906 Certification of Principal Executive Officer.

32.2**

  Section 906 Certification of Principal Financial Officer.

101.INS*

  XBRL Instance Document

101.SCH*

  XBRL Taxonomy Schema

101.CAL*

  XBRL Taxonomy Calculation Linkbase

101.DEF*

  XBRL Taxonomy Definition Linkbase

101.LAB*

  XBRL Taxonomy Label Linkbase

101.PRE*

  XBRL Taxonomy Presentation Linkbase

Indicates management contract or compensatory plan.
#
*
Filed herewith.
** Furnished herewith.

ITEM 16. FORM 10-K SUMMARY.

None.

70

 
 
 
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
   
 
 
 
 
 
Pursuant to the requirements of Section 13 or 15(d) of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its
behalf by the undersigned, thereunto duly authorized.

SIGNATURES

Date: March 26, 2021

INSPIRED ENTERTAINMENT, INC.

By:

/s/ A. Lorne Weil
A. Lorne Weil
Executive Chairman

Pursuant to the requirements of the Securities Exchange Act of 1934, this report has been signed below by the following persons on behalf of the registrant
and in the capacities and on the dates indicated.

Date: March 26, 2021

Date: March 26, 2021

Date: March 26, 2021

Date: March 26, 2021

Date: March 26, 2021

Date: March 26, 2021

Date:

Date: March 26, 2021

/s/ A. Lorne Weil
A. Lorne Weil, Executive Chairman
(Principal Executive Officer)

/s/ Stewart F.B. Baker
Stewart F.B. Baker, Chief Financial Officer
(Principal Financial and Accounting Officer)

/s/ Michael R. Chambrello
Michael R. Chambrello, Director

/s/ Ira H. Raphaelson
Ira H. Raphaelson, Director

/s/ Desirée G. Rogers
Desirée G. Rogers, Director

/s/ Steven M. Saferin
Steven M. Saferin, Director

Katja Tautscher, Director

/s/ John M. Vandemore
John M. Vandemore, Director

71

 
  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
 
 
 
DESCRIPTION OF CAPITAL STOCK

Exhibit 4.4

The  following  summary  of  the  material  provisions  of  our  capital  stock  is  based  on  and  qualified  by  our  Second  Amended  and  Restated  Certificate  of
Incorporation (the “Charter”), our Bylaws, and our Warrant Agreement dated October 24, 2014 between the Company and Continental Stock Transfer &
Trust Company (“Warrant Agreement”) each of which is incorporated by reference as an exhibit to the Annual Report on Form 10-K of which this Exhibit
4.4 is a part. The summary below is also qualified by reference to provisions of the Delaware General Corporation Law (“DGCL”).

Authorized Stock

Our  Charter  authorizes  the  issuance  of  50,000,000  shares,  consisting  of  49,000,000  shares  of  common  stock,  $0.0001  par  value  per  share  (“Common
Stock”), and 1,000,000 shares of preferred stock, $0.0001 par value (“Preferred Stock”).

Common Stock

As  of  March  22,  2021,  there  were  23,218,323  shares  of  Common  Stock  issued  and  outstanding.  The  outstanding  shares  of  Common  Stock  are  duly
authorized, validly issued, fully paid and non-assessable.

Voting Power

Except as otherwise required by law or as provided in any certificate of designation for any series of Preferred Stock, the holders of Common Stock possess
all the voting power for the election of our directors and all other matters requiring stockholder action. Holders of Common Stock are entitled to one vote
per share held of record on matters to be voted on by stockholders.

Dividends

Holders of Common Stock will be entitled to receive such dividends, if any, as may be declared from time to time by our board of directors in its discretion
out of funds legally available therefor and shall share equally on a per share basis in such dividends and distributions, provided that such holder is not an
Unsuitable Person (as defined below).

Liquidation, Dissolution and Winding-Up

In the event of our voluntary or involuntary liquidation, dissolution, distribution of assets or winding-up, the holders of our Common Stock will be entitled
to receive an equal amount per share of all of our assets of whatever kind available for distribution to stockholders, after the rights of our creditors and the
rights of holders of Preferred Stock, if any, have been satisfied.

Preemptive or Other Rights

There are no sinking fund provisions applicable to the Common Stock. Our stockholders have no preemptive or other subscription rights.

Preferred Stock

Our board of directors has the authority to issue up to an aggregate of 1,000,000 shares of Preferred Stock in one or more series, and to fix the designations,
preferences,  rights,  qualifications,  limitations  and  restrictions  thereof  or  thereon,  without  any  further  vote  or  action  by  the  stockholders.  No  shares  of
Preferred Stock are outstanding at March 22, 2021.

1

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Gaming and Regulatory Matters – Unsuitable Persons

Our Charter provides the Company with the ability to restrict securities ownership by persons (“Unsuitable Person”) who fail to comply with informational
or other regulatory requirements under applicable gaming laws, who are found unsuitable to hold the Company’s securities by gaming authorities or who
could by holding the Company’s securities cause the Company or any affiliate to fail to obtain, maintain, renew or qualify for a license, contract, franchise
or other regulatory approval from a gaming authority.

Specifically, pursuant to our Charter, we may redeem the shares of capital stock owned or controlled by a stockholder or its affiliates to the extent required
by the relevant gaming authority making a determination of unsuitability, or to the extent our board of directors determines, in its sole discretion, that a
person is likely to jeopardize the Company’s or any affiliate’s application for, receipt of, approval for, right to the use of, or entitlement to, any gaming
license. The redemption price would be determined either by the gaming authority making the finding of unsuitability, or if such gaming authority does not
require  a  certain  price  to  be  paid,  by  our  board  of  directors,  which  would  determine  the  price  based  on  the  fair  value  of  the  securities  to  be  redeemed;
provided, however, that the price per share represented by the redemption price shall in no event be in excess of the closing sales price per share of the
Company’s shares on the principal national securities exchange on which such shares are then listed on the trading date on the day before we notify the
holder of such redemption. The redemption price may be paid in cash, by promissory note, or both as required pursuant to the terms established by the
applicable gaming authority and, if there are no such terms, as we elect.

Warrants

As  of  March  22,  2021,  there  were  19,079,130  warrants  outstanding  exercisable  for  9,539,565  shares  of  Common  Stock,  consisting  of  7,999,900  of  our
public stockholders’ warrants (“Public Warrants”) and 11,079,230 of our private placement warrants (“Private Warrants”).

Public Warrants

The Company’s Public Warrants were originally issued as part of the units sold in the Company’s IPO. Pursuant to the terms of the Warrant Agreement,
each such warrant entitles the registered holder to purchase one-half of one share of our Common Stock at a price of $5.75 (or $11.50 per whole share),
subject to adjustment as discussed below. Such warrants may be exercised only for a whole number of shares of our Common Stock. The Public Warrants
became exercisable on January 23, 2017 and will expire five years after the completion of our Business Combination, at 5:00 p.m., New York City time on
December 23, 2021, or earlier upon redemption or liquidation.

We will not be obligated to deliver any shares of Common Stock pursuant to the exercise of a Public Warrant and will have no obligation to settle such
warrant  exercise  unless  a  registration  statement  under  the  Securities  Act  with  respect  to  the  shares  of  Common  Stock  underlying  such  warrants  is  then
effective and a prospectus relating thereto is current, subject to our satisfying our obligations described below with respect to registration. No such warrant
will be exercisable, and we will not be obligated to issue any shares to holders seeking to exercise their Public Warrants, unless the issuance of the shares
upon such exercise is registered and qualified under the securities laws of the state of the exercising holder, unless exemptions therefrom are available. In
the event that the conditions in the two immediately preceding sentences are not satisfied with respect to a Public Warrant, the holder of such warrant will
not be entitled to exercise such warrant and such warrant may have no value and may expire worthless. In no event will we be required to net cash settle
any Public Warrant.

We  will  use  our  best  efforts  to  maintain  the  effectiveness  of  a  registration  statement,  and  a  current  prospectus  relating  thereto,  until  the  expiration  or
redemption of the Public Warrants in accordance with the provisions of the Warrant Agreement. Notwithstanding the above, if our Common Stock is at the
time  of  any  exercise  of  a  Public  Warrant  not  listed  on  a  national  securities  exchange  such  that  it  satisfies  the  definition  of  a  “covered  security”  under
Section 18(b)(1) of the Securities Act, we may, at our option, require holders of Public Warrants who exercise their warrants to do so on a “cashless basis”
in accordance with Section 3(a)(9) of the Securities Act and, in the event we so elect, we will not be required to file or maintain in effect a registration
statement or qualify the underlying shares under state blue sky laws.

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We may call the Public Warrants for redemption:

● in whole and not in part;

● at a price of $0.01 per warrant;

● upon not less than 30 days’ prior written notice of redemption (the “30-day redemption period”) to each warrant holder; and

● if, and only if, the reported last sale price of the Common Stock equals or exceeds $24.00 per share for any 20 trading days within a 30-trading day

period ending on the third trading day prior to the date we send the notice of redemption to the warrant holders.

If and when the Public Warrants become redeemable by us, we may exercise our redemption right even if we are unable to register the underlying securities
for sale or qualify then under applicable state securities laws.

We have established the last of the redemption conditions discussed above to prevent a redemption call unless there is, at the time of the call, a significant
premium to the warrant exercise price. If the foregoing conditions are satisfied and we issue a notice of redemption of the Public Warrants, each warrant
holder will be entitled to exercise his, her or its warrant prior to the scheduled redemption date. However, the price of the Common Stock may fall below
the $24.00 redemption trigger price as well as the warrant exercise price of $5.75 per one-half of one share ($11.50 per whole share) after the redemption
notice is issued.

If  we  call  the  Public  Warrants  for  redemption  as  described  above,  our  management  will  have  the  option  to  require  holders  that  wish  to  exercise  their
warrants to do so on a “cashless basis.” In determining whether to require holders to exercise their warrants on a “cashless basis,” our management will
consider,  among  other  factors,  our  cash  position,  the  number  of  warrants  that  are  outstanding  and  the  dilutive  effect  on  our  stockholders  of  issuing  the
maximum number of shares of Common Stock issuable upon the exercise of our warrants. If our management takes advantage of this option, all holders of
warrants would pay the exercise price by surrendering their warrants for that number of shares of Common Stock equal to the quotient obtained by dividing
(x) the product of the number of shares of Common Stock underlying the warrants, multiplied by the difference between the exercise price of the warrants
and the “fair market value” (defined below), by (y) the fair market value. The “fair market value” shall mean the average reported last sale price of the
Common Stock for the 10 trading days ending on the third trading day prior to the date on which the notice of redemption is sent to the holders of warrants.
If our management takes advantage of this option, the notice of redemption will contain the information necessary to calculate the number of shares of
Common Stock to be received upon exercise of the warrants, including the fair market value in such case. If we call our warrants for redemption and our
management does not take advantage of this option, the initial purchasers of the private placement warrants and their permitted transferees would still be
entitled to exercise their Private Warrants for cash or on a cashless basis using the same formula described above.

A holder of a Public Warrant may notify us in writing in the event the holder elects to be subject to a requirement that such holder will not have the right to
exercise  such  warrant,  to  the  extent  that  after  giving  effect  to  such  exercise,  such  person  (together  with  such  person’s  affiliates),  to  the  warrant  agent’s
actual  knowledge,  would  beneficially  own  in  excess  of  9.8%  (or  such  other  amount  as  such  holder  may  specify)  of  the  shares  of  Common  Stock
outstanding immediately after giving effect to such exercise.

If the number of outstanding shares of Common Stock is increased by a stock dividend payable in shares of Common Stock, a split of shares of common
stock or other similar event, then, on the effective date of such stock dividend, split or similar event, the number of shares of Common Stock issuable on
exercise of each Public Warrant will be increased in proportion to such increase in the outstanding shares of Common Stock. A rights offering to holders of
Common Stock entitling holders to purchase shares of Common Stock at a price less than the fair market value will be deemed to be a stock dividend of a
number of shares of Common Stock equal to the product of (i) the number of shares of Common Stock actually sold in such rights offering (or issuable
under any other equity securities sold in such rights offering that are convertible into or exercisable for Common Stock) multiplied by (ii) one minus the
quotient of (x) the price per share of Common Stock paid in such rights offering divided by (y) the fair market value. For these purposes: (i) if the rights
offering is for securities convertible into or exercisable for Common Stock, in determining the price payable for Common Stock, there will be taken into
account any consideration received for such rights, as well as any additional amount payable upon exercise or conversion, and (ii) fair market value means
the volume weighted average price of Common Stock as reported during the 10 trading day period ending on the trading day prior to the first date on which
the shares of Common Stock trade on the applicable exchange or in the applicable market, regular way, without the right to receive such rights.

3

 
 
 
 
 
 
 
 
 
 
 
 
In addition, if we, at any time that the Public Warrants are outstanding and unexpired, pay a dividend or make a distribution in cash, securities or other
assets  to  the  holders  of  Common  Stock  on  account  of  such  shares  of  Common  Stock  (or  other  shares  of  our  capital  stock  into  which  the  warrants  are
convertible),  other  than  (a)  as  described  above,  or  (b)  certain  ordinary  cash  dividends,  then  the  warrant  exercise  price  will  be  decreased,  effective
immediately after the effective date of such event, by the amount of cash or the fair market value of any securities or other assets paid on each share of
Common Stock in respect of such event.

If the number of outstanding shares of our Common Stock is decreased by a consolidation, combination, reverse stock split or reclassification of shares of
Common Stock or other similar event, then, on the effective date of such consolidation, combination, reverse stock split, reclassification or similar event,
the number of shares of Common Stock issuable on exercise of each Public Warrant will be decreased in proportion to such decrease in outstanding shares
of Common Stock.

Whenever  the  number  of  shares  of  Common  Stock  purchasable  upon  the  exercise  of  the  Public  Warrants  is  adjusted,  as  described  above,  the  warrant
exercise price will be adjusted by multiplying the warrant exercise price immediately prior to such adjustment by a fraction (x) the numerator of which will
be the number of shares of Common Stock purchasable upon the exercise of the warrants immediately prior to such adjustment, and (y) the denominator of
which will be the number of shares of Common Stock so purchasable immediately thereafter.

In case of any reclassification or reorganization of the outstanding shares of our Common Stock (other than those described above or that solely affect the
par value of such shares of Common Stock), or in the case of any merger or consolidation of us with or into another corporation (other than a consolidation
or  merger  in  which  we  are  the  continuing  corporation  and  which  does  not  result  in  any  reclassification  or  reorganization  of  our  outstanding  shares  of
Common Stock), or in the case of any sale or conveyance to another corporation or entity of the assets or other property of us as an entirety or substantially
as an entirety in connection with which we are dissolved, the holders of the Public Warrants will thereafter have the right to purchase and receive, upon the
basis and upon the terms and conditions specified in the warrants and in lieu of the shares of our Common Stock immediately theretofore purchasable and
receivable  upon  the  exercise  of  the  rights  represented  thereby,  the  kind  and  amount  of  shares  of  stock  or  other  securities  or  property  (including  cash)
receivable upon such reclassification, reorganization, merger or consolidation, or upon a dissolution following any such sale or transfer, that the holder of
the warrants would have received if such holder had exercised their warrants immediately prior to such event. However, if such holders were entitled to
exercise  a  right  of  election  as  to  the  kind  or  amount  of  securities,  cash  or  other  assets  receivable  upon  such  consolidation  or  merger,  then  the  kind  and
amount  of  securities,  cash  or  other  assets  for  which  each  warrant  will  become  exercisable  will  be  deemed  to  be  the  weighted  average  of  the  kind  and
amount received per share by such holders in such consolidation or merger that affirmatively make such election, and if a tender, exchange or redemption
offer has been made to and accepted by such holders under circumstances in which, upon completion of such tender or exchange offer, the maker thereof,
together with members of any group (within the meaning of Rule 13d-5(b)(1) under the Exchange Act) of which such maker is a part, and together with
any affiliate or associate (within the meaning of Rule 12b-2 under the Exchange Act) of such maker and any members of any such group of which any such
affiliate or associate is a part, own beneficially (within the meaning of Rule 13d-3 under the Exchange Act) more than 50% of the outstanding shares of
Common Stock, the holder of a warrant will be entitled to receive the highest amount of cash, securities or other property to which such holder would
actually  have  been  entitled  as  a  stockholder  if  such  warrant  holder  had  exercised  the  warrant  prior  to  the  expiration  of  such  tender  or  exchange  offer,
accepted such offer and all of the Common Stock held by such holder had been purchased pursuant to such tender or exchange offer, subject to adjustments
(from  and  after  the  consummation  of  such  tender  or  exchange  offer)  as  nearly  equivalent  as  possible  to  the  adjustments  provided  for  in  the  Warrant
Agreement. Additionally, if less than 70% of the consideration receivable by the holders of Common Stock in such a transaction is payable in the form of
Common Stock in the successor entity that is listed for trading on a national securities exchange or is quoted in an established over-the-counter market, or
is to be so listed for trading or quoted immediately following such event, and if the registered holder of the warrant properly exercises the warrant within
thirty days following public disclosure of such transaction, the warrant exercise price will be reduced as specified in the Warrant Agreement based on the
per share consideration minus the Black Scholes value (as defined in the Warrant Agreement) of the warrant.

The Public Warrants were issued in registered form under the Warrant Agreement with Continental Stock Transfer & Trust Company, as warrant agent, and
us. You should review a copy of the Warrant Agreement for a complete description of the terms and conditions applicable to the warrants. The Warrant
Agreement  provides  that  the  terms  of  the  warrants  may  be  amended  without  the  consent  of  any  holder  to  cure  any  ambiguity  or  correct  any  defective
provision, but requires the approval by the holders of at least 65% of the then outstanding Public Warrants to make any change that adversely affects the
interests of the registered holders of Public Warrants.

4

 
 
 
 
 
 
 
The  warrants  may  be  exercised  upon  surrender  of  the  warrant  certificate  on  or  prior  to  the  expiration  date  at  the  offices  of  the  warrant  agent,  with  the
exercise form on the reverse side of the warrant certificate completed and executed as indicated, accompanied by full payment of the exercise price by
certified or official bank check payable to us (or on a cashless basis, if applicable), for the number of warrants being exercised. The warrant holders do not
have the rights or privileges of holders of Common Stock nor any voting rights until they exercise their warrants and receive shares of Common Stock.
After the issuance of shares of Common Stock upon exercise of the warrants, each holder will be entitled to one vote for each share held of record on all
matters to be voted on by stockholders.

No fractional shares will be issued upon exercise of the Public Warrants. If, upon exercise of the warrants, a holder would be entitled to receive a fractional
interest in a share, we will, upon exercise, round down to the nearest whole number the number of shares of Common Stock to be issued to the warrant
holder.

Private Warrants

The Company’s Private Warrants are identical to the Public Warrants sold in the IPO, including as to exercise price, exercisability and exercise period,
except that, if held by the initial private placement purchasers or their permitted assigns, they (a) may be exercised for cash or on a cashless basis; and (b)
are  not  subject  to  being  called  for  redemption.  If  the  Private  Warrants  are  held  by  holders  other  than  the  initial  private  placement  purchasers  or  their
permitted transferees, the Private Warrants will be redeemable by us and exercisable by the holders on the same basis as the Public Warrants.

If  holders  of  the  Private  Warrants  elect  to  exercise  them  on  a  cashless  basis,  they  would  pay  the  exercise  price  by  surrendering  their  warrants  for  that
number of shares of Common Stock equal to the quotient obtained by dividing (x) the product of the number of shares of Common Stock underlying the
warrants, multiplied by the difference between the exercise price of the warrants and the “fair market value” (defined below) by (y) the fair market value.
The “fair market value” shall mean the average reported last sale price of the Common Stock for the 10 trading days ending on the third trading day prior to
the date on which the notice of warrant exercise is sent to the warrant agent.

Certain Anti-Takeover Provisions of Our Charter and Bylaws and Certain Provisions of Delaware Law

The  Company’s  Charter  and  Bylaws  contain  provisions  that  could  have  the  effect  of  delaying  or  preventing  changes  in  control  or  changes  in  our
management without the consent of our board of directors. These provisions include:

● no cumulative voting in the election of directors, which limits the ability of minority stockholders to elect director candidates;

● the  exclusive  right  of  our  board  of  directors  to  elect  a  director  to  fill  a  vacancy  created  by  the  expansion  of  the  board  of  directors  or  the
resignation, death, or removal of a director with or without cause by stockholders, which prevents stockholders from being able to fill vacancies
on our board of directors;

● the ability of our board of directors to determine whether to issue shares of our Preferred Stock and to determine the price and other terms of those
shares,  including  preferences  and  voting  rights,  without  stockholder  approval,  which  could  be  used  to  significantly  dilute  the  ownership  of  a
hostile acquirer;

● limiting the liability of, and providing indemnification to, our directors and officers;

● specifying the Court of Chancery of the State of Delaware as the exclusive forum for adjudication of disputes;

● controls over the procedures for the conduct and scheduling of stockholder meetings; and

● advance notice procedures that stockholders must comply with in order to nominate candidates to our board of directors or to propose matters to
be acted upon at a stockholders’ meeting, which may discourage or deter a potential acquirer from conducting a solicitation of proxies to elect the
acquirer’s own slate of directors or otherwise attempting to obtain control of the Company.

These  provisions,  singly  or  together,  could  delay  hostile  takeovers  and  changes  in  control  of  the  Company  or  changes  in  our  board  of  directors  and
management.

As  a  Delaware  corporation,  we  are  also  subject  to  provisions  of  Delaware  law,  including  Section  203  of  the  DGCL,  which  prevents  some  stockholders
holding more than 15% of our outstanding Common Stock from engaging in certain business combinations without approval of the holders of substantially
all  of  our  outstanding  Common  Stock.  Any  provision  of  our  Charter,  Bylaws,  or  Delaware  law  that  has  the  effect  of  delaying  or  deterring  a  change  in
control could limit the opportunity for our stockholders to receive a premium for their shares of our Common Stock and could also affect the price that
some investors are willing to pay for our Common Stock.

5

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Inspired Entertainment

Short-Term Incentive Bonus Plan

(adopted as of 24 January, 2020)

Exhibit 10.12

I.

PURPOSE

The  Inspired  Entertainment  fiscal  year  2020  Short-Term  Incentive  Bonus  Plan  (the  “Plan”)  is  intended  to  provide  incentives  to  certain  employees  of
Inspired Entertainment, Inc., its subsidiaries and its participating affiliates (collectively, the “Company”) to contribute to the success of the Company in its
fiscal  year  commencing  January  1,  2020  and  ending  December  31,  2020  (“2020”).  The  Plan  offers  eligible  participants  an  opportunity  to  earn
compensation in addition to their salaries and other incentives, based upon the performance of the Company and the satisfaction of individual performance
targets determined for each eligible participant.

II.

PLAN ADMINISTRATION

The Plan has been approved by the Compensation Committee of the Company’s Board of Directors (the “Committee”), and the Committee is responsible
for administering the Plan. The Committee may delegate, on such terms and conditions as it may determine, certain authority and powers with respect to
administration of the Plan to one or more directors serving on the Committee and/or to one or more officers or other personnel of the Company (including
with  respect  to  the  participation  of,  and  awards  to,  participants  who  are  not  executive  officers  of  the  Company).  Subject  to  the  terms  of  the  Plan,  the
Committee will receive recommendations for 2020 from members of the Company’s Office of the Executive Chairman, or as may be otherwise determined
by  the  Committee,  with  respect  to  the  operation  and  management  of  the  Plan  for  the  year  including  recommendations  for  the  selection  of  eligible
participants, bonus opportunity levels, performance criteria, and the amount and timing of any bonus payments.

III.

ELIGIBILITY

The  executives  and  other  employees  eligible  for  participation  in  the  Plan  will  be  determined  by  the  Committee  subject  to  Section  II. Duly  determined
participants under the Plan are also referred to herein as “Covered Employees”. A determination that an employee is an eligible employee under the Plan
with respect to 2020 shall not be determinative as to such employee’s eligibility with respect to any subsequent fiscal year.

Any bonus payment made under the Plan shall be purely discretionary and shall not form part of the employee’s contractual remuneration.

An individual whose employment is terminated for any reason, or who is under notice of termination (whether given by the individual or the Company), in
each case prior to the date on which bonus would otherwise be paid, will not be eligible to receive any payment under the Plan, notwithstanding any prior
determinations made by the Committee. 

1 

 
 
 
 
 
 
 
 
 
 
 
 
If a person is hired for a position with the Company during 2020 and the position is within the category recommended to be eligible to receive a bonus
under the Plan, that person may be eligible to receive a prorated portion of the annual bonus, as determined by the Committee, depending on the person’s
particular position, subject to such other considerations as the Committee may determine.

IV.

BONUS POTENTIAL

The bonus potential for Covered Employees shall be determined for 2020, including applicable threshold, target and maximum bonus potential for the year.
Bonus potential for 2020 will be based on a percentage of the Covered Employee's base salary as of the beginning or end of the year, the prorated amount
for the year or a fixed dollar amount, each as determined by the Committee.  Award opportunity levels corresponding to threshold, target and maximum
levels of performance may vary by participant. The name and bonus potential of each Covered Employee will be set forth in a schedule to be approved by
the Committee for 2020 (the “Bonus Potential Schedule”). The bonus potential set forth in the Bonus Potential Schedule may, at any time prior to payment
of the bonus, be adjusted to reflect changes in the list of Covered Employees or to the bonus potential for Covered Employees (upward or downward), in
the  absolute  discretion  of  the  Committee  as  it  deems  appropriate,  to  reflect,  without  limitation,  changes  to  a  Covered  Employee’s  position,  title,  or
responsibilities, or, as appropriate, to reflect a transformative transaction (as determined by the Board or the Committee in its sole discretion).

V.

PLAN COMPONENTS

The  performance  targets  applicable  for  2020  have  been  approved  and  include  Company  performance  targets  and  individual  performance  targets.  The
weighting of the Plan components will also be established for 2020.

A. Company Performance Targets

Bonuses are contingent upon the Company achieving specific Company performance targets as determined by the Committee with respect to each financial
year (the “Company Performance Targets”). The following are examples of criteria that could be used to set Company Performance Targets and are not an
exclusive list: (i) revenue; (ii) sales; (iii) profit (net profit, gross profit, operating profit, economic profit, profit margins or other corporate profit measures);
(iv) earnings (which may include any calculation of earnings, including but not limited to earnings before interest and taxes, earnings before taxes, earnings
before interest, taxes, depreciation and amortization and net earnings); (v) net income (before or after taxes, operating income or other income measures);
(vi) cash (cash flow, cash generation or other cash measures); and (vii) stock price or performance; and (viii) total stockholder return. As determined by the
Committee, the Company Performance Targets may be based on GAAP or non-GAAP results and any actual results may be adjusted by the Committee for
one-time or exceptional items or unbudgeted or unexpected items when determining whether the performance goals have been met. In certain cases, the
Office of the Executive Chairman may recommend to the Committee that an element of Bonus is a divisional, as opposed to a Company-wide, target.

2 

 
  
 
 
 
 
 
 
 
The Office of the Executive Chairman shall recommend to the Committee the applicable Company Performance Targets for 2020. Such recommendations
shall be subject to the review and approval by the Committee.

B.

Individual Performance Targets

Even if the Company has fully achieved the Company Performance Targets, an individual participant’s bonus potential will be subject to an assessment of
the  individual’s  achievement  of  individual  performance  targets,  as  determined  by  the  Committee  in  its  sole  discretion.  The  following  are  examples  of
criteria that could be used to set individual performance targets and are not an exclusive list: (i) budget management; (ii) cost of service; (iii) quality and
service levels; (iv) product line achievements; (v) leadership/team participation and support and (vi) adherence to and compliance with Company values
and behaviors.

The  Committee  may,  in  its  sole  discretion  and  at  any  time,  reduce  or  eliminate  a  Covered  Employee's  award  if  it  determines  that  such  reduction  or
elimination is appropriate. 

VI.

TRANSFER/PROMOTION/DEMOTION

If a Covered Employee is transferred to a new role during 2020, the Committee may, in its discretion, calculate the bonus payment for 2020 based on the
base salary the Covered Employee received during the relevant portions of 2020 in each role at the applicable target percentage(s) for each role.

If a Covered Employee becomes ineligible for the Plan due to a transfer or demotion, the Covered Employee may be eligible to receive a prorated bonus
based on the period of participation in the Plan, as determined by the Committee. Any such prorated bonus would be paid at the same time as other bonus
payments under the Plan.

VII.

PAYOUT AND TAXATION

Bonus payments that are approved by the Committee for 2020 shall be made as soon as administratively practicable after the delivery of the audit report
issued  by  the  Company’s  independent  public  accountants  with  respect  to  the  Company’s  2020  consolidated  financial  statements,  subject  to  IX  below.
Further, if the Committee determines (in accordance with Section 409A of the U.S. Internal Revenue Code of 1986, as amended (the “Code”)) that payment
of bonuses would jeopardize the ability of the Company to continue as a going concern or meet its banking covenants, bonuses may be reduced, eliminated
or delayed.

Payroll taxes shall be withheld from bonus payments as required by law. Bonus payments that Covered Employees receive are includable as income in the
year in which they are paid.

3 

 
  
 
 
 
 
 
 
 
 
 
 
VIII.

INTEGRATION WITH BENEFIT PROGRAMS

Any bonus payment that a Covered Employee receives is not intended to be considered compensation for purposes of life assurance, 401(k) or any other
pension scheme, disability, holiday pay or any other benefit plan unless specified by the applicable plan document.

IX.

CONDITIONS FOR RECEIVING PAYMENT

Notwithstanding  anything  to  the  contrary  herein,  a  Covered  Employee  whose  employment  is  terminated  for  any  reason,  or  who  is  under  notice  of
termination (whether given by the individual or the Company) in both cases prior to the date on which bonus would otherwise be paid, shall not be eligible
to receive a bonus payment under the Plan (e.g., a Covered Employee on garden leave on the date of payment will not be eligible for a bonus). However,
the Committee retains the authority in its absolute discretion to make exceptions to the foregoing policy in unusual or meritorious cases including, but not
limited to, approving a prorated bonus in the event of a Covered Employee’s death, disability, call to active military service, or retirement with the written
consent of the Company.

X.

CLAWBACK

By accepting a bonus payment under the Plan, each Covered Employee agrees that the Company may recover some or all of the amounts paid with respect
to such bonus payment, or recoup some or all of the value thereof via offset from other amounts owed to the Covered Employee by the Company or an
affiliate, at any time during the three fiscal years following payment hereunder, if and to the extent that the Committee concludes that (i) U.S. federal or
state  law,  the  laws  of  any  other  jurisdiction  in  which  the  Covered  Employee  has  been  employed  by  the  Company  during  the  fiscal  year,  or  the  listing
requirements of the exchange on which the Company’s stock is listed for trading so require, (ii) the performance criteria required for the bonus payment
were not met, or not met to the extent necessary to support the amount of the bonus payment that was paid, or (iii) as required by Section 304 of the U.S.
Sarbanes-Oxley  Act  of  2002,  Section  954  of  the  Dodd-Frank  Wall  Street  Reform  and  Consumer  Protection  Act  or  otherwise  after  a  restatement  of  the
Company’s  financial  results  as  reported  to  the  U.S.  Securities  and  Exchange  Commission.  Covered  Employees  are  deemed  to  have  agreed  to  promptly
comply with any Company demand for recovery or recoupment by accepting any payment hereunder.

4 

 
  
 
 
 
 
 
 
XI.

LIMITATIONS AND/OR ADJUSTMENTS

The Company reserves the right to review, amend, suspend, withdraw and/or terminate the Plan, the incentive calculation formulas, performance targets
and all other aspects of the Plan at any time and in its sole and absolute discretion and without prior notice.

A Covered Employee’s participation in the Plan shall not be construed as a contractual right or form part of his or her contractual remuneration under a
services or employment agreement nor shall it be construed as a promise of continuing employment between the Company and the Covered Employee. Any
bonus payment made in respect of 2020 is not indicative of any payments that may be made in subsequent fiscal years. Employment with the Company is
terminable at will subject to the terms of any written services or employment agreement between the Company and the Covered Employee and applicable
laws. Neither a Covered Employee’s employment with the Company, nor a Covered Employee’s employment within any particular category of employees,
shall entitle the Covered Employee to either participate in the Plan or to be eligible to receive any bonus pursuant thereto. All determinations of eligibility
and awards under the Plan shall be made by the Committee in its absolute discretion and may be revised or adjusted in accordance with the Plan.

The Plan is intended to comply with the applicable requirements of Section 409A of the Code and shall be operated and interpreted consistent therewith. To
the extent that any provision of the Plan would cause a conflict with the requirements of Section 409A of the Code, or would cause the administration of
the  Plan  to  fail  to  satisfy  the  requirements  of  Section  409A  of  the  Code,  such  provision  shall  be  deemed  null  and  void  to  the  extent  permitted  by
applicable law. Notwithstanding the foregoing, the Company makes no representation that the Plan complies with Section 409A of the Code and shall have
no liability to any Participant for any failure to comply with Section 409A of the Code.

5 

 
  
 
 
 
 
 
2020 SUBSIDIARIES LIST FOR 10K

Exhibit 21.1

Entity Name
DMWSL 633 Limited
DMWSL 632 Limited
DMWSL 631 Limited
Inspired Gaming (USA) Inc.
Gaming Acquisitions Limited 
Inspired Gaming Group Limited 
Inspired Gaming (Holdings) Limited
Inspired Gaming (International) Limited
Inspired Gaming (UK) Limited
Inspired Gaming Limited
Leisure Link Electronic Entertainment Limited
Revolution Entertainment Systems Holdings Limited
Revolution Entertainment Systems Limited
115CR (150) Limited
Inspired Gaming Spain S L
Inspired Gaming (Gibraltar) Limited
Inspired Gaming Pension Trustees Limited
Inspired Gaming (Colombia) Limited
Inspired Gaming (Italy) Limited
Inspired Gaming (Greece) Limited
Inspired Software Development (India) LLP
Gamestec Leisure Limited
Bell-Fruit Group Limited
Astra Games LTD
Harlequin Gaming Limited
Playnation Limited
Leisure Projects Limited
Fun House Leisure Sales Limited
Inspired Entertainment (Malta) Holdings Limited
Inspired Entertainment (Malta) Limited

  State of Incorporation
incorporated in England
incorporated in England
incorporated in England
incorporated in US, State of Delaware
incorporated in England
incorporated in England
incorporated in England
incorporated in England
incorporated in England
incorporated in England
incorporated in England
incorporated in England
incorporated in England
incorporated in England
incorporated in Spain
incorporated in Gibraltar
incorporated in England
incorporated in England
incorporated in England
incorporated in England
incorporated in India
incorporated in England
incorporated in England
incorporated in England
incorporated in England
incorporated in England
incorporated in England
incorporated in England
Incorporated in Malta
Incorporated in Malta

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
INDEPENDENT REGISTERED PUBLIC ACCOUNTING FIRM’S CONSENT

We consent to the incorporation by reference in the Registration Statement of Inspired Entertainment, Inc. and Subsidiaries on Form S-8 (File Nos. 333-
210295,  333-222238  and  333-226909)  and  Form  S-3  (File  Nos.  333-217215  and  333-253072)  of  our  report  dated  March  26,  2021,  with  respect  to  our
audits of the consolidated financial statements of Inspired Entertainment, Inc. and Subsidiaries as of December 31, 2020 and 2019 and for the year ended
December 31, 2020, which report is included in this Annual Report on Form 10-K of Inspired Entertainment, Inc. for the year ended December 31, 2020.

Exhibit 23.1

/s/ Marcum LLP

Marcum LLP
Melville, NY
March 26, 2021

 
 
 
 
 
Exhibit 31.1

I, A. Lorne Weil, certify that:

1.       I have reviewed this Annual Report on Form 10-K of Inspired Entertainment, Inc.;

CERTIFICATION

2.       Based on my knowledge, this report does not contain any untrue statement of a material fact or omit to state a material fact necessary to
make the statements made, in light of the circumstances under which such statements were made, not misleading with respect to the period covered by this
report;

3.              Based  on  my  knowledge,  the  financial  statements,  and  other  financial  information  included  in  this  report,  fairly  present  in  all  material

respects the financial condition, results of operations and cash flows of the registrant as of, and for, the periods presented in this report;

4.       The registrant’s other certifying officer and I are responsible for establishing and maintaining disclosure controls and procedures (as defined
in Exchange Act Rules 13a-15(e) and 15d-15(e)) and internal control over financial reporting (as defined in Exchange Act Rules 13a-15(f) and 15d-15(f))
for the registrant and have:

(a)       Designed such disclosure controls and procedures, or caused such disclosure controls and procedures to be designed under our supervision,
to ensure that material information relating to the registrant, including its consolidated subsidiaries, is made known to us by others within those entities,
particularly during the period in which this report is being prepared;

(b)       Designed such internal control over financial reporting, or caused such internal control over financial reporting to be designed under our
supervision, to provide reasonable assurance regarding the reliability of financial reporting and the preparation of financial statements for external purposes
in accordance with generally accepted accounting principles;

(c)       Evaluated the effectiveness of the registrant’s disclosure controls and procedures and presented in this report our conclusions about the

effectiveness of the disclosure controls and procedures, as of the end of the period covered by this report based on such evaluation; and

(d)       Disclosed in this report any change in the registrant’s internal control over financial reporting that occurred during the registrant’s most
recent fiscal quarter (the registrant’s fourth fiscal quarter in the case of an annual report) that has materially affected, or is reasonably likely to materially
affect, the registrant’s internal control over financial reporting; and

5.       The registrant’s other certifying officer and I have disclosed, based on our most recent evaluation of internal control over financial reporting,

to the registrant’s auditors and the audit committee of registrant’s board of directors (or persons performing the equivalent functions):

(a)             All  significant  deficiencies  and  material  weaknesses  in  the  design  or  operation  of  internal  control  over  financial  reporting  which  are

reasonably likely to adversely affect the registrant’s ability to record, process, summarize and report financial information; and

(b)       Any fraud, whether or not material, that involves management or other employees who have a significant role in the registrant’s internal

controls over financial reporting. 

Date: March 26, 2021

/s/ A. Lorne Weil
A. Lorne Weil
Executive Chairman
(Principal Executive Officer)

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Exhibit 31.2

I, Stewart F.B. Baker, certify that:

1.       I have reviewed this Annual Report on Form 10-K of Inspired Entertainment, Inc.;

CERTIFICATION

2.       Based on my knowledge, this report does not contain any untrue statement of a material fact or omit to state a material fact necessary to
make the statements made, in light of the circumstances under which such statements were made, not misleading with respect to the period covered by this
report;

3.              Based  on  my  knowledge,  the  financial  statements,  and  other  financial  information  included  in  this  report,  fairly  present  in  all  material

respects the financial condition, results of operations and cash flows of the registrant as of, and for, the periods presented in this report;

4.       The registrant’s other certifying officer and I are responsible for establishing and maintaining disclosure controls and procedures (as defined
in Exchange Act Rules 13a-15(e) and 15d-15(e)) and internal control over financial reporting (as defined in Exchange Act Rules 13a-15(f) and 15d-15(f))
for the registrant and have:

(a)       Designed such disclosure controls and procedures, or caused such disclosure controls and procedures to be designed under our supervision,
to ensure that material information relating to the registrant, including its consolidated subsidiaries, is made known to us by others within those entities,
particularly during the period in which this report is being prepared;

(b)       Designed such internal control over financial reporting, or caused such internal control over financial reporting to be designed under our
supervision, to provide reasonable assurance regarding the reliability of financial reporting and the preparation of financial statements for external purposes
in accordance with generally accepted accounting principles;

(c)       Evaluated the effectiveness of the registrant’s disclosure controls and procedures and presented in this report our conclusions about the

effectiveness of the disclosure controls and procedures, as of the end of the period covered by this report based on such evaluation; and

(d)       Disclosed in this report any change in the registrant’s internal control over financial reporting that occurred during the registrant’s most
recent fiscal quarter (the registrant’s fourth fiscal quarter in the case of an annual report) that has materially affected, or is reasonably likely to materially
affect, the registrant’s internal control over financial reporting; and

5.       The registrant’s other certifying officer and I have disclosed, based on our most recent evaluation of internal control over financial reporting,

to the registrant’s auditors and the audit committee of registrant’s board of directors (or persons performing the equivalent functions):

(a)             All  significant  deficiencies  and  material  weaknesses  in  the  design  or  operation  of  internal  control  over  financial  reporting  which  are

reasonably likely to adversely affect the registrant’s ability to record, process, summarize and report financial information; and

(b)       Any fraud, whether or not material, that involves management or other employees who have a significant role in the registrant’s internal

controls over financial reporting. 

Date: March 26, 2021

/s/ Stewart F.B. Baker
Stewart F.B. Baker
Chief Financial Officer
(Principal Financial and Accounting Officer)

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
CERTIFICATION PURSUANT TO
18 U.S.C. SECTION 1350,
AS ADOPTED PURSUANT TO
SECTION 906 OF THE SARBANES-OXLEY ACT OF 2002

Exhibit 32.1

In connection with the Annual Report of Inspired Entertainment, Inc. (the “Company”) on Form 10-K for the fiscal year ended December 31, 2020, as filed
with the Securities and Exchange Commission (the “Report”), I, A. Lorne Weil, Executive Chairman of the Company, certify, pursuant to 18 U.S.C. §1350,
as adopted pursuant to §906 of the Sarbanes-Oxley Act of 2002, that:

1.       The Report fully complies with the requirements of Section 13(a) or 15(d) of the Securities Exchange Act of 1934; and

2.       To my knowledge, the information contained in the Report fairly presents, in all material respects, the financial condition and results of

operations of the Company as of and for the period covered by the Report. 

Dated: March 26, 2021

By:

/s/ A. Lorne Weil

  A. Lorne Weil
  Executive Chairman
  (Principal Executive Officer)

A  signed  original  of  this  written  statement  required  by  Section  906  of  the  Sarbanes-Oxley  Act  of  2002  has  been  provided  to  the  Company  and  will  be
retained by the Company and furnished to the Securities and Exchange Commission or its staff upon request.

 
 
 
 
 
 
 
 
 
 
 
 
18 U.S.C. SECTION 1350,
AS ADOPTED PURSUANT TO
SECTION 906 OF THE SARBANES-OXLEY ACT OF 2002

Exhibit 32.2

In connection with the Annual Report of Inspired Entertainment, Inc. (the “Company”) on Form 10-K for the fiscal year ended December 31, 2020, as filed
with the Securities and Exchange Commission (the “Report”), I, Stewart F.B. Baker, Chief Financial Officer of the Company, certify, pursuant to 18 U.S.C.
§1350, as adopted pursuant to §906 of the Sarbanes-Oxley Act of 2002, that:

1.       The Report fully complies with the requirements of Section 13(a) or 15(d) of the Securities Exchange Act of 1934; and

2.       To my knowledge, the information contained in the Report fairly presents, in all material respects, the financial condition and results of

operations of the Company. 

Dated: March 26, 2021

By:

/s/ Stewart F.B. Bakers     

  Stewart F.B. Baker
  Chief Financial Officer
  (Principal Financial and Accounting Officer)

A  signed  original  of  this  written  statement  required  by  Section  906  of  the  Sarbanes-Oxley  Act  of  2002  has  been  provided  to  the  Company  and  will  be
retained by the Company and furnished to the Securities and Exchange Commission or its staff upon request.