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KNeoMedia

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FY2024 Annual Report · KNeoMedia
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Fiscal 2024 Konami Group Report
April 1, 2023 – March 31, 2024
KONAMI GROUP CORPORATION

1
I sincerely hope that this report finds our shareholders in good 
health and happiness. I would like to express my genuine 
appreciation for your continued and generous support. 
  In this era of the new normal following the COVID-19 pan-
demic, global monetary tightening, inflation, especially in devel-
oped nations like the United States and Europe, and in-
creased geopolitical risks as a result of the Middle East crisis 
are all contributing to significant changes in the contemporary 
socioeconomic landscape. Despite this uncertain environment, 
our business portfolio was able to generate strong earnings. 
The Digital Entertainment Business made great strides, while 
the Amusement, Gaming & Systems, and Sports business 
segments all showed steady growth, reporting increases in 
both revenue and income. As a result, we are pleased to report 
record sales and profits for fiscal 2024.
  This strong performance has led to a year on year increase of 
¥7 in our annual dividend per share, bringing it to a record ¥131. 
Sales and profits in fiscal 2025 are also expected to once again 
reach record highs, and we will aim to further increase dividend 
levels by expanding our business performance in the future.
  The KONAMI Group is pursuing a variety of initiatives to 
achieve further growth into the future. In the field of Entertainment, 
we are aiming for development based on three growth factors: 
further expansion of the revenue base for existing mainstay 
content (soccer, baseball, Yu-Gi-Oh!, etc.), rebooting the wealth of 
leading IP that we have built up over our more than 50-year 
history, and new businesses that utilize technologies and 
services such as Web3.0, non-fungible tokens (NFTs), artificial 
intelligence (AI), virtual and augmented reality (VR/AR), and 
fifth- and sixth-generation mobile communications (5G/6G). In 
the field of Sports, we will focus on light-asset/non-asset type 
businesses. Our plan is to expand into new business categories 
that require only a small initial investment, concentrating on 
specific high-demand categories, in addition to the contracted 
management of local government sports facilities. We are 
proactively expanding in these promising areas while continuing 
to reinforce our investments in human capital and health 
management, both of which are essential for long-term growth.
  The KONAMI Group continuously strives to catch the crest of 
the current era’s wave in order to deliver innovative products 
and services around the world and thereby achieve further 
sustainable growth and enhance its corporate value.
  As we work toward this goal, we would like to ask for the 
continued support of all of our shareholders.
Kimihiko Higashio
Representative Director, 
President
To Our Shareholders

2
Note: Figures are in accordance with International Financial Reporting Standards (IFRS).
For more detailed financial data, please visit the Financial Information page on the KONAMI website.
https://www.konami.com/ir/en/ir-data/
In terms of the consolidated results for the fiscal year ended March 31, 2024, 
total revenue amounted to ¥360,314 million (a year-on-year increase of 14.6%), 
business profit was ¥88,212 million (a year-on-year increase of 55.8%), operating 
profit was ¥80,262 million (a year-on-year increase of 73.8%), profit before 
income taxes was ¥82,685 million (a year-on-year increase of 75.5%), and profit 
attributable to owners of the parent was ¥59,171 million (a year-on-year increase 
of 69.6%).
  In the Digital Entertainment Business, we launched Momotaro Dentetsu 
World-Chikyu wa Kibou de Mawatteru!-, the latest title of the nationally popular 
board game series Momotaro Dentetsu, has been released and already sold 
over one million copies. We began distribution, and the total number of down-
loads across consoles, PC, and mobile platforms of eFootball™ 2024 has 
surpassed 700 million (750 million downloads as of April 2024) worldwide. To 
commemorate of the 25th anniversary of the Yu-Gi-Oh! card game, we held the 
“Yu-Gi-Oh! Duel Monsters: The Legend of Duelist QUARTER CENTURY” event 
at Tokyo Dome in February, which was attended by approximately 50,000 people. 
In eSports, the WBSC eBaseball™: POWER PROS World Finals of the Olympic 
eSports Series 2023, sponsored by the International Olympic Committee (IOC), 
were held and the competition was exciting.
  In the Amusement Business, the medal pusher game Momotaro Dentetsu 
-Medal game mo teiban!-, which was released in the previous fiscal year, continues 
to be well received by many of our customers. We have also launched a new 
music game for amusement facilities, Polaris Chord. In the pachislot machine 
space, we introduced Magical Halloween 8 as a “smart pachislot” product into 
the market, and it has maintained continuously high usage rates.
  In the Gaming & Systems’ slot machine business, we introduced the new 
DIMENSION 43x3™ cabinet from the DIMENSION series into the market. 
Furthermore, sales of DIMENSION 27™ and DIMENSION 49™ cabinets remain 
steady. In terms of gaming content, the All Aboard™ series continues to be 
popular. In the North American market, such titles as Stuffed Coins Toad™ and 
Dragon’s Law Fortune Bags™ are also performing very well. In the Australian 
market, the Bull Rush™ series is performing strongly. In casino management 
systems, SYNKROS® was introduced at Fontainebleau Las Vegas, a large-scale 
IR facility in Las Vegas.
  In the Sports Business, we opened 18 new “Pilates Mirror” studios, which 
offer machine Pilates, and have continued to receive positive feedback from 
many of our customers. In addition, we have utilized the operational and 
instructional expertise and history we have cultivated over the years to begin 
engaging in the contracted operation of sports facilities and school swimming 
classes, and this has been well received by its users.
Total Revenue
(¥ billion)
Record High
YoY
14.6% Increase
0
100
200
300
400
(Fiscal years ended March 31)
360.3
314.3
299.5
272.7
262.8
’22
’21
’23
’24
’20
Operating Profit
(¥ billion)
0
20
40
60
80
100
YoY
73.8% Increase
(Fiscal years ended March 31)
46.2
74.4
36.6
31.0
80.3
’20
’22
’21
’23
’24
Record High
Business Profit
(¥ billion)
0
20
40
60
80
100
YoY
55.8% Increase
(Fiscal years ended March 31)
88.2
56.6
80.3
64.2
44.3
’20
’22
’21
’23
’24
Record High
Profit Attributable to Owners of the Parent
(¥ billion)
0
20
40
60
80
YoY
69.6% Increase
(Fiscal years ended March 31)
59.2
54.8
32.3
19.9
34.9
’20
’22
’21
’23
’24
Record High
Consolidated Financial Highlights

3
Topics
Digital Entertainment
Amusement
PAWAPURO 30TH×PROSPI 20TH ANNIVERSARY
Amusement Facilities Across Japan Launched
Shohei Ohtani Appointed as Ambassador
New Polaris Chord Music Game
2024 is the 30th anniversary of the PAWAFURU PUROYAKYU 
series (hereinafter, the PAWAPURO series), which features 
stylistically distinctive diminutive characters. This year also 
marks the 20th anniversary of the PROFESSIONAL BASEBALL 
SPIRITS series (hereinafter, the PRO SPIRITS series), which has 
realistic graphics and features real-life players and settings. To 
mark this occasion, we have appointed Shohei Ohtani as our 
ambassador for KONAMI baseball games.
  A number of projects to liven up the 30th anniversary of 
PAWAPURO series and the 20th anniversary of PRO SPIRITS 
series are ongoing, including making Shohei Ohtani appear in 
PAWAFURU PUROYAKYU 2024–2025, which is scheduled 
to be released in July 2024, as well as in the mobile games 
PAWAFURU PUROYAKYU Eikan Nine Cross Road and 
JIKKYOU PAWAFURU PUROYAKYU.
  KONAMI has been developing baseball games for many years 
and providing new ways to enjoy baseball. Going forward, we 
aim to further expand the world of baseball together with Shohei 
Ohtani, a two-way player who is working to promote baseball.
In March 2024, we launched the new Polaris Chord music 
game at amusement facilities across Japan. 
  Designed for the current young generation of players, this 
arcade music game features music that has gone viral on 
social media, including songs by popular singers and VTu-
bers. This game has a keyboard-type button device for players 
to tap and slide, and two fader devices that move left and 
right. Although this music game is straightforward to play, it 
offers a dynamic and unique experience within the realm of 
amusement machines and is intuitive enough that even 
beginners can enjoy it. One of this game’s features is that 
while the player enjoys the game, other people can enjoy 
watching the gameplay along with 3-D music videos featuring 
a variety of characters displayed on the top monitor.
  Going forward, we will continue to share the enjoyment of 
KONAMI’s music games with more customers through 
various events, including collaborations with VTubers.

4
Gaming & Systems
Sports
Equipment in the DIMENSION Series,
Opening of a New Type of Personal Gym with Unique Mirrors
Stuffed Coins™ Series Performing Well
“Personal 30”
Stuffed Coins™ series, one of KONAMI’s slot series, has been 
well received in North America, South America, and Europe. 
This game uses the DIMENSION 27™ slot machine, which 
has three stacked 27-inch screens, as well as the DIMENSION 
43x3™ slot machine, which has three stacked 43-inch screens. 
This series features the ability to seamlessly make jackpots 
and bonuses flow across multiple monitors, with three expanded 
themes connected with the animals—Stuffed Coins Toad™, 
Stuffed Coins Pig™, and Stuffed Coins Rabbit™—that appear 
in the game scenarios. Stuffed Coins™ has been very well 
received in the market, ranking in the casino industry’s Top 
25 Indexing Games—Core, Parent Theme for ten months, 
and it was also nominated for “Most Innovative Land-Based 
Game” in the 2024 EKG Slot Awards.
  Going forward, we will continue delivering products that 
fulfill the needs of the market to customers around the world 
by applying our advanced development and technological 
capabilities.
Konami Sports opened the first branch of the Personal 30 
gym in April 2024 in Kyodo (Setagaya-ku, Tokyo). 
  “Personal 30” is a new type of personal training gym that 
was created based on the concept of getting the body you 
want in 30 minutes. Konami Sports conducts efficient training 
in a short time, drawing upon its 50-year history of exercise 
instruction. While training, customers and their coaches can 
check their form in mirrors that have been uniquely arranged 
to display angles and back views that exercisers cannot usually 
see, enabling them to strive to achieve their ideal body. Since 
only two groups of people can train at the same time, customers 
can concentrate on their training without worrying about being 
watched by others.
  The facility has attracted lots of attention, mainly from 
women, since its opening in April 2024. We will combine 
our long-cultivated exercise training experience with new 
perspectives to provide services that meet diversifying needs.

5
KONAMI Games Loved Across Generations: PAWAPURO 30th × PROSPI 20th 
Anniversary and “Yu-Gi-Oh! Card Game” 25th Anniversary
KONAMI’s Frontline
KONAMI has been taking on new challenges and continues to 
evolve, creating widely varied content that is and has been loved by 
people for a long time. 
  2024 marked the 30th anniversary of the PAWAFURU PUROYAKYU 
series (hereinafter, the PAWAPURO series), first released in 1994. 
The PAWAPURO series offers varied gameplay with a unique base-
ball experience to appeal to many customers, including the best 
part of baseball—the competition—where players enjoy pitching 
and hitting, as well as modes where you can train your own original 
player, relive moments from the life of a professional baseball player, 
or lead your high school baseball team to victory as a manager. Two 
titles, JIKKYOU PAWAFURU PUROYAKYU (50 million total down-
loads), and PAWAFURU PUROYAKYU Eikan Nine Cross Road (14 
million registered users), have also been published as mobile 
games, making it possible to enjoy PAWAPURO anytime, anywhere. 
The newest console game, PAWAFURU PUROYAKYU 2024-
2025 (scheduled for release in July 2024), which commemorates 
the 30th anniversary of the series, will feature many legendary former 
players who have garnished the history of professional baseball, as 
well as KONAMI baseball game ambassador Shohei Ohtani, who will 
also appear in various modes of the game.
  Along with the PAWAPURO series, another of one KONAMI’s 
iconic baseball series, the PROFESSIONAL BASEBALL SPIRITS 
series, marked the 20th anniversary of its 2004 launch in 2024. This 
series uses 360-degree scanning technology to record professional 
baseball players and reproduces them in three dimensions as well as 
laser scanning technology that measures the exact shape of stadiums, 
enabling players to enjoy realistic baseball. The PROFESSIONAL 
BASEBALL SPIRITS A (Ace) mobile game (53 million total 
downloads) has been well-received by many baseball fans because 
it allows players to create their own dream lineups and conveniently 
enjoy authentic baseball games and training. The latest console 
PAWAFURU PUROYAKYU 2024-2025
PROFESSIONAL BASEBALL SPIRITS 2024-2025

6
“Yu-Gi-Oh! Duel Monsters: The Legend of Duelist QUARTER CENTURY”  
event making the 25th anniversary of the Yu-Gi-Oh! card game
game, PROFESSIONAL BASEBALL SPIRITS 2024-2025 (scheduled 
for release in 2024), was created to commemorate the 20th anni-
versary of the series, and was made using our proprietary eBase-
ball™ Engine. KONAMI’s next-generation engine produces every 
motion and sound inside the stadium to bring customers a new 
dimension within baseball games, from the trajectory of a ball being 
hit, the spectacular movements of a first-class player, and the huge 
crowd erupting in cheers just like at a real stadium.
  The Yu-Gi-Oh! card game continues to be loved by fans all over 
the world and celebrated its 25th anniversary in February 2024. The 
“Yu-Gi-Oh! Duel Monsters: The Legend of Duelist QUARTER CEN-
TURY” event was held at Tokyo Dome to commemorate the game’s 
25th anniversary. The Yu-Gi-Oh! digital game using cutting-edge 
technologies such as VR and AI, was revealed and received a great 
response from the 50,000 event participants. Going forward, 
KONAMI will continue developing content that can be enjoyed 
across the generations, and we will continue providing new enter-
tainment and fun to even more customers.
Momotaro Dentetsu Kyoiku-ban Lite -Nihon-tte Omoshiroi!-
Momotaro Dentetsu Series  
Well Received in the Education Field
In 2023, KONAMI started providing the digital educational 
material Momotaro Dentetsu Kyoiku-ban Lite -Nihon-tte 
Omoshiroi!- (hereinafter, Momotaro Dentetsu: Education 
Edition), for free. Created with a focus on compatibility with 
educational content provided through the Momotaro Dentetsu 
series, which, using traditional board game motifs, allows 
players to travel around Japan and buy properties in various 
places. The game has been introduced by many schools and 
regional governments, and the total number of schools using 
it has surpassed 7,000, including more than 4,000 elementary 
schools (20% of Japan’s elementary schools) and middle and 
high schools (as of March 2024).
  Momotaro Dentetsu: Education Edition is a digital educational 
material that can be used on a PC using a web browser or on 
a tablet, with the game balance adjusted for use in educational 
settings. In addition to learning about each prefecture’s special-
ties and famous places in a fun way, each school can adjust the 
way they use the program, such as for practicing difficult-to-read 
place names and calculating profit rates. The content of this 
educational material has been continuously improved while 
incorporating feedback from those in relevant fields, and we 
plan to continue updating it in the future. Also, starting in 2024, 
we will conduct joint research with the University of Tokyo to 
confirm the educational value and effective facilitation of 
learning provided by this educational material.

Common Stock
  Authorized	
450,000,000 shares
  Issued	
143,500,000 shares
	
(Including 7,942,166 treasury shares)
Number of Shareholders	
21,710
Guide to Investor Relations (IR) Site
Our website includes an IR section that provides easy access to our latest 
financial information, news releases, and other relevant IR information.
https://www.konami.com/ir/en/
The 10 Largest Shareholders
Note: The above shareholding ratios are calculated after the deduction of treasury shares.
©KONAMI
Company Name
KONAMI GROUP CORPORATION
Headquarters
1-11-1, Ginza, Chuo-ku, Tokyo 104-0061, Japan
Tel: 81-3-6636-0573 Fax: 81-3-6893-1573
Founded
March 21, 1969
Incorporated
March 19, 1973
Paid-in Capital
¥47,398 million
Consolidated
Employees
8,843 (As of March 31, 2024)
(Including temporary employees, converted at
160 hours per month)
Website
https://www.konami.com
Shareholder
Shares
(Thousands)
% of Total
The Master Trust Bank of Japan, Ltd. (Trust Account)
28,039
20.68
Kozuki Foundation
17,100
12.61
KOZUKI HOLDING B.V.
15,700
11.58
Custody Bank of Japan, Ltd. (Trust Account)
15,107
11.14
Kozuki Capital Corporation
7,048
5.20
JP MORGAN CHASE BANK 380815
6,530
4.82
KOREA SECURITIES DEPOSITORY-SAMSUNG
3,538
2.61
HSBC HONGKONG-TREASURY SERVICES A/C ASIAN 
EQUITIES DERIVATIVES
2,323
1.71
STATE STREET BANK WEST CLIENT - TREATY 505234
1,886
1.39
JPMorgan Securities Japan Co., Ltd.
1,357
1.00
Fiscal Year-End
March 31
Ordinary General Meeting 
  of Shareholders
June
Record Dates 
  for Shareholders
Annual shareholders’ meeting: March 31
Year-end dividend: March 31
Interim dividend: September 30
Other (when necessary): As announced in 
advance
Transfer Agent
Sumitomo Mitsui Trust Bank, Limited
1-4-1, Marunouchi, Chiyoda-ku, Tokyo, Japan
Location of Transfer Agent
  Handling Office
Sumitomo Mitsui Trust Bank, Limited
Stock Transfer Agency Department
1-4-1, Marunouchi, Chiyoda-ku, Tokyo, Japan
  Mailing Address
Sumitomo Mitsui Trust Bank, Limited
Stock Transfer Agency Department
2-8-4, Izumi, Suginami-ku,
Tokyo 168-0063, Japan
  Website
https://www.smtb.jp/english
Public Notices
Shown on the Company’s website:
https://www.konami.com/ir/en/
Stock Exchange Listings
Tokyo and London
(As of March 31, 2024)
Corporate Data
Shareholder Information
Stock Information