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KNeoMedia

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FY2017 Annual Report · KNeoMedia
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Annual Financial Report 

KONAMI HOLDINGS CORPORATION and 
its subsidiaries 

Consolidated Financial Statements      
For the fiscal year ended March 31, 2017 

KONAMI HOLDINGS CORPORATION 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
TABLE OF CONTENTS 

1.  Consolidated Financial Statements ....................................................................................................... - 1 - 

(1)  Consolidated Statement of Financial Position ................................................................ - 1 - 

(2)  Consolidated Statements of Profit or Loss and Comprehensive Income ......... - 3 - 

(3)  Consolidated Statement of Changes in Equity ................................................................ - 5 - 

(4)  Consolidated Statement of Cash Flows .............................................................................. - 6 - 

Notes to Consolidated Financial Statements ................................................................................ - 7 - 

Independent Auditors' Report ..................................................................................................................... - 59 - 

2.  Business Review ........................................................................................................................................... - 61 - 

3.  Risk Factors ..................................................................................................................................................... - 68 - 

Responsibility Statement ............................................................................................................................... - 77 - 

As used in this annual report, references to “the Company” and “the parent” are to 
KONAMI HOLDINGS CORPORATION and references to “Konami Group,” “the Group,” “we,” 
“our” and “us” are to KONAMI HOLDINGS CORPORATION and its subsidiaries, unless the 
context otherwise requires. 

 “U.S. dollar” or “$” means the lawful currency of the United States of America, “€” or 
“Euro” means the lawful currency of the member states of the European Union and “yen” 
or “¥” means the lawful currency of Japan. 

“IFRS” means International Financial Reporting Standards and “Japanese GAAP” means 
accounting principles generally accepted in Japan.

 
 
 
 
  
 
 
1.  Consolidated Financial Statements 

Consolidated Financial Statements 

(1)  Consolidated Statement of Financial Position 

Assets 

Current assets 

Cash and cash equivalents 
Trade and other receivables 
Inventories 
Income tax receivables 
Total current assets 
Other current assets 

Non-current assets 

Property, plant and equipment, net 
Goodwill and intangible assets 
Investments accounted for using the 

equity method 
Other investments 
Other financial assets 
Deferred tax assets 
Other non-current assets 
Total assets 

Total non-current assets 

Note 

5,22 
6,22 
7 
18 
13,22 

8,10 
9 

11 
12,22 
13,22 
18 

As of 
March 31, 2016 

Millions of Yen 

As of 
March 31, 2017 

¥113,907 
23,401 
9,170 
2,139 
5,618 
154,235 

80,264 
39,470 

2,585 
1,268 
24,123 
22,651 
3,591 
173,952 
¥328,187 

¥134,743 
25,951 
7,430 
846 
5,978 
174,948 

75,598 
34,774 

2,798 
1,266 
22,362 
22,335 
3,063 
162,196 
¥337,144 

- 1 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Liabilities and equity 
Liabilities 

Current liabilities 

Note 

As of 
March 31, 2016 

Millions of Yen 

As of 
March 31, 2017 

Bonds and borrowings 
Other financial liabilities 
Trade and other payables 
Income tax payables 
Other current liabilities 

Total current liabilities 

Non-current liabilities 

Bonds and borrowings 
Other financial liabilities 
Provisions 
Deferred tax liabilities 
Other non-current liabilities 
Total liabilities 

Total non-current liabilities 

Equity 

14,22 
10,17,22 
15,22 
18 
16,19 

14,22 
10,17,22 
16 
18 
19 

Share capital 
Share premium 
Treasury shares 
Other components of equity 
Retained earnings 

Total equity attributable to owners 
of the parent 

Total equity 
Non-controlling interests 
Total liabilities and equity 

20 
20 
20 
26 
20 

¥9,014 
4,126 
24,757 
9,261 
14,335 
61,493 

24,606 
16,459 
8,679 
280 
3,195 
53,219 
114,712 

47,399 
74,426 
(21,284) 
2,407 
109,802 

212,750 
725 
213,475 
¥328,187 

¥10,607 
4,007 
25,852 
2,745 
13,635 
56,846 

19,678 
14,633 
8,106 
0 
2,689 
45,106 
101,952 

47,399 
74,426 
(21,304) 
2,157 
131,763 

234,441 
751 
235,192 
¥337,144 

The accompanying notes are an integral part of these financial statements. 

- 2 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
(2) Consolidated Statements of Profit or Loss and Comprehensive Income 

Consolidated Statement of Profit or Loss 

Note 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

Revenue 

Product sales revenue 
Service and other revenue 

Total revenue 
Cost of revenue 

Cost of product sales revenue 
Cost of service and other revenue 

Total cost of revenue 
Gross profit 
Selling, general and administrative 
expenses 
Other income and other expenses, net 
Operating profit 
Finance income 
Finance costs 
Profit from investments accounted for 
using the equity method 
Profit before income taxes 
Income taxes 
Profit for the year 
Profit attributable to: 

Owners of the parent 
Non-controlling interests 

Earnings per share (attributable to 
owners of the parent) 

Basic  
Diluted 

4 

23 

23 
24 

25 
25 

11 

18 

Note 

27 
27 

¥118,795 
131,107 
249,902 

(70,974) 
(91,476) 
(162,450) 
87,452 

(49,292) 
(13,481) 
24,679 
230 
(1,390) 

249 
23,768 
(13,237) 
10,531 

10,516 
¥15 

¥90,787 
139,135 
229,922 

(46,813) 
(94,378) 
(141,191) 
88,731 

(45,107) 
(7,265) 
36,359 
199 
(1,305) 

268 
35,521 
(9,544) 
25,977 

25,951 
¥26 

Fiscal year ended 
March 31, 2016 

Fiscal year ended 
March 31, 2017 

Yen 

¥76.44 
¥76.13 

¥191.89 
¥189.08 

- 3 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Consolidated Statement of Comprehensive Income 

Note 

Fiscal year ended 
March 31, 2016 
¥10,531 

Millions of Yen 

Fiscal year ended 
March 31, 2017 
¥25,977 

Profit for the year 

Other comprehensive income 

Items that may be reclassified to 
profit or loss: 

Exchange differences on foreign 
operations 
Net change in fair values of 
available-for-sale financial assets 
Share of other comprehensive 
income of entity accounted for 
using the equity method 

Total items that may be reclassified to 
profit or loss 

26 

26 

26 

Total comprehensive income for the 
Total other comprehensive income 
year 

Comprehensive income attributable to: 

Owners of the parent 
Non-controlling interests 

(2,576) 

(253) 

(29) 

(0) 

(2,605) 

(2,605) 

7,926 

7,911 
¥15 

2 

1 

(250) 

(250) 

25,727 

25,701 
¥26 

The accompanying notes are an integral part of these financial statements. 

- 4 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
(3) Consolidated Statement of Changes in Equity 

Balance at March 31, 

2015 

Profit for the year 

Other comprehensive 

income 

Total comprehensive 
income for the year 
Issuance of 

convertible bond-
type bonds with 
subscription rights 
to shares 

Purchase of treasury 

shares 

Disposal of treasury 

shares 

Dividends 

Total transactions with 
Balance at March 31, 

the owners 

2016 

Profit for the year 

Other comprehensive 

income 

Total comprehensive 
income for the year 

Purchase of treasury 

shares 

Disposal of treasury 

shares 

Dividends 

Total transactions with 

Balance at March 31, 

the owners 
2017 

Equity attributable to owners of the parent 

Note 

Share 
capital 

Share 
premium 

Treasury 
shares 

Other 
components 
of equity 

Retained 
earnings 

Total 

Millions of Yen 
Total 
equity 

Non-
controlling 
interests 

47,399 

74,175  

(11,271)  

5,012 

102,474 

217,789 

710 

218,499 

10,516 

10,516 

15 

10,531 

(2,605) 

(2,605) 

(2,605) 

- 

- 

- 

(2,605) 

10,516 

7,911 

15 

7,926 

14,18 

251 

251 

251 

20 

20 

21 

20 

20 

21 

(10,013) 

(10,013) 

(10,013) 

0 

0 

0 

0 

(3,188) 

(3,188) 

(3,188) 

- 

251 

(10,013) 

- 

(3,188) 

(12,950) 

- 

(12,950) 

47,399 

74,426  

(21,284)  

2,407 

109,802 

212,750 

725 

213,475 

25,951 

25,951 

26 

25,977 

(250) 

(250) 

(250) 

- 

- 

0 

- 

(250) 

25,951 

25,701 

26 

25,727 

(20) 

0 

(20) 

0 

(20) 

0 

(3,990) 

(3,990) 

(3,990) 

- 

0 

(20) 

- 

(3,990) 

(4,010) 

- 

(4,010) 

¥47,399 

¥74,426   ¥(21,304)  

¥2,157  ¥131,763  ¥234,441 

¥751  ¥235,192 

The accompanying notes are an integral part of these financial statements. 

- 5 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
(4) Consolidated Statement of Cash Flows 

Operating activities 

Profit for the year 
Depreciation and amortization 
Impairment losses 
Interest and dividends income 
Interest expense 
Loss on sale or disposal of property, plant and 
equipment 
Profit from investments accounted for using 
the equity method 
Income taxes 
Decrease (increase) in trade and other 
receivables 
Decrease in inventories 
Increase in trade and other payables 
(Increase) decrease in prepaid expense 
(Decrease) increase in deferred revenue 
Other, net 
Interest and dividends received 
Interest paid 
Income taxes paid 
Investing activities 

Net cash provided by operating activities 

Capital expenditures 
Decrease in lease deposits, net 
Decrease (increase) in term deposits, net 
Net cash used in investing activities 
Other, net 

Financing activities 

(Decrease) increase in short-term (within 3 

months) borrowings, net 

Proceeds from short-term (more than 3 

months) borrowings 

Repayments of short-term (more than 3 
months) borrowings 
Proceeds from issuance of bonds 
Principal payments under capital lease and 
financing obligations 
Dividends paid 
Purchase of treasury shares 
Other, net 

Net cash used in financing activities 

Effect of exchange rate changes on cash and 
cash equivalents  

Net increase in cash and cash equivalents 
Cash and cash equivalents at the beginning of 
Cash and cash equivalents at the end of the 
year 

the year 

Note 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

¥10,531 
29,087 
9,062 
(217) 
946 

4,167 

(249) 
13,237 

5,999 
3,453 
93 
(95) 
(1,981) 
3,367 
190 
(995) 
(5,259) 

71,336 

(19,079) 
262 
(7) 
78 

(18,746) 

(5,904) 

9,289 

- 
10,050 

(2,082) 
(3,185) 
(10,013) 
(32) 

(1,877) 

(1,460) 

49,253 

64,654 

¥113,907 

14 

21 
20 

5 

5 

¥25,977 
16,286 
6,401 
(195) 
940 

538 

(268) 
9,544 

(2,355) 
1,954 
1,521 
84 
388 
(1,475) 
166 
(953) 
(14,794) 

43,759 

(14,969) 
1,192 
143 
19 

(13,615) 

1,134 

12,846 

(17,386) 
- 

(2,011) 
(3,984) 
(20) 
1 

(9,420) 

112 

20,836 

113,907 

¥134,743 

The accompanying notes are an integral part of these financial statements. 

- 6 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Notes to Consolidated Financial Statements 

1.  Reporting Entity 

KONAMI HOLDINGS CORPORATION (the “Company”) is a public company located in 
Japan.  

The accompanying consolidated financial statements consist of the Company and its 
consolidated subsidiaries (collectively, “Konami Group”) as well as equity interests in its 
associates.  

Konami Group engages in the following four business operations: Digital Entertainment, 
Health & Fitness, Gaming & Systems and Amusement businesses. The operations of each 
business segment are presented in Note 4 “Segment Information”.  

2.  Basis of Preparation 

(1)  Compliance with IFRS 

The Company prepares consolidated financial statements in accordance with 
International Financial Reporting Standards (“IFRS”) issued by the International 
Accounting Standards Board. The Company meets the requirements set out under Article 
1-2 of the “Ordinance on Terminology, Forms and Preparation Methods of Consolidated 
Financial Statements” under which the Company is qualified as a “specified company” 
and duly adopted the provisions of Article 93 of the foregoing rules. 
Basis of measurement 

The consolidated financial statements have been prepared on the historical cost basis 
except for certain financial assets and liabilities measured at their fair values, as stated in 
Note 3 "Significant Accounting Policies." 
Functional currency and presentation currency 

(2) 

(3) 

The individual financial statements of each group entity are presented in the currency of 
the primary economic environment in which the entity operates (“functional currency”). 
The consolidated financial statements are presented in Japanese yen, which is the 
Company’s functional currency. All financial information presented in Japanese yen is 
rounded to the nearest million yen. 

(4)  Use of estimates and judgments 

In preparing IFRS-compliant consolidated financial statements, management uses 
estimates and judgments. Judgments made by management, assumptions about the 
future and uncertainty in estimates may affect the reported amounts of assets and 
liabilities, disclosure of contingent assets and liabilities and reported amounts of income 
and expenses as of the reporting date of the consolidated financial statements. 

- 7 - 

 
The estimates and underlying assumptions are reviewed on an ongoing basis. The 
impacts from revisions to accounting estimates are recognized in the period in which the
estimate is revised and future periods that are affected. 

Information about estimates and judgments made by management that would have 
significant effects on the amounts recognized in the consolidated financial statements is 
included in the following notes: 
• 

• 

• 

Revenue recognition: Note 3 “Significant Accounting Policies- (14) Revenue”. 

Recognition of deferred tax assets: Note 18 “Income Tax Expense”. 

Impairment losses for property, plant and equipment, goodwill and intangible assets: 
Note 3 “Significant Accounting Policies- (9) Impairment (ii) Non-financial assets”, Note 
8 “Property, Plant and Equipment, net” and Note 9 “Goodwill and Intangible Assets”. 

Early application of new accounting standards 

(5) 

There was no new accounting standards applied earlier than required. 
(6)  New accounting standards and interpretations issued but not yet applied 

New or revised accounting standards and interpretations that were issued by the date of 
approval of the consolidated financial statements but have not yet been applied by the 
Company as of March 31, 2017, are principally as follows. The Company is currently 
assessing the impacts that application of these will have on the consolidated financial 
statements, and it is not possible to make estimates at this stage. 
Reporting  periods 
of application by 
the Company 
(End date of the 
reporting  period) 

Date of mandatory 
application (fiscal 
year beginning on 
or after) 

Overview of  new/revised 
Standards and 
Interpretations 

Title                                                                                                                                    

Standards and 

Interpretations 

IFRS 15 

Revenue from 
Contracts  with 
Customers 

January 1, 2018 

March 31, 2019 

IFRS 9 

Financial 
Instruments 

January 1, 2018 

March 31, 2019 

Proposition of a single 
framework for accounting for 
revenue  recognition 

Revision of classification, 
measurement and recognition 
of financial instruments 

IFRS 16 

Leases 

January 1, 2019 

March 31, 2020 

Revision of lease accounting 

- 8 - 

 
 
 
 
 
3.  Significant Accounting Policies 

(1) 

Basis of consolidation 

(i)  Subsidiaries 

“Subsidiaries” are entities that are controlled by Konami Group. Konami Group controls 
entities where it is exposed, or has rights, to variable returns from its involvement with 
those entities and has the ability to affect the amount of returns through its power over 
those entities. 

A subsidiary’s financial statements are incorporated into the Company’s consolidated 
financial statements from the date when the Company obtains control of the subsidiary 
until the date when the Company loses control of the subsidiary. Appropriate 
adjustments are made to the subsidiary’s accounting policies as necessary to ensure the 
conformity with Konami Group’s accounting policies. 

Changes in the Company’s ownership interest in a subsidiary that do not result in the 
Company losing control of the subsidiary are accounted for as equity transactions. Any 
difference between the amount by which the non-controlling interests are adjusted and 
the amount of the fair value of the consideration paid or received is recognized directly in 
equity as equity attributable to owners of the parent. If the Company loses control of a 
subsidiary, the Company recognizes the gain or loss associated with the loss of control in 
profit or loss.  

All inter-group balances and transactions as well as unrealized gains or losses arising 
from intergroup transactions are eliminated. 
(ii)  Associates 

Associates are entities over which the Company does not have control or joint control but 
has significant influence over the financial and operating or business policies. Significant 
influence is the power to participate in the financial and operating policy decisions of the 
investee but which does not amount to control or joint control over those policies. 

Investments in associates are accounted for using the equity method and initially 
recognized at acquisition cost as of the date of acquisition. These investments include 
goodwill recognized at the date of acquisition. 

The Company’s consolidated financial statements include the Company’s share of income, 
expense and other comprehensive income of the associate accounted for under the equity 
method from the date when the Company obtains significant influence over the associate 
until the date when such significant influence is lost. Appropriate adjustments are made 
to the associate’s accounting policies as necessary to ensure conformity with the 
Company’s accounting policies. 

Unrealized gains arising from transactions with an entity accounted for under the equity 
method are deducted from to value of the investment in proportion to the Company’s 
interest in the investee. 

- 9 - 

 
 
 
(2) 

Business combinations 

A business combination is accounted for using the acquisition method.  

Goodwill is measured as the excess of the total amount of the consideration transferred, 
the amount of any non-controlling interests in the acquiree and, if a business combination 
is achieved in stages, the amount of the fair value at the date of acquisition of the 
Company’s previously held equity interest in the acquiree over the net amounts 
recognized in respect of the identifiable acquired assets and assumed liabilities (which 
are primarily measured at fair value). If the amount determined by this calculation is 
negative (consideration is less than net assets acquired – i.e. a bargain purchase) the 
associated difference is recognized immediately as a credit to profit or loss.  

Non-controlling interests that are present ownership interests and entitle their holders to 
a proportionate share of the entity’s net assets in the event of liquidation are measured at 
the fair value or at the proportionate share of the non-controlling interests in the 
recognized amounts of the acquiree’s identifiable net assets on an acquisition-by-
acquisition basis. 

If the initial accounting for a business combination is incomplete by the end of the 
reporting period in which the business combination occurs, the Company reports 
provisional amounts for the items for which the accounting is incomplete. During the 
measurement period, which may not exceed one year from the acquisition date, the 
Company retrospectively adjusts provisional amounts recognized as at the acquisition 
date. 

Acquisition-related costs are recognized as expenses in the period in which they are 
incurred. 

A business combination of entities under common control is a business combination in 
which all of the combining entities or businesses are ultimately controlled by the same 
party or parties both before and after the business combination, and that control is not 
transitory. Such transactions are accounted for based on the carrying amounts. 
Foreign currency transactions 

(3) 

(i)  Foreign currency transactions 

Foreign currency transactions are translated into the functional currencies of each of 
Konami Group companies using the appropriate exchange rate at the date of the 
transactions. At the end of each reporting period, foreign currency monetary assets and 
liabilities are retranslated into the functional currencies using the prevailing exchange 
rates at that date. Non-monetary assets and liabilities measured at fair value in foreign 
currencies are retranslated into the functional currencies using the exchange rates at the 
date the fair value was determined. 

Exchange differences arising from the re-measurement and the settlement of such items 
are recognized in profit or loss in the period in which they arise. However, exchange 
differences arising from the financial assets measured through other comprehensive 
income are recognized in other comprehensive income. 

- 10 - 

 
 
 
(ii)  Foreign operations 

Assets and liabilities of foreign operations, including goodwill arising from acquisitions 
and fair value adjustments, are translated into Japanese yen using the exchange rate at 
the reporting date. Income and expenses are translated into Japanese yen using the 
average exchange rate for the period, unless exchange rates fluctuate significantly. 

Exchange differences arising from translating the financial statements of foreign 
operations are recognized in other comprehensive income, and included in "other 
components of equity" as exchange differences on translating foreign operations.  

On the disposal of the entire or a partial interest in a foreign operation involving loss of 
control, significant influence or joint control, the cumulative amount of the exchange 
differences relating to that foreign operation is reclassified to profit or loss, as a part of 
gain or loss on disposal. 

(4)  Cash and cash equivalents 

Cash and cash equivalents includes cash on hand, deposits at call with banks, and other 
short-term highly liquid investments with maturities of three months or less from the 
date they are acquired, that are readily convertible to known amounts of cash and which 
are subject to insignificant risk of changes in value.  
Inventories 

(5) 

Inventories consist of merchandise for resale, finished products, work-in-process, raw 
materials and supplies.  

Inventories are measured at the lower of cost or net realizable value; the company uses 
the weighted average method to determine the cost of inventories.  

Net realizable value is the estimated selling price of inventories in the ordinary course of 
business less the estimated costs of completion and the estimated costs necessary to 
make the sale. 
Property, plant and equipment, net 

(6) 

(i)  Recognition and measurement  

Property, plant and equipment are recognized at cost less any accumulated depreciation 
and any accumulated impairment losses. 

The cost includes any costs directly attributable to the acquisition of the assets, the initial 
estimate of the costs of dismantling and removing the items and restoring the site on 
which they are located, and borrowing costs eligible for capitalization. If components of 
an item of property, plant and equipment have different useful lives, each component is 
recognized as a separate item of property, plant and equipment. 
(ii)  Subsequent expenditures 

Subsequent expenditures on property, plant and equipment for the ordinary repairs and 
maintenance are recognized as expenses when incurred. Expenditures on major 

- 11 - 

 
replacements or improvements are capitalized only if it is probable that future economic 
benefits associated with such expenditures will flow to Konami Group. 
(iii)  Depreciation 

Depreciation of property, plant and equipment is calculated based on the depreciable 
amount. Depreciable amount is calculated as the cost of an asset less its residual value.  

Depreciation of an asset is principally computed under the straight-line method, spread 
over the estimated useful life of each component of the asset. The straight-line method is 
adopted because the method is considered to best approximate the expected pattern of 
consumption of the future economic benefits generated by the asset. 

Equipment leased under a finance lease is depreciated over the shorter of the lease term 
or its estimated useful life, unless there is reasonable certainty that ownership will 
transfer to the Konami Group at the end of the lease term. Land is not depreciated. 

The estimated useful lives range from 10 to 50 years for buildings and structures and 
from 2 to 20 years for tools, furniture and fixtures. 

The depreciation method, estimated useful life and residual value are reviewed at each 
financial year end, and amended as necessary. 

(7)  Goodwill and intangible assets  

(i)  Goodwill 

(a)  Initial recognition  

Goodwill arising from acquisition of subsidiaries is included in "Goodwill and intangible 
assets" in the accompanying consolidated statement of financial position. Measurement 
of goodwill at the time of initial recognition is described in “(2) Business combinations” 
as above. 
(b)  Measurement after initial recognition 

Goodwill is measured at its cost less any accumulated impairment losses. Goodwill is not 
amortized but is tested for impairment annually at a consistent time in the year, and 
whenever there is any indicator of impairment. 
(ii)  Intangible assets acquired in business combinations 

Intangible assets, such as trademarks, memberships, patents and other merchandising 
contracts, acquired in business combinations and recognized separately from goodwill 
are initially recognized at fair value as at the acquisition date.  

Subsequently, such intangible assets are measured at their cost less any accumulated 
amortization and any accumulated impairment losses. 
(iii)  Internally generated intangible assets arising from development 

Expenditures on research activities to obtain new scientific or technical knowledge and 
understanding are recognized as an expense as incurred. Expenditures related to 
development activities are capitalized only if it is technically feasible to complete the 

- 12 - 

 
assets, it is probable that future economic benefits will be generated, expenditures are 
reliably measurable, and the Company has the intention, ability and adequate resources 
to use or sell them after completion.  

The costs of internally generated intangible assets arising from the development are 
initially recognized at the sum of expenditures incurred from the date when they first 
meet all of the aforementioned criteria until the day the development is completed. 
Subsequent to the initial recognition, internally generated intangible assets arising from 
development are measured at their costs less any accumulated amortization and any 
impairment losses. 
(iv)  Other intangible assets 

Other intangible assets with finite useful lives are measured at their costs less any 
accumulated amortization and any accumulated impairment losses.  
(v)  Amortization 

Amortization charge is calculated based on the acquisition cost of an asset less its 
residual value.  

Intangible assets with finite useful lives are amortized over their respective estimated 
useful lives using the straight-line method. They are tested for impairment when there is 
any indication that they may be impaired. The straight-line method is adopted because 
this method best reflects the expected pattern of consumption of the future economic 
benefits generated by the asset. 

The estimated useful lives of the main intangible assets with finite useful lives are as 
follows: 
• 

Internally generated intangible assets arising from development 

• 

Patents and merchandising rights 

Less than 5 years 

3 to 20 years 

The amortization method, the estimated useful life and the residual value are reviewed at 
each financial year end, and amended as necessary. 

Intangible assets with indefinite useful lives, including trademarks and memberships, or 
intangible assets that are not yet available for use are not amortized. They are tested for 
impairment annually at a consistent time in the year, and whenever there is any indicator 
of impairment. 
Leases 

(8) 

At the inception of a lease arrangement, Konami Group determines whether the 
arrangement is, or contains, a lease. The substance of the arrangement is determined 
based on whether the fulfillment of the arrangement depends on the use of a specific 
asset or group of assets and whether the arrangement conveys the right to such an asset 
or group of assets. 

- 13 - 

 
 
 
 
(i)  Finance leases  

Leases are classified as finance leases when substantially all the risks and rewards 
incidental to ownership in a lease arrangement are transferred to Konami Group. Finance 
leases are recognized at amounts equal to the fair value of the leased property or, if lower, 
at the present value of the minimum lease payments. After initial recognition, leased 
assets are accounted for according to the  accounting policies applicable to the category 
of assets. 

Minimum lease payments are apportioned between finance charges and the reduction of 
the outstanding liability. Finance charges are allocated to each period during the lease 
term so as to produce a constant rate of interest on the remaining balance of the liability.  

Contingent rents are recognized as expenses in the period in which they are incurred. 
(ii)  Operating leases  

All leases other than finance leases are classified as operating leases. Such leased assets 
are not recorded in the accompanying consolidated statement of financial position. 

Lease payments made under operating leases are recognized in profit or loss on a 
straight-line basis over the lease term.  

Contingent rents are recognized as expenses in the period in which they are incurred. 
Impairment 

(9) 

(i) 

Impairment of non-derivative financial assets 

Financial assets not classified as “financial assets at fair value through profit or loss” are 
assessed at the end of each reporting period to consider whether there is any objective 
evidence of impairment. A financial asset is determined to be impaired only when there is 
objective evidence of impairment that loss events have occurred after the initial 
recognition of the asset and when there is a negative impact on the estimated future cash 
flows of the financial asset from those events that can be reliably estimated. 

Examples of objective evidence that a financial asset is impaired include a default or 
delinquency by the borrower, granting to the borrower a concession that Konami Group 
would not otherwise consider any indication that the borrower or issuer will enter 
bankruptcy, or the disappearance of an active market. 

For available-for-sale financial assets, a significant or prolonged decline in the fair value 
of an asset below its historical cost should also be included as objective evidence of 
impairment. 
(a)  Financial assets measured at amortized cost 

Konami Group assesses whether objective evidence of impairment exists individually for 
financial assets that are individually significant or collectively for financial assets that are 
not individually significant.  

For financial assets measured at amortized cost, the amount of the impairment loss is 
measured as the difference between the carrying amount of the asset and the present 
value of estimated future cash flows discounted at the original effective interest rate of 

- 14 - 

 
the financial asset, and is recognized in profit or loss in an allowance account. If the asset 
is subsequently determined to be uncollectible, the allowance account is directly applied 
to the carrying amount. If in a subsequent period there is objective evidence that the 
amount of the impairment loss has decreased, the previously recognized impairment loss 
is reversed and the reversal is recognized in profit or loss. 
(b)  Available-for-sale financial assets 

Impairment losses on available-for-sale financial assets are recognized by reclassifying 
the cumulative losses previously recognized in “net change in fair values of available-for-
sale financial assets”, a component of equity, to profit or loss. The amount of cumulative 
losses reclassified from comprehensive income to profit or loss is the difference between 
the acquisition cost and the present fair value less the impairment losses previously 
recognized in profit or loss. Regarding debt instruments, if in a subsequent period the 
amount of the impairment loss previously recognized decreases and the decrease can be 
related objectively to an event occurring after the impairment was recognized, the 
previously recognized impairment loss is reversed and the reversal is recognized in profit 
or loss. 
(c)  Investment in entities accounted for using the equity method 

Goodwill arising from an acquisition of interest in associates is included in the carrying 
amount of the investment, and the entire carrying amount of the investments accounted 
for using the equity method is tested for impairment. Konami Group assesses whether 
there is any objective evidence of an indication that an investment in an associate may be 
impaired at the end of each reporting period. If there is objective evidence that the 
investment is impaired, the investment is tested for impairment by comparing its 
recoverable amount (higher of value in use or fair value less costs of disposal) of the 
investment with its carrying amount. Previously recognized impairment losses are 
reversed only if there is a change in the estimates used to determine the recoverable 
amount of the investment after the impairment losses were recorded. In such a case, the 
reversal of the impairment loss is recognized to the extent that the recoverable amount of 
the net investment subsequently increases. 
(ii)  Impairment of non-financial assets 

The carrying amounts of Konami Group’s non-financial assets, excluding inventories and 
deferred tax assets, are reviewed to determine whether there is any indication of 
impairment at the end of each reporting period. If there is any indication of impairment, 
the asset is tested for impairment based on its recoverable amount. Goodwill, intangible 
assets with indefinite useful lives are tested for impairment based on the recoverable 
amount annually at a consistent time in the year, and whenever there is any indicator of 
impairment. 

The recoverable amount of an asset or cash-generating unit (“CGU”) is the higher of value 
in use or fair value less costs of disposal. In determining value in use, the estimated future 
cash flows are discounted to their present value using a pre-tax discount rate that reflects 
the time value of money and the risks specific to the asset which are not considered in 
estimating the future cash flows.  

If it is not possible to estimate the recoverable amount of each asset individually for the 
impairment test, such assets are integrated into the smallest CGU that generates cash 

- 15 - 

 
inflows from continuing use that are largely independent of cash inflows from other 
assets or groups of assets. Goodwill acquired in a business combination is allocated to the 
CGUs that are expected to benefit from the synergies of the business combination, and 
these CGUs represent the lowest level within the entity at which the goodwill is 
monitored for internal management purposes, and are not larger than an operating 
segment. Since corporate assets do not generate separate cash inflows, if there is an 
indication that corporate assets may be impaired, the corporate assets are tested for 
impairment based on the recoverable amount of the CGU to which the corporate assets 
belong.  

If the carrying amount of an asset or a CGU exceeds the recoverable amount, an 
impairment loss is recognized in profit or loss for the period. Impairment losses 
recognized in relation to a CGU are allocated first to reduce the carrying amount of any 
goodwill allocated to the CGU, and then to reduce the carrying amount of the other assets 
of the CGU on a pro rata basis. 

An impairment loss related to goodwill cannot be reversed in a subsequent period. 
Previously recognized impairment losses on other assets are assessed at the end of each 
reporting period as to whether there is any indication that the losses may no longer exist 
or may have decreased. Such impairment losses are reversed if there have been any 
indications of the reversal of the impairment and a change in estimates used to determine 
the recoverable amount of the asset. The carrying amount of the asset after the reversal 
cannot exceed the carrying amount less depreciation or amortization, which would have 
been recorded had no impairment loss been recognized for the asset in prior years. 

(10)  Employee benefits 

The Company and certain subsidiaries offer the opportunity to participate in defined 
contribution plans to employees. Defined contribution plans are post-employment 
benefit plans in which the employer pays fixed contributions into a separate entity and 
will have no legal or constructive obligation to pay further contributions. The 
contributions under the defined contribution plans are recognized as expenses during the 
period in which an employee rendered services.  

The Company and certain subsidiaries have participated in a multi-employer pension 
plan, which is a defined benefit plan. The contributions during the period are recognized 
as pension expense in profit or loss, and contributions payable are recognized as 
liabilities. This multi-employer pension plan was dissolved on July 1, 2016. 

For short-term employee benefits including salaries, bonuses and paid annual leave, the 
amounts expected to be paid in exchange for those services are recognized as expenses in 
the period when the employees render related services. 

(11)  Provisions 

Provisions are recognized when Konami Group has a present legal or constructive 
obligation arising from past events where it is probable that outflows of resources 
embodying economic benefits will be required to settle the obligations, and reliable 
estimates can be made of the amount of the obligations. 

- 16 - 

 
Where the effect of the time value of money is material, a provision is calculated as the 
present value of the expenditures discounted at a rate that reflects the risks specific to 
the liability. 

Asset retirement obligations are recognized as provisions for the costs of dismantling and 
removing the assets and restoring the site, and they are included in the acquisition costs 
of the assets. The estimated future costs and the discount rates applied are annually 
reviewed and accounted for as a change in accounting estimates, if an adjustment is 
determined to be necessary. 

(12)  Financial instruments 

Konami Group classifies non-derivative financial assets in two categories: loans and 
receivables, and available-for-sale financial assets. Non-derivative  financial liabilities are 
classified as financial liabilities measured at amortized cost. 
(i)  Non-derivative financial assets and non-derivative financial liabilities- recognition 

and derecognition 

Konami Group initially recognizes loans and receivables when they occur. All other 
financial assets and liabilities are initially recognized on the relevant transaction date. 

Konami Group derecognizes a financial asset only if the contractual rights to the cash 
flows from the financial asset expire or if Konami Group transfers the contractual rights 
to receive the cash flows of the financial asset in a transaction where the Group transfers 
substantially all risks and rewards of ownership of the financial asset.  

Konami Group derecognizes a financial liability when it is extinguished, that is, when the 
obligation specified in the contract is discharged, cancelled or expires. 
(ii)  Non-derivative financial assets- measurement 

(a)  Loans and receivables 

Non-derivative financial assets with fixed or determinable payments that are not quoted 
in an active market are classified as loans and receivables.  

Loans and receivables are initially recognized at fair values plus transaction costs which 
are directly attributable to the acquisition of the financial assets. After initial recognition, 
such financial assets are measured at amortized cost using the effective interest method, 
less impairment, and amortization is recognized as finance income in profit or loss. 
(b)  Available-for-sale financial assets 

Non-derivative financial assets that are designated as available-for-sale or are not classified 
in other categories are classified as available-for-sale financial assets.  

Available-for-sale financial assets are initially recognized at fair values plus transaction 
costs which are directly attributable to the acquisition of the financial assets. After initial 
recognition, such financial assets are measured at their fair values at the end of each 
reporting period with changes in fair value recognized in “net change in fair values of 
available-for-sale financial assets” in other comprehensive income. 

- 17 - 

 
When available-for-sale financial assets are derecognized, the cumulative gains or losses 
previously recognized in other comprehensive income are reclassified from equity to 
profit or loss. 
(iii)  Non-derivative financial liabilities - measurement 

Non-derivative financial liabilities are initially recognized at fair value, less transaction 
costs that are directly attributable to the issue of the financial liabilities. After initial 
recognition, these financial liabilities are measured at amortized cost using the effective 
interest method.  
(iv)  Compound financial instruments 

The liability component of a compound financial instrument is initially recognized at the 
fair value of a similar liability that does not have an equity conversion option. The equity 
component is initially recognized at the difference between the fair value of the 
compound financial instrument as a whole and the fair value of the liability component. 
Any directly attributable transaction costs are allocated to the equity and liability 
components of the compound financial instrument in proportion to their initial carrying 
values.  

Subsequently, the liability component of the compound financial instrument is measured 
at amortized cost using the effective interest method; the equity component is not 
remeasured.  

Interest related to the financial liability is recognized as financial expense in profit or loss. 
On conversion, the financial liability is reclassified to equity and no gain or loss is 
recognized. 
(v)  Derivatives and hedging activities  

Konami Group may use derivative financial instruments including foreign exchange 
forward contracts to regularly hedge its foreign currency risks.  

Such derivative financial instruments are initially recognized at their fair values, and 
transaction costs that are attributable to the acquisition of the derivatives are recognized 
in profit or loss as incurred. After initial recognition, derivative financial instruments are 
measured at their fair values with changes in the fair value taken recognized immediately 
profit or loss.  

Konami Group does not apply hedge accounting. 

(13)  Equity 

(i)  Ordinary shares 

Issuance costs directly relating to equity instruments issued by Konami Group are 
recognized, net of tax, as a deduction from equity. 
(ii)  Treasury shares  

When the Company repurchases treasury shares, the consideration paid, including 
transaction costs, net of tax, directly arising from the repurchase, is recognized as a 

- 18 - 

 
deduction from equity. No gain or loss is recognized in profit or loss on the purchase, 
disposal, issuance or cancellation of Konami Group’s own equity instruments. Any 
difference between the carrying amount and the consideration given is recognized in 
share premium. 

(14)  Revenue 

Konami Group measures revenue at the fair value of the consideration received or the 
receivables for the goods or services delivered, less sales related taxes. 

Revenues from the sale of goods are recognized when all the following conditions have 
been satisfied: 
• 

• 

• 

• 

• 

Konami Group has transferred to the buyer the significant risks and rewards of 
ownership of the goods; 

Neither continuing managerial involvement to the degree usually associated with 
ownership nor effective control over the goods sold is retained; 

The amount of revenue can be measured reliably; 

It is probable that the economic benefits associated with the transaction will flow to
Konami Group; and 

The costs incurred or to be incurred in respect of the transaction can be measured
reliably. 

When the outcome of a transaction involving the rendering services can be estimated 
reliably, revenues associated with the transactions are recognized by reference to the 
stage of completion of the transaction at the end of the reporting period. The outcome of 
a transaction can be estimated reliably when all the following conditions are satisfied: 
• 

• 

• 

• 

The amount of revenue can be measured reliably; 

It is probable that the economic benefits associated with the transaction will flow to 
Konami Group; 

The stage of completion of the transaction at the end of the reporting period can be 
measured reliably; and 

The costs incurred for the transaction and the costs to complete the transaction can be 
measured reliably. 

Konami Group set revenue recognition criteria for each of the major categories of 
revenue, including multiple deliverable arrangements and presentation of revenues on a 
gross or net basis as follows: 
(i)  Product sales revenue 

Konami Group sells goods such as packaged game software and other products, 
amusement machines and related equipment, gaming machines and related casino 
management systems, and pachinko slot machines and pachinko machines. Konami 
Group recognizes revenue from product sales upon delivery to customers or acceptance 
by customers.  

Generally, Konami Group does not permit exchanges nor accept returns of goods except 
in cases where an apparent defect exists. In certain limited circumstances, Konami Group 

- 19 - 

 
 
 
may allow returns. In case where a return or a discount is probable and the amount can 
be reasonably estimated, the amounts estimated are deducted from revenue. 
(ii)  Service and other revenues 

Service and other revenues of Konami Group include revenue from game contents 
services, including mobile games, and membership fee revenue from health and fitness 
club members.  

Revenue from the sale of virtual goods within mobile games is deferred when they are 
sold. When it is considered that the rendering of the services is completed, Konami Group 
recognizes such revenue, depending on the nature of the virtual goods, at the time they 
are consumed or over the period the player is expected to access the game.  

Revenue from health and fitness club membership is derived primarily from monthly 
membership fees received from club members, and is recognized in the periods in which 
the services are rendered. 
(iii)  Multiple-element arrangements 

Konami Group enters into arrangements with multiple elements of various products and 
services. Konami Group allocates the consideration of the transaction to each element in 
proportion to fair values and recognizes revenue individually for each element, if these 
elements satisfy the following criteria: 
• 

• 

 each element has standalone value to the customer, and 

 the fair value of each element can be measured reliably. 

In case the above criteria are not satisfied, the entire revenue is deferred as a single 
accounting unit and is not recognized until all elements of products are delivered or 
services are rendered.  

Konami Group sells packaged software with online functionality in its Digital 
Entertainment segment. Each element of these transactions, as multiple-element 
arrangements, has standalone value to the customer, but, if the fair value cannot be 
measured reliably, the entire revenue is considered as a single accounting unit and 
recognized over the period the player is expected to access the software on a straight-line 
basis.  

In the Amusement segment, Konami Group renders a service which connects amusement 
machines and multiple amusement arcades by online and another service which shares 
user playing fees with customers (amusement arcade operators). These services are 
considered multiple-element arrangements. Since each element included in such an 
arrangement has standalone value to the customer and the fair value of each element can 
be measured reliably, these arrangements are considered as separate accounting units 
and revenues are recognized upon acceptance by customers or completion of the 
rendering of the services. 
(iv)  Presentation of revenue on gross basis or on net basis 

In determining whether the revenue is presented on a gross or net basis, Konami Group 
determines whether it is acting as a principal or as an agent in the transaction for each 
arrangement, based on the criteria as below: 

- 20 - 

 
• 

• 

• 

• 

whether Konami Group has the primary responsibility for providing the goods or 
services to the customer or for fulfilling the order, 

whether Konami Group has inventory risk before or after the customer order, during 
shipping or on return, 

whether Konami Group has latitude in establishing prices, either directly or indirectly, 
and 

whether Konami Group bears the customer’s credit risk for the amount of receivable 
from the customer. 

When Konami Group is determined to be acting as a principal in the transaction, revenue 
from the transaction is reported on gross basis, whereas, when Konami Group is 
determined to be an agent, revenue from the transaction is reported on net basis. 

(15)  Finance income and finance costs 

Finance income mainly consists of interest income, dividend income, foreign currency 
exchange gains and gains on sales of available-for-sale financial assets. Interest income is 
recognized using the effective interest method as incurred. Dividend income is 
recognized on the date when the right of Konami Group to receive the dividend is 
established.  

Finance costs mainly consist of interest expenses, foreign currency exchange losses and 
losses on sales of available-for-sale financial assets. Interest expenses are recognized 
using the effective interest method as incurred. 
Income tax expense 

(16) 

Income tax expenses consist of current taxes and deferred taxes. These are recognized in 
profit or loss, except to the extent that the taxes arise from items which are recognized 
either in other comprehensive income or directly in equity, or from business 
combinations. 

Current taxes are measured at the amount expected to be recovered from or paid to the 
tax authorities, using the tax rates and tax laws that have been enacted or substantially 
enacted at the reporting date. 

Deferred tax assets and liabilities are recognized for temporary differences between the 
tax base and the carrying amounts of assets and liabilities, the carryforward of unused tax 
losses and the unused tax credits, measured at the tax rates that are expected to apply to 
the period when the assets are realized or the liabilities are settled, based on tax rates 
and the tax laws that have been enacted or substantially enacted by the end of the 
reporting period. Deferred tax assets and liabilities are not recognized if: 
• 

• 

• 

taxable temporary differences arise from the initial recognition of goodwill, 

temporary differences arise from the initial recognition of an asset or liability in a 
transaction which is not a business combination and, at the time of transaction, affects 
neither accounting profit or taxable profit (tax loss), or 

 Konami Group is able to control the timing of the reversal of the temporary 
differences which are associated with investments in subsidiaries and associates, and 
it is probable that such differences will not be reversed in the foreseeable future. 

- 21 - 

 
Deferred tax assets and liabilities are offset if Konami Group has a legally enforceable 
right to offset current tax assets against current tax liabilities, and income taxes are levied 
by the same taxation authority on the same taxable entity. 

Deferred tax assets are recognized only for the deductible temporary differences, the 
carryforward of unused tax losses and the unused tax credits, to the extent that it is 
probable that future taxable profit will be available against which they can be utilized. The 
carrying amount of deferred tax assets are reviewed at the end of each reporting period, 
and reduced to the extent that it is no longer probable that sufficient taxable profit will be 
available to allow the benefit of those deferred tax assets to be utilized. 

(17)  Earnings per share 

Basic earnings per share are calculated by dividing profit for the year attributable to 
owners of the parent, by the weighted average number of ordinary shares outstanding 
during the period that is adjusted for the number of treasury shares. Diluted earnings per 
share are calculated and adjusted for full effect of potentially dilutive ordinary shares. 

4.  Segment Information 

Konami Group’s reportable segments constitute units of the Konami Group for which 
separate financial information is available. The Chief Operating Decision Maker regularly 
conducts deliberations to determine the allocation of management resources and to 
assess performance of each segment.  

Operating segments are components of business activities from which Konami Group 
may earn revenues and incur expenses, including revenues and expenses relating to 
transactions with other operating segments. 

The operating segments are managed separately as each segment represents a strategic 
business unit that offers different products and serves different markets.  

Konami Group operates on a worldwide basis principally with the following four business 
segments: 

1. Digital 

Entertainment: 

Production, manufacture and sale of digital content and 
related products including mobile games, card games and 
computer and video games. 

2. Health & Fitness: 

Operation of health and fitness clubs, and production, 
manufacture and sale of health and fitness related goods. 

3. Gaming & Systems: 

Production, manufacture, sale and service of gaming 
machines and casino management systems for overseas 
markets. 

4. Amusement: 

Production, manufacture and sale of arcade games and 
pachislot machines and pachinko machines. 

- 22 - 

 
 
Segment profit (loss) is determined by deducting “cost of revenue” and “selling, general 
and administrative expenses” from “revenue”. This does not include corporate expenses, 
finance income and finance costs, and certain non-regular expenses associated with each 
segment such as impairment losses on property, plant and equipment, goodwill and 
intangible assets.  Corporate expenses primarily consist of administrative expenses not 
directly associated with specific segments. Intersegment eliminations primarily consist of 
eliminations of intercompany sales. 

 Assets of each segment including investments in associates and deferred tax assets are 
measured in the same manner as those included in the accompanying consolidated 
statements of financial position. Segment assets are based on those directly associated 
with each segment. Assets not directly associated with specific segments, except those of 
corporate assets, are allocated in a consistent manner which management believes to be 
reasonable. 

 Intersegment sales and revenues are generally recognized at values that represent 
arm’s-length fair value. 

Neither Konami Group nor any of its segments depended on any single customer for 
more  than 10% of Konami Group's revenues for the years ended March 31, 2016 and 
2017. 

Effective from the six months ended September 30, 2016, we carried out a business 
restructuring to combine the arcade games business segment, which formed part of our 
Digital Entertainment Business, with another BtoB business, the Pachislot & Pachinko 
Machines Business, and the segment classification was changed to the “Amusement 
Business” in order to further strengthen our business operating structure. As a result, 
segment information for the fiscal year ended March 31, 2016 is disclosed with based on 
the new segment classification for the fiscal year ended March 31, 2017. 

- 23 - 

 
 
 
(1)  Operating segment information 

Revenue: 

Digital Entertainment – 

External customers 
Intersegment 

Health &Fitness – 

External customers 
Intersegment 

Gaming & Systems – 

External customers 
Intersegment 

Amusement – 

External customers 
Intersegment 

Total 

Total 

Total 

Total 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

¥114,970 
67 
¥115,037 

¥70,966 
320 
¥71,286 

¥34,284 
- 
¥34,284 

¥29,682 
97 
¥29,779 

¥105,151 
422 
¥105,573 

¥68,327 
321 
¥68,648 

¥31,251 
- 
¥31,251 

¥25,193 
149 
¥25,342 

Intersegment eliminations 

Consolidated 

(484) 
¥249,902 

(892) 
¥229,922 

Segment profit: 

Digital Entertainment 
Health & Fitness 
Gaming & Systems 
Amusement 

Total segment profit 

Corporate expenses and eliminations 
Other income and other expenses, net 
Finance income and finance costs, net 
Profit from investments accounted for 

using the equity method 

Profit before income taxes 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

¥29,843
2,689 
5,572 
4,705 
42,809 
(4,649) 
(13,481) 
(1,160) 

249 
¥23,768 

¥33,759
4,224 
4,849 
5,239 
48,071 
(4,447) 
(7,265) 
(1,106) 

268 
¥35,521 

Corporate expenses primarily consist of personnel costs, advertising expenses and rental 
expenses, which substantially relate to our administrative department. 

- 24 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Segment assets: 

Digital Entertainment 
Health & Fitness 
Gaming & Systems 
Amusement 
Total 

Corporate assets 
Consolidated 

As of 
March 31, 2016 

Millions of Yen 

As of 
March 31, 2017 

¥138,999 
68,909 
36,439 
49,428 
293,775 
34,412 
¥328,187 

¥150,218 
67,489 
33,178 
52,304 
303,189 
33,955 
¥337,144 

1)
2)

3)

Corporate assets primarily consist of cash and cash equivalents, financial assets, and property, plant and equipment. 
Investments accounted for using the equity method in the Health &Fitness segment are discussed in Note 11 ” 
Investments Accounted for Using the Equity Method”. 
Impairment losses for property, plant and equipment, goodwill and intangible assets included in each segment asset 
are shown in the table below. Also, impairment losses for property, plant and equipment, goodwill and intangible 
asset are further discussed in Note 8 "Property, Plant and Equipment, net" and Note 9 "Goodwill and Intangible 
Assets". 

Impairment losses: 

Digital Entertainment 
Health & Fitness 
Amusement 
Total 

Depreciation and amortization: 

Digital Entertainment 
Health & Fitness 
Gaming & Systems 
Amusement 
Total 

Corporate assets 
Consolidated 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

¥750 
726 
7,586 
¥9,062 

¥2,387 
1 
4,013 
¥6,401 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

¥16,594 
3,047 
2,038 
6,002 
27,681 
1,406 
¥29,087 

¥5,057 
3,562 
1,781 
4,507 
14,907 
1,379 
¥16,286 

Investments in non-financial assets: 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

Digital Entertainment 
Health & Fitness 
Gaming & Systems 
Amusement 
Total 

Corporate assets 
Consolidated 

¥7,796 
888 
3,098 
4,140 
15,922 
1,546 
¥17,468 

- 25 - 

¥7,216 
1,303 
1,340 
3,878 
13,737 
667 
¥14,404 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Investments in non-financial assets include expenditures for acquisitions of property, 
plant and equipment, net and intangible assets used in operations of each segment. 

(2)  Geographic Information 

Revenue from external customers 

Revenue: 

Japan 
United States 
Europe 
Asia/Oceania 

Consolidated 

Non-current assets: 

Japan 
United States 
Europe 
Asia/Oceania 

Consolidated 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

¥167,858 
53,284 
20,447 
8,313 
¥249,902 

¥172,448 
40,445 
10,257 
6,772 
¥229,922 

As of 
March 31, 2016 

Millions of Yen 

As of 
March 31, 2017 

¥107,027 
12,000 
258 
449 
¥119,734 

¥98,882 
10,897 
145 
448 
¥110,372 

Non-current assets consist of property and plant and equipment and intangible assets 
including goodwill. 

For the purpose of presenting its operations in the geographic areas above, Konami 
Group attributes revenues from external customers to individual countries in each area 
based on where Konami Group sold products or rendered services, and attributes assets 
based on where assets are located. 
Information about sales by product and service category. 

(3) 

Since the reporting segment is determined to be by product and service, this information 
is not reproduced again here.  

- 26 - 

 
 
 
 
 
 
 
 
 
 
5.  Cash and Cash Equivalents 

The breakdown of cash and cash equivalents is as follows: 

Cash and cash equivalents: 

As of 
March 31, 2016 

Millions of Yen 
As of 
March 31, 2017 

Cash and deposits 
Short-term deposits with maturities of 

three months or less 
Total cash and cash equivalents on the 
consolidated statements of financial 
position 

¥112,487 

¥132,840 

1,420 

1,903 

¥113,907 

¥134,743 

The balances of cash and cash equivalents on the consolidated statements of financial 
position agreed with the respective balances in consolidated statements of cash flows as 
of March 31, 2016 and 2017. 

6.  Trade and Other Receivables 

The breakdown of trade and other receivables is as follows: 

Notes receivables 
Accounts receivables 
Other receivables 
Less: Allowance for doubtful accounts 

Total 

7.  Inventories 

As of 
March 31, 2016 

¥863 
22,389 
249 
(100) 
¥23,401 

Millions of Yen 

As of 
March 31, 2017 

¥651 
25,477 
6 
(183) 
¥25,951 

The breakdown of inventories is as follows: 

Finished products 
Work in process 
Raw materials and supplies 

Total 

As of 
March 31, 2016 
¥4,066 
307 
4,797 
¥9,170 

Millions of Yen 
As of 
March 31, 2017 
¥2,522 
173 
4,735 
¥7,430 

Inventories recognized as an expense for the fiscal years ended March 31, 2016 and 2017 
were ¥44,561 million and ¥31,251 million, respectively. 

Loss on valuation recognized as an expense for the fiscal years ended March 31, 2016 and 
2017 were ¥1,057 million and ¥965 million, respectively. 

- 27 - 

 
 
 
 
 
 
 
 
8.  Property, Plant and Equipment, net 

(1)  Reconciliations 

Changes in acquisition cost, accumulated depreciation, accumulated impairment loss and 
the carrying amount on property, plant and equipment are as follows: 

Acquisition cost 
Balance as of March 31, 2015 

Land 

Buildings and 
structures 

Tools, furniture 
and fixtures 

Construction  
in progress 

Total 

Millions of Yen 

Acquisitions 
Sales and disposal 
Transfer from construction in 

progress 

Effect of foreign currency 
Balance as of March 31, 2016 
Others 

Acquisitions 
Sales and disposal 
Transfer from construction in 

progress 

Effect of foreign currency 
Balance as of March 31, 2017 
Others 

¥33,744 
971 
- 

¥104,062 
562 
(3,328) 

¥40,200 
2,639 
(3,303) 

¥5,163 
1,959 
- 

¥183,169 
6,131 
(6,631) 

185 
(29) 
- 
34,871 
- 
(3) 

4,626 
(252) 
5,675 
111,345 
698 
(3,181) 

- 
(2) 
- 
¥34,866 

617 
(97) 
(228) 
¥109,154 

(2,010) 
(684) 
(1,105) 
35,737 
2,114 
(4,186) 

(1,175) 
(59) 
289 
¥32,720 

(6,446) 
(363) 
79 
392 
601 
- 

(408) 
1 
65 
¥651 

(3,645) 
(1,328) 
4,649 
182,345 
3,413 
(7,370) 

(966) 
(157) 
126 
¥177,391 

Accumulated depreciation and impairment losses 
Balance as of March 31, 2015 

Land 

Buildings and 
structures 

Tools, furniture 
and fixtures 

Construction  
in progress 

Total 

Millions of Yen 

Depreciation expenses 
Sales and disposal 
Impairment losses 
Transfer from construction in 

progress 

Effect of foreign currency 
Balance as of March 31, 2016 
Others 

Depreciation expenses 
Sales and disposal 
Impairment losses 
Transfer from construction in 

progress 

Effect of foreign currency 
Balance as of March 31, 2017 
Others 

¥(141) 
- 
- 
- 

- 
- 
- 
 (141) 
- 
- 
- 

- 
- 
- 
¥(141) 

- 
- 
- 
- 

- 
- 
- 
- 
- 
- 
- 

- 
- 
- 
- 

¥(103,908) 
(7,454) 
5,999 
(1,611) 

3,122 
630 
1,141 
 (102,081) 
(6,925) 
7,263 
(546) 

705 
69 
(278) 
¥(101,793) 

¥(31,666) 
(4,339) 
3,105 
(866) 

3,398 
542 
972 
 (28,854) 
(2,989) 
4,150 
(521) 

704 
50 
(337) 
¥(27,797) 

¥(72,101) 
(3,115) 
2,894 
(745) 

(276) 
88 
169 
 (73,086) 
(3,936) 
3,113 
(25) 

1 
19 
59 
¥(73,855) 

- 28 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
Carrying amount 

Land 

Buildings and 
structures 

Tools, furniture 
and fixtures 

Construction in 
progress 

Total 

Millions of Yen 

Balance as of March 31, 2016 
Balance as of March 31, 2017 

¥34,730 
¥34,725 

¥38,259 
¥35,299 

¥6,883 
¥4,923 

¥392 
¥651 

¥80,264 
¥75,598 

Depreciation expenses on property, plant and equipment are included in “costs of 
revenue” and “selling, general and administrative expenses”. 
Impairment losses 

(2) 

The breakdown of accumulated impairment losses by asset type is as follows: 

Digital Entertainment segment 

Buildings and structures 
Health & Fitness segment 
Tools, furniture and fixtures 

Amusement segment 

Buildings and structures 
Tools, furniture and fixtures 

Buildings and structures 
Tools, furniture and fixtures 

Total 

As of 
March 31, 2016 

Millions of Yen 

As of 
March 31, 2017 

¥46 
3 

699 
12 

- 
851 
¥1,611 

¥1 
1 

- 
- 

24 
520 
¥546 

Impairment losses are included in the line item “other income and other expenses, net” in 
the consolidated statement of profit or loss. 

Konami Group componentizes its property, plant and equipment into groups which are 
considered to be the smallest cash-generating unit (“CGU”) that generates largely 
independent cash inflows. Idle assets for which no future use is anticipated are 
considered individually as CGUs.  

For the year ended March 31, 2016 and 2017, impairment losses were recognized related 
to idle assets (mainly “buildings and structures” and “tools, furniture and fixtures”) in the 
Digital Entertainment segment, Health & Fitness segment and Amusement segment. The 
recoverable amount of those assets was determined based on value in use, and the 
carrying value impaired to zero. 
Borrowing costs 

(3) 

During the fiscal years ended March 31, 2016 and 2017, Konami Group capitalized 
borrowing costs amounting to ¥82 million and ¥82 million, respectively. Borrowing costs 
on qualifying assets were capitalized at the weighted average rate for general borrowings 
of 0.55% in both the current and prior years. 

- 29 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
9.  Goodwill and Intangible Assets 

(1)  Reconciliations 

Changes in the acquisition cost, accumulated amortization, accumulated impairment 
losses and the carrying amounts of goodwill and intangible assets are as follows: 

Acquisition cost 
Balance as of March 31, 2015 

Goodwill 

Internally 

generated 
intangible assets 

Trademarks  Memberships 

Others 

Total 

Millions of Yen 

¥22,064 

¥75,659 

¥50,561 

¥6,640 

¥8,866 

¥163,790 

Acquisitions 
Internally generated 
development costs 

Sales and disposal 

- 

- 

- 

524 

10,657 

(29,232) 

Effect of foreign currency 

(37) 

(79) 

- 

- 

- 

- 

- 

- 

- 

- 

156 

680 

- 

10,657 

(149) 

(29,381) 

(197) 

(313) 

Balance as of March 31, 2016 

Others 

Acquisitions 
Internally generated 
development costs 

Sales and disposal 

- 
22,027 

- 

- 

- 

39 
57,568 

837 

10,012 

(22,047) 

Effect of foreign currency 

(3) 

(18) 

- 
50,561 

- 
6,640 

(70) 
8,606 

(31) 
145,402 

- 

- 

- 

- 

- 

- 

- 

- 

142 

979 

- 

10,012 

(59) 

(22,106) 

(12) 

(33) 

Balance as of March 31, 2017 

Others 

- 
¥22,024 

62 
¥46,414 

- 
¥50,561 

- 
¥6,640 

(29) 
¥8,648 

33 
¥134,287 

Internally 

Millions of Yen 

Accumulated amortization and impairment losses 
Balance as of March 31, 2015 

Goodwill 

generated 
intangible assets 

Trademarks  Memberships 

Others 

Total 

Amortization expenses 
Sales and disposal 
Impairment losses 
Effect of foreign currency 
Balance as of March 31, 2016 
Others 

Amortization expenses 
Sales and disposal 
Impairment losses 
Effect of foreign currency 
Balance as of March 31, 2017 
Others 

¥(4,127) 
- 
- 
- 
- 
- 
(4,127) 
- 
- 
- 
- 
- 
¥(4,127) 

¥(51,349) 
(21,115) 
25,654 
(3,174) 
84 
(43) 
(49,943) 
(8,815) 
21,601 
(3,492) 
20 
(46) 
¥(40,675) 

¥(41,690) 
(11) 
- 
- 
- 
- 
(41,701) 
(11) 
- 
- 
- 
- 
¥(41,712) 

- 
- 
- 
¥(4,277) 
- 
- 
(4,277) 
- 
- 
(2,363) 
- 
- 
¥(6,640) 

¥(5,587)  ¥(102,753) 
(21,633) 
25,777 
(7,451) 
185 
(57) 
(105,932) 
(9,361) 
21,659 
(5,855) 
22 
(46) 
¥(99,513) 

(507) 
123 
- 
101 
(14) 
(5,884) 
(535) 
58 
- 
2 
- 
¥(6,359) 

- 30 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
Carrying amount 

Goodwill 

Internally 

generated 
intangible assets 

Trademarks  Memberships 

Others 

Total 

Millions of Yen 

Balance as of March 31, 2016 
Balance as of March 31, 2017 

¥17,900 
¥17,897 

¥7,625 
¥5,739 

¥8,860 
¥8,849 

¥2,363 
- 

¥2,722 
¥2,289 

¥39,470 
¥34,774 

The amortization expenses for intangible assets are included in “costs of revenue” or 
“selling, general and administrative expenses” in the accompanying consolidated 
statement of profit or loss. 
Intangible assets with indefinite useful lives 

(2) 

At March 31, 2016 and 2017, the carrying amounts of intangible assets with indefinite 
useful lives included in above were ¥11,376 million and ¥9,011 million, respectively. 
Since those identifiable intangible assets primarily consist of trademarks and 
memberships acquired in businesses combinations which will not expire for as long as 
the business continues, the Company determined that such assets have indefinite useful 
lives as of March 31, 2017. 
Impairment losses allocated to cash-generating units including goodwill 

(3) 

In an impairment-test, goodwill and intangible assets with an indefinite life are allocated 
to respective cash-generating units. The carrying amounts of goodwill and intangible 
assets with an indefinite life allocated to respective cash-generating units are as follows: 

Goodwill 

Digital Entertainment 
Health & Fitness 
Gaming & Systems 

Total 

Intangible assets with an indefinite life 

Health & Fitness  
Gaming & Systems 
Amusement 
Total 

As of 
March 31, 2016 

Millions of Yen 

As of 
March 31, 2017 

¥15,334 
2,441 
125 
¥17,900 

¥8,702 
311 
2,363 
¥11,376 

¥15,331 
2,441 
125 
¥17,897 

¥8,702 
309 
- 
¥9,011 

Intangible assets with an indefinite useful life mainly consist of trademarks attributable 
to the Health & Fitness segment. 

- 31 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Impairment tests for major goodwill and intangible assets with an indefinite life are 
performed as follows: 
(i)  Digital Entertainment segment 

In the Digital Entertainment segment, the recoverable amount is measured on the basis of 
its value in use based on the medium term management plans approved by management. 
For subsequent periods, the value in use is estimated in reference to the long-term 
anticipated growth rate of the market or the country the CGU belongs to, based on 
management’s historical experiences and other available relevant external information. 
Konami Group concluded that it was unlikely to result in a significant impairment 
because the value in use calculated showed sufficient headroom over the carrying 
amount. 
(ii)  Health & Fitness segment 

In Health & Fitness operations, items of goodwill and intangible assets are 
componentized into groups which are considered to be the smallest CGU that generate 
largely independent cash inflows. The recoverable amount of a CGU is calculated on the 
basis of its value in use, using the medium term management plans approved by 
management and which reflect the discounted present value of the future cash flows 
based on management’s historical experiences and other available relevant external 
information. For subsequent periods, the value in use is calculated using a growth rate 
that does not exceed the long-term anticipated growth rate of the market or the country 
the CGU belongs to, based on historical experiences and external information.  
(iii)  Amusement segment 

In the Amusement segment, the recoverable amount is measured on the basis of its value 
in use based on the medium term management plans approved by management and 
which reflect the discounted present value of the future cash flows based on 
management’s historical experiences and other available relevant external information. 
For subsequent periods, the value in use is estimated in reference to the long-term 
anticipated growth rate of the market or the country the CGU belongs to.  

During the fiscal year ended March 31, 2016, the total recoverable amount of intangible 
assets with indefinite useful lives based on value in use using a pre-tax discount rate of 
11.0% was lower than the total carrying value, and as such impairment losses of ¥4,277 
million were recognized and included in the line item “other income and other expenses, 
net” in the consolidated statement of profit or loss. The impairment was mainly 
attributable to rapid changes in the pachislot and pachinko machines environment and 
undertaking a selection process as part of our strategy to restructure the pachinko 
machine business through the concentration of the titles. As a result, we concluded the 
initial growth projection would not be achieved. 

The aggregate recoverable amount of CGUs on which impairment losses were recognized 
was ¥2,599 million. 

During the three months ended September 30, 2016 and March 31, 2017, the total 
recoverable amount of intangible assets with indefinite useful lives based on value in use 
using a pre-tax discount rate of 11.0% was lower than the total carrying value, and as 
such impairment losses of ¥2,363 million were recognized and included in the line item 

- 32 - 

 
“other income and other expenses, net” in the consolidated statement of profit or loss. 
The impairment was mainly attributable to reassessments made to the business plans of 
the pachinko machine business in light of rapid changes in the market structure such as 
the strengthening of regulations for pachislot and pachinko machines. 

The aggregate recoverable amount of CGUs on which impairment losses were recognized 
was nil. 
Impairment of internally generated intangible assets 

(4) 

Internally generated intangible assets are grouped at the individual title level to 
determine the CGU, and tested at each reporting date to determine whether there is any 
indicator of impairment. If any indication of impairment is identified, including if 
estimated earnings fall below zero, or if the market value of the title’s assets decline 
significantly below their carrying amounts, those internally generated intangible assets 
are tested for impairment. Impairment losses were recognized on certain internally 
generated intangible assets where the recoverable amounts fell below their carrying 
amounts. The recoverable amount of internally generated intangible assets is determined 
based on their value in use, which is calculated by using the estimated future cash flows 
expected to be generated from the future earnings of the titles. 

Impairment losses recognized and included in the line item “other income and other 
expenses, net” in the consolidated statement of profit or loss for the fiscal years ended 
March 31, 2016 and 2017 were as follows: 

Digital Entertainment segment 
Health & Fitness segment 
Amusement segment 

Total 

(5)  Research and development costs 

Fiscal year ended 
March 31, 2016 

¥701 
15 
2,458 
¥3,174 

Millions of Yen 

Fiscal year ended 
March 31, 2017 
¥2,385 
1 
1,106 
¥3,492 

Expenditure on research that does not meet the criteria for capitalization is recognized as 
an expense in the period in which the expenditure is incurred. For the fiscal years ended 
March 31, 2016 and 2017, research and development costs recognized as expense 
incurred were ¥3,369million and ¥2,761 million, respectively. 

- 33 - 

 
 
 
 
 
10. Leases 

Lessee 

(1) 

Finance leases 

The Company leases, as lessee, certain buildings and structures and tools, furniture and 
fixtures under finance leases. 

The carrying amounts (less cumulative amount of depreciation expenses and impairment 
losses) of assets leased under finance leases, which were included in property, plant and 
equipment in the accompanying consolidated statement of financial position, at March 31, 
2016 and 2017 were as follows: 

Buildings and structures 
Tools, furniture and fixtures 

As of 
March 31, 2016 
¥9,250 
¥129 

Millions of Yen 
As of 
March 31, 2017 
¥8,191 
¥51 

Future minimum lease payments under finance leases at March 31, 2016 and 2017 were 
as follows: 

Less than 1 year 
More than 1 year and less than 5 years 
More than 5 years 
Less: future financial expenses 

The present value of future minimum 

lease payments 

As of 
March 31, 2016 
¥2,687 
8,892 
10,720 
(3,907) 

Millions of Yen 
As of 
March 31, 2017 
¥2,437 
8,184 
8,955 
(3,153) 

¥18,392 

¥16,423 

The present value of future minimum lease payments under finance leases at March 31, 
2016 and 2017 were as follows: 

Less than 1 year 
More than 1 year and less than 5 years 
More than 5 years 

Total 

As of 
March 31, 2016 
¥1,933 
6,861 
9,598 
¥18,392 

Millions of Yen 

As of 
March 31, 2017 
¥1,790 
6,461 
8,172 
¥16,423 

Certain lease contracts include renewal or purchase options. 

Contingent rents recognized as an expense were not material during the fiscal years 
ended March 31, 2016 and 2017. 

- 34 - 

 
 
 
 
 
 
 
 
(2)  Operating leases 

Konami Group occupies certain offices and lease equipment under operating lease 
arrangements.  

Konami Group has obligations arising from non-cancelable operating leases. Future 
minimum lease payments under noncancelable operating leases at March 31, 2016 and 
2017 were as follows: 

Less than 1 year 
More than 1 year and less than 5 years 
More than 5 years 

Total 

As of 
March 31, 2016 
¥9,734 
25,063 
26,227 
¥61,024 

Millions of Yen 
As of 
March 31, 2017 
¥9,754 
30,845 
21,333 
¥61,932 

Certain lease contracts include renewal or purchase options. 

Lease payments under operating leases recognized as an expense for the years ended 
March 31, 2016 and 2017 totaled ¥16,608 million and ¥15,990 million, respectively. 

Contingent rents recognized as expenses were not material during the fiscal years ended 
March 31, 2016 and 2017. 

11. Investments Accounted for Using the Equity Method 

At March 31, 2016 and 2017, Konami Group held the following investments accounted for 
using the equity method: 

Name 

Location 

Relationship 

Acquisition 
Date 

Ownership 
% 

Description of 
business 

RESOL HOLDINGS 
Co., Ltd.  

Japan 

Management of 
resort facilities 

Investment at Health 
&Fitness segment 

Certain directors or 
officers of the Company 
concurrently serve as 
directors or officers 

March 2006 

20.4% 

Note)   Resort Solution Co., Ltd. changed its trade name to RESOL HOLDINGS Co., Ltd. on October 1, 2016. 

At March 31, 2016 and 2017, the carrying amount and fair value of investments 
accounted for using the equity method with quoted prices published in active markets, 
are as follows: 

Carrying amount 
Fair value 

As of 
March 31, 2016 
¥2,585 
¥3,512 

Millions of Yen 

As of 
March 31, 2017 
¥2,798 
¥3,976 

Summarized financial information is omitted since it is not material to the consolidated 
financial statements.  

- 35 - 

 
 
 
12. Other Investments 

The breakdown of other investments is as follows: 

Equity securities 
Others 

Total 

13. Other Financial Assets 

As of 
March 31, 2016 
¥1,166 
102 
¥1,268 

Millions of Yen 
As of 
March 31, 2017 
¥1,167 
99 
¥1,266 

The breakdown of other financial assets is as follows: 

Loans receivable 
Lease deposits 
Others 
Less: allowance for doubtful accounts 

Total 
Current 
Non-current 

As of 
March 31, 2016 

¥444 
23,275 
1,000 
(160) 
¥24,559 
436 
¥24,123 

Millions of Yen 
As of 
March 31, 2017 

¥399 
22,340 
1,093 
(161) 
¥23,671 
1,309 
¥22,362 

Other financial assets (current) are included in “other current assets” in the 
accompanying consolidated statements of financial position. 

14. Bonds and Borrowings 

At March 31, 2016 and 2017, the breakdown of short-term borrowings is as follows: 

Unsecured short-term borrowings from 

banks 
Total 

As of 
March 31, 2016 

¥9,014 
¥9,014 

Millions of Yen 
As of 
March 31, 2017 

¥5,610 
¥5,610 

Weighted-average interest rates on short-term borrowings were 1.22% and 1.64% at 
March 31, 2016 and 2017, respectively. The above-mentioned unsecured short-term 
borrowings from banks included $80,000 thousand (¥9,014 million) and $50,000 
thousand (¥5,610 million) of loans denominated in foreign currencies at March 31, 2016 
and 2017, respectively. 

- 36 - 

 
 
 
 
 
 
At March 31, 2016 and 2017, the breakdown of bonds is as follows: 

As of 
March 31, 2016 

Millions of Yen 

As of 
March 31, 2017 

Unsecured 0.46% per annum bonds due in 

September 2017 

Unsecured 0.53% per annum bonds due in 

September 2018 

Unsecured 0.66% per annum bonds due in 

September 2019 

-% per annum euro-yen convertible bond-
type bonds with subscription rights to 
shares due in December 2022 

Total 

Less: current portion 
Long-term debt, non-current portion 

¥4,991 

4,986 

4,983 

9,646 
24,606 
- 
¥24,606 

¥4,997 

4,992 

4,988 

9,698 
24,675 
(4,997) 
¥19,678 

Euro-yen convertible bond-type bonds with subscription rights to shares of ¥10,000 
million were issued on December 22, 2015. At March 31, 2016 and 2017, Konami Group 
did not have any assets pledged as collateral for any of the debt obligations. 

15. Trade and Other Payables 

The breakdown of trade and other payables is as follows: 

Notes payables 
Accounts payables 
Accrued expenses 
Other payables 
Total 

16. Provisions 

As of 
March 31, 2016 

¥170 
8,211 
14,789 
1,587 
¥24,757 

Millions of Yen 
As of 
March 31, 2017 

¥246 
8,084 
15,623 
1,899 
¥25,852 

The changes in provisions during the year ended March 31, 2017 were as follows: 

Balance as of March 31, 2016 

Additional provisions 
Amounts utilized 
Unused amounts reversed 
Discounted interest costs and effect 

of change in discount rate. 
Balance as of March 31, 2017 
Effect of foreign currency 

Current liabilities 
Non-current liabilities 

Asset retirement 
obligations 
¥9,280 
197 
(676) 
- 

(238) 
0 
¥8,563 
485 
¥8,078 

- 37 - 

Others 

¥1,201 
455 
(785) 
(4) 

- 
(58) 
¥809 
781 
¥28 

Millions of Yen 

Total 

¥10,481 
652 
(1,461) 
(4) 

(238) 
(58) 
¥9,372 
1,266 
¥8,106 

 
 
 
 
 
 
 
 
Konami Group recognizes asset retirement obligations arising from the contractual 
requirements to perform certain asset retirement activities in case it disposes certain 
lease assets primarily relating to the office and the Health & Fitness facilities. The liability 
is measured using the best estimate of expenditures for the future asset retirements. The 
corresponding asset retirement costs are capitalized as part of the carrying amount of the 
related non-current asset and depreciated over the asset’s estimated useful life. While 
these costs are expected to be paid after a period of more than one year has passed, this 
may be changed due to future changes in management plans. 

For the year ended March 31, 2017, Konami Group changed its estimate of expenditures 
which will be incurred in respect of certain asset retirement obligations in cases where it 
disposes of certain lease assets, primarily relating to office buildings and the Health & 
Fitness facilities, after considering new information from its experience of the actual costs 
incurred in leaving facilities during the year.  

Other provisions include a reserve for sales returns. 

Those provisions (current) are included in “other current liabilities” in the accompanying 
consolidated statements of financial position. 

17. Other Financial Liabilities 

The breakdown of trade and other payables are as follows: 

Capital lease and financing obligations 
Others 

Total 

Current liabilities 
Non-current liabilities 

As of 
March 31, 2016 
¥18,392 
2,193 
¥20,585 
4,126 
¥16,459 

Millions of Yen 

As of 
March 31, 2017 
¥16,423 
2,217 
¥18,640 
4,007 
¥14,633 

- 38 - 

 
 
 
 
 
18. Deferred Taxes and Income Tax Expense 

Main components of deferred tax assets and liabilities are as follows:  

Deferred tax assets: 

As of 
March 31, 2015 

Recognized 
through profit 

 (1)

or loss

Recognized in 
other 
comprehensive 
income 

Recognized in 
equity directly 
(2)

As of 
March 31, 2016 

Millions of Yen 

Accrued expenses 

Inventories 

¥3,069 

552 

¥963 

751 

Net operating loss carryforwards 

5,099 

(2,988) 

Property, plant and equipment 

basis differences 

Asset retirement obligations 

Intangible assets 

Deferred revenue 

Investments in associates 

Others 

4,847 

(1,750) 

819 

9,728 

1,782 

1,172 

3,326 

56 

2,069 

(642) 

(63) 

127 

Deferred tax liabilities: 

Total 

¥30,394 

¥(1,477) 

Intangible assets 

¥(6,048) 

¥1,637 

Investments in subsidiaries 

Others 

(1,075) 

(960) 

48 

17 

- 

- 

- 

- 

- 

- 

- 

- 

¥(13) 

¥(13) 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

¥4,032 

1,303 

2,111 

3,097 

875 

11,797 

1,140 

1,109 

3,440 

¥28,904 

¥(4,411) 

(1,027) 

¥(18) 

¥(134) 

(1,095) 

Deferred tax assets, net 

Total 

¥(8,083) 

¥1,702 

¥(18) 

¥(134) 

¥(6,533) 

¥22,311

¥225

¥(31)

¥(134) 

¥22,371

1)

2)

The difference between the total amount of “recognized through profit or loss” in the above and the total amount of 
deferred tax expenses is due to foreign exchange fluctuations. 
Amounts recognized directly in equity relate to deferred tax liabilities arising from the allocation of the equity 
components of the compound financial instruments. 

- 39 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Deferred tax assets: 

As of 
March 31, 2016 

Recognized 
through profit 

 (Note)

or loss

Recognized in 
other 
comprehensive 
income 

Recognized in 
equity directly  

As of 
March 31, 2017 

Millions of Yen 

Accrued expenses 

¥4,032 

¥295 

Inventories 

1,303 

Net operating loss carryforwards 

2,111 

Property, plant and equipment 

basis differences 

Asset retirement obligations 

3,097 

875 

867 

857 

(369) 

282 

Intangible assets 

11,797 

(1,867) 

Deferred revenue 

Investments in associates 

Others 

1,140 

1,109 

3,440 

40 

- 

(1,005) 

Deferred tax liabilities: 

Total 

¥28,904 

¥(900) 

Intangible assets 

¥(4,411) 

¥856 

Investments in subsidiaries 

Others 

(1,027) 

(1,095) 

(80) 

83 

Deferred tax assets, net 

Total 

¥(6,533) 

¥859 

¥22,371

¥(41)

- 

- 

- 

- 

- 

- 

- 

- 

¥7 

¥7 

- 

- 

¥(2) 

¥(2) 

¥5

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

¥4,327 

2,170 

2,968 

2,728 

1,157 

9,930 

1,180 

1,109 

2,442 

¥28,011 

¥(3,555) 

(1,107) 

(1,014) 

¥(5,676) 

¥22,335

Note)   The difference between the total amount of “recognized through profit or loss” in the above and the 

total amount of deferred tax expenses is due to foreign exchange fluctuations. 

Deferred tax assets and deferred tax liabilities included in the accompanying 
consolidated financial statements are as follows: 

Deferred tax assets 
Deferred tax liabilities 

As of 
March 31, 2016 
¥22,651 
¥280 

Millions of Yen 
As of 
March 31, 2017 
¥22,335 
¥0 

When recognizing deferred tax assets, Konami Group considers whether it is probable 
that future taxable profit will be available against which a portion or all of the deductible 
temporary differences or the carryforward of unused tax losses can be utilized. Konami 
Group considers the scheduled reversal of deferred tax liabilities, projected future taxable 
income and tax planning strategies in the reassessment of recoverability of deferred tax 

- 40 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
assets. Based upon the level of historical taxable income and projections for future 
taxable income over the periods in which the deferred tax assets can be recognized, 
Konami Group determines it is probable that deferred tax assets recognized relating to 
tax benefits will be realized. However, the amount of deferred tax assets recognized will 
be decreased if future taxable income decreases during the periods in which those tax 
benefits can be utilized. 

At March 31, 2016 and 2017, the amount of deferred tax assets attributable to tax entities 
which had recognized operating losses in the previous fiscal year and the current year 
were ¥174 million and ¥761 million, respectively. Konami Group recognized these 
deferred tax assets after considering their recoverability including whether it is probable 
that future taxable profit will be available based on the nature of the tax entity’s 
businesses or expiry date of unused tax losses carryforwards in the country where the 
entity is located. 

The amounts of deductible temporary differences and unused tax losses for which 
deferred tax assets have not been recognized are as follows: 

Deductible temporary differences 
Unused tax losses carryforwards 

Total 

As of 
March 31, 2016 
¥23,340 
44,039 
¥67,379 

Millions of Yen 
As of 
March 31, 2017 
¥22,877 
40,508 
¥63,385 

The expiry dates of unused tax losses for which deferred tax assets have not been 
recognized are as follows: 

First year 
Second year 
Third year 
Fourth year 
Fifth year and thereafter 

Total 

As of 
March 31, 2016 
¥4,661 
6,326 
9,600 
1,457 
21,995 
¥44,039 

Millions of Yen 
As of 
March 31, 2017 
¥6,326 
10,122 
1,457 
8,260 
14,343 
¥40,508 

Konami Group recognized assets or liabilities for the effect of uncertainty in income taxes 
based on a reasonable estimate. The amounts of unrecognized tax benefits at March 31, 
2016 and 2017, which would affect the effective tax rate, are not material. The Company 
is not able to predict whether the total amount of unrecognized tax benefits will 
significantly increase or decrease during the next twelve months. 

- 41 - 

 
 
 
 
 
 
The breakdown of current and deferred tax expenses are as follows: 

Income taxes: 
Current tax expense 

Deferred tax expense 

Current tax on profits for the year 
Total current tax expense 

Origination and reversal of temporary 

difference 

Changes in tax rates 
Reassessment of recoverability of deferred 

tax assets 

Total income tax expense 

Total deferred tax expense 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

¥13,665 
13,665 

(5,730) 
782 

4,520 
(428) 

¥13,237 

¥9,515 
9,515 

3,084 
(801) 

(2,254) 
29 

¥9,544 

Current tax expense includes tax losses used to reduce tax expense for which tax effects 
were not recognized previously, or benefits arising from temporary differences in past 
years. The resulting decreases in current tax expense were ¥315 million and 
¥3,007million in the fiscal years ended March 31, 2016 and 2017, respectively. 

The Company and its domestic subsidiaries were subject to various taxes on their income, 
and its foreign subsidiaries are subject to income taxes in the countries in which they 
operate. 

For the fiscal year ended March 31, 2016, as a result of amendments to the Japanese 
corporate tax law that were enacted on March 29, 2016, the corporate tax rate and the 
local tax rate were reduced. As certain domestic subsidiaries also became excluded from 
application of the dual corporate tax system, their corporate enterprise tax rates were 
changed. As a result, the aggregate statutory income tax rate was reduced to 30.9% for 
fiscal years from April 1, 2016 to March 31, 2018, and to 30.6% for fiscal years from April 
1, 2018 and thereafter.  

For the fiscal year ended March 31, 2017, as a result of amendments to the Japanese 
consumption tax act, the local tax act and the local allocation tax act for fundamentally 
reforming the tax system to secure stable financial resources for social security that were 
enacted on November 18, 2016, the effective date of the planned increase in the 
consumption tax rate to 10% was postponed from April 1, 2017 to October 1, 2019. 
Accordingly, the abolition of the local corporation special tax, the application of the 
accompanying restoration of the corporate enterprise tax, and changes in statutory tax 
rates of the local corporation tax and corporate inhabitant tax were postponed from fiscal 
years beginning on or after April 1, 2017 to fiscal years beginning on or after October 1, 
2019. Though these amendments to the tax laws did not change the aggregate statutory 
income tax rate used to calculate deferred tax assets and liabilities, the rate allocation 
between national tax and local tax was reclassified. 

The Company and its domestic subsidiaries recognized deferred tax assets and liabilities 
based on the enacted tax rates that will be applied when temporary differences and loss 
and credit carryforwards are expected to reverse. 

- 42 - 

 
 
 
 
 
 
 
 
Reconciliations between the statutory income tax rates and the effective tax rates are as 
follows: 

Statutory income tax rate 

Fiscal year ended 
March 31, 2016 

Fiscal year ended 
March 31, 2017 

Increase (reduction) in taxes resulting from: 

Non-deductible expenses 
Non-taxable income 
Changes of unrecognized deferred tax 

assets in previous years 

Adjustment of estimated income tax 

accruals 

Tax credit, principally research 
Effect of tax law changes 
Non-deductible local taxes 
Effective income tax rate 
Other, net 

19. Employee Benefits 

(1)  Multi-employer pension plan 

33.1% 

0.4 
(0.0) 

19.0 

(0.0) 
(2.9) 
3.3 
1.1 
1.7 
55.7% 

30.9% 

0.6 
(0.4) 

(6.3) 

0.2 
(1.1) 
(2.3) 
0.7 
4.6 
26.9% 

The multi-employer pension plan in which the Company and certain domestic 
subsidiaries participate, the Kanto IT Software Pension Fund (the Fund), was dissolved 
on July 1, 2016 with permission of the Minister of Health, Labour and Welfare. The Fund 
was established pursuant to a Japanese law, by multi-employers consisting mainly of 
Software and IT industry companies, and was a welfare pension fund for a multi-
employer contributory plan. The Fund’s benefits were retirement plans, lump-sum 
severance payments and lump-sum benefits for bereaved family. 

The risks of participating in a multi-employer plan are different from a single-employer 
plan in the following aspects; assets contributed to the multi-employer plan by one 
employer may have been used to provide benefits to employees of other participating 
employers; and if a participating employer has stopped contributing to the plan, any 
unfunded obligations of the plan may have been borne by the remaining participating 
employers. With regard to the Company and certain domestic subsidiaries, additional 
costs do not expect to be borne following the Fund dissolution. 

As of March 31, 2016, our participation in the Fund is outlined in the table below. The 
Fund financial information as at the date of dissolution is not currently available. 

Total plan assets 
Total actuarial present value of 

accumulated benefit obligations 
Overfunded / Underfunded 
Percentage 

Millions of Yen except percentage 

Fiscal year ended 
March 31, 2015 
¥299,861 

Fiscal year ended 
March 31, 2016 
¥297,649 

268,707 
31,154 
111.6% 

262,551 
35,098 
113.4% 

- 43 - 

 
 
 
 
 
Since plan assets and benefits to employees of a participating employer are affected by 
the status of the funds contributed by other participating employers, assets of this multi-
employer pension plan that correspond to the contribution of each participating 
employer cannot be reasonably calculated. The Company therefore accounts for its 
contributions to this Fund as an employment benefit expense in the same manner as a 
defined contribution plan due to the lack of sufficient evidence to account for it as a 
defined benefit plan. 

The employers make matching contributions to the Fund up to a certain percentage of 
each employee’s standard pay. The contributions consist of standard contributions 
prepared for retirement plans or lump-sum payments, special contributions prepared for 
amortization of unamortized prior service costs and administrative fee contributions for 
managing the Fund. The employers assume an obligation for contributions to the Fund. 

Under the relevant laws and the terms of the Fund, the Fund re-evaluates the amount of 
contributions at least every five years in order to ensure that the Fund will maintain its 
financial equilibrium now and in the future. The Fund verifies that the plan assets are 
reserved as planned and agreed with the benefit obligation for prior years of service on 
an annual basis. If the verification reveals a shortage in the reserve, the Fund shall resolve 
the shortage through the implementation of additional special contributions. 

The Company and its domestic subsidiaries’ contributions to the plan amounted to ¥835 
million and ¥223 million for the years ended March 31, 2016 and the period to the date of 
dissolution in 2017, respectively. The contributions the Company and its domestic 
subsidiaries made to the Fund represent more than 5% of the total Fund. The expenses 
were reported as “cost of revenue” and “selling, general and administrative expenses” in 
the accompanying consolidated statements of profit or loss. 

Due to the Fund dissolution, the Company and its domestic subsidiaries are not expected 
to contribute to the plan during the year ending March 31, 2018.  

(2)  Defined contribution plans 

The Company and its domestic subsidiaries have adopted defined contribution plans. 

Certain domestic subsidiaries began to offer participation in defined contribution plans to 
employees from the fiscal year ended March 31, 2012 and the Company and other 
domestic subsidiaries offered participation in defined contribution plans from the fiscal 
year ended March 31, 2014. Certain domestic subsidiaries terminated existing defined 
benefit plans and made a transition to defined contribution plans. Benefit obligations to 
be contributed to the defined contribution plans following this transition were 
determined to be ¥1,759 million and are to be settled over a period of 8 years. At March 
31, 2016 and 2017, benefit obligations were included in “other current liabilities” and 
“other non-current liabilities” in the accompanying consolidated statements of financial 
position as follows: 

Other current liabilities 
Other non-current liabilities 

Total 

Millions of Yen 
As of 
March 31, 2017 

¥61 
72 
¥133 

As of 
March 31, 2016 

¥67 
145 
¥212 

- 44 - 

 
 
The Company and certain domestic subsidiaries’ contributions to the defined 
contribution plans amounted to ¥480 million and ¥478 million for the years ended 
March 31, 2016 and 2017, respectively. The expenses were reported as “cost of revenue” 
and “selling, general and administrative expenses” in the accompanying consolidated 
statement of profit or loss. 

(3)  Accrued pension and severance costs 

The Company has accrued a liability for retirement benefits for directors and corporate 
auditors in the amount of ¥1,056 million and ¥1,056 million at March 31, 2016 and 2017, 
respectively, which are included in “other non-current liabilities” in the accompanying 
consolidated statements of financial position. 

20. Shareholders’ Equity 

(1) 

Share capital 

The total number of ordinary shares authorized to be issued and issued shares at March 
31, 2016 and 2017 were as follows: 

Ordinary shares authorized to be issued: 

Issued shares: 

Ordinary share, no-par-value 
Balance at beginning of year 

Balance at end of year 
Change during the year 

Fiscal year ended 
March 31, 2016 

Number of shares 

Fiscal year ended 
March 31, 2017 

450,000,000 

450,000,000 

143,500,000 
- 
143,500,000 

143,500,000 
- 
143,500,000 

Note)  Shares issued by the Company are ordinary shares without par value. 

(2) 

Treasury shares 

The following table summarizes treasury shares activities for the fiscal years ended 
March 31, 2016 and 2017: 

Balance as of March 31, 2015 

Acquisition resolved at the Board of Directors' 

meeting 

Balance as of March 31, 2016 

Acquisition through purchase of odd-lot shares 
Sell upon request for purchase of odd-lot shares 

Balance as of March 31, 2017 

Acquisition through purchase of odd-lot shares 
Sell upon request for purchase of odd-lot shares 

Number of shares  Millions of Yen 

4,890,951 

¥11,271 

3,362,800 
5,008 
(142) 
8,258,617 
4,783 
(44) 
8,263,356 

10,000 
13 
(0) 
21,284 
20 
(0) 
¥21,304 

- 45 - 

 
 
 
 
 
 
 
 
 
 
(3) 

Share premium and retained earnings 

(i)  Share premium 

The Companies Act of Japan (the “Companies Act”) requires in principle that the amount 
of payment for shares and assets delivered shall be the amount of share capital. However, 
the Companies Act permits, as an exception, that an amount not exceeding 50% of such 
payments and assets to be incorporated into share premium. 
(ii)  Retained earnings 

The Companies Act requires that an amount equal to 10% of dividends to be paid from 
retained earnings shall be appropriated and set aside as legal reserve until the total of 
share premium and legal reserve amounts to 25% of the share capital amount. 

The Companies Act provides that a company may transfer amounts between share capital, 
reserves and surpluses, subject to certain conditions, such as a resolution at the 
shareholders' meeting. 

At March 31, 2016 and 2017, retained earnings available for dividends recorded on the 
Company’s books of account were ¥120,740 million and ¥126,653 million, respectively. 

21. Dividends 

(1)  Dividends paid 

Resolution 

Class of 
shares 

Amount of 
dividend 
(Millions of Yen) 

Dividend 
per share 
(Yen) 

Record date 

Effective date 

Board of Directors' meeting 
held on May 8, 2015 
Board of Directors' meeting 
held on October 30, 2015 
Board of Directors' meeting 
held on May 10, 2016 
Board of Directors' meeting 
held on October 28, 2016 

Ordinary 
shares 
Ordinary 
shares 
Ordinary 
shares 
Ordinary 
shares 

1,733 

12.50 

March 31, 2015 

June 5, 2015 

1,455 

10.50 

September 30, 2015  November 20, 2015 

1,691 

12.50 

March 31, 2016 

June 3, 2016 

2,299 

17.00 

September 30, 2016  November 18, 2016 

(2)  Dividends whose record date is in the fiscal year under review but whose effective date is in 

the following fiscal year 

Resolution 

Class of 
shares 

Source of 
dividend 

Amount of 
dividend 
(Millions of Yen) 

Dividend 
per share 
(Yen) 

Record date 

Effective date 

Board of Directors' meeting 
held on May 18, 2017 

Ordinary 
shares 

Retained 
earnings 

5,545 

41.00  March 31, 2017 

June 7, 2017 

- 46 - 

 
 
 
 
 
22. Financial Instruments 

(1)  Categories of financial instruments 

(i)  Financial assets 

Cash and cash equivalents 
Loans and receivables 

Trade and other receivables 
Other financial assets 

Available-for-sale investments 

Other investments 

Total 

(ii)  Financial liabilities 

Financial liabilities at amortized cost 

Bonds and borrowings 
Other financial liabilities 
Trade and other payables 

Total 

(2)  Capital management 

As of 
March 31, 2016 
¥113,907 

23,401 
24,559 

1,268 
¥163,135 

As of 
March 31, 2016 

¥33,620 
20,585 
24,757 
¥78,962 

Millions of Yen 
As of 
March 31, 2017 
¥134,743 

25,951 
23,671 

1,266 
¥185,631 

Millions of Yen 
As of 
March 31, 2017 

¥30,285 
18,640 
25,852 
¥74,777 

Konami Group's basic policy of capital management is to establish and maintain financial 
strength in order to sustain growth and maximize corporate value and shareholder 
return. Capital earned by carrying out this policy is used for investments in businesses 
and returned to shareholders through dividends. 

The key metrics Konami Group uses for its capital management are as follows: 

Millions of Yen except percentage 

As of 
March 31, 2017 
¥134,743 
Cash and cash equivalents 
46,708 
Interest-bearing borrowings 
234,441 
Capital 
69.5% 
Net debt-to-equity ratio (%) 
Interest-bearing borrowings:  Total of long-term debt, short-term borrowings and capital lease and 

As of 
March 31, 2016 
¥113,907 
52,012 
212,750 
64.8% 

Capital: 
Capital ratio: 

financing obligations. 
Total equity attributable to owners of the parent. 
Capital / Total liabilities and equity 

Konami Group is not subject to any externally imposed capital requirement, excluding 
general regulations including the Companies Act. 

- 47 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
(3) 

Financial risk management 

Konami Group conducts its business on a global scale, and is therefore exposed to credit 
risk, liquidity risk, foreign currency risk and interest rate risk. In order to avoid and 
reduce these financial risks, Konami Group conducts risk management according to 
certain policies. 

(4)  Credit risk management 

Financial assets included in trade and other receivables are exposed to the credit risks of 
customers. Lease deposits included in other financial assets are exposed to the credit 
risks of depositors. 

With respect to these risks, the due dates and outstanding balances are managed for each 
business partner. Past due receivables are periodically reported and individually 
monitored according to internal rules corresponding to internal ratings and the amount 
of credit. Konami Group intends to mitigate credit risks by conducting regular monitoring 
of the companies with which it does business for early detection of any worsening of their 
financial health. It also requires collateral or a guarantee depending on the credit profile 
of the counterparty. 

Konami Group’s standard policy is to enter into derivative transactions only with high 
rated financial institutions pursuant to the Company's risk management policies to hedge 
specific risks  

The maximum exposure to credit risks of financial assets is the carrying value of financial 
assets after impairment presented in the consolidated financial statement of financial 
position. 

When Konami Group initiates transactions where receivables will be generated on an 
ongoing basis, the finance department manages its risk exposure by setting credit limits 
and credit periods, as considered appropriate. It determines an amount of allowance for 
doubtful receivables based upon factors surrounding the collection history and length of 
the period past due. Konami Group also collectively evaluates some receivables and 
determines an amount of allowance for doubtful receivables based on past actual rates of 
credit losses, probability of future default and other information. 

Allowance for doubtful receivables mainly consists of provisions for the recoverability of 
trade receivables to customers. The changes in allowance for doubtful receivables for the 
fiscal years ended March 31, 2016 and 2017 are as follows: 

Balance at beginning of year 

Provision for credit losses 
Utilization of allowance 
Reversal 
Effect of foreign currency 

Balance at end of year 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

¥450 
66 
(139) 
(106) 
(11) 
¥260 

¥260 
138 
(25) 
(22) 
(7) 
¥344 

- 48 - 

 
 
 
The following is an analysis of the age of receivables that are past due but not impaired 
individually at March 31, 2016 and 2017. 

Within 30 days 
Over 30 days through 180 days 
Over 180 days through 1 year 
Over 1 year 
Total 

As of 
March 31, 2016 

¥655 
301 
31 
56 
¥1,043 

Millions of Yen 

As of 
March 31, 2017 
¥1,081 
562 
61 
51 
¥1,755 

At March 31, 2016 and 2017, the balances of trade and other receivables impaired 
individually were ¥96 million and ¥167 million, respectively, and the corresponding 
allowances for doubtful receivables amounted to ¥78 million and ¥166 million, 
respectively. 
Liquidity risk management 

(5) 

Since Konami Group’s sources of funds for operating transactions and capital 
expenditures include borrowings from banks and issuance of bonds, it is exposed to 
liquidity risks (the failure to make payments on due dates) due to deterioration in the 
financial environment. 

In order to mitigate liquidity risks, Konami Group has entered into commitment line 
contracts with large, reputable banks, and prepares and updates monthly cash planning 
analyses. 

The breakdown of financial liabilities (except for guarantee obligations) by due date at 
March 31, 2016 and 2017 is as follows: 

Balance at March 31, 2016 

Carrying 
amount 

Contractual 
cash flows 

Within 
1 year 

Millions of Yen 

More than 
1 year 
but within 
2 years 

More than 
2 years 
but within 
3 years 

More than 
3 years 
but within 
4 years 

More than 
4 years 
but within 
5 years 

Over 5 
years 

Bonds 

¥24,606 

¥25,217 

¥83 

¥5,071 

¥5,046 

¥5,017 

Borrowings 
Capital lease and 
financing obligations 
Trade and other 
payables 
Other financial 
liabilities 

9,014 

9,059 

9,059 

- 

- 

- 

18,392 

22,299 

2,687 

2,473 

2,345 

2,149 

¥1,925 

10,720 

24,757 

24,757 

24,757 

2,193 

2,193 

2,193 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

¥10,000 

- 

Total 

¥78,962 

¥83,525 

¥38,779 

¥7,544 

¥7,391 

¥7,166 

¥1,925 

¥20,720 

- 49 - 

 
 
 
 
 
 
Balance at March 31, 2017 

Carrying 
amount 

Contractual 
cash flows 

Within 
1 year 

Millions of Yen 

More than 
1 year 
but within 
2 years 

More than 
2 years 
but within 
3 years 

More than 
3 years 
but within 
4 years 

More than 
4 years 
but within 
5 years 

Over 5 
years 

Bonds 

¥24,675 

¥25,134 

¥5,071 

¥5,046 

¥5,017 

5,610 

5,637 

5,637 

- 

- 

- 

- 

- 

- 

¥10,000 

- 

Borrowings 
Capital lease and 
financing obligations 
Trade and other 
payables 
Other financial 
liabilities 

16,423 

19,576 

2,437 

2,345 

2,149 

¥1,925 

¥1,765 

8,955 

25,852 

25,852 

25,852 

2,217 

2,217 

2,217 

- 

- 

- 

- 

- 

- 

- 

- 

- 

- 

Total 

¥74,777 

¥78,416 

¥41,214 

¥7,391 

¥7,166 

¥1,925 

¥1,765 

¥18,955 

While Konami Group has committed lines of credit with large, reputable banks available 
for immediate borrowing in the amount of ¥25,000 million, no amount had been drawn 
down under any of these agreements as of March 31, 2016 and 2017. 

(6)  Market risk management 

(i)  Foreign currency risk 

(a)  Foreign currency risk management 

Konami Group conducts its business on a global scale, and is exposed to foreign currency 
risk mainly arising from trade receivables and payables denominated in currencies other 
than Japanese yen. For the purpose of migrating the risks of foreign currency fluctuations 
on trade receivables and payables denominated in foreign currencies, Konami Group in 
principle hedges risk by using foreign currency forward contracts and other instruments. 
Konami Group manages derivative transactions according to transaction authorization 
limits contained in internal finance policies. 

The balance of financial assets and liabilities denominated in foreign currencies, including 
inter-group-company transactions, at March 31, 2016 and 2017 was as follows: 

Financial assets denominated in foreign 

currencies 

Financial liabilities denominated in foreign 

currencies 

(b)  Foreign currency sensitivity analysis 

As of 
March 31, 2016 

¥8,014 

¥2,516 

Millions of Yen 

As of 
March 31, 2017 

¥5,421 

¥2,275 

Below is an analysis of the impact a 1% increase in the value of the yen against the United 
States dollar and the Euro would have on Konami Group’s income before income taxes for 
the year ended March 31, 2016 and 2017. In calculating these effects of amount, the 

- 50 - 

 
 
 
 
 
corresponding financial assets and financial liabilities in foreign currency and the 
respective currency’s fluctuation range are used. These calculations assume no changes 
in the value of other foreign currencies not included herein. 

Fiscal year ended 
March 31, 2016 

¥10 
¥14 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

¥2 
¥7 

United States dollar 
Euro 

(ii)  Interest rate risk 

(a)  Interest rate risk management 

Konami Group’s interest-bearing borrowings are mainly bonds, borrowings and capital 
lease and financing obligations with fixed interest rates, but the balance of cash and cash 
equivalents held exceeds the outstanding balance of its interest-bearing borrowings. 
Accordingly, its current level of interest rate risk is not material, and Konami Group has 
not performed any interest rate sensitivity analysis. 

There were no interest-bearing borrowings with variable rates at March 31, 2016 and 
2017. 
Fair value of financial instruments 

(7) 

(i)  Measuring fair value of financial instruments 

Methods for measuring the fair value of financial assets and liabilities are as follows: 
(a)  Other financial assets 

The carrying amounts of other financial assets with short term maturities approximate 
their fair value. The fair value of other financial assets that do not have short-term 
maturities are calculated as the value of the total principal and interest discounted at 
interest rates reflecting the credit risks estimated by Konami Group. 
(b)  Other investments  

The fair values of other investments are measured based on quoted market prices in 
equity markets of identical assets. For unlisted securities, Konami Group determines the 
fair value based on an approach using observable inputs such as the comparable 
company's share prices and unobservable inputs. 
(c)  Bonds, borrowings and other financial liabilities 

The carrying amounts of financial liabilities with short term maturities approximate their 
fair value. The fair values of bonds, borrowings and other financial liabilities that do not 
have short-term maturities are calculated as the value of the total principal and interest, 
discounted at interest rates that would be applied to new borrowings of Konami Group 
with similar terms and the same remaining maturity. 

- 51 - 

 
 
 
 
 
(ii)  Fair value hierarchy 

Fair values are categorized within the fair value hierarchy as follows: 

Level 1: 

Fair values measured at a price quoted in an active market. 

Level 2: 

Fair values calculated directly or indirectly using an observable price except 
for level 1.

Level 3: 
(iii)  Fair value of financial instruments 

Fair values calculated through valuation techniques, including inputs that 
are not based on observable market data. 

The table is a breakdown of financial instruments showing carrying amounts and fair 
values as at March 31, 2016 and 2017. 

Financial assets: 

Other financial assets 

Lease deposits 
Others 

Other investments 

Financial liabilities: 

Securities 
Others 

Bonds and borrowings 
Other financial liabilities 

As of 
March 31, 2016 
Fair 
value 

Carrying 
amount 

Millions of Yen 
As of 
March 31, 2017 
Fair 
value 

Carrying 
amount 

¥23,275 
1,284 

¥23,735 
1,290 

¥22,340 
1,331 

¥22,506 
1,369 

1,166 
102 

1,166 
102 

1,167 
99 

1,167 
99 

¥33,620 

¥33,258 

¥30,285 

¥30,001 

Capital lease and financing obligations 
Others 

18,392 
2,193 

20,709 
2,193 

16,423 
2,217 

18,275 
2,217 

Other financial assets, bonds and borrowings and other financial liabilities are 
categorized as Level 2. 

Other investments are categorized as Level 1 and Level 3. 
(iv)  Fair values measured and disclosed on the consolidated statements of financial 

position 

The following is a breakdown of financial assets that are measured at fair value on a 
recurring basis at March 31, 2016 and 2017. 

Balance at March 31, 2016

Financial assets: 

Level 1 

Level 2 

Level 3 

Total 

Millions of Yen 

Other investments 

Securities 
Others 

Total 

¥553 
- 
¥553 

- 
- 
- 

¥613 
102 
¥715 

¥1,166 
102 
¥1,268 

- 52 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Balance at March 31, 2017

Financial assets: 

Level 1 

Level 2 

Level 3 

Total 

Millions of Yen 

Other investments 

Securities 
Others 

Total 

¥554 
- 
¥554 

- 
- 
- 

¥613 
99 
¥712 

¥1,167 
99 
¥1,266 

Fair values of other investments include marketable securities and unlisted securities. 
Marketable securities are measured based on quoted market prices on equity markets of 
identical assets, and classified as Level 1. Fair value of unlisted securities are determined 
based on an approach using observable inputs such as the comparable company's share 
prices and unobservable inputs, and are classified as Level 3. 

Securities, which are classified as Level 3, have no significant changes for the year ended 
March 31, 2017. 

23. Cost of Revenue and Selling, General and Administrative Expenses 

Details of cost of revenue, selling and general and administrative expenses by nature are 
as follows: 

Employee benefit expenses  
Depreciation and amortization expenses  
Rental expenses 
Royalties 

24. Other Income and Other Expenses 

Fiscal year ended 
March 31, 2016 
¥57,939 
¥29,087 
¥17,633 
¥13,047 

Millions of Yen 

Fiscal year ended 
March 31, 2017 
¥53,343 
¥16,286 
¥17,394 
¥12,451 

The breakdown of other income and other expenses is as follows: 

Other income 

Gain on sale of property, plant and 

equipment, net 

Other expenses 

Total 

Impairment losses 
Loss on sale of property, plant and 

equipment, net 

Others 

Total 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

¥2 
¥2 

¥9,062 

4,169 
252 
¥13,483 

¥7 
¥7 

¥6,401 

545 
326 
¥7,272 

Impairment losses are further discussed in Note 8 “Property, Plant and Equipment, net” 
and Note 9 “Goodwill and Intangible Assets”. 

- 53 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
25. Finance Income and Finance Cost 

The breakdowns of finance income and finance costs are as follows: 

Finance income 

Dividend income 

Available-for-sale financial assets 

Interest income 

Loans and receivables 

Others 

Finance costs 

Total 

Interest expenses 

Financial liabilities measured at 

amortized cost 
Foreign exchange losses 
Others 

Total 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

¥33 

184 
13 
¥230 

¥946 
425 
19 
¥1,390 

¥26 

169 
4 
¥199 

¥940 
345 
20 
¥1,305 

26. Other Components of Equity and Other Comprehensive Income 

(1)  Other components of equity 

Changes in other components of equity consist of the following: 

Balance as of March 31, 2015 

Net change during the year 
Balance as of March 31, 2016 
Transfer to retained earnings 

Net change during the year 
Balance as of March 31, 2017 
Transfer to retained earnings 

Exchange 
differences on 
translation of 
foreign 
operations 

Available-for-
sale financial 
assets 

Share of other 
comprehensive 
income of entity 
accounted for 
using the equity 
method 

¥4,873 
(2,576) 
- 
2,297 
(253) 
- 
¥2,044 

¥139 
(26) 
(3) 
110 
2 
(0) 
¥112 

¥(0) 
(0) 
- 
(0) 
1 
- 
¥1 

Millions of Yen 

Total 

¥5,012 
(2,602) 
(3) 
2,407 
(250) 
(0) 
¥2,157 

- 54 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
(2)  Other comprehensive income 

Each component of other comprehensive income and allocated tax effects are shown 
below:  

Millions of Yen 

Exchange differences on translation 

of foreign operations 

Fiscal year ended 
March 31, 2016 
Tax 
(expense) 
or benefit 

Pretax 
amount 

Net of tax 
amount 

Pretax 
amount 

Fiscal year ended 
March 31, 2017 
Tax 
(expense) 
or benefit 

Net of tax 
amount 

Net unrealized gains (losses) during 

the year 

¥(2,589) 

¥13 

¥(2,576) 

¥(246) 

¥(7) 

¥(253) 

Reclassification adjustments to profit 

for the year 

- 

- 

- 

- 

- 

- 

Net change during the year 

Available-for-sale financial assets 

(2,589) 

13 

(2,576) 

(246) 

(7) 

(253) 

Net unrealized gains (losses) during 

the year 

Reclassification adjustments to profit 

for the year 

Share of other comprehensive income 
Net change during the year 
of entity accounted for using the 
equity method

Net unrealized gains (losses) during 

the year 

Reclassification adjustments to profit 

for the year 

Net change during the year 

Total other comprehensive income 

(43) 

(4) 

(47) 

(0) 

- 

(0) 

17 

1 

18 

- 

- 

- 

(26) 

(3) 

(29) 

(0) 

- 

(0) 

0 

(0) 

(0) 

1 

- 

1 

2 

0 

2 

- 

- 

- 

2 

(0) 

2 

1 

- 

1 

¥(2,636) 

¥31 

¥(2,605) 

¥(245) 

¥(5) 

¥(250) 

- 55 - 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
27. Earnings per Share 

The breakdown of the basic and diluted earnings per share attributable to owners of the 
parent for the years ended March 31, 2016 and 2017 is as follows: 

Fiscal year ended 
March 31, 2016 

Fiscal year ended 
March 31, 2017 

Profit attributable to owners of the parent  
Adjustments for profit used in the calculation 

10,516 million yen 

25,951 million yen 

of diluted earnings per share  

9 million yen 

36 million yen 

Profit used in the calculation of diluted 

earnings per share 

Basic weighted average ordinary shares 

10,525 million yen 

25,987 million yen 

outstanding  

137,572,041 shares 

135,238,663 shares 

Adjustments for convertible bond-type bonds 

with subscription rights to shares 
Basic weighted average ordinary shares 
outstanding used in the calculation of 
diluted earnings per share 

Earnings per share attributable to owners of 

675,801 shares 

2,197,947 shares 

138,247,842 shares 

137,436,610 shares 

the parent for the period 
Basic 
Diluted 

28. Non-cash Transactions 

76.44 yen 
76.13 yen 

191.89 yen 
189.08 yen 

The components of the principal non-cash transactions are as follows: 

Increase in property, plant and equipment  
related to recognition of asset retirement 
obligations 

29. Related Party Disclosures 

Fiscal year ended 
March 31, 2016 

Millions of Yen 

Fiscal year ended 
March 31, 2017 

¥5,855 

¥197 

For the fiscal years ended March 31, 2016 and 2017, the amounts of directors' 
remuneration were ¥365 million and ¥327 million, respectively. There was not any 
payment of remuneration other than basic remuneration to directors. 

- 56 - 

 
 
 
 
 
 
 
30. Major Subsidiaries 

Subsidiaries 

Major subsidiaries and associates of Konami Group are as follows: 

Name 

Location 

Principal business 

Ownership 
interest 
Voting rights 
(%) 

Konami Digital Entertainment 
Co., Ltd. 

Minato-ku, Tokyo, 
JAPAN 

Digital Entertainment Business 

100 

Konami Sports Club Co., Ltd. 

Konami Amusement Co., Ltd. 

KPE, Inc. 

Konami Sports Life Co., Ltd. 

Konami Real Estate, Inc. 

Internet Revolution, Inc. 

Shinagawa-ku, 
Tokyo, JAPAN 

Ichinomiya, Aichi, 
JAPAN 

Minato-ku, Tokyo, 
JAPAN 

Zama, Kanagawa, 
JAPAN 

Minato-ku, Tokyo, 
JAPAN 

Health & Fitness Business 

Amusement Business 

Amusement Business 

Health & Fitness Business 

Intersegment 

Minato-ku, Tokyo, 
JAPAN 

Digital Entertainment Business 
and Amusement Business 

Konami Corporation of America 

California, U.S.A 

Intersegment 

Konami Digital Entertainment, 
Inc. 

California, U.S.A 

Digital Entertainment Business 
and Amusement Business 

Konami Gaming, Inc. 

Nevada, U.S.A 

Gaming & Systems Business 

Konami Digital Entertainment 
B.V. 

Konami Digital Entertainment 
Limited 

Konami Australia Pty Ltd 

Associates 

Berkshire, U.K. 

Hong Kong, PRC 

New South Wales, 
Australia 

Digital Entertainment Business 
and Amusement Business 

Digital Entertainment Business 
and Amusement Business 

Gaming & Systems Business 

100 

100 

100 

100 

100 

70 

100 

100 

100 

100 

100 

100 

Name 

Location 

Principal business 

Ownership 
interest 
Voting rights 
(%) 

RESOL HOLDINGS Co., Ltd. 

Shinjuku-ku, Tokyo, 
JAPAN 

Health & Fitness Business 

20 

31. Commitments 

Commitment for purchases of property, plant and equipment 

Konami Group has placed firm orders for purchases of property, plant and equipment 
and other assets amounting to approximately ¥108 million and ¥280 million as of March 
31, 2016 and 2017, respectively. 

- 57 - 

 
 
 
32. Contingencies 

Konami Group is subject to pending claims and litigation. After review and consultation 
with counsel, management considered that any liability that may result from the 
disposition of such lawsuits would not be material. 

33. Subsequent Events 

There have been no events after March 31, 2017 that would require adjustments to the 
consolidated financial statements or disclosures in the notes to the consolidated financial 
statements. 

34. Approval of Consolidated Financial Statements 

The consolidated financial statements were approved by Representative Director, 
President, Takuya Kozuki, on June 28, 2017. 

- 58 - 

 
2.  Business Review 

(1) Business Overview 

As for the economic environment surrounding the Konami Group, earnings performance of 
companies experienced negative pressure from a sharply rising yen owing to the impact of issues 
such as the U.K. leaving the European Union (EU) and an economic slowdown in emerging 
countries. Although the U.S. presidential election turned economic trends toward a lower yen at 
first, the direction of the U.S. economic policy and an additional raising of interest rates by the 
new U.S. government have led greatly fluctuating and severe business conditions, including an 
appreciation of the yen again.  

In the entertainment market, game contents continue to diversify along with functional 
enhancement of various devices, including mobile devices and video game consoles, and 
development of information and telecommunications infrastructure. In conjunction with the 
changing times, the preference for enriching daily life through full and abundant experiences in 
personal spending has been strengthened. In that context, there are high hopes for the game 
industry in various situations, including in offering new experiences through game contents as 
points of contact between customers and games.  

In connection with the health and fitness industry, there is a growing health consciousness 
throughout society, especially among senior citizens and women, who year after year have 
shown an increasing tendency to focus their leisure activities on improving health and physical 
strength. We continue to see growing a preference for sports, health-consciousness and an 
interest in preventing the need for nursing care in old age. In addition, we are seeing a steady 
increase in customers engaging in exercise to improve personal appearance, and other 
diversification of needs. Markets for household training machines continue to grow. This is 
because household health and fitness equipment has dropped in price, and because a wide 
variety of machines were released by primarily overseas manufacturers.  

In the gaming industry, as the casino market worldwide continues to see its spread supported by 
the development and opening of new casino facilities and integrated resorts (IR) including 
casinos, the gaming market continues to grow further. Expectations concerning the availability of 
gaming at casinos in Japan have increased due to the enactment of the “Bill Promoting 
Implementation of Specified Integrated Resort Areas” (the 'IR Promotion Law') in December 
2016 and the establishment of the “Headquarters for the Promotion of Designated Zones for 
Integrated Resorts” in March 2017. These expectations are also boosted by the beginning of the 
formulation of a “follow-up IR implementation bill” within one year, including detailed legislative 
measures for selections of operators for the establishment and operation of facilities and for the 
exclusion of members of anti-social forces. Furthermore, opportunities in the gaming business 
are expected to grow, including the legalization of skill factor loading to slot machines. This will 
enable the machines to reflect players’ skill levels, as a countermeasure against young people's 
lack of interest in gaming slot machines. 

In the Konami Group’s businesses — Digital Entertainment, Health & Fitness, Gaming & Systems, 
and Pachislot & Pachinko Machines —, we have conducted business operations based on the 
management strategy of evolving into a flexible and sustainable entity responding appropriately 
to this rapidly changing market environment which includes diversifying consumer tastes and 
the revision and abolition of the various regulations surrounding the businesses. To further 
strengthen our business operating structure, we carried out a business restructuring to combine 

- 61 - 

 
the arcade games business segment, which formed part of our Digital Entertainment Business, 
with another BtoB business, the Pachislot & Pachinko Machines Business, and changed the 
business domains and name of the latter to the “Amusement Business” in the second quarter 
ended September 30, 2016. We are pursuing the utilization of our business knowhow in the 
arcade game business cultivated since the Konami Group’s foundation, provision of higher value-
added products and services through the KONAMI brand and streamlining through business 
integration. 

In terms of the overview of the Digital Entertainment segment for the fiscal year ended March 31, 
Yu-Gi-Oh! DUEL LINKS
2017, which reflected the restructuring of the business segment, we released the mobile game, 
, globally in approximately 150 countries and regions, which has received 

JIKKYOU PAWAFURU 

PROFESSIONAL BASEBALL SPIRITS A (Ace)
PUROYAKYU
favorable reviews from many customers. Other mobile game titles, 

 Winning Eleven CLUB MANAGER

PES CLUB MANAGER

, 

Yu-Gi-Oh! TRADING CARD GAME 

 and

(known overseas as 
games, the 
PAWAFURU PUROYAKYU 2016
perform well supported by steady popularity. As for computer and video games, 
Evolution Soccer -

), also continued to enjoy steady sales. In regard to card 
series, which is distributed worldwide, continued to 

JIKKYOU 
PES 2017 - Pro 

SUPER BOMBERMAN R

Winning Eleven 2017 

Super Bomberman R

 and 

(known overseas as 

) continued to enjoy strong performance. 

 (known 

overseas as 
console. 

) was also released, which is available on the Nintendo Switch™ 

In our Health & Fitness segment, we continued to develop our pricing and membership plans. 
These plans enable customers to select a pricing plan based on the number of times they use our 
facilities and to use more than one facility. We have intended to promote and spread the Konami 
Sports Club’s services supporting the concept of sustainable fitness. As for products related to 
health and fitness, we began to develop new products with the aim of enhancing its degree of 
recognition and increasing its market share in the health and fitness equipment market. This 
market is expanding centered on household machines.  

Concerto

In our Gaming & Systems segment, we have promoted sales of 
video slot machine series, the long-selling 
system mainly in the U.S., Asian and Oceanian markets. 
MAH-JONG FIGHT CLUB ZERO

e-AMUSEMENT

 series and the 

Podium

SYNKROS

, a key product of the 

 casino management 

 Participation system titles of arcade games, 
NOSTALGIA
 and music genre games, continued to operate steadily. 

In our Amusement segment, our 
centered on 
Among them, the music genre new game 
playing the piano, was launched and is receiving favorable reviews. In addition, the latest titles in 
the medal game machine 
EATER
As for pachislot and pachinko machines, we sold

MAH-JONG FIGHT CLUB 2, Boku-Shoujyo Lovekyure

, which captures the feel and enjoyment of 

 started fully operation.  
METAL GEAR SOLID SNAKE 

G1 Derby Club
, 

MAGICAL SHOOTER

 SEVEN'S BEAT

Treasure Shoot

 and 

, 

 and 

. 

In terms of the consolidated results for the fiscal year ended March 31, 2017, total revenue 
amounted to ¥229,922 million (a year-on-year decrease of 8.0%), operating profit was ¥36,359 
million (a year-on-year increase of 47.3%), profit before income taxes was ¥35,521 million (a 
year-on-year increase of 49.5%), and profit attributable to owners of the parent was ¥25,951 
million (a year-on-year increase of 146.8%). 

- 62 - 

 
 
 
 
 
(2) Performance by Business Segment 

Summary of total revenue by business segment: 

Total revenue: 

Fiscal year ended 
March 31, 2016 

Fiscal year ended 
March 31, 2017 

Millions of Yen 

% change 

Digital Entertainment 
Health &Fitness 
Gaming & Systems 
Amusement 
Intersegment eliminations 

Total revenue 

(Notes) 

¥115,037 
71,286 
34,284 
29,779 
(484) 
¥249,902 

¥105,573 
68,648 
31,251 
25,342 
(892) 
¥229,922 

(8.2) 
(3.7) 
(8.8) 
(14.9) 
- 
(8.0) 

Reportable segment classifications have been changed effective from the six 
months ended September 30, 2016. For the purpose of comparison to the 
previous fiscal year, figures for the fiscal year ended March 31, 2016 have been 
reclassified under the new segment classification, and compared with those for 
the fiscal year ended March 31, 2017. 

Digital Entertainment 

Yu-Gi-Oh! DUEL 

LINKS
The mobile games continued to perform strongly, including the global release of 

 JIKKYOU 

 in 150 countries and regions in the fourth quarter ended March 31, 2017. Moreover, in the 
PROFESSIONAL BASEBALL SPIRITS A (Ace)

PAWAFURU PUROYAKYU
domestic market, various titles continued to receive favorable reviews, including
PAWAFURU PUROYAKYU,

JIKKYOU 

 and 
 which marked its second anniversary on December 2016, was 

. Above all, 

promoted to boost popularity among more followers. This promotion included our holding of the 
PES CLUB 
“Nekketsu Spring Koshien (Japan's National High School Baseball Tournament)” in-game 
MANAGER
tournament. In overseas markets, 

Winning Eleven CLUB MANAGER

 Star Wars™: Force Collection

 (known overseas as 

) and

Yu-Gi-Oh! TRADING CARD GAME 

 continued stable performance. 

As for card games, the 
market. Aiming for the global tournament to be held in summer 2017, the qualifying round began. 
In addition, thanks to the release of the animated cinematic version to the global market starting 
with the U.S. and the global release of the 
 fans.  
deal of excitement among 
Winning Eleven 2017
As for computer and video games, we released 

series continued to develop in the global 

JIKKYOU PAWAFURU PUROYAKYU 2016

PES 2017 - Pro Evolution Soccer -

 mobile game, there is a great 

Yu-Gi-Oh! DUEL LINKS

Yu-Gi-Oh!

 and 

SUPER BOMBERMAN R

 (known overseas as 

Super Bomberman R
). These games 

continued to remain robust. 
also released for the Nintendo Switch™ console in March 2017 and has been available to provide 
enjoyment to many customers.  

 (known overseas as 

) was 

For the fiscal year ended March 31, 2017, sales from this business decreased and segment profit 
from this business increased compared with those for the fiscal year ended March 31, 2016. This 
is because the mobile games and card games enjoyed strong performance and it contributed to 
higher composition ratio of the mobile and card games. 

- 63 - 

 
 
 
 
 
 
 
 
 
 
In terms of financial performance, total revenue for the fiscal year ended March 31, 2017 in this 
segment amounted to ¥105,573 million (a year-on-year decrease of 8.2%) and segment profit for 
the fiscal year ended March 31, 2017 amounted to ¥33,759 million (a year-on-year increase of 
13.1%). 

 Health & Fitness 

With respect to the management of facilities that we operate directly, we continued to make 
efforts to develop the services to meet diversifying individual needs. In addition to pricing plans 
that customers can select based on their frequency of use, we have promoted a per-use plan for 
customers who are unable to visit facilities regularly. The service developments included 
improvements to facility settings and drastic replacements of studio programs and training 
machines. During the fiscal year ended March 31, 2017, we commenced a new franchise facility in 
Amakusa City, Kumamoto prefecture, in July 2016. In addition, we renovated three of our sports 
clubs — Iidabashi, Ebisu and Jiyugaoka-ekimae —in December 2016, including drastic 
replacements of training machines and expansions of spaces for personal training. We also 
reopened Konami Sports Club Yukarigaoka in January 2017, which was relocated into a large-
sized shopping center. The renovation allowed the sports club to specialize in fitness machines 
and studio programs as a new type of fitness club. These renovations were intended to allow for 
favorable environments that enable customers to focus on their exercises more than before as 
well as to create facilities that are easier to go. We also renovated the gymnasium at Konami 
Sports Clubs Futakotamagawa and expanded the 
children in order to meet the growing demand for gymnastic schools that nurture the 
development of children’s bodies, along with the changing environment surrounding children 
and so on. Through such efforts, we continued to encourage the fun and appeal of exercise to 
many children in order to support improving children’s health. As a new measurement, we intend 
to encourage beginners and inexperienced people to try sport climbing. This includes our 
opening of a "bouldering" facility for sport climbing at Konami Sports Club Ikebukuro in March 
2017 as well as our holding of free "beginner clinics" at this club from time to time. As the World 
Cup was held in Japan, bouldering has attracted attention. Through such measurements, we 
intend to contribute to popularize and develop sport climbing. Since we agree with the “Premium 
Friday” campaign, a collaboration between the public and private sectors promoted by the 
Ministry of Economy, Trade and Industry, we started a special service with no usage fees when 
trial users visit Konami Sports Clubs with members on applicable days beginning in February 
2017. 

 sports lesson program series for 

Undo-jyuku

In regard to the sports club facilities outsourced to us, we commenced management of 30 
facilities outsourced to the Konami Group, as we utilize our expertise in operations and guidance 
that we have developed to enhance health promotion in local communities through management 
of commissioned facilities. 

POWERFULGEAR SPORTS Support Underwear

As for products relating to health and fitness, we featured three gold medalists affiliated with the 
Konami Sports Club Gymnastics team (Koji Yamamuro, Yusuke Tanaka, and Ryohei Kato) as 
. The full-fledged functional sports 
ambassadors for 
underwear series was newly developed and released by supervising instructors at Konami Sports 
Clubs. 

For the fiscal year ended March 31, 2017, sales from this business decreased mainly due to 
closing of the facilities operated directly. On the other hand, segment profit from this business 
increased compared with those for the fiscal year ended March 31, 2016 due to improved quality 

- 64 - 

 
and operational efficiency of the facilities.  

In terms of financial performance, total revenue for the fiscal year ended March 31, 2017 in this 
segment amounted to ¥68,648 million (a year-on-year decrease of 3.7%) and segment profit for 
the fiscal year ended March 31, 2017 amounted to 4,224 million (a year-on-year increase of 
57.1%). 

 Gaming & Systems 

Concerto

Sales units of slot machines increased mainly in the North American market due to expansions of 
Podium
 series, which met various needs from players and casino operators. The long-selling
the 

 series, which has a richly diverse product lineup and continues to receive favorable 

reviews in the Central and South American, Africa and Asian markets, also enjoyed strong sales. 
In addition, we expanded our lineup of premium products and game contents which are subject 
Concerto
to a participation agreement (in which profits are shared with casino operators), including the

SYNKROS

 series. These premium products raised higher expectations and willingness from 

players. The 
 casino management system performed well, which included the steady 
introduction into casino facilities in the various states of the U.S. and Australia, as well as the 
introduction into large cruise ships in service overseas. In addition, at the largest gaming expo in 
Concerto 
the Europe, ICE Totally Gaming Show 2017, held in London, the U.K., we introduced our rich 
product lineup, including mainly
video slot machine series 
received considerable attention by visitors from all over the world. 

Concerto Stack
, which has a multi-game function, and the 

 SeleXion
Concerto Slant,

Concerto Crescent

. These exhibitions 

 and 

For the fiscal year ended March 31, 2017, this business was strong mainly in the North American 
market, and total revenue in local currency basis increased. In Japanese yen of the Company’s 
presentation currency, however, total revenue and segment profit decreased due to an increase 
in development costs for new products and the effect of exchange rate changes by the sharply 
rising yen. 

In terms of financial performance, total revenue for the fiscal year ended March 31, 2017 in this 
segment amounted to ¥31,251 million (a year-on-year decrease of 8.8%) and segment profit for 
the fiscal year ended March 31, 2017 amounted to ¥4,849 million (a year-on-year decrease of 
13.0%). 

 Amusement 

e-AMUSEMENT

MAH-

JONG FIGHT CLUB ZERO
In regards to arcade games, our 

NOSTALGIA
 and music genre games, continued to operate steadily. Among them, the 
, which captures the feel and enjoyment of playing the piano, 
TwinkleDrop JUKE!

music genre new game 
was launched and is receiving favorable reviews. As for medal games, the following titles and 
MAGICAL SHOOTER
Frozen Tower
more started full-scale operations: 

FEATURE Premium

 series; 

 Participation system titles, centered on 

, the latest titles 
Treasure Shoot

; 

, the latest medal machines featuring a new sensation where 

players actually throw a ball and aim for a pocket; and 
characteristics with a ball lottery that fly right and left and fun for everyone, from children to 
adults. We have also held “the 6th KONAMI Arcade Championship” since December 2016, which 
is the official tournament to decide the ultimate arcade game player, held annually since 2011. 

, a game with new 

- 65 - 

 
 
 
 
 
 
This continued to perform strong at amusement facilities nationwide and selected regions in Asia 
and North America. 

As for pachislot and pachinko machines, business in this industry was conducted in an unusual 
environment. This included the nationwide self-imposed moratorium on replacement of pachislot 
and pachinko machines over a period of one month due to the impact of the G7 Ise-Shima Summit 
in May 2016 and revisions of model test methods and rules of pachislot and pachinko machines. 
Against this background, additional orders were sold of 
maintained a top-class level of operation among the pachislot machine 5.5 units adapted to new 
standards. Furthermore, we distributed several pachislot machines, 
EATER
collaboration with a popular music genre arcade game 
MAH-JONG FIGHT CLUB 2

MAH-
, a new 32-inch cabinet pachislot machine derived from the ultra large-scale video game 

METAL GEAR SOLID SNAKE 

MAGICAL HALLOWEEN 5

SEVEN'S BEAT

METAL GEAR

beatmania

, which 

, in 

, 

, and 

, the latest pachislot machine of the 
 series which gained popularity with the previous title. During the fourth 

G1 Derby Club

quarter ended March 31, 2017, 
where players groom and train racehorses that really exist, as well as 
original title, were released. These titles continued to maintain a long-term stable operation and 
have received favorable reviews from the market. 

Boku-Shoujyo Lovekyure
, the first title for the pachislot machine industry 

, an 

JONG FIGHT CLUB
series title 

While the market environment surrounding the Amusement business has continued harsh 
conditions for the fiscal year ended March 31, 2017, we promoted business operation efficiency 
and profit structure improvement. 

In terms of financial performance, total revenue for the fiscal year ended March 31, 2017 in this 
segment amounted to ¥25,342 million (a year-on-year decrease of 14.9%) and segment profit for 
the fiscal year ended March 31, 2017 amounted to 5,239 million (a year-on-year increase of 
11.4%). 

- 66 - 

 
 
 
(3) Cash Flows 

Cash flow summary: 

Fiscal year ended 
March 31, 2016 

Fiscal year ended 
March 31, 2017 

Millions of Yen 

Change 

Net cash provided by operating 

activities 

¥71,336 

¥43,759 

¥(27,577) 

Net cash used in investing activities 

(18,746) 

(13,615) 

Net cash used in financing activities 
Effect of exchange rate changes on 

cash and cash equivalents 
Net increase in cash and cash 

equivalents 

Cash and cash equivalents at 

end of the year 

(1,877) 

(1,460) 

49,253 

(9,420) 

112 

20,836 

5,131 

(7,543) 

1,572 

(28,417) 

¥113,907 

¥134,743 

¥20,836 

  Comparison of fiscal year ended March 31, 2017 with fiscal year ended March 31, 2016 

Cash and cash equivalents (hereafter, referred to as “Net cash”), as of March 31, 2017, 
amounted to ¥134,743 million, an increase of ¥20,836 million compared to the year 
ended March 31, 2016. 

Net cash provided by operating activities amounted to ¥43,759 million for the year ended 
March 31, 2017, a year-on-year decrease of 38.7%. This primarily resulted from increases 
in trade and other receivables and income taxes paid. 

Net cash used in investing activities amounted to ¥13,615 million for the year ended 
March 31, 2017, a year-on-year decrease of 27.4%. This mainly resulted from a decrease 
in capital expenditures for property, plant and equipment. 

Net cash used in financing activities amounted to ¥9,420 million for the year ended 
March 31, 2017, a year-on-year increase of 401.9%. This primarily resulted from 
repayments of short-term borrowings in this fiscal year, while there were proceeds from 
short-term borrowings in the previous fiscal year.  

- 67 - 

 
 
 
 
 
 
 
 
 
3. Risk Factors 

Special Note Regarding Forward-looking Statements. 

This annual report contains forward-looking statements about our industry, our business, 
our plans and objectives, our financial condition and our results of operations that are 
based on our current expectations, assumptions, estimates and projections. These 
forward-looking statements are subject to various risks and uncertainties. Generally, 
these forward-looking statements can be identified by the use of forward-looking 
terminology such as “may”, “will”, “expect”, “anticipate”, “estimate”, “plan” or similar 
words. These statements discuss future expectations, identify strategies, discuss market 
trends, contain projections of results of operations or of financial condition, or state other 
forward-looking information. Known and unknown risks, uncertainties and other factors 
could cause our actual results to adversely differ, materially, from those contained in or 
suggested by any forward-looking statement. We cannot promise that our expectations, 
projections, anticipated estimates or other information expressed in or underlying these 
forward-looking statements will be realized. We do not undertake any obligation to 
update or revise any forward-looking statements, whether as a result of new information, 
future events or otherwise. 

Important risk factors that could cause our actual results to be materially different from 
those described in the forward-looking statements are set forth in this Item 3. or 
elsewhere in this annual report and include, without limitation: 
• 

• 

• 

• 

• 

• 

• 

• 

• 

our ability to continue to win acceptance of our products, which are offered in highly 
competitive markets characterized by the continuous introduction of new products, 
rapid developments in technology and subjective and changing consumer preferences; 

changes in economic conditions affecting our operations or the way that individuals 
choose to spend their leisure time; 

our ability to successfully expand internationally with a focus on our Digital 
Entertainment segment and Gaming & Systems segment; 

our ability to successfully expand the scope of our business and broaden our customer 
base through our Health & Fitness segment; 

our ability to successfully generate cash flows on an individual club operation level 
sufficient to recover the carrying value of the related individual club operations; 

regulatory developments and changes, in particular in the gaming industry, and our 
ability to respond and adapt to those changes; 

the impact of natural disasters, such as earthquakes, on our facilities and personnel; 

our ability to successfully integrate current acquisitions and realize expected 
synergies and business benefits to recover the acquisition investment, including 
goodwill and separately identifiable intangible assets; and 

our expectations with regard to further acquisitions and the integration of any 
companies we may acquire. 

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Risks Relating to Our Overall Business 

(1)  Timely introduction of new products to the market affects our revenues. 

The timely shipment of a new product depends on various factors, including the 
development process, approval by third-party licensors, production capacity and other 
factors such as debugging and approval by hardware licensors, in the case of software. If 
we are unable to release or ship our new products  in a timely fashion in accordance with 
our plans, our financial condition, results of operations and profitability could be 
negatively affected. 

(2)  Competition for market acceptance affects our revenues and profitability. 

The markets for our Digital Entertainment segment, Gaming & Systems segment and 
Amusement segment, as well as the markets for most of our other products, are intensely 
competitive, and new products, platforms and devices are regularly introduced. This may 
cause new competition and reduce demand in markets in which we have traditionally 
competed. As a result, our operations could be negatively impacted.  

(3)  A decline in consumer spending due to unfavorable economic conditions could reduce 

our revenues.  

Our product sales are affected by customer’s ability and desire to spend disposable 
income on the purchase of our products and services. Any significant downturn in 
general economic conditions which results in a reduction in consumers’ discretionary 
spending could reduce demand especially for entertainment and health-oriented 
products and services like ours and may harm our business.

(4)  Our performance may be vulnerable to rapidly changing consumer preferences. 

Sales of our products and revenues of our services depend substantially on how 
consumers decide to spend their money. Many of our markets are characterized by 
rapidly changing trends and fads, and frequent innovations and improvements are 
necessary to maintain consumer interest. We compete with other forms of entertainment 
and leisure activities. Our financial performance may be harmed if we are unable to 
successfully adapt our products and services to these changing trends and fads. 

(5)  Fluctuations in our quarterly operating results make our quarterly revenues and income 

difficult to predict. 

If we are unable to begin volume shipments of a significant new product and service 
during the scheduled quarter due to rapid changes in market environment and other 
factors, our revenues and earnings will be negatively affected in that quarter.  

Our quarterly operating results also may be materially impacted by other factors, 
including the operating condition of our mobile games, the level of market acceptance or 
demand for video games, the timing of hardware platform introductions, and the level of 
development and/or promotion expenses for a video game title. Moreover, in a platform 
transition period, sales of our products can be significantly affected by the timeliness of 
introduction of video game systems by the manufacturers of those platforms. 

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(6)  Our products and services may be subject to governmental restrictions, rating restrictions 

or to legal claims. 

(7) 

(8) 

(9) 

Our products and services may be subject to governmental restrictions and legal systems 
which are enforced in countries we sell and offer them and to self-imposed restrictions 
and guidelines regulated by each industry group that we concern. If those legal 
restrictions and systems in each country were to be changed significantly, we may have 
to change our products, marketing strategies and business models in order to observe 
new regulations. As a result, we may be required to modify our products or alter our 
marketing strategies to comply with new regulations, which could delay or cancel the 
release of our products in those relevant countries. Moreover, uncertainties regarding the 
rating systems may give rise to confusion in the marketplace, and we are unable to 
predict what effect, if any, such rating systems would have on our business.  

Inability to procure essential intellectual property licenses may prevent product 
manufactures and sales, and result in reduced product sales. 

Products and services, that we manufacture, develop, sell, distribute and provide, use and 
incorporate a lot of patent technologies, copyrights and other intellectual properties 
which are owned by outside as well as us. Outside intellectual properties are licensed 
from the relevant third parties when we use them. These licensing terms usually limit the 
coverage and period. In some cases, renewal of the licenses could not be permitted. In 
addition, some intellectual properties we believe essential may not be licensed. These 
cases could harm our ability to implement and continue manufacturing, selling and 
distributing our products and providing our services, and adversely affect our business 
and financial results.  

Infringement of intellectual property rights could lead to costly litigation and/or the 
need to enter into license agreements, which may result in increased operating expenses. 

Existing or future infringement claims against us may result in costly litigation or require 
us to obtain a license for the proprietary rights of third parties, which could have a 
negative impact on our results of operations. As the number of our products increases, 
there is an increased possibility that contents and features of these products may overlap 
with the products of other companies, and we become subject to an increasing possibility 
of infringement claims. We use a lot of intellectual properties to manufacture and sell our 
products and provide our services. Although we are making efforts to ensure that our 
products do not violate the intellectual property rights of others, the possibility is not 
zero that third parties still may claim infringement as we develop our business 
worldwide.  

If our products contain defects, our business could be harmed significantly. 

Our products are complex and may contain undetected errors when first introduced or 
when new versions are released. We cannot assure you that, despite extensive testing 
prior to release, errors will not be found in new products or releases after shipment, 
resulting in loss of or delay in market acceptance. This loss or delay could significantly 
harm our business and financial results.

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(10)  We may face limitations on our ability to find suitable acquisition opportunities and 

integrate acquired businesses. 

In order to develop and market our products and services competitively, we are seeking 
opportunities in and outside Japan to make acquisitions of controlling or significant 
stakes in other businesses that will grow our current businesses. Some of these 
transactions could be material in size and scope. Our acquisitions strategy requires that 
we effectively coordinate and integrate our activities with those of the companies in 
which we invest or which we acquire. In the event we make such acquisitions or 
investments, we will face additional financial and operational risks, including: 
• 

• 

• 

• 

• 

• 

difficulty in assimilating the operations, technology and personnel of acquired 
companies; 

disruption in our business because of the allocation of financial and human resources 
to consummate the acquisitions; 

difficulty in retaining key technical and managerial personnel from acquired 
companies; 

dilution of our current shareholders if we issue equity to fund one or more of these 
acquisitions or investments; 

considerable efforts required to successfully integrate acquisitions and realize 
expected synergies and business benefits to recover acquisition investments, 
including any goodwill and separately identifiable intangible assets; and 

assumption of operating losses and increased expenses, charges and liabilities in 
connection with acquisitions. 

While we will continually be searching for additional acquisition opportunities, we may 
not be successful in identifying suitable acquisitions. In addition, we face significant 
competition in seeking and consummating acquisition opportunities, we may not be able 
to consummate potential acquisitions or investments on terms acceptable to us or such 
an acquisition or investment may not enhance our business or may decrease rather than 
increase our earnings. This may adversely affect our financial and business results. 

(11)  Our business and financial results could be negatively impacted if we are unable to 

attract additional qualified employees or retain the services of key employees, the loss of 

whom could have a material adverse effect on our business. 

Our continued growth and success depend to a significant extent on the continued service 
of our senior management and other key employees and the hiring of new qualified 
employees. The software industry in particular is characterized by a high level of 
employee mobility and aggressive recruiting among competitors for personnel with 
technical, marketing, sales, product development and management skills. We may not be 
able to attract and retain skilled personnel or may incur significant costs in order to do so 
that may not be offset through either improved productivity or higher prices. 

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(12)  Factors specific to international trade may result in reduced revenues and/or increased 

costs. 

Sales in foreign countries may involve expenses incurred to customize products to 
comply with local laws, especially in the case of gaming machines. In addition, products 
that are successful in the domestic Japanese market may not be successful in foreign 
markets due to different consumer preferences. In addition, our costs will increase as a 
result of the need to conduct market research to discover local preferences and tastes 
and to develop foreign language versions or make product modifications in order to tailor 
our products to various local markets. In the case of video game software, we may have to 
grant price concessions to or accept returns from major retailers that control market 
access to consumers. International trade is also subject to general country risks, including 
suspension of currency exchange by governments, increases in tariffs, and forfeiture of 
property through expropriation by governments. International trade is also exposed to 
fluctuating exchange rates. We may become exposed to increased litigation risks or 
unexpected bankruptcy risks through product liabilities, facility liabilities, product defect 
or labor issues in the course of further expanding our business, enhancing our 
international network and increasing our vendors and customers. These and other 
factors specific to international trade may result in increased costs or reduced revenues. 

(13)  Demographic trends may have an adverse effect on our target market and our ability to 

increase revenues. 

The Japanese population of people in their teens, twenties and thirties, the traditional 
target market for our products and services, in particular with respect to our Digital 
Entertainment segment, is expected to decline. Accordingly, we may not be able to 
maintain revenues if we are unable to expand our customer base and product offerings to 
overseas markets.  

(14)  Wars, terrorism, pandemic, natural disasters and other incidents which may cause 

political, economic or social instability may disrupt our operations or otherwise result in 
a material adverse effect on our financial performance.  

Incidents such as terrorism, riots, wars, pandemic and natural disasters may adversely 
affect the world economy. Resulting social and political instability may cause further 
economic and political uncertainty in each of the regions we conduct our operations. As a 
result, our and our suppliers’ operations and financial performance as well as our 
customers’ investment and consumption patterns may be adversely affected.  
(15)  Unexpected network interruptions or security breaches, including hacking, may cause 
delays, interruptions of service or leak of personal information, resulting in a material 
adverse effect on our business, financial condition and results of operations and damage 

to our reputation and brands.  

Security breaches, including hacking and unauthorized access, affecting any of our 
systems may cause delays or other service interruptions or leaks of confidential 
information, such as personal information, and could result in significant damage to our 
hardware, software systems and databases, disruptions to our service and business 
activities, such as to our website, e-mail and other communication systems. While we 

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endeavor to maintain robust security protections to prevent security breaches, there 
have been cases of unauthorized access to our systems in the past. If we experience 
frequent or persistent service disruptions, whether caused by hackings or failures of our 
own systems or those of third-party service providers, our customers’ experience with us 
may be negatively affected, which in turn, may have a material and adverse effect on our 
reputation and brands and our business, financial condition and results of operations. 

Risks Relating to Our Digital Entertainment Segment 

(1)  Any event adversely affecting our operation of network-based games (network-based 

mobile games and video game software for home-use game consoles and PCs) may have 

a negative impact on our profitability and growth.  

Our ability to achieve wide acceptance of our network-based games by users depends in 
part on whether we can provide attractive contents in a timely manner and efficiently 
operate our games. Even if our network-based games achieve wide acceptance, we may 
be unable to generate adequate revenue from such network-based games, provide 
attractive contents in a timely manner and efficiently operate our games, as most of the 
games in this category are free to play and generate revenue only from sales of virtual 
items to players. Such cases may have a negative impact on our business and financial 
results. 

If we are unable to take appropriate measures for dishonest actions, our business and 

(2) 

financial results may be negatively impacted. 

As for network-based games, virtual currencies are issued. The currencies are available 
use only on the site for the purpose of using to trade for various virtual items which are 
available use in games. Certain dishonest users may acquire items through illicit means 
and use or trade them in what is known as real money trading (RMT), and the possibility 
that such incidents may occur is not zero. We are not only putting systems in place to 
prevent such trades, but also prohibiting these acts in the Terms of Use and carrying out 
user awareness programs. In addition, we invoke serious penalties for violator of this 
policy, including suspensions of membership or compulsory termination of account. 
However, if by any chance the kind of dishonest actions should occur on a significant 
scale, our business and financial results could be adversely affected as trust in Konami 
Group and its brand could be impaired. 

(3)  Transitions in home-use video game consoles and technological change have a material 
impact on the relevant markets and may adversely affect our business and financial 

results. 

The life cycle of existing home-use video game consoles and the market acceptance and 
popularity of new home-use video game consoles significantly affect the success of our 
products. Also, the introduction of new technologies could render our current products 
or products in development obsolete or unmarketable. In addition, if we cannot be 
successful in developing and releasing new video game software for new home-use video 
game consoles on a timely basis, we will generate opportunity loss. This could negatively 
impact our business and financial results.   

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Risks Relating to Our Health & Fitness Segment  

(1)  A decline in membership levels of our fitness clubs could have a negative effect on our 

business. 

The performance of our fitness clubs is dependent on our ability to acquire and retain 
members. We cannot assure you that we will be successful in these efforts, or that the 
membership levels at one or more of our clubs will not decline. There are numerous 
factors that could lead to a decline in membership levels at established clubs or that could 
prevent us from increasing our membership at newer clubs, including our reputation, our 
ability to deliver quality service at a competitive cost, the presence of direct and indirect 
competition in the areas in which the clubs are located, general interest in sports and 
fitness clubs and general economic conditions. As a result of these factors, we cannot 
assure you that our membership levels will be adequate to maintain or permit the 
expansion of our operations. In addition, a decline in membership levels may have a 
material adverse effect on our performance, financial condition and results of operations. 

(2)  Failure to compete effectively in the fitness club industry will have an adverse effect on 

our results of operations. 

The fitness club industry is highly competitive. We compete with other fitness clubs, 
physical fitness and recreational facilities established by local governments, hospitals and 
businesses for their employees, amenity and condominium clubs and, to a certain extent, 
with tennis clubs and other sports clubs, golf clubs, weight reducing salons and the home-
use fitness equipment industry. We also compete with other entertainment and retail 
businesses for the discretionary income of our target markets. We cannot assure you that 
we will be able to compete effectively in the future in the markets in which we operate. In 
addition, we may face new competitors in the market that may be larger and have greater 
resources than us.
without a material loss in membership, attract new members and attract and retain 
qualified personnel.  

These competitive conditions may limit our ability to increase dues 

(3)  We could be subject to future claims related to our operation at our facilities. 

We may be subject to legal and compensation claims against us for our operation at our 
fitness clubs, including accidents which members are suffered by. We currently maintain 
general liability insurance coverage but there can be no assurance that such insurance 
will provide adequate coverage against potential claims. Any liability claim in excess of 
our insurance coverage may adversely affect our results of operations as well as damage 
our brand image. 

(4)  We may be unable to get refunds of deposits and guarantee money relating to leases of 

land and buildings for the use of our fitness club facilities. 

In many cases, we rent land and buildings when we open new fitness clubs. Under the 
lease agreements that we enter into with landowners, we are often required to make 
deposits and to provide guarantee money in case we default in payment of rent or neglect 
to restore the property to its original state upon termination of the lease agreement. 
Under such lease agreements, if we pay our rent and restore the property as stipulated, 

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we are entitled to obtain refund of such deposits and guarantee money. However, if the 
owner of the property faces financial difficulty or is otherwise unable or unwilling to 
return these funds, we may not be able to obtain full refunds of such deposits and 
guarantee money.   

Risks Relating to Our Gaming & Systems Segment 

(1) 

If our gaming products are not accepted in the competitive market for gaming machines, 

we may be unable to compete in the gaming machine market. 

Our success as a gaming machine manufacturer and supplier in overseas markets is 
dependent upon numerous factors, including our ability to design, manufacture, market 
and service gaming machines and casino management systems that achieve player and 
casino acceptance while maintaining product quality and acceptable margins and to 
obtain approvals for our products from gaming authorities.  

In order to diversify and expand sales, we have obtained licenses in every state and 
territory in Australia, the majority of states and territories in the United States, and the 
majority of legal gaming provinces in Canada, and we are marketing and selling gaming 
products in those markets. If our games and our system products fail to be accepted by 
the market, and we are otherwise unable to develop products that offer technological 
advantages or unique entertainment features, we will be unable to generate the revenues 
necessary to compete effectively in the competitive gaming product market. 
Consequently, the results of our operations could suffer. 

 Risks Relating to Our Amusement Segment 

(1)  Our business and financial results may suffer if amusement arcade revenues and sales of 
products for amusement arcades (video game machines and token-operated game 

machines) continue to decline. 

Amusement arcades are the primary venue for video game machines and token-operated 
game machines in Japan. Amusement arcade revenues and sales of products for 
amusement arcades have recently been affected by the shrinking market for such games. 
In addition, due to the development of full-scale home video game systems that can rival 
amusement arcade games in play quality and the introduction of high-quality 
smartphones equipped with game functions, consumers now have an increasing number 
of entertainment platform alternatives outside of amusement arcades. As customer 
preferences diversify, if fewer people frequently visit amusement arcades and it results in 
amusement arcade operators reduce purchases of our products, our business and 
financial results could be adversely affected. 

If our games are not accepted in the market for products for amusement arcades, our 
business and financial results may be adversely affected. 

(2) 

Our success as a manufacturer of products for amusement arcades is dependent upon 
factors, including our ability to design, manufacture, market and service products that 

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achieve player acceptance with maintaining product quality. If any of competitors 
develops products for amusement arcades with obtaining popularity, our business and 
financial results may be adversely affected.

(3)  Our pachislot and pachinko machines may be adversely affected because of groups 

attempting to make money through illicit methods (commonly referred to as goto-shi) in 

the pachislot and pachinko slot industry. 

Our pachislot and pachinko machines may be adversely affected because of groups 
goto-shi
attempting to make money through illicit methods (commonly referred to as 
the pachislot and pachinko industries. In the event of such manipulation by 
, 
there may be a decline in sales volume due to the tarnishing of our brand image, and 
delays in the dates of release due to measures to prevent 
other products. 

 manipulation of our 

goto-shi

) in 

goto-shi

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Responsibility Statement

June 30, 2017 

The following responsibility statement is made solely to comply with the  requirements 
of  DTR  4.1.12  of  the  United  Kingdom  Financial  Conduct  Authority’s  Disclosure Rules 
and Transparency  Rules,  in  relation to  KONAMI HOLDINGS CORPORATION  as  an 
issuer whose financial instruments are admitted to trading on the London Stock 
Exchange. 

Takuya Kozuki, Representative Director, President, confirms that: 

  • 

  • 

to the  best  of his  knowledge, the financial statements, prepared in  accordance 
with International Financial Reporting Standards,  give a true and fair view of the 
assets, liabilities, financial position and profit or  loss of KONAMI HOLDINGS 
CORPORATION and the undertakings included in the consolidation taken as a 
whole; and 

to the  best  of his  knowledge, this annual financial information  includes a fair 
review of  the  development  and  performance  of  the  business  and  the  position 
of  KONAMI HOLDINGS CORPORATION and the undertakings included in the 
consolidation  taken as a whole, together with a description of the principal risks 
and  uncertainties that they face. 

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